Cogmind - Beta 14 @@@ ROGUE MODE // 2024.12.29 @ 20:09:09 Player: Roboardo Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (87) 435 Value Destroyed (2942) 2942 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (708) 708 TOTAL SCORE: 7305 Bonus ------- High Alert Combat Kills 208 Entered DSFs 500 Cogmind --------- Core Integrity 0/850 Matter 105/300 Energy 98/100 System Corruption 8% Temperature Cool (18) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Light Treads Coolant Injector Gauss Rifle Gauss Rifle Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Improved Aluminum Leg Titanium Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Large Storage Unit Improved Sensor Array Particle Charger Improved Propulsion Shielding Improved Light Armor Plating > --- WEAPON ----------- Heavy Ion Cannon Gauss Cannon Gauss Cannon > --- INVENTORY -------- Light Deuterium Engine Light Treads Light Treads Armored Treads Improved Aluminum Leg Particle Charger Remote Shield Heavy Particle Cannon Ion Cannon Ion Cannon Mini Grenade Launcher Mini Grenade Launcher Improved Grenade Launcher Great Maul Great Maul [Rating: 49] Favorites ----------- Power Light Nuclear Core Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Airjet Utility Large Storage Unit Device Improved Sensor Array Storage Large Storage Unit Protection Heavy Armor Plating Weapon Light Assault Rifle Energy Gun Medium Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Gauss Cannon Launcher Heavy Missile Launcher Impact Weapon Great Maul Build | -11 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Slots Evolved 8 | . . 2 2 2 . 2 Power 1 | . . . . . . 1 Propulsion 2 | . . 1 . 1 . . Utility 3 | . . . 2 1 . . Weapon 2 | . . 1 . . . 1 Parts Attached 134 | 6 8 18 56 5 24 17 Power 13 | 1 . 2 6 . 3 1 Engine 7 | 1 . 1 4 . 1 . Core 6 | . . 1 2 . 2 1 Reactor . | . . . . . . . Propulsion 47 | 2 3 6 23 3 7 3 Treads 16 | . . . 10 2 4 . Leg 28 | 2 3 6 10 1 3 3 Wheel . | . . . . . . . Hover 3 | . . . 3 . . . Flight . | . . . . . . . Utility 26 | 1 1 1 14 1 6 2 Device 16 | . . . 7 1 6 2 Storage 3 | 1 . . 2 . . . Processor . | . . . . . . . Hackware . | . . . . . . . Protection 7 | . 1 1 5 . . . Artifact . | . . . . . . . Weapon 48 | 2 4 9 13 1 8 11 Energy Gun 7 | 1 2 3 1 . . . Energy Cannon 9 | . . . 5 1 1 2 Ballistic Gun 10 | 1 1 4 2 . . 2 Ballistic Cannon 2 | . . . . . 2 . Launcher 14 | . 1 2 2 . 5 4 Special Weapon . | . . . . . . . Impact Weapon 6 | . . . 3 . . 3 Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . 1 . . . . Parts Lost 25 | . . 4 4 . 9 8 Power 6 | . . . 2 . 2 2 Propulsion 5 | . . 2 1 . 1 1 Utility 7 | . . . 1 . 5 1 Weapon 7 | . . 2 . . 1 4 Highest Loss Streak 7 | . . 2 2 . 7 6 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 90 | . 94 95 92 97 86 65 Engine 5 | . 14 6 6 7 2 . Core 3 | . . 4 2 . 3 9 Treads 13 | . . . 17 21 16 13 Leg 11 | . 28 31 7 6 11 8 Hover 1 | . . . 2 . . . Device 8 | . . . 10 15 12 7 Storage 8 | . 14 11 9 7 7 4 Protection 9 | . 9 10 10 15 6 . Energy Gun 3 | . 13 11 2 . . . Energy Cannon 7 | . . . 9 23 8 2 Ballistic Gun 8 | . 14 16 8 . . 2 Launcher 1 | . . 2 . . 9 7 Impact Weapon 4 | . . . 6 . . 7 Peak Build Rating 49 | 6 7 13 33 38 49 47 Average Rating 24 | 4 6 10 26 36 36 35 On Entrance 19 | . 6 7 12 31 38 44 Naked Turns 88 | . . . . . . 88 Heaviest Build 64 | 11 13 17 61 58 60 64 Greatest Support 80 | 20 20 30 60 60 80 80 Greatest Overweight (x) 2 | . . 1 2 . . 1 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 15 | 8 8 8 15 15 15 15 Average Capacity 12 | 6 8 8 13 15 15 13 Most Carried 15 | 3 7 8 15 11 15 14 Average Carried 8 | 2 4 6 9 9 11 6 Final Capacity 15 | 8 8 8 15 15 15 5 Final Carried 14 | 3 7 7 10 11 14 4 Class Distribution -------------------- 29% | Scavenger-Mutant 28% | Scavenger-Tank 22% | Mutant 10% | Tank 6% | Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Tank | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Tank | -7/Factory Gunner | -7/DSF Mutant | -6/Factory Resources | -11 -10 -9 -8 -7 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac DSF Fac Matter Collected 2044 | 236 123 375 745 . 311 254 Remotely 13 | . . . 13 . . . Salvage Created 2825 | . 296 658 1335 . 332 204 Parts 173 | . 14 51 77 . 22 9 Haulers Intercepted . | . . . . . . . Recyclers Shooed 2 | . . 1 . . . 1 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Combat Hostiles Destroyed 73 | . 5 19 32 . 11 6 Melee 10 | . . . 10 . . . Guns 28 | . 5 19 4 . . . Cannons 10 | . . . 6 . 3 1 AOE 18 | . . . 7 . 8 3 Classes Destroyed 14 | . 2 4 4 . 2 2 Worker 4 | . . . 3 . . 1 Builder 2 | . . 1 . . . 1 Recycler 2 | . 1 . 1 . . . Mechanic 1 | . . . . . . 1 Watcher 5 | . . . 5 . . . Swarmer 18 | . . 7 7 . 4 . Grunt 36 | . 5 10 15 . 3 3 Brawler 1 | . . 1 . . . . Duelist 3 | . . . 2 . . 1 Protector 1 | . . . 1 . . . Sentry 8 | . . 1 7 . . . Specialist 3 | . . . . . 3 . Hunter 2 | . . . . . . 2 Heavy 1 | . . . . . 1 . Best Kill Streak 9 | . 3 7 9 . 5 4 Combat Bots Only 6 | . 2 6 5 . 5 3 Max Kills in Single Turn 4 | . 1 1 4 . 4 3 Gunslinging . | . . . . . . . Exploded 4 | . . . 3 . 4 2 Melee 1 | . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Hostile Shots Fired 585 | . 36 80 171 . 65 233 Missed 163 | . 13 22 34 . 13 81 Damage Taken 7288 | . 292 693 2298 . 1637 2368 Core 1488 | . 74 120 277 . 155 862 Absorbed by Shields 157 | . . . 65 . . 92 Redirected to Shielding 150 | . 14 25 . . 111 . Regen/Repaired (Parts) 482 | . . 115 40 327 . . Core Remaining (%) 73 | 100 70 70 49 . 77 . Volleys Fired 135 | . 20 47 41 . 20 7 Largest 3 | . 2 3 3 . 3 3 Hottest 200 | . 70 113 195 . 200 120 Shots Fired 317 | . 40 115 100 . 45 17 Gun 205 | . 39 115 51 . . . Cannon 79 | . . . 37 . 36 6 Launcher 33 | . 1 . 12 . 9 11 Special . | . . . . . . . Kinetic 134 | . 19 64 33 . 18 . Thermal 98 | . . 19 55 . 18 6 Explosive 33 | . 1 . 12 . 9 11 Electromagnetic 52 | . 20 32 . . . . Robot Hit Streak 9 | . 4 9 6 . 5 7 Robot Miss Streak 10 | . 2 3 10 . 3 1 Penetration Max . | . . . . . . . Secondary Targets 3 | . 1 2 . . . . Max Gunslinging Chain 1 | . 1 1 . . . . Shots Hit Robots 222 | . 23 66 84 . 26 23 Core Hits 124 | . 11 32 44 . 22 15 Critical Kills 4 | . . . 4 . . . Critical Parts Destroyed 12 | . . 1 8 . . 3 Critical Strikes 20 | . 1 3 12 . 1 3 Burn 1 | . . 1 . . . . Destroy 1 | . . 1 . . . . Blast 1 | . . . . . 1 . Corrupt 2 | . 1 1 . . . . Smash 15 | . . . 12 . . 3 Melee Attacks 63 | . . . 44 . . 19 Impact 63 | . . . 44 . . 19 Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 3 | . . . 2 . . 1 Combat Hostiles 2 | . . . 1 . . 1 Follow-up Attacks . | . . . . . . . Damage Inflicted 8490 | . 345 954 3875 . 1607 1709 Guns 1434 | . 287 909 238 . . . Cannons 1243 | . . . 517 . 636 90 Explosions 3385 | . 58 45 1361 . 971 950 Melee 2422 | . . . 1753 . . 669 Ramming 6 | . . . 6 . . . Kinetic 977 | . 84 443 112 . 338 . Thermal 1982 | . . 169 1425 . 298 90 Explosive 2558 | . 58 . 579 . 971 950 Electromagnetic 545 | . 203 342 . . . . Impact 2422 | . . . 1753 . . 669 Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 8 | . . 2 . . 3 8 Average Corruption 3 | . . 1 . . 3 5 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 6 | . . . . . 5 1 Message Errors 1 | . . . . . 1 . Matter Fused 1 | . . . . . 1 . Heat Flow Errors 2 | . . . . . 1 1 Energy Discharges 1 | . . . . . 1 . Data Loss (major) 1 | . . . . . 1 . Overload Shots . | . . . . . . . Overflow Damage 1114 | . . . 942 . 37 135 Projectiles 26 | . . . 15 . 11 . Explosions 373 | . . . 336 . 26 11 Melee 715 | . . . 591 . . 124 Knockbacks 13 | . . . 4 . 1 8 Impact 12 | . . . 4 . . 8 Kinetic 1 | . . . . . 1 . Secondary . | . . . . . . . Self-Inflicted Damage 274 | . 39 41 116 . 78 . Shots 7 | . 1 1 2 . 3 . Rammed 1 | . . . 1 . . . Targets Rammed 1 | . . . 1 . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 410 | . 114 196 410 . 207 171 Average Temperature 106 | . 46 68 141 . 118 75 Received Heat Transfer 1801 | . 138 273 838 . 198 354 Effects 3 | . . . 3 . . . Shutdowns 1 | . . . 1 . . . Energy Bleed 1 | . . . 1 . . . Short Circuit 1 | . . . 1 . . . Siege Activations . | . . . . . . . Robots Corrupted 9 | . . . 7 . . 2 Combat Hostiles 7 | . . . 5 . . 2 Parts Fried 9 | . 1 . 8 . . . Impact Corruptions 26 | . . . 19 . . 7 Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | . . . . . . 1 Heat Transferred 2577 | . . 494 1565 . 370 148 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . 1 . . . . Alert | -11 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Peak Influence 743 | . 238 503 743 341 481 475 Initial 336 | . . 100 127 336 238 252 Average 301 | . 106 317 307 340 359 318 Maximum Alert Level 3 | . 1 2 3 1 2 2 Low Security (%) 30 | 100 79 23 37 . . . Level 1 43 | . 20 29 37 100 60 79 Level 2 21 | . . 46 16 . 39 20 Level 3 4 | . . . 7 . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Sterilizations 1 | . . . . . 1 . Squads Dispatched 16 | . 3 2 3 . 2 6 Investigation 5 | . 1 1 1 . . 2 Extermination 1 | . . . . . . 1 Reinforcement 7 | . 2 1 1 . 2 1 Assault 1 | . . . 1 . . . Garrison 2 | . . . . . . 2 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Distress Signals 4 | . . 1 3 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 116 | . 9 26 50 . 12 19 Peak Tracking Total 8 | . 3 5 7 . 4 8 Tactical Retreats 16 | . 1 4 7 . 2 2 Traps | -11 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Traps Triggered 4 | . 1 2 . . . 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed 1 | . . . 1 . . . Reused 1 | . . . 1 . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 2 | . . . 1 . . 1 Most Traps Carried 2 | . . . . . 2 . Machines | -11 -10 -9 -8 -7 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac DSF Fac Machines Disabled 4 | . . . 3 . . 1 Max in Single Turn 2 | . . . 2 . . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Machines Accessed 17 | . 1 4 8 2 . 2 Terminals 9 | . . 2 5 1 . 1 Fabricators . | . . . . . . . Repair Stations 3 | . . 1 1 1 . . Recycling Units 2 | . 1 . 1 . . . Scanalyzers 2 | . . 1 1 . . . Garrison Access 1 | . . . . . . 1 Total Hacks 61 | . 3 13 33 6 . 6 Successful 36 | . 3 9 17 5 . 2 Failed 25 | . . 4 16 1 . 4 Catastrophic 5 | . . . 3 . . 2 Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 31 | . . 4 22 1 . 4 Fabricators . | . . . . . . . Repair Stations 16 | . . 7 4 5 . . Recycling Units 5 | . 3 . 2 . . . Scanalyzers 7 | . . 2 5 . . . Garrison Access 2 | . . . . . . 2 Terminal Hacks 15 | . . 2 10 1 . 2 Record 8 | . . 2 6 . . . Robot Analysis 1 | . . . 1 . . . Open DSF 1 | . . . . 1 . . Alert Level 1 | . . . . . . 1 Locate Traps 2 | . . . 1 . . 1 Reprogram Traps 1 | . . . 1 . . . Dispatch Records 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 11 | . . 5 2 4 . . Scan Component 6 | . . 3 1 2 . . Repair 5 | . . 2 1 2 . . Recycling Unit Hacks 4 | . 3 . 1 . . . Recycle Component 2 | . 1 . 1 . . . Process 1 | . 1 . . . . . Retrieve Components 1 | . 1 . . . . . Scanalyzer 6 | . . 2 4 . . . Insert Component 3 | . . 1 2 . . . Analyze 3 | . . 1 2 . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 15 | . 1 3 8 1 . 2 Full Trace Events 5 | . 1 1 1 . . 2 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 2 | . . 1 1 . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 5 | . . 2 1 2 . . Time 135 | . . 58 13 64 . . Parts Recycled 2 | . 1 . 1 . . . Recycled Matter 10 | . 10 . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 2 | . . 1 1 . . . Part Schematics Acquired 2 | . . 1 1 . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac DSF Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Robot Analysis Total 1 | . . . 1 . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac DSF Fac Turns Passed 5825 | 69 285 842 3437 266 420 506 Spaces Moved 2729 | 50 176 420 1420 119 193 351 Core 181 | 3 . . . . . 178 Treads 1155 | . . . 826 119 133 77 Legs 1220 | 47 176 420 421 . 60 96 Wheels . | . . . . . . . Hover 173 | . . . 173 . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 112 163 122 50 Average Speed 142 | 115 120 120 159 163 149 102 Slowest Speed 260 | 120 120 190 260 163 163 190 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered 1 | . . . . . 1 . Exploration Rate (%) 37 | 4 43 31 74 3 96 8 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . . 1 . . Unknown Exits Taken 4 | 1 1 1 1 . . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 256 | . 10 5 124 . 57 60 Melee . | . . . . . . . Projectile 8 | . . . 7 . 1 . AOE 248 | . 10 5 117 . 56 60 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Total 4279 | 58 211 669 2418 190 286 447 Wait 1066 | . . 163 782 64 19 38 Move 2723 | 49 175 419 1419 118 192 351 Hop . | . . . . . . . Pick Up 88 | 3 6 11 40 3 21 4 Fast Attach 18 | 6 1 5 3 2 1 . Attach 43 | . 1 5 15 2 11 9 Detach 7 | . 1 2 4 . . . Swap 73 | . 6 8 38 1 12 8 Drop 64 | . 1 9 32 . 10 12 Fire 135 | . 20 47 41 . 20 7 Melee 61 | . . . 43 . . 18 Ram 1 | . . . 1 . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory -7/DSF -6/Factory History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 70 | -11/Scrapyard | Entered Materials 159 | -10/Materials | Discovered new exit (range 13) 276 | -10/Materials | Discovered new exit (range 10) 310 | -10/Materials | Build established: Mutant 355 | -10/Materials | Entered another Materials area 355 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 505 | -9/Materials | Discovered new exit (range 7) 726 | -9/Materials | Discovered new exit (range 11) 919 | -9/Materials | Repaired Core Shielding 953 | -9/Materials | Repaired Autogun 1197 | -9/Materials | Entered another Materials area 1197 | -8/Materials | Evolved 2 slots: Utility x2 1266 | -8/Materials | Repaired Aluminum Leg 1266 | -8/Materials | Build established: Scavenger-Tank 1807 | -8/Materials | Build established: Tank 2122 | -8/Materials | Build established: Scavenger-Tank 2761 | -8/Materials | Build established: Scavenger-Mutant 3997 | -8/Materials | First assault squad dispatched 4276 | -8/Materials | Build established: Mutant 4363 | -8/Materials | Core integrity fell below 50% 4610 | -8/Materials | Discovered new exit (range 11) 4634 | -8/Materials | Entered Factory 4634 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4688 | -7/Factory | Repaired Lgt. Treads 4727 | -7/Factory | Repaired Arm. Treads 4899 | -7/Factory | Identified exit to DSF 4900 | -7/Factory | Entered DSF 4990 | -7/DSF | Build established: Scavenger-Tank 5009 | -7/DSF | Additional patrols routed to DSF 5090 | -7/DSF | Crushed by falling debris 5139 | -7/DSF | Lost 7 parts (1p1n4u1w) 5156 | -7/DSF | Sterilization system engaged 5176 | -7/DSF | Ambient heat levels rising (+10) 5191 | -7/DSF | Ambient heat levels rising (+10) 5206 | -7/DSF | Ambient heat levels rising (+10) 5221 | -7/DSF | Ambient heat levels rising (+10) 5236 | -7/DSF | Ambient heat levels rising (+10) 5251 | -7/DSF | Ambient heat levels rising (+10) 5266 | -7/DSF | Ambient heat levels rising (+10) 5278 | -7/DSF | Discovered new exit (range 16) 5281 | -7/DSF | Ambient heat levels rising (+10) 5296 | -7/DSF | Ambient heat levels rising (+10) 5311 | -7/DSF | Ambient heat levels rising (+10) 5320 | -7/DSF | Entered Factory 5320 | -6/Factory | Evolved 2 slots: Power x1, Weapon x1 5710 | -6/Factory | Garrison activated, responded to threat 5738 | -6/Factory | Released all parts (6) 5765 | -6/Factory | Core integrity fell below 50% 5769 | -6/Factory | Lost 6 parts (2p1n3w) 5802 | -6/Factory | Core integrity fell below 20% 5826 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- Released Lrg. Storage Unit. Released Coolant Injector. Released Power Maul. Triggered Shock Trap. The floor emits a surge of raw power. System corrupted (+1). Manufacturing Mainframe disabled. P-60 Hacker misfires. The unstable cave ceiling collapses. Acquired 4 matter. Acquired 3 matter. Acquired 1 matter. U-05 Engineer builds a Wall. O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." U-05 Engineer lays Concrete. ALERT: Hostiles spotted, dispatching reinforcements to Terminal F009. U-05 Engineer lays Concrete. System corrupted: Heat flow error (+144). 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Grenade Launcher | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Batter Up Let's See Who's Tougher Power Corrupts Significant Disruption Troublemaker Unlikely Earthworm Challenges ------------ None Game ------ Seed ScatterChargeAirjet Manual? 0 Play Time 01:32:11 Cumulative 3.3 hours Start 2024.12.29 @ 18:34:49 End 2024.12.29 @ 20:09:09 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 3 Rogue 3 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 7 Achievement% 10 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 4c50d994-db87-4ddf-8966-2915ffb22c66