Cogmind - Beta 9.2 @@@ ROGUE MODE // 2019.11.28 @ 00:47:18 Player: Cassie Rose Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (24) 120 Value Destroyed (528) 528 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2248 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 251/300 Energy 100/100 System Corruption 5% Temperature Cool (18) Movement Core (150) Ox2 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Thermal Converter Medium Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (8) ---- (None) Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Nuclear Core > --- PROPULSION ------- Hover Unit Hover Unit Hover Unit > --- UTILITY ---------- Medium Storage Unit Weight Redist. System Sensor Array Signal Interpreter > --- WEAPON ----------- Light EM Pulse Cannon Assault Rifle > --- INVENTORY -------- Light Armor Plating Assault Rifle [Rating: 17] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Hover Unit Wheel Compact Wheel Hover Unit Hover Unit Utility Heat Sink Device Heat Sink Storage Medium Storage Unit Processor Targeting Computer Protection Heavy Armor Plating Weapon Light Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . . 1 Propulsion 1 | . . 1 . Utility 2 | . . 1 1 Weapon . | . . . . Parts Attached 44 | 7 15 8 14 Power 7 | 1 2 1 3 Engine 3 | 1 2 . . Core 4 | . . 1 3 Reactor . | . . . . Propulsion 12 | 3 5 3 1 Treads . | . . . . Leg . | . . . . Wheel 3 | 3 . . . Hover 9 | . 5 3 1 Flight . | . . . . Utility 13 | 1 4 3 5 Device 8 | 1 2 3 2 Storage 1 | . . . 1 Processor 2 | . 2 . . Hackware . | . . . . Protection 2 | . . . 2 Artifact . | . . . . Weapon 12 | 2 4 1 5 Energy Gun 3 | 1 1 . 1 Energy Cannon 4 | . 2 . 2 Ballistic Gun 5 | 1 1 1 2 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 20 | . 2 1 17 Power 2 | . . . 2 Propulsion 4 | . 1 . 3 Utility 7 | . 1 . 6 Weapon 7 | . . 1 6 Highest Loss Streak 12 | . 1 1 12 Average Slot Usage (%) 83 | . 84 96 61 Engine 9 | . 14 3 . Core 3 | . . 7 8 Wheel 5 | . 9 . . Hover 16 | . 11 29 12 Device 12 | . 9 20 9 Storage 1 | . . . 8 Processor 10 | . 10 12 9 Energy Gun 5 | . 4 11 2 Energy Cannon 7 | . 9 5 1 Ballistic Gun 10 | . 13 5 7 Naked Turns . | . . . . Heaviest Build 25 | 8 9 12 25 Greatest Support 32 | 32 32 18 24 Greatest Overweight (x) 7 | 1 1 . 7 Average Overweight (x) . | . . . 1 Largest Inventory Capacity 8 | 4 4 4 8 Average Capacity 4 | 4 4 4 7 Most Carried 5 | 2 4 4 5 Average Carried 1 | . 1 2 1 Final Capacity 8 | 4 4 4 8 Final Carried 4 | . 3 4 . Class Distribution -------------------- 58% | Mutant 41% | Scavenger-Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 683 | 286 109 190 98 Remotely . | . . . . Salvage Created 919 | 150 284 371 114 Parts 59 | 13 21 21 4 Haulers Intercepted 1 | . . 1 . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 14 | . 8 4 2 Guns 7 | . 3 3 1 Cannons 7 | . 5 1 1 Classes Destroyed 9 | 3 3 3 . Worker 2 | 2 . . . Tunneler 2 | 2 . . . Hauler 1 | . . 1 . Recycler 2 | 1 . 1 . Operator 1 | . . 1 . Watcher 2 | . 1 1 . Swarmer 3 | . 3 . . Grunt 8 | . 5 2 1 Sentry 3 | . . 2 1 Best Kill Streak 4 | 2 4 3 1 Combat Bots Only 3 | . 3 2 1 Max Kills in Single Turn 1 | 1 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 2524 | . 397 196 1931 Core 687 | . 101 26 560 Absorbed by Shields . | . . . . Core Remaining (%) 84 | 100 59 93 . Volleys Fired 118 | 16 44 35 23 Largest 2 | 2 2 2 2 Hottest 100 | 60 80 100 76 Shots Fired 224 | 32 88 68 36 Gun 179 | 32 69 46 32 Cannon 45 | . 19 22 4 Launcher . | . . . . Special . | . . . . Kinetic 101 | 16 44 11 30 Thermal 82 | 16 44 22 . Explosive . | . . . . Electromagnetic 41 | . . 35 6 Robot Hit Streak 13 | 8 11 10 13 Robot Miss Streak 6 | 2 6 4 3 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 137 | 23 48 39 27 Core Hits 45 | 7 16 13 9 Critical Hits 2 | 1 1 . . Critical Kills . | . . . . Critical Parts Destroyed 2 | 1 1 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1686 | 193 543 571 379 Guns 1171 | 193 317 361 300 Cannons 514 | . 226 210 78 Explosions . | . . . . Melee . | . . . . Ramming 1 | . . . 1 Kinetic 568 | 69 137 86 276 Thermal 740 | 124 406 210 . Explosive . | . . . . Electromagnetic 377 | . . 275 102 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 5 | . . 2 5 Average Corruption 2 | . . 1 5 Corruption Purged . | . . . . Effects 5 | . . 5 . Heat Flow Errors 2 | . . 2 . Energy Discharges 1 | . . 1 . Data Loss (minor) 1 | . . 1 . Targeting Errors 1 | . . 1 . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed 2 | . . 1 1 Targets Rammed 2 | . . 1 1 Kicked . | . . . . Crushed . | . . . . Highest Temperature 395 | 40 395 265 229 Average Temperature 83 | 22 105 58 110 Received Heat Transfer 1209 | . 162 75 972 Effects 2 | . 2 . . Shutdowns 1 | . 1 . . Matter Decay 1 | . 1 . . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 1 | . . 1 . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 4 | . 3 1 . Heat Transferred 1600 | 275 881 444 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 262 | 25 262 203 121 Average Influence 73 | 7 79 81 66 Maximum Alert Level 1 | . 1 1 . Low Security (%) 93 | 100 89 96 100 Level 1 6 | . 10 3 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 3 | . 2 1 . Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 2 | . 1 1 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 1 | . 1 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 29 | . 13 9 7 Peak Tracking Total 5 | . 5 2 5 Tactical Retreats 1 | . 1 . . Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 5 | . 1 2 2 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 9 | . 4 4 1 Terminals 9 | . 4 4 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 30 | . 12 13 5 Successful 16 | . 6 6 4 Failed 14 | . 6 7 1 Catastrophic 1 | . . 1 . Database Lockouts . | . . . . Manual 27 | . 12 12 3 Terminals 30 | . 12 13 5 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 3 | . . 1 2 Alert Level 1 | . . . 1 Zone Layout 2 | . . 1 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 39 | . 18 16 5 Terminals 13 | . 6 5 2 Assimilate 5 | . 2 2 1 Botnet 8 | . 4 3 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 9 | . 4 4 1 Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 1644 | 117 906 392 229 Spaces Moved 1073 | 57 516 400 100 Core 40 | 7 . . 33 Treads . | . . . . Legs . | . . . . Wheels 186 | 50 136 . . Hover 847 | . 380 400 67 Flight . | . . . . Fastest Speed 50 | 50 56 52 52 Average Speed 81 | 91 92 53 131 Slowest Speed 400 | 100 120 56 400 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 26 | 3 64 26 14 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 1632 | 93 866 512 161 Wait 342 | 6 267 55 14 Move 1070 | 56 515 399 100 Hop . | . . . . Pick Up 40 | 7 16 8 9 Fast Attach 3 | . 2 . 1 Attach 26 | 6 4 3 13 Detach . | . . . . Swap 15 | 1 9 5 . Drop 16 | 1 9 6 . Fire 118 | 16 44 35 23 Melee . | . . . . Ram 2 | . . 1 1 Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials (discovered 1 exit: [*Sto]) History --------- Turn | Location | Event 43 | -11/Scrapyard | Discovered new exit (range 16) 118 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 558 | -10/Materials | Discovered new exit (range 16) 835 | -10/Materials | Build established: Scavenger-Mutant 982 | -10/Materials | Discovered new exit (range 16) 1024 | -10/Materials | Identified exit to Materials 1024 | -10/Materials | Entered another Materials area 1024 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1255 | -9/Materials | Build established: Mutant 1312 | -9/Materials | Discovered new exit (range 14) 1336 | -9/Materials | Identified exit to Mines 1377 | -9/Materials | Discovered new exit (range 14) 1392 | -9/Materials | Identified exit to Materials 1416 | -9/Materials | Entered another Materials area 1416 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1416 | -8/Materials | Discovered new exit (range 16) 1589 | -8/Materials | Core integrity fell below 50% 1594 | -8/Materials | Lost 12 parts (2p3n3u4w) 1638 | -8/Materials | Core integrity fell below 20% 1645 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01555_ Acquired 53 matter. 01556_ K-01 Serf collects debris. 01558_ Acquired Particle Gun. 01559_ U-05 Engineer lays Concrete. 01559_ Particle Gun destroyed. 01561_ K-01 Serf collects debris. 01561_ Acquired Lgt. Nuclear Core. 01563_ Lgt. Nuclear Core destroyed. 01565_ Slammed into G-47 Trooper. 01566_ U-05 Engineer builds a Door. 01589_ Acquired Hvy. Armor Plating. 01590_ G-47 Trooper misfires. 01611_ Acquired Hvy. Assault Rifle. 01622_ Hvy. Armor Plating destroyed. 01635_ G-47 Trooper misfires. 01637_ Acquired Thermal Converter. 01638_ Hvy. Assault Rifle destroyed. 01639_ G-47 Trooper misfires. 01644_ Signal Interpreter destroyed. 01644_ System corrupted by crushing effect (+5). 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