Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.13 @ 19:46:51 Player: VeryCreative Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (49) 245 Value Destroyed (1559) 1559 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 4544 Bonus ------- Entered Garrisons 200 Cogmind --------- Core Integrity 413/700 Matter 178/300 Energy 100/100 System Corruption 6% Temperature Cool (0) Movement Core (350) Ox6 Location -7/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ Large Storage Unit Improved Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Ion Engine Thermal Generator Improved Heat Sink High-capacity Battery (250) Sensor Array Improved Terrain Scanner Core Shielding Light Armor Plating Particle Cannon Improved Datajack Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Improved Aluminum Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Improved Targeting Computer Particle Charger Core Shielding > --- WEAPON ----------- Ion Cannon Gauss Rifle > --- INVENTORY -------- Ion Engine Thermal Generator Improved Heat Sink Improved Heat Sink High-capacity Battery Sensor Array Improved Terrain Scanner Light Armor Plating Hacking Suite Particle Cannon Assault Rifle Heavy Assault Rifle Improved Light Cannon Grenade Launcher Improved Datajack [Rating: 28] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Improved Targeting Computer Device Improved Heat Sink Storage Large Storage Unit Processor Improved Targeting Computer Protection Core Shielding Weapon Small Laser Energy Gun Small Laser Energy Cannon Ion Cannon Ballistic Gun Assault Rifle Ballistic Cannon Gauss Cannon Launcher Grenade Launcher Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Slots Evolved 6 | . . 2 2 2 . Power . | . . . . . . Propulsion 3 | . . 2 . 1 . Utility 3 | . . . 2 1 . Weapon . | . . . . . . Parts Attached 57 | 7 7 16 22 . 5 Power 4 | 1 1 1 1 . . Engine 4 | 1 1 1 1 . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 15 | 2 1 7 5 . . Treads . | . . . . . . Leg 15 | 2 1 7 5 . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 12 | 1 1 2 8 . . Device 7 | . . . 7 . . Storage 2 | 1 . 1 . . . Processor 1 | . . 1 . . . Hackware . | . . . . . . Protection 2 | . 1 . 1 . . Artifact . | . . . . . . Weapon 26 | 3 4 6 8 . 5 Energy Gun 6 | 2 2 2 . . . Energy Cannon 2 | . . . 2 . . Ballistic Gun 7 | 1 . . 3 . 3 Ballistic Cannon 5 | . . 2 2 . 1 Launcher 4 | . 2 . 1 . 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon 2 | . . 2 . . . Unidentified Prototypes . | . . . . . . Parts Lost 14 | . . . 1 . 13 Power 1 | . . . . . 1 Propulsion 4 | . . . . . 4 Utility 3 | . . . 1 . 2 Weapon 6 | . . . . . 6 Highest Loss Streak 13 | . . . 1 . 13 To Critical Strikes . | . . . . . . Average Slot Usage (%) 95 | . 97 97 97 84 65 Engine 10 | . 14 11 9 7 4 Leg 35 | . 28 42 35 30 20 Device 5 | . . . 8 15 10 Storage 10 | . 14 11 9 7 7 Processor 7 | . . 8 9 7 7 Protection 6 | . 11 2 7 . . Energy Gun 5 | . 10 10 . . . Energy Cannon 2 | . . . 5 . . Ballistic Gun 5 | . 14 1 5 . 2 Ballistic Cannon 6 | . . 9 5 15 10 Peak Build Rating 28 | 6 8 13 28 27 27 Average Rating 16 | 4 6 11 23 27 20 On Entrance 13 | . 6 8 13 27 27 Naked Turns . | . . . . . . Heaviest Build 45 | 13 16 30 45 44 44 Greatest Support 52 | 20 20 43 52 52 52 Greatest Overweight (x) 7 | . . . 1 . 7 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 8 15 15 15 15 Average Capacity 12 | 6 8 10 15 15 15 Most Carried 15 | 2 8 11 15 14 14 Average Carried 10 | 1 5 8 13 14 12 Final Capacity 15 | 8 8 15 15 15 15 Final Carried 14 | 2 8 11 14 14 10 Class Distribution -------------------- 52% | Scavenger-Mutant 47% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/Garrison Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Gar Matter Collected 1282 | 204 119 477 436 . 46 Remotely . | . . . . . . Salvage Created 1619 | . 124 382 923 . 190 Parts 104 | . 7 26 66 . 5 Haulers Intercepted 1 | . 1 . . . . Recyclers Shooed 7 | . 3 1 3 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Combat Hostiles Destroyed 38 | . 3 11 19 . 5 Guns 12 | . 1 6 4 . 1 Cannons 20 | . . 5 11 . 4 AOE 6 | . 2 . 4 . . Classes Destroyed 13 | . 5 3 4 . 1 Worker 1 | . 1 . . . . Builder 3 | . . . 3 . . Hauler 1 | . 1 . . . . Recycler 2 | . . 1 1 . . Operator 2 | . 1 . 1 . . Watcher 2 | . 1 1 . . . Swarmer 8 | . . 3 4 . 1 Grunt 14 | . 3 7 4 . . Brawler 2 | . . . 1 . 1 Duelist 1 | . . 1 . . . Sentry 8 | . . . 6 . 2 Specialist 4 | . . . 4 . . Programmer 1 | . . . . . 1 Best Kill Streak 5 | . 4 4 5 . 4 Combat Bots Only 5 | . 2 3 5 . 4 Max Kills in Single Turn 4 | . 2 1 4 . 2 Gunslinging . | . . . . . . Exploded 4 | . 2 . 4 . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Gar Hostile Shots Fired 300 | . 11 43 91 . 155 Missed 99 | . 2 11 34 . 52 Damage Taken 2716 | . 158 439 836 . 1283 Core 442 | . . 55 100 . 287 Absorbed by Shields . | . . . . . . Redirected to Shielding 44 | . 26 6 12 . . Core Remaining (%) 91 | 100 100 86 81 . . Volleys Fired 137 | 1 24 37 54 . 21 Largest 2 | 2 2 2 2 . 2 Hottest 96 | 60 60 79 96 . 96 Shots Fired 246 | 2 42 63 105 . 34 Gun 131 | 2 33 33 45 . 18 Cannon 105 | . . 30 59 . 16 Launcher 10 | . 9 . 1 . . Special . | . . . . . . Kinetic 151 | 1 22 37 57 . 34 Thermal 85 | 1 11 26 47 . . Explosive 10 | . 9 . 1 . . Electromagnetic . | . . . . . . Robot Hit Streak 24 | . 7 19 24 . 17 Robot Miss Streak 3 | 2 3 2 3 . 3 Penetration Max 1 | . . . 1 . 1 Secondary Targets . | . . . . . . Shots Hit Robots 178 | . 24 49 78 . 27 Core Hits 75 | . 15 19 31 . 10 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 6 | . . 1 . . 5 Blast 6 | . . 1 . . 5 Melee Attacks 3 | . . 3 . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 2 | . . 2 . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3895 | . 664 728 1852 . 651 Guns 1317 | . 243 318 543 . 213 Cannons 1981 | . . 410 1133 . 438 Explosions 597 | . 421 . 176 . . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 2109 | . 190 480 788 . 651 Thermal 1189 | . 53 248 888 . . Explosive 597 | . 421 . 176 . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 6 | . . . . . 6 Average Corruption 3 | . . . . . 3 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 40 | . 36 . 4 . . Projectiles . | . . . . . . Explosions 40 | . 36 . 4 . . Melee . | . . . . . . Knockbacks 8 | . . 8 . . . Impact . | . . . . . . Kinetic 7 | . . 7 . . . Secondary 1 | . . 1 . . . Self-Inflicted Damage 38 | . 38 . . . . Shots 1 | . 1 . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 182 | . 18 153 182 . 8 Average Temperature 50 | . 8 47 57 . 4 Received Heat Transfer 585 | . 72 144 279 . 90 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . . . 1 . . Heat Transferred 2107 | . 125 550 1432 . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Peak Influence 310 | . 182 242 310 135 194 Initial 116 | . . 18 46 116 94 Average 112 | . 50 102 153 119 111 Maximum Alert Level 1 | . . 1 1 . . Low Security (%) 87 | 100 100 92 75 100 100 Level 1 12 | . . 7 24 . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 7 | . 2 1 4 . . Investigation 2 | . 1 1 . . . Extermination . | . . . . . . Reinforcement 5 | . 1 . 4 . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Gar Distress Signals 5 | . . 1 4 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 56 | . 9 13 26 . 8 Peak Tracking Total 13 | . 2 4 5 . 13 Tactical Retreats 6 | . . . 3 . 3 Traps | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Traps Triggered 3 | . . 3 . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Gar Machines Disabled 5 | . 2 . 2 . 1 Max in Single Turn 1 | . 1 . 1 . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Gar Machines Accessed 17 | . 5 1 7 2 2 Terminals 14 | . 5 1 5 1 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . . . 1 . . Scanalyzers 1 | . . . 1 . . Garrison Access 1 | . . . . 1 . Total Hacks 56 | . 14 3 30 6 3 Successful 32 | . 7 . 23 2 . Failed 24 | . 7 3 7 4 3 Catastrophic 4 | . 1 . . 1 2 Database Lockouts . | . . . . . . Manual 23 | . 11 3 6 . 3 Terminals 45 | . 14 3 23 2 3 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . . . 2 . . Scanalyzers 5 | . . . 5 . . Garrison Access 4 | . . . . 4 . Terminal Hacks 17 | . 3 . 13 1 . Record 7 | . 1 . 6 . . Prototype ID Bank 1 | . . . 1 . . Open DSF 1 | . . . . 1 . Alert Level 2 | . . . 2 . . Unreport Threat 1 | . . . 1 . . Locate Traps 2 | . 1 . 1 . . Recall Reinforcements 1 | . . . 1 . . Zone Layout 2 | . 1 . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 2 | . . . 2 . . Process 1 | . . . 1 . . Report Inventory 1 | . . . 1 . . Scanalyzer 5 | . . . 5 . . Insert Component 3 | . . . 3 . . Analyze 2 | . . . 2 . . Garrison Access Hacks 1 | . . . . 1 . Unlock Access 1 | . . . . 1 . Unauthorized Hacks 7 | . 4 . 3 . . Terminals 7 | . 4 . 3 . . Botnet 7 | . 4 . 3 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 2 | . 1 . 1 . . Used 1 | . 1 . . . . Hacking Detections 15 | . 5 1 5 2 2 Full Trace Events 2 | . 1 1 . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 2 | . . . 2 . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter 40 | . . . 40 . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 2 | . . . 2 . . Part Schematics Acquired 2 | . . . 2 . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Gar Used RIF Installer . | . . . . . . Robots Hacked 2 | . . 2 . . . Non-combat 1 | . . 1 . . . Combat 1 | . . 1 . . . Robot Hacks Applied 2 | . . 2 . . . parse_system 2 | . . 2 . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Gar Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Gar Turns Passed 2578 | 112 447 667 1146 69 137 Spaces Moved 1568 | 80 296 413 660 58 61 Core 5 | 4 . . . . 1 Treads . | . . . . . . Legs 1563 | 76 296 413 660 58 60 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 Average Speed 124 | 116 120 120 130 120 124 Slowest Speed 400 | 120 120 120 190 120 400 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 28 | 5 62 25 59 4 14 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 81 | . 59 . 22 . . Melee . | . . . . . . Projectile 12 | . . . 12 . . AOE 69 | . 59 . 10 . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Gar Total 1941 | 95 343 517 842 57 87 Wait 114 | 4 7 33 70 . . Move 1563 | 79 295 412 659 57 61 Hop . | . . . . . . Pick Up 35 | 3 8 7 17 . . Fast Attach 18 | 5 1 7 5 . . Attach 16 | 2 . 1 9 . 4 Detach 5 | 1 . . 4 . . Swap 23 | . 6 8 8 . 1 Drop 27 | . 2 9 16 . . Fire 137 | 1 24 37 54 . 21 Melee 3 | . . 3 . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials -8/Materials -7/Factory (discovered 2 exits: Gar / DSF) -7/Garrison History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 113 | -11/Scrapyard | Entered Materials 171 | -10/Materials | Discovered new exit (range 17) 276 | -10/Materials | Discovered new exit (range 3) 318 | -10/Materials | Build established: Mutant 534 | -10/Materials | Discovered new exit (range 13) 560 | -10/Materials | Entered another Materials area 560 | -9/Materials | Evolved 2 slots: Propulsion x2 1007 | -9/Materials | Discovered new exit (range 16) 1227 | -9/Materials | Entered another Materials area 1227 | -8/Materials | Evolved 2 slots: Utility x2 1456 | -8/Materials | Build established: Scavenger-Mutant 2311 | -8/Materials | Met 7R-MNS 2363 | -8/Materials | Discovered new exit (range 10) 2373 | -8/Materials | Entered Factory 2373 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2374 | -7/Factory | Caught up to 7R-MNS 2411 | -7/Factory | Identified exit to DSF 2435 | -7/Factory | Identified exit to Garrison 2442 | -7/Factory | Entered Garrison 2510 | -7/Garrison | Triggered checkpoint 2579 | -7/Garrison | Self-destructed Last Messages --------------- 02530_ Adv. Weight Redist. System destroyed. 02530_ System corrupted by crushing effect (+3). 02531_ Imp. Aluminum Leg destroyed. 02532_ B-48 Gladiator Mace blasted off. 02533_ Aluminum Leg destroyed. 02533_ P-60 Hacker resets Y-54 Guardian, system corruption cleaned. 02535_ Slug penetrates Y-54 Guardian. 02536_ Gauss Cannon destroyed. 02538_ Aluminum Leg destroyed. 02540_ Y-54 Guardian Lgt. Treads blasted off. 02540_ Y-54 Guardian destroyed. 02541_ Gauss Cannon destroyed. 02541_ Imp. Heat Sink destroyed. 02553_ Hvy. Assault Rifle destroyed. 02564_ Slug penetrates P-60 Hacker. 02564_ P-60 Hacker destroyed. 02565_ Gauss Rifle destroyed. 02575_ Acquired 46 matter. 02575_ Assault Rifle destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????? ????????????????????????? | | ??????????????????????# ????????????????????????? | | ??????????????????????# ????????????????????????? | | ????????????????#"???## #???????????????????????? | | ?????????????? ??? ???????????????????????? | | ??????????????? ?? ???????????????????????? | | ??????????????? ?? ???????????????????????? | | ????????????????# ?# #??????????????????????? | | ???????????????## ## ##?????????????????????? | | ???????????????? ??????????????????????? | | ?????????????????? ??????????????????????? | | ??????????????????? ??????????????????????? | | ????????????????????? * ??????????????????????? | | ??????????????????????#=%%#??????????????????????? | | ????????????????# ##%=/###b#################??? | | ?????????? 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Datajack | -8/Materials | Scanalyzed Ion Cannon | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Novice Programmer Quantum Hacking Challenges ------------ None Game ------ Seed NeutrinoDefenseFirepult Manual? 0 Play Time 01:45:26 Cumulative 8.7 hours Start 2025.02.13 @ 16:32:57 End 2025.02.13 @ 19:46:51 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 8 Rogue 8 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 8 Achievement% 10 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ca1bcd10-0b32-4525-8f70-9f83b06cf078