Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.01.10 @ 12:31:45 Player: OccultOnion Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (25) 125 Value Destroyed (634) 634 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2359 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 94/100 System Corruption 0% Temperature Cool (12) Movement Walking (125) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Aluminum Leg Titanium Leg > --- UTILITY (4) ------ Improved Terrain Scan Processor > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- (None) Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster > --- UTILITY ---------- Small Storage Unit Structural Scanner Improved Terrain Scanner Improved Terrain Scan Processor > --- WEAPON ----------- Plasma Cannon Plasma Cannon > --- INVENTORY -------- Power Shielding EM Shotgun Light EM Pulse Cannon Plasma Cannon Datajack Mace [Rating: 33] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Flight Unit Xenon Bombardment Thruster Utility Small Storage Unit Device Improved Terrain Scanner Storage Small Storage Unit Processor Improved Terrain Scan Processor Protection Power Shielding Weapon Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Plasma Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Impact Weapon Mace Special Melee Weapon Datajack Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 1 1 Utility 2 | . . 1 1 Weapon . | . . . . Parts Attached 36 | 7 1 5 23 Power 4 | 1 . . 3 Engine 2 | 1 . . 1 Core 2 | . . . 2 Reactor . | . . . . Propulsion 14 | 2 . 2 10 Treads 1 | . . . 1 Leg 9 | 2 . 2 5 Wheel . | . . . . Hover . | . . . . Flight 4 | . . . 4 Utility 6 | 2 . 1 3 Device 2 | 1 . 1 . Storage 1 | 1 . . . Processor 1 | . . . 1 Hackware . | . . . . Protection 2 | . . . 2 Artifact . | . . . . Weapon 12 | 2 1 2 7 Energy Gun 2 | 1 . . 1 Energy Cannon 4 | . . . 4 Ballistic Gun 2 | 1 . 1 . Ballistic Cannon 1 | . 1 . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon 2 | . . 1 1 Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon 1 | . . . 1 Unidentified Prototypes . | . . . . Parts Lost 23 | . . 1 22 Power 4 | . . . 4 Propulsion 8 | . . 1 7 Utility 4 | . . . 4 Weapon 7 | . . . 7 Highest Loss Streak 21 | . . 1 21 Average Slot Usage (%) 93 | . 99 99 77 Engine 10 | . 14 11 6 Leg 25 | . 28 32 14 Flight 3 | . . . 10 Device 15 | . 14 22 9 Storage 10 | . 14 11 7 Processor 2 | . . . 8 Protection 1 | . . . 3 Energy Gun 2 | . 6 . . Energy Cannon 1 | . . . 5 Ballistic Gun 9 | . 14 10 3 Ballistic Cannon 7 | . 7 11 3 Naked Turns . | . . . . Heaviest Build 25 | 14 15 16 25 Greatest Support 40 | 20 20 30 40 Greatest Overweight (x) 6 | 3 . . 6 Average Overweight (x) . | . . . . Largest Inventory Capacity 6 | 6 6 6 6 Average Capacity 5 | 5 6 6 5 Most Carried 6 | 5 6 6 6 Average Carried 4 | 3 5 5 3 Final Capacity 6 | 6 6 6 4 Final Carried 6 | 4 6 6 . Class Distribution -------------------- 89% | Mutant 10% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Skirmisher | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 699 | 285 69 150 195 Remotely . | . . . . Salvage Created 786 | 90 131 168 397 Parts 63 | 9 12 11 31 Haulers Intercepted . | . . . . Recyclers Shooed 1 | . . . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 18 | . 5 4 9 Melee 2 | . . . 2 Guns 8 | . 4 2 2 Cannons 7 | . 1 2 4 AOE 1 | . . . 1 Classes Destroyed 6 | 1 2 2 1 Builder 1 | . . . 1 Tunneler 4 | 4 . . . Operator 2 | . . 1 1 Swarmer 6 | . 3 . 3 Grunt 9 | . 2 2 5 Sentry 3 | . . 2 1 Best Kill Streak 4 | 4 3 3 4 Combat Bots Only 3 | . 3 3 3 Max Kills in Single Turn 2 | 1 1 1 2 Gunslinging . | . . . . Exploded 1 | . . . 1 Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 2388 | . 125 301 1962 Core 608 | . 16 39 553 Absorbed by Shields . | . . . . Core Remaining (%) 94 | 100 93 90 . Volleys Fired 52 | 5 13 18 16 Largest 2 | 2 2 2 2 Hottest 136 | 60 60 55 136 Shots Fired 95 | 10 26 36 23 Gun 55 | 10 21 18 6 Cannon 40 | . 5 18 17 Launcher . | . . . . Special . | . . . . Kinetic 67 | 5 18 36 8 Thermal 10 | . . . 10 Explosive . | . . . . Electromagnetic 18 | 5 8 . 5 Robot Hit Streak 17 | 4 4 17 10 Robot Miss Streak 4 | 1 4 4 1 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 68 | 6 13 26 23 Core Hits 40 | 4 7 9 20 Critical Hits 1 | . . . 1 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Melee Attacks 12 | . . 6 6 Impact 11 | . . 6 5 Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1428 | 78 128 376 846 Guns 448 | 78 112 174 84 Cannons 519 | . 16 202 301 Explosions 342 | . . . 342 Melee 103 | . . . 103 Ramming 16 | . . . 16 Kinetic 581 | 28 94 376 83 Thermal 544 | . . . 544 Explosive . | . . . . Electromagnetic 184 | 50 34 . 100 Impact 103 | . . . 103 Slashing . | . . . . Piercing . | . . . . Highest Corruption 4 | . 4 . . Average Corruption 3 | . 3 . . Corruption Purged . | . . . . Effects 2 | . 2 . . Message Errors 1 | . 1 . . Data Loss (minor) 1 | . 1 . . Overload Shots . | . . . . Overflow Damage 32 | . . . 32 Projectiles . | . . . . Explosions 32 | . . . 32 Melee . | . . . . Knockbacks 1 | . . 1 . Impact . | . . . . Kinetic 1 | . . 1 . Secondary . | . . . . Self-Inflicted Damage 51 | . . . 51 Shots 1 | . . . 1 Rammed 7 | . . . 7 Targets Rammed 11 | . . . 11 Kicked 4 | . . . 4 Crushed . | . . . . Highest Temperature 211 | . 4 4 211 Average Temperature 44 | . 3 2 57 Received Heat Transfer 723 | . 12 99 612 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . . 1 Heat Transferred 700 | . . . 700 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . . . 1 Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 245 | 20 157 225 245 Average Influence 113 | 5 93 120 171 Maximum Alert Level 1 | . . 1 1 Low Security (%) 86 | 100 100 80 73 Level 1 13 | . . 19 26 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 3 | . . 1 2 Investigation 1 | . . . 1 Extermination . | . . . . Reinforcement 1 | . . 1 . Assault . | . . . . Garrison 1 | . . . 1 Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 1 | . . 1 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 28 | . 8 7 13 Peak Tracking Total 6 | . 3 4 6 Tactical Retreats 1 | . . . 1 Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 3 | . 3 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 9 | . 4 3 2 Terminals 7 | . 2 3 2 Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 18 | . 10 5 3 Successful 11 | . 8 3 . Failed 7 | . 2 2 3 Catastrophic 4 | . 1 2 1 Database Lockouts . | . . . . Manual 10 | . 3 4 3 Terminals 14 | . 6 5 3 Fabricators . | . . . . Repair Stations 2 | . 2 . . Recycling Units 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 7 | . 4 3 . Record 1 | . . 1 . Robot Analysis 1 | . 1 . . Level Access Points 2 | . 1 1 . Alert Level 2 | . 1 1 . Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 2 | . 2 . . Scan Component 1 | . 1 . . Repair 1 | . 1 . . Recycling Unit Hacks 2 | . 2 . . Report Inventory 1 | . 1 . . Retrieve Components 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 2 | . . 1 1 Used 1 | . . . 1 Hacking Detections 7 | . 3 2 2 Full Trace Events 1 | . . . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . 1 . . Time 26 | . 26 . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 2 | . 2 . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked 1 | . . . 1 Non-combat . | . . . . Combat 1 | . . . 1 Robot Hacks Applied 1 | . . . 1 parse_system 1 | . . . 1 Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total 1 | . 1 . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 1043 | 115 304 350 274 Spaces Moved 575 | 76 186 199 114 Core 29 | 16 . . 13 Treads . | . . . . Legs 518 | 60 186 199 73 Wheels . | . . . . Hover . | . . . . Flight 28 | . . . 28 Fastest Speed 31 | 50 120 120 31 Average Speed 114 | 109 120 120 98 Slowest Speed 350 | 200 120 120 350 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped 1 | . . . 1 Cave-ins Triggered . | . . . . Exploration Rate (%) 18 | 5 36 24 7 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched . | . . . . Spaces Dug 3 | . . 3 . Terrain Destroyed 7 | . . 3 4 Melee 3 | . . 3 . Projectile 2 | . . . 2 AOE 2 | . . . 2 Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 849 | 98 242 265 244 Wait 111 | . 34 31 46 Move 570 | 75 185 198 112 Hop 1 | . . . 1 Pick Up 41 | 11 6 5 19 Fast Attach . | . . . . Attach 28 | 7 1 3 17 Detach 1 | . . . 1 Swap 8 | . . 2 6 Drop 14 | . 3 2 9 Fire 52 | 5 13 18 16 Melee 12 | . . 6 6 Ram 1 | . . . 1 Kick 10 | . . . 10 Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials (discovered 3 exits: *Mat x3) -8/Materials History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 116 | -11/Scrapyard | Entered Materials 278 | -10/Materials | Repaired EM Pulse Gun 302 | -10/Materials | Build established: Mutant 401 | -10/Materials | Identified exit to Materials 420 | -10/Materials | Entered another Materials area 420 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 466 | -9/Materials | Identified exit to Materials 770 | -9/Materials | Entered another Materials area 770 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 963 | -8/Materials | Garrison activated, responded to threat 975 | -8/Materials | Core integrity fell below 50% 1013 | -8/Materials | Core integrity fell below 20% 1044 | -8/Materials | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 01023_ Slug penetrates Wall. 01024_ Aluminum Leg destroyed. 01025_ Acquired Aluminum Leg. 01027_ Acquired 10 matter. 01028_ Penetrated by Slug. 01028_ Lgt. Treads destroyed. 01029_ Jacked H-55 Commando... >>parse_system Reading system data... 01031_ Kicked H-55 Commando out of the way. 01034_ Slammed into H-55 Commando. 01034_ Destabilizing: Core damaged (-22). 01034_ Penetrated by Slug. 01034_ Lgt. Nuclear Core destroyed. 01036_ Datajack destroyed. 01037_ R-06 Scavenger collects Wheel. 01039_ Penetrated by Slug. 01041_ R-06 Scavenger collects Welding Torch. 01043_ U-05 Engineer builds a Wall. [Achievement: Back For More] Map ----- +----------------------------------------------------+ | ?????#????##?#?#???#####?##??##?##??######?###?## | | ?#?????????#?#???????#??#?##########?#??#?##????? | | ????#??????#???#?###?#?#?###??####??#??##??###?#? | | ??????#??##????#########??##?#???#?##???##??###?? | | ????#?#???#?##?# #?###??##??#??#??#?###?#?#? | | ???#?#??????#??# ###?##############??####?## | | ???###????#?##?# /! ####?######==!!]]####? ?? | | ????##??##???### ! ! ###?#####?#= !! [#???# ?? " | | ???????###?????# !! #?#########=* #?##?? ??? | | ????????#??#?#?# ############# ##??# ?? " | | ???????#???????####+### ! ####### ###?? ? ? | | ????????#?##?### [ #### | | ??????#??#???#?# T "+%[ | | ??????#? ? # #### | | ??????#? "?? ####+### #######*% #?##? ?? | | ??#???# ? ?"? ?# = / ## ###############?#????? | | ??????????"?" ## = ""## r%#%%! # ? ######????? | | ?????# ??? ?# T"## h#% """ # ??##?#????? | | ????#?????"? ??## ""##% %+!%""" # ? ? ??? | | ???????????? ?# ## %%#=%""" #? #?#?+#?#?? | | ????????"?? ? ?# ## u#%% ##?##?#? ?????? | | ????#??????? ??## ## Y# #####?# "T? ??? | | ?????????????#?######### #########?#### ? ??? | | ?????????????? ???#?## #??"" ? ###??? ????? | | ??????#????? ? ?? ??#### # "Y? ?????#? ????? | | ??????????????? ? #####@ + ? ?????#??? ? ???? | | ??????????????"? ??###?# #??? ? ?####?? ?"??? | | ??????????????? ??????## ###?###??#?##????????? | | ???????????????? ?##??# ##?#?#?##???#????????? | | ?????????????????? ##?? ####?##???#?????????? | | ????????????????????? ? ? ?? ?? ????????? | | ??????????????????? ? ?? ?? ?????????? | | ??????????????????????? a ???????????????? | | ??????????????????????? ####????????????????? | | ???????????????????????#######??##??????????????? | | ????????????????????????????#???????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 110 Power Shielding 33 Evasion (%) 63 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Back For More Omniscient Cartographer Challenges ------------ None Game ------ Seed NeutronRecoilArmor Manual? 0 Play Time 00:19:11 Cumulative 21.5 hours Start 2020.01.10 @ 12:13:07 End 2020.01.10 @ 12:31:45 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 50 Rogue 50 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 16 Gallery% 32 Achievement% 22 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3141d476-4b4a-40c0-9018-bffca8c9a9ac