Cogmind - Beta 11 X8 @@@ ROGUE MODE // 2021.11.18 @ 23:10:09 Player: raddakar Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (6) 3000 Regions Visited (17) 3400 Robots Destroyed (197) 985 Value Destroyed (9733) 9733 Prototype IDs (30) 600 Alien Tech Used (0) 0 Bonus (3721) 3721 TOTAL SCORE: 21439 Bonus ------- High Alert Combat Kills 2518 Follower Combat Kills 239 Entered Garrisons 200 Used RIF Installer 500 Aligned with FarCom 300 Friendly Fire -36 Cogmind --------- Core Integrity 0/1150 Matter 284/300 Energy 90/100 System Corruption 37% Temperature Cool (0) Movement Treading (320) Ox2 Location -3/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- Improved Treads Improved Treads Medium Treads Flexi-carbon Leg Myomer Leg > --- UTILITY (8) ------ Humpback Microactuators Dynamic Insulation System > --- WEAPON (4) ------- Plasma Rifle Rocket Launcher > --- INVENTORY (35) --- Flexi-carbon Leg Flexi-carbon Leg Myomer Leg Myomer Leg Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Energy Well (350) High-capacity Matter Pod (200) Advanced Target Analyzer Precision Energy Filter Advanced Particle Charger Improved Medium Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Medium Reactive Plating Advanced Shield Generator Improved Field Recycling Unit (107) Electrolaser Electrolaser Heavy Laser Plasma Rifle Plasma Rifle Phase Gun Latent Energy Streamer Improved Proton Missile Launcher Peak State ------------ > --- POWER ------------ Quantum Reactor > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Myomer Leg Myomer Leg Myomer Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Huge Storage Unit Advanced Melee Analysis Suite Microactuators Improved Core Shielding Improved Heavy Armor Plating > --- WEAPON ----------- KE Penetrator Power Sword Power Sword Power Sword > --- INVENTORY -------- Quantum Reactor Improved Treads Improved Treads Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Myomer Leg Advanced Heat Sink Energy Well High-capacity Matter Pod Advanced Target Analyzer Precision Energy Filter Advanced Particle Charger Improved Medium Armor Plating Improved Medium Armor Plating Medium Reactive Plating Medium Insulated Plating Advanced Shield Generator Dynamic Insulation System Improved Field Recycling Unit Latent Energy Streamer Heavy Machine Gun Improved Proton Missile Launcher Rocket Launcher [Rating: 113] Favorites ----------- Power Quantum Reactor Engine Improved Ion Engine Reactor Quantum Reactor Propulsion Armored Treads Treads Armored Treads Leg Flexi-carbon Leg Wheel Armored Huge Wheel Utility Huge Storage Unit Device Advanced Heat Sink Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Relay Coupler [Hunter] Protection Hardened Light Armor Plating Weapon Coil Gun Energy Gun Plasma Rifle Ballistic Gun Coil Gun Launcher Rocket Launcher Slashing Weapon Power Sword Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Fac Fac Fac Upp Upp War Pro Slots Evolved 12 | . . . 2 . . . 2 2 . . 2 2 2 . . . . Power . | . . . . . . . . . . . . . . . . . . Propulsion 4 | . . . 2 . . . 2 . . . . . . . . . . Utility 6 | . . . . . . . . 2 . . 2 . 2 . . . . Weapon 2 | . . . . . . . . . . . . 2 . . . . . Parts Attached 246 | . 17 . 12 . 1 . 25 2 9 12 22 47 73 . 16 . 10 Power 18 | . 3 . 1 . 1 . 2 . 1 2 4 . 3 . 1 . . Engine 14 | . 3 . 1 . 1 . 2 . 1 2 4 . . . . . . Core . | . . . . . . . . . . . . . . . . . . Reactor 4 | . . . . . . . . . . . . . 3 . 1 . . Propulsion 75 | . 4 . 5 . . . 10 . 2 4 1 12 23 . 10 . 4 Treads 41 | . . . 4 . . . 8 . 1 3 1 11 10 . . . 3 Leg 29 | . 4 . 1 . . . . . . . . . 13 . 10 . 1 Wheel 5 | . . . . . . . 2 . 1 1 . 1 . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Utility 89 | . 5 . 4 . . . 7 2 1 2 9 25 28 . 3 . 3 Device 34 | . . . . . . . 3 . . . 2 14 12 . 2 . 1 Storage 5 | . 2 . 1 . . . . . . . . . . . . . 2 Processor 5 | . . . . . . . . 2 . . . . 3 . . . . Hackware 3 | . . . . . . . . . . 1 2 . . . . . . Protection 42 | . 3 . 3 . . . 4 . 1 1 5 11 13 . 1 . . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 64 | . 5 . 2 . . . 6 . 5 4 8 10 19 . 2 . 3 Energy Gun 2 | . . . . . . . . . . . . . . . 1 . 1 Energy Cannon . | . . . . . . . . . . . . . . . . . . Ballistic Gun 46 | . 5 . 2 . . . 5 . 4 2 5 9 14 . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . Launcher 9 | . . . . . . . 1 . 1 1 1 1 1 . 1 . 2 Special Weapon . | . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . Slashing Weapon 4 | . . . . . . . . . . . . . 4 . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon 3 | . . . . . . . . . . 1 2 . . . . . . Unidentified Prototypes 1 | . . . . . . . . . . . . 1 . . . . . Corrupted Parts 5 | . . . . . . . . . . . . . 1 . 3 . 1 System Corruption 26 | . . . . . . . . . . . . . 1 . 19 . 6 Parts Lost 71 | . . . 4 . . . 1 . . . 1 3 35 . 20 . 7 Power 3 | . . . 1 . . . . . . . . . 1 . 1 . . Propulsion 27 | . . . . . . . . . . . . . 12 . 10 . 5 Utility 21 | . . . 1 . . . . . . . 1 1 11 . 6 . 1 Weapon 20 | . . . 2 . . . 1 . . . . 2 11 . 3 . 1 Highest Loss Streak 20 | . . . 3 . . . 1 . . . 1 1 20 . 18 . 4 Average Slot Usage (%) 90 | . 99 100 97 100 100 100 96 84 83 83 80 90 88 100 85 63 57 Engine 6 | . 14 14 11 11 11 11 9 7 7 7 6 5 . . . . . Reactor 1 | . . . . . . . . . . . . . 4 5 4 5 2 Treads 22 | . . . 38 44 44 44 48 15 15 15 13 28 17 . . . 6 Leg 8 | . 28 28 3 . . . . . . . . . 11 31 28 31 23 Wheel 3 | . . . . . . . 2 15 15 15 13 2 . . . . . Device 6 | . . . . . . . 1 . . . 2 10 19 21 15 15 13 Storage 7 | . 14 14 11 11 11 11 9 7 7 7 6 5 5 5 5 5 5 Processor 4 | . . . . . . . . 15 15 15 11 3 3 5 3 . . Protection 8 | . 13 14 10 11 11 11 7 7 7 6 7 8 8 10 7 . . Ballistic Gun 16 | . 21 28 22 22 22 22 17 15 11 13 12 22 14 10 7 . . Slashing Weapon 1 | . . . . . . . . . . . . . 4 10 8 5 2 Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 308 | 13 19 19 94 94 98 98 105 101 108 108 133 151 161 131 131 108 308 Greatest Support 151 | 20 20 20 80 80 80 80 120 56 56 56 56 151 151 130 130 120 125 Greatest Overweight (x) 3 | . . . 1 1 1 1 3 1 1 1 2 2 1 1 1 . 2 Average Overweight (x) . | . . . . 1 1 1 . 1 1 1 1 . . 1 . . 1 Largest Inventory Capacity 35 | 8 25 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 35 Average Capacity 23 | 8 8 8 22 25 25 25 25 25 25 25 25 25 25 25 25 25 34 Most Carried 32 | 6 9 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 32 Average Carried 22 | 6 7 8 16 24 24 24 23 24 24 24 24 24 22 25 23 25 28 Final Capacity 35 | 8 8 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 35 Final Carried 26 | 6 8 8 25 25 23 25 25 25 25 25 25 25 25 25 25 25 26 Class Distribution -------------------- 56% | Mutant 25% | Scavenger-Mutant 14% | Scavenger-Tank Dominant Class ---------------- Scavenger-Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Garrison Mutant | -7/Factory Mutant | -6/Factory Scavenger-Tank | -5/Factory Scavenger-Tank | -4/Factory Scavenger-Mutant | -4/Upper Caves Scavenger-Mutant | -4/Upper Caves Scavenger-Mutant | -4/Warlord Scavenger-Mutant | -3/Proximity Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Fac Fac Fac Upp Upp War Pro Matter Collected 7146 | 200 520 . 568 6 . 70 374 74 538 98 461 1431 2312 64 288 . 142 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 9881 | . 444 . 931 4 . 158 645 146 846 50 525 2031 2879 82 804 . 336 Parts 481 | . 28 . 67 1 . 6 44 5 35 1 27 92 133 4 26 . 12 Haulers Intercepted 8 | . 1 . 3 . . . 3 . . . . 1 . . . . . Recyclers Shooed 3 | . . . 2 . . . . . . . . . 1 . . . . Parts Field Recycled 35 | . . . . . . . 34 . . . . . 1 . . . . Retrieved Matter 445 | . . . . . . . 422 . . . . . 23 . . . . Parts Self-Destructed 25 | . . . . . . . . . . . . . . 4 16 . 5 Prevented 12 | . . . . . . . . . . . . . . . 7 . 5 Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Fac Fac Fac Upp Upp War Pro Combat Hostiles Destroyed 165 | . 13 . 23 . . 2 8 3 24 1 6 23 44 1 12 . 5 Melee 10 | . . . . . . . . . . . . . 7 . 3 . . Guns 134 | . 13 . 23 . . 2 8 3 11 1 6 23 36 1 6 . 1 AOE 17 | . . . . . . . . . 13 . . . 1 . 1 . 2 Classes Destroyed 19 | . 3 . 2 1 . 2 2 . 2 . 3 2 2 . . . . Worker 6 | . . . . 1 . . . . . . . 4 1 . . . . Builder 6 | . . . . . . . 2 . . . . 3 1 . . . . Tunneler 2 | . . . . . . . . . . . . 1 1 . . . . Hauler 8 | . 1 . 3 . . . 3 . . . . 1 . . . . . Recycler 6 | . . . 3 . . . . . . . 1 2 . . . . . Carrier 1 | . . . . . . 1 . . . . . . . . . . . Mechanic 1 | . . . . . . . . . . . . . 1 . . . . Operator 1 | . . . . . . . 1 . . . . . . . . . . Watcher 1 | . . . . . . . . . 1 . . . . . . . . Swarmer 35 | . 6 . 13 . . 1 . . 4 . . . 7 . 3 . 1 Saboteur 1 | . . . . . . . . . . . . . 1 . . . . Grunt 73 | . 7 . 6 . . . 3 3 17 . 2 9 14 1 8 . 3 Brawler 3 | . . . . . . . . . . . . 2 1 . . . . Duelist 8 | . . . . . . . . . 1 . . . 7 . . . . Sentry 21 | . . . 4 . . . 5 . 1 1 1 2 6 . 1 . . Specialist 3 | . . . . . . . . . . . 1 2 . . . . . Hunter 7 | . . . . . . 1 . . 1 . . 1 4 . . . . Programmer 12 | . . . . . . . . . . . 1 6 4 . . . 1 Heavy 2 | . . . . . . . . . . . 1 1 . . . . . Best Kill Streak 10 | . 4 . 9 1 . 2 3 3 9 1 2 8 10 1 4 . 3 Combat Bots Only 9 | . 4 . 8 . . 1 3 3 9 1 2 4 9 1 4 . 3 Max Kills in Single Turn 2 | . 1 . 2 1 . 1 2 1 2 1 1 2 2 1 2 . 1 Gunslinging 1 | . . . 1 . . . . . . . . . 1 . . . . Exploded 2 | . . . . . . . . . 2 . . . 1 . 1 . 1 Melee 1 | . . . . . . . . . . . . . 1 . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Fac Fac Fac Upp Upp War Pro Damage Taken 19886 | . 603 . 1006 . . 183 1234 141 968 242 1228 2552 7711 39 2909 . 1070 Core 1785 | . 114 . 92 . . 27 82 . 84 21 61 138 665 . 337 . 164 Absorbed by Shields 966 | . . . . . . . . . . . . . 966 . . . . Core Remaining (%) 81 | 100 . 54 . . . 70 85 . . 85 92 86 . . . . . Volleys Fired 508 | . 43 . 69 . . 10 50 9 70 3 26 70 111 2 31 . 14 Largest 4 | . 2 . 2 . . 2 2 2 2 2 2 4 4 2 2 . 1 Hottest 128 | . 90 . 46 . . 46 46 46 56 60 63 128 125 63 75 . 75 Shots Fired 1186 | . 83 . 138 . . 20 93 18 94 5 50 263 353 5 50 . 14 Gun 1149 | . 83 . 138 . . 20 86 18 79 4 49 262 351 5 45 . 9 Cannon . | . . . . . . . . . . . . . . . . . . Launcher 37 | . . . . . . . 7 . 15 1 1 1 2 . 5 . 5 Special . | . . . . . . . . . . . . . . . . . . Kinetic 1104 | . 54 . 138 . . 20 86 18 79 4 49 262 351 5 38 . . Thermal 45 | . 29 . . . . . . . . . . . . . 7 . 9 Explosive 28 | . . . . . . . 7 . 15 1 1 1 2 . . . 1 Electromagnetic 9 | . . . . . . . . . . . . . . . 5 . 4 Robot Hit Streak 19 | . 7 . 14 . . 8 13 5 19 3 10 13 15 4 7 . 5 Robot Miss Streak 4 | . 3 . 3 . . 1 2 3 2 1 2 3 4 . 2 . 3 Penetration Max 2 | . . . . . . . . . 1 . . 1 2 . 1 . . Secondary Targets 33 | . 1 . 5 . . . 1 . 1 . 1 8 14 . 2 . . Max Gunslinging Chain 1 | . 1 . 1 . . . 1 . 1 . 1 1 1 . 1 . . Shots Hit Robots 874 | . 50 . 96 . . 15 64 12 74 3 41 174 284 4 47 . 10 Core Hits 413 | . 24 . 39 . . 5 27 6 54 1 11 78 130 3 24 . 11 Critical Kills 13 | . . . . . . 1 . . . . . 3 8 . 1 . . Critical Parts Destroyed 17 | . . . . . . . 1 . . . 1 6 8 . 1 . . Critical Strikes 40 | . 1 . . . . 1 1 . . . 1 10 20 . 5 . 1 Burn 2 | . 1 . . . . . . . . . . . . . . . 1 Destroy 34 | . . . . . . 1 1 . . . 1 10 19 . 2 . . Sever 4 | . . . . . . . . . . . . . 1 . 3 . . Melee Attacks 62 | . . . . . . . . . . 1 5 . 36 . 15 . 5 Impact . | . . . . . . . . . . . . . . . . . . Slashing 56 | . . . . . . . . . . . . . 36 . 15 . 5 Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks 3 | . . . . . . . . . . . 2 . 1 . . . . Combat Hostiles 1 | . . . . . . . . . . . 1 . . . . . . Follow-up Attacks 7 | . . . . . . . . . . . . . 7 . . . . Damage Inflicted 22545 | . 493 . 1455 21 . 164 1035 194 2722 50 954 5082 8004 95 1700 . 576 Guns 17235 | . 490 . 1455 . . 164 953 194 1178 50 911 4152 6729 95 757 . 107 Cannons . | . . . . . . . . . . . . . . . . . . Explosions 3495 | . . . . . . . 14 . 1544 . . 930 234 . 376 . 397 Melee 1680 | . . . . . . . . . . . . . 1041 . 567 . 72 Ramming 135 | . 3 . . 21 . . 68 . . . 43 . . . . . . Kinetic 16737 | . 232 . 1455 . . 164 953 194 1178 50 911 4152 6729 95 624 . . Thermal 694 | . 258 . . . . . . . . . . 196 . . 133 . 107 Explosive 2628 | . . . . . . . 14 . 1544 . . 734 234 . . . 102 Electromagnetic 671 | . . . . . . . . . . . . . . . 376 . 295 Impact . | . . . . . . . . . . . . . . . . . . Slashing 1680 | . . . . . . . . . . . . . 1041 . 567 . 72 Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 37 | . . . . . . . 3 . . 1 1 6 9 9 28 28 37 Average Corruption 10 | . . . . . . . 3 . . 1 1 2 8 9 10 28 31 Corruption Purged 6 | . . . . . . . . . . . . 6 . . . . . Effects 113 | . . . . . . . 6 . . 1 . 5 19 30 13 2 37 Message Errors 34 | . . . . . . . 2 . . 1 . 3 4 10 3 1 10 Matter Fused 31 | . . . . . . . 2 . . . . . 9 8 4 1 7 Heat Flow Errors 14 | . . . . . . . 1 . . . . 1 2 2 2 . 6 Energy Discharges 15 | . . . . . . . . . . . . 1 2 5 2 . 5 Parts Rejected 2 | . . . . . . . . . . . . . . . . . 2 Data Loss (minor) 10 | . . . . . . . 1 . . . . . 2 2 1 . 4 Data Loss (major) 5 | . . . . . . . . . . . . . . 2 1 . 2 Misfires 1 | . . . . . . . . . . . . . . 1 . . . Misdirections 1 | . . . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 200 | . . . . . . . 9 . 66 . . 101 17 . . . 7 Projectiles . | . . . . . . . . . . . . . . . . . . Explosions 191 | . . . . . . . . . 66 . . 101 17 . . . 7 Melee 9 | . . . . . . . 9 . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 121 | . . . . . . . . . . . 21 . 31 . 40 . 29 Shots 4 | . . . . . . . . . . . . . 1 . 2 . 1 Rammed 5 | . . . 1 . . . 3 . . . 1 . . . . . . Targets Rammed 7 | . 1 . 1 1 . . 3 . . . 1 . . . . . . Kicked 1 | . 1 . . . . . . . . . . . . . . . . Crushed 1 | . . . . 1 . . . . . . . . . . . . . Highest Temperature 307 | . 307 . 22 . . . 230 1 57 12 44 302 231 97 184 . 207 Average Temperature 79 | . 99 . 4 . . . 37 1 16 9 18 113 76 51 74 . 97 Received Heat Transfer 4423 | . 189 . 216 . . . 414 81 432 48 192 558 1300 9 858 . 126 Effects 3 | . 2 . . . . . . . . . . 1 . . . . . Interference 3 | . 2 . . . . . . . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted 4 | . . . . . . . . . . . . . . . 2 . 2 Combat Hostiles 4 | . . . . . . . . . . . . . . . 2 . 2 Parts Fried 8 | . . . . . . . . . . . . . . . 6 . 2 Impact Corruptions 1 | . . . . . . . 1 . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted 3 | . . . . . . . . . . . . 1 . . . . 2 Heat Transferred 1543 | . 743 . . . . . . . . . . 200 . . 300 . 300 Parts Sabotaged 8 | . . . . . . . . . . . . 4 4 . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Fac Fac Fac Upp Upp War Pro Peak Influence 1440 | . 305 58 406 125 . 90 189 124 943 561 327 1104 1440 . . . . Initial 535 | . . 58 22 120 . . 35 39 86 494 133 . 535 . . . . Average 413 | . 162 58 193 100 . 83 77 75 750 489 164 459 1159 . . . . Maximum Alert Level 4 | . 1 . 2 . . . . . 3 2 1 4 4 . . . . Low Security (%) 46 | 100 67 100 45 100 . 100 100 100 3 . 83 28 . . . . . Level 1 12 | . 32 . 48 . . . . . 1 14 16 . . . . . . Level 2 18 | . . . 6 . . . . . 34 85 . 47 13 . . . . Level 3 13 | . . . . . . . . . 59 . . 24 14 . . . . Level 4 8 | . . . . . . . . . . . . . 72 . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 40 | . 3 . 2 1 . . 2 1 . . 6 9 16 . . . . Investigation 3 | . . . 1 1 . . . . . . 1 . . . . . . Extermination 6 | . . . . . . . . . . . 1 3 2 . . . . Reinforcement 16 | . 3 . 1 . . . 2 1 . . 4 4 1 . . . . Assault 8 | . . . . . . . . . . . . 1 7 . . . . Garrison 7 | . . . . . . . . . . . . 1 6 . . . . Intercept . | . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . . . 2 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Fac Fac Fac Upp Upp War Pro Distress Signals 9 | . 3 . 4 . . . 1 . . . 1 . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 259 | . 31 . 37 . . 2 21 4 25 4 15 36 60 1 14 . 9 Peak Tracking Total 10 | . 8 . 9 . . 1 4 3 6 2 5 5 10 1 5 . 5 Tactical Retreats 6 | . 1 . 2 . . . . . . . . 1 . . 2 . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Fac Fac Fac Upp Upp War Pro Traps Triggered 15 | . . . . . . . 1 . 8 3 3 . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . . . . . . 1 Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Fac Fac Fac Upp Upp War Pro Machines Disabled 60 | . . . . . . . 2 . 4 . 4 41 9 . . . . Max in Single Turn 16 | . . . . . . . 1 . 1 . 2 16 4 . . . . Garrison Access 1 | . . . . . . . . . . . . . 1 . . . . Garrison Relay 4 | . . . . . . . . . 4 . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Fac Fac Fac Upp Upp War Pro Machines Accessed 22 | . 4 . 2 1 1 . 6 1 . 2 4 1 . . . . . Terminals 17 | . 4 . 2 . . . 6 . . 2 3 . . . . . . Fabricators 1 | . . . . . . . . . . . . 1 . . . . . Repair Stations 1 | . . . . . . . . . . . 1 . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . . . . . . . . . Total Hacks 66 | . 19 . 6 1 1 . 18 1 . 4 14 2 . . . . . Successful 40 | . 11 . 1 1 1 . 11 1 . 3 9 2 . . . . . Failed 26 | . 8 . 5 . . . 7 . . 1 5 . . . . . . Catastrophic 2 | . . . 1 . . . . . . . 1 . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 36 | . 12 . 4 . 1 . 10 . . 1 8 . . . . . . Terminals 59 | . 19 . 6 . . . 18 . . 4 12 . . . . . . Fabricators 2 | . . . . . . . . . . . . 2 . . . . . Repair Stations 2 | . . . . . . . . . . . 2 . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . . . . . . . . . Terminal Hacks 25 | . 7 . . 1 1 . 8 . . 2 6 . . . . . . Robot Analysis 2 | . 1 . . . . . 1 . . . . . . . . . . Prototype ID Bank 3 | . 3 . . . . . . . . . . . . . . . . Open Door 1 | . . . . 1 . . . . . . . . . . . . . Level Access Points 1 | . . . . . . . 1 . . . . . . . . . . Branch Access Points 1 | . 1 . . . . . . . . . . . . . . . . Emergency Access Points 1 | . 1 . . . . . . . . . . . . . . . . Terminal Index 1 | . . . . . . . . . . . 1 . . . . . . Recycling Unit Index 1 | . . . . . . . 1 . . . . . . . . . . Alert Level 4 | . 1 . . . . . 1 . . . 2 . . . . . . Unreport Threat 4 | . . . . . . . 1 . . 1 2 . . . . . . Locate Traps 1 | . . . . . . . . . . 1 . . . . . . . Dispatch Records 1 | . . . . . . . 1 . . . . . . . . . . Surveillance Status 1 | . . . . . . . 1 . . . . . . . . . . Registered Components 1 | . . . . . . . . . . . 1 . . . . . . Zone Layout 1 | . . . . . . . 1 . . . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . 2 . . . . . Build 2 | . . . . . . . . . . . . 2 . . . . . Repair Station Hacks 1 | . . . . . . . . . . . 1 . . . . . . Scan Component 1 | . . . . . . . . . . . 1 . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . 1 . . . . . . . . . Unlock Access 1 | . . . . . . . . 1 . . . . . . . . . Unauthorized Hacks 11 | . 4 . 1 . . . 3 . . 1 2 . . . . . . Terminals 11 | . 4 . 1 . . . 3 . . 1 2 . . . . . . Assimilate 1 | . 1 . . . . . . . . . . . . . . . . Botnet 10 | . 3 . 1 . . . 3 . . 1 2 . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . . . . . . . . . Used 1 | . . . . . . . 1 . . . . . . . . . . Hacking Detections 16 | . 3 . 2 . . . 5 . . 2 4 . . . . . . Full Trace Events 1 | . . . 1 . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Built 4 | . . . . . . . . . . . . 4 . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time 278 | . . . . . . . . . . . . 278 . . . . . Total Part Build Rating 36 | . . . . . . . . . . . . 36 . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Fac Fac Fac Upp Upp War Pro Used RIF Installer 1 | . . . . . . . . . 1 . . . . . . . . Robots Hacked 5 | . . . . . . . . . . 1 4 . . . . . . Non-combat 1 | . . . . . . . . . . . 1 . . . . . . Combat 4 | . . . . . . . . . . 1 3 . . . . . . Robot Hacks Applied 5 | . . . . . . . . . . 1 4 . . . . . . parse_system 1 | . . . . . . . . . . . 1 . . . . . . reboot_system 1 | . . . . . . . . . . . 1 . . . . . . formatsys_high 3 | . . . . . . . . . . 1 2 . . . . . . Relay Couplers Released 19 | . . . . . . . . . 16 . . . 3 . . . . Machine Destruction 19 | . . . . . . . . . 16 . . . 3 . . . . Attached 3 | . . . . . . . . . . 1 2 . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Fac Fac Fac Upp Upp War Pro Total Allies 5 | . . 2 . . . . . . . 1 2 . . . . . . Largest Group 2 | . . 2 2 . . . . . . 1 1 1 . . . . . Highest-Rated Group 41 | . . 38 38 . . . . . . 32 41 39 . . . . . Highest-Rated Ally 41 | . . 31 31 . . . . . . 32 41 39 . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks 38 | . . . 18 . . . . . . 4 9 7 . . . . . Total Damage 1113 | . . . 271 . . . . . . 160 491 191 . . . . . Kills 7 | . . . 4 . . . . . . . 2 1 . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Fac Fac Fac Upp Upp War Pro Robot Analysis Total 2 | . 1 . . . . . 1 . . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . 1 . . . . . . . . . . 1 . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Fac Fac Fac Upp Upp War Pro Turns Passed 13274 | 3 1055 160 1480 487 675 397 1047 129 1378 466 904 1746 1302 701 582 44 718 Spaces Moved 6612 | 3 692 132 532 196 280 149 519 74 925 342 583 790 460 370 246 37 282 Core . | . . . . . . . . . . . . . . . . . . Treads 2283 | . . . 436 196 280 149 405 . . . . 502 222 . . . 93 Legs 2003 | 3 692 132 96 . . . . . . . . . 238 370 246 37 189 Wheels 2326 | . . . . . . . 114 74 925 342 583 288 . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Fastest Speed 115 | 120 120 120 120 240 240 240 115 115 115 115 115 130 120 188 120 120 120 Average Speed 161 | 120 120 120 218 240 240 240 157 115 115 115 124 169 172 188 177 120 228 Slowest Speed 320 | 120 120 120 240 240 240 240 250 115 115 115 130 244 244 188 190 120 320 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . 1 . . . . . . . . . . Exploration Rate (%) 37 | 2 93 42 44 41 69 38 45 3 83 10 17 20 7 64 42 9 45 Regions Visited 17 Branch Regions 8 Pre-discovered Areas 1 | . . . . 1 . . . . . . . . . . . . . Known Exits Taken 3 | . 1 . . . . . 1 1 . . . . . . . . . Unknown Exits Taken 13 | 1 . 1 1 1 1 1 . . . 1 1 1 1 1 1 1 . Scrap Searched 5 | . . . . 1 . 1 . . . . . . . . 2 . 1 Spaces Dug 33 | . . . . . . . 10 . . 7 6 8 2 . . . . Terrain Destroyed 345 | . . . . . . . 73 . 52 7 6 102 86 1 3 . 15 Melee 2 | . . . . . . . . . . . . . 2 . . . . Projectile 44 | . . . . . . . . . 1 . . 19 20 1 3 . . AOE 292 | . . . . . . . 73 . 51 7 6 81 59 . . . 15 Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Fac Fac Fac Upp Upp War Pro Total 8336 | 2 854 133 718 215 286 170 670 99 1156 416 717 1084 746 372 325 36 337 Wait 422 | . 62 2 60 9 . 8 13 12 55 29 27 111 13 1 8 . 12 Move 6594 | 2 691 131 531 195 279 148 517 74 923 341 582 789 459 369 245 36 282 Hop . | . . . . . . . . . . . . . . . . . . Pick Up 186 | . 15 . 31 5 2 3 18 2 16 12 16 21 30 . 7 . 8 Fast Attach 76 | . 3 . 3 . . . 10 . 1 3 5 15 26 . 7 . 3 Attach 134 | . 3 . 8 . 1 . 13 2 5 9 14 29 34 . 9 . 7 Detach 61 | . 1 . 2 . . . 12 . . 2 8 18 13 . 3 . 2 Swap 36 | . 11 . 1 . . . 2 . 3 . 3 3 13 . . . . Drop 184 | . 24 . 12 5 4 1 31 . 19 15 20 28 22 . . . 3 Fire 508 | . 43 . 69 . . 10 50 9 70 3 26 70 111 2 31 . 14 Melee 51 | . . . . . . . . . . 1 5 . 25 . 15 . 5 Ram 2 | . . . . . . . . . . . 1 . . . . . 1 Kick 1 | . 1 . . . . . . . . . . . . . . . . Crush 5 | . . . 1 1 . . 3 . . . . . . . . . . Escape Stasis 73 | . . . . . . . 1 . 64 . 8 . . . . . . Rewire 3 | . . . . . . . . . . 1 2 . . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines -9/Materials (discovered 3 exits: *Mat / *Min x2) -9/Mines -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory -6/Factory (discovered 2 exits: *Fac / [*Low]) -5/Factory -4/Factory -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 4 | -11/Scrapyard | Entered Materials 178 | -10/Materials | Discovered new exit (range 7) 280 | -10/Materials | Discovered new exit (range 9) 561 | -10/Materials | Build established: Scavenger-Mutant 589 | -10/Materials | Discovered new exit (range 13) 802 | -10/Materials | Discovered new exit (range 16) 851 | -10/Materials | Identified exit to Mines 1059 | -10/Materials | Entered Mines 1130 | -10/Mines | Build established: Mutant 1199 | -10/Mines | Discovered new exit (range 16) 1215 | -10/Mines | Learned Materials trap positions 1219 | -10/Mines | Entered Materials 1219 | -9/Materials | Accompanied by 2 allies 1219 | -9/Materials | Evolved 2 slots: Propulsion x2 1220 | -9/Materials | Loaded intel: 25 trap records 1224 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1225 | -9/Materials | Discovered new exit (range 13) 1931 | -9/Materials | Discovered new exit (range 15) 2048 | -9/Materials | Destroyed 8 combat bots 2150 | -9/Materials | Lost 3 parts (1u2w) 2342 | -9/Materials | Discovered new exit (range 16) 2699 | -9/Materials | Entered Mines 2721 | -9/Mines | Learned location of Zion (-6) 2813 | -9/Mines | Met a Derelict shopkeep closing up shop 3174 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3177 | -9/Mines | Discovered new exit (range 5) 3186 | -9/Mines | Entered Exiles 3246 | -9/Exiles | Met 8R-AWN 3285 | -9/Exiles | Met EX-HEX 3378 | -9/Exiles | Met EX-BIN 3405 | -9/Exiles | Aligned with FarCom system 3407 | -9/Exiles | Given EX-Vault access code 3467 | -9/Exiles | Opened EX-Vault 3487 | -9/Exiles | Found Latent Energy Streamer 3541 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3680 | -9/Exiles | Met EX-DEC 3842 | -9/Exiles | Discovered new exit (range 10) 3861 | -9/Exiles | Left Exiles lab with Latent Energy Streamer 3861 | -9/Exiles | Entered Mines 4225 | -8/Mines | Discovered new exit (range 14) 4258 | -8/Mines | Entered Materials 4258 | -8/Materials | Evolved 2 slots: Propulsion x2 4774 | -8/Materials | Identified exit to Factory 4832 | -8/Materials | Crushed by falling debris 5305 | -8/Materials | Entered Factory 5305 | -7/Factory | Evolved 2 slots: Utility x2 5434 | -7/Factory | Identified exit to Garrison 5434 | -7/Factory | Entered Garrison 5526 | -7/Garrison | Triggered checkpoint 5530 | -7/Garrison | Destroyed 9 combat bots 5543 | -7/Garrison | Triggered checkpoint 5560 | -7/Garrison | Triggered checkpoint 5606 | -7/Garrison | Destroyed 8 combat bots 5655 | -7/Garrison | Garrison Relay disabled 5763 | -7/Garrison | Discovered new exit (range 12) 5783 | -7/Garrison | Installed Relay Interface Framework 5832 | -7/Garrison | Triggered checkpoint 5927 | -7/Garrison | Garrison Relay disabled 6049 | -7/Garrison | Discovered new exit (range 8) 6076 | -7/Garrison | Triggered checkpoint 6133 | -7/Garrison | Garrison Relay disabled 6226 | -7/Garrison | Triggered checkpoint 6356 | -7/Garrison | Discovered new exit (range 13) 6412 | -7/Garrison | Triggered checkpoint 6424 | -7/Garrison | Garrison Relay disabled 6812 | -7/Garrison | Entered Factory 7271 | -7/Factory | Discovered new exit (range 6) 7278 | -7/Factory | Entered another Factory area 7278 | -6/Factory | Evolved 2 slots: Utility x2 7838 | -6/Factory | Discovered new exit (range 14) 7968 | -6/Factory | Discovered new exit (range 6) 8182 | -6/Factory | Entered another Factory area 8182 | -5/Factory | Accompanied by 1 ally 8182 | -5/Factory | Evolved 2 slots: Weapon x2 8356 | -5/Factory | Fabricated Quantum Reactor (x2) 8495 | -5/Factory | Fabricated Quantum Reactor (x2) 8504 | -5/Factory | Build established: Scavenger-Tank 9082 | -5/Factory | First assault squad dispatched 9890 | -5/Factory | Discovered new exit (range 9) 9891 | -5/Factory | Garrison activated, responded to threat 9928 | -5/Factory | Entered another Factory area 9928 | -4/Factory | Evolved 2 slots: Utility x2 10006 | -4/Factory | Garrison activated, responded to threat 10178 | -4/Factory | First assault squad dispatched 10292 | -4/Factory | Destroyed 9 combat bots 10351 | -4/Factory | Garrison activated, responded to threat 10411 | -4/Factory | Lost 7 parts (2n2u3w) 10715 | -4/Factory | Destroyed 8 combat bots 10717 | -4/Factory | Lost 20 parts (1p6n6u7w) 10881 | -4/Factory | Core integrity fell below 50% 10927 | -4/Factory | Lost 3 parts (3n) 11056 | -4/Factory | Build established: Scavenger-Mutant 11209 | -4/Factory | Discovered new exit (range 6) 11230 | -4/Factory | Entered Upper Caves 11905 | -4/Upper Caves | Discovered new exit (range 15) 11931 | -4/Upper Caves | Entered another Upper Caves area 12045 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 12116 | -4/Upper Caves | Learned Research terminal intel 12445 | -4/Upper Caves | Discovered new exit (range 13) 12447 | -4/Upper Caves | Core integrity fell below 20% 12462 | -4/Upper Caves | System corruption reached 10% 12479 | -4/Upper Caves | Lost 18 parts (1p9n5u3w) 12513 | -4/Upper Caves | Entered Warlord 12548 | -4/Warlord | Discovered new exit (range 8) 12557 | -4/Warlord | Entered Proximity Caves 12953 | -3/Proximity Caves | System corruption reached 30% 12989 | -3/Proximity Caves | Lost 4 parts (3n1w) 13275 | -3/Proximity Caves | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 13133_ A derelict emerges from the shadows: "Hey! In the mood for some fun?" 13144_ System corrupted: Matter fused (-5). 13170_ S&AVH4X/VV6E2OEL=BJRB 13177_ N8-A33(c): "Looks like you're headed in the direction of 0b10." 13180_ Acquired 3 matter. 13189_ System corrupted: Matter fused (-7). 13194_ N8-A33(c): "I've been working on a little something, and it might be of use to you." 13224_ System corrupted: Energy discharge (-39). 13235_ N8-A33(c): "Don't be so impatient, let me tell you how awesome it is." 13238_ Acquired 20 matter. 13239_ System corrupted: Component data lost. 13258_ N8-A33(c): "I've written a little program." 13261_ System corrupted: Component data lost. 13270_ Flexi-carbon Leg destroyed. 13274_ S-43 Plague destroyed. 13274_ Adv. Heat Sink destroyed. 13274_ Destroyed Adv. Heat Sink. Map ----- +----------------------------------------------------+ | #? % % #####?# ### #????????????????? | | ???? % % % #### #????????????????? | | ?????# % #?## ###????????????????? | | ??????# #??# % ##?????????????????? | | #####?# #??## ##????????????????? | | % %### ######## #????????????????? | | # #### #????????????????? | | % %% #??# #????????????????? | | " ## #### #????????????????? | | # ## #????????????????? | | ## #####????????????????? | | # "" ;####????????????????? | | # #" ;; ##???????????????? | | # ## ## #???????????????? | | # ### ## # #???????????????? | | ## ## $ ### # % #???????????????? | | #### #?## ## #???????????????? | | #?? ?? # #???????????????? | | ##? # #???????????????? | | ##??? #### ## # ##???????????????? | | ?????? ## ???# ??#### #????????????????? | | ????????# ???# ?????# # ###????????????????? | | ????????? ???? ?????##### #??????????????????? | | ?????????????????########c#??????????????????? | | ?????????????????# #??????????????????? | | ?????????????# s @#??????????????????? | | ?????????????# s s% #??????????????????? | | ?????????????# s ##??????????????????? | | ????????????# ##### ????????????????????? | | ????????????????????#####????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 81 Coolant Potential 80 Energy Generation 25 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 EM Shielding 2 Armor Coverage 825 Resistance: KI 30 Resistance: TH 10 Resistance: EM 20 Core Shielding 30 Weapon Shielding 33 Weapon Cycling 20 Melee Speed Boost 20 Evasion (%) 55 Targeting Accuracy 16 Melee Accuracy 8 Armor Integrity Analysis 40 Recoil Reduction 6 Relay Coupler Types 1 Relay Coupler Value 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Quantum Reactor | x2 | -5/Factory | Preloaded Quantum Reactor | x2 | -5/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GammaMappingUnit Manual? 0 Play Time 03:04:34 Cumulative 110.7 hours Start 2021.11.16 @ 22:15:02 End 2021.11.18 @ 23:10:09 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 42 Rogue 42 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 31 Gallery% 55 Achievement% 41 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c573289f-c752-48a9-83fa-58d2434da099