Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.11.05 @ 06:25:36 Player: dark Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (6) 30 Value Destroyed (120) 120 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (50) 50 TOTAL SCORE: 2000 Bonus ------- Follower Combat Kills 50 Cogmind --------- Core Integrity 550/550 Matter 190/300 Energy 34/140 System Corruption 0% Temperature Cool (6) Movement Flying (34) Location -8/Materials Parts ------- > --- POWER (1) -------- Light Deuterium Engine > --- PROPULSION (4) --- Flight Unit Flight Unit VTOL Module VTOL Module > --- UTILITY (4) ------ Advanced Terrain Scanner Light Armor Plating > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Small Storage Unit Improved ECM Suite Assault Cannon Grenade Launcher Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Flight Unit Flight Unit VTOL Module VTOL Module > --- UTILITY ---------- Advanced Terrain Scanner Improved ECM Suite Light Armor Plating > --- WEAPON ----------- (None) > --- INVENTORY -------- Small Storage Unit Assault Cannon Grenade Launcher [Rating: 16] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Flight Unit Wheel Compact Wheel Flight Unit Flight Unit Utility Light Armor Plating Device Advanced Terrain Scanner Storage Small Storage Unit Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Build | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion 2 | . . . 1 1 Utility 2 | . . . 1 1 Weapon . | . . . . . Parts Attached 22 | 7 2 3 2 8 Power 3 | 2 . . . 1 Engine 3 | 2 . . . 1 Core . | . . . . . Reactor . | . . . . . Propulsion 8 | 2 2 . 2 2 Treads . | . . . . . Leg . | . . . . . Wheel 2 | 2 . . . . Hover . | . . . . . Flight 6 | . 2 . 2 2 Utility 8 | 1 . 3 . 4 Device 3 | . . . . 3 Storage 3 | 1 . 1 . 1 Processor . | . . . . . Hackware . | . . . . . Protection 2 | . . 2 . . Artifact . | . . . . . Weapon 3 | 2 . . . 1 Energy Gun 1 | 1 . . . . Energy Cannon . | . . . . . Ballistic Gun 1 | 1 . . . . Ballistic Cannon 1 | . . . . 1 Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Highest Loss Streak . | . . . . . Average Slot Usage (%) 62 | . 75 57 47 56 Engine 13 | . 14 14 11 9 Wheel 3 | . 8 . . . Flight 24 | . 19 28 25 29 Storage 1 | . 4 . . . Protection 7 | . . 13 11 9 Energy Gun 5 | . 14 . . . Ballistic Gun 5 | . 14 . . . Naked Turns . | . . . . . Heaviest Build 11 | 11 11 8 8 9 Greatest Support 26 | 26 26 8 13 14 Greatest Overweight (x) 1 | 1 . . . . Average Overweight (x) . | . . . . . Largest Inventory Capacity 6 | 6 6 6 4 6 Average Capacity 4 | 4 4 4 4 4 Most Carried 4 | 4 4 4 4 4 Average Carried 3 | 2 2 3 3 3 Final Capacity 6 | 6 4 4 4 4 Final Carried 4 | 2 4 4 4 4 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Scr Mat Min Mat Mat Matter Collected 325 | 182 105 38 . . Remotely . | . . . . . Salvage Created 105 | . 105 . . . Parts 9 | . 9 . . . Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Combat Hostiles Destroyed 6 | . 6 . . . Guns 6 | . 6 . . . Classes Destroyed 1 | . 1 . . . Swarmer 6 | . 6 . . . Best Kill Streak 3 | . 3 . . . Combat Bots Only 3 | . 3 . . . Max Kills in Single Turn 2 | . 2 . . . Gunslinging 1 | . 1 . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Damage Taken 224 | . 164 . . 60 Core 51 | . 51 . . . Absorbed by Shields . | . . . . . Core Remaining (%) 93 | 100 . 79 100 . Volleys Fired 15 | . 15 . . . Largest 2 | . 2 . . . Hottest 60 | . 60 . . . Shots Fired 30 | . 30 . . . Gun 30 | . 30 . . . Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 15 | . 15 . . . Thermal 15 | . 15 . . . Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 6 | . 6 . . . Robot Miss Streak 3 | . 3 . . . Penetration Max . | . . . . . Secondary Targets 1 | . 1 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 18 | . 18 . . . Core Hits 9 | . 9 . . . Critical Hits . | . . . . . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 185 | . 185 . . . Guns 185 | . 185 . . . Cannons . | . . . . . Explosions . | . . . . . Melee . | . . . . . Ramming . | . . . . . Kinetic 90 | . 90 . . . Thermal 95 | . 95 . . . Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . 1 1 . . Average Corruption 1 | . 1 1 . . Corruption Purged . | . . . . . Effects 3 | . . 3 . . Message Errors 1 | . . 1 . . Energy Discharges 1 | . . 1 . . Data Loss (minor) 1 | . . 1 . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 78 | . 78 . . . Average Temperature 27 | . 27 . . . Received Heat Transfer 51 | . 24 . . 27 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 200 | . 200 . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Peak Influence 278 | . 278 108 263 177 Initial 117 | . . 108 41 117 Average 114 | . 115 108 154 121 Maximum Alert Level 1 | . 1 . 1 . Low Security (%) 87 | 100 80 100 66 100 Level 1 12 | . 19 . 33 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 6 | . 3 . 2 1 Investigation 3 | . 1 . 2 . Extermination . | . . . . . Reinforcement 3 | . 2 . . 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Distress Signals 4 | . 3 . 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 47 | . 17 . 17 13 Peak Tracking Total 15 | . 7 . 15 10 Tactical Retreats 4 | . 1 . 2 1 Traps | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Traps Triggered 1 | . 1 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Scr Mat Min Mat Mat Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Sabotaged 1 | . . . 1 . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Machines Accessed 16 | . 7 1 7 1 Terminals 12 | . 5 1 6 . Fabricators . | . . . . . Repair Stations 1 | . 1 . . . Recycling Units 3 | . 1 . 1 1 Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 39 | . 17 1 19 2 Successful 26 | . 12 . 13 1 Failed 13 | . 5 1 6 1 Catastrophic 1 | . . 1 . . Database Lockouts . | . . . . . Manual 39 | . 17 1 19 2 Terminals 34 | . 15 1 18 . Fabricators . | . . . . . Repair Stations 1 | . 1 . . . Recycling Units 4 | . 1 . 1 2 Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 3 | . 1 . 2 . Terminal Index 2 | . 1 . 1 . Patrol Status 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 23 | . 11 . 11 1 Terminals 19 | . 9 . 10 . Track 1 | . 1 . . . Assimilate 3 | . 1 . 2 . Botnet 10 | . 5 . 5 . Disrupt 2 | . 1 . 1 . Operators 2 | . 1 . 1 . Sabotage 1 | . . . 1 . Fabricators . | . . . . . Repair Stations 1 | . 1 . . . Mechanics 1 | . 1 . . . Recycling Units 3 | . 1 . 1 1 Recyclers 1 | . . . . 1 Tunnel 2 | . 1 . 1 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 13 | . 5 1 6 1 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Scr Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Total Allies 5 | . 1 2 2 . Largest Group 3 | . 1 2 3 . Highest-Rated Group 42 | . 10 42 42 . Highest-Rated Ally 31 | . 10 31 31 . Total Orders . | . . . . . Ally Attacks 16 | . . . 16 . Total Damage 210 | . . . 210 . Kills 3 | . . . 3 . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Scr Mat Min Mat Mat Turns Passed 831 | 35 311 296 118 71 Spaces Moved 1309 | 29 248 598 272 162 Core 13 | 13 . . . . Treads . | . . . . . Legs . | . . . . . Wheels 93 | 16 77 . . . Hover . | . . . . . Flight 1203 | . 171 598 272 162 Fastest Speed 34 | 50 37 37 34 34 Average Speed 40 | 74 53 37 35 34 Slowest Speed 100 | 100 90 37 37 37 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 11 | . 1 7 . 3 Cave-ins Triggered . | . . . . . Exploration Rate (%) 38 | 4 46 92 32 18 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 2 | . 1 . 1 . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 2 | . . 2 . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Total 1571 | 39 400 665 292 175 Wait 212 | . 127 69 15 1 Move 1283 | 28 245 583 271 156 Hop 11 | . 1 7 . 3 Pick Up 12 | 4 5 1 1 1 Fast Attach 8 | 4 . . 1 3 Attach 9 | 2 2 1 . 4 Detach 5 | . 1 . . 4 Swap 5 | 1 . 2 1 1 Drop 11 | . 4 2 3 2 Fire 15 | . 15 . . . Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 15) 36 | -11/Scrapyard | Entered Materials 322 | -10/Materials | Build established: Mutant 336 | -10/Materials | Discovered new exit (range 5) 347 | -10/Materials | Entered Mines 372 | -10/Mines | Learned Materials trap positions 411 | -10/Mines | Discovered new exit (range 10) 430 | -10/Mines | Discovered new exit (range 5) 643 | -10/Mines | Entered Materials 643 | -9/Materials | Accompanied by 2 allies 643 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 644 | -9/Materials | Loaded intel: 17 trap records 652 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 752 | -9/Materials | Discovered new exit (range 15) 761 | -9/Materials | Entered another Materials area 761 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 830 | -8/Materials | Discovered new exit (range 14) 832 | -8/Materials | Self-destructed Last Messages --------------- Disruption routine running. EXIT=FOUND PARAMETERS=PROPULSION_1,UTILITY_1 LOCATION=UNKNOWN GOAL=ESCAPE Connecting with Recycling Unit... Current location identified: Materials >>Trojan(Recyclers) Trojan loaded successfully. Testing... Recycler tracking enabled and active. Acquired Adv. Terrain Scanner. Acquired Assault Cannon. Dropped Flight Unit. Dropped Ion Engine. Acquired Flight Unit. Connecting with Scanalyzer... Acquired Imp. ECM Suite. ALERT: Hostiles spotted, dispatching reinforcements to Terminal M002. EXIT=FOUND Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????###???????????????????????????? | | ??????????????????? ???????????????????????????? | | ??????????????????? < ???? ??????????????????????? | | ????????????????#?#r #??????????????????????????? | | ??????????????????# #??????????????????????????? | | ?????????????????? #??????????????????????????? | | ?????????????????? +??????????????????????????? | | ?????????????????? #??????????????????????????? | | ??????????????????# #??????????????????????????? | | ??????????????????# #??????????????????????????? | | ??????????????????# #??????????????????????????? | | ??????????????????# ##?????????????????????????? | | ??????????????????# ??????????????????????????? | | ??????????????????# #??????????????????????????? | | ??????????????????# #??????????????????????????? | | ???????????????????#+########### ????????????????? | | ???????????????????# @ #?????????????????? | | ???????????????????# """ """ #?????????????????? | | ???????????????????# """ """ #?????????????????? | | ???????????????????# """ """ #?????????????????? | | ???????????????????# #?????????????????? | | ???????????????????# #?????????????????? | | ?#?????????????????# #?????????????????? | | ??????? ##########+#########??????????????#??? | | ??????? #??????????????????????? | | ??????? #??????????????????????? | | ??????? #??????????????????????? | | ??????? ########### #??????????????????????? | | ???????????????######## #??????????????????????? | | ???????????????# ! # #??????????????????????? | | ???????????????#""" " #?????????#######??????? | | ???????????????#"R # ########### ######## | | ???????????????#""" !# | | ???????????????# ?# | | ???????????????#] % # | | ???????????????#####??# ####### ######## | | ??????????????????????# ######## ######### | | ??????????????????????# # # # | | ??????????????????????# # """ # # | | ?????????????#??????? # """ + + | | ???????????????????# # """ # # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 250 Matter Stores 290 Matter Capacity 300 Sight Range 16 Terrain Scan Range 20 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 63 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AssaultSwarmSword Manual? 0 Play Time 00:18:50 Cumulative 85.6 hours Start 2021.11.05 @ 06:06:51 End 2021.11.05 @ 06:25:36 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 123 Rogue 89 Adventurer 11 Explorer 23 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 42 Gallery% 62 Achievement% 36 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 18230732-45fd-4832-a18e-4f4f24612b37