Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.05 @ 19:05:16 Player: Baxter Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (44) 220 Value Destroyed (972) 972 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (381) 381 TOTAL SCORE: 4033 Bonus ------- Follower Combat Kills 81 Aligned with FarCom 300 Cogmind --------- Core Integrity 428/550 Matter 300/300 Energy 160/160 System Corruption 4% Temperature Cool (0) Movement Rolling (125) Ox3 Location -8/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (3) --- Improved Titanium Leg Wheel > --- UTILITY (5) ------ Large Storage Unit Advanced Visual Processing Unit Signal Interpreter Microactuators Medium Armor Plating > --- WEAPON (2) ------- Power Maul > --- INVENTORY (15) --- Light Nuclear Core Wheel Medium Storage Unit High-capacity Matter Pod (200) Structural Scanner Improved Sensor Array Cloak of Protection Improved Light Armor Plating Reactive Plating Reactive Plating Hacking Suite Lightning Gun Assault Rifle Gauss Rifle Grenade Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Improved Carbon-fiber Leg Improved Titanium Leg > --- UTILITY ---------- Large Storage Unit Advanced Visual Processing Unit Signal Interpreter Medium Armor Plating Improved Light Armor Plating > --- WEAPON ----------- High-powered Shotgun Gauss Rifle > --- INVENTORY -------- Light Nuclear Core Wheel Medium Storage Unit High-capacity Matter Pod Structural Scanner Improved Sensor Array Microactuators Cloak of Protection Reactive Plating Reactive Plating Hacking Suite Lightning Gun Assault Rifle Grenade Launcher Power Maul [Rating: 35] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Improved Titanium Leg Wheel Compact Wheel Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Processor Visual Processing Unit Protection Medium Armor Plating Weapon Assault Rifle Energy Gun Medium Laser Ballistic Gun Assault Rifle Launcher Grenade Launcher Impact Weapon Power Maul Build | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power . | . . . . . . Propulsion 1 | . . . . . 1 Utility 3 | . . . . . 3 Weapon . | . . . . . . Parts Attached 54 | 7 9 . . 3 35 Power 7 | 1 1 . . . 5 Engine 3 | 1 1 . . . 1 Core 4 | . . . . . 4 Reactor . | . . . . . . Propulsion 14 | 2 1 . . 3 8 Treads 2 | 1 1 . . . . Leg 8 | . . . . 2 6 Wheel 4 | 1 . . . 1 2 Hover . | . . . . . . Flight . | . . . . . . Utility 14 | 1 3 . . . 10 Device 4 | . . . . . 4 Storage 3 | 1 2 . . . . Processor 3 | . 1 . . . 2 Hackware . | . . . . . . Protection 4 | . . . . . 4 Artifact . | . . . . . . Weapon 19 | 3 4 . . . 12 Energy Gun 1 | 1 . . . . . Energy Cannon . | . . . . . . Ballistic Gun 12 | 2 3 . . . 7 Ballistic Cannon . | . . . . . . Launcher 2 | . 1 . . . 1 Special Weapon . | . . . . . . Impact Weapon 4 | . . . . . 4 Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 6 | . . . . . 6 Power 3 | . . . . . 3 Propulsion 2 | . . . . . 2 Utility . | . . . . . . Weapon 1 | . . . . . 1 Highest Loss Streak 3 | . . . . . 3 To Critical Strikes . | . . . . . . Average Slot Usage (%) 99 | . 99 100 100 99 97 Engine 8 | . 14 14 14 14 . Core 3 | . . . . . 8 Treads 10 | . 19 28 28 2 . Leg 14 | . . . . 23 25 Wheel 2 | . 8 . . 2 1 Device 3 | . . . . . 8 Storage 12 | . 14 14 14 14 9 Processor 15 | . 13 14 14 14 17 Protection 3 | . . . . . 9 Ballistic Gun 21 | . 27 28 28 28 10 Impact Weapon 2 | . . . . . 7 Naked Turns . | . . . . . . Heaviest Build 48 | 13 31 31 31 31 48 Greatest Support 53 | 20 40 40 40 38 53 Greatest Overweight (x) 10 | . 1 . . 10 4 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 Average Capacity 14 | 6 12 15 15 15 15 Most Carried 15 | 7 15 15 15 15 15 Average Carried 13 | 4 11 15 14 14 14 Final Capacity 15 | 8 15 15 15 15 15 Final Carried 15 | 7 15 15 15 15 15 Class Distribution -------------------- 67% | Mutant 26% | Assassin 5% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Assassin | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Exi Min Mat Matter Collected 1315 | 282 164 17 . 33 819 Remotely . | . . . . . . Salvage Created 1413 | 100 285 . . . 1028 Parts 69 | 1 27 . . . 41 Haulers Intercepted 4 | . 1 . . . 3 Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Combat Hostiles Destroyed 24 | . 8 . . . 16 Melee 2 | . . . . . 2 Guns 15 | . 5 . . . 10 AOE 3 | . 3 . . . . Classes Destroyed 12 | 1 5 . . . 6 Worker 4 | . . . . . 4 Builder 1 | . . . . . 1 Tunneler 1 | . . . . . 1 Hauler 4 | . 1 . . . 3 Recycler 4 | 1 . . . . 3 Mechanic 1 | . . . . . 1 Operator 2 | . 1 . . . 1 Watcher 3 | . 2 . . . 1 Swarmer 7 | . 3 . . . 4 Grunt 14 | . 5 . . . 9 Brawler 1 | . . . . . 1 Sentry 2 | . . . . . 2 Best Kill Streak 7 | 1 3 . . . 7 Combat Bots Only 5 | . 3 . . . 5 Max Kills in Single Turn 3 | 1 3 . . . 2 Gunslinging . | . . . . . . Exploded 3 | . 3 . . . . Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Hostile Shots Fired 130 | . 21 . . . 109 Missed 29 | . 4 . . . 25 Damage Taken 1418 | . 225 . . . 1193 Core 132 | . 10 . . . 122 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 17 | . . . . . 17 Core Remaining (%) 98 | 100 . . . 96 . Volleys Fired 62 | 3 22 . . . 37 Largest 2 | 2 2 . . . 2 Hottest 53 | 40 40 . . . 53 Shots Fired 121 | 6 43 . . . 72 Gun 120 | 6 42 . . . 72 Cannon . | . . . . . . Launcher 1 | . 1 . . . . Special . | . . . . . . Kinetic 120 | 6 42 . . . 72 Thermal . | . . . . . . Explosive 1 | . 1 . . . . Electromagnetic . | . . . . . . Robot Hit Streak 12 | 4 11 . . . 12 Robot Miss Streak 4 | 2 2 . . . 4 Penetration Max . | . . . . . . Secondary Targets 2 | . 1 . . . 1 Max Gunslinging Chain 1 | . 1 . . . 1 Shots Hit Robots 115 | 4 27 . . . 84 Core Hits 47 | 2 18 . . . 27 Critical Kills . | . . . . . . Critical Parts Destroyed 5 | . . . . . 5 Critical Strikes 5 | . . . . . 5 Smash 5 | . . . . . 5 Melee Attacks 49 | . . . . . 49 Impact 49 | . . . . . 49 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 11 | . . . . . 11 Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3712 | 45 446 . . . 3221 Guns 1475 | 45 305 . . . 1125 Cannons . | . . . . . . Explosions 141 | . 141 . . . . Melee 2096 | . . . . . 2096 Ramming . | . . . . . . Kinetic 1475 | 45 305 . . . 1125 Thermal . | . . . . . . Explosive 141 | . 141 . . . . Electromagnetic . | . . . . . . Impact 2096 | . . . . . 2096 Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 4 | . . . . . 4 Average Corruption 4 | . . . . . 4 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 6 | . . . . . 6 Matter Fused 1 | . . . . . 1 Parts Rejected 1 | . . . . . 1 Data Loss (minor) 1 | . . . . . 1 Alerts 3 | . . . . . 3 Overload Shots . | . . . . . . Overflow Damage 978 | . . . . . 978 Projectiles . | . . . . . . Explosions . | . . . . . . Melee 978 | . . . . . 978 Knockbacks 10 | . . . . . 10 Impact 9 | . . . . . 9 Kinetic . | . . . . . . Secondary 1 | . . . . . 1 Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 63 | . 22 . . . 63 Average Temperature 14 | . 4 . . . 22 Received Heat Transfer 558 | . 99 . . . 459 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 12 | . . . . . 12 Impact Corruptions 30 | . . . . . 30 Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred . | . . . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Peak Influence 327 | 5 213 30 . 55 327 Initial 30 | . 3 30 . . 21 Average 57 | . 94 20 . 17 75 Maximum Alert Level 1 | . 1 . . . 1 Low Security (%) 92 | 100 88 100 . 100 87 Level 1 7 | . 11 . . . 12 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 5 | . 2 . . . 3 Investigation 3 | . 1 . . . 2 Extermination . | . . . . . . Reinforcement 2 | . 1 . . . 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Distress Signals 2 | . . . . . 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 56 | . 16 . . 2 38 Peak Tracking Total 6 | . 4 . . 2 6 Tactical Retreats 6 | . 1 . . . 5 Traps | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Traps Triggered 6 | . 2 . . . 4 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Exi Min Mat Machines Disabled 2 | . . . . . 2 Max in Single Turn 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Machines Accessed 8 | . 4 . 1 1 2 Terminals 5 | . 4 . . . 1 Fabricators . | . . . . . . Repair Stations 1 | . . . . . 1 Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 21 | . 14 . 1 1 5 Successful 10 | . 4 . 1 1 4 Failed 11 | . 10 . . . 1 Catastrophic 2 | . 2 . . . . Database Lockouts . | . . . . . . Manual 17 | . 14 . 1 . 2 Terminals 17 | . 14 . . . 3 Fabricators . | . . . . . . Repair Stations 2 | . . . . . 2 Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 5 | . 2 . 1 1 1 Robot Analysis 2 | . 2 . . . . Open Door 1 | . . . . 1 . Hauler Manifests 1 | . . . . . 1 Derelict Proto ID Bank 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . . . . . 2 Scan Component 1 | . . . . . 1 Repair 1 | . . . . . 1 Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 3 | . 2 . . . 1 Terminals 3 | . 2 . . . 1 Botnet 3 | . 2 . . . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 4 | . 3 . . . 1 Full Trace Events 2 | . 1 . . . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . . . . 1 Time 26 | . . . . . 26 Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Total Allies 4 | . . 1 . 3 . Largest Group 3 | . . 1 . 3 . Highest-Rated Group 40 | . . 31 . 40 . Highest-Rated Ally 31 | . . 31 . 16 . Total Orders . | . . . . . . Ally Attacks 35 | . . 8 . 27 . Total Damage 310 | . . 63 . 247 . Kills 5 | . . . . 5 . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Robot Analysis Total 2 | . 2 . . . . Derelict Logs Recovered 2 | . . . . 2 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Exi Min Mat Turns Passed 5076 | 113 995 572 426 1067 1903 Spaces Moved 3198 | 58 640 342 266 813 1079 Core 3 | 1 . . . 2 . Treads 909 | 52 249 342 266 . . Legs 1593 | . . . . 675 918 Wheels 693 | 5 391 . . 136 161 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 100 160 160 125 120 Average Speed 133 | 152 130 160 160 126 124 Slowest Speed 550 | 160 160 160 160 550 195 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 55 | 5 84 39 68 99 37 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 2 | . . 1 . 1 . Spaces Dug 5 | . . . . . 5 Terrain Destroyed 11 | . 3 . . . 8 Melee 5 | . . . . . 5 Projectile 3 | . . . . . 3 AOE 3 | . 3 . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Total 3790 | 74 766 367 267 854 1462 Wait 367 | . 71 24 . 32 240 Move 3193 | 57 639 341 265 812 1079 Hop . | . . . . . . Pick Up 38 | 7 14 1 1 2 13 Fast Attach 18 | 6 1 . . 2 9 Attach 9 | . . . . . 9 Detach 3 | . . . . 1 2 Swap 27 | 1 8 . . 1 17 Drop 24 | . 11 1 1 4 7 Fire 62 | 3 22 . . . 37 Melee 49 | . . . . . 49 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 1 exit: *Fac) History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 15) 114 | -11/Scrapyard | Entered Materials 277 | -10/Materials | Discovered new exit (range 18) 300 | -10/Materials | Build established: Mutant 575 | -10/Materials | Discovered new exit (range 3) 817 | -10/Materials | Discovered new exit (range 18) 1109 | -10/Materials | Entered Mines 1351 | -10/Mines | Discovered new exit (range 17) 1477 | -10/Mines | Received a Mining Laser from a helpful Derelict 1615 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1617 | -10/Mines | Discovered new exit (range 5) 1645 | -10/Mines | Assembled infested the area 1681 | -10/Mines | Entered Exiles 1702 | -10/Exiles | Discovered new exit (range 16) 1721 | -10/Exiles | Met 8R-AWN 1744 | -10/Exiles | Met EX-HEX 1800 | -10/Exiles | Met EX-BIN 1822 | -10/Exiles | Aligned with FarCom system 1824 | -10/Exiles | Given EX-Vault access code 1861 | -10/Exiles | Opened EX-Vault 1876 | -10/Exiles | Found Cloak of Protection 1907 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1955 | -10/Exiles | Met EX-DEC 2093 | -10/Exiles | Discovered new exit (range 10) 2107 | -10/Exiles | Left Exiles lab with Cloak of Protection 2107 | -10/Exiles | Entered Mines 2113 | -9/Mines | Met a Derelict bent on vengeance 2155 | -9/Mines | Learned 2 Materials zone layouts 2269 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2412 | -9/Mines | Discovered new exit (range 16) 2693 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2734 | -9/Mines | Discovered new exit (range 12) 3174 | -9/Mines | Entered Materials 3174 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 3175 | -8/Materials | Identified exit to Factory 3468 | -8/Materials | Build established: Assassin 4255 | -8/Materials | Lost 3 parts (2p1n) 4581 | -8/Materials | Repaired Structural Scanner 5077 | -8/Materials | Self-destructed Last Messages --------------- crushing effect. 04991_ R-06 Scavenger system corrupted by crushing effect. 04991_ Lgt. Ion Engine fried. 04991_ R-06 Scavenger destroyed. 04999_ System corrupted: IFF burst signal emitted. 05020_ Hpw. Shotgun destroyed. 05025_ System corrupted: Component data lost. 05058_ System corrupted: Carbon-fiber Leg rejected. 05062_ Destroyed Heat Sink. 05062_ Y-45 Defender system corrupted by crushing effect. 05063_ Y-45 Defender system terminally corrupted. 05063_ Heat Sink fried. 05066_ Acquired 10 matter. 05073_ System corrupted: IFF burst signal emitted. 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