Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.08 @ 09:12:00

Player: Po

Result: Destroyed by G-34 Mercenary with Small Laser

 Performance 
-------------
Evolutions (0)             0
Regions Visited (1)        200
Robots Destroyed (22)      110
Value Destroyed (450)      450
Prototype IDs (0)          0
Alien Tech Used (0)        0
Bonus (0)                  0
              TOTAL SCORE: 760

 Bonus
-------
None

 Cogmind 
---------
Core Integrity             0/250
Matter                     285/300
Energy                     112/125
System Corruption          0%
Temperature                Cool (6)
Movement                   Walking (190) Ox1
Location                   -10/Materials

 Parts 
-------
>               --- POWER (1) --------
          Light Ion Engine
>               --- PROPULSION (2) ---
                Aluminum Leg
>               --- UTILITY (2) ------
                Cooling System
          Small Storage Unit
>               --- WEAPON (2) -------
         Medium Laser
         Medium Laser
>               --- INVENTORY (8) ----
          Light Ion Engine
  High-capacity Storage Unit
                Huge Storage Unit
                Sensor Array
       Improved Terrain Scanner
                Tractor Beam
       Advanced Beam Cannon
                Grenade Launcher

 Peak State 
------------
>          --- POWER ------------
     Light Ion Engine
>          --- PROPULSION -------
     Light Treads
     Light Treads
>          --- UTILITY ----------
     Small Storage Unit
  Improved Terrain Scanner
>          --- WEAPON -----------
    Medium Laser
     Small Laser
>          --- INVENTORY --------
     Light Ion Engine
           Aluminum Leg
           Aluminum Leg
           Assault Rifle
[Rating: 9]

 Favorites 
-----------
Power                      Light Ion Engine
  Engine                   Light Ion Engine
Propulsion                 Aluminum Leg
  Treads                   Light Treads
  Leg                      Aluminum Leg
Utility                    Small Storage Unit
  Device                   Improved Terrain Scanner
  Storage                  Small Storage Unit
Weapon                     Medium Laser
  Energy Gun               Medium Laser
  Launcher                 Grenade Launcher

 Build                          | -11 -10 
-------                    Run  | Yrd Mat 
Slots Evolved              .    | .   .   
  Power                    .    | .   .   
  Propulsion               .    | .   .   
  Utility                  .    | .   .   
  Weapon                   .    | .   .   
Parts Attached             19   | 11  8   
  Power                    2    | 1   1   
    Engine                 2    | 1   1   
    Core                   .    | .   .   
    Reactor                .    | .   .   
  Propulsion               6    | 6   .   
    Treads                 2    | 2   .   
    Leg                    4    | 4   .   
    Wheel                  .    | .   .   
    Hover                  .    | .   .   
    Flight                 .    | .   .   
  Utility                  4    | 2   2   
    Device                 3    | 1   2   
    Storage                1    | 1   .   
    Processor              .    | .   .   
    Hackware               .    | .   .   
    Protection             .    | .   .   
    Artifact               .    | .   .   
  Weapon                   7    | 2   5   
    Energy Gun             6    | 2   4   
    Energy Cannon          .    | .   .   
    Ballistic Gun          .    | .   .   
    Ballistic Cannon       .    | .   .   
    Launcher               1    | .   1   
    Special Weapon         .    | .   .   
    Impact Weapon          .    | .   .   
    Slashing Weapon        .    | .   .   
    Piercing Weapon        .    | .   .   
    Special Melee Weapon   .    | .   .   
  Unidentified Prototypes  .    | .   .   
Parts Lost                 1    | .   1   
  Power                    .    | .   .   
  Propulsion               1    | .   1   
  Utility                  .    | .   .   
  Weapon                   .    | .   .   
  Highest Loss Streak      1    | .   1   
  To Critical Strikes      .    | .   .   
Average Slot Usage (%)     99   | .   99  
  Engine                   14   | .   14  
  Leg                      28   | .   28  
  Device                   14   | .   14  
  Storage                  14   | .   14  
  Energy Gun               27   | .   27  
Peak Build Rating          9    | 9   9   
  Average Rating           8    | 7   8   
  On Entrance              4    | .   9   
Naked Turns                .    | .   .   
Heaviest Build             15   | 12  15  
  Greatest Support         40   | 40  20  
  Greatest Overweight (x)  4    | 1   4   
  Average Overweight (x)   .    | .   .   
Largest Inventory Capacity 8    | 8   8   
  Average Capacity         7    | 7   8   
  Most Carried             8    | 5   8   
  Average Carried          6    | 3   7   
  Final Capacity           8    | 8   8   
  Final Carried            8    | 4   8   

 Class Distribution 
--------------------
 100% | Mutant

 Dominant Class 
----------------
 Mutant | -10/Materials

 Resources                      | -11 -10 
-----------                Run  | Yrd Mat 
Matter Collected           390  | 273 117 
  Remotely                 .    | .   .   
Salvage Created            384  | 55  329 
  Parts                    25   | 2   23  
Haulers Intercepted        .    | .   .   
Recyclers Shooed           1    | .   1   
Parts Field Recycled       .    | .   .   
  Retrieved Matter         .    | .   .   
Parts Self-Destructed      .    | .   .   
  Prevented                .    | .   .   

 Kills                          | -11 -10 
-------                    Run  | Yrd Mat 
Combat Hostiles Destroyed  13   | .   13  
  Guns                     4    | .   4   
  AOE                      7    | .   7   
Classes Destroyed          8    | 2   6   
  Worker                   1    | .   1   
  Tunneler                 3    | 2   1   
  Recycler                 1    | 1   .   
  Mechanic                 1    | .   1   
  Operator                 1    | .   1   
  Watcher                  2    | .   2   
  Swarmer                  6    | .   6   
  Grunt                    7    | .   7   
Best Kill Streak           9    | 2   9   
  Combat Bots Only         5    | .   5   
Max Kills in Single Turn   4    | 1   4   
  Gunslinging              .    | .   .   
  Exploded                 2    | .   2   
  Melee                    .    | .   .   
Uniques/NPCs Destroyed     .    | .   .   

 Combat                         | -11  -10  
--------                   Run  | Yrd  Mat  
Hostile Shots Fired        73   | .    73   
  Missed                   28   | .    28   
Damage Taken               655  | .    655  
  Core                     255  | .    255  
  Absorbed by Shields      .    | .    .    
Core Remaining (%)         100  | 100  .    
Volleys Fired              40   | .    40   
  Largest                  2    | .    2    
  Hottest                  100  | .    100  
Shots Fired                76   | .    76   
  Gun                      72   | .    72   
  Cannon                   .    | .    .    
  Launcher                 4    | .    4    
  Special                  .    | .    .    
  Kinetic                  .    | .    .    
  Thermal                  72   | .    72   
  Explosive                4    | .    4    
  Electromagnetic          .    | .    .    
  Robot Hit Streak         9    | .    9    
  Robot Miss Streak        3    | .    3    
  Penetration Max          .    | .    .    
  Secondary Targets        1    | .    1    
    Max Gunslinging Chain  1    | .    1    
Shots Hit Robots           46   | .    46   
  Core Hits                24   | 1    23   
  Critical Kills           .    | .    .    
  Critical Parts Destroyed .    | .    .    
  Critical Strikes         8    | .    8    
    Burn                   8    | .    8    
Melee Attacks              .    | .    .    
  Impact                   .    | .    .    
  Slashing                 .    | .    .    
  Piercing                 .    | .    .    
  Sneak Attacks            .    | .    .    
    Combat Hostiles        .    | .    .    
  Follow-up Attacks        .    | .    .    
Damage Inflicted           1483 | 43   1440 
  Guns                     563  | .    563  
  Cannons                  .    | .    .    
  Explosions               871  | .    871  
  Melee                    .    | .    .    
  Ramming                  49   | 43   6    
  Kinetic                  .    | .    .    
  Thermal                  563  | .    563  
  Explosive                871  | .    871  
  Electromagnetic          .    | .    .    
  Impact                   .    | .    .    
  Slashing                 .    | .    .    
  Piercing                 .    | .    .    
Highest Corruption         .    | .    .    
  Average Corruption       .    | .    .    
  Corruption Purged        .    | .    .    
  Corruption Blocked       .    | .    .    
Overload Shots             .    | .    .    
Overflow Damage            94   | .    94   
  Projectiles              .    | .    .    
  Explosions               94   | .    94   
  Melee                    .    | .    .    
Knockbacks                 .    | .    .    
  Impact                   .    | .    .    
  Kinetic                  .    | .    .    
  Secondary                .    | .    .    
Self-Inflicted Damage      114  | .    114  
  Shots                    3    | .    3    
  Rammed                   9    | 9    .    
Targets Rammed             13   | 12   1    
  Kicked                   1    | .    1    
  Crushed                  3    | 3    .    
Highest Temperature        475  | .    475  
  Average Temperature      222  | .    222  
  Received Heat Transfer   216  | .    216  
  Effects                  3    | .    3    
    Shutdowns              1    | .    1    
    Energy Bleed           1    | .    1    
    Short Circuit          1    | .    1    
Siege Activations          .    | .    .    
Robots Corrupted           .    | .    .    
  Combat Hostiles          .    | .    .    
  Parts Fried              .    | .    .    
  Impact Corruptions       .    | .    .    
Robots Melted              2    | .    2    
  Combat Hostiles          2    | .    2    
  Parts Melted             6    | .    6    
  Heat Transferred         2257 | .    2257 
Parts Sabotaged            .    | .    .    
Parts Stolen               .    | .    .    
Parts Stripped             .    | .    .    
Power Chain Reactions      .    | .    .    

 Alert                          | -11 -10 
-------                    Run  | Yrd Mat 
Peak Influence             455  | 15  455 
  Initial                  9    | .   9   
  Average                  132  | 7   184 
Maximum Alert Level        2    | .   2   
  Low Security (%)         65   | 100 50  
  Level 1                  29   | .   42  
  Level 2                  5    | .   7   
  Level 3                  .    | .   .   
  Level 4                  .    | .   .   
  Level 5                  .    | .   .   
  High Security            .    | .   .   
  Max Security             .    | .   .   
Squads Dispatched          4    | .   4   
  Investigation            2    | .   2   
  Extermination            .    | .   .   
  Reinforcement            2    | .   2   
  Assault                  .    | .   .   
  Garrison                 .    | .   .   
  Intercept                .    | .   .   
Searches Triggered         .    | .   .   
Construction Impeded       .    | .   .   
Haulers Reinforced         .    | .   .   
Active Scanning Responses  .    | .   .   
Cargo Convoy Interrupts    .    | .   .   

 Stealth                        | -11 -10 
---------                  Run  | Yrd Mat 
Distress Signals           1    | .   1   
Communications Jammed      .    | .   .   
  Distress Signals         .    | .   .   
Times Spotted              29   | .   29  
  Peak Tracking Total      4    | .   4   
  Tactical Retreats        5    | .   5   

 Traps                          | -11 -10 
-------                    Run  | Yrd Mat 
Traps Triggered            2    | .   2   
  Indirectly               .    | .   .   
Trap Hack Attempts         .    | .   .   
  Triggered                .    | .   .   
  Disarmed                 .    | .   .   
  Reprogrammed             .    | .   .   
  Reused                   .    | .   .   
Traps Extracted            .    | .   .   
  Installed                .    | .   .   
  Triggered                .    | .   .   

 Machines                       | -11 -10 
----------                 Run  | Yrd Mat 
Machines Disabled          5    | .   5   
  Max in Single Turn       2    | .   2   
Machines Repaired          .    | .   .   
Machines Dismantled        .    | .   .   
Machines Sabotaged         .    | .   .   
Overloaded Fab Kills       .    | .   .   

 Hacking                        | -11 -10 
---------                  Run  | Yrd Mat 
Machines Accessed          3    | .   3   
  Terminals                2    | .   2   
  Fabricators              .    | .   .   
  Repair Stations          .    | .   .   
  Recycling Units          1    | .   1   
  Scanalyzers              .    | .   .   
  Garrison Access          .    | .   .   
Total Hacks                6    | .   6   
  Successful               2    | .   2   
  Failed                   4    | .   4   
    Catastrophic           2    | .   2   
  Database Lockouts        .    | .   .   
  Manual                   .    | .   .   
  Terminals                4    | .   4   
  Fabricators              .    | .   .   
  Repair Stations          .    | .   .   
  Recycling Units          2    | .   2   
  Scanalyzers              .    | .   .   
  Garrison Access          .    | .   .   
Terminal Hacks             1    | .   1   
  Zone Layout              1    | .   1   
Fabricator Hacks           .    | .   .   
Repair Station Hacks       .    | .   .   
Recycling Unit Hacks       1    | .   1   
  Report Inventory         1    | .   1   
Scanalyzer                 .    | .   .   
Garrison Access Hacks      .    | .   .   
Unauthorized Hacks         .    | .   .   
  Terminals                .    | .   .   
  Fabricators              .    | .   .   
  Repair Stations          .    | .   .   
  Recycling Units          .    | .   .   
  Scanalyzers              .    | .   .   
  Garrison Access          .    | .   .   
Data Cores Recovered       .    | .   .   
  Used                     .    | .   .   
Hacking Detections         3    | .   3   
  Full Trace Events        1    | .   1   
  Feedback Events          .    | .   .   
  Feedback Blocked         .    | .   .   
Robot Schematics Acquired  .    | .   .   
  Robots Built             .    | .   .   
    Authchips              .    | .   .   
    Time                   .    | .   .   
  Total Robot Build Rating .    | .   .   
Part Schematics Acquired   .    | .   .   
  Parts Built              .    | .   .   
    Authchips              .    | .   .   
    Time                   .    | .   .   
  Total Part Build Rating  .    | .   .   
Parts Repaired             .    | .   .   
  Time                     .    | .   .   
Parts Recycled             .    | .   .   
  Recycled Matter          .    | .   .   
  Retrieved Matter         .    | .   .   
  Retrieved Components     .    | .   .   
Parts Scanalyzed           .    | .   .   
  Part Schematics Acquired .    | .   .   
  Parts Damaged            .    | .   .   

 Bothacking                     | -11 -10 
------------               Run  | Yrd Mat 
Used RIF Installer         .    | .   .   
Robots Hacked              .    | .   .   
  Non-combat               .    | .   .   
  Combat                   .    | .   .   
Robot Hacks Applied        .    | .   .   
Relay Couplers Released    .    | .   .   
Fabnet Peak Effective %    .    | .   .   
Robots Rewired             .    | .   .   
Allies Hacked              .    | .   .   
Hacks Repelled             .    | .   .   

 Allies                         | -11 -10 
--------                   Run  | Yrd Mat 
Total Allies               .    | .   .   
  Largest Group            .    | .   .   
  Highest-Rated Group      .    | .   .   
  Highest-Rated Ally       .    | .   .   
Total Orders               .    | .   .   
Ally Attacks               .    | .   .   
  Total Damage             .    | .   .   
  Kills                    .    | .   .   
Allies Corrupted           .    | .   .   
Allies Melted              .    | .   .   

 Intel                          | -11 -10 
-------                    Run  | Yrd Mat 
Robot Analysis Total       .    | .   .   
Derelict Logs Recovered    .    | .   .   
Drone Launches             .    | .   .   
  Drone Recoveries         .    | .   .   

 Exploration                    | -11 -10 
-------------              Run  | Yrd Mat 
Turns Passed               751  | 219 532 
Spaces Moved               432  | 118 314 
  Core                     30   | 27  3   
  Treads                   86   | 86  .   
  Legs                     316  | 5   311 
  Wheels                   .    | .   .   
  Hover                    .    | .   .   
  Flight                   .    | .   .   
  Fastest Speed            50   | 50  120 
  Average Speed            125  | 138 121 
  Slowest Speed            250  | 160 250 
  Overloaded Moves         .    | .   .   
  Propulsion Burnouts      .    | .   .   
  Robots Hopped            .    | .   .   
  Cave-ins Triggered       .    | .   .   
Exploration Rate (%)       26   | 5   47  
  Regions Visited          1
    Branch Regions         .
  Pre-discovered Areas     .    | .   .   
  Known Exits Taken        .    | .   .   
  Unknown Exits Taken      1    | 1   .   
Scrap Searched             .    | .   .   
Spaces Dug                 4    | .   4   
Terrain Destroyed          85   | .   85  
  Melee                    .    | .   .   
  Projectile               .    | .   .   
  AOE                      85   | .   85  
Terrain Rammed             .    | .   .   
  Walls Destroyed          .    | .   .   
  Machines Disabled        .    | .   .   

 Actions                        | -11 -10 
---------                  Run  | Yrd Mat 
Total                      554  | 162 392 
  Wait                     23   | 14  9   
  Move                     431  | 117 314 
  Hop                      .    | .   .   
  Pick Up                  20   | 8   12  
  Fast Attach              3    | 3   .   
  Attach                   6    | 4   2   
  Detach                   .    | .   .   
  Swap                     10   | 4   6   
  Drop                     8    | .   8   
  Fire                     40   | .   40  
  Melee                    .    | .   .   
  Ram                      .    | .   .   
  Kick                     1    | .   1   
  Crush                    12   | 12  .   
  Escape Stasis            .    | .   .   
  Rewire                   .    | .   .   
  Trap                     .    | .   .   
  Miscellaneous            .    | .   .   

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 3 exits: [*Mat x2] / [*Min])

 History 
---------
 Turn | Location      | Event
   13 | -11/Scrapyard | Discovered new exit (range 15)
  220 | -11/Scrapyard | Entered Materials
  228 | -10/Materials | Discovered new exit (range 16)
  259 | -10/Materials | Discovered new exit (range 15)
  318 | -10/Materials | Build established: Mutant
  386 | -10/Materials | Core integrity fell below 50%
  534 | -10/Materials | Core integrity fell below 20%
  612 | -10/Materials | Discovered new exit (range 8)
  752 | -10/Materials | Destroyed by G-34 Mercenary with Small Laser

 Last Messages 
---------------
  Unit M001. Dispatching Investigation squad.
00680_ U-05 Engineer lays Concrete. <x6>
00684_ U-05 Engineer builds a Wall.
00685_ U-05 Engineer lays Concrete. <x6>
00689_ U-05 Engineer builds a Wall.
00693_ Acquired 15 matter.
00698_ K-01 Serf collects debris. <x4>
00718_ Kicked W-16 Scout out of the way.
00719_ The unstable cave ceiling collapses.
00719_ R-06 Scavenger collects Lgt. Assault
  Rifle.
00723_ K-01 Serf collects debris. <x2>
00727_ Acquired 22 matter.
00729_ K-01 Serf collects debris.
00737_ The unstable cave ceiling collapses.
00742_ Signal Interpreter melted.
00742_ W-16 Scout destroyed.
00744_ U-05 Engineer lays Concrete. <x5>
00750_ U-05 Engineer builds a Wall.
00750_ Aluminum Leg destroyed.

 Map 
-----
+----------------------------------------------------+
|    #! * #  ###########   #?? ??????????????   ???? |
|    #!!* #  #         #   #????????????????? < ???? |
|    #!!* #  #         #   #?????????????????   ???? |
|    ######  #         #   #?????????????????   ???? |
|    ?????#  #         /   #?????????????? ??   ???? |
|    ????##  ###########   #########?????   ?   ???? |
|    ????#    #####    #                        ?? ? |
|    ????#                 ###   ###????  """"  #??? |
|    ????#           T     ####### ##??   """"  #??? |
|    ????#  [ #####        #% %  #  #??*  """"   ??? |
|    ????##  ##???######   #     #  #?#           ?? |
|    ?#####  #????###### a #     ## ##          #??? |
|    ?#]]    ######    #   #     #       ""T"?  #??? |
|    ?#]     ##        #  %#[    +       """""  #??? |
|    ?#!     ##          g /     #    #########+#### |
|    ?#!! ## #?#       #   #     #    #???#          |
|    ?#== ## #?#########  g#######    #???# """ """  |
|    ?#== ## #?#     ##     #####     #???# """ """  |
|    ?###### #?#     ##               #???# """ """  |
|    ??????# #?#     ##               #???# """ """  |
|    ????### ###     ##               #???#          |
|    ????#     #     ##         ]][   #???#######+## |
|    ????#     ##+## # ####g     ]   ##?#??????#     |
|    ????#   *       %%  % %    ]]   ########??#     |
|    ????#     #      #  ##*         ##""|"!""##  !  |
|    ????#     #       ####@         ## "|"!" ##     |
|    ????#######       ####          ##       ##  ![ |
|    ??????????# """   #??#                        [ |
|    ??????????# "Y    #??#    ""  ]      <          |
|    ??????????# """ [ #??#    ""                    |
|    ??????????#          #    "T    ##       ##+### |
|    ??????????####   #####%   ""    ##########      |
|    ??????????#               ""    ##########      |
|    ??????????# <               r            +      |
|    ??????????#                     ########## """  |
|    ??????????##            #######+##???????# """  |
|    ???????????##          u#????????????#??## """  |
|    ????????????#      *   g##???????????????###### |
|    ????????????##          """???????????????????? |
|    ?????????????#           Y"#????? ????????????? |
|    ?????????????#          """#??????????????????? |
|    ?????????????#           ##?????? ????????????? |
|    ??????????????      %=  #??????????????#?????#? |
|    ??????????????          #?????????????????????? |
|    ?????????????    """ ?  #?????????????????????? |
|    ?????????????    ""?????#??#??????????????????? |
|    ?????????????    ""???????????????????????????? |
|    ????????????      ?????? ?????????????????????? |
|    ????????????      ????????????????????????????? |
|    ????????????####"T????????????????????????????? |
+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           47
Energy Generation          10
Energy Capacity            125
Matter Stores              300
Matter Capacity            300
Sight Range                16
Robot Scan Range           14
Terrain Scan Range         16
Terrain Scan Density       10
Evasion (%)                55
Recoil Reduction           2

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              MobileRelayDoublenader
  Manual?         0
Play Time         00:17:52
  Cumulative      14.9 hours
  Start           2024.09.08 @ 08:55:41
  End             2024.09.08 @ 09:12:00
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          24
  Rogue           24
  Adventurer      0
  Explorer        0
Win Type          -
  Total           0
  Types           0/0/0/0/0/0/0/0/0
Lore%             6
Gallery%          20
Achievement%      15
Wizard Run        0

 Options 
---------
Layout            1
ASCII             0
Keyboard          0
Movement          Numpad
Keybinds          0
Fullscreen        1
Font              24/Smallcaps
Map View          50x35
Zoom Use          0%
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: de8f2b15-adf8-4e8f-be27-d09680643e2d