Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.16 @ 04:33:58 Player: jes Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (164) 820 Value Destroyed (5148) 5148 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (1274) 1274 TOTAL SCORE: 9662 Bonus ------- High Alert Combat Kills 340 Follower Combat Kills 234 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/550 Matter 283/300 Energy 251/265 System Corruption 2% Temperature Cool (9) Movement Treading (160) Location -8/Storage Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (3) --- Light Treads Light Treads Light Treads > --- UTILITY (5) ------ Advanced Heat Sink Large Storage Unit Advanced Visual Processing Unit Advanced Targeting Computer Hacking Suite > --- WEAPON (2) ------- Spread Laser Gauss Cannon > --- INVENTORY (15) --- Improved Ion Engine Light Nuclear Core Light Treads Light Treads Light Treads Improved Heat Sink Improved Heat Sink Hacking Suite Drone Bay (2/2) Spread Laser Spread Laser Phase Cannon Gauss Cannon Great Maul Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Medium Treads Medium Treads Medium Treads > --- UTILITY ---------- Large Storage Unit Advanced Visual Processing Unit Advanced Targeting Computer Advanced Targeting Computer Hacking Suite > --- WEAPON ----------- Advanced Beam Rifle Assault Cannon > --- INVENTORY -------- Improved Ion Engine Improved Ion Engine Advanced Treads Advanced Treads Advanced Treads Improved Heat Sink Advanced Targeting Computer Hacking Suite Spread Laser Spread Laser Spread Laser Heavy Particle Gun Improved Light Cannon Flak Cannon Great Maul [Rating: 38] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Hacking Suite Device Improved Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Backup Plating I Weapon Spread Laser Energy Gun Spread Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Advanced Assault Cannon Impact Weapon Great Maul Build | -11 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Sto Slots Evolved 4 | . . 2 2 . . . Power . | . . . . . . . Propulsion 1 | . . 1 . . . . Utility 3 | . . 1 2 . . . Weapon . | . . . . . . . Parts Attached 116 | 6 14 39 22 16 5 14 Power 17 | 1 3 6 5 1 . 1 Engine 13 | 1 2 5 4 . . 1 Core 4 | . 1 1 1 1 . . Reactor . | . . . . . . . Propulsion 43 | 2 5 18 5 5 1 7 Treads 30 | . 1 15 5 3 . 6 Leg 13 | 2 4 3 . 2 1 1 Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 27 | 1 3 7 7 5 2 2 Device 13 | . 1 4 1 4 1 2 Storage 5 | 1 1 2 1 . . . Processor 6 | . . 1 4 1 . . Hackware 3 | . 1 . 1 . 1 . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 29 | 2 3 8 5 5 2 4 Energy Gun 15 | 1 2 4 3 2 1 2 Energy Cannon 1 | . . 1 . . . . Ballistic Gun 6 | 1 1 3 1 . . . Ballistic Cannon 6 | . . . 1 2 1 2 Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon 1 | . . . . 1 . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 6 | . . 1 4 . . 1 Parts Lost 9 | . 1 . 3 2 . 3 Power 1 | . . . . . . 1 Propulsion 1 | . . . . 1 . . Utility 2 | . . . 1 1 . . Weapon 5 | . 1 . 2 . . 2 Highest Loss Streak 2 | . 1 . 2 1 . 2 To Critical Strikes 1 | . . . 1 . . . Average Backups 12 | 2 7 11 14 14 14 13 Power 1 | . 1 1 2 2 2 1 Propulsion 2 | 1 2 3 4 2 2 2 Utility 2 | . 2 2 2 3 3 3 Weapon 5 | . 1 4 5 6 6 6 Tool/Special . | . . . . . . . Unused Backups 38 | . 3 11 4 4 3 13 Power 4 | . 1 . . . . 3 Propulsion 11 | . . 1 3 1 . 6 Utility 4 | . 1 1 . . . 2 Weapon 19 | . 1 9 1 3 3 2 Tool/Special . | . . . . . . . Average Slot Usage (%) 99 | . 98 99 99 99 100 99 Engine 7 | . 12 9 8 . . 8 Core 3 | . 1 1 . 9 9 . Treads 22 | . 3 28 27 22 18 23 Leg 6 | . 24 4 . 4 9 3 Device 7 | . 3 9 6 8 9 8 Storage 10 | . 14 11 9 9 9 9 Processor 12 | . . 1 20 24 20 18 Hackware 7 | . 5 11 9 3 6 9 Energy Gun 9 | . 15 8 9 9 9 8 Ballistic Gun 6 | . 12 11 5 . . . Ballistic Cannon 4 | . . . 3 7 9 9 Peak Build Rating 38 | 6 12 20 38 37 36 35 Average Rating 24 | 4 7 17 32 34 35 30 On Entrance 20 | . 6 12 17 37 36 35 Avg Prop Armor Cover (%) 7 | . 13 10 . 6 6 6 Naked Turns . | . . . . . . . Heaviest Build 43 | 14 18 34 36 38 36 43 Greatest Support 84 | 20 20 63 84 79 44 64 Greatest Overweight (x) 11 | 4 1 1 . . . 11 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 15 | 8 10 15 15 15 15 15 Average Capacity 12 | 7 8 11 15 15 15 15 Most Carried 15 | 4 10 15 15 15 15 15 Average Carried 12 | 2 7 11 14 14 14 13 Final Capacity 15 | 8 10 15 15 15 15 15 Final Carried 15 | 4 10 15 15 14 15 14 Class Distribution -------------------- 63% | Mutant 33% | Scavenger-Mutant 3% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Garrison Mutant | -8/Materials Mutant | -8/Storage Resources | -11 -10 -9 -8 -8 -8 -8 ----------- Run | Yrd Mat Mat Mat Gar Mat Sto Matter Collected 3613 | 209 542 722 607 694 388 451 Remotely . | . . . . . . . Salvage Created 5027 | . 814 1378 1262 724 486 363 Parts 287 | . 40 89 55 48 34 21 Haulers Intercepted 14 | . 2 4 5 . 2 1 Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Sto Combat Hostiles Destroyed 125 | . 15 27 26 32 17 8 Guns 86 | . 15 26 20 17 7 1 Cannons 39 | . . 1 6 15 10 7 Classes Destroyed 12 | . 4 5 2 . 1 . Worker 3 | . . . . . 2 1 Builder 1 | . . 1 . . . . Tunneler 1 | . . 1 . . . . Hauler 14 | . 2 4 5 . 2 1 Operator 3 | . 1 . . . 1 1 Watcher 17 | . 3 5 4 1 3 1 Swarmer 32 | . . 7 3 14 8 . Grunt 58 | . 15 10 11 13 5 4 Brawler 3 | . . 1 2 . . . Sentry 25 | . . 9 7 1 4 4 Specialist 4 | . . . 2 2 . . Hunter 3 | . . . 1 2 . . Best Kill Streak 6 | . 4 5 4 4 6 3 Combat Bots Only 4 | . 4 4 4 4 4 3 Max Kills in Single Turn 2 | . 1 2 1 2 2 2 Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Mat Sto Hostile Shots Fired 501 | . 70 108 106 130 48 39 Missed 131 | . 13 21 38 35 15 9 Hits 370 | . 57 87 68 95 33 30 Melee 1 | . . 1 . . . . Projectile 369 | . 57 86 68 95 33 30 Critical Strikes 12 | . 1 2 4 5 . . Damage Taken 4955 | . 712 1146 1031 1187 417 462 Core 805 | . 138 113 153 176 99 126 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 14 | . . 14 . . . . Core Remaining (%) 71 | 100 44 71 . . . . Volleys Fired 425 | . 74 107 90 75 53 26 Largest 2 | . 2 2 2 2 2 2 Hottest 105 | . 100 91 102 105 105 105 Shots Fired 798 | . 143 211 164 147 87 46 Gun 584 | . 143 195 125 72 34 15 Cannon 214 | . . 16 39 75 53 31 Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 434 | . 60 126 89 75 53 31 Thermal 364 | . 83 85 75 72 34 15 Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Robot Hit Streak 30 | . 8 24 22 30 21 28 Robot Miss Streak 6 | . 3 3 3 6 4 3 Penetration Max . | . . . . . . . Secondary Targets 4 | . 2 1 1 . . . Max Gunslinging Chain 1 | . 1 1 1 . . . Shots Hit Robots 582 | . 98 141 138 101 70 34 Core Hits 457 | . 45 72 118 104 76 42 Critical Kills 1 | . . 1 . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 13 | . 4 3 1 2 1 2 Burn 6 | . 4 2 . . . . Destroy 1 | . . 1 . . . . Blast 6 | . . . 1 2 1 2 Melee Attacks 31 | . . . . 29 . 2 Impact 31 | . . . . 29 . 2 Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 10086 | . 1230 1881 2541 2069 1492 873 Guns 6419 | . 1230 1696 1771 988 493 241 Cannons 3667 | . . 185 770 1081 999 632 Explosions . | . . . . . . . Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 5431 | . 492 931 1296 1081 999 632 Thermal 4655 | . 738 950 1245 988 493 241 Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 2 | . . . 1 2 2 2 Average Corruption 1 | . . . 1 1 2 2 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 45 | . . . 4 12 10 19 Message Errors 8 | . . . 1 3 1 3 Matter Fused 11 | . . . 2 2 2 5 Heat Flow Errors 8 | . . . . . 3 5 Energy Discharges 11 | . . . 1 3 4 3 Parts Rejected 1 | . . . . . . 1 Data Loss (minor) 3 | . . . . 2 . 1 Misfires 2 | . . . . 1 . 1 Alerts 1 | . . . . 1 . . Overload Shots . | . . . . . . . Overflow Damage 57 | . . 2 14 . 39 2 Projectiles 57 | . . 2 14 . 39 2 Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks 21 | . . . 3 12 5 1 Impact . | . . . . . . . Kinetic 21 | . . . 3 12 5 1 Secondary . | . . . . . . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 315 | . 270 176 225 315 151 233 Average Temperature 62 | . 81 39 49 83 46 79 Received Heat Transfer 1914 | . 417 399 333 360 171 234 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 6 | . 2 3 1 . . . Heat Transferred 8617 | . 2479 2176 1726 1311 625 300 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Sto Maximum Alert Level 4 | . . 1 1 4 2 2 Low Security (%) 66 | 100 100 87 89 6 . 80 Level 1 17 | . . 12 10 26 62 18 Level 2 5 | . . . . 11 37 . Level 3 7 | . . . . 41 . . Level 4 2 | . . . . 14 . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 1358 | . 123 247 296 1358 690 401 Initial 661 | . . . 98 190 661 146 Average 245 | . 39 112 131 715 433 107 Influence Increases 4701 | . 451 922 794 1188 500 846 Destroy 0b10 Robot/C 2800 | . 300 540 520 640 340 460 Destroy 0b10 Robot/NC 200 | . 30 55 45 5 40 25 Destroy Leader 650 | . 80 158 148 20 100 144 Allied During Kill 137 | . . . . . . 137 Successful Hack 147 | . 26 59 19 . 7 36 Disable Machine 90 | . 15 15 30 15 . 15 Anti-Garrison Action 450 | . . . . 450 . . Destroy Structure 92 | . . 5 2 58 13 14 Partial Spotted 15 | . . 15 . . . . Lose Combat Pursuer 120 | . . 75 30 . . 15 Influence Decreases 4652 | . 451 689 734 123 1509 1146 Entered New Map 1138 | . . . 135 103 697 203 Time Decay 2285 | . 306 631 559 . 362 427 Lost Part 90 | . 10 . 30 20 . 30 Lost Ally 196 | . . . 10 . . 186 Purge Threat 943 | . 135 58 . . 450 300 Squads Dispatched 10 | . 4 1 1 . 2 2 Investigation 5 | . 2 1 . . 1 1 Extermination . | . . . . . . . Reinforcement 5 | . 2 . 1 . 1 1 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Mat Sto Distress Signals 12 | . . 8 2 . 1 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 180 | . 24 52 38 33 21 12 Peak Tracking Total 7 | . 5 5 3 7 4 3 Tactical Retreats 10 | . . 6 3 . . 1 ECM-based Alert Blocks 5 | . . 2 3 . . . Traps | -11 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Sto Traps Triggered 10 | . 1 2 1 2 1 3 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -8 ---------- Run | Yrd Mat Mat Mat Gar Mat Sto Machines Disabled 8 | . 2 1 2 2 . 1 Max in Single Turn 1 | . 1 1 1 1 . 1 Garrison Access 1 | . . . . . . 1 Garrison Relay 1 | . . . . 1 . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Mat Sto Machines Accessed 54 | . 10 17 9 3 4 11 Terminals 40 | . 7 12 6 3 3 9 Fabricators . | . . . . . . . Repair Stations 2 | . 1 1 . . . . Recycling Units 6 | . 2 2 1 . . 1 Scanalyzers 4 | . . 2 1 . 1 . Garrison Access 2 | . . . 1 . . 1 Total Hacks 147 | . 27 46 20 7 21 26 Successful 78 | . 13 27 9 . 13 16 Failed 69 | . 14 19 11 7 8 10 Catastrophic 18 | . 2 5 6 2 1 2 Database Lockouts . | . . . . . . . Manual 60 | . 12 16 11 2 7 12 Terminals 103 | . 22 27 13 7 12 22 Fabricators . | . . . . . . . Repair Stations 5 | . 1 4 . . . . Recycling Units 12 | . 4 4 2 . . 2 Scanalyzers 24 | . . 11 4 . 9 . Garrison Access 3 | . . . 1 . . 2 Terminal Hacks 42 | . 9 12 2 . 4 15 Part Schematic 2 | . . . . . 1 1 Robot Analysis 1 | . . 1 . . . . Prototype ID Bank 3 | . 1 1 . . . 1 Open Door 3 | . . . . . . 3 Emergency Access Points 2 | . . 1 . . . 1 Terminal Index 3 | . 1 1 1 . . . Fabricator Index 1 | . . . . . . 1 Recycling Unit Index 2 | . 1 1 . . . . Scanalyzer Index 1 | . . 1 . . . . Garrison Index 1 | . . . 1 . . . Alert Level 1 | . . 1 . . . . Unreport Threat 9 | . 3 1 . . 3 2 Locate Traps 4 | . 1 . . . . 3 Transport Status 1 | . . 1 . . . . Registered Components 2 | . 1 1 . . . . Zone Layout 6 | . 1 2 . . . 3 Fabricator Hacks . | . . . . . . . Repair Station Hacks 3 | . 1 2 . . . . Scan Component 1 | . . 1 . . . . Repair 1 | . . 1 . . . . Refit 1 | . 1 . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 23 | . . 10 4 . 9 . Insert Component 7 | . . 2 1 . 4 . Analyze 7 | . . 2 2 . 3 . Retrieve Study 9 | . . 6 1 . 2 . Garrison Access Hacks 2 | . . . 1 . . 1 Unlock Access 1 | . . . 1 . . . Seal Access 1 | . . . . . . 1 Unauthorized Hacks 8 | . 3 3 2 . . . Terminals 1 | . . . 1 . . . Assimilate 1 | . . . 1 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 7 | . 3 3 1 . . . Reject 5 | . 2 2 1 . . . Recyclers 2 | . 1 1 . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 43 | . 8 13 8 3 3 8 Full Trace Events 5 | . 1 1 . 2 . 1 Feedback Events 1 | . . . . 1 . . Corruption 1 | . . . . 1 . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 8 | . . 2 1 . 4 1 Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired 9 | . . 6 1 . 2 . Parts Repaired 1 | . . 1 . . . . Time 26 | . . 26 . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 6 | . . 2 1 . 3 . Part Schematics Acquired 6 | . . 2 1 . 3 . Parts Damaged 2 | . . 1 . . 1 . Bothacking | -11 -10 -9 -8 -8 -8 -8 ------------ Run | Yrd Mat Mat Mat Gar Mat Sto Used RIF Installer 1 | . . . . 1 . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 5 | . . . . 5 . . Machine Destruction 5 | . . . . 5 . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired 1 | . . . . . . 1 Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Mat Sto Total Allies 11 | . . . 1 . . 10 Largest Group 10 | . . . 1 . . 10 Highest-Rated Group 173 | . . . 10 . . 173 Highest-Rated Ally 29 | . . . 10 . . 29 Total Orders 3 | . . . . . . 3 ROAM 2 | . . . . . . 2 EXPLORE 1 | . . . . . . 1 Ally Attacks 97 | . . . . . . 97 Total Damage 1268 | . . . . . . 1268 Kills 16 | . . . . . . 16 Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Sto Active Infowar (turns) 7475 | . 340 1192 1525 2110 834 1474 Optics 5514 | . . . 1096 2110 834 1474 Structural 340 | . 340 . . . . . T.N.C. 470 | . . 470 . . . . ECM 1151 | . . 722 429 . . . Robot Analysis Total 1 | . . 1 . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches 4 | . . . . . . 4 Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -8 ------------- Run | Yrd Mat Mat Mat Gar Mat Sto Turns Passed 10904 | 62 1517 3266 1641 2110 834 1474 Spaces Moved 5265 | 40 854 1520 800 1051 364 636 Core 12 | 11 . . . . . 1 Treads 4146 | . 1 1297 800 1051 364 633 Legs 1107 | 29 853 223 . . . 2 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 160 145 145 145 Average Speed 150 | 124 132 154 160 149 145 160 Slowest Speed 600 | 250 190 190 160 160 145 600 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 65 | 4 90 97 62 84 34 87 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . 1 . . . Unknown Exits Taken 4 | 1 1 1 . . 1 . Scrap Searched . | . . . . . . . Spaces Dug 19 | . . . . 18 . 1 Terrain Destroyed 44 | . . . 2 18 11 13 Melee 19 | . . . . 18 . 1 Projectile 25 | . . . 2 . 11 12 AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Mat Sto Total 7434 | 49 1105 2256 1006 1386 587 1045 Wait 1340 | . 138 500 50 178 149 325 Move 5259 | 39 853 1519 799 1050 363 636 Hop . | . . . . . . . Pick Up 84 | 4 11 27 14 10 7 11 Fast Attach 38 | 6 1 10 7 4 1 9 Attach 26 | . 1 6 6 6 2 5 Detach 18 | . 1 6 3 5 2 1 Swap 88 | . 12 34 14 14 2 12 Drop 121 | . 14 47 23 15 8 14 Fire 425 | . 74 107 90 75 53 26 Melee 31 | . . . . 29 . 2 Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire 3 | . . . . . . 3 Trap . | . . . . . . . Miscellaneous 1 | . . . . . . 1 Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -8/Materials (discovered 4 exits: [*Fac x2] / *Sto / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -8/Storage (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 63 | -11/Scrapyard | Entered Materials 218 | -10/Materials | Discovered new exit (range 10) 311 | -10/Materials | Build established: Mutant 391 | -10/Materials | Discovered new exit (range 14) 835 | -10/Materials | Discovered new exit (range 12) 921 | -10/Materials | Core integrity fell below 50% 1065 | -10/Materials | Discovered new exit (range 16) 1580 | -10/Materials | Entered another Materials area 1580 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1880 | -9/Materials | Build established: Scavenger-Mutant 2689 | -9/Materials | Discovered new exit (range 9) 2736 | -9/Materials | Repaired ECM Suite 2898 | -9/Materials | Discovered new exit (range 9) 3742 | -9/Materials | Discovered new exit (range 12) 4619 | -9/Materials | Discovered new exit (range 10) 4846 | -9/Materials | Entered another Materials area 4846 | -8/Materials | Evolved 2 slots: Utility x2 5322 | -8/Materials | Build established: Mutant 5328 | -8/Materials | Discovered new exit (range 7) 5504 | -8/Materials | Discovered new exit (range 8) 6147 | -8/Materials | Discovered new exit (range 19) 6477 | -8/Materials | Identified exit to Garrison 6487 | -8/Materials | Entered Garrison 6615 | -8/Garrison | Triggered checkpoint 6801 | -8/Garrison | Triggered checkpoint 7018 | -8/Garrison | Discovered new exit (range 13) 7091 | -8/Garrison | Triggered checkpoint 7165 | -8/Garrison | Triggered checkpoint 7231 | -8/Garrison | Triggered checkpoint 7267 | -8/Garrison | Triggered checkpoint 7500 | -8/Garrison | Core integrity fell below 50% 7516 | -8/Garrison | Discovered new exit (range 19) 7603 | -8/Garrison | Garrison Relay disabled 7909 | -8/Garrison | Discovered new exit (range 12) 7963 | -8/Garrison | Triggered checkpoint 8403 | -8/Garrison | Installed Relay Interface Framework 8597 | -8/Garrison | Entered Materials 8694 | -8/Materials | Discovered new exit (range 20) 9431 | -8/Materials | Entered Storage 9472 | -8/Storage | Core integrity fell below 20% 9735 | -8/Storage | Build established: Scavenger-Mutant 9787 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 10311 | -8/Storage | Discovered new exit (range 15) 10510 | -8/Storage | Build established: Mutant 10905 | -8/Storage | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- Downloading schematic... Adv. Treads Rating: 3 Schematic downloaded. >>Traps(Locate) Found 1 trap in 1 array: 1x Shock Trap Map updated. 10810_ O-16 Technician destroyed. 10815_ Acquired Hacking Suite. 10816_ Acquired 6 matter. 10878_ Slug penetrates Y-45 Defender. 10882_ U-05 Engineer builds a Wall. 10884_ Y-45 Defender destroyed. 10885_ Acquired 18 matter. 10889_ System corrupted: Energy discharge (-68). 10900_ R-06 Scavenger collects Lgt. Treads+. 10902_ Gauss Cannon destroyed. 10903_ R-06 Scavenger collects Beam Rifle. 10904_ Slug penetrates Y-45 Defender. 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Assault Rifle | -9/Materials | Scanalyzed Hacking Suite | -8/Materials | Scanalyzed System Shield | -8/Materials | Hacked Spread Laser | -8/Materials | Scanalyzed Phase Cannon | -8/Materials | Scanalyzed Adv. Assault Cannon | -8/Materials | Scanalyzed Adv. Treads | -8/Storage | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- ECM Suite | 30% | -9/Materials Studied --------- Particle Gun | -9/Materials | Hacked Imp. Ion Engine | -9/Materials | Hacked Spread Laser | -9/Materials | Hacked Hvy. Assault Rifle | -9/Materials | Hacked Lgt. Treads | -9/Materials | Hacked Autogun | -9/Materials | Hacked Assault Cannon | -8/Materials | Hacked Lgt. Nuclear Core | -8/Materials | Hacked Adv. Treads | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ScrapAlphaBooster Manual? 0 Play Time 02:40:15 Cumulative 96.4 hours Start 2025.11.16 @ 01:55:22 End 2025.11.16 @ 04:33:58 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 53 Rogue 53 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 30 Achievement% 23 Wizard Run 0 Options --------- Layout 2 ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 32/Terminus Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ef1f60ce-cbfc-4baf-962d-2802f7067a8f