Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.21 @ 10:20:21 Player: ATOM Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (70) 350 Value Destroyed (2152) 2152 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5322 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 159/300 Energy 100/100 System Corruption 9% Temperature Cool (0) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ Improved Propulsion Shielding > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Micro Nuclear Core Improved Melee Analysis Suite Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Micro Nuclear Core > --- PROPULSION ------- Light Treads Armored Treads Advanced Treads > --- UTILITY ---------- Improved Cooling System Medium Storage Unit Armor Integrity Analyzer Weapon Cycler Improved Light Armor Plating Hacking Suite > --- WEAPON ----------- Lightning Gun Advanced Assault Cannon > --- INVENTORY -------- Improved Ion Engine Light Nuclear Core Micro Nuclear Core Wheel Core Analyzer Kinecellerator Improved Light Armor Plating Assault Cannon Shock Bomb Launcher Remote Datajack [Rating: 45] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Flight Unit Flight Unit Utility Medium Storage Unit Device Weapon Cycler Storage Medium Storage Unit Processor Armor Integrity Analyzer Hackware Hacking Suite Protection Light Armor Plating Weapon Minigun Energy Gun Medium Laser Energy Cannon EM Pulse Cannon Ballistic Gun Minigun Ballistic Cannon Advanced Assault Cannon Launcher Rocket Launcher Special Weapon Remote Datajack Build | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Slots Evolved 6 | . . . 2 . 2 2 Power 1 | . . . . . 1 . Propulsion 1 | . . . 1 . . . Utility 4 | . . . 1 . 1 2 Weapon . | . . . . . . . Parts Attached 81 | 6 7 1 11 8 30 18 Power 15 | 1 1 . . 1 9 3 Engine 12 | 1 . . . 1 9 1 Core 3 | . 1 . . . . 2 Reactor . | . . . . . . . Propulsion 20 | 2 . . 6 3 6 3 Treads 9 | 2 . . . . 5 2 Leg . | . . . . . . . Wheel 7 | . . . 3 3 . 1 Hover . | . . . . . . . Flight 4 | . . . 3 . 1 . Utility 26 | 1 3 . 4 2 9 7 Device 10 | . . . 2 2 2 4 Storage 2 | 1 1 . . . . . Processor 3 | . . . . . 3 . Hackware 1 | . . . . . . 1 Protection 10 | . 2 . 2 . 4 2 Artifact . | . . . . . . . Weapon 20 | 2 3 1 1 2 6 5 Energy Gun 6 | 2 . . 1 1 1 1 Energy Cannon 1 | . . . . . 1 . Ballistic Gun 7 | . 3 1 . . 3 . Ballistic Cannon 2 | . . . . . . 2 Launcher 3 | . . . . 1 1 1 Special Weapon 1 | . . . . . . 1 Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 6 | . . . 1 1 4 . Parts Lost 49 | . 3 . 2 5 15 24 Power 10 | . . . . 1 5 4 Propulsion 12 | . . . 1 3 3 5 Utility 17 | . 1 . 1 1 4 10 Weapon 10 | . 2 . . . 3 5 Highest Loss Streak 11 | . 1 . 1 4 6 11 To Critical Strikes 1 | . . . . . . 1 Average Backups 8 | 1 6 7 8 9 7 9 Power 2 | . 1 2 2 1 1 2 Propulsion 1 | 1 2 2 1 . 2 1 Utility 1 | . 1 1 1 2 2 1 Weapon 2 | . 1 2 4 4 2 1 Tool/Special . | . . . . . . . Unused Backups 10 | . 1 . . . 4 5 Power 3 | . . . . . 1 2 Propulsion 2 | . 1 . . . . 1 Utility 4 | . . . . . 2 2 Weapon 1 | . . . . . 1 . Tool/Special . | . . . . . . . Average Slot Usage (%) 96 | . 97 100 94 91 96 93 Engine 7 | . 4 . . 5 16 11 Core 6 | . 9 14 11 4 . 2 Treads 21 | . 27 28 13 . 22 21 Wheel 4 | . . . 14 27 4 . Device 7 | . . . 11 16 13 11 Storage 10 | . 14 14 11 11 9 6 Processor 2 | . . . . . 6 7 Hackware 1 | . . . . . . 4 Protection 10 | . 13 14 10 4 5 9 Energy Gun 9 | . 14 14 11 11 6 2 Energy Cannon 1 | . . . . . . 4 Ballistic Gun 8 | . 12 14 11 4 10 . Ballistic Cannon 1 | . . . . . . 6 Peak Build Rating 45 | 6 9 12 17 24 34 45 Average Rating 21 | 4 8 11 15 15 27 40 On Entrance 13 | . 6 9 12 16 17 33 Avg Prop Armor Cover (%) 7 | . . . 8 . 3 . Naked Turns . | . . . . . . . Heaviest Build 51 | 11 21 23 29 25 45 51 Greatest Support 64 | 40 40 40 48 48 62 64 Greatest Overweight (x) 5 | . . . 3 1 1 5 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 Average Capacity 9 | 6 8 10 10 10 10 9 Most Carried 10 | 3 8 9 10 10 10 10 Average Carried 8 | 1 6 7 8 9 8 9 Final Capacity 10 | 8 10 10 10 10 10 5 Final Carried 10 | 3 6 9 9 10 9 2 Class Distribution -------------------- 61% | Mutant 38% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Resources | -11 -10 -10 -9 -9 -8 -7 ----------- Run | Yrd Mat Min Mat Min Mat Fac Matter Collected 1931 | 173 356 67 265 162 695 213 Remotely . | . . . . . . . Salvage Created 2586 | . 494 77 443 88 966 518 Parts 148 | . 31 3 28 6 60 20 Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Combat Hostiles Destroyed 73 | . 14 2 13 4 23 17 Guns 53 | . 14 2 13 2 21 1 Cannons 11 | . . . . . . 11 AOE 8 | . . . . 2 2 4 Classes Destroyed 14 | . 3 . 2 2 4 3 Worker 1 | . . . . 1 . . Builder 1 | . . . . . . 1 Recycler 1 | . . . . . . 1 Operator 4 | . . . 2 . 1 1 Watcher 5 | . 3 . 1 . . 1 Swarmer 18 | . 6 . 5 . 7 . Grunt 24 | . 8 2 6 2 5 1 Brawler 1 | . . . . . 1 . Duelist 1 | . . . . . 1 . Sentry 8 | . . . 2 . 6 . Specialist 2 | . . . . . 2 . Hunter 1 | . . . . . 1 . Programmer 2 | . . . . . . 2 Assembled 15 | . . . . 1 . 14 Best Kill Streak 14 | . 3 1 4 2 4 14 Combat Bots Only 14 | . 3 1 4 2 4 14 Max Kills in Single Turn 4 | . 2 1 1 2 2 4 Gunslinging 1 | . 1 . . . . . Exploded 4 | . . . . 2 2 4 Melee . | . . . . . . . Uniques/NPCs Destroyed 1 | . . . . 1 . . YI-UF0 (-9/Mines) Combat | -11 -10 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac Hostile Shots Fired 476 | . 83 15 61 15 183 119 Missed 123 | . 13 6 14 3 59 28 Hits 353 | . 70 9 47 12 124 91 Melee 33 | . . . . . 3 30 Projectile 320 | . 70 9 47 12 121 61 AOE 34 | . . . . 12 . 22 Critical Strikes 8 | . . 1 1 . 4 2 Part Disruptions 1 | . . . . . . 1 Damage Taken 6858 | . 781 168 474 372 1944 3119 Core 1135 | . 76 14 69 105 166 705 Absorbed by Shields . | . . . . . . . Redirected to Shielding 48 | . . . . . . 48 Regen/Repaired (Parts) 288 | . 214 . . . . 74 Core Remaining (%) 72 | 100 . 64 . 56 69 . Volleys Fired 249 | . 70 9 41 8 77 44 Largest 2 | . 2 2 2 2 2 2 Hottest 103 | . 70 75 81 89 89 103 Shots Fired 460 | . 114 18 81 16 150 81 Gun 393 | . 114 18 81 11 141 28 Cannon 51 | . . . . . 8 43 Launcher 14 | . . . . 5 1 8 Special 2 | . . . . . . 2 Kinetic 247 | . 65 9 41 3 92 37 Thermal 130 | . 49 9 40 8 24 . Explosive 6 | . . . . 5 1 . Electromagnetic 75 | . . . . . 33 42 Robot Hit Streak 17 | . 6 11 8 4 17 8 Robot Miss Streak 5 | . 3 3 5 2 5 2 Penetration Max . | . . . . . . . Secondary Targets 7 | . 3 . 2 . 2 . Max Gunslinging Chain 1 | . 1 . 1 . 1 . Shots Hit Robots 290 | . 66 13 45 9 104 53 Core Hits 143 | . 28 5 20 11 46 33 Critical Kills 1 | . 1 . . . . . Critical Parts Destroyed 1 | . . . . . 1 . Critical Strikes 8 | . 4 . . . 1 3 Burn 3 | . 3 . . . . . Destroy 2 | . 1 . . . 1 . Blast 3 | . . . . . . 3 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 5708 | . 829 191 744 252 1814 1878 Guns 3765 | . 829 191 744 100 1613 288 Cannons 978 | . . . . . 83 895 Explosions 924 | . . . . 152 111 661 Melee . | . . . . . . . Ramming 41 | . . . . . 7 34 Kinetic 2793 | . 504 103 432 16 1028 710 Thermal 1624 | . 325 88 312 84 364 451 Explosive 186 | . . . . 152 34 . Electromagnetic 1064 | . . . . . 381 683 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 9 | . . . . . 8 9 Average Corruption 6 | . . . . . 8 3 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 34 | . . . . . 26 8 Message Errors 5 | . . . . . 4 1 Matter Fused 9 | . . . . . 7 2 Heat Flow Errors 4 | . . . . . 4 . Energy Discharges 3 | . . . . . 3 . Parts Rejected 1 | . . . . . 1 . Data Loss (minor) 5 | . . . . . 2 3 Data Loss (major) 1 | . . . . . . 1 Misfires 3 | . . . . . 3 . Alerts 1 | . . . . . 1 . Weapon Failures 2 | . . . . . 1 1 Overload Shots . | . . . . . . . Overflow Damage 280 | . . . . . 35 245 Projectiles 60 | . . . . . 6 54 Explosions 220 | . . . . . 29 191 Melee . | . . . . . . . Knockbacks 6 | . . . . . . 6 Impact . | . . . . . . . Kinetic 6 | . . . . . . 6 Secondary . | . . . . . . . Self-Inflicted Damage 683 | . . . . . 71 612 Shots 10 | . . . . . 2 8 Rammed 15 | . . . . . 1 14 Targets Rammed 15 | . . . . . 1 14 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 549 | . 243 211 76 24 549 170 Average Temperature 88 | . 90 92 26 18 134 31 Received Heat Transfer 1366 | . 381 93 132 9 675 76 Effects 16 | . 3 . . . 13 . Shutdowns 3 | . . . . . 3 . Energy Bleed 1 | . 1 . . . . . Interference 9 | . 2 . . . 7 . Short Circuit 1 | . . . . . 1 . Damage (major) 2 | . . . . . 2 . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted 1 | . . . . . . 1 Combat Hostiles 1 | . . . . . . 1 Parts Fried 4 | . . . . . 1 3 Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 6 | . 5 . 1 . . . Heat Transferred 3397 | . 1184 259 740 185 729 300 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . . . . 1 . Alert | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 160 | . 106 61 139 57 160 75 Initial 70 | . . . . 54 14 70 Average 28 | . 41 6 43 13 45 20 Influence Increases 1976 | . 398 95 389 79 655 360 Destroy 0b10 Robot/C 1140 | . 280 40 260 40 460 60 Destroy 0b10 Robot/NC 65 | . 15 . 15 5 5 25 Destroy Leader 270 | . 56 10 52 10 120 22 Allied During Kill 3 | . . . . . 3 . Successful Hack 37 | . 2 . . . 5 30 Disable Machine 180 | . . . 15 . 15 150 Destroy Structure 101 | . . . 2 24 17 58 Lose Combat Pursuer 180 | . 45 45 45 . 30 15 Influence Decreases 1976 | . 398 95 250 179 540 514 Entered New Map 194 | . . . . 85 25 84 Time Decay 1447 | . 368 95 230 87 349 318 Lost Part 265 | . 30 . 20 7 96 112 Lost Ally 70 | . . . . . 70 . Squads Dispatched 15 | . 3 . 2 . 7 3 Investigation 2 | . 2 . . . . . Extermination 3 | . . . . . . 3 Reinforcement 7 | . 1 . 2 . 4 . Assault . | . . . . . . . Garrison 3 | . . . . . 3 . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . 1 . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Distress Signals 5 | . 2 . 1 . 2 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 117 | . 22 5 20 4 38 28 Peak Tracking Total 7 | . 6 2 5 2 6 7 Tactical Retreats 10 | . 2 2 2 . 2 2 Traps | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Traps Triggered 5 | . 2 1 1 . . 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 ---------- Run | Yrd Mat Min Mat Min Mat Fac Machines Disabled 12 | . . . 1 . 1 10 Max in Single Turn 4 | . . . 1 . 1 4 Garrison Access 1 | . . . . . . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Machines Accessed 16 | . 4 1 1 1 4 5 Terminals 8 | . 1 . 1 . 3 3 Fabricators . | . . . . . . . Repair Stations 2 | . 1 . . . . 1 Recycling Units 3 | . 2 . . . 1 . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . . 1 Total Hacks 43 | . 17 1 4 1 12 8 Successful 19 | . 9 1 . 1 2 6 Failed 24 | . 8 . 4 . 10 2 Catastrophic 4 | . 1 . . . 2 1 Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 24 | . 4 . 4 . 11 5 Fabricators . | . . . . . . . Repair Stations 12 | . 10 . . . . 2 Recycling Units 4 | . 3 . . . 1 . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . . 1 Terminal Hacks 6 | . . 1 . 1 1 3 Record 1 | . . . . . . 1 Robot Analysis 1 | . . . . . . 1 Open Door 2 | . . 1 . 1 . . Open DSF 1 | . . . . . . 1 Zone Layout 1 | . . . . . 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks 9 | . 7 . . . . 2 Scan Component 5 | . 4 . . . . 1 Repair 4 | . 3 . . . . 1 Recycling Unit Hacks 3 | . 2 . . . 1 . Report Inventory 3 | . 2 . . . 1 . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 Seal Access 1 | . . . . . . 1 Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 10 | . 2 . 1 . 3 4 Full Trace Events 3 | . 2 . . . 1 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired . | . . . . . . . Parts Repaired 4 | . 3 . . . . 1 Time 104 | . 90 . . . . 14 Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 ------------ Run | Yrd Mat Min Mat Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Active Infowar (turns) 1342 | . . . . 214 872 256 Optics 225 | . . . . . 225 . Sensors 389 | . . . . 1 132 256 Terrain 812 | . . . . 213 599 . Robot Analysis Total 1 | . . . . . . 1 Derelict Logs Recovered 3 | . . 2 . 1 . . Drone Launches 16 | . . . . . 16 . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 ------------- Run | Yrd Mat Min Mat Min Mat Fac Turns Passed 5677 | 97 1120 989 694 419 938 1420 Spaces Moved 3135 | 59 504 576 443 387 398 768 Core 13 | 10 . . . . . 3 Treads 2328 | 49 504 576 108 . 365 726 Legs . | . . . . . . . Wheels 791 | . . . 332 387 33 39 Hover . | . . . . . . . Flight 3 | . . . 3 . . . Fastest Speed 50 | 50 160 160 100 80 80 50 Average Speed 144 | 141 160 160 117 96 152 156 Slowest Speed 297 | 160 160 160 297 115 163 158 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 46 | 5 62 90 35 75 43 16 Regions Visited 6 Branch Regions 2 Pre-discovered Areas 1 | . . . . 1 . . Known Exits Taken 1 | . . . . 1 . . Unknown Exits Taken 5 | 1 1 1 1 . 1 . Scrap Searched 2 | . . 1 . 1 . . Spaces Dug . | . . . . . . . Terrain Destroyed 102 | . . . . 26 12 64 Melee . | . . . . . . . Projectile 2 | . . . . . . 2 AOE 100 | . . . . 26 12 62 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Total 3873 | 73 704 627 542 414 587 926 Wait 245 | . 103 37 30 4 24 47 Move 3129 | 58 503 575 442 386 397 768 Hop . | . . . . . . . Pick Up 91 | 9 13 4 10 5 31 19 Fast Attach 7 | . . . 2 2 2 1 Attach 57 | 6 7 . 6 3 21 14 Detach 1 | . . . . . 1 . Swap 38 | . 4 1 5 4 16 8 Drop 40 | . 4 1 6 2 17 10 Fire 249 | . 70 9 41 8 77 44 Melee . | . . . . . . . Ram 15 | . . . . . 1 14 Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire 1 | . . . . . . 1 Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: Mat / *Min) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x2 / [*Sto]) -7/Factory History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 98 | -11/Scrapyard | Entered Materials 256 | -10/Materials | Discovered new exit (range 6) 303 | -10/Materials | Build established: Mutant 660 | -10/Materials | Discovered new exit (range 14) 918 | -10/Materials | Discovered new exit (range 16) 1016 | -10/Materials | Repaired Lgt. Nuclear Core 1044 | -10/Materials | Repaired Lgt. Treads 1072 | -10/Materials | Repaired Lgt. Armor Plating 1218 | -10/Materials | Entered Mines 1368 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1518 | -10/Mines | Learned 4 Materials zone layouts 1752 | -10/Mines | Discovered new exit (range 8) 1941 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2178 | -10/Mines | Discovered new exit (range 14) 2207 | -10/Mines | Entered Materials 2207 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2208 | -9/Materials | Identified exit to Materials 2858 | -9/Materials | Discovered new exit (range 16) 2901 | -9/Materials | Entered Mines 2986 | -9/Mines | Learned Materials trap positions 2989 | -9/Mines | Assembled infested the area 2994 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2996 | -9/Mines | Found Prototype Device 2997 | -9/Mines | Identified Exp. Sensor Array 3075 | -9/Mines | Destroyed YI-UF0 3099 | -9/Mines | Lost 4 parts (1p2n1u) 3111 | -9/Mines | Discovered exit to Materials (range 5) 3218 | -9/Mines | Found the Drone Emporium 3222 | -9/Mines | Found Prototype Device 3254 | -9/Mines | Learned location of Storage (-8) 3280 | -9/Mines | Discovered exit to Materials (range 11) 3320 | -9/Mines | Entered Materials 3320 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 3321 | -8/Materials | Loaded intel: 12 trap records 3328 | -8/Materials | Identified Decoy Drone Bay 3353 | -8/Materials | Discovered new exit (range 50) 3362 | -8/Materials | Discovered new exit (range 69) 3362 | -8/Materials | Discovered new exit (range 17) 3397 | -8/Materials | Lost 10 allies 3454 | -8/Materials | Lost 6 parts (3p2n1u) 3542 | -8/Materials | Garrison activated, responded to threat 3585 | -8/Materials | Lost 3 parts (1p1n1w) 3731 | -8/Materials | Build established: Scavenger-Mutant 4258 | -8/Materials | Entered Factory 4258 | -7/Factory | Evolved 2 slots: Utility x2 4676 | -7/Factory | Repaired Imp. Deuterium Engine 5527 | -7/Factory | Assembled infested ambush trap array 5578 | -7/Factory | Core integrity fell below 50% 5598 | -7/Factory | Destroyed 14 combat bots 5608 | -7/Factory | Lost 11 parts (3p3n3u2w) 5669 | -7/Factory | Core integrity fell below 20% 5678 | -7/Factory | Destroyed by D-53 Grenadier with Mini Grenade Launcher Last Messages --------------- 05668_ Wheel destroyed. 05668_ Slammed into D-53 Grenadier. 05669_ The unstable cave ceiling collapses. 05669_ Slammed into D-53 Grenadier. 05670_ Broken Imp. Cooling System destroyed. 05670_ Armor Integrity Analyzer destroyed. 05670_ D-53 Grenadier destroyed. 05671_ Slammed into D-53 Grenadier. 05672_ The unstable cave ceiling collapses. 05672_ Slammed into D-53 Grenadier. 05673_ System corrupted: Matter fused (-10). 05673_ Slammed into D-53 Grenadier. 05675_ The unstable cave ceiling collapses. 05675_ Slammed into D-53 Grenadier. 05676_ D-53 Grenadier misfires. 05676_ Slammed into D-53 Grenadier. 05676_ U-05 Engineer lays Concrete. 05677_ The unstable cave ceiling collapses. 05677_ Slammed into D-53 Grenadier. 05677_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ???# %""" """" """" #???????????????????? | | ???# %""" """" """" #???????????????????? | | ???# """" """" """" #???????????????????? | | ???# #???????????????????? | | ???## """" """" """" """ #???????????????????? | | ????# """" """" """" """ #???????????????????? | | ????# """" """" """" """ #???????????????????? | | ????# #???????????????????? | | ????# """" """" """" """" ##??????????????????? | | ????# """" """" """" "%" ??????????????????? | | ????# """" """" """" "% % ??????????????????? | | ????# % #???????############ | | ????# """" """" """" ????????# | | ##### """" """" """" ????????# | | ## """" """" """" ########## | | # # """" """" | | # """" """ """ """ # """" """" | | = # """" """ """ %""" # """" """" | | # """" """ """ %%% + """" """" | | + | # """" """" | | # = # """" """" | | # % # " " """" | | # ########## ; | | # #???????### ; | | # #???????# ##### #### | | # #??????## @ # | | #### #??????# d # | | # #??????## u | | !# #???????# # # # # | | # #???????#### | | # #??????????### # #### | | # #????????????#+##+## "##??? | | # #???????????????????########## # ??? | | +### #????????????????????????????####| ""?? | | %! #???????????????????????????????# """ | | [ % #???????????????????????????????# """ | | != #???????????????????????????????# ? | | #???????????????????????????????# ? | | %#????????????????????????????????####?? | | #+## #?????????????????????????????????????? | | # % #?????????????????????????????????????? | | # #?????????????????????????????????????? | | # #?????????????????????????????????????? | | # #?????????????????????????????????????? | | # #?????????????????????????????????????? | | + #?????????????????????????????????????? | | # +?????????????????????????????????????? | | #?????????????????????????????????????? | | # #?????????????????????????????????????? | | # #?????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 27 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 375 Resistance: KI 30 Propulsion Shielding 66 Weapon Cycling 15 Evasion (%) 50 Targeting Accuracy 5 Armor Integrity Analysis 30 Recoil Reduction 3 Kinecelleration 30 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Nuclear Core | 16% | -10/Materials Lgt. Treads | 7% | -10/Materials Lgt. Armor Plating | 53% | -10/Materials Imp. Deuterium Engine | 7% | -7/Factory Studied --------- None Alien Tech Used ----------------- None Achievements -------------- I Survived The Infestation Plot Armor Release The Drones! Challenges ------------ None Game ------ Seed MobileVoltaicPulseblaster Manual? 0 Play Time 01:03:18 Cumulative 22.4 hours Start 2026.08.16 @ 17:23:06 End 2026.08.21 @ 10:20:21 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 35 Rogue 35 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 16 Achievement% 15 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam SD RUN: 4d1e11f3-b7e2-4f3d-8a44-0feef9b7c107