Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.02 @ 09:11:07 Player: Scringis Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (75) 375 Value Destroyed (2622) 2622 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (202) 202 TOTAL SCORE: 4939 Bonus ------- High Alert Combat Kills 202 Cogmind --------- Core Integrity 104/550 Matter 78/300 Energy 100/100 System Corruption 0% Temperature Critical (649) Movement Core (600) Ox11 Location -8/Materials Parts ------- > --- POWER (1) -------- Nuclear Core > --- PROPULSION (3) --- Armored Treads Armored Treads > --- UTILITY (4) ------ Cryofiber Web Large Storage Unit Improved Targeting Computer Hacking Suite > --- WEAPON (3) ------- Field Laser Autogun > --- INVENTORY (15) --- Nuclear Core High-capacity Matter Pod (200) Advanced Weight Redist. System Structural Scanner Improved Sensor Array Targeting Computer Targeting Computer ECM Suite Improved Grenade Launcher Datajack Maul Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads > --- UTILITY ---------- Large Storage Unit Advanced Visual Processing Unit Improved Targeting Computer Hacking Suite > --- WEAPON ----------- Advanced Beam Cannon Heavy Assault Rifle Flak Cannon > --- INVENTORY -------- High-capacity Matter Pod Structural Scanner Improved Sensor Array Targeting Computer Targeting Computer ECM Suite Advanced Beam Cannon Autogun Mini Grenade Launcher Improved Grenade Launcher Datajack Maul [Rating: 31] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Shotgun Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Shotgun Ballistic Cannon Light Cannon Impact Weapon Maul Special Melee Weapon Datajack Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 1 | . . 1 . Utility 2 | . . 1 1 Weapon 1 | . . . 1 Parts Attached 71 | 7 12 23 29 Power 17 | 2 4 6 5 Engine 13 | 2 3 6 2 Core 4 | . 1 . 3 Reactor . | . . . . Propulsion 15 | 2 1 5 7 Treads 11 | 2 1 5 3 Leg 4 | . . . 4 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 14 | 1 2 5 6 Device 5 | . 1 1 3 Storage 2 | 1 1 . . Processor 4 | . . 2 2 Hackware 1 | . . . 1 Protection 2 | . . 2 . Artifact . | . . . . Weapon 25 | 2 5 7 11 Energy Gun 5 | 1 1 1 2 Energy Cannon 5 | . 1 . 4 Ballistic Gun 10 | 1 3 4 2 Ballistic Cannon 3 | . . 2 1 Launcher . | . . . . Special Weapon . | . . . . Impact Weapon 1 | . . . 1 Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon 1 | . . . 1 Unidentified Prototypes 3 | . . 2 1 Parts Lost 14 | . 1 6 7 Power 4 | . 1 1 2 Propulsion 6 | . . 3 3 Utility 1 | . . 1 . Weapon 3 | . . 1 2 Highest Loss Streak 4 | . 1 3 4 To Critical Strikes . | . . . . Average Slot Usage (%) 91 | . 96 85 97 Engine 9 | . 11 10 3 Core 1 | . . . 4 Treads 21 | . 27 20 17 Leg 1 | . . . 8 Device 7 | . 13 4 8 Storage 11 | . 14 11 9 Processor 8 | . . 11 11 Hackware 1 | . . . 5 Protection 3 | . . 5 1 Energy Gun 4 | . 8 2 5 Energy Cannon 2 | . . . 8 Ballistic Gun 12 | . 17 12 8 Ballistic Cannon 4 | . . 6 3 Naked Turns . | . . . . Heaviest Build 47 | 13 30 41 47 Greatest Support 60 | 40 40 60 60 Greatest Overweight (x) 2 | . . 1 2 Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 13 | 7 11 15 15 Most Carried 15 | 4 8 15 13 Average Carried 8 | 2 5 9 9 Final Capacity 15 | 8 15 15 15 Final Carried 12 | 2 4 12 11 Class Distribution -------------------- 67% | Mutant 14% | Scavenger-Mutant 9% | Scavenger-Gunner 8% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Gunner | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1796 | 215 509 660 412 Remotely . | . . . . Salvage Created 2718 | . 538 894 1286 Parts 161 | . 29 58 74 Haulers Intercepted . | . . . . Recyclers Shooed 1 | . . 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 71 | . 15 29 27 Guns 42 | . 15 14 13 Cannons 27 | . . 15 12 AOE 1 | . . . 1 Classes Destroyed 6 | . 2 2 2 Worker 1 | . . . 1 Builder 3 | . . . 3 Swarmer 13 | . 3 9 1 Grunt 41 | . 12 10 19 Brawler 2 | . . 1 1 Sentry 15 | . . 9 6 Best Kill Streak 5 | . 3 5 5 Combat Bots Only 5 | . 3 5 4 Max Kills in Single Turn 2 | . 1 1 2 Gunslinging . | . . . . Exploded 1 | . . . 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 414 | . 96 175 143 Missed 109 | . 24 55 30 Damage Taken 4194 | . 797 1354 2043 Core 782 | . 100 236 446 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 164 | . 130 34 . Core Remaining (%) 67 | 100 60 41 . Volleys Fired 193 | . 48 74 71 Largest 3 | . 2 2 3 Hottest 154 | . 80 85 154 Shots Fired 424 | . 88 140 196 Gun 270 | . 85 79 106 Cannon 154 | . 3 61 90 Launcher . | . . . . Special . | . . . . Kinetic 269 | . 68 121 80 Thermal 155 | . 20 19 116 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 29 | . 9 29 11 Robot Miss Streak 7 | . 4 7 6 Penetration Max . | . . . . Secondary Targets 3 | . 3 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 272 | . 61 91 120 Core Hits 138 | . 29 43 66 Critical Kills . | . . . . Critical Parts Destroyed 2 | . . 1 1 Critical Strikes 5 | . . 3 2 Burn 1 | . . . 1 Destroy 1 | . . 1 . Blast 2 | . . 2 . Smash 1 | . . . 1 Melee Attacks 3 | . . . 3 Impact 1 | . . . 1 Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 4833 | . 744 1544 2545 Guns 2581 | . 682 875 1024 Cannons 1967 | . 51 665 1251 Explosions 210 | . . . 210 Melee 40 | . . . 40 Ramming 35 | . 11 4 20 Kinetic 2776 | . 491 1415 870 Thermal 1982 | . 242 125 1615 Explosive . | . . . . Electromagnetic . | . . . . Impact 40 | . . . 40 Slashing . | . . . . Piercing . | . . . . Highest Corruption 3 | . 3 . . Average Corruption 2 | . 2 . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 14 | . 14 . . Message Errors 5 | . 5 . . Matter Fused 1 | . 1 . . Heat Flow Errors 2 | . 2 . . Energy Discharges 1 | . 1 . . Parts Rejected 1 | . 1 . . Parts Fused 2 | . 2 . . Misfires 2 | . 2 . . Overload Shots . | . . . . Overflow Damage 130 | . . . 130 Projectiles . | . . . . Explosions 90 | . . . 90 Melee 40 | . . . 40 Knockbacks 14 | . . 6 8 Impact 1 | . . . 1 Kinetic 12 | . . 5 7 Secondary 1 | . . 1 . Self-Inflicted Damage 104 | . . . 104 Shots 1 | . . . 1 Rammed 9 | 1 4 3 1 Targets Rammed 12 | 1 4 3 4 Kicked 3 | . . . 3 Crushed . | . . . . Highest Temperature 1088 | . 236 96 1088 Average Temperature 161 | . 49 21 256 Received Heat Transfer 1749 | . 393 357 999 Effects 34 | . . . 34 Shutdowns 2 | . . . 2 Energy Bleed 5 | . . . 5 Interference 4 | . . . 4 Matter Decay 3 | . . . 3 Short Circuit 5 | . . . 5 Damage (minor) 7 | . . . 7 Damage (major) 6 | . . . 6 Damage (core) 2 | . . . 2 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 1 | . . . 1 Impact Corruptions 1 | . . . 1 Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 6 | . 1 . 5 Heat Transferred 3998 | . 666 370 2962 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 738 | . 174 508 738 Initial 206 | . . 28 206 Average 209 | . 59 207 421 Maximum Alert Level 3 | . . 2 3 Low Security (%) 53 | 100 100 47 2 Level 1 30 | . . 41 45 Level 2 15 | . . 10 49 Level 3 . | . . . 1 Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 11 | . 4 3 4 Investigation 4 | . 1 2 1 Extermination . | . . . . Reinforcement 5 | . 3 1 1 Assault 1 | . . . 1 Garrison 1 | . . . 1 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 6 | . 1 1 4 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 111 | . 27 49 35 Peak Tracking Total 6 | . 4 6 5 Tactical Retreats 1 | . . . 1 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 3 | . 2 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 4 | . . 1 3 Max in Single Turn 1 | . . 1 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 21 | . 8 11 2 Terminals 15 | . 5 8 2 Fabricators . | . . . . Repair Stations 2 | . 1 1 . Recycling Units 4 | . 2 2 . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 41 | . 15 20 6 Successful 27 | . 11 15 1 Failed 14 | . 4 5 5 Catastrophic 1 | . . . 1 Database Lockouts . | . . . . Manual . | . . . . Terminals 31 | . 10 15 6 Fabricators . | . . . . Repair Stations 6 | . 3 3 . Recycling Units 4 | . 2 2 . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 18 | . 7 10 1 Robot Analysis 1 | . . . 1 Prototype ID Bank 2 | . 1 1 . Branch Access Points 1 | . 1 . . Emergency Access Points 2 | . . 2 . Alert Level 2 | . . 2 . Locate Traps 3 | . 2 1 . Hauler Manifests 4 | . 2 2 . Zone Layout 3 | . 1 2 . Fabricator Hacks . | . . . . Repair Station Hacks 5 | . 2 3 . Scan Component 2 | . 1 1 . Repair 2 | . 1 1 . Refit 1 | . . 1 . Recycling Unit Hacks 4 | . 2 2 . Report Inventory 4 | . 2 2 . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 11 | . 5 4 2 Full Trace Events 5 | . 2 1 2 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 2 | . 1 1 . Time 52 | . 26 26 . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked 1 | . . . 1 Non-combat . | . . . . Combat 1 | . . . 1 Robot Hacks Applied 1 | . . . 1 parse_system 1 | . . . 1 Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total 1 | . . . 1 Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 5662 | 110 1503 2846 1203 Spaces Moved 2606 | 64 811 1227 504 Core 8 | 8 . . . Treads 2417 | 56 811 1227 323 Legs 181 | . . . 181 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 120 Average Speed 177 | 146 160 197 161 Slowest Speed 260 | 160 160 240 260 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 56 | 4 96 92 35 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 37 | . . . 37 Melee . | . . . . Projectile . | . . . . AOE 37 | . . . 37 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 3281 | 79 937 1519 746 Wait 264 | . 39 140 85 Move 2604 | 64 810 1226 504 Hop . | . . . . Pick Up 83 | 8 15 33 27 Fast Attach . | . . . . Attach 50 | 6 8 15 21 Detach 4 | . . 2 2 Swap 21 | 1 4 8 8 Drop 48 | . 9 18 21 Fire 193 | . 48 74 71 Melee 3 | . . . 3 Ram . | . . . . Kick 3 | . . . 3 Crush 8 | . 4 3 1 Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / [*Sto]) -8/Materials History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 111 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 344 | -10/Materials | Discovered new exit (range 10) 543 | -10/Materials | Discovered new exit (range 3) 837 | -10/Materials | Discovered new exit (range 14) 862 | -10/Materials | Identified exit to Mines 1275 | -10/Materials | Discovered new exit (range 16) 1338 | -10/Materials | Repaired Lgt. Treads 1614 | -10/Materials | Entered another Materials area 1614 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1675 | -9/Materials | Discovered new exit (range 18) 1898 | -9/Materials | Discovered new exit (range 13) 2037 | -9/Materials | Lost 3 parts (2n1w) 2266 | -9/Materials | Repaired Med. Laser 2415 | -9/Materials | Discovered new exit (range 15) 3464 | -9/Materials | Discovered new exit (range 8) 4062 | -9/Materials | Discovered new exit (range 5) 4077 | -9/Materials | Build established: Scavenger-Mutant 4129 | -9/Materials | Core integrity fell below 50% 4317 | -9/Materials | Discovered new exit (range 16) 4460 | -9/Materials | Entered another Materials area 4460 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 4801 | -8/Materials | Lost 4 parts (1p2n1w) 5489 | -8/Materials | Build established: Gunner 5587 | -8/Materials | Garrison activated, responded to threat 5631 | -8/Materials | Core integrity fell below 50% 5659 | -8/Materials | Core integrity fell below 20% 5660 | -8/Materials | First assault squad dispatched 5663 | -8/Materials | Self-destructed Last Messages --------------- Critical hit (Burn: +37). Power failure averted by Cryofiber Web. Overheating: Core damaged (-93). Power failure averted by Cryofiber Web. System interference averted by Cryofiber Web. Overheating: System interference. Adv. Beam Cannon temporarily disabled. System interference averted by Cryofiber Web. Arm. Treads destroyed. Nuclear Core broken. Overheating: Short circuit. Overheating: Cryofiber Web damaged (-6). Overheating: Cryofiber Web damaged (-2). Core heat damage averted by Cryofiber Web. Field Laser broken. Overheating: Short circuit. Core heat damage averted by Cryofiber Web. ALERT: Significant disruption in Zone 5H, assault force dispatched. Adv. Beam Cannon destroyed. 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"????????? | | ?????# == # #??????????????? | | ?????# ==g #??????????????? | | ?????# =%# #??????????????? | | ?????# * =%*# #??????????????? | | ?????# =@ != # #??????????????? | | ?????# =%=[ # #??????????????? | | ?????####%##### #??????????????? | | ??????? !%% ?? #??????????????? | | ?????# [ #??????????????? | | ?????# " #??????????????? | | ?????# T #??????????????? | | ?????# " #??????????????? | | ?????# """ #??????????????? | | ?????# """ #??????????????? | | ?????# """ ??????????????? | | ?????# ?????????????? | | ?????# ??? ????????????? | | ?????# ??? ????????????? | | ?????##?????#######??????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Base Temperature (-) 100 Armor Coverage 225 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 7 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ActuatorXenonDatajack Manual? 0 Play Time 00:34:36 Cumulative 5.3 hours Start 2024.04.02 @ 08:39:12 End 2024.04.02 @ 09:11:07 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 14 Rogue 14 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 10 Achievement% 9 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: aa4f7680-a1d3-4e3d-a549-422fabb7bb16