Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.05.28 @ 15:20:14 Player: Back to the Scrapyard Result: Destroyed by 38-K0Y(j) with Overtuned Pulse Rifle Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (24) 120 Value Destroyed (659) 659 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (973) 973 TOTAL SCORE: 2692 Bonus ------- Follower Combat Kills 173 Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 131/160 System Corruption 0% Temperature Cool (92) Movement Treading (160) Location -9/Scraptown Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (2) --- Improved Treads Spiked Treads > --- UTILITY (2) ------ Large Storage Unit Deep Structural Scanner > --- WEAPON (2) ------- Battle Cannon > --- INVENTORY (15) --- Light Treads Siege Articulator Triangulator Active Sensor Suite Makeshift Hacking Suite Phase Cannon Barrage Gun Siege Cannon Replica Rocket Launcher Great Maul Peak State ------------ > --- POWER ------------ Makeshift Power Source > --- PROPULSION ------- Improved Treads Spiked Treads > --- UTILITY ---------- Large Storage Unit Deep Structural Scanner > --- WEAPON ----------- Subdweller Machine Gun Great Maul > --- INVENTORY -------- Light Nuclear Core Light Treads Triangulator Active Sensor Suite Hacking Suite Phase Cannon Barrage Gun Battle Cannon Siege Cannon Replica EMP Blaster Rocket Launcher [Rating: 24] Favorites ----------- Power Makeshift Power Source Engine Makeshift Power Source Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Subdweller Monowheel Utility Seismic Detector Device Seismic Detector Storage Large Storage Unit Weapon Subdweller Machine Gun Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Subdweller Machine Gun Ballistic Cannon Battle Cannon Impact Weapon Great Maul Build | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Sub Scr Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 27 | 6 . 6 4 11 Power 4 | . . 2 . 2 Engine 3 | . . 2 . 1 Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 7 | 2 . 2 2 1 Treads 4 | . . 2 1 1 Leg 2 | 2 . . . . Wheel 1 | . . . 1 . Hover . | . . . . . Flight . | . . . . . Utility 7 | 2 . . . 5 Device 4 | 1 . . . 3 Storage 3 | 1 . . . 2 Processor . | . . . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 9 | 2 . 2 2 3 Energy Gun 2 | 2 . . . . Energy Cannon 3 | . . 2 . 1 Ballistic Gun 2 | . . . 2 . Ballistic Cannon 1 | . . . . 1 Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon 1 | . . . . 1 Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 5 | . . 1 2 2 Power 1 | . . . . 1 Propulsion 2 | . . 1 1 . Utility 1 | . . . 1 . Weapon 1 | . . . . 1 Highest Loss Streak 2 | . . 1 1 2 To Critical Strikes . | . . . . . Average Backups 9 | 4 5 7 7 11 Power 1 | 1 2 1 2 1 Propulsion . | 1 2 . . . Utility 2 | . . 1 1 3 Weapon 5 | 1 1 3 4 6 Tool/Special . | . . . . . Unused Backups 19 | . 1 . 4 14 Power . | . . . . . Propulsion 1 | . . . . 1 Utility 8 | . . . 1 7 Weapon 10 | . 1 . 3 6 Tool/Special . | . . . . . Average Slot Usage (%) 94 | . 85 99 92 95 Engine 12 | . . 14 14 13 Treads 24 | . . 24 24 26 Leg 2 | . 28 3 . . Device 12 | . 14 14 7 13 Storage 13 | . 14 14 14 13 Energy Gun 4 | . 28 14 . . Energy Cannon 9 | . . 13 18 5 Ballistic Gun 11 | . . . 9 16 Impact Weapon 1 | . . . . 2 Peak Build Rating 24 | 6 6 11 13 24 Average Rating 13 | 4 6 9 11 17 On Entrance 7 | . 6 6 11 12 Avg Prop Armor Cover (%) 9 | . . 8 10 . Naked Turns 13 | . . . . 13 Heaviest Build 33 | 9 9 16 17 33 Greatest Support 43 | 20 20 40 40 43 Greatest Overweight (x) 6 | . . . . 6 Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 8 8 8 15 Average Capacity 11 | 7 8 8 8 13 Most Carried 15 | 7 8 8 8 15 Average Carried 10 | 4 5 7 7 12 Final Capacity 15 | 8 8 8 8 15 Final Carried 14 | 5 8 8 8 14 Class Distribution -------------------- 70% | Mutant 29% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Derelict-Mutant | -9/Scraptown Resources | -11 -10 -10 -10 -9 ----------- Run | Yrd Mat Min Sub Scr Matter Collected 649 | 228 32 40 96 253 Remotely . | . . . . . Salvage Created 817 | 39 229 255 185 109 Parts 47 | 3 13 10 13 8 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 7 | . . . 7 . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Sub Scr Combat Hostiles Destroyed 19 | . 5 7 5 2 Guns 14 | . 5 5 3 1 Cannons 5 | . . 2 2 1 Classes Destroyed 9 | 1 3 2 1 2 Tunneler 2 | 2 . . . . Recycler 1 | . . 1 . . Operator 1 | . 1 . . . Watcher 1 | . 1 . . . Swarmer 5 | . . 4 1 . Grunt 8 | . 5 3 . . Subdweller 4 | . . . 4 . Explorer 1 | . . . . 1 Scrapper 1 | . . . . 1 Best Kill Streak 6 | 1 6 2 2 2 Combat Bots Only 5 | . 5 2 2 2 Max Kills in Single Turn 2 | 1 1 1 1 2 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -9 -------- Run | Yrd Mat Min Sub Scr Hostile Shots Fired 108 | . 16 38 34 20 Missed 29 | . 6 8 10 5 Hits 79 | . 10 30 24 15 Melee 5 | . . . . 5 Projectile 74 | . 10 30 24 10 Critical Strikes 3 | . . 1 . 2 Damage Taken 1234 | . 113 363 378 380 Core 263 | . 34 44 77 108 Absorbed by Shields . | . . . . . Core Remaining (%) 100 | 100 . . . . Volleys Fired 86 | 7 15 26 27 11 Largest 2 | 2 2 2 2 2 Hottest 120 | 90 90 110 120 63 Shots Fired 155 | 14 30 52 46 13 Gun 104 | 14 30 33 23 4 Cannon 51 | . . 19 23 9 Launcher . | . . . . . Special . | . . . . . Kinetic 36 | . . . 23 13 Thermal 119 | 14 30 52 23 . Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 15 | 4 12 15 14 15 Robot Miss Streak 3 | 1 2 3 3 1 Penetration Max . | . . . . . Secondary Targets 1 | . 1 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 102 | 8 23 34 29 8 Core Hits 39 | 2 13 14 6 4 Critical Kills 1 | . . . 1 . Critical Parts Destroyed . | . . . . . Critical Strikes 4 | . 2 1 1 . Burn 3 | . 2 1 . . Destroy 1 | . . . 1 . Melee Attacks 3 | . . . . 3 Impact 3 | . . . . 3 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1635 | 105 289 486 553 202 Guns 1015 | 105 289 318 236 67 Cannons 615 | . . 163 317 135 Explosions . | . . . . . Melee . | . . . . . Ramming 5 | . . 5 . . Kinetic 438 | . . . 236 202 Thermal 1192 | 105 289 481 317 . Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 12 | . . 5 . 7 Projectiles 12 | . . 5 . 7 Explosions . | . . . . . Melee . | . . . . . Knockbacks 5 | . . . . 5 Impact . | . . . . . Kinetic 5 | . . . . 5 Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed 1 | . . 1 . . Targets Rammed 1 | . . 1 . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 309 | 60 182 309 30 90 Average Temperature 92 | 28 73 124 13 24 Received Heat Transfer 364 | . 60 159 . 145 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 6 | . 3 3 . . Heat Transferred 3054 | 261 867 1260 666 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Sub Scr Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 . . Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 139 | 5 99 139 . . Initial 30 | . . 30 . . Average 55 | . 27 73 . . Influence Increases 555 | 10 134 337 74 . Destroy 0b10 Robot/C 400 | . 100 240 60 . Destroy 0b10 Robot/NC 25 | 10 10 5 . . Destroy Leader 72 | . 12 50 10 . Allied During Kill 16 | . . 12 4 . Successful Hack 12 | . 12 . . . Disable Machine 15 | . . 15 . . Lose Combat Pursuer 15 | . . 15 . . Influence Decreases 555 | 10 55 397 93 . Entered New Map 60 | . . 49 11 . Time Decay 465 | 10 55 318 82 . Lost Part 10 | . . 10 . . Lost Ally 20 | . . 20 . . Squads Dispatched 1 | . 1 . . . Investigation 1 | . 1 . . . Extermination . | . . . . . Reinforcement . | . . . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Sub Scr Distress Signals 1 | . 1 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 37 | . 8 13 9 7 Peak Tracking Total 3 | . 3 3 3 3 Tactical Retreats 1 | . . 1 . . Traps | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Sub Scr Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -10 -9 ---------- Run | Yrd Mat Min Sub Scr Machines Disabled 4 | . . 1 . 3 Max in Single Turn 1 | . . 1 . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Sub Scr Machines Accessed 8 | . 2 . . 6 Terminals 2 | . 2 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 61 | . 4 . . 57 Successful 59 | . 2 . . 57 Failed 2 | . 2 . . . Catastrophic 1 | . 1 . . . Database Lockouts . | . . . . . Manual 4 | . 4 . . . Terminals 4 | . 4 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 59 | . 2 . . 57 Record 52 | . . . . 52 Robot Analysis 7 | . 2 . . 5 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . 1 . . . Used 1 | . 1 . . . Hacking Detections 2 | . 2 . . . Full Trace Events 1 | . 1 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -9 ------------ Run | Yrd Mat Min Sub Scr Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -9 -------- Run | Yrd Mat Min Sub Scr Total Allies 2 | . . 2 . . Largest Group 2 | . . 2 1 1 Highest-Rated Group 50 | . . 50 31 31 Highest-Rated Ally 31 | . . 31 31 31 Total Orders . | . . . . . Ally Attacks 45 | . . 19 26 . Total Damage 597 | . . 278 319 . Kills 9 | . . 5 4 . Allies Corrupted . | . . . . . Allies Melted 2 | . . . . 2 Intel | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Sub Scr Active Infowar (turns) 3527 | 5 214 716 389 2203 Structural 1286 | . . . . 1286 Seismic 2241 | 5 214 716 389 917 Robot Analysis Total 7 | . 2 . . 5 Derelict Logs Recovered 5 | . . 1 2 2 Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -9 ------------- Run | Yrd Mat Min Sub Scr Turns Passed 4201 | 121 214 716 760 2390 Spaces Moved 2139 | 78 134 234 417 1276 Core 130 | 14 . . . 116 Treads 1713 | . . 223 330 1160 Legs 209 | 64 134 11 . . Wheels 87 | . . . 87 . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 110 50 Average Speed 148 | 107 120 158 149 151 Slowest Speed 350 | 120 120 160 160 350 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 37 | 4 29 47 34 75 Regions Visited 4 Branch Regions 3 Pre-discovered Areas 7 | . . . 1 6 Known Exits Taken 1 | . . 1 . . Unknown Exits Taken 3 | 1 1 . 1 . Scrap Searched 10 | . . 2 4 4 Spaces Dug . | . . . . . Terrain Destroyed 1 | . . . . 1 Melee . | . . . . . Projectile 1 | . . . . 1 AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Sub Scr Total 3019 | 100 157 527 512 1723 Wait 655 | . 4 253 48 350 Move 2135 | 77 133 233 416 1276 Hop . | . . . . . Pick Up 57 | 10 4 5 6 32 Fast Attach 7 | 1 . . 2 4 Attach 15 | 5 . 2 . 8 Detach . | . . . . . Swap 15 | . . 4 4 7 Drop 45 | . 1 3 9 32 Fire 86 | 7 15 26 27 11 Melee 3 | . . . . 3 Ram . | . . . . . Kick . | . . . . . Crush 1 | . . 1 . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Subcaves (discovered 2 exits: [*Mat] / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 122 | -11/Scrapyard | Entered Materials 295 | -10/Materials | Discovered new exit (range 8) 309 | -10/Materials | Build established: Mutant 336 | -10/Materials | Entered Mines 477 | -10/Mines | Identified exit to Subcaves 1052 | -10/Mines | Entered Subcaves 1052 | -10/Subcaves | Accompanied by 1 ally 1053 | -10/Subcaves | Approached by a straggling Scientist 1057 | -10/Subcaves | Led the pair of lost Derelicts to an unsafe place 1185 | -10/Subcaves | Discovered new exit (range 8) 1227 | -10/Subcaves | Learned location of Storage (-9) 1324 | -10/Subcaves | Shifting Twisted Machinery released Mak. Light Armor Plating 1452 | -10/Subcaves | Core integrity fell below 50% 1700 | -10/Subcaves | Shifting Twisted Machinery released Piercing Trap 1702 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 1729 | -10/Subcaves | Shifting Twisted Machinery released Riot Gun 1800 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 1802 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 1812 | -10/Subcaves | Entered Scraptown 1812 | -9/Scraptown | Accompanied by 1 ally 1842 | -9/Scraptown | Led the pair of lost Derelicts to a safe place 2205 | -9/Scraptown | Build established: Derelict-Mutant 2248 | -9/Scraptown | Scanned Subdweller tech in exchange for log data 2253 | -9/Scraptown | Learned location of Testing (-3) 2255 | -9/Scraptown | Learned location of Quarantine (-2) 2269 | -9/Scraptown | Discovered new exit (range 13) 2370 | -9/Scraptown | Visited Cave Peace 2434 | -9/Scraptown | Visited The Evicted 2482 | -9/Scraptown | Visited Red Mages 2536 | -9/Scraptown | Visited CPS Storage 2564 | -9/Scraptown | Visited Cyclists 2610 | -9/Scraptown | Visited Fellowship of the Rings 2645 | -9/Scraptown | Visited UFD Registry 2645 | -9/Scraptown | Registered with UFD as "Zeroplate" 2700 | -9/Scraptown | Entered Cyclist Reading Room 2807 | -9/Scraptown | Visited Cartography Club 2859 | -9/Scraptown | Learned location of Recycling (-9) 2859 | -9/Scraptown | Learned location of Zion (-7) 2859 | -9/Scraptown | Learned 16 Materials zone layouts 2859 | -9/Scraptown | Learned 16 Factory zone layouts 2859 | -9/Scraptown | Learned 20 Factory zone layouts 2859 | -9/Scraptown | Learned 24 Factory zone layouts 2859 | -9/Scraptown | Learned 12 Research zone layouts 2859 | -9/Scraptown | Learned 4 Recycling zone layouts 2859 | -9/Scraptown | Learned 16 Upper Caves zone layouts 2859 | -9/Scraptown | Learned 12 Lower Caves zone layouts 2859 | -9/Scraptown | Learned 24 Upper Caves zone layouts 2859 | -9/Scraptown | Learned 4 Armory zone layouts 2859 | -9/Scraptown | Learned Storage emergency access door positions 2859 | -9/Scraptown | Learned location of 2 exits from Upper Caves 2859 | -9/Scraptown | Learned location of 1 exit from Proximity Caves 2859 | -9/Scraptown | Identified exit to Factory 2871 | -9/Scraptown | Found Deep Structural Scanner 2988 | -9/Scraptown | Visited Supply Room 3028 | -9/Scraptown | Visited Observation Area 3070 | -9/Scraptown | Visited Infowarlord's Domain 3091 | -9/Scraptown | Visited DA-N13 Charitable Foundation 3097 | -9/Scraptown | Found DCF Scrap (31 items) 3118 | -9/Scraptown | Build established: Mutant 3134 | -9/Scraptown | Visited Research Penetration Think Tank 3193 | -9/Scraptown | Visited Curators Association 3248 | -9/Scraptown | Visited Analyses Database 3291 | -9/Scraptown | Visited Junk Repository 3476 | -9/Scraptown | Found Active Sensor Suite 3648 | -9/Scraptown | Met Optimus 3648 | -9/Scraptown | Accepted into 0bPrime 4048 | -9/Scraptown | Civil war broke out across Scraptown 4075 | -9/Scraptown | Found Siege Cannon Replica 4091 | -9/Scraptown | Found Siege Articulator 4179 | -9/Scraptown | Core integrity fell below 20% 4202 | -9/Scraptown | Destroyed by 38-K0Y(j) with Overtuned Pulse Rifle Last Messages --------------- Engine to repair Imp. Deuterium Engine. 04166_ X1-YD6(x) switches sides: "I hope I'm right about this..." 04168_ X1-YD6(x) knocked back. 04176_ Destroyed Lgt. Ion Engine. 04176_ X1-YD6(x) knocked back. 04178_ Critical hit (Impale). 04178_ X1-YD6(x) destroyed. 04181_ KH-C85(j) destroyed. 04181_ NK-HRQ(x) destroyed. 04184_ Acquired 42 matter. 04187_ Dropped Hacking Suite. 04187_ Acquired Mak. Hacking Suite. 04195_ Mak. Power Source destroyed. 04196_ Critical hit (Burn: +50). 04196_ IP-MQB(j) knocked back. 04198_ 38-K0Y(j) heat short circuits Mak. Salvage Targeting Computer. 04199_ Sub. Machine Gun destroyed. 04201_ Acquired 12 matter. 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