Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.19 @ 23:12:57 Player: H3-RMN Result: Fortifying 0b10! Performance ------------- Evolutions (9) 4500 Regions Visited (31) 6200 Robots Destroyed (186) 930 Value Destroyed (9801) 9801 Prototype IDs (102) 2040 Alien Tech Used (1) 200 Bonus (20014) 20014 TOTAL SCORE: 43685 Bonus ------- High Alert Combat Kills 66 Follower Combat Kills 100 Entered DSFs 1000 Aligned with FarCom 300 Met Imprinter 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Met Warlord at Research 2000 Invited to Help at Command 2000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Met Warlord at Command 2000 Win 3000 Friendly Fire -2252 Cogmind --------- Core Integrity 1162/1600 Matter 290/300 Energy 740/740 System Corruption 7% Temperature Cool (87) Movement Immobile (Siege) Location By MAIN.C's Side Parts ------- > --- POWER (3) -------- Improved Quantum Reactor Improved Quantum Reactor Zero-point Reactor > --- PROPULSION (12) -- Armored Heavy Treads Biometal Heavy Treads Biometal Heavy Treads (fused) Biometal Heavy Treads Biometal Heavy Treads Enhanced Armored Heavy Treads > --- UTILITY (9) ------ Experimental Cooling System Experimental Cooling System Huge Storage Unit Experimental Targeting Computer Experimental Core Analyzer Experimental Armor Integrity Analyzer Quantum Capacitor AEGIS Remote Shield > --- WEAPON (2) ------- Enhanced Nova Cannon Enhanced Hardcell Cannon > --- INVENTORY (25) --- Improved Quantum Reactor Zero-point Reactor High-density Centrium Heavy Treads Advanced Cooling System Experimental Energy Well (600) Advanced Matter Compressor (400) Experimental Matter Compressor (500) Experimental Matter Compressor (500) Experimental Core Analyzer Experimental Core Analyzer Advanced Kinecellerator Improved Utility Shielding Improved Weapon Shielding Centrium Heavy Armor Plating Experimental Focal Shield Improved Point Defense System Long-range Tractor Beam Compact HERF Cannon Enhanced Nova Cannon Cooled Nova Cannon Enhanced Hardcell Cannon Gamma Bomb Array Peak State ------------ > --- POWER ------------ Improved Quantum Reactor Improved Quantum Reactor Zero-point Reactor > --- PROPULSION ------- Biometal Heavy Treads Biometal Heavy Treads Biometal Heavy Treads Biometal Heavy Treads Biometal Heavy Treads Biometal Heavy Treads > --- UTILITY ---------- Advanced Cooling System Huge Storage Unit Experimental Targeting Computer Experimental Core Analyzer Experimental Armor Integrity Analyzer Quantum Capacitor AEGIS Remote Shield Experimental System Purifier > --- WEAPON ----------- Compact HERF Cannon Cooled Nova Cannon > --- INVENTORY -------- Zero-point Reactor Armored Heavy Treads Enhanced Armored Heavy Treads Advanced Cooling System Experimental Energy Well Experimental Energy Well Experimental Matter Compressor Experimental Matter Compressor Advanced Particle Charger Advanced Kinecellerator Improved Utility Shielding Improved Weapon Shielding Centrium Light Armor Plating Centrium Heavy Armor Plating Experimental Focal Shield Long-range Tractor Beam Enhanced Nova Cannon Linear Accelerator Enhanced Hardcell Cannon Enhanced Hardcell Cannon Gamma Bomb Array [Rating: 245] Favorites ----------- Power Improved Quantum Reactor Engine Ion Engine Power Core Neutrino Core Reactor Improved Quantum Reactor Propulsion Biometal Heavy Treads Treads Biometal Heavy Treads Leg Enhanced Biometal Leg Wheel Wheel Flight Unit Nuclear Pulse Thruster Utility Hacking Suite Device Advanced Cooling System Storage High-capacity Storage Unit Processor Experimental Core Analyzer Hackware Hacking Suite Protection Improved Utility Shielding Weapon Enhanced Nova Cannon Energy Gun Heavy EM Shotgun Energy Cannon Enhanced Nova Cannon Ballistic Gun Assault Rifle Ballistic Cannon Enhanced Hardcell Cannon Launcher Gamma Bomb Array Special Weapon Advanced Remote Datajack Impact Weapon Heavy Mace Slashing Weapon Scythe Piercing Weapon Heavy Pick Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac DSF Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Res DSF Res Acc Com Slots Evolved 18 | . . . . . 4 2 . . . 2 . . . . . . 2 . . . . . . 2 . . 2 . 2 2 . Power 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . Propulsion 9 | . . . . . 2 . . . . . . . . . . . 1 . . . . . . 2 . . 2 . 2 . . Utility 7 | . . . . . 2 2 . . . 2 . . . . . . . . . . . . . . . . . . . 1 . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 234 | 8 3 2 5 2 37 15 . 5 3 6 8 7 . 2 2 1 5 . 9 2 3 12 . 19 1 3 15 3 16 4 36 Power 29 | 1 . . . . 4 2 . 1 . 1 . 3 . . . . . . . 1 1 1 . 3 . 1 1 2 2 1 4 Engine 11 | 1 . . . . 4 2 . . . . . 2 . . . . . . . . 1 . . . . 1 . . . . . Core 7 | . . . . . . . . 1 . 1 . 1 . . . . . . . 1 . . . 3 . . . . . . . Reactor 11 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 2 2 1 4 Propulsion 51 | 3 . 1 2 1 10 4 . 1 1 2 1 1 . 1 . 1 2 . 2 . . 4 . 2 1 . 7 . 1 . 3 Treads 21 | 1 . . 1 1 9 . . . . . . . . . . . . . . . . . . . . . 5 . 1 . 3 Leg 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Wheel 6 | 2 . 1 1 . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 23 | . . . . . 1 2 . 1 1 2 1 1 . 1 . 1 2 . 2 . . 3 . 2 1 . 2 . . . . Utility 101 | 2 1 . 1 1 6 6 . . 2 3 5 1 . . 2 . 3 . 7 1 2 4 . 10 . 1 7 . 9 2 25 Device 45 | 1 . . . . 1 1 . . . . 2 1 . . 2 . 1 . 2 1 1 4 . 4 . . . . 5 2 17 Storage 13 | 1 1 . . . 1 1 . . . 1 2 . . . . . . . . . . . . 1 . . 1 . 2 . 2 Processor 9 | . . . . . 1 1 . . 1 1 . . . . . . . . . . . . . . . . . . 1 . 4 Hackware 22 | . . . . . . 3 . . . 1 1 . . . . . 2 . 5 . . . . 4 . 1 5 . . . . Protection 12 | . . . 1 1 3 . . . 1 . . . . . . . . . . . 1 . . 1 . . 1 . 1 . 2 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 53 | 2 2 1 2 . 17 3 . 3 . . 2 2 . 1 . . . . . . . 3 . 4 . 1 . 1 4 1 4 Energy Gun 18 | . . . 2 . 9 1 . . . . 2 . . 1 . . . . . . . 1 . 2 . . . . . . . Energy Cannon 9 | . . . . . 2 . . 1 . . . . . . . . . . . . . 1 . . . 1 . . 2 1 1 Ballistic Gun 10 | 2 1 1 . . 5 . . . . . . . . . . . . . . . . . . . . . . . 1 . . Ballistic Cannon 4 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . 2 Launcher 7 | . 1 . . . 1 1 . . . . . 1 . . . . . . . . . 1 . 1 . . . . . . 1 Special Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Impact Weapon 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Special Melee Weapon 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 47 | . . . . . 6 1 . 1 1 . 3 3 . 1 . . . . . . . 9 . 4 . . . . 6 . 12 Corrupted Parts 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . System Corruption 10 | . . . . . . . . . . . . . . . . . . . . . 10 . . . . . . . . . . Parts Lost 24 | . . 2 . . 8 2 . . . 2 . . . . . . . . 4 . . . . 3 . . . . . . 3 Power 6 | . . . . . 2 . . . . 1 . . . . . . . . 2 . . . . 1 . . . . . . . Propulsion 11 | . . 1 . . 3 2 . . . 1 . . . . . . . . 2 . . . . . . . . . . . 2 Utility 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 Weapon 5 | . . 1 . . 3 . . . . . . . . . . . . . . . . . . 1 . . . . . . . Highest Loss Streak 6 | . . 1 . . 6 1 . . . 2 . . . . . . . . 3 . . . . 1 . . . . . . 2 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 16 | 2 11 18 19 19 18 18 5 9 12 14 14 14 13 12 14 14 12 14 13 14 14 13 13 13 13 13 11 16 18 20 21 Power 1 | . 1 1 2 3 1 . . 1 2 1 1 1 2 2 1 1 . . . . . . 1 . . . . 1 1 1 1 Propulsion 2 | 1 3 6 5 4 3 2 . . 1 3 3 2 3 2 1 2 1 1 1 1 1 1 1 . 1 . 2 3 1 2 1 Utility 8 | . 2 4 5 6 6 6 2 4 5 6 6 6 7 7 9 9 9 11 10 11 11 9 8 10 10 10 6 6 8 11 12 Weapon 4 | . 4 6 6 6 7 7 2 2 3 3 4 3 1 1 1 2 2 2 1 2 2 1 2 2 2 2 2 4 5 6 5 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 75 | . 4 . . 2 11 4 . . . 3 . 4 . . 7 . 1 1 2 . . 1 . 3 1 3 . 1 8 . 19 Power 6 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . 2 . 2 Propulsion 12 | . . . . 1 1 . . . . 3 . . . . . . . . . . . . . 1 1 1 . 1 1 . 2 Utility 39 | . 2 . . 1 3 2 . . . . . 2 . . 7 . 1 . 2 . . 1 . 2 . . . . 4 . 12 Weapon 18 | . 2 . . . 5 2 . . . . . 2 . . . . . 1 . . . . . . . 2 . . 1 . 3 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 86 | . 100 99 100 100 87 89 76 80 90 98 97 100 100 99 99 100 99 100 94 88 90 90 88 83 83 85 79 77 70 72 72 Engine 5 | . 14 14 14 14 8 6 7 3 . . . . . . 4 6 5 5 7 5 7 11 11 3 . . 3 . . . . Core 1 | . . . . . . . . 3 7 6 6 5 6 6 1 . 4 5 2 . . . . 6 10 9 4 2 . . . Reactor 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 7 11 11 Treads 14 | . 14 14 14 14 30 24 . . . . . . . . . . . . . . . . . . . . 7 22 25 23 23 Wheel 2 | . 14 14 14 14 4 2 . . . . . . . . . . . . . . . . . . . . . . . . . Flight 9 | . . . . . . 1 23 26 30 26 26 26 26 28 31 31 33 33 28 27 27 24 22 24 23 25 20 . . . . Device 10 | . 14 14 7 . 7 7 7 7 7 6 6 7 6 6 9 12 7 11 14 16 16 19 22 7 5 5 8 9 14 15 16 Storage 6 | . 14 14 14 14 9 7 7 7 7 6 6 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 4 3 3 Processor 2 | . . . . . 1 6 7 7 1 5 . . . . . . . . . . . . . . . . . . 2 3 6 Hackware 9 | . . . . . . 7 23 23 23 26 32 33 33 32 31 31 30 23 21 16 16 13 11 22 25 25 18 18 1 . . Protection 5 | . . . 6 14 8 6 . . 5 6 5 5 6 5 2 . . 3 1 5 4 4 5 4 5 5 1 4 6 6 2 Energy Gun 4 | . . . 13 28 8 11 . . . . 2 . . 1 . . . . . . . 2 5 4 5 3 . . . . . Energy Cannon 2 | . . . . . 5 1 . . . . . . . . . . . . . . . . . . . 1 4 4 7 6 5 Ballistic Gun 2 | . 27 25 14 . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . 4 3 5 5 4 6 6 4 5 5 5 5 4 5 2 . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . 4 3 6 6 6 6 6 5 5 5 5 5 2 . . . . . . . . . Peak Build Rating 245 | 7 8 9 12 12 42 48 26 41 45 58 66 65 59 65 67 68 85 83 95 94 93 119 117 149 145 146 186 193 219 237 245 Average Rating 105 | 5 7 8 10 11 34 44 26 33 41 55 59 58 57 60 64 67 80 82 89 88 89 106 116 133 144 144 161 188 212 235 235 On Entrance 80 | . 7 8 9 12 12 42 26 26 41 45 58 59 58 57 62 66 68 82 83 89 88 92 116 117 143 145 141 186 193 219 236 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 204 | 15 50 51 52 54 87 85 23 27 29 31 36 34 37 35 38 37 44 44 45 43 46 52 52 53 51 60 106 120 167 204 199 Greatest Support 455 | 26 10 10 10 10 84 83 23 29 31 32 32 33 33 39 39 40 46 45 50 49 49 52 52 67 60 60 375 150 450 450 455 Greatest Overweight (x) 7 | 1 4 5 5 5 7 7 . . . . 1 1 1 . . . 3 . 3 . . 1 . 1 . . 1 . 1 . . Average Overweight (x) . | . 2 4 4 5 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 20 20 20 20 20 20 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 20 20 25 25 25 Average Capacity 19 | 7 15 20 20 20 20 19 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 16 20 21 25 25 Most Carried 25 | 5 19 19 20 20 20 20 6 12 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 20 20 25 25 25 Average Carried 18 | 2 11 18 19 19 19 18 5 9 12 14 14 14 14 14 14 14 13 14 14 14 15 14 14 14 14 14 14 19 20 24 24 Final Capacity 25 | 8 20 20 20 20 20 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 20 20 25 25 25 Final Carried 25 | 5 19 18 19 20 20 5 6 12 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 20 20 25 25 24 Class Distribution -------------------- 26% | Mutant 22% | Hacker-Sprinter 16% | Scavenger-Mutant 16% | Machinist-Mutant 7% | Wizard-Sprinter 3% | Machinist-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -7/Factory Hacker-Sprinter | -7/Waste Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/DSF Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Waste Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Zion Hacker-Sprinter | -5/Proximity Caves Wizard-Sprinter | -5/Factory Wizard-Sprinter | -5/Waste Hacker-Sprinter | -5/Factory Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Warlord Hacker-Sprinter | -4/Proximity Caves Wizard-Sprinter | -4/Factory Wizard-Sprinter | -4/Waste Wizard-Sprinter | -4/Factory Wizard-Assassin | -3/Research Wizard-Skirmisher | -3/DSF Machinist-Mutant | -2/Research Machinist-Mutant | -1/Access Machinist-Mutant | -1/Command Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 ----------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac DSF Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Res DSF Res Acc Com Matter Collected 8164 | 234 251 320 237 20 707 441 . 26 . 152 970 100 90 70 40 10 62 . 244 48 27 526 . 425 . 53 183 86 274 180 2388 Remotely 261 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 261 Salvage Created 10627 | 11 345 215 . 21 2599 937 . 26 . 357 394 141 60 53 . 27 27 . 136 57 27 . . 646 . 111 183 . 454 827 2973 Parts 429 | 3 27 14 . 3 110 51 . . . 9 1 5 . 6 . 1 7 . . . 1 . . 22 . 5 5 . 14 33 112 Haulers Intercepted 13 | . 2 . . . 6 1 . . . 1 . 1 . . . . . . . . . . . 1 . . . . 1 . . Recyclers Shooed 7 | . 2 1 . . 1 1 . . . . . . . . . . . . . . . . . 2 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Prevented 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac DSF Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Res DSF Res Acc Com Combat Hostiles Destroyed 118 | . 8 10 . . 34 19 . . . . 1 . . . . . . . . . . . . 7 . . . . 3 8 28 Guns 33 | . 2 5 . . 20 5 . . . . 1 . . . . . . . . . . . . . . . . . . . . Cannons 26 | . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . . 2 2 15 AOE 38 | . 6 5 . . 4 12 . . . . . . . . . . . . . . . . . 4 . . . . . . 7 Classes Destroyed 25 | 1 6 2 . 1 6 3 . . . . 1 . 1 1 . . . . . . . . . . . . . . 2 . 1 Worker 10 | . . . . 1 4 1 . . . . . . . . . . 1 . . . . . . . . . . . . . 3 Builder 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Tunneler 2 | 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 13 | . 2 . . . 6 1 . . . 1 . 1 . . . . . . . . . . . 1 . . . . 1 . . Recycler 12 | . 1 . . . 4 1 . . . 2 . . . . . . . . 1 . . . . 1 . 1 1 . . . . Minesweeper 4 | . . . . . . . . . . . . . 2 . . 1 . . . . 1 . . . . . . . . . . Mechanic 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Operator 11 | . 1 . . . 1 . . 1 . . . 1 . . . . 1 . . . . . . 1 . . 1 . 1 2 1 Watcher 12 | . 2 . . . 4 1 . . . . . 2 . . . . . . . . . . . . . . . . . 1 2 Swarmer 24 | . 6 . . . 7 3 . . . . . . . . . . . . . . . . . 4 . . . . . . 4 Grunt 38 | . 2 4 . . 16 9 . . . . . . . . . . . . . . . . . 2 . . . . . 4 1 Brawler 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Duelist 3 | . . . . . 1 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . Protector 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Researcher 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Sentry 9 | . . . . . 6 1 . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Demolisher 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hunter 6 | . . . . . 2 2 . . . . . . . . . . . . . . . . . . . . . . . 2 . Programmer 10 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 2 7 Heavy 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Behemoth 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Compactor 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . M Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Enhanced Q-Series 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Assembled 5 | . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wasp 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Martyr 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Wizard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Knight 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Best Kill Streak 10 | 1 4 6 . 1 5 10 . 1 . 2 1 1 1 . . 1 2 . 1 . 1 . . 7 . 1 1 . 1 4 5 Combat Bots Only 9 | . 3 6 . . 4 9 . . . . 1 . . . . . . . . . . . . 7 . . . . 1 3 4 Max Kills in Single Turn 6 | 1 3 2 . 1 3 3 . 1 . 1 1 1 1 1 . 1 1 . 1 . 1 . . 2 . 1 1 . 1 2 6 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . 3 2 . . 3 3 . . . . . . . . . . . . . . . . . 2 . . . . . . 4 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 MAIN.C Shell (-1/Command) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac DSF Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Res DSF Res Acc Com Hostile Shots Fired 892 | . 8 51 . . 197 96 . . 5 18 . 22 . . . . 7 . 48 16 . 14 3 47 . 5 . 30 5 25 295 Missed 277 | . 4 14 . . 54 32 . . 3 13 . 11 . . . . 3 . 19 12 . 8 2 23 . 3 . 5 . 12 59 Intercepted 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Hits 615 | . 4 37 . . 143 64 . . 2 5 . 11 . . . . 4 . 29 4 . 6 1 24 . 2 . 25 5 13 236 Melee 7 | . . . . . 3 4 . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 608 | . 4 37 . . 140 60 . . 2 5 . 11 . . . . 4 . 29 4 . 6 1 24 . 2 . 25 5 13 236 AOE 10 | . . 4 . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . 4 Critical Strikes 35 | . . 2 . . 7 2 . . . . . . . . . . . . 1 . . . . . . . . 4 1 2 16 Part Disruptions 9 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 8 Damage Taken 13102 | . 39 665 . . 2684 1194 . . 27 136 . 87 . . . . 78 . 496 80 . 116 23 637 . 109 . 834 117 217 5563 Core 1388 | . 22 186 . . 203 47 . . 9 6 . 58 . . . . 18 . 86 40 . 37 . 157 . . . 81 . . 438 Absorbed by Shields 4390 | . . . . . . . . . . . . . . . . . . . 25 . . . . . . . . . . 202 4163 Reduced by Siege Mode 803 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 800 Redirected to Shielding 150 | . . . . . . . . . . 41 . . . . . . . . 11 15 . 13 . 56 . 14 . . . . . Regen/Repaired (Parts) 1274 | . . . . . 470 . . . . . . . . . . . 113 . 202 . . 2 . 216 . 234 . . 37 . . Core Remaining (%) 79 | 100 . . . 16 63 . . . 92 . . . . . . 92 . . . . . . 81 . . 86 . 93 100 . 72 Volleys Fired 738 | 2 26 36 . 3 143 38 . . . . 12 19 12 7 . . 12 . . . . 3 . 10 . 4 1 9 16 29 356 Largest 2 | 2 2 2 . 2 2 2 . . . . 2 1 1 1 . . 1 . . . . 1 . 1 . 1 1 2 2 2 1 Hottest 225 | 40 40 40 . 80 119 113 . . . . 162 30 30 225 . . 75 . . . . 225 . 80 . 120 120 167 167 214 120 Shots Fired 971 | 4 49 63 . 6 280 69 . . . . 17 19 12 7 . . 12 . . . . 3 . 10 . 4 1 16 18 30 351 Gun 424 | 4 46 54 . 6 215 53 . . . . 17 . . 7 . . 12 . . . . 3 . 4 . 3 . . . . . Cannon 481 | . . . . . 64 3 . . . . . 19 12 . . . . . . . . . . . . 1 1 16 15 22 328 Launcher 63 | . 3 9 . . 1 13 . . . . . . . . . . . . . . . . . 6 . . . . . 8 23 Special 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Kinetic 187 | 4 46 54 . . 57 16 . . . . . . . . . . . . . . . . . . . . . 7 2 . 1 Thermal 402 | . . . . . . . . . . . 17 19 12 7 . . 12 . . . . 3 . 3 . 4 1 9 6 7 302 Explosive 22 | . 3 9 . . 1 8 . . . . . . . . . . . . . . . . . . . . . . . . 1 Electromagnetic 348 | . . . . 6 222 45 . . . . . . . . . . . . . . . . . 6 . . . . 7 22 40 Entropic 9 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 7 Robot Hit Streak 52 | 3 12 7 . 3 13 18 . . . . 18 . 5 2 . . . . . . . . . 4 . . . 4 8 7 52 Robot Miss Streak 5 | 1 3 3 . 2 5 3 . . . . 2 . 1 1 . . . . . . . . . 2 . . . 2 1 2 4 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 2 | . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Capacitor 356 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 20 325 Shots Hit Robots 727 | 3 30 36 . 3 215 54 . 1 . 13 17 7 11 4 2 2 5 . 4 1 1 4 . 11 . 2 2 10 13 15 261 Core Hits 380 | 1 21 23 . 1 96 60 . . . 2 3 1 . 2 . . 2 . . . . . . 16 . 1 1 2 6 21 121 Critical Kills 7 | . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . 5 Critical Parts Destroyed 4 | . . 1 . . . . . . . . . 1 . . . 1 . . . 1 . . . . . . . . . . . Critical Strikes 16 | . . 1 . . 5 . . . . . 1 1 . . . 1 1 . . 1 . . . . . . . . . . 5 Burn 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Meltdown 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Destroy 2 | . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Corrupt 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . Smash 4 | . . . . . . . . . . . . 1 . . . 1 1 . . 1 . . . . . . . . . . . Melee Attacks 181 | . . . . . . . . 3 4 17 2 22 8 5 3 3 19 . 10 2 3 8 2 48 . 16 6 . . . . Impact 99 | . . . . . . . . 3 . 6 2 22 8 4 1 2 17 . 10 2 3 4 2 13 . . . . . . . Slashing 6 | . . . . . . . . . 4 2 . . . . . . . . . . . . . . . . . . . . . Piercing 57 | . . . . . . . . . . . . . . . . . . . . . . . . 35 . 16 6 . . . . Sneak Attacks 38 | . . . . . . . . . . 12 . 1 1 1 2 2 3 . 3 . 1 4 . 5 . 1 2 . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 32577 | 37 728 876 . 35 4490 2795 . 59 . 273 537 429 414 56 . 121 237 . 387 60 133 . . 1115 . 112 128 388 431 1115 17621 Guns 5038 | 37 407 465 . 35 2851 843 . . . . 344 . . 56 . . . . . . . . . . . . . . . . . Cannons 14676 | . . . . . 1151 75 . . . . . . 271 . . . . . . . . . . . . . . 388 431 664 11696 Explosions 9970 | . 321 411 . . 488 1877 . . . . . . . . . . . . . . . . . 550 . . . . . 451 5872 Melee 2840 | . . . . . . . . 59 . 273 193 429 143 . . 121 237 . 387 60 133 . . 565 . 112 128 . . . . Ramming 53 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 53 Kinetic 2041 | 37 407 465 . . 685 190 . . . . . . . . . . . . . . . . . . . . . 174 33 . 50 Thermal 13078 | . . . . . 327 373 . . . . 344 . 271 56 . . . . . . . . . . . . . 214 179 181 11133 Explosive 2746 | . 321 411 . . 161 1286 . . . . . . . . . . . . . . . . . . . . . . . . 567 Electromagnetic 6545 | . . . . 35 3317 946 . . . . . . . . . . . . . . . . . 550 . . . . 219 934 544 Impact 2044 | . . . . . . . . 59 . 123 193 429 143 . . 121 237 . 387 60 133 . . 159 . . . . . . . Slashing 150 | . . . . . . . . . . 150 . . . . . . . . . . . . . . . . . . . . . Piercing 646 | . . . . . . . . . . . . . . . . . . . . . . . . 406 . 112 128 . . . . Entropic 5274 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5274 Highest Corruption 14 | . . . . . . 1 8 9 9 1 1 . . . . . . 8 8 2 10 10 . 2 5 7 . . . 1 14 Average Corruption 5 | . . . . . . 1 4 8 9 1 1 . . . . . . 8 6 1 10 10 . 1 5 6 . . . 1 5 Corruption Purged 30 | . . . . . . . . . . . 1 . . . . . . . 6 2 . . . 2 . . . . . 1 18 Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 102 | . . . . . . . 1 4 2 1 1 . . . . . . . 13 . 2 . . 7 1 10 . . . 2 58 Message Errors 28 | . . . . . . . . 1 2 1 1 . . . . . . . 3 . 1 . . 2 1 2 . . . 1 13 Matter Fused 29 | . . . . . . . 1 1 . . . . . . . . . . 3 . . . . 1 . 2 . . . 1 20 Heat Flow Errors 8 | . . . . . . . . . . . . . . . . . . . 2 . . . . 1 . 1 . . . . 4 Energy Discharges 14 | . . . . . . . . 2 . . . . . . . . . . 4 . 1 . . 1 . 2 . . . . 4 Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Parts Fused 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 Data Loss (minor) 9 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . 7 Data Loss (major) 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 1 Misfires 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Alerts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Weapon Failures 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Overload Shots 9 | . . . . . . . . . . . . . . 2 . . . . . . . 3 . 1 . 3 . . . . . Effects 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Overflow Damage 1719 | . 18 . . . 56 91 . 24 . 72 120 202 163 . . 121 . . 70 60 93 . . 84 . . 40 . . 53 452 Projectiles 449 | . . . . . 27 . . . . . . . 60 . . . . . . . . . . . . . . . . 53 309 Explosions 276 | . 18 . . . 29 91 . . . . . . . . . . . . . . . . . . . . . . . . 138 Melee 994 | . . . . . . . . 24 . 72 120 202 103 . . 121 . . 70 60 93 . . 84 . . 40 . . . 5 Knockbacks 4 | . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . 2 Impact 3 | . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . 1 Kinetic 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 560 | . . 31 . . 100 9 . . . . . . . . . . . . . . . . . 35 . . . . . 123 262 Shots 22 | . . 1 . . 3 1 . . . . . . . . . . . . . . . . . 3 . . . . . 2 12 Rammed 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Targets Rammed 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 464 | . . 32 . 33 228 10 . . . 1 270 6 . 295 2 . 234 . 259 . . 401 . 464 8 175 58 147 162 256 360 Average Temperature 66 | . . 14 . 16 57 5 . . . 1 96 4 . 111 1 . 93 . 139 . . 54 . 19 3 25 38 69 70 74 118 Received Heat Transfer 1808 | . 12 192 . . 684 276 . . . 12 . 30 . . . . 27 . 102 9 . 27 . 33 . . . 181 9 4 210 Effects 11 | . . . . . . . . . . . . . . . . . 2 . 2 . . 2 . 2 . . . . . . 3 Shutdowns 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . Energy Bleed 3 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 2 Interference 4 | . . . . . . . . . . . . . . . . . 2 . 2 . . . . . . . . . . . . Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Siege Activations 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 11 Total Turns 246 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 242 Longest Duration 63 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 63 Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 4 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . 2 . Combat Hostiles 4 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . 2 . Robots Corrupted 25 | . . . . . 3 2 . 1 . . 1 2 1 . . . . . 1 . . . . 4 . . . . 1 6 3 Combat Hostiles 16 | . . . . . 3 2 . . . . . . . . . . . . . . . . . 3 . . . . 1 6 1 Parts Fried 70 | . . . . . 23 7 . 1 . . . 3 3 . . 2 . . 2 . 2 . . 7 . . . . 1 14 5 Impact Corruptions 22 | . . . . . . . . 2 . 1 3 5 2 . . 2 . . 3 1 1 . . 1 . . . . . . 1 Robots Melted 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Combat Hostiles 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Parts Melted 18 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . 16 Heat Transferred 8624 | . . . . . 300 350 . . . . 629 . 370 111 . . . . . . . . . . . . . 185 120 111 6448 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 14 | . . . . . 7 4 . . . . . . . . . . . . . . . . . . . . . . . . 3 Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac DSF Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Res DSF Res Acc Com Maximum Alert Level 2 | . . . . . 2 1 . . . . . . . . . . . . 1 . . . . . . . . . . 1 1 Low Security (%) 83 | 100 100 100 . 100 69 14 100 100 100 100 100 100 . . . . 100 100 98 . . . . 100 100 100 100 100 100 82 79 Level 1 12 | . . . . . 7 85 . . . . . . . . . . . . 1 . . . . . . . . . . 17 20 Level 2 4 | . . . . . 22 . . . . . . . . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 548 | 5 105 74 . 5 548 365 105 84 54 106 37 111 . . . . 111 38 218 . . . . 184 19 117 5 12 30 272 368 Initial 247 | . . 34 . . . 247 105 66 35 28 37 . . . . . . 38 5 . . . . 6 19 6 . . 6 . 163 Average 96 | 1 60 15 . . 187 275 100 64 38 12 6 32 . . . . 13 31 91 . . . . 34 14 23 . 6 1 80 144 Influence Increases 5956 | 5 289 141 . 5 1178 552 . 35 19 158 . 378 10 . . 5 286 . 604 125 5 30 60 454 . 258 15 12 113 426 793 Destroy 0b10 Robot/C 2160 | . 160 100 . . 680 360 . . . 80 . 20 . . . . . . . . . . . 140 . 60 . . 60 160 340 Destroy 0b10 Robot/NC 345 | 5 35 . . 5 100 35 . 5 . 15 . 20 10 . . 5 10 . 5 5 5 . . 10 . 10 5 . 10 15 35 Destroy Leader 540 | . 38 30 . . 200 74 . . . 32 . 16 . . . . . . . . . . . 22 . 10 . . 22 32 64 Allied During Kill 18 | . . . . . . . . . . 3 . . . . . . . . . . . . . . . 15 . . . . . Successful Hack 536 | . 6 . . . 21 24 . 28 . . . 36 . . . . 66 . 154 . . . . 40 . 28 . . . 34 99 Select Force Hacks 120 | . 30 . . . . 30 . . . . . . . . . . 60 . . . . . . . . . . . . . . Disable Machine 165 | . . . . . 45 . . . . 15 . . . . . . . . . . . . . . . . . . . 60 45 Destroy Structure 602 | . 20 11 . . 42 29 . 2 4 13 . 16 . . . . 30 . 10 . . . . 62 . 30 10 12 6 110 195 Partial Spotted 225 | . . . . . . . . . . . . 30 . . . . 30 . 105 . . . . 30 . 30 . . . . . Lose Combat Pursuer 1245 | . . . . . 90 . . . 15 . . 240 . . . . 90 . 330 120 . 30 60 150 . 75 . . 15 15 15 Influence Decreases 5604 | 5 200 230 . 5 634 795 206 79 16 106 106 267 121 . . 5 175 103 473 152 112 35 50 407 48 267 15 . 125 171 696 Entered New Map 1028 | . . 55 . . . 297 196 29 16 26 69 . 42 . . . . 73 3 52 22 5 . 4 38 3 . . 6 . 92 Time Decay 3944 | 5 200 155 . 5 554 478 10 50 . 60 37 212 79 . . 5 145 10 270 100 90 30 50 353 10 127 15 . 119 171 604 Lost Part 180 | . . 20 . . 80 20 . . . . . . . . . . . . 40 . . . . 20 . . . . . . . Lost Ally 225 | . . . . . . . . . . 20 . 55 . . . . 30 20 10 . . . . 30 . 60 . . . . . Purge Threat 227 | . . . . . . . . . . . . . . . . . . . 150 . . . . . . 77 . . . . . Squads Dispatched 67 | . 1 . . . 8 7 . 1 1 1 . 4 . . . . 7 . 6 . . . 2 11 . 2 1 2 1 3 9 Investigation 23 | . 1 . . . 3 2 . 1 . . . 2 . . . . 4 . 4 . . . . 3 . 1 1 . . . 1 Extermination 18 | . . . . . . 2 . . . . . 2 . . . . 1 . 1 . . . . 4 . 1 . . . 2 5 Reinforcement 20 | . . . . . 3 1 . . 1 1 . . . . . . 2 . 1 . . . . 4 . . . 2 1 1 3 Assault 5 | . . . . . 1 2 . . . . . . . . . . . . . . . . 2 . . . . . . . . Garrison 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 3 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac DSF Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Res DSF Res Acc Com Distress Signals 29 | . 2 . . . 2 . . . . . . 3 . . . . 1 . 1 . . . . 1 . 2 . . 4 2 11 Communications Jammed 49 | . . . . . . . . . . . . 2 . . . . 7 . . . . 4 . 21 . 12 . . . . 3 Distress Signals 48 | . . . . . . . . . . . . 2 . . . . 7 . . . . 4 . 21 . 11 . . . . 3 Times Spotted 352 | . 13 15 . 2 53 26 5 1 4 2 1 17 . . . . 15 6 25 9 . 14 4 32 4 10 2 9 7 11 65 Peak Tracking Total 13 | . 5 3 . 1 5 7 5 . 3 1 1 5 . . . . 8 6 13 7 . 11 4 7 4 4 1 5 3 4 7 Tactical Retreats 46 | . . . . . 5 . . . 1 . . 10 . . . . 2 . 6 3 . 2 2 8 . 4 . . 1 1 1 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac DSF Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Res DSF Res Acc Com Traps Triggered 16 | . . . . . 2 2 . . . 2 . . . . . . 1 . 1 . . . . 2 . 2 . . . . 4 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Most Traps Carried 3 | . . . . . . . . . . . . . 2 2 2 . . . . . 3 3 . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 ---------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac DSF Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Res DSF Res Acc Com Machines Disabled 13 | . . . . 1 3 . . . . 1 . . . . . . . . . . . 1 . . . . . . . 4 3 Max in Single Turn 2 | . . . . 1 1 . . . . . . . . . . . . . . . . 1 . . . . . . . 2 1 Garrison Access 12 | . . . . . . 1 . 1 . . . . . . . . 2 . 2 . . . . 3 . 1 1 . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac DSF Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Res DSF Res Acc Com Machines Accessed 121 | . 5 . 2 . 9 5 . 5 . . . 12 1 . . . 15 . 17 . 1 2 . 22 . 11 5 . 1 2 6 Terminals 63 | . 4 . . . 7 3 . 3 . . . 6 . . . . 7 . 6 . . . . 12 . 5 2 . . 2 6 Fabricators 14 | . . . . . . 1 . . . . . 2 . . . . 2 . 3 . . . . 3 . 2 1 . . . . Repair Stations 11 | . . . . . 2 . . 1 . . . 1 . . . . 1 . 3 . . . . 2 . 1 . . . . . Recycling Units 10 | . 1 . . . . 1 . . . . . 2 . . . . 2 . 1 . . . . 1 . 1 1 . . . . Scanalyzers 6 | . . . . . . . . . . . . 1 . . . . 1 . 2 . . . . 1 . 1 . . . . . Garrison Access 11 | . . . . . . . . 1 . . . . . . . . 2 . 2 . . . . 3 . 1 1 . 1 . . Total Hacks 408 | . 14 . 5 . 35 10 . 9 . . . 58 1 . . . 51 . 72 . 1 2 . 74 . 32 27 . 1 3 13 Successful 309 | . 6 . 5 . 19 4 . 5 . . . 48 1 . . . 46 . 55 . 1 2 . 60 . 25 25 . 1 2 4 Failed 97 | . 8 . . . 16 6 . 4 . . . 10 . . . . 5 . 16 . . . . 13 . 7 2 . . 1 9 Catastrophic 18 | . 2 . . . 4 1 . 1 . . . 2 . . . . 1 . . . . . . 3 . . . . . 1 3 Database Lockouts 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . Manual 154 | . 9 . 1 . 14 2 . . . . . 23 . . 2 . 22 . 28 . . . . 27 . 13 5 . . . 8 Terminals 201 | . 12 . . . 21 5 . 6 . . . 19 . . . . 25 . 31 . . . . 42 . 20 4 . . 3 13 Fabricators 66 | . . . . . . 3 . . . . . 9 . . . . 7 . 18 . . . . 9 . 4 16 . . . . Repair Stations 41 | . . . . . 14 . . 1 . . . 3 . . . . 4 . 9 . . . . 8 . 2 . . . . . Recycling Units 32 | . 2 . . . . 2 . . . . . 7 . . . . 9 . 3 . . . . 2 . 2 5 . . . . Scanalyzers 42 | . . . . . . . . . . . . 20 . . . . 4 . 8 . . . . 7 . 3 . . . . . Garrison Access 17 | . . . . . . . . 2 . . . . . . . . 2 . 3 . . . . 6 . 1 2 . 1 . . Terminal Hacks 98 | . 3 . 5 . 4 1 . 3 . . . 9 1 . . . 14 . 13 . 1 2 . 21 . 14 3 . . 2 2 Record 4 | . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematic 22 | . 2 . . . 3 1 . . . . . 2 . . . . 4 . 2 . . . . 6 . 1 1 . . . . Robot Schematic 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Robot Analysis 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Prototype ID Bank 3 | . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . 1 . . . . . Open Door 6 | . . . . . . . . . . . . . 1 . . . . . . . 1 2 . 1 . . . . . 1 . Open DSF 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . Level Access Points 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . Branch Access Points 6 | . . . . . . . . 1 . . . 1 . . . . . . 1 . . . . 1 . 1 . . . 1 . Machine Index 4 | . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . 1 . . . 1 Terminal Index 5 | . . . . . . . . 1 . . . 1 . . . . . . 1 . . . . . . 1 . . . . 1 Fabricator Index 3 | . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . 1 . . . . . Scanalyzer Index 2 | . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . Alert Level 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Unreport Threat 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . Locate Traps 9 | . . . . . 1 . . . . . . . . . . . 3 . 2 . . . . 2 . 1 . . . . . Recall Investigation 2 | . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . Recall Extermination 5 | . . . . . . . . . . . . . . . . . 1 . . . . . . 3 . 1 . . . . . Hauler Manifests 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Registered Components 5 | . . . . . . . . . . . . 1 . . . . 1 . 1 . . . . 1 . 1 . . . . . Registered Prototypes 4 | . . . . . . . . . . . . 1 . . . . 1 . . . . . . 1 . 1 . . . . . Zone Layout 6 | . . . . . . . . . . . . 1 . . . . 1 . . . . . . 3 . 1 . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 37 | . . . . . . 1 . . . . . 3 . . . . 4 . 9 . . . . 5 . 1 14 . . . . Network Status 5 | . . . . . . 1 . . . . . 1 . . . . . . 1 . . . . 1 . 1 . . . . . Load Schematic 19 | . . . . . . . . . . . . 1 . . . . 3 . 5 . . . . 3 . . 7 . . . . Build 13 | . . . . . . . . . . . . 1 . . . . 1 . 3 . . . . 1 . . 7 . . . . Repair Station Hacks 35 | . . . . . 11 . . 1 . . . 1 . . . . 4 . 9 . . . . 7 . 2 . . . . . Scan Component 17 | . . . . . 6 . . . . . . 1 . . . . 2 . 4 . . . . 3 . 1 . . . . . Repair 15 | . . . . . 5 . . . . . . . . . . . 2 . 4 . . . . 3 . 1 . . . . . Refit 3 | . . . . . . . . 1 . . . . . . . . . . 1 . . . . 1 . . . . . . . Recycling Unit Hacks 14 | . 1 . . . . 1 . . . . . 2 . . . . 4 . 1 . . . . 2 . 1 2 . . . . Report Inventory 10 | . 1 . . . . 1 . . . . . 2 . . . . 3 . 1 . . . . 1 . . 1 . . . . Retrieve Components 4 | . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . 1 1 . . . . Scanalyzer 39 | . . . . . . . . . . . . 20 . . . . 3 . 7 . . . . 6 . 3 . . . . . Insert Component 18 | . . . . . . . . . . . . 8 . . . . 2 . 4 . . . . 3 . 1 . . . . . Analyze 21 | . . . . . . . . . . . . 12 . . . . 1 . 3 . . . . 3 . 2 . . . . . Garrison Access Hacks 11 | . . . . . . . . 1 . . . . . . . . 2 . 2 . . . . 3 . 1 1 . 1 . . Seal Access 11 | . . . . . . . . 1 . . . . . . . . 2 . 2 . . . . 3 . 1 1 . 1 . . Unauthorized Hacks 75 | . 2 . . . 4 1 . . . . . 13 . . . . 15 . 14 . . . . 16 . 3 5 . . . 2 Terminals 36 | . 1 . . . 4 . . . . . . 3 . . . . 6 . 6 . . . . 12 . 1 1 . . . 2 Track 2 | . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . Assimilate 6 | . . . . . . . . . . . . . . . . . 1 . 1 . . . . 3 . . 1 . . . . Botnet 16 | . 1 . . . 2 . . . . . . 3 . . . . 2 . 2 . . . . 4 . . . . . . 2 Operators 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Skim 11 | . . . . . 2 . . . . . . . . . . . 2 . 2 . . . . 5 . . . . . . . Fabricators 22 | . . . . . . . . . . . . 5 . . . . 3 . 7 . . . . 4 . 2 1 . . . . Report 2 | . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . Prioritize 6 | . . . . . . . . . . . . 1 . . . . 1 . 2 . . . . 1 . . 1 . . . . Liberate 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . Haulers 3 | . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . 1 . . . . . Recompile 9 | . . . . . . . . . . . . 1 . . . . 2 . 3 . . . . 3 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 16 | . 1 . . . . 1 . . . . . 5 . . . . 5 . 1 . . . . . . . 3 . . . . Monitor 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Reject 3 | . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . 1 . . . . Recyclers 4 | . . . . . . . . . . . . 1 . . . . 1 . 1 . . . . . . . 1 . . . . Mask 5 | . . . . . . . . . . . . 2 . . . . 2 . . . . . . . . . 1 . . . . Tunnel 3 | . 1 . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Extract 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 4 | . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 1 Used 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Hacking Detections 89 | . 5 . . . 9 4 . 3 . . . 11 . . . . 10 . 14 . . . . 14 . 8 3 . . 1 7 Full Trace Events 9 | . . . . . 2 1 . 1 . . . 1 . . . . . . 1 . . . . . . 1 1 . . . 1 Feedback Events 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Corruption 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . . . . . 4 . . . . . . . . 1 . . . . . . . Robots Built 5 | . . . . . . . . . . . . 3 . . . . . . . . . . . 2 . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 304 | . . . . . . . . . . . . 152 . . . . . . . . . . . 152 . . . . . . . Total Robot Build Rating 25 | . . . . . . . . . . . . 15 . . . . . . . . . . . 10 . . . . . . . Part Schematics Acquired 56 | . 2 . . . 2 1 . . . . . 10 . . 14 . 11 . 5 . . . . 8 . 2 1 . . . . Parts Built 11 | . . . . . . . . . . . . . . . . . 1 . 3 . . . . . . . 7 . . . . Authchips 10 | . . . . . . . . . . . . . . . . . 1 . 3 . . . . . . . 6 . . . . Time 679 | . . . . . . . . . . . . . . . . . 64 . 344 . . . . . . . 271 . . . . Total Part Build Rating 93 | . . . . . . . . . . . . . . . . . 8 . 23 . . . . . . . 62 . . . . Parts Repaired 15 | . . . . . 5 . . . . . . . . . . . 2 . 4 . . . . 3 . 1 . . . . . Time 768 | . . . . . 278 . . . . . . . . . . . 146 . 131 . . . . 162 . 51 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 22 | . . . . . . . . . . . . . . . . . 2 . . . . . . 10 . 9 1 . . . . Parts Scanalyzed 15 | . . . . . . . . . . . . 8 . . . . 1 . 3 . . . . 2 . 1 . . . . . Part Schematics Acquired 15 | . . . . . . . . . . . . 8 . . . . 1 . 3 . . . . 2 . 1 . . . . . Parts Damaged 4 | . . . . . . . . . . . . 1 . . . . . . 2 . . . . 1 . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------------ Run | Yrd Mat Min Exi Min Mat Fac Was Fac DSF Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Res DSF Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 13 | . . . . . . . . . . 1 . . . 1 2 1 1 . . . . 4 . . . . . . 3 . . Non-combat 4 | . . . . . . . . . . 1 . . . 1 . 1 1 . . . . . . . . . . . . . . Combat 9 | . . . . . . . . . . . . . . . 2 . . . . . . 4 . . . . . . 3 . . Robot Hacks Applied 13 | . . . . . . . . . . 1 . . . 1 2 1 1 . . . . 4 . . . . . . 3 . . parse_system 11 | . . . . . . . . . . . . . . 1 2 1 . . . . . 4 . . . . . . 3 . . find_chute 2 | . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . Programmers 4 | . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . . . . 4 . . . . . . 1 . . . . . . . . . . . . . . Allies Hacked 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac DSF Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Res DSF Res Acc Com Total Allies 20 | . . . . . . . . . . 4 . 3 . . . . 2 1 1 . . . . 5 . 3 1 . . . . Largest Group 4 | . . . . . . . . . . 4 . 3 . . . . 2 1 1 . . . . 2 . 3 . . . . . Highest-Rated Group 141 | . . . . . . . . . . 123 . 87 . . . . 59 31 26 . . . . 28 . 141 . . . . . Highest-Rated Ally 49 | . . . . . . . . . . 32 . 29 . . . . 49 31 26 . . . . 26 . 47 . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 67 | . . . . . . . . . . 13 . 21 . . . . 5 4 . . . . . 3 . 21 . . . . . Total Damage 1878 | . . . . . . . . . . 664 . 302 . . . . 195 65 . . . . . . . 652 . . . . . Kills 10 | . . . . . . . . . . 5 . 1 . . . . . . . . . . . . . 4 . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac DSF Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Res DSF Res Acc Com Active Infowar (turns) 8711 | 21 484 792 245 . 259 1133 32 116 4 229 20 78 . . 19 155 118 . 196 171 186 402 202 834 34 360 405 115 463 210 1428 Optics 249 | . . . . . . . . . . 229 20 . . . . . . . . . . . . . . . . . . . . IFF 892 | . . . . . . . . . . . . . . . . . . . . 171 186 292 202 41 . . . . . . . Terrain 1570 | . . . . . . . . . . . . . . . . . . . 109 . . 188 . 25 . 101 359 115 463 210 . Seismic 1801 | 21 484 792 245 . 259 . . . . . . . . . . . . . . . . . . . . . . . . . . Machine Analysis 1285 | . . . . . . 1133 32 116 4 . . . . . . . . . . . . . . . . . . . . . . Cloaking 1411 | . . . . . . . . . . . . . . . 19 155 27 . . . . 29 52 355 . . . . . 38 736 Jamming 3365 | . . . . . . . . . . . . 78 . . . . 91 . 87 . . 164 180 482 34 260 405 115 41 . 1428 Robot Analysis Total 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Derelict Logs Recovered 14 | . . 1 . 1 . . . . . . . . 1 2 2 2 . . . 1 2 . 2 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac DSF Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Res DSF Res Acc Com Turns Passed 18164 | 70 484 792 485 702 3025 1228 32 116 59 237 255 515 227 184 488 185 517 29 594 200 186 402 202 1316 34 360 405 115 1529 467 2724 Spaces Moved 18589 | 51 295 485 323 437 1129 582 97 279 103 575 403 1084 526 419 985 484 840 100 1077 549 514 860 433 2177 112 938 230 54 951 251 1246 Core 5 | 2 . . . . . 1 . . . . . . . . . . 1 . 1 . . . . . . . . . . . . Treads 3704 | . . . . . 730 408 . . . . . . . . . . . . . . . . . . . . 64 54 951 251 1246 Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 2101 | 49 295 485 323 437 399 113 . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 12779 | . . . . . . 60 97 279 103 575 403 1084 526 419 985 484 839 100 1076 549 514 860 433 2177 112 938 166 . . . . Fastest Speed 22 | 50 95 140 140 155 120 32 32 29 29 29 31 31 31 28 28 28 25 25 25 29 29 23 29 27 27 27 22 145 145 145 145 Average Speed 68 | 91 119 141 147 155 183 174 32 30 29 29 32 31 32 29 28 28 26 25 28 29 29 29 29 27 27 27 61 145 149 145 145 Slowest Speed 320 | 100 140 155 155 155 320 250 32 32 29 31 108 108 111 31 28 29 200 25 200 29 29 111 29 105 27 27 145 145 225 145 151 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 75 | . . . . . . . 3 2 . 5 1 9 . . . 1 10 . 11 3 1 2 . 21 . 6 . . . . . Potential Cave-ins 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 54 | 3 56 96 69 83 84 16 69 9 79 15 95 40 76 50 85 65 20 90 30 68 69 94 65 50 79 24 5 68 41 10 38 Regions Visited 31 Branch Regions 12 Pre-discovered Areas 11 | . 1 . 1 1 . 1 . . . . . . . . 3 . 1 . . . . . 1 2 . . . . . . . Known Exits Taken 8 | . . . . . . . . 1 . . . 1 . . . 1 . . 1 . . . 1 . . 1 1 . . 1 . Unknown Exits Taken 13 | 1 1 1 1 1 1 . . . . . . . 1 1 1 . . . . 1 1 1 . . . . . . 1 . . Scrap Searched 15 | . . 1 . 3 . . . . . . . . 1 . 5 1 . . . 3 1 . . . . . . . . . . Spaces Dug 194 | . 19 . . . . . . 2 4 3 . 15 4 4 . 1 13 . 5 1 2 1 2 31 . 15 5 2 . 28 37 Terrain Destroyed 370 | . 19 33 . . 40 31 . 2 4 3 . 16 5 6 . 1 15 . 5 1 2 1 2 33 . 15 5 6 1 28 96 Melee 97 | . . . . . . . . 2 4 3 . 13 4 4 . 1 11 . 5 1 2 1 2 29 . 11 4 . . . . Projectile 78 | . . . . . . . . . . . . 3 1 2 . . 4 . . . . . . 4 . 4 1 6 1 3 49 AOE 195 | . 19 33 . . 40 31 . . . . . . . . . . . . . . . . . . . . . . . 25 47 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac DSF Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Res DSF Res Acc Com Total 23036 | 66 381 525 332 460 1810 728 94 302 126 619 507 1191 555 460 1202 524 1084 104 1339 583 544 999 505 2782 116 1003 482 78 1063 343 2129 Wait 2579 | 1 33 . . 8 402 52 . 5 8 10 58 37 1 21 178 35 200 . 213 31 23 71 69 486 . 30 208 . 31 34 334 Move 18419 | 50 294 484 322 436 1128 582 91 274 102 567 400 1067 525 418 984 481 821 99 1054 542 511 855 432 2136 111 925 229 53 950 250 1246 Hop 68 | . . . . . . . 2 2 . 3 1 7 . . . 1 9 . 11 3 1 2 . 20 . 6 . . . . . Pick Up 259 | 5 18 1 3 5 33 4 1 5 4 8 5 7 4 1 16 1 7 2 14 1 1 6 1 14 2 6 12 6 18 4 44 Fast Attach 137 | 7 . . . . 24 8 . 3 2 1 10 6 . 2 1 . 1 . 1 1 2 17 . 17 . 2 4 . 12 2 14 Attach 94 | . . 2 . . 9 10 . 2 1 4 2 2 . 1 1 . 3 1 8 1 . 6 . 3 1 2 9 . 2 5 19 Detach 18 | . . . . . . . . 3 . . . 1 . . . . . . . . . 2 . 1 . 1 2 . 1 . 7 Swap 190 | 1 5 2 5 2 23 11 . 2 1 3 2 9 2 4 2 1 8 . 8 . 1 4 . 16 . 4 3 3 7 8 53 Drop 332 | . 5 . 2 6 45 23 . 3 4 6 15 14 3 1 17 2 4 2 9 2 2 25 1 31 2 7 8 7 26 6 54 Fire 738 | 2 26 36 . 3 143 38 . . . . 12 19 12 7 . . 12 . . . . 3 . 10 . 4 1 9 16 29 356 Melee 181 | . . . . . . . . 3 4 17 2 22 8 5 3 3 19 . 10 2 3 8 2 48 . 16 6 . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Escape Stasis 11 | . . . . . . . . . . . . . . . . . . . 11 . . . . . . . . . . . . Rewire 8 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . 5 . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines (discovered 4 exits: [*Mat x2] / *Exi / [*Sub]) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Waste -7/Factory (discovered 4 exits: [*Fac] / Low x2 / DSF) -7/DSF -6/Factory (discovered 2 exits: *Fac x2) -6/Waste -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 6 exits: *Fac x4 / Upp x2) -5/Waste -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 7 exits: Res x2 / Upp x2 / *Ext x2 / Arm) -4/Waste -4/Factory (discovered 9 exits: *Res x4 / Upp x2 / Ext x2 / Arm) -3/Research -3/DSF -2/Research (discovered 4 exits: *Acc x2 / *Tes x2) -1/Access -1/Command (discovered 2 exits: Sur x2) By MAIN.C's Side History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 15) 71 | -11/Scrapyard | Entered Materials 143 | -10/Materials | Discovered new exit (range 11) 316 | -10/Materials | Build established: Mutant 462 | -10/Materials | Discovered new exit (range 13) 555 | -10/Materials | Entered Mines 607 | -10/Mines | Assembled infested the area 642 | -10/Mines | Core integrity fell below 50% 696 | -10/Mines | Discovered new exit (range 11) 915 | -10/Mines | Discovered new exit (range 6) 974 | -10/Mines | Core integrity fell below 20% 1093 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1093 | -10/Mines | Discovered new exit (range 5) 1176 | -10/Mines | Discovered new exit (range 9) 1347 | -10/Mines | Entered Exiles 1368 | -10/Exiles | Discovered new exit (range 15) 1393 | -10/Exiles | Met 8R-AWN 1415 | -10/Exiles | Met EX-HEX 1467 | -10/Exiles | Met EX-DEC 1494 | -10/Exiles | Learned location of Zion (-6) 1524 | -10/Exiles | Met EX-BIN 1544 | -10/Exiles | Aligned with FarCom system 1545 | -10/Exiles | Given EX-Vault access code 1583 | -10/Exiles | Opened EX-Vault 1601 | -10/Exiles | Found Superbattery 1631 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1820 | -10/Exiles | Discovered new exit (range 10) 1832 | -10/Exiles | Left Exiles lab with Superbattery 1832 | -10/Exiles | Entered Mines 1904 | -9/Mines | Met a Derelict bent on vengeance 1930 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2014 | -9/Mines | Found a hidden stash of uninstalled traps 2022 | -9/Mines | Discovered new exit (range 5) 2099 | -9/Mines | Learned location of Storage (-9) 2204 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2304 | -9/Mines | Found a Scrap Suit stashed away for nefarious purposes 2419 | -9/Mines | Discovered new exit (range 9) 2534 | -9/Mines | Entered Materials 2534 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3021 | -8/Materials | Repaired Hrd. Heavy Armor Plating 3184 | -8/Materials | Garrison activated, responded to threat 3546 | -8/Materials | Lost 6 parts (2p2n2w) 3559 | -8/Materials | Found Prototype Device 3563 | -8/Materials | Discovered new exit (range 15) 3831 | -8/Materials | Build established: Scavenger-Mutant 4119 | -8/Materials | Repaired Corrupted Arm. Treads 4206 | -8/Materials | Repaired Corrupted Graphene Brace 4258 | -8/Materials | Repaired Cld. Ion Engine 4303 | -8/Materials | Repaired Hrd. Heavy Armor Plating 4343 | -8/Materials | Build established: Mutant 4527 | -8/Materials | Discovered new exit (range 16) 5155 | -8/Materials | Discovered new exit (range 4) 5334 | -8/Materials | First assault squad dispatched 5559 | -8/Materials | Entered Factory 5559 | -7/Factory | Evolved 2 slots: Utility x2 5890 | -7/Factory | Destroyed 9 combat bots 5949 | -7/Factory | Build established: Scavenger-Mutant 6787 | -7/Factory | Sucked down chute 6787 | -7/Factory | Entered Waste 6796 | -7/Waste | Spotted C-40 Crusher 6796 | -7/Waste | Spotted C-40 Crusher 6796 | -7/Waste | Spotted C-40 Crusher 6802 | -7/Waste | EMP discharged 6805 | -7/Waste | Spotted C-40 Crusher 6811 | -7/Waste | Spotted C-40 Crusher 6812 | -7/Waste | Discovered new exit (range 12) 6819 | -7/Waste | Entered Factory 6863 | -7/Factory | Discovered new exit (range 13) 6895 | -7/Factory | Identified exit to Lower Caves 6935 | -7/Factory | Identified exit to DSF 6935 | -7/Factory | Entered DSF 6973 | -7/DSF | Additional patrols routed to DSF 6976 | -7/DSF | Found Prototype Processor 6976 | -7/DSF | Identified Exp. Targeting Computer 6989 | -7/DSF | Discovered new exit (range 15) 6994 | -7/DSF | Entered Factory 6994 | -6/Factory | Evolved 2 slots: Utility x2 7088 | -6/Factory | Discovered new exit (range 21) 7089 | -6/Factory | Build established: Hacker-Sprinter 7100 | -6/Factory | Discovered new exit (range 4) 7231 | -6/Factory | Sucked down chute 7231 | -6/Factory | Entered Waste 7231 | -6/Waste | The area was eerily silent 7321 | -6/Waste | A Compactor rumbled back to life 7327 | -6/Waste | Spotted C-40 Crusher 7378 | -6/Waste | Destroyed C-40 Crusher 7447 | -6/Waste | Discovered new exit (range 12) 7486 | -6/Waste | Entered Factory 7828 | -6/Factory | Fabricated G-50 Soldier (x3) 7869 | -6/Factory | Noticed a derelict Sapper rigging charges 7940 | -6/Factory | Identified exit to Lower Caves 7989 | -6/Factory | Discovered new exit (range 14) 8001 | -6/Factory | Entered Lower Caves 8006 | -6/Lower Caves | Encountered a Warlord checkpoint 8013 | -6/Lower Caves | Spotted B-75 Beast 8194 | -6/Lower Caves | Discovered new exit (range 5) 8196 | -6/Lower Caves | Learned 4 Factory zone layouts 8228 | -6/Lower Caves | Entered another Lower Caves area 8253 | -6/Lower Caves | Learned 4 Factory zone layouts 8273 | -6/Lower Caves | Encountered a Warlord checkpoint 8319 | -6/Lower Caves | Found Alien Artifact 8319 | -6/Lower Caves | Identified Core Expander 8319 | -6/Lower Caves | Installed Core Expander, added new Propulsion slot 8406 | -6/Lower Caves | Discovered new exit (range 11) 8412 | -6/Lower Caves | Entered Zion 8423 | -6/Zion | Received a visual enhancement algorithm 8424 | -6/Zion | Ran a visual enhancement algorithm 8430 | -6/Zion | Discovered new exit (range 9) 8490 | -6/Zion | Learned location of 1 exit from Factory 8527 | -6/Zion | Found Prototype Launcher 8551 | -6/Zion | Identified Rocket Array 8594 | -6/Zion | Found Prototype Processor 8595 | -6/Zion | Found Prototype Hackware 8597 | -6/Zion | Found Prototype Processor 8598 | -6/Zion | Found Prototype Processor 8599 | -6/Zion | Found Prototype Processor 8687 | -6/Zion | Identified Spectral Analyzer 8722 | -6/Zion | Identified Exp. Target Analyzer (x3) 8754 | -6/Zion | Identified Exp. Hacking Suite 8786 | -6/Zion | Rebuked by Imprinter 8798 | -6/Zion | Learned location of Warlord (-5) 8824 | -6/Zion | Given A8's code to call for help 8828 | -6/Zion | Found GAL Module 8849 | -6/Zion | Learned Factory machine intel 8900 | -6/Zion | Entered Proximity Caves 8908 | -5/Proximity Caves | Found DCF Scrap (13 items) 8932 | -5/Proximity Caves | Learned 4 Factory zone layouts 9061 | -5/Proximity Caves | Identified exit to Factory 9085 | -5/Proximity Caves | Entered Factory 9085 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 9086 | -5/Factory | Identified exit to Upper Caves 9087 | -5/Factory | Identified exit to Factory 9088 | -5/Factory | Loaded intel: 250 machine locations 9243 | -5/Factory | Repaired Exp. Matter Compressor 9283 | -5/Factory | Repaired Imp. Utility Shielding 9531 | -5/Factory | Fabricated Impulse Thruster Array? 9602 | -5/Factory | Sucked down chute 9602 | -5/Factory | Entered Waste 9603 | -5/Waste | Met a frightened Derelict 9604 | -5/Waste | Spotted C-40 Crusher 9604 | -5/Waste | Spotted C-40 Crusher 9613 | -5/Waste | Spotted C-40 Crusher 9616 | -5/Waste | Spotted C-40 Crusher 9616 | -5/Waste | Spotted C-40 Crusher 9616 | -5/Waste | Spotted C-40 Crusher 9617 | -5/Waste | EMP discharged 9619 | -5/Waste | Found Gamma Bomb Array 9628 | -5/Waste | Discovered new exit (range 12) 9631 | -5/Waste | Entered Factory 9655 | -5/Factory | Repaired Gamma Bomb Array 9748 | -5/Factory | Discovered exit to Factory (range 4) 9810 | -5/Factory | Repaired Xenon Bombardment Thruster 9819 | -5/Factory | Fabricated Exp. Core Analyzer? 9859 | -5/Factory | Repaired Broken Gamma Bomb Array 9930 | -5/Factory | Fabricated Exp. Hacking Suite? 10035 | -5/Factory | Repaired F-cell Engine 10141 | -5/Factory | Fabricated Exp. Hacking Suite (x1) 10219 | -5/Factory | Central database locked down 10225 | -5/Factory | Entered Upper Caves 10228 | -5/Upper Caves | Lost 3 parts (1p2n) 10272 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 10371 | -5/Upper Caves | Discovered new exit (range 7) 10387 | -5/Upper Caves | Learned Factory terminal intel 10425 | -5/Upper Caves | Entered another Upper Caves area 10433 | -5/Upper Caves | Spotted B-75 Beast 10450 | -5/Upper Caves | Discovered exit to Factory (range 6) 10546 | -5/Upper Caves | Learned 4 Factory zone layouts 10553 | -5/Upper Caves | Discovered new exit (range 13) 10567 | -5/Upper Caves | System corruption reached 10% 10597 | -5/Upper Caves | Learned Factory emergency access door positions 10611 | -5/Upper Caves | Entered Warlord 10621 | -5/Warlord | System corruption cleaned by Quarantine Array 10629 | -5/Warlord | Discovered new exit (range 14) 10709 | -5/Warlord | Found Prototype Device 10709 | -5/Warlord | Identified Exp. Cloaking Device 10715 | -5/Warlord | Found Prototype Reactor 10715 | -5/Warlord | Identified Vortex Chain Reactor 10738 | -5/Warlord | Met Warlord 10763 | -5/Warlord | Warlord's base attacked by MAIN.C 10795 | -5/Warlord | Found Prototype Energy Gun 10795 | -5/Warlord | Identified Vortex Rifle 10798 | -5/Warlord | Found Prototype Energy Cannon 10798 | -5/Warlord | Identified Vortex Driver 10801 | -5/Warlord | Found Prototype Launcher 10801 | -5/Warlord | Identified Vortex Catalyst Activator 10848 | -5/Warlord | Found Prototype Device 10848 | -5/Warlord | Identified Minesniffer Drone Bay 10906 | -5/Warlord | Opened side exit 11000 | -5/Warlord | Warlord forces counterattacked 11013 | -5/Warlord | Entered Proximity Caves 11111 | -4/Proximity Caves | Learned Research terminal intel 11119 | -4/Proximity Caves | Derelict sapper outpost attacked 11145 | -4/Proximity Caves | Encountered a Derelict sapper outpost 11206 | -4/Proximity Caves | Discovered exit to Factory (range 12) 11215 | -4/Proximity Caves | Entered Factory 11215 | -4/Factory | Evolved 2 slots: Propulsion x2 11216 | -4/Factory | Identified exit to Extension 11219 | -4/Factory | Loaded intel: 28 terminal locations 11421 | -4/Factory | Destroyed 7 combat bots 11438 | -4/Factory | Found Prototype Processor 11438 | -4/Factory | Identified Exp. Signal Interpreter 11546 | -4/Factory | Fabricated E-15 Imp? 11607 | -4/Factory | Repaired Impulse Thruster Array 11646 | -4/Factory | Repaired Imp. Utility Shielding 11704 | -4/Factory | Repaired Nuclear Pulse Array 11725 | -4/Factory | Identified exit to Upper Caves 11725 | -4/Factory | Identified exit to Armory 11726 | -4/Factory | Found Prototype Hackware 11726 | -4/Factory | Identified Exp. System Shield 11763 | -4/Factory | Central database locked down 11830 | -4/Factory | Identified exit to Research 11951 | -4/Factory | Spotted B-86 Titan 11969 | -4/Factory | Learned Research recycling unit intel 11990 | -4/Factory | Build established: Wizard-Sprinter 12105 | -4/Factory | Learned Quarantine stockpile data 12171 | -4/Factory | Learned 2 Upper Caves zone layouts 12217 | -4/Factory | Learned 4 Factory zone layouts 12271 | -4/Factory | Loaded intel: 56 interactive machine locations 12304 | -4/Factory | Spotted B-86 Titan 12531 | -4/Factory | Sucked down chute 12531 | -4/Factory | Entered Waste 12536 | -4/Waste | Spotted C-40 Crusher 12536 | -4/Waste | Spotted C-40 Crusher 12546 | -4/Waste | EMP discharged 12557 | -4/Waste | Spotted C-40 Crusher 12558 | -4/Waste | Spotted C-40 Crusher 12560 | -4/Waste | Spotted C-40 Crusher 12561 | -4/Waste | Discovered new exit (range 16) 12562 | -4/Waste | Spotted C-40 Crusher 12565 | -4/Waste | Entered Factory 12838 | -4/Factory | Repaired Corrupted Biometal Heavy Treads? 12925 | -4/Factory | Entered Research 12925 | -3/Research | Evolved 2 slots: Propulsion x2 12926 | -3/Research | Loaded intel: 23 terminal locations 12926 | -3/Research | Lost 3 allies 12927 | -3/Research | Loaded intel: 5 recycling unit locations 13000 | -3/Research | Fabricated Biometal Heavy Treads (x1) 13036 | -3/Research | Fabricated Biometal Heavy Treads (x1) 13072 | -3/Research | Fabricated Biometal Heavy Treads (x1) 13109 | -3/Research | Fabricated Biometal Heavy Treads (x1) 13145 | -3/Research | Fabricated Biometal Heavy Treads (x1) 13181 | -3/Research | Fabricated Biometal Heavy Treads (x1) 13242 | -3/Research | Fabricated Adv. Powered Armor (x1) 13328 | -3/Research | Identified exit to DSF 13330 | -3/Research | Entered DSF 13331 | -3/DSF | Joined Warlord attack on 0b10 via DSF 13348 | -3/DSF | Additional patrols routed to DSF 13378 | -3/DSF | Discovered new exit (range 16) 13413 | -3/DSF | Lost 9 allies 13445 | -3/DSF | Entered Research 13445 | -2/Research | Warlord forces began assault on 0b10 13445 | -2/Research | Evolved 2 slots: Propulsion x2 13446 | -2/Research | Identified exit to Testing 13512 | -2/Research | Spotted B-90 Cyclops 13524 | -2/Research | Destroyed B-90 Cyclops 13539 | -2/Research | Met up with Warlord 13549 | -2/Research | Found Quantum Capacitor 13553 | -2/Research | Lost 6 allies 13555 | -2/Research | Research machine network offline 13731 | -2/Research | Discovered exit to Testing (range 11) 13836 | -2/Research | Build established: Machinist-Skirmisher 13899 | -2/Research | Spotted UW-KDY(K) 13901 | -2/Research | Destroyed UW-KDY(K) 13907 | -2/Research | Found Exp. Core Analyzer 14170 | -2/Research | Spotted Striker 14194 | -2/Research | Build established: Machinist-Mutant 14204 | -2/Research | Discovered new exit (range 15) 14226 | -2/Research | Lost 5 allies 14315 | -2/Research | Met DD-05H 14446 | -2/Research | Warlord invited to help at Command 14446 | -2/Research | Given Cave Seal Controls access code 14548 | -2/Research | Borebot progress halted 14668 | -2/Research | Found Exp. Targeting Computer 14872 | -2/Research | Borebot progress halted 14915 | -2/Research | Discovered new exit (range 7) 14974 | -2/Research | Entered Access 14974 | -1/Access | Evolved 2 slots: Power x1, Utility x1 14990 | -1/Access | Found Quantum Capacitor 15038 | -1/Access | Identified exit to Command 15441 | -1/Access | Entered Command 16464 | -1/Command | Disengaged cave seal 16464 | -1/Command | Derelicts emerged from the dark tunnel 16464 | -1/Command | Welcomed Warlord to Command 16921 | -1/Command | Spotted Combat Programmer 16922 | -1/Command | Warlord commented on Warlord statues 16922 | -1/Command | Spotted Combat Programmer 16923 | -1/Command | Spotted M Guard 16928 | -1/Command | Destroyed Combat Programmer 16929 | -1/Command | Destroyed M Guard 16933 | -1/Command | Destroyed Combat Programmer 16944 | -1/Command | All MAIN.C guards destroyed 16965 | -1/Command | Found Prototype Device 16965 | -1/Command | Identified AEGIS Remote Shield 16974 | -1/Command | Lost 10 allies 17320 | -1/Command | Build established: Scavenger-Mutant 17325 | -1/Command | Met MAIN.C 17346 | -1/Command | System corruption reached 10% 17363 | -1/Command | 0b10 Conduit disabled 17398 | -1/Command | Destroyed MAIN.C Shell 17399 | -1/Command | Surrendered to MAIN.C 17399 | -1/Command | Loaded intel: 59 machine locations 17399 | -1/Command | Loaded intel: 98 trap records 17399 | -1/Command | Identified exit to Surface 17399 | -1/Command | Discovered exit to Surface (range 48) 17399 | -1/Command | Discovered exit to Surface (range 80) 17424 | -1/Command | Found Prototype Protection 17513 | -1/Command | Found Prototype Energy Cannon 17513 | -1/Command | Identified Cld. Nova Cannon 17518 | -1/Command | Found Prototype Reactor 17518 | -1/Command | Identified Zero-point Reactor 17521 | -1/Command | Found Zero-point Reactor 17525 | -1/Command | Found Prototype Processor 17525 | -1/Command | Identified Exp. Armor Integrity Analyzer 17529 | -1/Command | Found Prototype Device 17529 | -1/Command | Identified Exp. System Purifier 17532 | -1/Command | Found Prototype Device 17532 | -1/Command | Identified Exp. Transmission Jammer 17536 | -1/Command | Found Prototype Device 17536 | -1/Command | Identified Adv. Kinecellerator 17539 | -1/Command | Found Exp. Focal Shield 17585 | -1/Command | MAIN.C activated Command garrisons 17622 | -1/Command | Unknown forces attacked Command 17622 | -1/Command | Spotted EQ-002 17622 | -1/Command | Spotted EQ-000 17622 | -1/Command | Spotted EQ-005 17622 | -1/Command | Spotted EQ-004 17622 | -1/Command | Spotted EQ-006 17624 | -1/Command | Spotted EQ-001 17635 | -1/Command | Spotted EQ-003 17639 | -1/Command | Destroyed EQ-003 17641 | -1/Command | Destroyed EQ-001 17643 | -1/Command | Destroyed EQ-004 17710 | -1/Command | Identified Centrium Heavy Armor Plating 17713 | -1/Command | Spotted EQ-025 17713 | -1/Command | Spotted EQ-020 17713 | -1/Command | Spotted EQ-018 17713 | -1/Command | Spotted EQ-019 17713 | -1/Command | Spotted EQ-021 17725 | -1/Command | Destroyed EQ-021 17732 | -1/Command | Destroyed EQ-018 17737 | -1/Command | Destroyed EQ-019 17761 | -1/Command | Lost 5 allies 17764 | -1/Command | Found Exp. Core Analyzer 17821 | -1/Command | Spotted EQ-041 17821 | -1/Command | Spotted EQ-042 17821 | -1/Command | Spotted EQ-040 17828 | -1/Command | Spotted EQ-026 17829 | -1/Command | Spotted EQ-038 17829 | -1/Command | Spotted EQ-036 17830 | -1/Command | Spotted EQ-007 17831 | -1/Command | Spotted EQ-037 17836 | -1/Command | Found Exp. Core Analyzer 17846 | -1/Command | Destroyed EQ-037 17877 | -1/Command | Spotted EQ-050 17887 | -1/Command | Spotted EQ-059 17929 | -1/Command | Spotted EQ-066 17929 | -1/Command | Spotted EQ-060 17929 | -1/Command | Spotted EQ-061 17929 | -1/Command | Spotted EQ-076 17929 | -1/Command | Spotted EQ-062 17929 | -1/Command | Spotted EQ-063 18015 | -1/Command | Lost 28 allies 18035 | -1/Command | Spotted EQ-085 18035 | -1/Command | Spotted EQ-087 18035 | -1/Command | Spotted EQ-084 18035 | -1/Command | Spotted EQ-086 18045 | -1/Command | Destroyed EQ-087 18060 | -1/Command | Destroyed EQ-085 18063 | -1/Command | Spotted EQ-096 18071 | -1/Command | Spotted EQ-097 18126 | -1/Command | Spotted EQ-090 18126 | -1/Command | Spotted EQ-092 18146 | -1/Command | Spotted EQ-111 18146 | -1/Command | Spotted EQ-112 18146 | -1/Command | Spotted EQ-110 18150 | -1/Command | Spotted EQ-098 18156 | -1/Command | Destroyed EQ-111 18160 | -1/Command | Spotted EQ-122 18164 | -1/Command | Destroyed EQ-090 18165 | -1/Command | Attackers retreated from Command 18165 | *** | Fortifying 0b10! Last Messages --------------- 18156_ Adv. Dynamic Insulation System melted. 18156_ Prototype Protection melted. 18157_ Slug penetrates Executioner. 18157_ Slug penetrates L-61 Swordsman. 18158_ EQ-112 destroyed. 18160_ Slug penetrates L-61 Swordsman. 18164_ Dropped Exp. Energy Well. 18164_ EQ-090 suffers critical hit (Meltdown). 18164_ Lgt. Quantum Reactor melted. 18164_ Prototype Energy Gun melted. 18164_ Exp. Core Analyzer melted. 18165_ Extracted 512 energy. 18165_ ALERT: Enemy forces retreating. MAIN.C: I admit your assistance was pivotal here. It looks like I was right to trust you. This attack appears to have been designed to merely test our defenses, although it was nearly effective enough to force me to take the conflict to the next level. Investigating the origins of these bots should be one of our highest priorities... 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" ""#?#????#? | | # =% "??##??#?#%=! #?#????#? | | %![ %!% #??????#?#######################?#????#? | | % % %* #??????#?????????????????????????#????#? | | %#??????###########################????#? | | "#####"/#+#####?????????????????????????????????#? | | # #?????????????????????????????????#? | | # #?????????????????????????????????#? | | # #?????????????????????????????????#? | | # #?????????????????????????????????#? | | # #?????????????????????????????????#? | | # #?????????????????????????????????#? | | #####+####+#####????????????????????????????????#? | | #???# # #????????????????????????????????#? | | ##??# # ] #????????????????????????????????#? | | #### # #????????????????????????????????#? | | # "" #????????????????????????????????#? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 128 Coolant Potential 100 Energy Generation 81 Energy Capacity 1670 Matter Stores 300 Matter Capacity 700 Sight Range 22 Terrain Scan Range 24 Terrain Scan Density 10 Jamming Range 16 Cloak Strength 4 Additional Mass Support 9 Armor Coverage 800 Utility Shielding 66 Point Defense Rating 400 Evasion (%) 65 Targeting Accuracy 12 Launcher Accuracy 40 Core Analysis 8 Armor Integrity Analysis 50 Recoil Reduction 12 Particle Charging 25 Offensive Hacking 60 Defensive Hacking 16 Authchip Count 6 Trap Extractor Capacity 6 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Huge Storage Unit | -10/Materials | Hacked Hacking Suite | -8/Materials | Hacked VTOL Module | -8/Materials | Hacked Lrn. Tractor Beam | -7/Factory | Hacked Lgt. Antimatter Reactor | -6/Factory | Hacked Gui. EMP Blaster | -6/Factory | Scanalyzed Exp. Matter Compressor | -6/Factory | Scanalyzed Imp. Hacking Suite | -6/Factory | Scanalyzed Nuclear Pulse Thruster | -6/Factory | Scanalyzed F-cell Engine | -6/Factory | Scanalyzed Cld. Particle Cannon | -6/Factory | Scanalyzed Transmission Jammer | -6/Factory | Scanalyzed Imp. Utility Shielding | -6/Factory | Scanalyzed Cld. VTOL Module | -6/Factory | Hacked Arm. Leg | -6/Zion | Archive Imp. Remote Datajack | -6/Zion | Archive Imp. Corruption Screen | -6/Zion | Archive Force Field | -6/Zion | Archive Mass Driver | -6/Zion | Archive Phase Cannon | -6/Zion | Archive Hvy. Gauss Cannon | -6/Zion | Archive Imp. Particle Charger | -6/Zion | Archive Fission Core | -6/Zion | Archive Disruptor Cannon | -6/Zion | Archive Hpw. Shock Rifle | -6/Zion | Archive Variable Charge Gun | -6/Zion | Archive Imp. Proton Missile Launcher | -6/Zion | Archive Adv. Hardlight Generator | -6/Zion | Archive Impulse Thruster Array | -5/Factory | Hacked Exp. Hacking Suite | -5/Factory | Scanalyzed EM Disruption Field | -5/Factory | Extracted Weapon Shielding | -5/Factory | Extracted Imp. Heavy Armor Plating | -5/Factory | Extracted Remote Force Field | -5/Factory | Extracted Imp. Weapon Shielding | -5/Factory | Extracted Adv. ECM Suite | -5/Factory | Extracted Lrn. Proton Cannon | -5/Factory | Hacked Gravity Neutralizer | -5/Factory | Hacked Nuclear Pulse Array | -5/Factory | Hacked Gamma Bomb Array | -5/Factory | Scanalyzed Mak. Cloaking Device | -5/Factory | Scanalyzed Exp. Core Analyzer | -5/Factory | Scanalyzed Imp. Powered Armor | -5/Factory | Hacked Antigrav Array | -5/Factory | Hacked Mak. Ablative Armor | -4/Factory | Scanalyzed Vortex Chain Reactor | -4/Factory | Scanalyzed Adv. Force Field | -4/Factory | Hacked Com. HERF Cannon | -4/Factory | Hacked Biometal Heavy Treads | -4/Factory | Hacked Quantum Capacitor | -4/Factory | Hacked Mic. Antimatter Reactor | -4/Factory | Hacked Exp. Q-thruster | -4/Factory | Hacked Cld. Field Propulsion Drive | -4/Factory | Scanalyzed Launcher Loader | -4/Factory | Hacked Adv. Powered Armor | -3/Research | Hacked Robot Schematics ------------------ W-25 Informer | -6/Zion | Archive H-66 Slayer | -6/Zion | Archive T-07 Excavator | -6/Zion | Archive D-83 Annihilator | -6/Zion | Archive A-27 Freighter | -4/Factory | Hacked Fabricated ------------ G-50 Soldier | x3 | -6/Factory | Preloaded Impulse Thruster Array | x1 | -5/Factory | Authchip Exp. Core Analyzer | x1 | -5/Factory | Preloaded, Authchip Exp. Hacking Suite | x1 | -5/Factory | Authchip Exp. Hacking Suite | x1 | -5/Factory | Authchip E-15 Imp | x2 | -4/Factory | Preloaded Biometal Heavy Treads | x1 | -3/Research | Authchip Biometal Heavy Treads | x1 | -3/Research | Authchip Biometal Heavy Treads | x1 | -3/Research | Authchip Biometal Heavy Treads | x1 | -3/Research | Authchip Biometal Heavy Treads | x1 | -3/Research | Authchip Biometal Heavy Treads | x1 | -3/Research | Authchip Adv. Powered Armor | x1 | -3/Research Repaired ---------- Hrd. Heavy Armor Plating | 73% | -8/Materials Arm. Treads | 84% | -8/Materials | Corrupted Graphene Brace | 88% | -8/Materials | Corrupted Cld. Ion Engine | 58% | -8/Materials Hrd. Heavy Armor Plating | 66% | -8/Materials Exp. Matter Compressor | 10% | -5/Factory Imp. Utility Shielding | 59% | -5/Factory Gamma Bomb Array | 63% | -5/Factory Xenon Bombardment Thruster | 3% | -5/Factory Gamma Bomb Array | 99% | -5/Factory | Broken F-cell Engine | 1% | -5/Factory Impulse Thruster Array | 23% | -4/Factory Imp. Utility Shielding | 31% | -4/Factory Nuclear Pulse Array | 63% | -4/Factory Biometal Heavy Treads | 64% | -4/Factory | Corrupted Alien Tech Used ----------------- Core Expander Achievements -------------- None Challenges ------------ None Game ------ Seed HugeElectrostormDatajack Manual? 0 Play Time 06:25:02 Cumulative 809.9 hours Start 2025.08.19 @ 01:42:02 End 2025.08.19 @ 23:12:57 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 310 Rogue 306 Adventurer 4 Explorer 0 Win Type 8 Total 15 Types 9/1/1/1/0/1/0/0/1/1 Lore% 95 Gallery% 90 Achievement% 87 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/CogNarrow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 99af07e9-6958-446b-8241-df14e4e8658f