Cogmind - Beta 13 *** ADVENTURER MODE // 2024.06.14 @ 15:31:30 Player: KURIIRI Result: Self-destructed Performance ------------- Evolutions (8) 4000 Regions Visited (17) 3400 Robots Destroyed (334) 1670 Value Destroyed (14438) 14438 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (7649) 7649 TOTAL SCORE: 31457 Bonus ------- Triggered High Security 500 High Alert Combat Kills 2890 Follower Combat Kills 3152 Entered Garrisons 600 Used RIF Installer 1500 Friendly Fire -993 Cogmind --------- Core Integrity 1346/1450 Matter 6/300 Energy 692/880 System Corruption 9% Temperature Warning (390) Movement Treading (490) Ox4 Location -2/Research Parts ------- > --- POWER (4) -------- Reinforced Fission Core Heavy Antimatter Reactor Particle Reactor Light Quantum Reactor > --- PROPULSION (5) --- Armored Medium Treads > --- UTILITY (9) ------ Advanced Heat Sink Advanced Visual Processing Unit Advanced Targeting Computer Advanced Target Analyzer Layered Medium Armor Plating Graphene Brace Advanced Shield Generator > --- WEAPON (5) ------- Quantum Rifle Compact HERF Cannon Heavy Gauss Cannon Linear Accelerator Advanced Remote Datajack > --- INVENTORY (5) ---- Light Quantum Reactor Light Quantum Reactor Improved System Restoration Module Improved Remote Datajack Peak State ------------ > --- POWER ------------ Reinforced Fission Core Heavy Antimatter Reactor Particle Reactor Light Quantum Reactor > --- PROPULSION ------- Armored Medium Treads Improved Heavy Siege Treads Improved Heavy Siege Treads > --- UTILITY ---------- Advanced Heat Sink Advanced Visual Processing Unit Advanced Targeting Computer Advanced Target Analyzer Improved Weapon Shielding Layered Medium Armor Plating Graphene Brace Advanced Shield Generator Relay Coupler [NC] > --- WEAPON ----------- Quantum Rifle Compact HERF Cannon Heavy Gauss Cannon Linear Accelerator Advanced Remote Datajack > --- INVENTORY -------- Light Quantum Reactor Light Quantum Reactor Advanced Heat Sink Improved System Restoration Module Improved Remote Datajack [Rating: 151] Favorites ----------- Power Neutrino Core Engine Light Angular Momentum Engine Power Core Neutrino Core Reactor Light Quantum Reactor Propulsion Improved Treads Treads Improved Treads Leg Improved Titanium Leg Wheel Compact Wheel Hover Unit Backup Propulsion III Utility Large Storage Unit Device Graphene Brace Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Relay Coupler [Sentry] Protection Hardened Medium Armor Plating Weapon Improved Assault Rifle Energy Gun Heavy Beamcaster Energy Cannon Improved EM Pulse Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Heavy Gauss Cannon Launcher Heavy Rocket Launcher Special Weapon Improved Remote Datajack Special Melee Weapon Datajack Build | -11 -10 -9 -9 -9 -9 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Mat Sto Gar Rec Fac Fac Ext Fac Gar Fac Fac Was Fac Gar Res Res Slots Evolved 16 | . . 2 . . . 4 2 . 2 . . 2 . . . 2 2 Power 3 | . . . . . . 1 . . 1 . . . . . . . 1 Propulsion 3 | . . 1 . . . . 1 . . . . 1 . . . . . Utility 7 | . . . . . . 3 . . 1 . . 1 . . . 1 1 Weapon 3 | . . 1 . . . . 1 . . . . . . . . 1 . Parts Attached 222 | 7 6 27 1 2 7 24 18 19 1 33 8 8 12 2 10 21 16 Power 34 | 1 2 2 . . 1 4 3 4 1 5 . 1 2 1 3 3 1 Engine 16 | 1 2 2 . . 1 4 2 2 1 1 . . . . . . . Core 10 | . . . . . . . 1 2 . 4 . 1 . . 1 1 . Reactor 8 | . . . . . . . . . . . . . 2 1 2 2 1 Propulsion 50 | 3 1 14 1 1 3 5 2 7 . 6 1 1 2 . . 3 . Treads 15 | . . 2 1 1 . . . . . 4 1 1 2 . . 3 . Leg 19 | . . 3 . . . 5 2 7 . 2 . . . . . . . Wheel 16 | 3 1 9 . . 3 . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Utility 73 | 1 1 1 . . 2 10 5 5 . 11 2 3 5 1 4 12 10 Device 33 | . 1 . . . 1 4 3 3 . 3 2 1 2 . 1 5 7 Storage 5 | 1 . 1 . . . . . . . . . 1 . . . 2 . Processor 3 | . . . . . . . . . . . . . . 1 . 2 . Hackware 13 | . . . . . . 3 . 1 . 4 . 1 . . 2 1 1 Protection 19 | . . . . . 1 3 2 1 . 4 . . 3 . 1 2 2 Artifact . | . . . . . . . . . . . . . . . . . . Weapon 65 | 2 2 10 . 1 1 5 8 3 . 11 5 3 3 . 3 3 5 Energy Gun 14 | 1 1 1 . . . . 2 2 . 1 . . 2 . 1 2 1 Energy Cannon 7 | . . . . . . 3 2 . . . 1 . . . . . 1 Ballistic Gun 16 | 1 . 6 . . 1 . 1 1 . 4 1 . 1 . . . . Ballistic Cannon 15 | . 1 2 . . . 1 1 . . 2 2 2 . . 1 1 2 Launcher 6 | . . . . 1 . 1 2 . . 2 . . . . . . . Special Weapon 6 | . . . . . . . . . . 2 1 1 . . 1 . 1 Impact Weapon . | . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . 1 . . . . . . . . . . . . . . . Unidentified Prototypes 2 | . . 1 . . . . . . . . . . . . . 1 . Parts Lost 74 | . 1 5 . 2 . 6 10 6 . 12 14 . . . 2 11 5 Power 17 | . 1 . . . . 1 2 2 . 4 3 . . . 1 3 . Propulsion 17 | . . 2 . 2 . 2 1 2 . . 5 . . . . 1 2 Utility 19 | . . . . . . 2 2 1 . 3 3 . . . 1 5 2 Weapon 21 | . . 3 . . . 1 5 1 . 5 3 . . . . 2 1 Highest Loss Streak 11 | . 1 3 . 1 . 3 8 3 . 6 11 . . . 1 3 4 To Critical Strikes 3 | . . . . . . . 1 . . 2 . . . . . . . Average Slot Usage (%) 88 | . 90 94 96 93 96 88 95 94 82 95 90 19 69 84 88 81 83 Engine 5 | . 13 10 11 11 11 7 7 10 10 5 4 . 3 . . . . Core 4 | . . . . . . . 3 1 . 8 10 . 5 5 3 4 4 Reactor 2 | . . . . . . . . . . . . . 2 5 11 5 9 Treads 11 | . . 8 29 26 1 . . . . 16 21 4 10 15 15 13 12 Leg 5 | . . . . . . 10 25 22 17 5 . . . . . . . Wheel 4 | . 27 20 . . 27 12 . . . . . . . . . . . Device 12 | . 3 11 11 11 10 10 13 20 11 12 9 3 7 15 15 13 15 Storage 5 | . 14 11 11 11 11 7 6 6 5 5 4 2 4 . . 1 1 Processor 1 | . . . . . . . . . . . . . . 4 5 6 13 Hackware 4 | . . . . . . 5 7 3 5 6 4 . 5 5 5 5 2 Protection 5 | . 3 . . . . 10 4 . 5 7 9 . 8 10 9 6 2 Energy Gun 3 | . 14 4 . . . . 3 12 11 2 . . 3 10 6 7 3 Energy Cannon 1 | . . . . . . 6 8 . . . 1 . . . . . 3 Ballistic Gun 6 | . 4 16 33 24 30 8 4 . . 7 5 . . . . . . Ballistic Cannon 6 | . 10 10 . . . 6 3 6 5 4 9 6 9 5 8 9 7 Launcher 1 | . . . . 8 2 . 3 6 5 3 2 . . . . . . Special Weapon 1 | . . . . . . . . . . 2 . . 5 5 4 4 2 Naked Turns 149 | . . . . . . . . . . . 82 67 . . . . . Heaviest Build 136 | 12 17 39 39 40 41 57 71 78 75 132 136 36 91 75 97 101 131 Greatest Support 182 | 32 32 48 60 60 48 58 75 92 46 104 104 27 182 182 182 182 177 Greatest Overweight (x) 24 | . . 1 . 1 1 1 . 1 1 1 24 1 4 . . . . Average Overweight (x) . | . . . . . . . . . 1 . . . . . . . . Largest Inventory Capacity 15 | 8 8 15 15 15 15 15 15 15 15 15 15 5 5 5 5 5 5 Average Capacity 11 | 7 8 13 15 15 15 15 15 15 15 15 14 5 5 5 5 5 5 Most Carried 15 | 5 8 15 11 12 15 15 14 15 14 15 15 5 5 5 5 5 5 Average Carried 9 | 2 6 9 10 10 12 13 11 12 13 14 12 3 3 4 4 4 4 Final Capacity 15 | 8 8 15 15 15 15 15 15 15 15 15 5 5 5 5 5 5 5 Final Carried 15 | 4 8 11 11 12 15 13 10 14 13 15 5 2 5 5 5 5 4 Class Distribution -------------------- 44% | Scavenger-Tank 12% | Hacker-Tank 11% | Scavenger-Skirmisher 8% | Scavenger-Gunner 5% | Mutant 5% | Skirmisher 3% | Hacker-Skirmisher 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Skirmisher | -9/Materials Scavenger-Skirmisher | -9/Storage Scavenger-Skirmisher | -9/Garrison Scavenger-Skirmisher | -9/Recycling Hacker-Tank | -7/Factory Hacker-Tank | -6/Factory Hacker-Skirmisher | -6/Extension Hacker-Tank | -5/Factory Scavenger-Tank | -5/Garrison Scavenger-Tank | -5/Factory Mutant | -4/Factory Tank | -4/Waste Scavenger-Tank | -4/Factory Scavenger-Tank | -4/Garrison Scavenger-Tank | -3/Research Scavenger-Gunner | -2/Research Resources | -11 -10 -9 -9 -9 -9 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -2 ----------- Run | Yrd Mat Mat Sto Gar Rec Fac Fac Ext Fac Gar Fac Fac Was Fac Gar Res Res Matter Collected 9269 | 252 117 725 48 467 159 807 531 585 . 1289 1188 31 245 38 450 1485 852 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 14178 | 75 268 1100 235 820 491 995 1265 1163 . 1126 3037 63 554 82 495 1489 920 Parts 636 | 3 21 74 11 46 12 51 49 35 . 36 136 4 4 5 18 75 56 Haulers Intercepted 2 | . . 2 . . . . . . . . . . . . . . . Recyclers Shooed 7 | . . . 1 . . . 1 . . . 4 . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -9 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Mat Sto Gar Rec Fac Fac Ext Fac Gar Fac Fac Was Fac Gar Res Res Combat Hostiles Destroyed 250 | . 10 29 1 22 4 24 23 21 . 24 35 2 . 1 10 27 17 Melee 1 | . . . . . . . . . . . 1 . . . . . . Guns 90 | . 6 20 1 12 4 4 7 6 . 8 9 . . 1 2 8 2 Cannons 107 | . 4 9 . . . 12 8 11 . 8 12 2 . . 8 18 15 AOE 45 | . . . . 10 . 7 6 4 . 7 11 . . . . . . Classes Destroyed 21 | 1 3 4 . 2 1 3 1 . . 1 1 . . . . 3 1 Worker 19 | . . 3 . . . . 4 1 . . 6 . . . . 5 . Builder 11 | . . . . . . 1 2 2 . . 4 . . . . 2 . Tunneler 1 | . . . . . . . . . . . . . . . . . 1 Hauler 2 | . . 2 . . . . . . . . . . . . . . . Recycler 11 | 1 . 1 2 . . . . 1 . . 6 . . . . . . Mechanic 3 | . . . . . . . 1 . . . 2 . . . . . . Operator 3 | . . 1 1 . . 1 . . . . . . . . . . . Drone 1 | . . . . . . . . . . . . . . . . 1 . Watcher 31 | . 2 5 1 . . 4 3 2 . 1 7 . . . . 4 2 Swarmer 42 | . 6 11 . 4 1 5 . . . 3 6 . . . 1 2 3 Saboteur 1 | . . . . . . . . . . . 1 . . . . . . Grunt 101 | . 4 10 1 15 1 9 16 14 . 13 14 . . 1 2 1 . Brawler 11 | . . . . . . 1 2 . . 2 5 . . . 1 . . Duelist 9 | . . . . 2 . 2 2 1 . . 1 . . . 1 . . Protector 2 | . . . . . 2 . . . . . . . . . . . . Sentry 24 | . . 8 . . . 2 1 3 . 3 3 . . . . 2 2 Specialist 2 | . . . . . . . . . . . . . . . . 2 . Hunter 23 | . . . . 2 . 1 . 2 . 1 3 . . . 2 10 2 Programmer 33 | . . . . . . 4 2 . . . 5 2 . . 3 7 10 Heavy 2 | . . . . . . . . . . . . . . . . 2 . Behemoth 2 | . . . . . . . . . . 2 . . . . . . . Thug 1 | . . . . . . . . 1 . . . . . . . . . Best Kill Streak 15 | 1 5 15 3 7 3 9 14 6 . 10 7 2 . 1 3 5 3 Combat Bots Only 10 | . 5 5 1 7 3 9 10 6 . 10 5 2 . 1 3 5 2 Max Kills in Single Turn 5 | 1 1 4 1 3 2 4 4 3 . 3 5 1 . 1 1 3 1 Gunslinging 1 | . . . . 1 . . . . . . . . . . . . . Exploded 4 | . . . . 3 . 4 2 3 . 3 4 . . . . . . Melee 1 | . . . . . . . . . . . 1 . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -9 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -2 -------- Run | Yrd Mat Mat Sto Gar Rec Fac Fac Ext Fac Gar Fac Fac Was Fac Gar Res Res Hostile Shots Fired 1493 | . 47 115 1 55 1 141 130 121 . 190 185 8 . 6 52 285 156 Missed 462 | . 11 30 . 17 1 42 47 55 . 47 63 1 . 1 10 99 38 Damage Taken 15116 | . 232 816 18 572 . 1291 1188 906 . 2231 2254 119 . 251 707 2860 1671 Core 1794 | . 65 154 . 51 . 200 94 156 . 273 472 16 . 19 . 190 104 Absorbed by Shields 1266 | . . . . . . . . 140 . 522 . . . . . . 604 Redirected to Shielding 423 | . . . . . . 111 . . . . . . . 52 63 109 88 Ignored by Resistances 4537 | . 79 243 6 164 . 376 322 293 . 707 625 33 . 70 202 804 613 Regen/Repaired (Parts) 792 | . 24 83 . . . . . . . . . . 550 94 41 . . Core Remaining (%) 71 | 100 74 . . . 48 71 . 70 . . 25 . . . 96 85 . Volleys Fired 731 | 1 28 74 12 39 14 67 57 51 . 81 68 5 36 6 34 92 66 Largest 4 | 2 2 3 3 3 3 3 4 4 . 4 4 2 1 3 3 4 4 Hottest 315 | 60 100 135 69 79 69 177 203 249 . 212 270 118 65 191 191 297 315 Shots Fired 1804 | 2 56 181 36 83 38 193 159 152 . 179 187 10 36 11 83 248 150 Gun 889 | 2 43 109 36 71 38 65 59 93 . 94 53 . 36 6 39 116 29 Cannon 828 | . 13 72 . . . 126 94 51 . 59 118 9 . 3 43 123 117 Launcher 59 | . . . . 12 . 2 6 8 . 19 12 . . . . . . Special 28 | . . . . . . . . . . 7 4 1 . 2 1 9 4 Kinetic 1115 | 1 28 151 36 71 38 126 67 55 . 117 159 9 . 3 43 123 88 Thermal 480 | 1 28 30 . . . 40 26 89 . 36 12 . 36 6 39 108 29 Explosive 40 | . . . . 12 . 2 6 8 . 12 . . . . . . . Electromagnetic 141 | . . . . . . 25 60 . . 7 12 . . . . 8 29 Robot Hit Streak 35 | 2 21 31 20 24 27 17 25 23 . 30 13 8 24 2 16 35 17 Robot Miss Streak 5 | . 1 3 1 2 1 3 2 3 . 1 5 3 1 1 2 4 4 Penetration Max 1 | . . . . . . . . . . 1 1 . . . . 1 . Secondary Targets 3 | . . . . 3 . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . 1 . . . . . . . . . . . . . Shots Hit Robots 1289 | 2 47 129 22 66 29 133 104 115 . 127 122 8 35 5 52 188 105 Core Hits 658 | 2 18 49 7 51 11 51 64 73 . 85 109 1 4 4 19 71 39 Critical Kills 12 | . . . . . 2 . . . . 7 3 . . . . . . Critical Parts Destroyed 13 | . . 1 . . . . . . . 11 1 . . . . . . Critical Strikes 94 | . 1 3 . . 2 1 5 4 . 26 11 2 . . 2 24 13 Burn 11 | . 1 1 . . . . . 2 . 2 . . . . . 5 . Meltdown 1 | . . . . . . . . . . . 1 . . . . . . Destroy 27 | . . 1 . . 2 . . . . 21 3 . . . . . . Blast 52 | . . 1 . . . 1 2 2 . 3 7 2 . . 2 19 13 Corrupt 3 | . . . . . . . 3 . . . . . . . . . . Melee Attacks 4 | . . 4 . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks 2 | . . 2 . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 41044 | 17 622 2435 339 2062 366 3654 4119 3710 . 4086 7169 297 1089 234 1846 5540 3459 Guns 13823 | 17 412 1349 335 692 366 756 564 1578 . 1267 1140 . 1089 160 863 2547 688 Cannons 17368 | . 210 723 . . . 2225 1843 1024 . 1091 3148 297 . 74 983 2979 2771 Explosions 9733 | . . 338 . 1370 . 673 1712 1056 . 1728 2856 . . . . . . Melee . | . . . . . . . . . . . . . . . . . . Ramming 120 | . . 25 4 . . . . 52 . . 25 . . . . 14 . Kinetic 19558 | 7 315 1656 335 692 366 1860 966 1085 . 1724 4001 297 . 74 983 2979 2218 Thermal 11377 | 10 307 416 . . . 1111 503 1517 . 634 1749 . 1089 160 863 2330 688 Explosive 5706 | . . 338 . 1370 . 200 1456 1056 . 1286 . . . . . . . Electromagnetic 4283 | . . . . . . 483 1194 . . 442 1394 . . . . 217 553 Impact . | . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 9 | . . . . . . 3 6 6 . . 3 2 2 3 5 3 9 Average Corruption 3 | . . . . . . 2 3 6 . . 2 1 2 2 3 2 2 Corruption Purged 3 | . . . . . . . . . . . . . . . . . 3 Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 143 | . . . . . . 6 25 22 . . 17 2 8 6 23 14 20 Message Errors 35 | . . . . . . 3 9 5 . . 4 . 1 . 7 3 3 Matter Fused 31 | . . . . . . 1 3 5 . . 3 . 1 . 9 3 6 Heat Flow Errors 20 | . . . . . . . 4 2 . . 1 . 2 1 2 2 6 Energy Discharges 15 | . . . . . . 2 1 3 . . 1 . 1 1 2 2 2 Parts Rejected 2 | . . . . . . . . 1 . . . . . . . . 1 Data Loss (minor) 20 | . . . . . . . 2 3 . . 5 1 2 3 2 2 . Data Loss (major) 5 | . . . . . . . 1 . . . 2 . 1 . 1 . . Misfires 5 | . . . . . . . 3 . . . . 1 . 1 . . . Alerts 3 | . . . . . . . 1 1 . . 1 . . . . . . Weapon Failures 7 | . . . . . . . 1 2 . . . . . . . 2 2 Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 752 | . . 64 . . . 112 73 17 . 10 324 16 . . 47 58 31 Projectiles 543 | . . 34 . . . 88 55 6 . 10 198 16 . . 47 58 31 Explosions 209 | . . 30 . . . 24 18 11 . . 126 . . . . . . Melee . | . . . . . . . . . . . . . . . . . . Knockbacks 104 | . 4 7 . . . 13 5 8 . 8 22 2 . 1 8 18 8 Impact 5 | . . 2 . . . . . 1 . . 2 . . . . . . Kinetic 93 | . 4 5 . . . 12 5 7 . 8 18 2 . 1 8 15 8 Secondary 6 | . . . . . . 1 . . . . 2 . . . . 3 . Self-Inflicted Damage 713 | . . 64 . 43 . 49 46 25 . 197 289 . . . . . . Shots 43 | . . 1 . 2 . 1 1 1 . 19 18 . . . . . . Rammed 10 | . . 3 1 . . . . . . . 3 . . . . 3 . Targets Rammed 15 | . . 3 1 . . . . 3 . . 3 . . . . 5 . Kicked 3 | . . . . . . . . 3 . . . . . . . . . Crushed 2 | . . . . . . . . . . . . . . . . 2 . Highest Temperature 638 | 20 129 392 9 24 9 638 403 335 . 307 480 . 296 86 352 416 638 Average Temperature 114 | 15 46 87 2 6 4 105 101 65 . 88 129 . 94 32 96 115 209 Received Heat Transfer 3533 | . 75 321 12 78 . 513 618 427 . 406 774 9 . 30 90 168 12 Effects 86 | . . 1 . . . 8 9 . . . 12 . . . . 10 46 Shutdowns 43 | . . 1 . . . 2 1 . . . 4 . . . . 3 32 Energy Bleed 10 | . . . . . . 3 . . . . 2 . . . . . 5 Interference 24 | . . . . . . 2 8 . . . 3 . . . . 7 4 Matter Decay 2 | . . . . . . 1 . . . . . . . . . . 1 Short Circuit 4 | . . . . . . . . . . . 1 . . . . . 3 Damage (minor) 3 | . . . . . . . . . . . 2 . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted 5 | . . . . . . 1 2 . . 1 1 . . . . . . Combat Hostiles 5 | . . . . . . 1 2 . . 1 1 . . . . . . Parts Fried 13 | . . . . . . 2 3 . . 2 3 . . . . 1 2 Impact Corruptions 1 | . . . . . . 1 . . . . . . . . . . . Robots Melted 2 | . . . . . . . . . . . 1 . . . . 1 . Combat Hostiles 2 | . . . . . . . . . . . 1 . . . . 1 . Parts Melted 20 | . . 1 . . . 1 1 5 . . 5 . . 1 . 5 1 Heat Transferred 16194 | 25 794 1073 . . . 1549 657 2923 . 1128 1071 . 1332 185 980 3663 814 Parts Sabotaged 4 | . . . . . . . . . . . 4 . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 9 | . . . . . . 3 1 . . . 5 . . . . . . Alert | -11 -10 -9 -9 -9 -9 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Mat Sto Gar Rec Fac Fac Ext Fac Gar Fac Fac Was Fac Gar Res Res Peak Influence 2210 | 5 304 661 366 807 381 257 379 500 126 2210 2044 1171 342 579 776 653 508 Initial 1100 | . 2 37 127 208 306 66 101 88 126 76 1005 1100 342 87 273 380 315 Average 577 | 2 159 379 198 545 289 107 156 276 126 1078 1485 1110 271 213 634 420 365 Maximum Alert Level 5 | . 1 2 1 3 1 1 1 2 . 5 5 4 1 2 3 2 2 Low Security (%) 26 | 100 77 10 62 . 29 87 74 20 100 12 . . 35 65 . 7 1 Level 1 28 | . 22 42 37 26 70 12 25 68 . 8 . . 64 6 9 39 68 Level 2 18 | . . 47 . 45 . . . 10 . 9 . . . 27 54 52 29 Level 3 8 | . . . . 28 . . . . . 23 12 . . . 36 . . Level 4 10 | . . . . . . . . . . 19 50 100 . . . . . Level 5 7 | . . . . . . . . . . 25 26 . . . . . . High Security . | . . . . . . . . . . . 9 . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 55 | . . 2 2 . . 7 9 4 . . 14 1 . 4 . 8 4 Investigation 10 | . . 1 . . . 2 1 2 . . 2 . . 1 . 1 . Extermination 15 | . . . . . . 4 2 . . . 2 1 . 1 . 2 3 Reinforcement 16 | . . 1 1 . . 1 3 2 . . 1 . . 1 . 5 1 Assault 9 | . . . . . . . . . . . 9 . . . . . . Garrison 5 | . . . 1 . . . 3 . . . . . . 1 . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . . . 1 2 . . 1 . . . . . . Haulers Reinforced 1 | . . . . . . . 1 . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . 1 . Stealth | -11 -10 -9 -9 -9 -9 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -2 --------- Run | Yrd Mat Mat Sto Gar Rec Fac Fac Ext Fac Gar Fac Fac Was Fac Gar Res Res Distress Signals 19 | . 1 2 1 . . 2 2 2 . . 3 . . . . 5 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 426 | . 14 42 11 25 4 35 34 29 . 46 73 4 . 8 21 51 29 Peak Tracking Total 14 | . 5 5 3 7 3 8 6 5 . 11 14 2 . 6 7 5 6 Tactical Retreats 19 | . . 1 . . . 2 1 . . 2 6 . . . . 2 5 Traps | -11 -10 -9 -9 -9 -9 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Mat Sto Gar Rec Fac Fac Ext Fac Gar Fac Fac Was Fac Gar Res Res Traps Triggered 19 | . . . . . . 3 4 . . 9 . 1 . . . . 2 Indirectly 2 | . . . . . . . . . . 2 . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed 4 | . . . 4 . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . . . . . 1 . Machines | -11 -10 -9 -9 -9 -9 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -2 ---------- Run | Yrd Mat Mat Sto Gar Rec Fac Fac Ext Fac Gar Fac Fac Was Fac Gar Res Res Machines Disabled 32 | . . 4 . 1 . 4 1 2 . 4 13 . . 1 . 1 1 Max in Single Turn 5 | . . 2 . 1 . 2 1 1 . 2 5 . . . . 1 1 Garrison Access 2 | . . . . . . . . . . . . . . . . 1 1 Garrison Relay 3 | . . . . 1 . . . . . 2 . . . . . . . Phase Generator 1 | . . . . . . . . . . 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -9 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -2 --------- Run | Yrd Mat Mat Sto Gar Rec Fac Fac Ext Fac Gar Fac Fac Was Fac Gar Res Res Machines Accessed 66 | . 6 8 3 1 6 10 3 6 1 1 4 2 . 5 2 6 2 Terminals 41 | . 5 7 2 1 3 3 . 6 . 1 3 2 . 3 2 2 1 Fabricators 3 | . . . . . . 3 . . . . . . . . . . . Repair Stations 5 | . 1 1 . . . 1 1 . . . 1 . . . . . . Recycling Units 5 | . . . . . 3 1 . . . . . . . . . 1 . Scanalyzers 6 | . . . . . . 2 1 . . . . . . 1 . 2 . Garrison Access 6 | . . . 1 . . . 1 . 1 . . . . 1 . 1 1 Total Hacks 160 | . 20 19 6 4 20 27 8 18 1 1 9 4 . 7 3 9 4 Successful 88 | . 9 6 5 . 17 20 8 7 1 1 2 1 . 3 1 5 2 Failed 72 | . 11 13 1 4 3 7 . 11 . . 7 3 . 4 2 4 2 Catastrophic 17 | . 1 5 . . . . . 1 . . 3 . . 3 . 3 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 41 | . 9 9 3 . 2 3 1 3 . . 2 2 . 2 . 5 . Terminals 105 | . 17 16 5 4 9 9 . 18 . 1 7 4 . 5 3 5 2 Fabricators 4 | . . . . . . 4 . . . . . . . . . . . Repair Stations 12 | . 3 3 . . . 2 2 . . . 2 . . . . . . Recycling Units 16 | . . . . . 11 4 . . . . . . . . . 1 . Scanalyzers 15 | . . . . . . 8 4 . . . . . . 1 . 2 . Garrison Access 8 | . . . 1 . . . 2 . 1 . . . . 1 . 1 2 Terminal Hacks 42 | . 6 4 4 . 6 7 . 7 . 1 1 1 . 2 1 2 . Record 10 | . 1 . 1 . 2 2 . 1 . . 1 1 . 1 . . . Part Schematic 1 | . . . . . . . . 1 . . . . . . . . . Prototype ID Bank 7 | . 1 1 1 . 2 2 . . . . . . . . . . . Open Door 3 | . . . . . . . . 3 . . . . . . . . . Level Access Points 2 | . 1 . . . . . . . . . . . . . . 1 . Branch Access Points 2 | . 1 1 . . . . . . . . . . . . . . . Emergency Access Points 3 | . . . . . . . . . . 1 . . . . 1 1 . Unreport Threat 1 | . . . . . . 1 . . . . . . . . . . . Locate Traps 6 | . 2 1 1 . . . . 1 . . . . . 1 . . . Disarm Traps 1 | . . . . . . . . 1 . . . . . . . . . Reprogram Traps 1 | . . . 1 . . . . . . . . . . . . . . Maintenance Status 1 | . . . . . 1 . . . . . . . . . . . . Surveillance Status 2 | . . 1 . . 1 . . . . . . . . . . . . Recall Reinforcements 1 | . . . . . . 1 . . . . . . . . . . . Registered Components 1 | . . . . . . 1 . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . 3 . . . . . . . . . . . Network Status 3 | . . . . . . 3 . . . . . . . . . . . Repair Station Hacks 9 | . 3 2 . . . 1 2 . . . 1 . . . . . . Scan Component 5 | . 1 1 . . . 1 1 . . . 1 . . . . . . Repair 3 | . 1 1 . . . . 1 . . . . . . . . . . Refit 1 | . 1 . . . . . . . . . . . . . . . . Recycling Unit Hacks 14 | . . . . . 11 2 . . . . . . . . . 1 . Recycle Component 4 | . . . . . 4 . . . . . . . . . . . . Process 3 | . . . . . 2 1 . . . . . . . . . . . Report Inventory 4 | . . . . . 3 1 . . . . . . . . . . . Retrieve Matter 2 | . . . . . 2 . . . . . . . . . . . . Retrieve Components 1 | . . . . . . . . . . . . . . . . 1 . Scanalyzer 12 | . . . . . . 7 4 . . . . . . . . 1 . Insert Component 7 | . . . . . . 4 2 . . . . . . . . 1 . Analyze 5 | . . . . . . 3 2 . . . . . . . . . . Garrison Access Hacks 8 | . . . 1 . . . 2 . 1 . . . . 1 . 1 2 Unlock Access 4 | . . . 1 . . . 1 . 1 . . . . 1 . . . Seal Access 2 | . . . . . . . . . . . . . . . . 1 1 Coupler Status 2 | . . . . . . . 1 . . . . . . . . . 1 Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . 1 . . . . . . . 1 . . . . . . Used 1 | . . . . . . . . . . . 1 . . . . . . Hacking Detections 57 | . 5 8 2 1 2 9 3 6 . 1 4 2 . 5 2 5 2 Full Trace Events 12 | . 2 2 . . . 2 1 2 . . 2 . . 1 . . . Feedback Events 1 | . . . . . . . 1 . . . . . . . . . . Corruption 1 | . . . . . . . 1 . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 5 | . . . . . . 2 2 1 . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Parts Repaired 2 | . 1 1 . . . . . . . . . . . . . . . Time 96 | . 26 32 . . . . 38 . . . . . . . . . . Parts Recycled 4 | . . . . . 4 . . . . . . . . . . . . Recycled Matter 316 | . . . . . 27 289 . . . . . . . . . . . Retrieved Matter 27 | . . . . . 27 . . . . . . . . . . . . Retrieved Components 10 | . . . . . . . . . . . . . . . . 10 . Parts Scanalyzed 5 | . . . . . . 3 2 . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . 2 2 . . . . . . . . . . Parts Damaged 1 | . . . . . . 1 . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -9 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -2 ------------ Run | Yrd Mat Mat Sto Gar Rec Fac Fac Ext Fac Gar Fac Fac Was Fac Gar Res Res Used RIF Installer 3 | . . . . 1 . . . . . 1 . . . . 1 . . Coupler Efficiency 1 | . . . . . . . . . . . . . . . 1 . . Hotswap 1 | . . . . . . . . . . 1 . . . . . . . Robots Hacked 26 | . . 2 . . . . . . . 7 3 1 . 1 1 8 3 Non-combat 5 | . . 2 . . . . . . . . . . . . . . 3 Combat 21 | . . . . . . . . . . 7 3 1 . 1 1 8 . Robot Hacks Applied 28 | . . 2 . . . . . . . 7 3 1 . 1 1 9 4 parse_system 6 | . . 1 . . . . . . . 3 . . . 1 . 1 . map_walls 1 | . . . . . . . . . . . . . . . . . 1 find_recycling 1 | . . 1 . . . . . . . . . . . . . . . overload_power 2 | . . . . . . . . . . 1 . . . . . 1 . amplify_resonance 3 | . . . . . . . . . . . . . . . . . 3 overwrite_iff 9 | . . . . . . . . . . 3 3 . . . . 3 . formatsys_high 6 | . . . . . . . . . . . . 1 . . 1 4 . Relay Couplers Released 19 | . . . . 3 . . . . . 12 4 . . . . . . Machine Destruction 11 | . . . . 3 . . . . . 8 . . . . . . . Programmers 8 | . . . . . . . . . . 4 4 . . . . . . Attached 10 | . . . . . . 1 . . . 4 . 1 . . 2 1 1 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired 18 | . . . . . . . . 9 . 9 . . . . . . . Allies Hacked 2 | . . . . . . . . . . . . . . 1 1 . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -9 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -2 -------- Run | Yrd Mat Mat Sto Gar Rec Fac Fac Ext Fac Gar Fac Fac Was Fac Gar Res Res Total Allies 69 | . . . 10 . . . . 13 . 14 3 1 20 . 1 7 . Largest Group 21 | . . . 10 7 . . . 7 2 8 6 1 21 21 10 2 . Highest-Rated Group 775 | . . . 88 64 . . . 204 73 358 270 49 775 775 409 111 . Highest-Rated Ally 95 | . . . 16 16 . . . 39 39 95 49 49 50 50 50 64 . Total Orders 42 | . . . . . . . . 3 . 26 . . . . . 13 . STAY 17 | . . . . . . . . 2 . 13 . . . . . 2 . FOLLOW 15 | . . . . . . . . 1 . 13 . . . . . 1 . EXPLORE 10 | . . . . . . . . . . . . . . . . 10 . Ally Attacks 555 | . . . 56 33 . . . 96 . 98 41 . 11 85 88 47 . Total Damage 13836 | . . . 493 286 . . . 1958 . 2969 1398 . 248 2529 2767 1188 . Kills 88 | . . . 8 5 . . . 9 . 20 11 . 1 15 12 7 . Allies Corrupted 6 | . . . . . . . . . . 2 . . . 1 1 2 . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -9 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Mat Sto Gar Rec Fac Fac Ext Fac Gar Fac Fac Was Fac Gar Res Res Robot Analysis Total . | . . . . . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . . . . Drone Launches 9 | . . . . . . . . . . . . . . . . 9 . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -9 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -2 ------------- Run | Yrd Mat Mat Sto Gar Rec Fac Fac Ext Fac Gar Fac Fac Was Fac Gar Res Res Turns Passed 16963 | 57 413 1363 236 691 566 1405 1397 819 90 3282 1397 373 618 433 891 1576 1356 Spaces Moved 8449 | 40 274 780 120 356 449 862 763 312 44 1321 587 255 290 224 482 710 580 Core 298 | 2 . . . . . . . . . . 164 132 . . . . . Treads 4517 | . . 225 120 356 26 . . . . 963 423 123 285 224 482 710 580 Legs 1857 | . . 17 . . . 363 763 312 44 358 . . . . . . . Wheels 1772 | 38 274 538 . . 423 499 . . . . . . . . . . . Hover 5 | . . . . . . . . . . . . . 5 . . . . Flight . | . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 100 86 160 160 100 100 127 120 190 120 50 50 157 158 158 157 176 Average Speed 154 | 91 100 116 160 162 109 121 127 133 190 216 187 112 166 158 158 163 176 Slowest Speed 1250 | 100 100 190 160 240 240 200 130 190 190 240 1250 250 420 158 158 176 176 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . 1 . . . . . . . Exploration Rate (%) 39 | 3 55 70 36 49 72 28 14 43 2 98 13 4 95 10 73 26 18 Regions Visited 17 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . . Known Exits Taken 6 | . 1 1 1 . . . . . 1 . . . . 1 . 1 . Unknown Exits Taken 6 | 1 . . . . 1 1 1 1 . . 1 . . . . . . Scrap Searched . | . . . . . . . . . . . . . . . . . . Spaces Dug 10 | . . . . . . . . . . . . . . . . 6 4 Terrain Destroyed 540 | . . 13 . 45 . 48 38 55 . 82 185 2 . 1 10 37 24 Melee . | . . . . . . . . . . . . . . . . . . Projectile 120 | . . . . . . 8 3 2 . 2 31 2 . 1 10 37 24 AOE 420 | . . 13 . 45 . 40 35 53 . 80 154 . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -9 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -2 --------- Run | Yrd Mat Mat Sto Gar Rec Fac Fac Ext Fac Gar Fac Fac Was Fac Gar Res Res Total 10994 | 59 359 1088 137 397 495 1077 1065 605 50 1609 750 335 389 299 547 939 794 Wait 1081 | . 40 149 2 . 11 83 207 111 4 46 71 61 33 54 8 91 110 Move 8434 | 39 273 779 119 354 448 861 762 311 44 1320 586 255 289 224 481 709 580 Hop . | . . . . . . . . . . . . . . . . . . Pick Up 202 | 11 7 30 1 2 11 22 15 20 . 26 5 5 13 6 6 9 13 Fast Attach 37 | . 3 . . . . 2 . . . 9 . 1 1 1 4 12 4 Attach 144 | 7 1 17 1 1 5 18 17 19 1 17 6 7 9 1 3 4 10 Detach 18 | . . 1 . . 2 3 2 4 . 3 2 . 1 . . . . Swap 41 | . 2 10 . 1 2 4 1 . . 7 2 . 2 . 3 5 2 Drop 123 | 1 5 21 1 . 2 17 4 8 1 16 7 1 5 6 8 11 9 Fire 731 | 1 28 74 12 39 14 67 57 51 . 81 68 5 36 6 34 92 66 Melee 4 | . . 4 . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . Kick 3 | . . . . . . . . 3 . . . . . . . . . Crush 12 | . . 3 1 . . . . . . . 3 . . . . 5 . Escape Stasis 21 | . . . . . . . . . . 21 . . . . . . . Rewire 143 | . . . . . . . . 78 . 63 . . . 1 . 1 . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Materials (discovered 4 exits: [*Mat] / *Min x2 / *Sto) -9/Storage -9/Garrison -9/Recycling -7/Factory (discovered 2 exits: *Fac x2) -6/Factory (discovered 2 exits: *Ext / Gar) -6/Extension -5/Factory -5/Garrison (discovered 3 exits: *Fac x3) -5/Factory -4/Factory -4/Waste -4/Factory -4/Garrison (discovered 2 exits: *Res x2) -3/Research (discovered 4 exits: *Res x3 / [*Arm]) -2/Research History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 15) 58 | -11/Scrapyard | Entered Materials 222 | -10/Materials | Discovered new exit (range 13) 223 | -10/Materials | Discovered new exit (range 15) 310 | -10/Materials | Build established: Mutant 315 | -10/Materials | Repaired Com. Wheel 325 | -10/Materials | Discovered new exit (range 16) 417 | -10/Materials | Identified exit to Materials 417 | -10/Materials | Identified exit to Mines 471 | -10/Materials | Entered another Materials area 471 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 751 | -9/Materials | Discovered new exit (range 7) 922 | -9/Materials | Build established: Scavenger-Skirmisher 972 | -9/Materials | Discovered new exit (range 16) 1115 | -9/Materials | Identified exit to Mines 1115 | -9/Materials | Identified exit to Storage 1189 | -9/Materials | Lost 3 parts (1n2w) 1353 | -9/Materials | Repaired Arm. Wheel 1834 | -9/Materials | Entered Storage 1956 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 2001 | -9/Storage | Garrison activated, responded to threat 2067 | -9/Storage | Identified exit to Garrison 2070 | -9/Storage | Entered Garrison 2070 | -9/Garrison | Accompanied by 7 allies 2102 | -9/Garrison | Triggered checkpoint 2125 | -9/Garrison | Installed Relay Interface Framework 2228 | -9/Garrison | Triggered checkpoint 2239 | -9/Garrison | Triggered checkpoint 2244 | -9/Garrison | Triggered checkpoint 2273 | -9/Garrison | Destroyed 7 combat bots 2280 | -9/Garrison | Lost 6 allies 2331 | -9/Garrison | Triggered checkpoint 2406 | -9/Garrison | Triggered checkpoint 2522 | -9/Garrison | Triggered checkpoint 2632 | -9/Garrison | Discovered new exit (range 14) 2704 | -9/Garrison | Spotted B-75 Beast 2704 | -9/Garrison | Spotted B-75 Beast 2741 | -9/Garrison | Core integrity fell below 50% 2761 | -9/Garrison | Entered Recycling 3211 | -9/Recycling | Discovered new exit (range 15) 3327 | -9/Recycling | Entered Factory 3327 | -7/Factory | Evolved 4 slots: Power x1, Utility x3 3800 | -7/Factory | Build established: Scavenger-Tank 4069 | -7/Factory | Lost 3 parts (1n2u) 4159 | -7/Factory | Discovered new exit (range 14) 4290 | -7/Factory | Build established: Hacker-Tank 4590 | -7/Factory | Discovered new exit (range 15) 4685 | -7/Factory | Destroyed 9 combat bots 4732 | -7/Factory | Entered another Factory area 4732 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 4821 | -6/Factory | Discovered new exit (range 9) 5588 | -6/Factory | Garrison activated, responded to threat 5666 | -6/Factory | Destroyed 10 combat bots 5683 | -6/Factory | Identified exit to Garrison 5794 | -6/Factory | Lost 8 parts (1p1n2u4w) 6075 | -6/Factory | Build established: Hacker-Skirmisher 6129 | -6/Factory | Entered Extension 6470 | -6/Extension | Rescued a captive Derelict 6470 | -6/Extension | Rescued a captive Derelict 6581 | -6/Extension | Lost 3 allies 6592 | -6/Extension | Lost 3 parts (1n1u1w) 6762 | -6/Extension | Rescued a captive Derelict 6762 | -6/Extension | Rescued a captive Derelict 6829 | -6/Extension | Spotted B-75 Beast 6837 | -6/Extension | Spotted B-75 Beast 6851 | -6/Extension | Allies destroyed B-75 Beast 6860 | -6/Extension | Allies destroyed B-75 Beast 6915 | -6/Extension | Discovered new exit (range 3) 6948 | -6/Extension | Entered Factory 6948 | -5/Factory | Accompanied by 2 allies 6948 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 7038 | -5/Factory | Identified exit to Garrison 7038 | -5/Factory | Entered Garrison 7038 | -5/Garrison | Accompanied by 2 allies 7138 | -5/Garrison | Spotted B-75 Beast 7197 | -5/Garrison | Build established: Hacker-Tank 7324 | -5/Garrison | Triggered checkpoint 7592 | -5/Garrison | Phase Generator disabled 7605 | -5/Garrison | Spotted B-75 Beast 7625 | -5/Garrison | Destroyed B-75 Beast 7632 | -5/Garrison | Build established: Scavenger-Tank 7655 | -5/Garrison | Lost 3 parts (2u1w) 7711 | -5/Garrison | Triggered checkpoint 7730 | -5/Garrison | Triggered checkpoint 7753 | -5/Garrison | Destroyed B-75 Beast 7813 | -5/Garrison | Destroyed 10 combat bots 7823 | -5/Garrison | Lost 6 parts (2p1u3w) 7842 | -5/Garrison | Crushed by falling debris 8022 | -5/Garrison | Triggered checkpoint 8211 | -5/Garrison | Discovered new exit (range 10) 8219 | -5/Garrison | Found embedded Infiltrators 8294 | -5/Garrison | Triggered checkpoint 8570 | -5/Garrison | Lost 3 allies 8595 | -5/Garrison | Found Adv. Powered Armor 8598 | -5/Garrison | Found Adv. Powered Armor 8693 | -5/Garrison | Discovered new exit (range 7) 8696 | -5/Garrison | Triggered checkpoint 8792 | -5/Garrison | Triggered checkpoint 8803 | -5/Garrison | Found Gamma Bomb Array 8958 | -5/Garrison | Triggered checkpoint 9254 | -5/Garrison | Expanded RIF knowledge: Hotswap 9271 | -5/Garrison | Discovered new exit (range 13) 9514 | -5/Garrison | Triggered checkpoint 9706 | -5/Garrison | Triggered checkpoint 10320 | -5/Garrison | Entered Factory 10320 | -5/Factory | Accompanied by 6 allies 10493 | -5/Factory | Discovered new exit (range 6) 10620 | -5/Factory | First assault squad dispatched 10633 | -5/Factory | Lost 3 allies 11579 | -5/Factory | High security lockdown imminent 11627 | -5/Factory | Core integrity fell below 50% 11659 | -5/Factory | High security lockdown engaged 11664 | -5/Factory | Lost 11 parts (3p4n2u2w) 11717 | -5/Factory | Entered another Factory area 11717 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11910 | -4/Factory | Build established: Mutant 12090 | -4/Factory | Sucked down chute 12090 | -4/Factory | Entered Waste 12091 | -4/Waste | Joined by Warlord forces that had cleared the area 12095 | -4/Waste | 1 allies followed down the chute 12343 | -4/Waste | Build established: Tank 12590 | -4/Waste | A Compactor rumbled back to life 12590 | -4/Waste | Spotted C-40 Crusher 12593 | -4/Waste | Allies destroyed C-40 Crusher 12622 | -4/Waste | Discovered new exit (range 15) 12708 | -4/Waste | Entered Factory 12708 | -4/Factory | Accompanied by 21 allies 12842 | -4/Factory | Build established: Scavenger-Tank 13072 | -4/Factory | Garrison activated, responded to threat 13117 | -4/Factory | Lost 8 allies 13141 | -4/Factory | Identified exit to Garrison 13141 | -4/Factory | Entered Garrison 13141 | -4/Garrison | Accompanied by 10 allies 13193 | -4/Garrison | Triggered checkpoint 13280 | -4/Garrison | Spotted B-86 Titan 13283 | -4/Garrison | Triggered checkpoint 13286 | -4/Garrison | Triggered checkpoint 13302 | -4/Garrison | Triggered checkpoint 13309 | -4/Garrison | Triggered checkpoint 13314 | -4/Garrison | Allies destroyed B-86 Titan 13362 | -4/Garrison | Lost 6 allies 13446 | -4/Garrison | Expanded RIF knowledge: Coupler Efficiency 13497 | -4/Garrison | Discovered new exit (range 9) 13502 | -4/Garrison | Lost 3 allies 13523 | -4/Garrison | Triggered checkpoint 13699 | -4/Garrison | Triggered checkpoint 14013 | -4/Garrison | Discovered new exit (range 13) 14032 | -4/Garrison | Entered Research 14032 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 14604 | -3/Research | Cargo convoy interrupted 14626 | -3/Research | Identified exit to Research 14710 | -3/Research | Discovered new exit (range 7) 15456 | -3/Research | Build established: Scavenger-Gunner 15608 | -3/Research | Entered another Research area 15608 | -2/Research | Evolved 2 slots: Power x1, Utility x1 15635 | -2/Research | Lost 3 parts (1u2w) 16411 | -2/Research | Spotted B-90 Cyclops 16737 | -2/Research | Spotted B-90 Cyclops 16964 | -2/Research | Self-destructed Last Messages --------------- 16951_ P-80 Master destroyed. 16952_ Power failure, Particle Reactor shutdown. 16953_ Imp. Heavy Siege Treads destroyed. 16955_ P-80 Master suffers critical hit (Blast). 16955_ Destroyed Sml. Battery. 16956_ Imp. Weapon Shielding destroyed. 16956_ Imp. Heavy Siege Treads destroyed. 16957_ Power failure, Lgt. Quantum Reactor shutdown. 16958_ Overheating: Energy bleed (-190). 16958_ Jacked K-01 Serf... >>amplify_resonance Amplifying resonance, compromised power stability. 16959_ Relay Coupler [NC] destroyed. 16960_ Power failure, Rnf. Fission Core shutdown. 16961_ K-01 Serf collects debris. 16964_ Power failure, Particle Reactor shutdown. [Achievement: 30k Club] Map ----- +----------------------------------------------------+ | ???????#########??????????????????#??????????????? | | ???????????????#??????????????????#??????????????? | | ???????????????#??????? ????????#??????????????? | | ???????????????#??????" ????????#??????????????? | | ???????????????+??????" "??? #??????????????? | | ???????????????# """ """" +??????????????? | | ???????????????# " "" """" #??????????????? | | ???????????????#% #??????????????? | | ???????######### #??????????????? | | ??############## #??????????????? | | ???????????????? % % #??????????????? | | ????????????????? % ##########?????? | | ??????????????????? *% #?????????????#? | | ???????????????????? ####??????????#? | | ??############;##+####" """#???????????? | | ???????#????? # """#???????????? | | ???????#???? # % "#?????????#?? | | ???????#???? # "F"#?????????#?? | | ???????#?? #%= p ""#???? ??????? | | ???????#?? # = ####??????? ? ? | | ???????#?? %= #??????? ?? ??? | | ????#############+### =##k### #????#??? "?? | | ????# ## k pp=! # #?##????? "?" | | ????# ## ![ #? #??????? ?? | | ????# ## # #??????? ?? | | ????# """"" ## @ # #????#"? """ | | ????# """"" ## # #??????" ""? | | ????# """"" ## # #??????" ""? | | ????# ##! #? #???????? ?? | | ????# ## #?? #???##?? ? | | ????######+################### ############+### | | ???????# #### | | ???????# | | ???????# | | ???????# ^ | | ???????# ! ########+#############+### | | ???????# !! ##?????????????## # | | ######## ##??????? ?????## # | | +??????? ?????## "" # | | / # ?????????? ?## """ + | | +?????????????## "S # | | =!= ! #?????????????## """ # | | !!= #####+################## "" # ## | | !!= ##* #??#???# # #? | | ## #??????# =# ## | | + #??############## #? | | # ##?# #??# #? | | + #??# ##?# ## | | # #??# #??# #? | | ########+##################??# " " #??# #? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 92 Energy Generation 77 Energy Capacity 950 Matter Stores 350 Matter Capacity 350 Sight Range 20 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 10 Cloak Strength 4 Armor Coverage 800 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Propulsion Shielding 66 Weapon Shielding 66 Evasion (%) 55 Targeting Accuracy 8 Target Analysis 8 Recoil Reduction 5 Offensive Hacking 20 Relay Coupler Types 2 Relay Coupler Value 91 Authchip Count 2 Item Schematics ----------------- Hacking Suite | -7/Factory | Scanalyzed Imp. Shield Generator | -7/Factory | Scanalyzed Hrd. Medium Armor Plating | -6/Factory | Scanalyzed Force Field | -6/Factory | Scanalyzed Hyp. Gauss Rifle | -6/Extension | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 30k Club A New Friend Assimilation Complete Dynamic Key Error 47 Generalissimo More Power To You Streaker The More The Merrier Unlikely Earthworm We Are Legion Challenges ------------ None Game ------ Seed PointSpreadDisintegrator Manual? 0 Play Time 04:54:32 Cumulative 11.5 hours Start 2024.06.13 @ 05:28:50 End 2024.06.14 @ 15:31:30 Sessions 13 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 4 Rogue 0 Adventurer 4 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 21 Achievement% 21 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bcd6d2a4-5b9e-4145-9885-c5df102ee463