Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.24 @ 20:17:10 Player: CrossedViper Result: Destroyed by AG-18458 with Assembled Focal Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (13) 2600 Robots Destroyed (233) 1165 Value Destroyed (7308) 7308 Prototype IDs (22) 440 Alien Tech Used (0) 0 Bonus (2941) 2941 TOTAL SCORE: 15954 Bonus ------- High Alert Combat Kills 1349 Entered Garrisons 400 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Acquired ECA 300 Friendly Fire -108 Cogmind --------- Core Integrity 0/700 Matter 111/300 Energy 310/310 System Corruption 0% Temperature Cool (6) Movement Treading (465) Ox4 Location -7/Deep Caves Parts ------- > --- POWER (1) -------- Heavy Deuterium Engine > --- PROPULSION (3+3) - Advanced Treads (+) Arachnoskeleton > --- UTILITY (5) ------ Huge Storage Unit Core Analyzer Advanced Drone Bay (0/2) > --- WEAPON (4) ------- KE Penetrator > --- INVENTORY (25) --- Zionite Biocell (600) Improved Transmission Jammer Advanced System Shield Authchip [Processor] Long-range Tractor Beam Plasma Cutter Makeshift Spear Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core > --- PROPULSION ------- Armored Treads Advanced Treads Advanced Treads > --- UTILITY ---------- Experimental Heat Sink Huge Storage Unit Core Analyzer Zionite Light Carapace Improved Thermal Shield > --- WEAPON ----------- Variable Charge Gun Advanced Plasma Cannon Enhanced Autogun Gauss Rifle > --- INVENTORY -------- Heavy Deuterium Engine Light Treads Light Treads Advanced Treads Arachnoskeleton Makeshift Salvage Targeting Computer Improved Transmission Jammer Zionite Light Carapace Hardened Medium Armor Plating Medium Reactive Plating Advanced System Shield Authchip [Processor] Long-range Tractor Beam Advanced Drone Bay Shock Rifle Shock Rifle Tesla Rifle KE Penetrator Smartbomb Launcher Plasma Cutter Makeshift Spear [Rating: 69] Favorites ----------- Power Enhanced Nuclear Core Engine Cooled Ion Engine Power Core Enhanced Nuclear Core Propulsion Light Treads Treads Light Treads Leg Arachnoskeleton Wheel Wheel Flight Unit Improved Flight Unit Utility Huge Storage Unit Device Improved Cooling System Storage Huge Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Enhanced Autogun Energy Gun Variable Charge Gun Energy Cannon Advanced Plasma Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Battle Cannon Launcher Smartbomb Launcher Special Weapon Plasma Cutter Slashing Weapon Ripper Piercing Weapon Makeshift Spear Build | -11 -10 -10 -10 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Sub Mat Gar Mat Gar Mat Fac Low Low Zio Dee Slots Evolved 6 | . . . . 4 . . . . 2 . . . . Power . | . . . . . . . . . . . . . . Propulsion 1 | . . . . 1 . . . . . . . . . Utility 3 | . . . . 1 . . . . 2 . . . . Weapon 2 | . . . . 2 . . . . . . . . . Parts Attached 176 | 6 8 2 14 39 5 2 22 14 14 . 3 13 34 Power 12 | 1 1 . 1 4 . . 1 . 3 . . . 1 Engine 10 | 1 1 . 1 4 . . 1 . 1 . . . 1 Core 2 | . . . . . . . . . 2 . . . . Reactor . | . . . . . . . . . . . . . . Propulsion 42 | 2 3 2 3 12 . 1 5 3 3 . . 1 7 Treads 37 | 2 1 2 3 11 . 1 5 3 3 . . 1 5 Leg 2 | . . . . . . . . . . . . . 2 Wheel 2 | . 2 . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 1 | . . . . 1 . . . . . . . . . Utility 53 | 1 2 . 3 6 3 . 5 3 7 . 3 4 16 Device 24 | . 1 . 1 1 2 . 3 1 3 . 1 3 8 Storage 6 | 1 1 . 1 2 . . . . . . . . 1 Processor 1 | . . . . . . . . . . . . 1 . Hackware 6 | . . . . 2 . . 2 1 1 . . . . Protection 16 | . . . 1 1 1 . . 1 3 . 2 . 7 Artifact . | . . . . . . . . . . . . . . Weapon 69 | 2 2 . 7 17 2 1 11 8 1 . . 8 10 Energy Gun 10 | . 2 . . . . . . 1 . . . 2 5 Energy Cannon 11 | . . . . 6 1 . 1 1 . . . 2 . Ballistic Gun 37 | 2 . . 5 10 1 1 7 5 1 . . 2 3 Ballistic Cannon 2 | . . . 1 . . . 1 . . . . . . Launcher 5 | . . . 1 1 . . . 1 . . . . 2 Special Weapon 1 | . . . . . . . . . . . . 1 . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . 2 . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . 1 . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 12 | . . . . 5 . . . . 2 . . . 5 Parts Lost 32 | . 1 . 4 3 . . 1 5 1 . . . 17 Power 4 | . 1 . 1 1 . . . . . . . . 1 Propulsion 12 | . . . 2 2 . . 1 2 1 . . . 4 Utility 8 | . . . . . . . . 1 . . . . 7 Weapon 8 | . . . 1 . . . . 2 . . . . 5 Highest Loss Streak 13 | . 1 . 4 3 . . 1 2 1 . . . 13 To Critical Strikes . | . . . . . . . . . . . . . . Average Slot Usage (%) 96 | . 97 100 89 97 94 99 99 95 96 92 95 97 96 Engine 4 | . 13 14 9 8 9 9 9 9 . . . . . Core 3 | . . . . . . . . . 6 7 7 7 6 Treads 24 | . 26 27 28 26 27 27 26 26 23 23 23 23 22 Device 12 | . 11 14 8 5 4 18 17 13 10 15 16 15 16 Storage 8 | . 14 14 8 9 9 9 9 9 7 7 7 7 6 Processor 1 | . . . . . . . . . . . . 2 6 Hackware 2 | . . . . 11 2 . . . 7 . . . . Protection 5 | . . . 5 . 5 . . 1 7 7 8 12 5 Energy Gun 5 | . 12 14 4 . . . . 2 7 7 7 5 10 Energy Cannon 5 | . . . . 2 . . 4 12 14 7 7 6 5 Ballistic Gun 17 | . 15 14 14 31 35 35 29 17 7 15 15 13 11 Ballistic Cannon 1 | . . . 8 . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 140 | 13 20 18 30 100 119 103 115 119 134 126 140 140 124 Greatest Support 75 | 40 40 40 40 60 60 63 63 75 75 74 74 74 64 Greatest Overweight (x) 2 | . . . . 1 1 1 1 1 1 1 1 1 2 Average Overweight (x) . | . . . . . 1 1 1 1 1 1 1 1 1 Largest Inventory Capacity 25 | 8 10 10 10 25 25 25 25 25 25 25 25 25 25 Average Capacity 21 | 7 9 10 7 18 25 25 25 25 25 25 25 25 25 Most Carried 25 | 4 10 10 10 18 23 25 25 25 25 25 25 25 25 Average Carried 19 | 1 8 10 6 14 18 23 24 24 24 24 24 24 23 Final Capacity 25 | 8 10 10 10 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 3 10 10 10 18 22 25 25 23 25 25 24 25 7 Class Distribution -------------------- 44% | Tank 18% | Scavenger-Tank 15% | Mutant 6% | Hacker-Gunner 4% | Subdweller-Mutant 4% | Gunner 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Hacker-Gunner | -8/Materials Tank | -8/Garrison Scavenger-Tank | -8/Materials Tank | -8/Garrison Tank | -8/Materials Scavenger-Tank | -7/Factory Tank | -7/Lower Caves Tank | -7/Lower Caves Tank | -7/Zion Scavenger-Tank | -7/Deep Caves Resources | -11 -10 -10 -10 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 ----------- Run | Yrd Mat Min Sub Mat Gar Mat Gar Mat Fac Low Low Zio Dee Matter Collected 6776 | 260 281 . 375 1491 644 666 1018 543 359 30 43 398 668 Remotely 270 | . . . . . . . . . . . . . 270 Salvage Created 9903 | . 682 . 217 1803 507 975 1106 1595 1065 68 . 397 1488 Parts 539 | . 60 . 13 106 45 43 74 74 54 1 . 35 34 Haulers Intercepted 10 | . 1 . . 4 . 3 . . 2 . . . . Recyclers Shooed 5 | . . . . 2 . 1 . 2 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 10 | . . . 9 . . . . . . 1 . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Sub Mat Gar Mat Gar Mat Fac Low Low Zio Dee Combat Hostiles Destroyed 222 | . 9 . 5 28 21 14 29 28 13 1 . 2 72 Guns 134 | . 9 . 4 25 21 14 28 10 7 1 . 1 14 Cannons 29 | . . . 1 1 . . . 14 6 . . 1 6 AOE 51 | . . . . 2 . . . 3 . . . . 46 Classes Destroyed 25 | . 7 . 2 5 1 . 2 2 . . . 2 4 Worker 5 | . 1 . . 2 . 1 . . 1 . . . . Builder 11 | . 3 . . 1 . . . 6 1 . . . . Tunneler 6 | . 4 . . 1 . 1 . . . . . . . Hauler 10 | . 1 . . 4 . 3 . . 2 . . . . Recycler 13 | . . . . 4 . 2 . 4 3 . . . . Operator 4 | . 1 . . 2 . . . . 1 . . . . Watcher 8 | . 3 . . 3 . . . 2 . . . . . Swarmer 40 | . . . . 8 15 3 10 4 . . . . . Grunt 53 | . 9 . . 13 3 5 8 13 2 . . . . Brawler 2 | . . . . 1 . . . 1 . . . . . Duelist 2 | . . . . . . . . 2 . . . . . Protector 1 | . . . . . . . . 1 . . . . . Sentry 27 | . . . . 5 1 5 5 7 3 1 . . . Specialist 4 | . . . . . 2 . 2 . . . . . . Hunter 5 | . . . . 1 . 1 2 . 1 . . . . Programmer 8 | . . . . . . . 1 . 7 . . . . Behemoth 1 | . . . . . . . 1 . . . . . . Artisan 1 | . . . 1 . . . . . . . . . . Subdweller 5 | . . . 5 . . . . . . . . . . Zionite 17 | . . . . . . . . . . . . 17 . Z-Light 6 | . . . . . . . . . . . . . 6 Assembler 2 | . . . . . . . . . . . . . 2 Assembled 61 | . . . . . . . . . . . . . 61 Golem 5 | . . . . . . . . . . . . . 5 Mutant 1 | . . . . . . . . . . . . 1 . Best Kill Streak 32 | . 6 . 1 7 6 5 7 17 2 1 . 3 32 Combat Bots Only 32 | . 3 . 1 5 6 5 7 12 2 1 . 1 32 Max Kills in Single Turn 9 | . 1 . 1 2 2 2 2 5 2 1 . 1 9 Gunslinging 1 | . . . . . 1 1 1 . . . . . . Exploded 9 | . . . . 1 . . . 2 . . . . 9 Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . 1 . Imprinter (-7/Zion) Combat | -11 -10 -10 -10 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Min Sub Mat Gar Mat Gar Mat Fac Low Low Zio Dee Hostile Shots Fired 813 | . 54 . 60 87 68 25 103 95 68 9 3 23 218 Missed 254 | . 19 . 16 17 21 7 30 33 27 2 1 10 71 Damage Taken 9110 | . 489 . 1027 976 474 207 732 945 504 56 22 154 3524 Core 1437 | . 102 . 142 147 102 55 103 86 110 . . 27 563 Absorbed by Shields 41 | . . . . . 19 . 22 . . . . . . Redirected to Shielding 398 | . . . . . . . . . . . . . 398 Ignored by Resistances 561 | . . . . . 9 32 53 24 9 . 9 . 425 Regen/Repaired (Parts) 287 | . 103 . . 100 . 68 . . . . . 16 . Core Remaining (%) 37 | 100 . . 2 . . . . 10 . . . . . Volleys Fired 740 | . 63 . 50 86 39 38 73 64 37 1 3 127 159 Largest 4 | . 2 . 2 4 4 4 4 4 4 4 4 4 4 Hottest 272 | . 70 . 70 272 100 100 185 266 266 223 223 223 226 Shots Fired 1874 | . 125 . 90 315 141 152 216 199 138 5 12 196 285 Gun 1391 | . 125 . 70 287 139 152 172 108 65 4 9 69 191 Cannon 458 | . . . 16 25 2 . 44 89 73 1 3 127 78 Launcher 25 | . . . 4 3 . . . 2 . . . . 16 Special . | . . . . . . . . . . . . . . Kinetic 1205 | . 80 . 67 291 139 152 188 97 36 3 6 64 82 Thermal 563 | . 45 . 19 21 2 . 28 100 102 2 6 132 106 Explosive 25 | . . . 4 3 . . . 2 . . . . 16 Electromagnetic 81 | . . . . . . . . . . . . . 81 Robot Hit Streak 17 | . 15 . 12 14 8 9 17 15 15 1 . 9 14 Robot Miss Streak 7 | . 5 . 2 7 4 3 6 4 4 2 . 3 6 Penetration Max 1 | . . . . . . . . . . . . . 1 Secondary Targets 27 | . 1 . . 7 6 6 7 . . . . . . Max Gunslinging Chain 2 | . 1 . . 1 1 1 2 . . . . . . Shots Hit Robots 917 | . 77 . 66 171 61 88 119 100 71 1 . 49 114 Core Hits 473 | . 37 . 12 74 27 33 45 54 32 1 . 22 136 Critical Kills 5 | . . . . 1 . 1 1 . . 1 . . 1 Critical Parts Destroyed 2 | . 1 . . . 1 . . . . . . . . Critical Strikes 14 | . 4 . . 2 1 1 1 . . 1 . . 4 Burn 3 | . 3 . . . . . . . . . . . . Meltdown 2 | . . . . . . . 1 . . . . . 1 Destroy 6 | . 1 . . 2 1 1 . . . 1 . . . Corrupt 3 | . . . . . . . . . . . . . 3 Melee Attacks 27 | . . . . . . . 2 . . . . 25 . Impact . | . . . . . . . . . . . . . . Slashing 2 | . . . . . . . 2 . . . . . . Piercing 25 | . . . . . . . . . . . . 25 . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 23248 | . 939 1 921 3317 1051 1570 2275 3371 2114 16 . 1045 6628 Guns 12953 | . 919 . 731 2750 1044 1549 1854 1128 673 16 . 488 1801 Cannons 4747 | . . . 190 328 . . 421 1380 1441 . . 557 430 Explosions 5479 | . . . . 227 . . . 855 . . . . 4397 Melee . | . . . . . . . . . . . . . . Ramming 69 | . 20 1 . 12 7 21 . 8 . . . . . Kinetic 11025 | . 621 . 723 2769 1044 1549 1936 1002 308 16 . 414 643 Thermal 5947 | . 298 . 198 309 . . 339 1506 1806 . . 631 860 Explosive 5297 | . . . . 227 . . . 855 . . . . 4215 Electromagnetic 910 | . . . . . . . . . . . . . 910 Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 2 | . . . . . . . 1 1 2 2 2 2 . Average Corruption 1 | . . . . . . . 1 1 1 2 2 2 . Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 53 | . . . . . . . 10 4 24 9 6 . . Message Errors 12 | . . . . . . . 2 1 7 1 1 . . Matter Fused 17 | . . . . . . . 1 1 10 3 2 . . Heat Flow Errors 7 | . . . . . . . 2 . 3 . 2 . . Energy Discharges 6 | . . . . . . . . 1 2 2 1 . . Parts Fused 2 | . . . . . . . . . 2 . . . . Data Loss (minor) 4 | . . . . . . . 3 1 . . . . . Data Loss (major) 1 | . . . . . . . . . . 1 . . . Misfires 1 | . . . . . . . . . . 1 . . . Alerts 2 | . . . . . . . 1 . . 1 . . . Weapon Failures 1 | . . . . . . . 1 . . . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 288 | . . . . . . . . 17 43 . . 14 214 Projectiles 57 | . . . . . . . . . 43 . . 14 . Explosions 231 | . . . . . . . . 17 . . . . 214 Melee . | . . . . . . . . . . . . . . Knockbacks 1 | . . . 1 . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Kinetic 1 | . . . 1 . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 65 | . . . . 39 . . . 26 . . . . . Shots 3 | . . . . 2 . . . 1 . . . . . Rammed 8 | . 2 1 . 2 2 1 . . . . . . . Targets Rammed 11 | . 3 1 . 3 2 1 . 1 . . . . . Kicked . | . . . . . . . . . . . . . . Crushed 3 | . 1 . . 1 . . . 1 . . . . . Highest Temperature 430 | . 157 . . 371 338 222 193 208 414 128 365 204 430 Average Temperature 88 | . 42 . . 130 104 71 55 40 122 78 172 50 125 Received Heat Transfer 2276 | . 276 . 318 297 81 90 117 450 108 18 9 . 512 Effects 8 | . . . . 1 . . . . 4 . . . 3 Shutdowns 3 | . . . . . . . . . 2 . . . 1 Energy Bleed 1 | . . . . . . . . . 1 . . . . Interference 2 | . . . . 1 . . . . 1 . . . . Short Circuit 1 | . . . . . . . . . . . . . 1 Damage (minor) 1 | . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted 5 | . . . . . . . . . . . . . 5 Combat Hostiles 5 | . . . . . . . . . . . . . 5 Parts Fried . | . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted 3 | . . . . . . . 1 1 . . . . 1 Combat Hostiles 3 | . . . . . . . 1 1 . . . . 1 Parts Melted 19 | . 2 . . 1 . . 1 4 7 . . 1 3 Heat Transferred 10117 | . 1039 . 592 555 . . 592 2515 2732 . . 885 1207 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . 1 Alert | -11 -10 -10 -10 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Sub Mat Gar Mat Gar Mat Fac Low Low Zio Dee Peak Influence 1331 | . 197 35 . 421 807 630 1290 1331 587 . . . . Initial 628 | . . 35 . . 202 393 409 628 480 . . . . Average 439 | . 88 35 . 261 493 491 872 932 350 . . . . Maximum Alert Level 4 | . . . . 2 3 2 4 4 2 . . . . Low Security (%) 17 | 100 100 100 . 9 . . . . 2 . . . . Level 1 44 | . . . . 86 44 18 . . 83 . . . . Level 2 18 | . . . . 3 36 81 25 18 13 . . . . Level 3 13 | . . . . . 19 . 43 59 . . . . . Level 4 6 | . . . . . . . 30 21 . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 22 | . 4 . . 2 . 3 . 6 7 . . . . Investigation 6 | . 3 . . 1 . . . . 2 . . . . Extermination 5 | . . . . . . . . . 5 . . . . Reinforcement 6 | . 1 . . 1 . 2 . 2 . . . . . Assault 1 | . . . . . . . . 1 . . . . . Garrison 4 | . . . . . . 1 . 3 . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Sub Mat Gar Mat Gar Mat Fac Low Low Zio Dee Distress Signals 9 | . . . . 2 . 3 . 3 1 . . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 272 | . 19 . 5 37 23 19 28 40 20 1 3 17 60 Peak Tracking Total 11 | . 3 . 2 5 7 3 4 8 4 . . 2 11 Tactical Retreats 14 | . 5 . . . 1 . . 1 3 . . 1 3 Traps | -11 -10 -10 -10 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Sub Mat Gar Mat Gar Mat Fac Low Low Zio Dee Traps Triggered 12 | . 1 . . . 3 . 6 1 1 . . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 ---------- Run | Yrd Mat Min Sub Mat Gar Mat Gar Mat Fac Low Low Zio Dee Machines Disabled 17 | . . . 1 2 3 . 1 5 1 . . 1 3 Max in Single Turn 2 | . . . 1 1 1 . 1 2 1 . . 1 1 Garrison Relay 2 | . . . . . 2 . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled 3 | . . . . . . . . . . . . 3 . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Sub Mat Gar Mat Gar Mat Fac Low Low Zio Dee Machines Accessed 29 | . 8 . 1 6 1 3 1 1 7 . . 1 . Terminals 15 | . 5 . . 3 1 1 1 1 3 . . . . Fabricators 2 | . . . . . . . . . 2 . . . . Repair Stations 4 | . 1 . . 1 . 1 . . 1 . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . Scanalyzers 1 | . . . . 1 . . . . . . . . . Garrison Access 3 | . . . . 1 . 1 . . 1 . . . . Total Hacks 82 | . 16 . 1 28 1 9 1 6 17 . . 3 . Successful 48 | . 8 . 1 20 1 5 1 2 7 . . 3 . Failed 34 | . 8 . . 8 . 4 . 4 10 . . . . Catastrophic 5 | . 1 . . 2 . . . 1 1 . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 34 | . 12 . . 4 . 2 . 6 9 . . 1 . Terminals 35 | . 11 . . 7 1 2 1 6 7 . . . . Fabricators 7 | . . . . . . . . . 7 . . . . Repair Stations 19 | . 3 . . 10 . 4 . . 2 . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . Scanalyzers 10 | . . . . 10 . . . . . . . . . Garrison Access 5 | . . . . 1 . 3 . . 1 . . . . Terminal Hacks 15 | . 4 . 1 . 1 . 1 2 3 . . 3 . Part Schematic 4 | . 1 . . . . . . . . . . 3 . Robot Analysis 3 | . 2 . . . . . . . 1 . . . . Branch Access Points 1 | . . . . . . . . . 1 . . . . Terminal Index 1 | . . . . . . . . . 1 . . . . Unreport Threat 2 | . . . . . . . . 2 . . . . . Recall Investigation 1 | . 1 . . . . . . . . . . . . Garrison Registry 2 | . . . . . 1 . 1 . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . 1 . . . . Load Schematic 1 | . . . . . . . . . 1 . . . . Repair Station Hacks 13 | . 2 . . 8 . 3 . . . . . . . Scan Component 7 | . 1 . . 4 . 2 . . . . . . . Repair 6 | . 1 . . 4 . 1 . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer 10 | . . . . 10 . . . . . . . . . Insert Component 4 | . . . . 4 . . . . . . . . . Analyze 6 | . . . . 6 . . . . . . . . . Garrison Access Hacks 2 | . . . . 1 . 1 . . . . . . . Unlock Access 2 | . . . . 1 . 1 . . . . . . . Unauthorized Hacks 7 | . 2 . . 1 . 1 . . 3 . . . . Terminals 2 | . . . . 1 . 1 . . . . . . . Botnet 2 | . . . . 1 . 1 . . . . . . . Fabricators 2 | . . . . . . . . . 2 . . . . Haulers 1 | . . . . . . . . . 1 . . . . Recompile 1 | . . . . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . Tunnel 2 | . 2 . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . 1 . . . . Restock 1 | . . . . . . . . . 1 . . . . Data Cores Recovered 3 | . . . . 2 . . . . 1 . . . . Used 1 | . . . . . . . . . 1 . . . . Hacking Detections 22 | . 5 . . 5 1 3 1 1 6 . . . . Full Trace Events 3 | . 1 . . 1 . . . . 1 . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 8 | . 1 . . 4 . . . . . . . 3 . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired 6 | . 1 . . 4 . 1 . . . . . . . Time 342 | . 26 . . 240 . 76 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed 4 | . . . . 4 . . . . . . . . . Part Schematics Acquired 4 | . . . . 4 . . . . . . . . . Parts Damaged 1 | . . . . 1 . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 ------------ Run | Yrd Mat Min Sub Mat Gar Mat Gar Mat Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released 12 | . . . . . 6 . 3 . 3 . . . . Machine Destruction 6 | . . . . . 6 . . . . . . . . Programmers 6 | . . . . . . . 3 . 3 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Min Sub Mat Gar Mat Gar Mat Fac Low Low Zio Dee Total Allies . | . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Sub Mat Gar Mat Gar Mat Fac Low Low Zio Dee Robot Analysis Total 3 | . 2 . . . . . . . 1 . . . . Derelict Logs Recovered 2 | . . . . . . . . . . 1 1 . . Drone Launches 2 | . . . . . . . . . . . . . 2 Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 ------------- Run | Yrd Mat Min Sub Mat Gar Mat Gar Mat Fac Low Low Zio Dee Turns Passed 20956 | 81 1227 358 2277 2310 826 711 1891 786 2970 655 694 3157 3013 Spaces Moved 7970 | 47 646 66 1162 932 296 228 693 232 992 282 296 1180 918 Core 7 | 7 . . . . . . . . . . . . . Treads 7878 | 40 561 66 1162 932 296 228 693 232 992 282 296 1180 918 Legs . | . . . . . . . . . . . . . . Wheels 85 | . 85 . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 80 160 160 160 240 240 240 235 230 230 230 230 233 Average Speed 210 | 143 149 160 160 189 240 240 240 238 231 230 230 230 236 Slowest Speed 317 | 160 160 160 160 240 240 240 240 240 235 230 230 233 317 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 48 | 4 89 21 40 63 43 29 73 34 28 48 52 82 73 Regions Visited 13 Branch Regions 6 Pre-discovered Areas 5 | . 2 1 . . . . . . . 1 . 1 . Known Exits Taken 4 | . . . . 1 . 1 . . 1 . 1 . . Unknown Exits Taken 7 | 1 1 1 1 . . . . 1 . 1 . 1 . Scrap Searched 13 | . . . 7 . . . . . . 1 2 3 . Spaces Dug 44 | . . . . 9 . . 2 2 1 . 1 3 26 Terrain Destroyed 211 | . . . 24 17 . . 9 38 9 1 3 19 91 Melee 2 | . . . . . . . . . . . . 2 . Projectile 130 | . . . . 1 . . 9 24 9 1 3 17 66 AOE 79 | . . . 24 16 . . . 14 . . . . 25 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Sub Mat Gar Mat Gar Mat Fac Low Low Zio Dee Total 11057 | 61 783 317 1495 1373 376 356 838 329 1590 288 305 1400 1546 Wait 1862 | . 45 249 237 257 18 82 15 10 522 4 . 17 406 Move 7956 | 46 645 65 1161 931 295 228 690 231 991 281 295 1179 918 Hop . | . . . . . . . . . . . . . . Pick Up 106 | 9 13 . 11 25 7 3 9 4 13 1 2 3 6 Fast Attach 57 | . 2 . 5 19 1 1 9 4 1 . . 6 9 Attach 57 | 6 2 . 4 3 2 . 5 6 5 . 2 1 21 Detach 10 | . . . 2 . . . 1 1 . . . 1 5 Swap 62 | . 4 2 5 17 2 1 8 4 8 . 1 6 4 Drop 123 | . 6 . 16 32 4 2 19 4 11 1 2 8 18 Fire 740 | . 63 . 50 86 39 38 73 64 37 1 3 127 159 Melee 27 | . . . . . . . 2 . . . . 25 . Ram . | . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush 11 | . 3 1 . 3 2 1 . 1 . . . . . Escape Stasis 15 | . . . . . 6 . 7 . 2 . . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous 31 | . . . 4 . . . . . . . . 27 . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines -10/Subcaves -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -8/Garrison (discovered 4 exits: *Mat x4) -8/Materials -7/Factory (discovered 5 exits: [*Fac x3] / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: [*Fac] / *Zio) -7/Zion (discovered 2 exits: [*Dee] / [*Pro]) -7/Deep Caves (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 82 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 494 | -10/Materials | Discovered new exit (range 9) 779 | -10/Materials | Repaired Lgt. Treads 979 | -10/Materials | Discovered new exit (range 11) 1130 | -10/Materials | Discovered new exit (range 11) 1309 | -10/Materials | Entered Mines 1310 | -10/Mines | Learned location of Storage (-9) 1386 | -10/Mines | Met a Derelict bent on vengeance 1444 | -10/Mines | Discovered new exit (range 6) 1667 | -10/Mines | Entered Subcaves 1808 | -10/Subcaves | Core integrity fell below 50% 1853 | -10/Subcaves | Lost 4 parts (1p2n1w) 2464 | -10/Subcaves | Disturbed a concealed Subdweller 2502 | -10/Subcaves | Core integrity fell below 20% 2673 | -10/Subcaves | Visited 4L-MR0's lab 2695 | -10/Subcaves | Found Arachnoskeleton 3107 | -10/Subcaves | Build established: Subdweller-Mutant 3500 | -10/Subcaves | Shifting Twisted Machinery released Ripper 3516 | -10/Subcaves | Shifting Twisted Machinery released Mak. Light Armor Plating 3518 | -10/Subcaves | Discovered new exit (range 8) 3944 | -10/Subcaves | Entered Materials 3944 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x1, Weapon x2 4143 | -8/Materials | Lost 3 parts (1p2n) 4437 | -8/Materials | Build established: Scavenger-Skirmisher 4747 | -8/Materials | Build established: Scavenger-Gunner 4827 | -8/Materials | Discovered new exit (range 12) 5276 | -8/Materials | Repaired Enh. Autogun 5316 | -8/Materials | Build established: Hacker-Gunner 5495 | -8/Materials | Identified exit to Garrison 5671 | -8/Materials | Repaired Enh. Autogun 5732 | -8/Materials | Repaired Enh. Autogun 5794 | -8/Materials | Repaired Enh. Autogun 5954 | -8/Materials | Discovered new exit (range 10) 6254 | -8/Materials | Entered Garrison 6338 | -8/Garrison | Triggered checkpoint 6371 | -8/Garrison | Discovered new exit (range 29) 6371 | -8/Garrison | Discovered new exit (range 76) 6371 | -8/Garrison | Discovered new exit (range 62) 6407 | -8/Garrison | Garrison Relay disabled 6520 | -8/Garrison | Triggered checkpoint 6528 | -8/Garrison | Triggered checkpoint 6692 | -8/Garrison | Build established: Tank 6922 | -8/Garrison | Triggered checkpoint 6948 | -8/Garrison | Garrison Relay disabled 7014 | -8/Garrison | Triggered checkpoint 7080 | -8/Garrison | Entered Materials 7165 | -8/Materials | Build established: Scavenger-Tank 7558 | -8/Materials | Repaired Broken Enh. Autogun 7637 | -8/Materials | Core integrity fell below 50% 7700 | -8/Materials | Garrison activated, responded to threat 7791 | -8/Materials | Identified exit to Garrison 7791 | -8/Materials | Entered Garrison 7851 | -8/Garrison | Triggered checkpoint 7858 | -8/Garrison | Build established: Tank 8083 | -8/Garrison | Triggered checkpoint 8091 | -8/Garrison | Triggered checkpoint 8123 | -8/Garrison | Destroyed 7 combat bots 8296 | -8/Garrison | Discovered new exit (range 10) 8525 | -8/Garrison | Triggered checkpoint 8640 | -8/Garrison | Spotted B-75 Beast 8677 | -8/Garrison | Destroyed B-75 Beast 8875 | -8/Garrison | Triggered checkpoint 8958 | -8/Garrison | Discovered new exit (range 10) 8992 | -8/Garrison | Discovered new exit (range 50) 8992 | -8/Garrison | Discovered new exit (range 43) 8992 | -8/Garrison | Discovered new exit (range 6) 8992 | -8/Garrison | Discovered new exit (range 61) 9280 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 9460 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 9628 | -8/Garrison | Triggered checkpoint 9682 | -8/Garrison | Entered Materials 10082 | -8/Materials | First assault squad dispatched 10088 | -8/Materials | Core integrity fell below 20% 10139 | -8/Materials | Garrison activated, responded to threat 10163 | -8/Materials | Destroyed 12 combat bots 10352 | -8/Materials | Discovered new exit (range 10) 10468 | -8/Materials | Entered Factory 10468 | -7/Factory | Evolved 2 slots: Utility x2 10766 | -7/Factory | Build established: Scavenger-Tank 10954 | -7/Factory | Discovered new exit (range 8) 11461 | -7/Factory | Identified exit to Lower Caves 12412 | -7/Factory | Build established: Tank 12931 | -7/Factory | Discovered new exit (range 16) 13045 | -7/Factory | Discovered new exit (range 13) 13438 | -7/Factory | Entered Lower Caves 13488 | -7/Lower Caves | Met a Warlord Commander 13489 | -7/Lower Caves | Learned location of Warlord (-4) 13490 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 13720 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 13751 | -7/Lower Caves | Learned Factory non-interactive machine intel 13823 | -7/Lower Caves | Encountered a Warlord checkpoint 14079 | -7/Lower Caves | Discovered new exit (range 5) 14093 | -7/Lower Caves | Entered another Lower Caves area 14093 | -7/Lower Caves | Discovered new exit (range 9) 14395 | -7/Lower Caves | Identified exit to Zion 14784 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 14787 | -7/Lower Caves | Entered Zion 14895 | -7/Zion | System corruption cleaned by Quarantine Array 15214 | -7/Zion | Received a hallucinogenic algorithm 15227 | -7/Zion | Discovered new exit (range 7) 15789 | -7/Zion | Learned Factory emergency access door positions 16539 | -7/Zion | Learned location of Data Miner (-6) 17192 | -7/Zion | Discovered new exit (range 5) 17195 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 17310 | -7/Zion | Warned about damaging Zion machinery 17354 | -7/Zion | Attacked by Zionites 17827 | -7/Zion | Destroyed Imprinter 17871 | -7/Zion | Extracted access codes from Imprinter's data core 17944 | -7/Zion | Entered Deep Caves 18587 | -7/Deep Caves | Found Prototype Protection 18587 | -7/Deep Caves | Identified Zio. Weapon Casing 18783 | -7/Deep Caves | Build established: Gunner 19221 | -7/Deep Caves | Found Zio. Weapon Casing 19233 | -7/Deep Caves | Found Zio. Weapon Casing 19256 | -7/Deep Caves | Found Zio. Weapon Casing 19525 | -7/Deep Caves | Build established: Scavenger-Tank 19775 | -7/Deep Caves | Discovered new exit (range 7) 20610 | -7/Deep Caves | Spotted AG-11739 20623 | -7/Deep Caves | Destroyed AG-11739 20681 | -7/Deep Caves | Exposed GOLEM chamber 20682 | -7/Deep Caves | Triggered Deep Caves wall 20772 | -7/Deep Caves | Destroyed 32 combat bots 20774 | -7/Deep Caves | Spotted AS-14135 20781 | -7/Deep Caves | Core integrity fell below 50% 20802 | -7/Deep Caves | Destroyed AS-14135 20823 | -7/Deep Caves | Destroyed 13 combat bots 20886 | -7/Deep Caves | Spotted AS-02275 20893 | -7/Deep Caves | Spotted AG-18458 20911 | -7/Deep Caves | Destroyed AS-02275 20912 | -7/Deep Caves | Core integrity fell below 20% 20915 | -7/Deep Caves | Attached Arachnoskeleton, gained temporary slots: Propulsion x3 20942 | -7/Deep Caves | Lost 13 parts (1p3n5u4w) 20957 | -7/Deep Caves | Destroyed by AG-18458 with Assembled Focal Cannon Last Messages --------------- 20923_ AG-18458 misfires. 20929_ Slug penetrates AG-18458. 20935_ Slug penetrates as-85455. 20935_ as-85455 destroyed. 20937_ Slug penetrates as-08550. 20941_ Destroyed Asb. Shotgun. 20941_ as-08550 destroyed. 20943_ Slug penetrates Wall Chamber. 20943_ Wall Chamber breached. 20943_ A GOLEM Unit tumbles out of the Wall Chamber. 20949_ Slug penetrates AG-18458. 20950_ GOLEM Unit springs to life. 20951_ AG-31253 GOLEM Unit beginning Prototype Leg integration. 20951_ Slug penetrates AG-18458. 20955_ GOLEM Unit springs to life. 20955_ Slug penetrates AG-18458. 20956_ AG-66547 GOLEM Unit beginning Prototype Leg integration. Map ----- +----------------------------------------------------+ | ???????????????????????????????## # | | ???????????????????????????##### ##### # | | ???????????????????????????# " #### # | | ???????????????? ??????#" "# # | | ?????????????? ? ##### ##### # | | ??????????? #?????# #?## # | | ?????????" ???????# ### # | | ?????????" ?????????# ## | | ????????"" ???####### # | | ????????"G #??## " ## | | ????????"G % ] #?? ###### ###" | | ??????### ### ##???# ##### | | ??""""" M # ????## ####"# | | ??" ##????# #### | | ??" ###??# ##?# | | ??" ??#;###??# | | ??" h % #### #????## | | ??" G ;;# #?????# | | ??" = # #??????# | | ???? ;#??????## | | ??????" #??????## | | ????????# #?????## | | ?????????" ##???## | | ?????????" ###?# | | ?????????" # #### | | ????????"" @ ## ### | | ????????" n ## ## ###?? | | ????????# n # #### " ### | | ????????" ## "#"# | | ????????" # # | | ????????" | | ????????""" ! a [ | | ????????" = ][[ | | ????????"" | | ????????" # ## | | ????????"" ##### #### | | ????????" # # #???########??? | | ????????" #### ;# ## ##?????????????? | | ????????""" ##???# ## ####??????????????? | | ?????????" ?????#;## #?????????????????? | | ?????????####???????#??#??????????????????? | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 14 Armor Coverage 825 Resistance: KI 30 Resistance: TH 25 Weapon Shielding 100 Evasion (%) 44 Core Analysis 6 Recoil Reduction 3 Offensive Hacking 20 Defensive Hacking 10 Authchip Count 1 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked System Shield | -8/Materials | Scanalyzed Ripper | -8/Materials | Scanalyzed Imp. Heat Sink | -8/Materials | Scanalyzed Lgt. Treads | -8/Materials | Scanalyzed Battle Cannon | -7/Zion | Free Battle Rifle | -7/Zion | Free Beamcaster | -7/Zion | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DeepCloakingWings Manual? 0 Play Time 01:26:26 Cumulative 794.3 hours Start 2024.05.24 @ 18:44:04 End 2024.05.24 @ 20:17:10 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 511 Rogue 504 Adventurer 0 Explorer 7 Win Type - Total 55 Types 20/5/19/2/0/1/6/1/1 Lore% 90 Gallery% 96 Achievement% 84 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Tamsyn Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: aa3c2f54-8188-4d30-8fe8-5703ae06ce86