Cogmind - Beta 14 *** ADVENTURER MODE // 2024.10.03 @ 20:09:01 // Winter2019/RPGLIKE

Player: Gallgagger

Result: Destroyed by OF-9CA(p) with EM Pulse Gun

 Performance 
-------------
Evolutions (0)             0
Regions Visited (5)        1000
Robots Destroyed (125)     625
Value Destroyed (4593)     4593
Prototype IDs (4)          80
Alien Tech Used (0)        0
Bonus (201)                201
              TOTAL SCORE: 6499

 Bonus
-------
Follower Combat Kills      255
Friendly Fire              -54

 Cogmind 
---------
Core Integrity             0/650
Matter                     17/300
Energy                     480/480
System Corruption          1%
Temperature                Cool (0)
Movement                   Treading (120)
Location                   -7/Scraptown

 Parts 
-------
>          --- POWER (2) --------
  Improved Deuterium Engine
  Improved Deuterium Engine
>          --- PROPULSION (3) ---
           Tri-treads
>          --- UTILITY (5) ------
           Scrap Suit
           Siege Articulator
           Siege Articulator
           Gun Armor
>          --- WEAPON (3+2) -----
           Siege Cannon
           CPS Tube (+)
>          --- INVENTORY (2) ----
           CPS Tube (2)

 Peak State 
------------
>           --- POWER ------------
   Improved Deuterium Engine
   Improved Deuterium Engine
>           --- PROPULSION -------
            Tri-treads
>           --- UTILITY ----------
            Scrap Suit
            Siege Articulator
            Gun Armor
            Remote Force Field
>           --- WEAPON -----------
            Siege Cannon
            CPS Tube
>           --- INVENTORY --------
  Overtuned Pulse Rifle
            Plasma Cannon
[Rating: 75]

 Favorites 
-----------
Power                      Improved Deuterium Engine
  Engine                   Improved Deuterium Engine
Propulsion                 Arachnoskeleton
  Treads                   Tri-treads
  Leg                      Arachnoskeleton
  Wheel                    Compact Wheel
  Flight Unit              Flight Unit
Utility                    Gun Armor
  Device                   Siege Articulator
  Processor                Signal Interpreter
  Protection               Gun Armor
Weapon                     Subdweller Laser
  Energy Gun               Subdweller Laser
  Energy Cannon            Plasma Cannon
  Ballistic Gun            Light Assault Rifle
  Ballistic Cannon         Siege Cannon
  Special Weapon           CPS Tube

 Build                          | -11 -10 -10 -10 -7  -7  
-------                    Run  | Yrd Mat Min Sub Rec Scr 
Slots Evolved              9    | 4   1   .   2   .   2   
  Power                    1    | 1   .   .   .   .   .   
  Propulsion               2    | 1   1   .   .   .   .   
  Utility                  4    | 1   .   .   2   .   1   
  Weapon                   2    | 1   .   .   .   .   1   
Parts Attached             39   | 6   9   .   8   4   12  
  Power                    6    | 2   1   .   .   3   .   
    Engine                 6    | 2   1   .   .   3   .   
    Core                   .    | .   .   .   .   .   .   
    Reactor                .    | .   .   .   .   .   .   
  Propulsion               8    | 2   4   .   1   .   1   
    Treads                 1    | .   .   .   .   .   1   
    Leg                    1    | .   .   .   1   .   .   
    Wheel                  2    | 2   .   .   .   .   .   
    Hover                  .    | .   .   .   .   .   .   
    Flight                 4    | .   4   .   .   .   .   
  Utility                  10   | .   2   .   3   .   5   
    Device                 5    | .   .   .   .   .   5   
    Storage                .    | .   .   .   .   .   .   
    Processor              1    | .   1   .   .   .   .   
    Hackware               .    | .   .   .   .   .   .   
    Protection             4    | .   1   .   3   .   .   
    Artifact               .    | .   .   .   .   .   .   
  Weapon                   15   | 2   2   .   4   1   6   
    Energy Gun             7    | .   1   .   3   .   3   
    Energy Cannon          4    | .   1   .   1   1   1   
    Ballistic Gun          2    | 2   .   .   .   .   .   
    Ballistic Cannon       1    | .   .   .   .   .   1   
    Launcher               .    | .   .   .   .   .   .   
    Special Weapon         1    | .   .   .   .   .   1   
    Impact Weapon          .    | .   .   .   .   .   .   
    Slashing Weapon        .    | .   .   .   .   .   .   
    Piercing Weapon        .    | .   .   .   .   .   .   
    Special Melee Weapon   .    | .   .   .   .   .   .   
  Unidentified Prototypes  3    | .   .   .   2   .   1   
Parts Lost                 .    | .   .   .   .   .   .   
  Power                    .    | .   .   .   .   .   .   
  Propulsion               .    | .   .   .   .   .   .   
  Utility                  .    | .   .   .   .   .   .   
  Weapon                   .    | .   .   .   .   .   .   
  Highest Loss Streak      .    | .   .   .   .   .   .   
  To Critical Strikes      .    | .   .   .   .   .   .   
Average Slot Usage (%)     61   | .   81  100 57  50  56  
  Engine                   14   | .   24  22  14  12  12  
  Treads                   1    | .   .   .   .   .   3   
  Leg                      3    | .   .   .   6   6   2   
  Wheel                    1    | .   19  .   .   .   .   
  Flight                   3    | .   7   33  3   .   .   
  Device                   6    | .   .   .   .   .   13  
  Processor                4    | .   5   11  7   6   2   
  Protection               8    | .   1   11  10  12  8   
  Energy Gun               5    | .   11  11  11  8   .   
  Energy Cannon            4    | .   11  11  2   3   4   
  Ballistic Cannon         1    | .   .   .   .   .   3   
  Special Weapon           1    | .   .   .   .   .   3   
Peak Build Rating          75   | 6   9   9   41  49  75  
  Average Rating           46   | 5   6   9   33  44  66  
  On Entrance              19   | .   6   9   9   41  49  
Naked Turns                .    | .   .   .   .   .   .   
Heaviest Build             63   | 12  15  15  38  53  63  
  Greatest Support         67   | 26  26  17  55  55  67  
  Greatest Overweight (x)  3    | .   1   .   .   .   3   
  Average Overweight (x)   .    | .   .   .   .   .   .   
Largest Inventory Capacity 2    | .   .   .   2   2   2   
  Average Capacity         1    | .   .   .   1   2   2   
  Most Carried             2    | .   .   .   .   2   2   
  Average Carried          .    | .   .   .   .   1   1   
  Final Capacity           2    | .   .   .   2   2   2   
  Final Carried            2    | .   .   .   .   2   1   

 Class Distribution 
--------------------
 45% | Hacker-Mutant
 27% | Scavenger-Gunner
 24% | Commander-Mutant

 Dominant Class 
----------------
    Hacker-Mutant | -10/Materials
    Hacker-Mutant | -10/Mines
    Hacker-Mutant | -10/Subcaves
    Hacker-Mutant | -7/Recycling
 Scavenger-Gunner | -7/Scraptown

 Resources                      | -11  -10  -10  -10  -7   -7   
-----------                Run  | Yrd  Mat  Min  Sub  Rec  Scr  
Matter Collected           2355 | 191  159  .    80   47   1878 
  Remotely                 .    | .    .    .    .    .    .    
Salvage Created            4739 | .    520  238  661  388  2932 
  Parts                    280  | .    29   23   52   13   163  
Haulers Intercepted        1    | .    1    .    .    .    .    
Recyclers Shooed           .    | .    .    .    .    .    .    
Parts Field Recycled       .    | .    .    .    .    .    .    
  Retrieved Matter         .    | .    .    .    .    .    .    
Parts Self-Destructed      23   | .    .    .    23   .    .    
  Prevented                .    | .    .    .    .    .    .    

 Kills                          | -11 -10 -10 -10 -7  -7  
-------                    Run  | Yrd Mat Min Sub Rec Scr 
Combat Hostiles Destroyed  127  | .   10  13  19  5   80  
  Guns                     31   | .   5   6   11  4   5   
  Cannons                  95   | .   5   7   8   1   74  
Classes Destroyed          20   | .   4   1   2   2   11  
  Hauler                   1    | .   1   .   .   .   .   
  Turret                   1    | .   .   .   1   .   .   
  Watcher                  3    | .   3   .   .   .   .   
  Swarmer                  15   | .   3   9   3   .   .   
  Grunt                    12   | .   7   2   2   1   .   
  Protector                2    | .   .   .   .   2   .   
  Sentry                   3    | .   .   2   .   1   .   
  Programmer               1    | .   .   .   .   1   .   
  Subdweller               14   | .   .   .   14  .   .   
  Bolteater                5    | .   .   .   .   .   5   
  Federalist               8    | .   .   .   .   .   8   
  Explorer                 6    | .   .   .   .   .   6   
  Ranger                   7    | .   .   .   .   .   7   
  Guru                     10   | .   .   .   .   .   10  
  Scientist                3    | .   .   .   .   .   3   
  Scrapper                 28   | .   .   .   .   .   28  
  Elite                    9    | .   .   .   .   .   9   
  Zionite                  1    | .   .   .   .   .   1   
  Tinkerer                 1    | .   .   .   .   .   1   
  Thug                     5    | .   .   .   .   .   5   
  Savage                   1    | .   .   .   .   .   1   
Best Kill Streak           9    | .   5   3   4   4   9   
  Combat Bots Only         9    | .   4   3   4   4   9   
Max Kills in Single Turn   2    | .   2   1   1   1   2   
  Gunslinging              .    | .   .   .   .   .   .   
  Exploded                 .    | .   .   .   .   .   .   
  Melee                    .    | .   .   .   .   .   .   
Uniques/NPCs Destroyed     1    | .   .   .   .   .   1   
  Triborg (-7/Scraptown)

 Combat                          | -11   -10   -10   -10   -7    -7    
--------                   Run   | Yrd   Mat   Min   Sub   Rec   Scr   
Hostile Shots Fired        462   | .     37    38    89    78    220   
  Missed                   141   | .     8     13    35    24    61    
Damage Taken               3397  | .     250   214   1000  328   1605  
  Core                     2313  | .     198   149   607   180   1179  
  Absorbed by Shields      334   | .     .     .     .     .     334   
  Reduced by Siege Mode    52    | .     .     .     .     .     52    
  Redirected to Core       2041  | .     158   96    560   156   1071  
  Ignored by Resistances   1037  | .     74    67    220   112   564   
Core Remaining (%)         100   | 100   .     .     .     .     .     
Volleys Fired              327   | .     34    24    80    19    170   
  Largest                  3     | .     2     2     2     2     3     
  Hottest                  160   | .     100   100   140   140   160   
Shots Fired                488   | .     68    45    149   39    187   
  Gun                      216   | .     34    21    112   24    25    
  Cannon                   271   | .     34    24    37    15    161   
  Launcher                 .     | .     .     .     .     .     .     
  Special                  1     | .     .     .     .     .     1     
  Kinetic                  144   | .     .     .     .     .     144   
  Thermal                  343   | .     68    45    149   39    42    
  Explosive                .     | .     .     .     .     .     .     
  Electromagnetic          .     | .     .     .     .     .     .     
  Robot Hit Streak         38    | .     16    23    25    19    38    
  Robot Miss Streak        4     | .     4     3     1     1     1     
  Penetration Max          1     | .     .     .     .     .     1     
  Secondary Targets        1     | .     .     .     1     .     .     
    Max Gunslinging Chain  1     | .     .     .     1     .     .     
Shots Hit Robots           337   | .     49    32    76    30    150   
  Core Hits                162   | .     20    18    32    15    77    
  Critical Kills           1     | .     .     .     1     .     .     
  Critical Parts Destroyed .     | .     .     .     .     .     .     
  Critical Strikes         21    | .     .     .     2     .     19    
    Burn                   3     | .     .     .     .     .     3     
    Destroy                2     | .     .     .     2     .     .     
    Blast                  16    | .     .     .     .     .     16    
Melee Attacks              .     | .     .     .     .     .     .     
  Impact                   .     | .     .     .     .     .     .     
  Slashing                 .     | .     .     .     .     .     .     
  Piercing                 .     | .     .     .     .     .     .     
  Sneak Attacks            .     | .     .     .     .     .     .     
    Combat Hostiles        .     | .     .     .     .     .     .     
  Follow-up Attacks        .     | .     .     .     .     .     .     
Damage Inflicted           15836 | .     779   473   1497  609   12478 
  Guns                     2387  | .     304   187   986   382   528   
  Cannons                  13415 | .     475   286   511   227   11916 
  Explosions               .     | .     .     .     .     .     .     
  Melee                    .     | .     .     .     .     .     .     
  Ramming                  34    | .     .     .     .     .     34    
  Kinetic                  11563 | .     .     .     .     .     11563 
  Thermal                  4239  | .     779   473   1497  609   881   
  Explosive                .     | .     .     .     .     .     .     
  Electromagnetic          .     | .     .     .     .     .     .     
  Impact                   .     | .     .     .     .     .     .     
  Slashing                 .     | .     .     .     .     .     .     
  Piercing                 .     | .     .     .     .     .     .     
Highest Corruption         1     | .     .     .     .     1     1     
  Average Corruption       1     | .     .     .     .     1     1     
  Corruption Purged        .     | .     .     .     .     .     .     
  Corruption Blocked       .     | .     .     .     .     .     .     
  Effects                  28    | .     .     .     .     4     24    
    Message Errors         11    | .     .     .     .     1     10    
    Matter Fused           6     | .     .     .     .     1     5     
    Heat Flow Errors       4     | .     .     .     .     1     3     
    Energy Discharges      1     | .     .     .     .     .     1     
    Data Loss (minor)      2     | .     .     .     .     .     2     
    Data Loss (major)      2     | .     .     .     .     .     2     
    Misfires               2     | .     .     .     .     1     1     
Overload Shots             .     | .     .     .     .     .     .     
Overflow Damage            1737  | .     3     .     .     .     1734  
  Projectiles              1737  | .     3     .     .     .     1734  
  Explosions               .     | .     .     .     .     .     .     
  Melee                    .     | .     .     .     .     .     .     
Knockbacks                 36    | .     .     .     .     .     36    
  Impact                   .     | .     .     .     .     .     .     
  Kinetic                  33    | .     .     .     .     .     33    
  Secondary                3     | .     .     .     .     .     3     
Self-Inflicted Damage      .     | .     .     .     .     .     .     
  Shots                    .     | .     .     .     .     .     .     
  Rammed                   2     | .     .     .     .     .     2     
Targets Rammed             2     | .     .     .     .     .     2     
  Kicked                   .     | .     .     .     .     .     .     
  Crushed                  .     | .     .     .     .     .     .     
Highest Temperature        406   | .     406   21    .     195   221   
  Average Temperature      96    | .     145   11    .     29    80    
  Received Heat Transfer   1386  | .     147   126   336   141   636   
  Effects                  1     | .     1     .     .     .     .     
    Short Circuit          1     | .     1     .     .     .     .     
Siege Activations          39    | .     .     .     .     .     39    
  Total Turns              1342  | .     .     .     .     .     1342  
  Longest Duration         878   | .     .     .     .     .     878   
Robots Corrupted           .     | .     .     .     .     .     .     
  Combat Hostiles          .     | .     .     .     .     .     .     
  Parts Fried              .     | .     .     .     .     .     .     
  Impact Corruptions       .     | .     .     .     .     .     .     
Robots Melted              1     | .     .     .     .     .     1     
  Combat Hostiles          1     | .     .     .     .     .     1     
  Parts Melted             22    | .     3     2     2     .     15    
  Heat Transferred         7345  | .     1612  992   2138  816   1787  
Parts Sabotaged            .     | .     .     .     .     .     .     
Parts Stolen               .     | .     .     .     .     .     .     
Parts Stripped             .     | .     .     .     .     .     .     
Power Chain Reactions      .     | .     .     .     .     .     .     

 Alert                          | -11 -10 -10 -10 -7  -7  
-------                    Run  | Yrd Mat Min Sub Rec Scr 
Peak Influence             274  | .   247 274 .   143 .   
  Initial                  45   | .   .   45  .   .   .   
  Average                  110  | .   95  192 .   74  .   
Maximum Alert Level        1    | .   1   1   .   .   .   
  Low Security (%)         83   | 100 93  46  .   100 .   
  Level 1                  16   | .   6   53  .   .   .   
  Level 2                  .    | .   .   .   .   .   .   
  Level 3                  .    | .   .   .   .   .   .   
  Level 4                  .    | .   .   .   .   .   .   
  Level 5                  .    | .   .   .   .   .   .   
  High Security            .    | .   .   .   .   .   .   
  Max Security             .    | .   .   .   .   .   .   
Squads Dispatched          3    | .   3   .   .   .   .   
  Investigation            3    | .   3   .   .   .   .   
  Extermination            .    | .   .   .   .   .   .   
  Reinforcement            .    | .   .   .   .   .   .   
  Assault                  .    | .   .   .   .   .   .   
  Garrison                 .    | .   .   .   .   .   .   
  Intercept                .    | .   .   .   .   .   .   
Searches Triggered         .    | .   .   .   .   .   .   
Construction Impeded       .    | .   .   .   .   .   .   
Haulers Reinforced         .    | .   .   .   .   .   .   
Active Scanning Responses  .    | .   .   .   .   .   .   
Cargo Convoy Interrupts    .    | .   .   .   .   .   .   

 Stealth                        | -11 -10 -10 -10 -7  -7  
---------                  Run  | Yrd Mat Min Sub Rec Scr 
Distress Signals           2    | .   .   .   .   .   2   
Communications Jammed      .    | .   .   .   .   .   .   
  Distress Signals         .    | .   .   .   .   .   .   
Times Spotted              125  | .   15  12  21  8   69  
  Peak Tracking Total      6    | .   4   3   3   4   6   
  Tactical Retreats        1    | .   1   .   .   .   .   

 Traps                          | -11 -10 -10 -10 -7  -7  
-------                    Run  | Yrd Mat Min Sub Rec Scr 
Traps Triggered            6    | .   1   .   5   .   .   
  Indirectly               .    | .   .   .   .   .   .   
Trap Hack Attempts         .    | .   .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   .   
  Disarmed                 .    | .   .   .   .   .   .   
  Reprogrammed             5    | .   5   .   .   .   .   
  Reused                   1    | .   .   .   .   .   1   
Traps Extracted            .    | .   .   .   .   .   .   
  Installed                1    | .   .   .   .   .   1   
  Triggered                .    | .   .   .   .   .   .   
Most Traps Carried         1    | .   .   .   .   .   1   

 Machines                       | -11 -10 -10 -10 -7  -7  
----------                 Run  | Yrd Mat Min Sub Rec Scr 
Machines Disabled          9    | .   .   .   1   .   8   
  Max in Single Turn       1    | .   .   .   1   .   1   
Machines Repaired          .    | .   .   .   .   .   .   
Machines Dismantled        .    | .   .   .   .   .   .   
Machines Sabotaged         .    | .   .   .   .   .   .   
Overloaded Fab Kills       .    | .   .   .   .   .   .   

 Hacking                        | -11 -10 -10 -10 -7  -7  
---------                  Run  | Yrd Mat Min Sub Rec Scr 
Machines Accessed          16   | .   9   1   .   5   1   
  Terminals                8    | .   7   1   .   .   .   
  Fabricators              .    | .   .   .   .   .   .   
  Repair Stations          .    | .   .   .   .   .   .   
  Recycling Units          7    | .   2   .   .   5   .   
  Scanalyzers              .    | .   .   .   .   .   .   
  Garrison Access          .    | .   .   .   .   .   .   
Total Hacks                46   | .   27  5   .   6   8   
  Successful               32   | .   16  3   .   5   8   
  Failed                   14   | .   11  2   .   1   .   
    Catastrophic           1    | .   1   .   .   .   .   
  Database Lockouts        .    | .   .   .   .   .   .   
  Manual                   37   | .   26  5   .   6   .   
  Terminals                30   | .   25  5   .   .   .   
  Fabricators              .    | .   .   .   .   .   .   
  Repair Stations          .    | .   .   .   .   .   .   
  Recycling Units          8    | .   2   .   .   6   .   
  Scanalyzers              .    | .   .   .   .   .   .   
  Garrison Access          .    | .   .   .   .   .   .   
Terminal Hacks             16   | .   6   2   .   .   8   
  Record                   8    | .   .   .   .   .   8   
  Robot Analysis           4    | .   4   .   .   .   .   
  Branch Access Points     1    | .   .   1   .   .   .   
  Unreport Threat          1    | .   1   .   .   .   .   
  Reprogram Traps          1    | .   1   .   .   .   .   
  Zone Layout              1    | .   .   1   .   .   .   
Fabricator Hacks           .    | .   .   .   .   .   .   
Repair Station Hacks       .    | .   .   .   .   .   .   
Recycling Unit Hacks       .    | .   .   .   .   .   .   
Scanalyzer                 .    | .   .   .   .   .   .   
Garrison Access Hacks      .    | .   .   .   .   .   .   
Unauthorized Hacks         16   | .   10  1   .   5   .   
  Terminals                9    | .   8   1   .   .   .   
    Track                  1    | .   1   .   .   .   .   
    Botnet                 7    | .   6   1   .   .   .   
    Disrupt                1    | .   1   .   .   .   .   
  Fabricators              .    | .   .   .   .   .   .   
  Repair Stations          .    | .   .   .   .   .   .   
  Recycling Units          7    | .   2   .   .   5   .   
    Tunnel                 7    | .   2   .   .   5   .   
  Scanalyzers              .    | .   .   .   .   .   .   
  Garrison Access          .    | .   .   .   .   .   .   
Data Cores Recovered       .    | .   .   .   .   .   .   
  Used                     .    | .   .   .   .   .   .   
Hacking Detections         7    | .   5   1   .   1   .   
  Full Trace Events        .    | .   .   .   .   .   .   
  Feedback Events          .    | .   .   .   .   .   .   
  Feedback Blocked         .    | .   .   .   .   .   .   
Robot Schematics Acquired  .    | .   .   .   .   .   .   
  Robots Built             .    | .   .   .   .   .   .   
    Authchips              .    | .   .   .   .   .   .   
    Time                   .    | .   .   .   .   .   .   
  Total Robot Build Rating .    | .   .   .   .   .   .   
Part Schematics Acquired   1    | .   .   .   .   .   1   
  Parts Built              .    | .   .   .   .   .   .   
    Authchips              .    | .   .   .   .   .   .   
    Time                   .    | .   .   .   .   .   .   
  Total Part Build Rating  .    | .   .   .   .   .   .   
Parts Repaired             .    | .   .   .   .   .   .   
  Time                     .    | .   .   .   .   .   .   
Parts Recycled             .    | .   .   .   .   .   .   
  Recycled Matter          .    | .   .   .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   .   .   
  Retrieved Components     .    | .   .   .   .   .   .   
Parts Scanalyzed           .    | .   .   .   .   .   .   
  Part Schematics Acquired .    | .   .   .   .   .   .   
  Parts Damaged            .    | .   .   .   .   .   .   

 Bothacking                     | -11 -10 -10 -10 -7  -7  
------------               Run  | Yrd Mat Min Sub Rec Scr 
Used RIF Installer         .    | .   .   .   .   .   .   
Robots Hacked              .    | .   .   .   .   .   .   
  Non-combat               .    | .   .   .   .   .   .   
  Combat                   .    | .   .   .   .   .   .   
Robot Hacks Applied        .    | .   .   .   .   .   .   
Relay Couplers Released    .    | .   .   .   .   .   .   
Fabnet Peak Effective %    .    | .   .   .   .   .   .   
Robots Rewired             11   | .   .   .   .   11  .   
Allies Hacked              .    | .   .   .   .   .   .   
Hacks Repelled             .    | .   .   .   .   .   .   

 Allies                         | -11 -10 -10 -10 -7  -7  
--------                   Run  | Yrd Mat Min Sub Rec Scr 
Total Allies               14   | .   .   3   .   11  .   
  Largest Group            13   | .   .   3   3   13  13  
  Highest-Rated Group      282  | .   .   40  40  282 282 
  Highest-Rated Ally       40   | .   .   16  16  40  40  
Total Orders               24   | .   .   1   .   2   21  
  STAY                     21   | .   .   1   .   2   18  
  FOLLOW                   3    | .   .   .   .   .   3   
Ally Attacks               54   | .   .   .   .   11  43  
  Total Damage             632  | .   .   .   .   153 479 
  Kills                    7    | .   .   .   .   3   4   
Allies Corrupted           .    | .   .   .   .   .   .   
Allies Melted              .    | .   .   .   .   .   .   

 Intel                          | -11 -10 -10 -10 -7  -7  
-------                    Run  | Yrd Mat Min Sub Rec Scr 
Robot Analysis Total       4    | .   4   .   .   .   .   
Derelict Logs Recovered    5    | .   .   1   2   .   2   
Drone Launches             .    | .   .   .   .   .   .   
  Drone Recoveries         .    | .   .   .   .   .   .   

 Exploration                    | -11  -10  -10  -10  -7   -7   
-------------              Run  | Yrd  Mat  Min  Sub  Rec  Scr  
Turns Passed               8697 | 48   655  653  2101 1044 4196 
Spaces Moved               6686 | 44   726  626  2052 883  2355 
  Core                     2    | 1    .    .    .    .    1    
  Treads                   830  | .    .    .    .    .    830  
  Legs                     4016 | .    .    .    1609 883  1524 
  Wheels                   474  | 43   431  .    .    .    .    
  Hover                    .    | .    .    .    .    .    .    
  Flight                   1364 | .    295  626  443  .    .    
  Fastest Speed            34   | 50   34   34   34   90   90   
  Average Speed            84   | 89   67   34   77   90   106  
  Slowest Speed            200  | 100  122  34   90   90   200  
  Overloaded Moves         .    | .    .    .    .    .    .    
  Propulsion Burnouts      .    | .    .    .    .    .    .    
  Robots Hopped            11   | .    3    8    .    .    .    
  Cave-ins Triggered       .    | .    .    .    .    .    .    
Exploration Rate (%)       72   | 3    94   99   76   98   62   
  Regions Visited          5
    Branch Regions         4
  Pre-discovered Areas     9    | .    2    1    .    5    1    
  Known Exits Taken        4    | .    1    1    1    1    .    
  Unknown Exits Taken      1    | 1    .    .    .    .    .    
Scrap Searched             17   | .    .    1    13   .    3    
Spaces Dug                 1    | .    .    .    1    .    .    
Terrain Destroyed          60   | .    .    .    4    4    52   
  Melee                    .    | .    .    .    .    .    .    
  Projectile               60   | .    .    .    4    4    52   
  AOE                      .    | .    .    .    .    .    .    
Terrain Rammed             .    | .    .    .    .    .    .    
  Walls Destroyed          .    | .    .    .    .    .    .    
  Machines Disabled        .    | .    .    .    .    .    .    

 Actions                        | -11  -10  -10  -10  -7   -7   
---------                  Run  | Yrd  Mat  Min  Sub  Rec  Scr  
Total                      9233 | 49   816  1012 2396 1094 3866 
  Wait                     1979 | .    46   352  209  112  1260 
  Move                     6660 | 43   719  610  2051 882  2355 
  Hop                      10   | .    3    7    .    .    .    
  Pick Up                  4    | .    .    .    .    1    3    
  Fast Attach              24   | 6    3    .    4    1    10   
  Attach                   1    | .    .    .    .    .    1    
  Detach                   2    | .    .    .    .    1    1    
  Swap                     14   | .    6    .    4    3    1    
  Drop                     23   | .    1    .    7    2    13   
  Fire                     327  | .    34   24   80   19   170  
  Melee                    .    | .    .    .    .    .    .    
  Ram                      .    | .    .    .    .    .    .    
  Kick                     .    | .    .    .    .    .    .    
  Crush                    2    | .    .    .    .    .    2    
  Escape Stasis            .    | .    .    .    .    .    .    
  Rewire                   59   | .    .    .    .    59   .    
  Trap                     1    | .    .    .    .    .    1    
  Miscellaneous            127  | .    4    19   41   14   49   

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 4 exits: *Mat x2 / *Min x2)
-10/Mines (discovered 3 exits: *Mat x2 / *Sub)
-10/Subcaves (discovered 3 exits: *Mat x2 / *Rec)
-7/Recycling (discovered 2 exits: [*Fac] / *Scr)
-7/Scraptown (discovered 1 exit: [*Fac])

 History 
---------
 Turn | Location      | Event
    1 | -11/Scrapyard | Upgraded with Power slot (x1)
    1 | -11/Scrapyard | Upgraded with Propulsion slot (x1)
    1 | -11/Scrapyard | Upgraded with Utility slot (x1)
    1 | -11/Scrapyard | Upgraded with Weapon slot (x1)
   22 | -11/Scrapyard | Discovered new exit (range 15)
   49 | -11/Scrapyard | Entered Materials
  163 | -10/Materials | Discovered new exit (range 7)
  345 | -10/Materials | Discovered new exit (range 12)
  372 | -10/Materials | Build established: Hacker-Mutant
  542 | -10/Materials | Reached level 2
  561 | -10/Materials | Upgraded with Propulsion slot (x1)
  573 | -10/Materials | Identified exit to Mines
  635 | -10/Materials | Discovered exit to Mines (range 6)
  638 | -10/Materials | Discovered new exit (range 16)
  704 | -10/Materials | Entered Mines
  739 | -10/Mines     | Assisted by bots powering up and referring to "LRC-V3"
  747 | -10/Mines     | Discovered new exit (range 8)
  756 | -10/Mines     | Reached level 3
  768 | -10/Mines     | Identified exit to Materials
 1186 | -10/Mines     | Discovered new exit (range 3)
 1187 | -10/Mines     | Identified exit to Subcaves
 1218 | -10/Mines     | Discovered exit to Materials (range 9)
 1357 | -10/Mines     | Entered Subcaves
 1357 | -10/Subcaves  | Accompanied by 3 allies
 1359 | -10/Subcaves  | Reached level 4
 1398 | -10/Subcaves  | A swath of the cavern ceiling suddenly collapsed
 1443 | -10/Subcaves  | Visited 4L-MR0's lab
 1482 | -10/Subcaves  | A swath of the cavern ceiling suddenly collapsed
 1499 | -10/Subcaves  | Ambushed by Subdweller buried in earth
 1540 | -10/Subcaves  | Shifting Twisted Machinery released Hvy. Battle Rifle
 1567 | -10/Subcaves  | Found Prototype Leg
 1567 | -10/Subcaves  | Identified Arachnoskeleton
 1568 | -10/Subcaves  | Attached Arachnoskeleton, gained temporary slots: Propulsion x3
 1901 | -10/Subcaves  | Discovered new exit (range 7)
 1906 | -10/Subcaves  | Identified exit to Materials
 1935 | -10/Subcaves  | Shifting Twisted Machinery released Mak. Light Armor Plating
 1937 | -10/Subcaves  | Shifting Twisted Machinery released Mak. Leg
 2027 | -10/Subcaves  | Discovered new exit (range 14)
 2146 | -10/Subcaves  | Disturbed a concealed Subdweller
 2178 | -10/Subcaves  | Upgraded with Utility slot (x2)
 2392 | -10/Subcaves  | Found Prototype Protection
 2392 | -10/Subcaves  | Identified Gun Armor
 2394 | -10/Subcaves  | Attached Gun Armor, gained temporary slots: Weapon x2
 2530 | -10/Subcaves  | Learned location of 2 exits from Materials
 2701 | -10/Subcaves  | Discovered exit to Materials (range 13)
 2896 | -10/Subcaves  | Identified exit to Recycling
 3458 | -10/Subcaves  | Entered Recycling
 3458 | -7/Recycling  | Accompanied by 3 allies
 3460 | -7/Recycling  | Reached level 5
 3460 | -7/Recycling  | Reached level 6
 3460 | -7/Recycling  | Reached level 7
 3483 | -7/Recycling  | Reached level 8
 3651 | -7/Recycling  | Discovered new exit (range 6)
 3710 | -7/Recycling  | Scanned before Scraplab entrance
 3737 | -7/Recycling  | Entered Scraplab
 3749 | -7/Recycling  | Discovered new exit (range 2)
 3749 | -7/Recycling  | Identified exit to Scraptown
 3942 | -7/Recycling  | Reached level 9
 4322 | -7/Recycling  | Build established: Commander-Mutant
 4502 | -7/Recycling  | Entered Scraptown
 4502 | -7/Scraptown  | Accompanied by 13 allies
 4612 | -7/Scraptown  | Upgraded with Utility slot (x1)
 4771 | -7/Scraptown  | Discovered new exit (range 13)
 4843 | -7/Scraptown  | Visited IN-MT5's Study
 4868 | -7/Scraptown  | Visited Cave Peace
 4923 | -7/Scraptown  | Visited UFD Registry
 4930 | -7/Scraptown  | Visited Red Mages
 4974 | -7/Scraptown  | Visited Comm Corps
 4983 | -7/Scraptown  | Visited TADAMA
 5005 | -7/Scraptown  | Visited Shadow of the Wyrm
 5020 | -7/Scraptown  | Visited Junk Repository
 5280 | -7/Scraptown  | Scanned Subdweller tech in exchange for log data
 5281 | -7/Scraptown  | Learned Research garrison access intel
 5282 | -7/Scraptown  | Learned Factory stockpile data
 6014 | -7/Scraptown  | Attacked by Scraptown defenders
 6066 | -7/Scraptown  | Lost 3 allies
 6184 | -7/Scraptown  | Found Scrap Suit
 6222 | -7/Scraptown  | Destroyed Triborg
 6232 | -7/Scraptown  | Upgraded with Weapon slot (x1)
 6234 | -7/Scraptown  | Lost 5 allies
 6246 | -7/Scraptown  | Found Tri-treads
 6254 | -7/Scraptown  | Found Prototype Ballistic Cannon
 6254 | -7/Scraptown  | Identified Siege Cannon
 6259 | -7/Scraptown  | Found Siege Articulator
 6307 | -7/Scraptown  | Found Siege Articulator
 6594 | -7/Scraptown  | Build established: Scavenger-Gunner
 8402 | -7/Scraptown  | Core integrity fell below 50%
 8416 | -7/Scraptown  | Destroyed 9 combat bots
 8633 | -7/Scraptown  | Destroyed 7 combat bots
 8637 | -7/Scraptown  | Core integrity fell below 20%
 8698 | -7/Scraptown  | Destroyed by OF-9CA(p) with EM Pulse Gun

 Last Messages 
---------------
08625_ HV Slug penetrates Wall. <x4>
08628_ Penetrated by Bolt. <x2>
08631_ Bolt penetrates Wall.
08634_ Penetrated by Bolt.
08634_ Bolt penetrates Wall.
08645_ System corrupted: Heat flow error (+112).
08648_ Penetrated by Bolt. <x2>
08650_ Slammed into GK-UTY(c).
08651_ Bolt penetrates Machine. <x3>
08656_ Penetrated by Bolt. <x5>
08681_ Dropped Piercing Trap.
08683_ Bolt penetrates Machine.
08683_ Installed Piercing Trap.
08687_ Penetrated by Bolt.
08689_ OU-PDE(h) triggered Piercing Trap.
08689_ Spikes shoot up from the floor.
08689_ OU-PDE(h) suffers critical hit (Impale).
08691_ Bolt penetrates Machine. <x2>
08697_ Penetrated by Bolt.
08697_ Slammed into OU-PDE(h).

 Map 
-----
+----------------------------------------------------+
| " """###########                 =[=               |
|          [ =%      ############ ####### ########"# |
|           % [      " #???#         ##            # |
|    ""##"" """###  %###???#         ##"          "# |
|     "##""   "#?#   #?????#         ##"  ######" "# |
| "   "##""   "#?#   #?????#         ##" "#""" #  "# |
| "   "##""   "#?#  %#?????#  """""  ##" "#    #" "# |
| " " "##"%!  "#?#   #?????#  """""  ##"  #  ""#" "# |
| """ "##"!]  "#?#   #?????#  """""  ##"  ##/###" "# |
| """""##""""""#?#   #?????#         ##"          "# |
| ##############?#   #?????#         ##""""""""""""# |
| ######?#####???#   #?????######################### |
| """""#?#"""#???#   #?????????????????????????????# |
|     "#?#" "#???#   #??????????????????############ |
| """ "#?#   #???#   #??????????????????#""""""""""" |
| """ "#?#   #####   #??????????????????#""""" """"" |
| """ "#?#           ##???????????#######""""  "  "" |
| """ "#?#            #???????????#                  |
| """ "#?#           ##?########### #####""  "" "" " |
| """ "#?#####[!##" ##??#"""""##""" "#??#""""""""""" |
| """ "#?????#%/##"##???#"" ""##""" "#??#""""""""""" |
| """ "#######%=##"###??#""  "##""" "#??############ |
| """ "##"""" *%""" "#??#"  ""##""  "#?############# |
|     "##"""%" ["   "#??#"" ""##""  "#?#"""""""""""# |
| """""##"  !!*!    "#??#"" ""##"   "#?#""=]!*  / "# |
| #######"""""/!"""" #??#""@""##"   "#?#""  / !!/ "# |
| [* #########!!####"#?##"ph""##""  "#?#""        "# |
| %%"[!%*%####!%#=#""###;""!""##"" ""###"""%"""""""# |
| =!!=%!!=!%=%*!%[=%!!=[  / h          ] * [=   *%   |
| == =!!=%[*!!!%=  !!=*=               %%! [   [%!   |
| ##"""!*"""""""###      """"######"   """##""" """# |
| ?#"""[!!"""####?#"        "#????#""    "##""    "# |
| ?#"""  ! ""#????#"        "#????#"    ""##""    "# |
| ?#""""    "#????#"        "#????#"    ""##"     "# |
| ?#"""""   "#????#"""""    "#????#"              "# |
| ?#"""""""""#????#""""""""""#????#"""""""##"""""""# |
| ?###########????############????################## |
|                                                    |
|                                                    |
|                                                    |
|                                                    |
|                                                    |
|                                                    |
|                                                    |
|                                                    |
|                                                    |
|                                                    |
|                                                    |
|                                                    |
|                                                    |
+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           103
Energy Generation          27
Energy Capacity            480
Matter Stores              300
Matter Capacity            300
Sight Range                17
Terrain Scan Density       10
Armor Coverage             900
Resistance: KI             20
Resistance: TH             20
Resistance: EX             20
Resistance: EM             20
Resistance: I              20
Resistance: S              20
Resistance: P              20
Evasion (%)                63
Recoil Reduction           3
Offensive Hacking          20
Defensive Hacking          10

 Item Schematics 
-----------------
 IN-MT5's Pitchfork "Insurrection" | -7/Scraptown | Archive

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 RPGLIKE                         | -11  -10  -10  -10  -7   -7   
---------                  Run   | Yrd  Mat  Min  Sub  Rec  Scr  
Levels Raised              8     | .    1    1    1    5    .    
  XP Earned                17356 | 4000 1800 2020 1700 7102 734  
  XP Spent                 15985 | 2000 2800 .    2650 .    8535 
Upgrades                   39    | 4    12   .    4    .    19   
  Power Slot               1     | 1    .    .    .    .    .    
  Propulsion Slot          2     | 1    1    .    .    .    .    
  Utility Slot             4     | 1    .    .    2    .    1    
  Weapon Slot              2     | 1    .    .    .    .    1    
  Core Integrity           1     | .    .    .    .    .    1    
  Heat Dissipation         13    | .    6    .    .    .    7    
  Mass Support             3     | .    1    .    .    .    2    
  Inventory Capacity       2     | .    .    .    2    .    .    
  Sight Range              1     | .    .    .    .    .    1    
  Ranged Accuracy          4     | .    .    .    .    .    4    
  Hack Attack %            2     | .    2    .    .    .    .    
  Hack Defense %           2     | .    2    .    .    .    .    
  TH Damage %              2     | .    .    .    .    .    2    
Protomatter Created        1681  | .    29   158  339  .    1155 
  Integrity Restored       2556  | .    87   387  779  292  1011 
    Core                   1660  | .    87   260  551  140  622  
    Parts                  896   | .    .    127  228  152  389  
Protomatter Decayed        836   | .    .    21   199  120  496  

 Game 
------
Seed              HellfireChromaticSteel
  Manual?         0
Play Time         01:35:54
  Cumulative      131.4 hours
  Start           2024.10.03 @ 08:18:45
  End             2024.10.03 @ 20:09:01
Sessions          3
Manual Loads      0
Difficulty        Adventurer
Special Mode      Winter2019/RPGLIKE
Game No.          74
  Rogue           0
  Adventurer      74
  Explorer        0
Win Type          -
  Total           6
  Types           2/0/2/2/0/0/0/0/0
Lore%             60
Gallery%          57
Achievement%      71
Wizard Run        0

 Options 
---------
Layout            2
ASCII             0
Keyboard          0
Movement          Numpad
Keybinds          0
Fullscreen        2
Font              24/Smallcaps
Map View          50x44
Zoom Use          0%
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: b527fe82-7011-4ed3-8843-8e361d209435