Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.09 @ 06:30:21 Player: Retknock Result: Destroyed by Y-64 Sentinel with Wave Gun Performance ------------- Evolutions (5) 2500 Regions Visited (6) 1200 Robots Destroyed (47) 235 Value Destroyed (1606) 1606 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (727) 727 TOTAL SCORE: 6268 Bonus ------- Registered with UFD 300 Met Optimus in HQ 500 Friendly Fire -73 Cogmind --------- Core Integrity 0/1000 Matter 160/300 Energy 100/100 System Corruption 5% Temperature Cool (81) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (9) ------ Target Analyzer Armor Integrity Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Deuterium Engine Micro Nuclear Core Seismic Detector Mapping Drone Bay (1/3) Improved Proton Missile Launcher Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine > --- PROPULSION ------- Improved Medium Treads Compact Wheel Armored Huge Wheel > --- UTILITY ---------- Large Storage Unit Improved Targeting Computer Target Analyzer Armor Integrity Analyzer Reaction Control System Improved Medium Armor Plating Improved Heavy Armor Plating Improved Hacking Suite > --- WEAPON ----------- Tesla Rifle Heavy Machine Gun KE Penetrator > --- INVENTORY -------- Light Deuterium Engine Micro Nuclear Core Fission Core Fusion Compressor Seismic Detector Improved Light Armor Plating Mapping Drone Bay Pulse Rifle Gatling Laser Long-range Proton Cannon Plasma Cannon Gauss Cannon Improved Proton Missile Launcher Improved Remote Datajack [Rating: 72] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Improved Medium Treads Leg Aluminum Leg Wheel Overtuned Scrapsphere Hover Unit Gravmag System Utility Seismic Detector Device Seismic Detector Storage Medium Storage Unit Processor Improved Targeting Computer Hackware Improved Hacking Suite Protection Improved Light Armor Plating Weapon Assault Rifle Energy Gun Pulse Rifle Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Improved Proton Missile Launcher Special Weapon Mining Laser Special Melee Weapon Improved Datajack Build | -11 -10 -10 -8 -6 -6 -5 ------- Run | Yrd Mat Sub Scr Fac Low Fac Slots Evolved 10 | . . . . 8 . 2 Power . | . . . . . . . Propulsion 2 | . . . . 2 . . Utility 7 | . . . . 5 . 2 Weapon 1 | . . . . 1 . . Parts Attached 73 | 7 13 3 19 22 2 7 Power 10 | 1 3 . 5 1 . . Engine 9 | 1 3 . 4 1 . . Core 1 | . . . 1 . . . Reactor . | . . . . . . . Propulsion 17 | 2 2 . 7 5 . 1 Treads 1 | . . . . . . 1 Leg 12 | 2 2 . 6 2 . . Wheel 3 | . . . 1 2 . . Hover 1 | . . . . 1 . . Flight . | . . . . . . . Utility 22 | 2 3 1 1 12 . 3 Device 9 | 1 1 1 1 5 . . Storage 4 | 1 2 . . 1 . . Processor 3 | . . . . 1 . 2 Hackware 1 | . . . . 1 . . Protection 5 | . . . . 4 . 1 Artifact . | . . . . . . . Weapon 24 | 2 5 2 6 4 2 3 Energy Gun 6 | . 1 . 2 1 . 2 Energy Cannon 3 | . . 1 1 1 . . Ballistic Gun 6 | 2 1 . 1 1 . 1 Ballistic Cannon 3 | . 1 . 1 1 . . Launcher 2 | . . 1 . . 1 . Special Weapon 3 | . 2 . 1 . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon 1 | . . . . . 1 . Unidentified Prototypes . | . . . . . . . Parts Lost 25 | . 3 1 . 4 . 17 Power 2 | . . . . 1 . 1 Propulsion 4 | . . . . 1 . 3 Utility 10 | . 1 1 . 1 . 7 Weapon 9 | . 2 . . 1 . 6 Highest Loss Streak 17 | . 2 1 . 2 . 17 To Critical Strikes . | . . . . . . . Average Backups 10 | 5 9 9 9 11 15 14 Power 2 | 1 1 2 1 2 4 3 Propulsion . | 2 1 1 . . . . Utility 2 | . 1 1 1 2 4 2 Weapon 4 | 1 3 5 5 5 6 6 Tool/Special . | . . . . . . . Unused Backups 30 | . 7 1 9 5 . 8 Power 9 | . 1 . 2 2 . 4 Propulsion 4 | . 3 . . 1 . . Utility 5 | . 2 . 2 . . 1 Weapon 11 | . 1 1 5 2 . 2 Tool/Special 1 | . . . . . . 1 Average Slot Usage (%) 93 | . 99 98 99 82 80 84 Engine 10 | . 14 14 13 5 6 4 Leg 19 | . 27 28 26 8 . . Wheel 3 | . . . 1 7 13 10 Device 13 | . 13 12 14 14 13 10 Storage 10 | . 14 14 14 6 6 4 Processor 1 | . . . . 1 6 11 Protection 5 | . . . . 15 6 10 Energy Gun 3 | . 1 . 1 6 6 4 Energy Cannon 2 | . . 9 5 2 . . Ballistic Gun 8 | . 17 3 11 . . 1 Ballistic Cannon 5 | . 1 7 7 8 6 4 Special Weapon 2 | . 8 . 1 . . . Peak Build Rating 72 | 7 8 8 29 56 51 72 Average Rating 24 | 5 7 7 13 47 50 61 On Entrance 20 | . 7 8 8 18 51 51 Avg Prop Armor Cover (%) 3 | . . . 7 1 . 3 Naked Turns . | . . . . . . . Heaviest Build 72 | 15 27 20 27 66 68 72 Greatest Support 47 | 20 20 20 42 47 44 44 Greatest Overweight (x) 16 | . 1 . 2 16 1 16 Average Overweight (x) . | . . . . 2 1 1 Largest Inventory Capacity 15 | 8 15 10 10 15 15 15 Average Capacity 11 | 7 9 10 10 13 15 14 Most Carried 15 | 8 10 10 10 15 15 15 Average Carried 10 | 5 9 9 9 11 14 14 Final Capacity 15 | 8 10 10 10 15 15 5 Final Carried 15 | 8 10 9 10 15 15 5 Class Distribution -------------------- 60% | Mutant 17% | Derelict-Tank 16% | Tank 4% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Scraptown Derelict-Tank | -6/Factory Mutant | -6/Lower Caves Tank | -5/Factory Resources | -11 -10 -10 -8 -6 -6 -5 ----------- Run | Yrd Mat Sub Scr Fac Low Fac Matter Collected 2148 | 384 395 170 345 650 69 135 Remotely . | . . . . . . . Salvage Created 1701 | 154 428 109 64 779 . 167 Parts 95 | 12 27 5 4 33 . 14 Haulers Intercepted . | . . . . . . . Recyclers Shooed 2 | . . . . 2 . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 2 | . . 2 . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -10 -8 -6 -6 -5 ------- Run | Yrd Mat Sub Scr Fac Low Fac Combat Hostiles Destroyed 31 | . 9 6 1 12 . 3 Guns 13 | . 8 . 1 2 . 2 Cannons 12 | . 1 1 . 10 . . AOE 6 | . . 5 . . . 1 Classes Destroyed 13 | 3 3 1 1 4 . 1 Worker 4 | 1 1 . . 2 . . Builder 2 | . 1 . . . . 1 Tunneler 4 | 4 . . . . . . Recycler 2 | 1 . . . 1 . . Drone 1 | . . . . 1 . . Watcher 4 | . 2 . . 2 . . Grunt 19 | . 9 4 . 5 . 1 Brawler 3 | . . . . 3 . . Sentry 1 | . . . . 1 . . Hunter 1 | . . . . . . 1 Programmer 4 | . . . . 3 . 1 Subdweller 2 | . . 2 . . . . Ranger 1 | . . . 1 . . . Best Kill Streak 5 | 3 4 5 1 4 . 2 Combat Bots Only 5 | . 4 5 1 3 . 1 Max Kills in Single Turn 2 | 1 1 1 1 2 . 1 Gunslinging . | . . . . . . . Exploded 1 | . . 1 . . . 1 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -8 -6 -6 -5 -------- Run | Yrd Mat Sub Scr Fac Low Fac Hostile Shots Fired 337 | . 71 24 3 91 6 142 Missed 66 | . 15 9 1 20 3 18 Hits 271 | . 56 15 2 71 3 124 Melee 8 | . . . . 8 . . Projectile 263 | . 56 15 2 63 3 124 Critical Strikes 13 | . 1 . 1 7 . 4 Damage Taken 6180 | . 877 252 51 1946 . 3054 Core 2004 | . 198 28 . 758 . 1020 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 69 | . 69 . . . . . Core Remaining (%) 39 | 100 . . 9 . 10 . Volleys Fired 270 | 19 133 19 18 62 . 19 Largest 3 | 2 2 2 2 3 . 3 Hottest 193 | 40 120 90 150 180 . 193 Shots Fired 453 | 38 182 27 34 126 . 46 Gun 242 | 38 99 . 23 42 . 40 Cannon 104 | . 3 18 . 78 . 5 Launcher 10 | . . 9 . . . 1 Special 97 | . 80 . 11 6 . . Kinetic 215 | 38 84 9 6 50 . 28 Thermal 187 | . 98 9 12 62 . 6 Explosive 9 | . . 9 . . . . Electromagnetic 42 | . . . 16 14 . 12 Robot Hit Streak 13 | 4 8 7 2 13 . 7 Robot Miss Streak 4 | 3 3 2 3 3 . 4 Penetration Max 2 | . . . 2 1 . 1 Secondary Targets 2 | . 2 . . . . . Max Gunslinging Chain 1 | . 1 . . . . . Shots Hit Robots 205 | 20 69 20 5 68 . 23 Core Hits 92 | 7 25 14 2 34 . 10 Critical Kills 2 | . 1 . . . . 1 Critical Parts Destroyed 2 | . 1 . . . . 1 Critical Strikes 5 | . 2 . . 1 . 2 Destroy 4 | . 2 . . . . 2 Blast 1 | . . . . 1 . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 4331 | 272 790 757 154 1636 . 722 Guns 2088 | 272 714 . 154 436 . 512 Cannons 1545 | . 49 229 . 1184 . 83 Explosions 642 | . . 528 . . . 114 Melee . | . . . . . . . Ramming 32 | . 3 . . 16 . 13 Kinetic 2411 | 272 666 141 138 719 . 475 Thermal 1102 | . 121 88 . 781 . 112 Explosive 528 | . . 528 . . . . Electromagnetic 258 | . . . 16 120 . 122 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 4 | . 1 1 1 4 4 4 Average Corruption 1 | . 1 1 1 3 4 3 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 85 | . 9 3 30 36 3 4 Message Errors 23 | . 4 1 6 11 . 1 Matter Fused 20 | . 1 . 9 10 . . Heat Flow Errors 6 | . 1 . 3 1 1 . Energy Discharges 12 | . 2 . 6 4 . . Parts Rejected 1 | . . . . 1 . . Parts Fused 1 | . . . . 1 . . Data Loss (minor) 12 | . 1 . 2 6 2 1 Data Loss (major) 6 | . . 1 3 1 . 1 Misfires 1 | . . . . 1 . . Alerts 2 | . . . 1 . . 1 Weapon Failures 1 | . . 1 . . . . Overload Shots . | . . . . . . . Overflow Damage 4 | . . 4 . . . . Projectiles . | . . . . . . . Explosions 4 | . . 4 . . . . Melee . | . . . . . . . Knockbacks 7 | . 1 2 . 3 . 1 Impact . | . . . . . . . Kinetic 6 | . 1 2 . 2 . 1 Secondary 1 | . . . . 1 . . Self-Inflicted Damage 83 | . . . . . . 83 Shots 1 | . . . . . . 1 Rammed 4 | . . . . . . 4 Targets Rammed 8 | . 2 . . 2 . 4 Kicked 4 | . 2 . . 2 . . Crushed . | . . . . . . . Highest Temperature 987 | . 141 . 279 782 169 987 Average Temperature 132 | . 31 . 97 180 92 528 Received Heat Transfer 1908 | . 429 87 . 468 . 924 Effects 67 | . . . 1 12 . 54 Shutdowns 9 | . . . . 2 . 7 Energy Bleed 4 | . . . . . . 4 Interference 4 | . . . 1 1 . 2 Matter Decay 6 | . . . . . . 6 Short Circuit 6 | . . . . 3 . 3 Damage (minor) 4 | . . . . 2 . 2 Damage (major) 26 | . . . . . . 26 Damage (core) 8 | . . . . 4 . 4 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 3 | . . . . 3 . . Heat Transferred 2138 | . 275 185 . 1566 . 112 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -8 -6 -6 -5 ------- Run | Yrd Mat Sub Scr Fac Low Fac Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 . . 100 . 100 Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 116 | 10 90 . . 116 . 93 Initial . | . . . . . . . Average 20 | 1 7 . . 37 . 17 Influence Increases 1247 | 30 359 100 . 453 . 305 Destroy 0b10 Robot/C 560 | . 180 80 . 240 . 60 Destroy 0b10 Robot/NC 80 | 30 20 . . 25 . 5 Destroy Leader 148 | . 54 20 . 54 . 20 Successful Hack 34 | . 16 . . . . 18 Disable Machine 30 | . . . . 15 . 15 Destroy Structure 140 | . 74 . . 14 . 52 Lose Combat Pursuer 255 | . 15 . . 105 . 135 Influence Decreases 1242 | 30 358 101 . 399 54 300 Entered New Map 22 | . . 1 . . 21 . Time Decay 1074 | 30 341 100 . 368 33 202 Lost Part 130 | . 11 . . 31 . 88 Lost Ally 10 | . . . . . . 10 Purge Threat 6 | . 6 . . . . . Squads Dispatched 11 | . 3 . . 5 . 3 Investigation 5 | . 2 . . 1 . 2 Extermination 4 | . . . . 3 . 1 Reinforcement 1 | . 1 . . . . . Assault . | . . . . . . . Garrison 1 | . . . . 1 . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -8 -6 -6 -5 --------- Run | Yrd Mat Sub Scr Fac Low Fac Distress Signals 1 | . 1 . . . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 78 | . 23 6 7 21 1 20 Peak Tracking Total 11 | . 7 2 4 5 1 11 Tactical Retreats 11 | . 1 . . 5 . 5 Traps | -11 -10 -10 -8 -6 -6 -5 ------- Run | Yrd Mat Sub Scr Fac Low Fac Traps Triggered 1 | . . . . 1 . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -8 -6 -6 -5 ---------- Run | Yrd Mat Sub Scr Fac Low Fac Machines Disabled 4 | . . . 2 1 . 1 Max in Single Turn 1 | . . . 1 1 . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -8 -6 -6 -5 --------- Run | Yrd Mat Sub Scr Fac Low Fac Machines Accessed 16 | . 6 . 4 4 . 2 Terminals 8 | . 5 . . 3 . . Fabricators 1 | . . . . . . 1 Repair Stations 2 | . 1 . . . . 1 Recycling Units 1 | . . . . 1 . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 62 | . 17 . 34 5 . 6 Successful 51 | . 12 . 34 2 . 3 Failed 11 | . 5 . . 3 . 3 Catastrophic 1 | . . . . 1 . . Database Lockouts . | . . . . . . . Manual 14 | . 9 . . 5 . . Terminals 19 | . 15 . . 4 . . Fabricators 3 | . . . . . . 3 Repair Stations 5 | . 2 . . . . 3 Recycling Units 1 | . . . . 1 . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 39 | . 4 . 34 1 . . Record 34 | . . . 34 . . . Part Schematic 1 | . 1 . . . . . Open DSF 1 | . . . . 1 . . Unreport Threat 1 | . 1 . . . . . Locate Traps 1 | . 1 . . . . . Zone Layout 1 | . 1 . . . . . Fabricator Hacks 2 | . . . . . . 2 Network Status 1 | . . . . . . 1 Load Schematic 1 | . . . . . . 1 Repair Station Hacks 3 | . 2 . . . . 1 Scan Component 2 | . 1 . . . . 1 Repair 1 | . 1 . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 7 | . 6 . . 1 . . Terminals 6 | . 6 . . . . . Assimilate 1 | . 1 . . . . . Botnet 2 | . 2 . . . . . Skim 3 | . 3 . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . . . . 1 . . Fedlink 1 | . . . . 1 . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 10 | . 5 . . 3 . 2 Full Trace Events 5 | . 3 . . . . 2 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . 1 . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired . | . . . . . . . Parts Repaired 1 | . 1 . . . . . Time 26 | . 26 . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -8 -6 -6 -5 ------------ Run | Yrd Mat Sub Scr Fac Low Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -8 -6 -6 -5 -------- Run | Yrd Mat Sub Scr Fac Low Fac Total Allies 1 | . . . . . 1 . Largest Group 1 | . . . . . 1 . Highest-Rated Group 167 | . . . . . 167 . Highest-Rated Ally 167 | . . . . . 167 . Initial UFD Resources 35 | . . . . 22 32 35 Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted 3 | . . . 3 . . . Intel | -11 -10 -10 -8 -6 -6 -5 ------- Run | Yrd Mat Sub Scr Fac Low Fac Active Infowar (turns) 7354 | 101 2564 417 1431 1989 137 715 Seismic 7354 | 101 2564 417 1431 1989 137 715 Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . . . . 1 . Drone Launches 5 | . . . . 3 . 2 Drone Recoveries 3 | . . . . 2 . 1 Exploration | -11 -10 -10 -8 -6 -6 -5 ------------- Run | Yrd Mat Sub Scr Fac Low Fac Turns Passed 8581 | 223 2587 500 2125 2211 137 798 Spaces Moved 4687 | 130 1204 349 1444 1083 106 371 Core 31 | 14 . . . 3 . 14 Treads . | . . . . . . . Legs 3458 | 116 1204 349 1397 392 . . Wheels 1198 | . . . 47 688 106 357 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 90 110 115 50 Average Speed 133 | 112 120 120 133 163 115 115 Slowest Speed 850 | 120 190 120 260 850 115 850 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered 1 | . 1 . . . . . Exploration Rate (%) 33 | 5 99 19 76 17 12 7 Regions Visited 6 Branch Regions 3 Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 8 | . . 3 4 . 1 . Spaces Dug 96 | . 77 . 11 8 . . Terrain Destroyed 175 | . 78 33 11 12 . 41 Melee . | . . . . . . . Projectile 111 | . 78 . 11 12 . 10 AOE 64 | . . 33 . . . 31 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -8 -6 -6 -5 --------- Run | Yrd Mat Sub Scr Fac Low Fac Total 6394 | 168 2001 400 1592 1409 120 704 Wait 1176 | . 611 26 49 192 11 287 Move 4681 | 129 1203 348 1443 1082 105 371 Hop . | . . . . . . . Pick Up 89 | 13 15 1 25 28 1 6 Fast Attach 14 | 2 4 . 4 3 . 1 Attach 33 | 5 3 1 2 16 . 6 Detach 2 | . . . . 2 . . Swap 49 | . 14 4 18 6 2 5 Drop 72 | . 16 1 33 16 1 5 Fire 270 | 19 133 19 18 62 . 19 Melee . | . . . . . . . Ram 4 | . . . . . . 4 Kick 4 | . 2 . . 2 . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / [*Sub]) -10/Subcaves -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory -6/Lower Caves -5/Factory (discovered 2 exits: [*Fac] / [*Upp]) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 224 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 366 | -10/Materials | Discovered new exit (range 13) 517 | -10/Materials | Repaired Assault Rifle 709 | -10/Materials | Crushed by falling debris 764 | -10/Materials | Core integrity fell below 50% 973 | -10/Materials | Discovered new exit (range 15) 1308 | -10/Materials | Discovered new exit (range 13) 2340 | -10/Materials | Discovered new exit (range 16) 2697 | -10/Materials | Discovered new exit (range 2) 2811 | -10/Materials | Entered Subcaves 2812 | -10/Subcaves | Approached by a straggling Scientist 2933 | -10/Subcaves | Core integrity fell below 20% 2957 | -10/Subcaves | Ambushed by Subdweller buried in earth 3216 | -10/Subcaves | Disturbed a concealed Subdweller 3311 | -10/Subcaves | Entered Scraptown 3586 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 3590 | -8/Scraptown | Discovered new exit (range 13) 4290 | -8/Scraptown | Visited Science Testing Area 4330 | -8/Scraptown | Visited UFD Registry 4330 | -8/Scraptown | Registered with UFD as "Slugsink" 4381 | -8/Scraptown | Visited Modified Component R&D 4486 | -8/Scraptown | Visited Observation Area 4563 | -8/Scraptown | Visited Supply Room 4625 | -8/Scraptown | Discovered new exit (range 3) 4776 | -8/Scraptown | Visited Cartography Club 4924 | -8/Scraptown | Visited DA-N13 Charitable Foundation 4982 | -8/Scraptown | Found DCF Scrap (31 items) 5098 | -8/Scraptown | Met Optimus 5098 | -8/Scraptown | Accepted into 0bPrime 5173 | -8/Scraptown | Civil war broke out across Scraptown 5202 | -8/Scraptown | Visited Scrapoid Pod Storage 5212 | -8/Scraptown | Found Scrapoid Pod 5286 | -8/Scraptown | Lost 11 allies 5436 | -8/Scraptown | Entered Factory 5436 | -6/Factory | Evolved 8 slots: Propulsion x2, Utility x5, Weapon x1 5439 | -6/Factory | Lost 12 allies 5734 | -6/Factory | Build established: Derelict-Tank 6864 | -6/Factory | Garrison activated, responded to threat 6911 | -6/Factory | Core integrity fell below 50% 6920 | -6/Factory | Core integrity fell below 20% 7200 | -6/Factory | Build established: Tank 7401 | -6/Factory | Discovered new exit (range 15) 7583 | -6/Factory | Loaded intel: 8 recycling unit locations 7647 | -6/Factory | Entered Lower Caves 7664 | -6/Lower Caves | Learned Factory emergency access door positions 7747 | -6/Lower Caves | Spotted B-75 Beast 7770 | -6/Lower Caves | P1-3CE showed up to help 7772 | -6/Lower Caves | P1-3CE revealed a hidden path 7784 | -6/Lower Caves | Entered Factory 7784 | -5/Factory | Evolved 2 slots: Utility x2 7851 | -5/Factory | Discovered new exit (range 10) 8076 | -5/Factory | Discovered new exit (range 7) 8542 | -5/Factory | Core integrity fell below 50% 8569 | -5/Factory | Core integrity fell below 20% 8582 | -5/Factory | Destroyed by Y-64 Sentinel with Wave Gun Last Messages --------------- (-2). 08566_ Overheating: Plasma Cannon damaged (-55). 08566_ Overheating: Broken Imp. Targeting Computer damaged (-1). 08566_ Imp. Light Armor Plating destroyed. 08567_ Power failure, Rnf. Deuterium Engine shutdown. 08570_ 9QR0GBF#MZ|QA4B=8