Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.21 @ 21:37:29 Player: Tereza Result: Destroyed by B-75 Beast with Heavy Plasma Cannon Performance ------------- Evolutions (4) 2000 Regions Visited (14) 2800 Robots Destroyed (180) 900 Value Destroyed (6346) 6346 Prototype IDs (13) 260 Alien Tech Used (1) 200 Bonus (588) 588 TOTAL SCORE: 13094 Bonus ------- High Alert Combat Kills 399 Follower Combat Kills 702 Entered Garrisons 200 Used RIF Installer 500 Friendly Fire -1213 Cogmind --------- Core Integrity 0/850 Matter 225/300 Energy 73/100 System Corruption 15% Temperature Cool (55) Movement Walking (110) Location -6/Extension Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Flexi-carbon Leg Enhanced Biometal Leg (fused) > --- UTILITY (8) ------ Experimental Thermal Generator Improved Signal Interpreter Advanced Terrain Scanner Advanced Targeting Computer Core Analyzer Improved Hacking Suite > --- WEAPON (3) ------- Gatling Laser Flak Gun Bore Cannon > --- INVENTORY (5) ---- Improved Deuterium Engine Carbon-fiber Leg Gatling Laser Peak State ------------ > --- POWER ------------ Light Antimatter Reactor > --- PROPULSION ------- Advanced Myomer Leg Enhanced Biometal Leg Enhanced Biometal Leg Enhanced Biometal Leg > --- UTILITY ---------- Medium Storage Unit Enhanced Optical Array Advanced Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Hacking Suite Hacking Suite System Shield > --- WEAPON ----------- Advanced KE Penetrator Gauss Cannon Heavy Flak Cannon > --- INVENTORY -------- Improved Deuterium Engine Improved Titanium Leg Enhanced Biometal Leg Experimental Thermal Generator Improved Heat Sink Advanced Terrain Scanner Core Analyzer Heavy Laser Gauss Cannon Chainsword [Rating: 88] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Enhanced Biometal Leg Treads Advanced Treads Leg Enhanced Biometal Leg Wheel Compact Wheel Hover Unit Gravmag System Utility Advanced Targeting Computer Device Improved Sensor Array Storage Small Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Enhanced Autogun Energy Gun Small Laser Energy Cannon Ion Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Assault Cannon Launcher Rocket Launcher Slashing Weapon Chainsword Build | -11 -10 -9 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Sto Gar Mat Fac Low Low Zio Pro Fac Was Fac Ext Slots Evolved 8 | . . 2 . . 2 2 . . . . 2 . . . Power . | . . . . . . . . . . . . . . . Propulsion 2 | . . . . . . 1 . . . . 1 . . . Utility 5 | . . 2 . . 2 1 . . . . . . . . Weapon 1 | . . . . . . . . . . . 1 . . . Parts Attached 174 | 5 3 13 10 20 20 33 3 . . 18 10 . 18 21 Power 24 | 1 . 1 2 3 3 5 . . . 2 2 . 4 1 Engine 15 | 1 . 1 1 3 2 3 . . . 1 . . 3 . Core 8 | . . . 1 . 1 2 . . . 1 1 . 1 1 Reactor 1 | . . . . . . . . . . . 1 . . . Propulsion 46 | 2 . 4 2 3 3 16 . . . 6 1 . 4 5 Treads 19 | 2 . 4 1 2 . 6 . . . . . . . 4 Leg 14 | . . . . 1 3 . . . . 5 1 . 3 1 Wheel 2 | . . . 1 . . 1 . . . . . . . . Hover 11 | . . . . . . 9 . . . 1 . . 1 . Flight . | . . . . . . . . . . . . . . . Utility 51 | 1 2 2 3 4 10 8 . . . 7 4 . 5 5 Device 17 | . 1 . 1 2 3 3 . . . 3 1 . 1 2 Storage 10 | 1 1 . 2 . 2 1 . . . 2 1 . . . Processor 8 | . . 1 . 1 1 . . . . . 2 . 3 . Hackware 7 | . . . . . 1 4 . . . 1 . . . 1 Protection 9 | . . 1 . 1 3 . . . . 1 . . 1 2 Artifact . | . . . . . . . . . . . . . . . Weapon 53 | 1 1 6 3 10 4 4 3 . . 3 3 . 5 10 Energy Gun 12 | . 1 4 2 3 . . . . . . . . . 2 Energy Cannon 4 | . . . . 1 . 1 . . . 1 . . . 1 Ballistic Gun 21 | 1 . 2 1 2 3 2 1 . . 1 . . 3 5 Ballistic Cannon 6 | . . . . . 1 1 . . . . 2 . 1 1 Launcher 4 | . . . . 2 . . . . . 1 . . . 1 Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon 6 | . . . . 2 . . 2 . . . 1 . 1 . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 12 | . . . . . 1 1 . . . 9 . . 1 . Corrupted Parts 1 | . . . . . . . . . . . . . . 1 System Corruption 3 | . . . . . . . . . . . . . . 3 Parts Lost 69 | . . 1 11 7 3 10 . . 2 3 4 . 21 7 Power 11 | . . . 2 1 . 1 . . 1 . 1 . 4 1 Propulsion 19 | . . . 3 2 1 5 . . 1 . . . 4 3 Utility 19 | . . . 2 1 2 2 . . . 1 2 . 8 1 Weapon 20 | . . 1 4 3 . 2 . . . 2 1 . 5 2 Highest Loss Streak 11 | . . 1 5 5 1 6 . . 1 2 1 . 11 6 To Critical Strikes 1 | . . . . . . . . . 1 . . . . . Average Slot Usage (%) 93 | . 87 97 92 82 99 94 92 92 89 82 99 100 89 91 Engine 4 | . 14 11 9 9 2 4 . . . 2 . . 2 . Core 2 | . . . . . 6 2 7 7 7 1 3 . . 5 Treads 7 | . 28 22 17 15 3 7 . . . . . . . 12 Leg 8 | . . . . 2 14 1 . . . 3 24 25 22 8 Hover 3 | . . . . . . 10 15 15 12 9 . . . . Device 7 | . 3 11 8 4 12 8 7 7 7 6 1 6 2 10 Storage 9 | . 14 11 11 11 9 13 7 7 7 7 6 6 5 . Processor 14 | . . 10 11 11 14 15 15 15 15 14 21 18 21 18 Hackware 10 | . . . . . 8 11 23 23 23 26 19 18 14 6 Protection 4 | . . 9 11 7 8 . . . . . . . . 10 Energy Gun 2 | . 12 6 6 10 . . . . . . . . . 2 Energy Cannon 2 | . . . . 3 4 . 7 7 7 2 . . . 4 Ballistic Gun 8 | . 14 15 14 6 9 11 4 . . 1 6 6 4 8 Ballistic Cannon 2 | . . . . . 4 2 . . . . 7 6 5 . Slashing Weapon 1 | . . . . . . . 2 7 7 7 4 6 6 . Peak Build Rating 88 | 5 8 18 19 20 35 47 39 40 40 77 88 85 85 77 Average Rating 41 | 3 6 14 16 14 31 41 38 39 39 42 85 85 72 65 On Entrance 34 | . 5 8 17 9 20 35 38 39 40 34 71 85 85 33 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 101 | 11 19 25 35 40 99 101 21 21 21 34 43 39 39 43 Greatest Support 120 | 40 40 44 44 42 48 71 16 16 16 90 120 120 120 80 Greatest Overweight (x) 14 | . . . 2 2 3 4 1 1 2 1 . . . 14 Average Overweight (x) . | . . . . . 1 1 1 1 1 . . . . . Largest Inventory Capacity 25 | 8 10 10 15 15 25 25 8 8 8 8 10 10 10 5 Average Capacity 14 | 7 9 10 14 15 20 24 8 8 8 7 9 10 9 5 Most Carried 25 | 8 10 10 15 15 25 25 8 8 8 8 10 10 10 5 Average Carried 14 | 5 9 9 12 14 20 23 7 7 8 7 8 10 9 4 Final Capacity 25 | 8 10 10 15 15 25 8 8 8 8 8 10 10 5 5 Final Carried 25 | 7 10 10 12 15 25 7 8 8 8 7 10 10 5 3 Class Distribution -------------------- 37% | Scavenger-Mutant 29% | Hacker-Mutant 25% | Mutant 3% | Hacker-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Storage Scavenger-Mutant | -9/Garrison Scavenger-Mutant | -8/Materials Mutant | -7/Factory Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Zion Hacker-Mutant | -6/Proximity Caves Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Waste Hacker-Mutant | -6/Factory Gunner | -6/Extension Resources | -11 -10 -9 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ----------- Run | Yrd Mat Mat Sto Gar Mat Fac Low Low Zio Pro Fac Was Fac Ext Matter Collected 4677 | 220 70 243 332 296 501 823 57 18 . 70 671 . 813 563 Remotely . | . . . . . . . . . . . . . . . Salvage Created 6907 | . 138 564 630 632 1132 844 . . . 202 919 . 1298 548 Parts 344 | . 4 37 36 36 51 39 . . . 7 36 . 81 17 Haulers Intercepted 7 | . . 2 1 . 2 . . . . . 1 . 1 . Recyclers Shooed 5 | . . 1 1 . . . . . . . 2 . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 7 | . . . . . . . 2 . . 5 . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Sto Gar Mat Fac Low Low Zio Pro Fac Was Fac Ext Combat Hostiles Destroyed 134 | . 3 11 14 18 19 20 . . . 2 16 . 25 6 Melee 5 | . . . . . . . . . . 2 2 . 1 . Guns 79 | . 3 11 14 11 8 14 . . . . 8 . 7 3 Cannons 44 | . . . . 2 11 6 . . . . 6 . 16 3 AOE 6 | . . . . 5 . . . . . . . . 1 . Classes Destroyed 14 | . 1 6 1 1 . 2 . . . . 1 . 1 1 Worker 16 | . . 1 . . . 1 . . . . 3 . 11 . Builder 4 | . . . . . . . . . . . 1 . 2 1 Hauler 7 | . . 2 1 . 2 . . . . . 1 . 1 . Recycler 7 | . . . 1 . 3 2 . . . . 1 . . . Operator 2 | . . . . . . 2 . . . . . . . . Watcher 8 | . . 2 . . 2 . . . . . 3 . 1 . Swarmer 33 | . . 4 3 3 5 8 . . . . 3 . 7 . Grunt 55 | . 3 5 6 9 7 7 . . . . 6 . 9 3 Brawler 3 | . . . . . . . . . . . . . 2 1 Duelist 5 | . . 1 1 . 2 . . . . . . . 1 . Sentry 22 | . . 1 4 5 5 1 . . . 1 2 . 2 1 Demolisher 1 | . . . . . . . . . . . . . . 1 Hunter 7 | . . . . . . 2 . . . . 3 . 2 . Programmer 8 | . . . . 1 . 2 . . . 1 2 . 2 . Thug 1 | . . . . . . . . . . . . . . 1 Savage 1 | . . . . . . . . . . . . . . 1 Best Kill Streak 15 | . 2 5 6 7 6 4 . . . 1 4 . 15 2 Combat Bots Only 10 | . 2 4 6 7 6 4 . . . 1 3 . 10 1 Max Kills in Single Turn 4 | . 1 1 2 2 1 2 . . . 1 2 . 4 3 Gunslinging 1 | . . . 1 . . . . . . . . . . . Exploded 1 | . . . . 1 . . . . . . . . 1 . Melee 1 | . . . . . . . . . . 1 1 . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -------- Run | Yrd Mat Mat Sto Gar Mat Fac Low Low Zio Pro Fac Was Fac Ext Hostile Shots Fired 1088 | . 14 56 97 119 80 116 11 . 62 39 122 . 280 92 Missed 349 | . 5 20 22 28 21 28 4 . 35 22 52 . 86 26 Damage Taken 11214 | . 124 468 1048 1222 824 1418 49 . 326 136 1254 . 2949 1396 Core 1718 | . . 26 169 200 102 149 29 . 127 63 185 . 485 183 Absorbed by Shields 72 | . . . . . . . . . . . . . . 72 Redirected to Shielding 41 | . . 3 34 4 . . . . . . . . . . Regen/Repaired (Parts) 181 | . . . . . 72 . . . 109 . . . . . Core Remaining (%) 65 | 100 100 . . 1 81 . . . . 47 . . . . Volleys Fired 450 | . 11 38 51 67 61 65 1 . . . 57 2 75 22 Largest 3 | . 2 2 2 2 2 2 1 . . . 3 2 2 3 Hottest 175 | . 60 79 79 96 85 85 25 . . . 136 83 83 175 Shots Fired 874 | . 22 76 98 124 123 130 1 . . . 125 4 119 52 Gun 610 | . 22 76 98 105 60 102 1 . . . 58 2 50 36 Cannon 257 | . . . . 13 63 28 . . . . 67 2 69 15 Launcher 7 | . . . . 6 . . . . . . . . . 1 Special . | . . . . . . . . . . . . . . . Kinetic 634 | . 11 49 66 34 72 122 1 . . . 125 4 119 31 Thermal 212 | . . 17 32 84 51 8 . . . . . . . 20 Explosive 6 | . . . . 6 . . . . . . . . . . Electromagnetic 22 | . 11 10 . . . . . . . . . . . 1 Robot Hit Streak 31 | . 7 9 12 28 18 14 . . . . 31 3 13 14 Robot Miss Streak 5 | . 2 4 4 5 2 3 . . . . 4 1 1 4 Penetration Max 1 | . . . . . . . . . . . 1 . 1 1 Secondary Targets 7 | . . 1 3 . . 2 . . . . . . . 1 Max Gunslinging Chain 1 | . . 1 1 . . 1 . . . . . . . 1 Shots Hit Robots 640 | . 17 51 77 64 92 95 . . . 5 91 3 105 40 Core Hits 385 | . 8 24 33 35 41 47 . . . 3 82 1 66 45 Critical Kills 4 | . . . . . . 2 . . . . 1 . . 1 Critical Parts Destroyed 10 | . . . . . . 1 . . . . 6 . 2 1 Critical Strikes 28 | . . . 1 1 1 5 . . . . 8 . 10 2 Burn 2 | . . . 1 1 . . . . . . . . . . Destroy 14 | . . . . . . 3 . . . . 7 . 2 2 Blast 10 | . . . . . 1 2 . . . . 1 . 6 . Sever 2 | . . . . . . . . . . . . . 2 . Melee Attacks 38 | . . . . 2 . . 3 3 . 6 7 . 17 . Impact . | . . . . . . . . . . . . . . . Slashing 38 | . . . . 2 . . 3 3 . 6 7 . 17 . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 4 | . . . . . . . . . . 1 1 . 2 . Combat Hostiles 1 | . . . . . . . . . . 1 . . . . Follow-up Attacks 1 | . . . . . . . . . . . . . 1 . Damage Inflicted 16478 | . 175 707 1112 1361 1968 1816 . . . 262 2835 115 3693 2434 Guns 7972 | . 175 707 1112 699 780 1350 . . . . 1299 59 1052 739 Cannons 5076 | . . . . 98 1188 462 . . . . 1333 56 1618 321 Explosions 2463 | . . . . 564 . . . . . . . . 525 1374 Melee 955 | . . . . . . . . . . 262 198 . 495 . Ramming 12 | . . . . . . 4 . . . . 5 . 3 . Kinetic 10202 | . 68 446 814 226 977 1650 . . . . 2632 115 2670 604 Thermal 3771 | . . 158 298 571 991 162 . . . . . . . 1591 Explosive 1089 | . . . . 564 . . . . . . . . 525 . Electromagnetic 449 | . 107 103 . . . . . . . . . . . 239 Impact . | . . . . . . . . . . . . . . . Slashing 955 | . . . . . . . . . . 262 198 . 495 . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 15 | . . . . 1 2 2 2 2 2 . 5 5 12 15 Average Corruption 3 | . . . . 1 2 1 2 2 2 . 5 5 7 12 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 123 | . . . . 2 22 17 7 4 1 . 10 3 33 24 Message Errors 32 | . . . . 1 6 2 . 1 1 . 3 . 13 5 Matter Fused 34 | . . . . 1 2 6 2 2 . . 3 1 9 8 Heat Flow Errors 8 | . . . . . 1 1 2 . . . 1 . 2 1 Energy Discharges 10 | . . . . . 3 . 1 1 . . 1 . 2 2 Parts Rejected 1 | . . . . . . . . . . . . . 1 . Parts Fused 4 | . . . . . . . 1 . . . . . 2 1 Data Loss (minor) 13 | . . . . . 4 2 . . . . 1 1 3 2 Data Loss (major) 4 | . . . . . 2 1 1 . . . . . . . Misfires 8 | . . . . . 2 2 . . . . 1 . 1 2 Alerts 4 | . . . . . 1 2 . . . . . 1 . . Weapon Failures 5 | . . . . . 1 1 . . . . . . . 3 Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 310 | . . . . 27 34 . . . . 48 20 . 89 92 Projectiles 67 | . . . . . 34 . . . . . 19 . 14 . Explosions 194 | . . . . 27 . . . . . . . . 75 92 Melee 49 | . . . . . . . . . . 48 1 . . . Knockbacks 68 | . . . . . 2 5 . . . . 41 . 20 . Impact . | . . . . . . . . . . . . . . . Kinetic 63 | . . . . . 2 5 . . . . 39 . 17 . Secondary 5 | . . . . . . . . . . . 2 . 3 . Self-Inflicted Damage 142 | . . . . 76 . . . . . . . . 66 . Shots 5 | . . . . 4 . . . . . . . . 1 . Rammed 2 | . . . . . . 1 . . . . . . 1 . Targets Rammed 4 | . . . . . . 1 . . . . 2 . 1 . Kicked 2 | . . . . . . . . . . . 2 . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 632 | . 88 234 78 133 84 251 228 . . . 316 . 134 632 Average Temperature 59 | . 35 64 28 31 22 43 112 . . . 81 . 18 160 Received Heat Transfer 3242 | . 69 180 333 477 369 300 . . 27 6 165 . 327 989 Effects 12 | . . 3 . . . . . . . . . . . 9 Shutdowns 1 | . . . . . . . . . . . . . . 1 Energy Bleed 1 | . . . . . . . . . . . . . . 1 Interference 3 | . . 3 . . . . . . . . . . . . Matter Decay 1 | . . . . . . . . . . . . . . 1 Short Circuit 5 | . . . . . . . . . . . . . . 5 Damage (minor) 1 | . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 11 | . . . 1 2 2 1 . . . . . . . 5 Heat Transferred 5687 | . . 407 839 1176 1591 259 . . . . . . . 1415 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Sto Gar Mat Fac Low Low Zio Pro Fac Was Fac Ext Peak Influence 975 | . 94 193 230 790 602 228 . . . . 229 55 704 975 Initial 384 | . . 39 60 143 384 30 . . . . . 55 38 261 Average 215 | . 30 85 131 472 277 100 . . . . 110 55 292 490 Maximum Alert Level 3 | . . . 1 3 2 1 . . . . 1 . 3 3 Low Security (%) 64 | 100 100 100 76 10 44 99 . . . . 82 100 51 . Level 1 13 | . . . 23 19 14 . . . . . 17 . 13 56 Level 2 20 | . . . . 69 40 . . . . . . . 34 22 Level 3 1 | . . . . . . . . . . . . . . 21 Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 28 | . 1 . 3 . . 5 . . . . 6 . 9 4 Investigation 1 | . . . . . . 1 . . . . . . . . Extermination 5 | . . . . . . 2 . . . . 2 . 1 . Reinforcement 15 | . 1 . 1 . . 2 . . . . 4 . 5 2 Assault 4 | . . . . . . . . . . . . . 2 2 Garrison 3 | . . . 2 . . . . . . . . . 1 . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . . . . . 2 1 Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . 1 . Stealth | -11 -10 -9 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Sto Gar Mat Fac Low Low Zio Pro Fac Was Fac Ext Distress Signals 14 | . 1 1 1 . 1 . . . . . 3 . 5 2 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 233 | . 5 15 19 21 30 24 3 . 5 2 31 6 44 28 Peak Tracking Total 11 | . 2 4 6 8 6 4 3 . 4 2 5 6 11 10 Tactical Retreats 21 | . . . 1 4 2 2 1 . 1 1 2 1 5 1 Traps | -11 -10 -9 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Sto Gar Mat Fac Low Low Zio Pro Fac Was Fac Ext Traps Triggered 15 | . . . 2 4 1 3 . . . . 4 . 1 . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ---------- Run | Yrd Mat Mat Sto Gar Mat Fac Low Low Zio Pro Fac Was Fac Ext Machines Disabled 16 | . . . . 2 2 . . . . . 1 . 7 4 Max in Single Turn 3 | . . . . 1 1 . . . . . 1 . 3 3 Garrison Access 5 | . . . . . 1 2 . . . . 1 . 1 . Garrison Relay 2 | . . . . 2 . . . . . . . . . . Energy Cycler 2 | . . . . . . . . . . . . . . 2 Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Sto Gar Mat Fac Low Low Zio Pro Fac Was Fac Ext Machines Accessed 37 | . 3 . 4 2 8 6 . 1 . . 6 . 5 2 Terminals 28 | . 3 . 3 2 5 4 . . . . 5 . 4 2 Fabricators . | . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . 1 . . . . . . . . . Recycling Units 1 | . . . . . 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 6 | . . . 1 . 1 2 . . . . 1 . 1 . Total Hacks 68 | . 8 . 5 3 22 11 . 1 . . 8 . 7 3 Successful 37 | . 4 . 3 1 16 5 . 1 . . 2 . 3 2 Failed 31 | . 4 . 2 2 6 6 . . . . 6 . 4 1 Catastrophic 5 | . . . . . . 2 . . . . 2 . 1 . Database Lockouts . | . . . . . . . . . . . . . . . Manual 30 | . 5 . 4 . 8 7 . . . . 6 . . . Terminals 56 | . 8 . 4 3 17 8 . . . . 7 . 6 3 Fabricators . | . . . . . . . . . . . . . . . Repair Stations 3 | . . . . . 3 . . . . . . . . . Recycling Units 1 | . . . . . 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 7 | . . . 1 . 1 3 . . . . 1 . 1 . Terminal Hacks 20 | . 2 . . 1 10 2 . 1 . . . . 2 2 Robot Analysis 1 | . . . . . 1 . . . . . . . . . Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . Open Door 4 | . . . . . . . . 1 . . . . 1 2 Branch Access Points 2 | . . . . . 1 . . . . . . . 1 . Alert Level 3 | . . . . . 2 1 . . . . . . . . Unreport Threat 3 | . . . . . 3 . . . . . . . . . Transport Status 2 | . . . . . 1 1 . . . . . . . . Hauler Manifests 3 | . 2 . . . 1 . . . . . . . . . Garrison Registry 1 | . . . . 1 . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . 2 . . . . . . . . . Scan Component 1 | . . . . . 1 . . . . . . . . . Repair 1 | . . . . . 1 . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks 7 | . . . 1 . 1 3 . . . . 1 . 1 . Unlock Access 1 | . . . 1 . . . . . . . . . . . Seal Access 5 | . . . . . 1 2 . . . . 1 . 1 . Coupler Status 1 | . . . . . . 1 . . . . . . . . Unauthorized Hacks 8 | . 2 . 2 . 3 . . . . . 1 . . . Terminals 7 | . 2 . 2 . 2 . . . . . 1 . . . Botnet 7 | . 2 . 2 . 2 . . . . . 1 . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . 1 . . . . . . . . . Reject 1 | . . . . . 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 24 | . 1 . 3 2 5 5 . . . . 5 . 3 . Full Trace Events 1 | . . . . . . 1 . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . 1 . . . . . . . . . Time 26 | . . . . . 26 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------------ Run | Yrd Mat Mat Sto Gar Mat Fac Low Low Zio Pro Fac Was Fac Ext Used RIF Installer 1 | . . . . 1 . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released 12 | . . . . 12 . . . . . . . . . . Machine Destruction 8 | . . . . 8 . . . . . . . . . . Programmers 4 | . . . . 4 . . . . . . . . . . Attached 1 | . . . . . . 1 . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired 9 | . . . . . . . . . . . . . . 9 Allies Hacked 1 | . . . . . . . . . . . . . . 1 Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -------- Run | Yrd Mat Mat Sto Gar Mat Fac Low Low Zio Pro Fac Was Fac Ext Total Allies 15 | . . . . . . . . . . . . . 3 12 Largest Group 13 | . . . . . . . . . . . . . 3 13 Highest-Rated Group 527 | . . . . . . . . . . . . . 93 527 Highest-Rated Ally 159 | . . . . . . . . . . . . . 31 159 Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 136 | . . . . . . . . . . . . . . 136 Total Damage 2793 | . . . . . . . . . . . . . . 2793 Kills 23 | . . . . . . . . . . . . . . 23 Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Sto Gar Mat Fac Low Low Zio Pro Fac Was Fac Ext Robot Analysis Total 1 | . . . . . 1 . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . . 1 1 . 1 . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------------- Run | Yrd Mat Mat Sto Gar Mat Fac Low Low Zio Pro Fac Was Fac Ext Turns Passed 12181 | 74 372 627 789 1202 2201 2184 461 403 164 658 1515 127 859 545 Spaces Moved 6660 | 41 199 312 387 521 753 924 352 340 123 618 1090 102 600 298 Core 179 | 5 . . . . . . . . . . . . 141 33 Treads 1908 | 36 199 312 289 517 189 245 . . . . . . . 121 Legs 2510 | . . . . 4 564 75 . . . 85 1090 102 446 144 Wheels 113 | . . . 98 . . 15 . . . . . . . . Hover 1950 | . . . . . . 589 352 340 123 533 . . 13 . Flight . | . . . . . . . . . . . . . . . Fastest Speed 48 | 50 160 145 115 145 152 48 116 116 116 56 105 105 50 50 Average Speed 148 | 146 160 149 149 180 244 207 116 116 134 96 105 105 91 128 Slowest Speed 750 | 160 160 160 225 260 330 330 116 116 180 120 106 105 110 750 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 39 | 4 42 22 45 57 63 18 45 47 12 66 36 75 22 34 Regions Visited 14 Branch Regions 6 Pre-discovered Areas 1 | . . . . . . . . . . 1 . . . . Known Exits Taken 3 | . . 1 1 . . . . . . . . . 1 . Unknown Exits Taken 8 | 1 1 . . . 1 1 1 1 1 1 . . . . Scrap Searched 6 | . . . . . . . 1 1 1 3 . . . . Spaces Dug 15 | . . . . . . . 3 3 . . 6 . 3 . Terrain Destroyed 167 | . . . . 21 3 . 3 3 . . 25 . 69 43 Melee 8 | . . . . . . . 3 3 . . . . 2 . Projectile 36 | . . . . . 3 . . . . . 24 . 9 . AOE 122 | . . . . 21 . . . . . . . . 58 43 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Sto Gar Mat Fac Low Low Zio Pro Fac Was Fac Ext Total 8152 | 54 233 410 503 658 1011 1108 398 346 122 670 1337 117 768 417 Wait 470 | . 15 11 37 15 125 14 39 . . 7 148 14 43 2 Move 6646 | 40 198 311 386 519 752 923 351 339 122 617 1090 101 599 298 Hop . | . . . . . . . . . . . . . . . Pick Up 145 | 9 4 15 12 17 26 22 1 2 . 6 14 . 9 8 Fast Attach 67 | 3 2 4 1 7 9 8 . . . 14 2 . 6 11 Attach 63 | 2 1 1 6 5 3 20 . . . 1 5 . 12 7 Detach 19 | . 1 . . 1 . 11 . . . 2 1 . 2 1 Swap 45 | . . 8 3 8 8 5 3 . . 4 3 . . 3 Drop 137 | . 1 22 7 11 27 34 . 2 . 13 8 . 5 7 Fire 450 | . 11 38 51 67 61 65 1 . . . 57 2 75 22 Melee 37 | . . . . 2 . . 3 3 . 6 7 . 16 . Ram 1 | . . . . . . . . . . . . . 1 . Kick 2 | . . . . . . . . . . . 2 . . . Crush 1 | . . . . . . 1 . . . . . . . . Escape Stasis 11 | . . . . 6 . 5 . . . . . . . . Rewire 58 | . . . . . . . . . . . . . . 58 Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Materials -9/Storage -9/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / [*Zio]) -7/Zion -6/Proximity Caves -6/Factory -6/Waste -6/Factory (discovered 5 exits: [*Fac] / *Low x2 / *Ext x2) -6/Extension History --------- Turn | Location | Event 29 | -11/Scrapyard | Discovered new exit (range 15) 75 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 344 | -10/Materials | Discovered new exit (range 16) 409 | -10/Materials | Discovered new exit (range 15) 447 | -10/Materials | Entered another Materials area 447 | -9/Materials | Evolved 2 slots: Utility x2 896 | -9/Materials | Build established: Scavenger-Mutant 1042 | -9/Materials | Discovered new exit (range 5) 1069 | -9/Materials | Identified exit to Storage 1074 | -9/Materials | Entered Storage 1740 | -9/Storage | Garrison activated, responded to threat 1813 | -9/Storage | Lost 5 parts (2p2n1w) 1862 | -9/Storage | Identified exit to Garrison 1863 | -9/Storage | Entered Garrison 1887 | -9/Garrison | Installed Relay Interface Framework 1959 | -9/Garrison | Triggered checkpoint 1960 | -9/Garrison | Core integrity fell below 50% 2021 | -9/Garrison | Garrison Relay disabled 2210 | -9/Garrison | Triggered checkpoint 2248 | -9/Garrison | Destroyed 7 combat bots 2252 | -9/Garrison | Lost 5 parts (1p2n2w) 2369 | -9/Garrison | Triggered checkpoint 2439 | -9/Garrison | Garrison Relay disabled 2514 | -9/Garrison | Discovered new exit (range 15) 2549 | -9/Garrison | Core integrity fell below 20% 2594 | -9/Garrison | Identified exit to Materials 2903 | -9/Garrison | Triggered checkpoint 3038 | -9/Garrison | Discovered exit to Materials (range 12) 3047 | -9/Garrison | Discovered exit to Materials (range 72) 3047 | -9/Garrison | Discovered exit to Materials (range 11) 3047 | -9/Garrison | Discovered exit to Materials (range 68) 3065 | -9/Garrison | Entered Materials 3065 | -8/Materials | Evolved 2 slots: Utility x2 3367 | -8/Materials | Repaired Lgt. Armor Plating 3547 | -8/Materials | Discovered new exit (range 8) 4416 | -8/Materials | Discovered new exit (range 16) 5266 | -8/Materials | Entered Factory 5266 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5827 | -7/Factory | Build established: Mutant 5928 | -7/Factory | Discovered new exit (range 14) 6173 | -7/Factory | Lost 6 parts (1p2n2u1w) 7450 | -7/Factory | Entered Lower Caves 7464 | -7/Lower Caves | Encountered a Warlord checkpoint 7503 | -7/Lower Caves | Learned 12 Factory zone layouts 7605 | -7/Lower Caves | Build established: Hacker-Mutant 7755 | -7/Lower Caves | Found Alien Artifact 7897 | -7/Lower Caves | Spotted B-75 Beast 7900 | -7/Lower Caves | Discovered new exit (range 11) 7911 | -7/Lower Caves | Entered another Lower Caves area 7967 | -7/Lower Caves | Discovered new exit (range 9) 8247 | -7/Lower Caves | Discovered new exit (range 16) 8282 | -7/Lower Caves | Learned Factory security intel 8314 | -7/Lower Caves | Entered Zion 8335 | -7/Zion | Visited the Megawrench Repair Shop 8335 | -7/Zion | Megawrench repaired 4 parts 8407 | -7/Zion | System corruption cleaned by Quarantine Array 8412 | -7/Zion | RIF detected upon attempting to enter Zion 8412 | -7/Zion | Attacked by Zionites 8412 | -7/Zion | Spotted 6V-U8P(B) 8412 | -7/Zion | Spotted A2-IY0(B) 8455 | -7/Zion | Discovered new exit (range 14) 8478 | -7/Zion | Entered Proximity Caves 8489 | -6/Proximity Caves | Identified Core Expander 8489 | -6/Proximity Caves | Installed Core Expander, added new Utility slot 8558 | -6/Proximity Caves | Learned location of Extension (-6) 8654 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 8673 | -6/Proximity Caves | Core integrity fell below 50% 9122 | -6/Proximity Caves | Discovered new exit (range 13) 9136 | -6/Proximity Caves | Entered Factory 9136 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 9639 | -6/Factory | Spotted B-75 Beast 10377 | -6/Factory | Build established: Hacker-Gunner 10570 | -6/Factory | Discovered new exit (range 14) 10651 | -6/Factory | Sucked down chute 10651 | -6/Factory | Entered Waste 10656 | -6/Waste | Spotted C-40 Crusher 10677 | -6/Waste | Spotted C-40 Crusher 10702 | -6/Waste | Spotted C-40 Crusher 10712 | -6/Waste | Spotted C-40 Crusher 10731 | -6/Waste | Spotted C-40 Crusher 10734 | -6/Waste | Spotted C-40 Crusher 10765 | -6/Waste | Build established: Hacker-Mutant 10767 | -6/Waste | Discovered new exit (range 11) 10778 | -6/Waste | Entered Factory 11053 | -6/Factory | Discovered new exit (range 14) 11216 | -6/Factory | Identified exit to Lower Caves 11216 | -6/Factory | Identified exit to Extension 11310 | -6/Factory | Garrison activated, responded to threat 11355 | -6/Factory | Destroyed 10 combat bots 11357 | -6/Factory | System corruption reached 10% 11406 | -6/Factory | Lost 5 parts (1p2u2w) 11424 | -6/Factory | Core integrity fell below 50% 11478 | -6/Factory | First assault squad dispatched 11478 | -6/Factory | Cargo convoy interrupted 11575 | -6/Factory | Lost 11 parts (1p3n5u2w) 11585 | -6/Factory | Spotted B-75 Beast 11599 | -6/Factory | Allied Derelicts emerged from ambush trap array 11637 | -6/Factory | Entered Extension 11637 | -6/Extension | Accompanied by 3 allies 11671 | -6/Extension | Core integrity fell below 20% 11693 | -6/Extension | Rescued A7 11737 | -6/Extension | Rescued a captive Derelict 11744 | -6/Extension | Rescued a captive Derelict 11987 | -6/Extension | First assault squad dispatched 12093 | -6/Extension | Energy Cycler disabled 12094 | -6/Extension | Rescued a captive Derelict 12094 | -6/Extension | Rescued a captive Derelict 12095 | -6/Extension | Rescued a captive Derelict 12103 | -6/Extension | Rescued a captive Derelict 12110 | -6/Extension | Spotted B-75 Beast 12123 | -6/Extension | Extracted ID and sensor layout for unrecognized location from A7's data core 12125 | -6/Extension | Spotted B-75 Beast 12175 | -6/Extension | Lost 13 allies 12182 | -6/Extension | Destroyed by B-75 Beast with Heavy Plasma Cannon Last Messages --------------- 12174_ Imp. Medium Treads destroyed. 12174_ U-05 Engineer suffers critical hit (Blast). 12174_ U-05 Engineer destroyed. 12174_ Imp. Medium Treads destroyed. 12174_ U-05 Engineer lays Concrete. 12175_ System corrupted: Bore Cannon jammed. 12175_ U-05 Engineer lays Concrete. 12178_ HV Slug penetrates B-75 Beast. 12179_ U-05 Engineer lays Concrete. 12180_ R-10 Processor collects Imp. Light Armor Plating. 12182_ U-05 Engineer builds a Wall. 12182_ B-75 Beast suffers critical hit (Destroy). 12182_ Destroyed Imp. Medium Treads. 12182_ C-30 ARC bursts open, deploying its payload. 12182_ G-67 Veteran unfolds itself. 12182_ G-50 Soldier unfolds itself. Map ----- +----------------------------------------------------+ | ###??#?##?????#??????????????????????????????????? | | #################?#??##??????????#??????????????? | | #???????#???????????????????????? | | !###### ##### #?????????#?????????????????????? | | ###?#?# #???# #??????#????????????????????????? | | #?????# ###?? #??????????#????????????????????? | | #?????####!#???? ?#??????????????????????????????? | | #????#???#%#???? ???????#????###?????????????????? | | #?#??#???#!#?#?? ????#######?????????????????????? | | ##????####+###?# ##??# #?????????????????????? | | #?#??# /%% #?# #???# #?#??????# ??????????? | | [#????# % ! #?# #???# #?????????????????????? | | ###??# * %% #?# #???# #?????#???????????????? | | #???## /### #???# #?????????????????????? | | #????# %% #?# ##### #?????????????????????? | | #????# %[== #?# #;;;; #?????????????????????? | | ##########/##### #???#?????????????????? | | %[[[%%=*==% =%! %* #?????????????????????? | | ??############### = #?????????????????????? | | ?????#?????#?# # ###???????????? ??????? | | ??????????????# ; % #?????????????? ????? | | ??????##?#???## ; #???????????????????? | | ????????#?????##; != ##??????????????????? | | ??#????#???????#; ==!%=% % #??#???????????????? | | ??#?????????#??#; !!=%[%=! ##?????????##???????? | | #????????#?????## %|]%@[=!#???????????????????? | | ????????????????# *!% %!%#???????????????????? | | ???????????#????# %=u=%!=!#??????????#????????? | | ???#??#?????????#### #*!*==!#???????????????????? | | ??#????#??#????##??## =%=!%!#;R#????#????????????? | | ????????????????????###%*=BB! ??????????????? | | ????????????????#?#???#!%!BB% " ???????????? | | ??????????????????????#*%%!%g R ???????????? | | ??????????#?????#?????##=!! g% ??????????? | | ???????????????????????#% ?????????? | | ?????????????? ??? ????t i ??????????? | | ??????????????????????? ?????????? | | ????????????????? ???? ??????????? | | ?????????????????????? C ??????????? | | ????????????????????? R k ???????????? | | ?????????????????????### % ????????????? | | ???????????????????????# % ???????????????? | | ???????????????????????# ??????????????????? | | ???????????????????????? ????????????????????? | | ????????????????????????? ???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 21 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Range 20 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 300 Core Shielding 20 Evasion (%) 55 Targeting Accuracy 24 Melee Accuracy 6 Core Analysis 6 Recoil Reduction 3 Kinecelleration 30 Offensive Hacking 30 Defensive Hacking 10 Relay Coupler Types 1 Relay Coupler Value 11 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Core Expander Achievements -------------- Alien Tech Challenges ------------ None Game ------ Seed MiniAuthchipTube Manual? 0 Play Time 01:21:55 Cumulative 83.9 hours Start 2024.10.21 @ 19:51:00 End 2024.10.21 @ 21:37:29 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 104 Rogue 104 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 56 Gallery% 46 Achievement% 37 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9bd8c7ab-18ee-47a2-a028-c1bafca0ba46