Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.17 @ 02:37:44 Player: Hidden Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (36) 180 Value Destroyed (989) 989 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (-14) -14 TOTAL SCORE: 4755 Bonus ------- Friendly Fire -14 Cogmind --------- Core Integrity 0/850 Matter 292/300 Energy 98/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Large Storage Unit Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads Armored Treads > --- UTILITY ---------- Large Storage Unit Seismic Detector Advanced Targeting Computer Medium Armor Plating > --- WEAPON ----------- Shotgun Light Cannon Assault Cannon Shock Bomb Launcher > --- INVENTORY -------- Ion Engine Aluminum Leg Aluminum Leg Large Storage Unit Advanced Targeting Computer Shotgun Light Cannon Rocket Launcher [Rating: 23] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Seismic Detector Device Seismic Detector Storage Small Storage Unit Processor Advanced Targeting Computer Protection Light Armor Plating Weapon Shotgun Energy Gun Pulse Rifle Ballistic Gun Shotgun Ballistic Cannon Light Cannon Launcher Shock Bomb Launcher Build | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Slots Evolved 8 | . . 2 . 2 2 . . 2 Power . | . . . . . . . . . Propulsion 2 | . . . . 1 1 . . . Utility 3 | . . 1 . 1 . . . 1 Weapon 3 | . . 1 . . 1 . . 1 Parts Attached 37 | 6 2 3 1 8 3 3 3 8 Power 3 | 1 . . . 1 . . . 1 Engine 3 | 1 . . . 1 . . . 1 Core . | . . . . . . . . . Reactor . | . . . . . . . . . Propulsion 8 | 2 . . . 1 1 2 1 1 Treads 5 | 2 . . . 1 1 . 1 . Leg 3 | . . . . . . 2 . 1 Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 12 | 1 1 1 . 5 1 . 1 2 Device 3 | . . 1 . . . . 1 1 Storage 5 | 1 . . . 3 . . . 1 Processor 1 | . . . . . 1 . . . Hackware . | . . . . . . . . . Protection 3 | . 1 . . 2 . . . . Artifact . | . . . . . . . . . Weapon 14 | 2 1 2 1 1 1 1 1 4 Energy Gun 1 | . . . . . . . . 1 Energy Cannon . | . . . . . . . . . Ballistic Gun 5 | 2 . 1 1 . . . . 1 Ballistic Cannon 6 | . 1 1 . 1 1 . 1 1 Launcher 2 | . . . . . . 1 . 1 Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . Parts Lost 19 | . . . . 2 1 7 3 6 Power 1 | . . . . . . . . 1 Propulsion 5 | . . . . 1 . 3 1 . Utility 5 | . . . . 1 . 2 1 1 Weapon 8 | . . . . . 1 2 1 4 Highest Loss Streak 6 | . . . . 1 1 6 2 4 To Critical Strikes 1 | . . . . . . 1 . . Average Backups 6 | 2 7 7 8 7 8 6 4 1 Power . | . 1 1 1 1 1 . . . Propulsion 1 | 1 2 2 2 2 2 1 . . Utility . | . . . 1 . 1 1 1 . Weapon 3 | . 3 4 4 3 4 3 3 . Tool/Special . | . . . . . . . . . Unused Backups 3 | . 1 1 . . . 1 . . Power . | . . . . . . . . . Propulsion . | . . . . . . . . . Utility 1 | . . . . . . 1 . . Weapon 2 | . 1 1 . . . . . . Tool/Special . | . . . . . . . . . Average Slot Usage (%) 73 | . 97 96 100 91 88 38 4 8 Engine 7 | . 14 11 11 9 7 2 . 1 Treads 18 | . 28 22 22 24 20 8 2 . Device 6 | . . 9 11 9 7 2 . 1 Storage 8 | . 14 11 11 12 7 2 . 1 Processor 1 | . . . . . 6 3 . . Protection 7 | . 11 9 11 9 7 2 . . Ballistic Gun 12 | . 16 11 18 18 14 2 . 1 Ballistic Cannon 10 | . 10 22 14 9 15 6 1 . Peak Build Rating 23 | 6 7 11 12 15 22 23 8 10 Average Rating 10 | 4 6 10 11 12 20 8 2 3 On Entrance 7 | . 6 7 11 12 13 20 . . Naked Turns 377 | . . . . . . 49 203 125 Heaviest Build 63 | 13 18 23 23 63 47 50 6 29 Greatest Support 60 | 40 40 40 40 60 60 60 28 18 Greatest Overweight (x) 9 | . . . . 1 1 . . 9 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 20 | 8 8 8 8 20 15 15 5 15 Average Capacity 9 | 6 8 8 8 12 15 8 5 7 Most Carried 9 | 4 8 8 8 9 9 9 4 5 Average Carried 6 | 2 7 7 8 7 8 5 4 1 Final Capacity 15 | 8 8 8 8 15 15 5 5 5 Final Carried 9 | 4 8 8 8 9 9 4 4 1 Class Distribution -------------------- 47% | Tank 36% | Mutant 16% | Gunner Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Tank | -9/Mines Tank | -8/Materials Gunner | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Mutant | -6/Factory Resources | -11 -10 -9 -9 -8 -7 -7 -7 -6 ----------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Matter Collected 1430 | 260 139 79 135 472 . 8 82 255 Remotely . | . . . . . . . . . Salvage Created 1247 | . 266 89 122 308 36 301 77 48 Parts 49 | . 15 8 9 12 1 1 1 2 Haulers Intercepted . | . . . . . . . . . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Combat Hostiles Destroyed 32 | . 7 5 8 9 1 1 . 1 Guns 20 | . 2 4 4 9 . . . 1 Cannons 12 | . 5 1 4 . 1 1 . . Classes Destroyed 8 | . 2 2 . 1 1 1 . 1 Worker 1 | . . . . . . . . 1 Recycler 2 | . . . . 1 . . 1 . Watcher 1 | . 1 . . . . . . . Swarmer 12 | . . 3 6 3 . . . . Grunt 15 | . 7 1 2 5 . . . . Sentry 3 | . . 1 . 1 . . . 1 Hunter 1 | . . . . . 1 . . . Compactor 1 | . . . . . . 1 . . Best Kill Streak 3 | . 3 3 3 3 1 1 1 1 Combat Bots Only 3 | . 3 3 3 3 1 1 . 1 Max Kills in Single Turn 1 | . 1 1 1 1 1 1 1 1 Gunslinging . | . . . . . . . . . Exploded . | . . . . . . . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Hostile Shots Fired 502 | . 23 20 33 75 6 7 154 184 Missed 182 | . 7 3 9 22 4 1 63 73 Hits 320 | . 16 17 24 53 2 6 91 111 Melee 12 | . . . . 2 . 6 . 4 Projectile 308 | . 16 17 24 51 2 . 91 107 Critical Strikes 10 | . 1 . . 3 . 4 . 2 Damage Taken 4039 | . 178 170 224 730 36 374 835 1492 Core 1629 | . 33 25 . 59 . 187 467 858 Absorbed by Shields . | . . . . . . . . . Regen/Repaired (Parts) 168 | . . 42 . 126 . . . . Core Remaining (%) 74 | 100 86 . 93 89 . . 6 . Volleys Fired 96 | . 19 10 15 27 3 9 3 10 Largest 4 | . 2 3 3 3 2 4 1 2 Hottest 126 | . 50 83 83 76 67 126 40 63 Shots Fired 247 | . 38 30 45 80 6 31 3 14 Gun 121 | . 19 10 21 54 . 7 . 10 Cannon 119 | . 19 20 24 26 6 17 3 4 Launcher 7 | . . . . . . 7 . . Special . | . . . . . . . . . Kinetic 236 | . 38 30 45 80 6 24 3 10 Thermal 4 | . . . . . . . . 4 Explosive . | . . . . . . . . . Electromagnetic 7 | . . . . . . 7 . . Robot Hit Streak 11 | . 6 5 7 8 4 6 7 11 Robot Miss Streak 6 | . 3 6 5 5 1 2 . 1 Penetration Max . | . . . . . . . . . Secondary Targets . | . . . . . . . . . Shots Hit Robots 160 | . 24 16 24 55 4 20 3 14 Core Hits 71 | . 12 7 12 22 2 4 4 8 Critical Kills 1 | . . . . . . . . 1 Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 4 | . 1 . . 1 . 1 . 1 Destroy 1 | . . . . . . . . 1 Blast 3 | . 1 . . 1 . 1 . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 2725 | . 368 280 375 902 57 409 89 245 Guns 1361 | . 133 118 218 658 . 93 . 141 Cannons 1269 | . 235 162 157 244 57 294 53 67 Explosions 22 | . . . . . . 22 . . Melee . | . . . . . . . . . Ramming 73 | . . . . . . . 36 37 Kinetic 2564 | . 368 280 375 902 57 387 53 142 Thermal 66 | . . . . . . . . 66 Explosive . | . . . . . . . . . Electromagnetic 22 | . . . . . . 22 . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 2 | . . . . . . . 1 2 Average Corruption 1 | . . . . . . . 1 2 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Overload Shots . | . . . . . . . . . Overflow Damage 10 | . 10 . . . . . . . Projectiles 10 | . 10 . . . . . . . Explosions . | . . . . . . . . . Melee . | . . . . . . . . . Knockbacks 9 | . 2 1 1 4 . . 1 . Impact . | . . . . . . . . . Kinetic 9 | . 2 1 1 4 . . 1 . Secondary . | . . . . . . . . . Self-Inflicted Damage 109 | . . . . . . 86 10 13 Shots 5 | . . . . . . 5 . . Rammed 23 | . . . . . . . 11 12 Targets Rammed 25 | . . . . . . . 11 14 Kicked 2 | . . . . . . . . 2 Crushed . | . . . . . . . . . Highest Temperature 112 | . 31 85 94 94 . 112 . 14 Average Temperature 37 | . 14 41 37 41 . 49 . 8 Received Heat Transfer 1047 | . 117 24 48 297 . . 186 375 Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 1 | . . . 1 . . . . . Heat Transferred 148 | . . . . . . . . 148 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Maximum Alert Level . | . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 100 100 Level 1 . | . . . . . . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 139 | . 126 111 139 58 30 7 35 130 Initial 39 | . . 27 39 14 . 7 . . Average 27 | . 60 24 77 14 1 . 5 38 Influence Increases 1129 | . 193 164 220 236 30 1 50 235 Destroy 0b10 Robot/C 660 | . 140 100 160 180 20 . . 60 Destroy 0b10 Robot/NC 20 | . 5 . . 5 . . 5 5 Destroy Leader 152 | . 32 30 30 30 10 . . 20 Successful Hack 8 | . . 3 . 5 . . . . Destroy Structure 4 | . 1 1 . 1 . 1 . . Lose Combat Pursuer 285 | . 15 30 30 15 . . 45 150 Influence Decreases 1039 | . 127 129 284 273 8 23 50 145 Entered New Map 139 | . . 39 62 23 . 15 . . Time Decay 832 | . 127 90 222 237 8 8 45 95 Lost Part 48 | . . . . 13 . . 5 30 Lost Ally 20 | . . . . . . . . 20 Squads Dispatched 8 | . 3 1 . 1 1 . 2 . Investigation 2 | . 1 . . 1 . . . . Extermination 2 | . . . . . 1 . 1 . Reinforcement 4 | . 2 1 . . . . 1 . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Distress Signals 5 | . 1 . . 3 . . . 1 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 84 | . 11 9 9 13 1 7 9 25 Peak Tracking Total 10 | . 4 4 3 3 1 5 5 10 Tactical Retreats 10 | . 1 1 1 1 . 1 1 4 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Traps Triggered 4 | . 1 . . 1 1 . 1 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -6 ---------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Machines Disabled . | . . . . . . . . . Max in Single Turn . | . . . . . . . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Machines Accessed 2 | . . 1 . 1 . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations 2 | . . 1 . 1 . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 9 | . . 3 . 6 . . . . Successful 6 | . . 2 . 4 . . . . Failed 3 | . . 1 . 2 . . . . Catastrophic . | . . . . . . . . . Database Lockouts . | . . . . . . . . . Manual . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations 9 | . . 3 . 6 . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks . | . . . . . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 6 | . . 2 . 4 . . . . Scan Component 4 | . . 1 . 3 . . . . Repair 2 | . . 1 . 1 . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 2 | . . 1 . 1 . . . . Full Trace Events 1 | . . . . 1 . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 2 | . . 1 . 1 . . . . Time 52 | . . 26 . 26 . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------------ Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired 1 | . . . . . . . . 1 Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Total Allies 2 | . . . . . . 1 . 1 Largest Group 1 | . . . . . . 1 . 1 Highest-Rated Group 32 | . . . . . . 31 . 32 Highest-Rated Ally 32 | . . . . . . 31 . 32 Total Orders . | . . . . . . . . . Ally Attacks 27 | . . . . . . 9 . 18 Total Damage 1046 | . . . . . . 121 . 925 Kills 2 | . . . . . . . . 2 Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Active Infowar (turns) 2134 | . . 223 469 859 444 81 . 58 Traps 58 | . . . . . . . . 58 Seismic 2076 | . . 223 469 859 444 81 . . Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Turns Passed 3315 | 88 366 265 469 859 444 213 322 289 Spaces Moved 2050 | 49 164 102 235 355 225 177 450 293 Core 731 | 2 . . . . . 91 392 246 Treads 1218 | 47 164 102 235 355 225 32 58 . Legs 101 | . . . . . . 54 . 47 Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 163 50 50 50 Average Speed 128 | 155 160 160 160 187 180 91 64 80 Slowest Speed 500 | 160 160 160 160 240 240 163 160 500 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 24 | 5 32 13 39 24 9 77 14 10 Regions Visited 8 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken . | . . . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 . . 1 . Scrap Searched . | . . . . . . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 1 | . . . . . . 1 . . Melee . | . . . . . . . . . Projectile 1 | . . . . . . 1 . . AOE . | . . . . . . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Total 2523 | 58 230 181 294 491 256 206 475 332 Wait 280 | . 39 60 42 88 24 18 9 . Move 2043 | 48 163 101 234 354 225 176 449 293 Hop . | . . . . . . . . . Pick Up 23 | 4 5 4 1 6 1 . . 2 Fast Attach 19 | 6 2 1 . 2 2 . 3 3 Attach 17 | . . 2 . 5 1 3 . 6 Detach 3 | . . . . 2 . . . 1 Swap 5 | . . 1 1 3 . . . . Drop 9 | . 2 2 1 4 . . . . Fire 96 | . 19 10 15 27 3 9 3 10 Melee . | . . . . . . . . . Ram 18 | . . . . . . . 6 12 Kick 2 | . . . . . . . . 2 Crush 5 | . . . . . . . 5 . Escape Stasis . | . . . . . . . . . Rewire 3 | . . . . . . . . 3 Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory -7/Waste -7/Factory -6/Factory History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 89 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 411 | -10/Materials | Discovered new exit (range 13) 455 | -10/Materials | Entered another Materials area 455 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 495 | -9/Materials | Repaired Lgt. Armor Plating 670 | -9/Materials | Discovered new exit (range 16) 720 | -9/Materials | Entered Mines 737 | -9/Mines | Met a Derelict bent on vengeance 778 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 809 | -9/Mines | Build established: Tank 948 | -9/Mines | Discovered new exit (range 8) 955 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1024 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1189 | -9/Mines | Entered Materials 1189 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1659 | -8/Materials | Discovered new exit (range 3) 1907 | -8/Materials | Repaired Lgt. Treads 2048 | -8/Materials | Entered Factory 2048 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 2387 | -7/Factory | Build established: Gunner 2492 | -7/Factory | Sucked down chute 2492 | -7/Factory | Entered Waste 2493 | -7/Waste | Met a frightened Derelict 2529 | -7/Waste | Spotted C-40 Crusher 2540 | -7/Waste | Spotted C-40 Crusher 2563 | -7/Waste | Destroyed C-40 Crusher 2567 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2570 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2573 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2576 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2590 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2606 | -7/Waste | Spotted C-40 Crusher 2609 | -7/Waste | Spotted C-40 Crusher 2621 | -7/Waste | Lost 6 parts (2n2u2w) 2663 | -7/Waste | Crushed by Compactor (1 part destroyed) 2670 | -7/Waste | Spotted C-40 Crusher 2687 | -7/Waste | Spotted C-40 Crusher 2700 | -7/Waste | Discovered new exit (range 10) 2705 | -7/Waste | Entered Factory 2862 | -7/Factory | Core integrity fell below 50% 2865 | -7/Factory | Build established: Mutant 2979 | -7/Factory | Core integrity fell below 20% 3022 | -7/Factory | Discovered new exit (range 9) 3027 | -7/Factory | Entered another Factory area 3027 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 3063 | -6/Factory | Spotted B-75 Beast 3131 | -6/Factory | Lost 4 parts (1p3w) 3143 | -6/Factory | Released all parts (1) 3147 | -6/Factory | Core integrity fell below 50% 3259 | -6/Factory | Core integrity fell below 20% 3316 | -6/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 03094_ Acquired 10 matter. 03100_ Lgt. Ion Engine destroyed. 03105_ U-05 Engineer forms the Earth. 03131_ U-05 Engineer builds a Wall. 03140_ Shotgun destroyed. 03143_ Released Lrg. Storage Unit. 03143_ Acquired Lrg. Storage Unit. 03182_ W-25 Informer sends out distress signal. 03183_ Critical hit (Burn: +37). 03211_ ALERT: Security rotation in progress. 03220_ Acquired Imp. Carbon-fiber Leg. 03228_ Acquired Imp. Trap Scanner. 03281_ Kicked B-48 Gladiator. 03283_ Imp. Carbon-fiber Leg severed. 03283_ Slammed into B-48 Gladiator. 03286_ Slammed into G-50 Soldier. 03286_ Imp. Trap Scanner destroyed. 03286_ System corrupted by crushing effect (+2). 03287_ Slammed into G-50 Soldier. 03307_ Slammed into M-28 Smith. 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""??????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 375 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Armor Plating | 53% | -9/Materials Lgt. Treads | 10% | -8/Materials Alien Tech Used ----------------- None Achievements -------------- A New Friend Challenges ------------ None Game ------ Seed StormDirtyPick Manual? 0 Play Time 00:32:11 Cumulative 7.3 hours Start 2025.10.17 @ 02:08:50 End 2025.10.17 @ 02:37:44 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 12 Rogue 12 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 12 Achievement% 13 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/X11 Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c894d43c-79c8-44ec-b4fc-13d83b14e608