Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.17 @ 16:02:03 Player: BrainTooSmol Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (122) 610 Value Destroyed (3303) 3303 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (488) 488 TOTAL SCORE: 6061 Bonus ------- High Alert Combat Kills 488 Cogmind --------- Core Integrity 57/550 Matter 300/300 Energy 160/160 System Corruption 2% Temperature Cool (0) Movement Rolling (105) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (4) --- Light Treads Light Treads Light Treads Armored Wheel > --- UTILITY (4) ------ Medium Storage Unit Salvage Targeting Computer Hacking Suite System Shield > --- WEAPON (2) ------- Field Laser > --- INVENTORY (10) --- Structural Scanner Sensor Array Improved Sensor Array Melee Analysis Suite Melee Analysis Suite Reaction Control System Improved Utility Shielding Hacking Suite Mini Grenade Launcher Great Maul Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Advanced Treads Advanced Treads Advanced Treads Airjet > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Salvage Targeting Computer System Shield > --- WEAPON ----------- Gauss Cannon Gauss Cannon > --- INVENTORY -------- Improved Hover Unit Heat Sink Structural Scanner Sensor Array Melee Analysis Suite Melee Analysis Suite Reaction Control System Hacking Suite Hacking Suite Mini Grenade Launcher [Rating: 34] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Advanced Treads Treads Advanced Treads Leg Aluminum Leg Wheel Wheel Hover Unit Hover Unit Utility Medium Storage Unit Device Seismic Detector Storage Medium Storage Unit Processor Salvage Targeting Computer Hackware System Shield Protection Medium Armor Plating Weapon Advanced Beam Rifle Energy Gun Advanced Beam Rifle Ballistic Gun Light Assault Rifle Ballistic Cannon Gauss Cannon Special Weapon Mining Laser Impact Weapon Maul Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 1 1 Utility 2 | . . 1 1 Weapon . | . . . . Parts Attached 68 | 3 6 27 32 Power 10 | . . 4 6 Engine 5 | . . 3 2 Core 5 | . . 1 4 Reactor . | . . . . Propulsion 25 | 2 1 7 15 Treads 10 | 1 . 1 8 Leg . | . . . . Wheel 9 | 1 1 6 1 Hover 6 | . . . 6 Flight . | . . . . Utility 14 | 1 1 5 7 Device 7 | 1 . 3 3 Storage 2 | . 1 . 1 Processor 1 | . . 1 . Hackware 2 | . . . 2 Protection 2 | . . 1 1 Artifact . | . . . . Weapon 19 | . 4 11 4 Energy Gun 7 | . . 6 1 Energy Cannon . | . . . . Ballistic Gun 6 | . 2 4 . Ballistic Cannon 2 | . . . 2 Launcher . | . . . . Special Weapon 2 | . 2 . . Impact Weapon 2 | . . 1 1 Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 3 | . . 3 . Parts Lost 29 | . 1 12 16 Power 5 | . . 3 2 Propulsion 14 | . 1 5 8 Utility 4 | . . 2 2 Weapon 6 | . . 2 4 Highest Loss Streak 5 | . 1 4 5 To Critical Strikes . | . . . . Average Slot Usage (%) 89 | . 100 83 87 Engine 7 | . 14 8 4 Core 1 | . . . 2 Treads 13 | . 14 5 17 Wheel 8 | . 14 15 2 Hover 4 | . . . 10 Device 11 | . 14 13 9 Storage 10 | . 14 11 9 Processor 6 | . . 6 9 Hackware 2 | . . . 5 Protection 1 | . . . 1 Energy Gun 9 | . 10 14 6 Ballistic Gun 5 | . 14 6 . Ballistic Cannon 4 | . . . 8 Naked Turns . | . . . . Heaviest Build 35 | 14 19 25 35 Greatest Support 88 | 20 20 32 88 Greatest Overweight (x) 4 | . . 4 3 Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 8 10 10 10 Average Capacity 9 | 8 9 10 10 Most Carried 10 | 7 10 10 10 Average Carried 8 | 6 7 9 9 Final Capacity 10 | 8 10 10 10 Final Carried 10 | 5 10 10 10 Class Distribution -------------------- 63% | Mutant 25% | Scavenger-Mutant 10% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1897 | 206 139 370 1182 Remotely . | . . . . Salvage Created 4156 | 102 438 1574 2042 Parts 227 | 4 31 103 89 Haulers Intercepted 7 | . 2 3 2 Recyclers Shooed 3 | . . 1 2 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 83 | . 9 31 43 Melee 4 | . . . 4 Guns 51 | . 9 31 11 Cannons 25 | . . . 25 Classes Destroyed 15 | 2 5 3 5 Worker 8 | . . 6 2 Builder 1 | . . . 1 Tunneler 4 | 1 . 2 1 Hauler 7 | . 2 3 2 Recycler 3 | 1 . 1 1 Mechanic 2 | . . 1 1 Operator 4 | . 1 . 3 Watcher 13 | . 3 5 5 Swarmer 21 | . 3 14 4 Grunt 42 | . 6 11 25 Brawler 1 | . . . 1 Duelist 1 | . . . 1 Sentry 15 | . . 6 9 Hunter 2 | . . . 2 Heavy 1 | . . . 1 Best Kill Streak 5 | 2 3 5 4 Combat Bots Only 4 | . 3 4 3 Max Kills in Single Turn 2 | 1 2 2 2 Gunslinging 1 | . . 1 . Exploded . | . . . . Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 482 | . 45 228 209 Missed 135 | . 12 66 57 Damage Taken 4553 | . 365 1688 2500 Core 944 | . 67 384 493 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 15 | . . 15 . Core Remaining (%) 59 | 100 73 4 . Volleys Fired 354 | 6 56 135 157 Largest 2 | 2 2 2 2 Hottest 122 | 70 100 122 122 Shots Fired 683 | 12 108 269 294 Gun 531 | 12 104 269 146 Cannon 148 | . . . 148 Launcher . | . . . . Special 4 | . 4 . . Kinetic 335 | 6 54 127 148 Thermal 348 | 6 54 142 146 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 15 | 5 9 15 13 Robot Miss Streak 5 | 1 5 4 5 Penetration Max 1 | . . . 1 Secondary Targets 7 | . . 6 1 Max Gunslinging Chain 1 | . . 1 1 Shots Hit Robots 454 | 9 63 182 200 Core Hits 173 | 3 28 65 77 Critical Kills 2 | . . 1 1 Critical Parts Destroyed 6 | . 1 . 5 Critical Strikes 52 | 1 7 13 31 Burn 27 | 1 6 12 8 Destroy 2 | . 1 1 . Blast 17 | . . . 17 Smash 6 | . . . 6 Melee Attacks 27 | . . 1 26 Impact 27 | . . 1 26 Slashing . | . . . . Piercing . | . . . . Sneak Attacks 3 | . . . 3 Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 8803 | 102 676 2625 5400 Guns 5191 | 102 676 2625 1788 Cannons 2786 | . . . 2786 Explosions . | . . . . Melee 826 | . . . 826 Ramming . | . . . . Kinetic 3791 | 25 237 743 2786 Thermal 4186 | 77 439 1882 1788 Explosive . | . . . . Electromagnetic . | . . . . Impact 826 | . . . 826 Slashing . | . . . . Piercing . | . . . . Highest Corruption 2 | . . . 2 Average Corruption 2 | . . . 2 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 34 | . . . 34 Message Errors 11 | . . . 11 Matter Fused 5 | . . . 5 Heat Flow Errors 4 | . . . 4 Energy Discharges 5 | . . . 5 Parts Fused 1 | . . . 1 Data Loss (minor) 3 | . . . 3 Data Loss (major) 2 | . . . 2 Misfires 2 | . . . 2 Alerts 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 312 | . . . 312 Projectiles 50 | . . . 50 Explosions . | . . . . Melee 262 | . . . 262 Knockbacks 24 | . . . 24 Impact 1 | . . . 1 Kinetic 23 | . . . 23 Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 350 | 62 154 350 292 Average Temperature 55 | 28 48 60 57 Received Heat Transfer 1665 | . 150 453 1062 Effects 1 | . . 1 . Energy Bleed 1 | . . 1 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 3 | . . . 3 Impact Corruptions 8 | . . . 8 Robots Melted 2 | . . 1 1 Combat Hostiles 1 | . . . 1 Parts Melted 30 | 1 3 15 11 Heat Transferred 10249 | 296 1739 4329 3885 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 1106 | 10 141 460 1106 Initial 189 | . 6 23 189 Average 340 | 5 53 174 592 Maximum Alert Level 4 | . . 2 4 Low Security (%) 44 | 100 100 67 1 Level 1 27 | . . 24 43 Level 2 11 | . . 7 19 Level 3 15 | . . . 34 Level 4 . | . . . 1 Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 12 | . 1 2 9 Investigation 6 | . 1 2 3 Extermination . | . . . . Reinforcement 4 | . . . 4 Assault 2 | . . . 2 Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 11 | . 3 2 6 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 155 | . 18 53 84 Peak Tracking Total 9 | . 4 5 9 Tactical Retreats 17 | . 2 5 10 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 4 | . . 1 3 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 7 | . . . 7 Max in Single Turn 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 27 | . 6 11 10 Terminals 18 | . 5 7 6 Fabricators . | . . . . Repair Stations 2 | . . 1 1 Recycling Units 4 | . 1 1 2 Scanalyzers 3 | . . 2 1 Garrison Access . | . . . . Total Hacks 74 | . 14 32 28 Successful 41 | . 8 21 12 Failed 31 | . 5 10 16 Catastrophic 5 | . 1 3 1 Database Lockouts 2 | . 1 1 . Manual 39 | . 12 15 12 Terminals 48 | . 13 21 14 Fabricators . | . . . . Repair Stations 4 | . . 2 2 Recycling Units 10 | . 1 1 8 Scanalyzers 12 | . . 8 4 Garrison Access . | . . . . Terminal Hacks 12 | . 3 7 2 Part Schematic 2 | . 1 1 . Robot Analysis 3 | . . 3 . Branch Access Points 1 | . . 1 . Emergency Access Points 1 | . . . 1 Terminal Index 2 | . 1 1 . Locate Traps 1 | . 1 . . Dispatch Records 1 | . . . 1 Zone Layout 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks 3 | . . 2 1 Scan Component 2 | . . 1 1 Repair 1 | . . 1 . Recycling Unit Hacks 4 | . 1 1 2 Report Inventory 4 | . 1 1 2 Scanalyzer 11 | . . 7 4 Insert Component 5 | . . 3 2 Analyze 6 | . . 4 2 Garrison Access Hacks . | . . . . Unauthorized Hacks 11 | . 4 4 3 Terminals 9 | . 4 4 1 Assimilate 3 | . 2 1 . Botnet 3 | . 1 2 . Operators 3 | . 1 1 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . . . 2 Reject 1 | . . . 1 Mask 1 | . . . 1 Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 20 | . 5 7 8 Full Trace Events 4 | . 1 1 2 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 7 | . 1 4 2 Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . . 1 . Time 26 | . . 26 . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 5 | . . 3 2 Part Schematics Acquired 5 | . . 3 2 Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies 1 | . 1 . . Largest Group 1 | . 1 1 . Highest-Rated Group 10 | . 10 10 . Highest-Rated Ally 10 | . 10 10 . Total Orders 1 | . . 1 . STAY 1 | . . 1 . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total 3 | . . 3 . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 7837 | 40 1954 2160 3683 Spaces Moved 4476 | 14 1006 1270 2186 Core 103 | . . 103 . Treads 2187 | 1 1006 122 1058 Legs 13 | 13 . . . Wheels 1587 | . . 1045 542 Hover 586 | . . . 586 Flight . | . . . . Fastest Speed 48 | 120 160 80 48 Average Speed 123 | 122 160 111 114 Slowest Speed 280 | 160 160 250 280 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 67 | 3 92 75 98 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 7 | . 4 1 2 Terrain Destroyed 59 | . 4 1 54 Melee 1 | . . 1 . Projectile 58 | . 4 . 54 AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 6055 | 27 1243 1761 3024 Wait 1063 | 2 169 303 589 Move 4473 | 13 1005 1269 2186 Hop . | . . . . Pick Up 30 | 1 6 8 15 Fast Attach 37 | 1 . 18 18 Attach 15 | 2 1 2 10 Detach 1 | . . 1 . Swap 16 | . 5 7 4 Drop 39 | 2 1 17 19 Fire 354 | 6 56 135 157 Melee 27 | . . 1 26 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / [*Sub]) -9/Materials (discovered 4 exits: *Mat x2 / *Min / *Sto) -8/Materials (discovered 3 exits: [*Fac x3]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 41 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 476 | -10/Materials | Discovered new exit (range 15) 606 | -10/Materials | Discovered new exit (range 7) 1024 | -10/Materials | Discovered new exit (range 7) 1484 | -10/Materials | Discovered new exit (range 9) 1593 | -10/Materials | Discovered new exit (range 11) 1929 | -10/Materials | Central database locked down 1953 | -10/Materials | Discovered new exit (range 13) 1995 | -10/Materials | Entered another Materials area 1995 | -9/Materials | Accompanied by 1 ally 1995 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2065 | -9/Materials | Repaired Seismic Detector 2534 | -9/Materials | Build established: Scavenger-Mutant 2545 | -9/Materials | Identified exit to Mines 2545 | -9/Materials | Identified exit to Storage 2719 | -9/Materials | Core integrity fell below 50% 2749 | -9/Materials | Lost 4 parts (1p1n2u) 2989 | -9/Materials | Build established: Mutant 3292 | -9/Materials | Central database locked down 3326 | -9/Materials | Build established: Scavenger-Mutant 3412 | -9/Materials | Discovered new exit (range 12) 3680 | -9/Materials | Discovered new exit (range 16) 3882 | -9/Materials | Core integrity fell below 20% 4006 | -9/Materials | Build established: Mutant 4155 | -9/Materials | Entered another Materials area 4155 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4698 | -8/Materials | Build established: Scavenger-Mutant 4893 | -8/Materials | Discovered new exit (range 7) 5330 | -8/Materials | Lost 5 parts (2n1u2w) 5563 | -8/Materials | Build established: Mutant 5774 | -8/Materials | Discovered new exit (range 10) 6565 | -8/Materials | Core integrity fell below 50% 7278 | -8/Materials | Build established: Hacker-Mutant 7357 | -8/Materials | Discovered new exit (range 3) 7434 | -8/Materials | Lost 4 parts (1p2n1w) 7699 | -8/Materials | Core integrity fell below 20% 7755 | -8/Materials | First assault squad dispatched 7838 | -8/Materials | Self-destructed Last Messages --------------- 07713_ Acquired Lgt. Treads. 07718_ Acquired 20 matter. 07746_ Acquired Lgt. Nuclear Core. 07755_ ALERT: Significant disruption in Zone 1S, multiple assault carriers dispatched. 07755_ Acquired 3 matter. 07764_ Acquired 7 matter. 07799_ XBJVDUVQ/I:5SU &B 07837_ M-28 Smith unfolds itself. 07837_ K-01 Serf collects debris. 07837_ C-30 ARC bursts open, deploying its payload. 07837_ G-50 Soldier unfolds itself. 07837_ G-47 Trooper unfolds itself. 07837_ L-31 Rogue unfolds itself. 07837_ G-47 Trooper unfolds itself. 07837_ I-25 Savior unfolds itself. 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Storage Unit | -9/Materials | Hacked Mni. Grenade Launcher | -9/Materials | Scanalyzed Maul | -9/Materials | Scanalyzed Adv. Beam Rifle | -9/Materials | Scanalyzed Hacking Suite | -8/Materials | Scanalyzed System Shield | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HeartSwarmField Manual? 0 Play Time 00:58:41 Cumulative 112.7 hours Start 2024.05.17 @ 14:53:13 End 2024.05.17 @ 16:02:03 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 73 Rogue 73 Adventurer 0 Explorer 0 Win Type - Total 2 Types 1/0/0/1/0/0/0/0/0 Lore% 60 Gallery% 52 Achievement% 48 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1b74531e-a13f-4058-8f0a-aa8e29bf73b5