Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.26 @ 02:18:31 Player: Rainynight Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (0) 0 Value Destroyed (0) 0 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (-2656) -2656 TOTAL SCORE: 984 Bonus ------- Devolution -15000 Fragile Parts 1000 No Salvage 1000 Pure Core 2000 Scavenger 4000 Simple Hacker 1519 Trapped 1000 Pacifist 1325 Entered DSFs 500 Cogmind --------- Core Integrity 0/800 Matter 210/300 Energy 100/100 System Corruption 3% Temperature Cool (6) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (5) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (3) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (0) ---- (None) Peak State ------------ None Favorites ----------- Power None Propulsion None Utility None Weapon None Build | -11 -10 -9 -8 -7 -7 -6 -6 -6 ------- Run | Jun Mat Mat Mat Fac DSF Fac Was Fac Slots Evolved -4 | . . -1 -1 -1 . -1 . . Power . | . . . . . . . . . Propulsion -1 | . . . . . . -1 . . Utility -1 | . . . -1 . . . . . Weapon -2 | . . -1 . -1 . . . . Parts Attached . | . . . . . . . . . Power . | . . . . . . . . . Engine . | . . . . . . . . . Core . | . . . . . . . . . Reactor . | . . . . . . . . . Propulsion . | . . . . . . . . . Treads . | . . . . . . . . . Leg . | . . . . . . . . . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility . | . . . . . . . . . Device . | . . . . . . . . . Storage . | . . . . . . . . . Processor . | . . . . . . . . . Hackware . | . . . . . . . . . Protection . | . . . . . . . . . Artifact . | . . . . . . . . . Weapon . | . . . . . . . . . Energy Gun . | . . . . . . . . . Energy Cannon . | . . . . . . . . . Ballistic Gun . | . . . . . . . . . Ballistic Cannon . | . . . . . . . . . Launcher . | . . . . . . . . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . Parts Lost . | . . . . . . . . . Power . | . . . . . . . . . Propulsion . | . . . . . . . . . Utility . | . . . . . . . . . Weapon . | . . . . . . . . . Highest Loss Streak . | . . . . . . . . . To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) . | . . . . . . . . . Naked Turns 555 | . 18 48 154 50 49 142 48 46 Heaviest Build . | . . . . . . . . . Greatest Support 3 | 3 3 3 3 3 3 3 3 3 Greatest Overweight (x) . | . . . . . . . . . Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity . | . . . . . . . . . Average Capacity . | . . . . . . . . . Most Carried . | . . . . . . . . . Average Carried . | . . . . . . . . . Final Capacity . | . . . . . . . . . Final Carried . | . . . . . . . . . Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/DSF Mutant | -6/Factory Mutant | -6/Waste Mutant | -6/Factory Resources | -11 -10 -9 -8 -7 -7 -6 -6 -6 ----------- Run | Jun Mat Mat Mat Fac DSF Fac Was Fac Matter Collected 47 | 39 . . . . 8 . . . Remotely . | . . . . . . . . . Salvage Created . | . . . . . . . . . Parts . | . . . . . . . . . Haulers Intercepted . | . . . . . . . . . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 -6 -6 ------- Run | Jun Mat Mat Mat Fac DSF Fac Was Fac Combat Hostiles Destroyed . | . . . . . . . . . Classes Destroyed . | . . . . . . . . . Best Kill Streak . | . . . . . . . . . Combat Bots Only . | . . . . . . . . . Max Kills in Single Turn . | . . . . . . . . . Gunslinging . | . . . . . . . . . Exploded . | . . . . . . . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -6 -6 -------- Run | Jun Mat Mat Mat Fac DSF Fac Was Fac Damage Taken 2002 | . 25 249 558 . 359 597 46 168 Core 2002 | . 25 249 558 . 359 597 46 168 Absorbed by Shields 36 | . . . . . 16 . . 20 Core Remaining (%) 69 | 100 96 68 30 . 55 . . . Volleys Fired . | . . . . . . . . . Largest . | . . . . . . . . . Hottest . | . . . . . . . . . Shots Fired . | . . . . . . . . . Gun . | . . . . . . . . . Cannon . | . . . . . . . . . Launcher . | . . . . . . . . . Special . | . . . . . . . . . Kinetic . | . . . . . . . . . Thermal . | . . . . . . . . . Explosive . | . . . . . . . . . Electromagnetic . | . . . . . . . . . Robot Hit Streak . | . . . . . . . . . Robot Miss Streak . | . . . . . . . . . Penetration Max . | . . . . . . . . . Secondary Targets . | . . . . . . . . . Shots Hit Robots . | . . . . . . . . . Core Hits 3 | . . 2 . . . 1 . . Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes . | . . . . . . . . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 66 | . . 21 16 . . 29 . . Guns . | . . . . . . . . . Cannons . | . . . . . . . . . Explosions . | . . . . . . . . . Melee . | . . . . . . . . . Ramming 66 | . . 21 16 . . 29 . . Kinetic . | . . . . . . . . . Thermal . | . . . . . . . . . Explosive . | . . . . . . . . . Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 3 | . . . 3 . . 3 3 3 Average Corruption 2 | . . . 2 . . 2 3 3 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 3 | . . . 1 . . 1 . 1 Message Errors 1 | . . . . . . 1 . . Energy Discharges 1 | . . . . . . . . 1 Data Loss (minor) 1 | . . . 1 . . . . . Overload Shots . | . . . . . . . . . Overflow Damage . | . . . . . . . . . Projectiles . | . . . . . . . . . Explosions . | . . . . . . . . . Melee . | . . . . . . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 28 | . . 9 7 . . 12 . . Shots . | . . . . . . . . . Rammed 18 | . . 6 5 . . 7 . . Targets Rammed 18 | . . 6 5 . . 7 . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 25 | . . . . . . . . 25 Average Temperature 12 | . . . . . . . . 12 Received Heat Transfer 403 | . 15 87 81 . . 93 . 127 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred . | . . . . . . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 -6 -6 ------- Run | Jun Mat Mat Mat Fac DSF Fac Was Fac Peak Influence 303 | . 30 19 303 137 114 272 110 81 Initial 137 | . . 12 7 137 99 59 95 77 Average 112 | . 19 14 125 137 99 162 105 79 Maximum Alert Level 1 | . . . 1 . . 1 . . Low Security (%) 84 | 100 100 100 75 100 100 65 100 100 Level 1 15 | . . . 24 . . 34 . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 12 | . . 2 5 . . 3 . 2 Investigation 6 | . . 2 2 . . 1 . 1 Extermination . | . . . . . . . . . Reinforcement 6 | . . . 3 . . 2 . 1 Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 -6 -6 --------- Run | Jun Mat Mat Mat Fac DSF Fac Was Fac Distress Signals 6 | . 2 2 2 . . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 77 | . 5 13 28 . 2 15 6 8 Peak Tracking Total 16 | . 5 13 16 . 1 6 6 7 Tactical Retreats 9 | . . . 4 . 1 4 . . Traps | -11 -10 -9 -8 -7 -7 -6 -6 -6 ------- Run | Jun Mat Mat Mat Fac DSF Fac Was Fac Traps Triggered 17 | . . 2 5 1 2 4 . 3 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -6 -6 -6 ---------- Run | Jun Mat Mat Mat Fac DSF Fac Was Fac Machines Disabled . | . . . . . . . . . Max in Single Turn . | . . . . . . . . . Machines Repaired . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -6 -6 --------- Run | Jun Mat Mat Mat Fac DSF Fac Was Fac Machines Accessed 14 | . . 2 7 1 . 3 . 1 Terminals 14 | . . 2 7 1 . 3 . 1 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 30 | . . 6 13 1 . 8 . 2 Successful 13 | . . 2 6 1 . 3 . 1 Failed 17 | . . 4 7 . . 5 . 1 Catastrophic 4 | . . 2 . . . 2 . . Database Lockouts . | . . . . . . . . . Manual . | . . . . . . . . . Terminals 30 | . . 6 13 1 . 8 . 2 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 13 | . . 2 6 1 . 3 . 1 Prototype ID Bank 1 | . . . 1 . . . . . Open DSF 1 | . . . . 1 . . . . Branch Access Points 1 | . . . 1 . . . . . Emergency Access Points 4 | . . 1 1 . . 1 . 1 Terminal Index 1 | . . . 1 . . . . . Patrol Status 1 | . . 1 . . . . . . Investigation Status 1 | . . . 1 . . . . . Hauler Manifests 1 | . . . 1 . . . . . Zone Layout 2 | . . . . . . 2 . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 8 | . . 1 3 1 . 3 . . Full Trace Events 3 | . . 1 1 . . 1 . . Feedback Events 1 | . . . 1 . . . . . Corruption 1 | . . . 1 . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -6 -6 ------------ Run | Jun Mat Mat Mat Fac DSF Fac Was Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -6 -6 -------- Run | Jun Mat Mat Mat Fac DSF Fac Was Fac Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 -6 -6 ------- Run | Jun Mat Mat Mat Fac DSF Fac Was Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 -6 -6 ------------- Run | Jun Mat Mat Mat Fac DSF Fac Was Fac Turns Passed 566 | 11 18 48 154 50 49 142 48 46 Spaces Moved 1026 | 22 35 83 297 70 68 270 95 86 Core 1026 | 22 35 83 297 70 68 270 95 86 Treads . | . . . . . . . . . Legs . | . . . . . . . . . Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 50 50 50 50 50 50 50 50 Average Speed 50 | 50 50 50 50 50 50 50 50 50 Slowest Speed 50 | 50 50 50 50 50 50 50 50 50 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 31 | 3 19 17 62 2 84 14 78 3 Regions Visited 8 Branch Regions . Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 1 | . . . . 1 . . . . Unknown Exits Taken 4 | 1 1 1 1 . . . . . Scrap Searched . | . . . . . . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed . | . . . . . . . . . Melee . | . . . . . . . . . Projectile . | . . . . . . . . . AOE . | . . . . . . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -6 -6 --------- Run | Jun Mat Mat Mat Fac DSF Fac Was Fac Total 1070 | 21 34 88 301 84 82 277 94 89 Wait . | . . . . . . . . . Move 1019 | 21 34 82 296 69 67 270 94 86 Hop . | . . . . . . . . . Pick Up . | . . . . . . . . . Fast Attach . | . . . . . . . . . Attach . | . . . . . . . . . Detach . | . . . . . . . . . Swap . | . . . . . . . . . Drop . | . . . . . . . . . Fire . | . . . . . . . . . Melee . | . . . . . . . . . Ram 18 | . . 6 5 . . 7 . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis 32 | . . . . 15 14 . . 3 Rewire 1 | . . . . . 1 . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Junkyard -10/Materials -9/Materials -8/Materials -7/Factory -7/DSF -6/Factory -6/Waste -6/Factory History --------- Turn | Location | Event 5 | -11/Junkyard | Discovered new exit (range 12) 12 | -11/Junkyard | Entered Materials 24 | -10/Materials | Discovered new exit (range 13) 30 | -10/Materials | Entered another Materials area 30 | -9/Materials | Devolved, losing 1 slot: Weapon x-1 69 | -9/Materials | Discovered new exit (range 16) 78 | -9/Materials | Entered another Materials area 78 | -8/Materials | Devolved, losing 1 slot: Utility x-1 216 | -8/Materials | Core integrity fell below 50% 225 | -8/Materials | Discovered new exit (range 11) 232 | -8/Materials | Entered Factory 232 | -7/Factory | Devolved, losing 1 slot: Weapon x-1 282 | -7/Factory | Identified exit to DSF 282 | -7/Factory | Entered DSF 305 | -7/DSF | Build established: Mutant 310 | -7/DSF | Discovered new exit (range 15) 313 | -7/DSF | Additional patrols routed to DSF 331 | -7/DSF | Entered Factory 331 | -6/Factory | Devolved, losing 1 slot: Propulsion x-1 393 | -6/Factory | Core integrity fell below 50% 465 | -6/Factory | Assembled infested ambush trap array 473 | -6/Factory | Sucked down chute 473 | -6/Factory | Entered Waste 487 | -6/Waste | Spotted C-40 Crusher 494 | -6/Waste | Spotted C-40 Crusher 495 | -6/Waste | Spotted C-40 Crusher 496 | -6/Waste | Spotted C-40 Crusher 500 | -6/Waste | Spotted C-40 Crusher 507 | -6/Waste | Spotted C-40 Crusher 514 | -6/Waste | Core integrity fell below 20% 516 | -6/Waste | Discovered new exit (range 10) 521 | -6/Waste | Entered Factory 567 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 00544_ An alarm sounds. 00544_ ALERT: Alarm triggered, dispatching investigation squad. 00555_ Triggered Ambush Trap. 00555_ L-41 Fighter emerges from a hatch in the floor. 00555_ G-50 Soldier emerges from a hatch in the floor. 00557_ Critical hit (Burn: +37). 00561_ K-01 Serf cleans the Megafabricator. 00563_ C-30 ARC bursts open, deploying its payload. 00563_ B-48 Gladiator unfolds itself. 00563_ G-50 Soldier unfolds itself. 00563_ Critical hit (Burn: +37). 00564_ Triggered Stasis Trap. 00564_ A bubble of rippling energy engulfs the area. 00564_ Field strength at 94. 00565_ Field strength at 88. 00565_ K-01 Serf cleans the Megafabricator. 00566_ Field strength at 72. 00566_ Critical hit (Burn: +26). 00567_ Field strength at 61. 00567_ K-01 Serf cleans the Megafabricator. 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""""""""" "??????????????? | | ???????????????????"???"""""??? ?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 20 Energy Generation 5 Energy Capacity 100 Matter Stores 210 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 50 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ Devolution Fragile Parts No Salvage Pure Core Scavenger Simple Hacker Trapped Game ------ Seed GrapheneBehemothField Manual? 0 Play Time 00:08:59 Cumulative 278.8 hours Start 2023.03.26 @ 02:10:13 End 2023.03.26 @ 02:18:31 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 251 Rogue 234 Adventurer 1 Explorer 16 Win Type - Total 16 Types 13/1/0/2/0/0/0/0/0 Lore% 74 Gallery% 80 Achievement% 72 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 1 Fullscreen 1 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0887a3ac-0a4a-48ea-9377-a21dd56b6759