Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.26 @ 21:49:42 Player: kiul Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (26) 130 Value Destroyed (682) 682 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (258) 258 TOTAL SCORE: 3990 Bonus ------- Follower Combat Kills 258 Cogmind --------- Core Integrity 560/700 Matter 260/300 Energy 13/100 System Corruption 3% Temperature Cool (26) Movement Core (450) Ox8 Location -7/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Large Storage Unit Hardlight Generator > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- Deuterium Engine Deuterium Engine Light Treads Compact Wheel Hardened Medium Armor Plating Heavy EM Pulse Gun Improved Medium Laser Improved Medium Laser Heavy Assault Rifle Advanced Assault Cannon Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Compact Wheel Compact Wheel Compact Wheel Armored Wheel > --- UTILITY ---------- Large Storage Unit Improved Targeting Computer Light Armor Plating Improved Light Armor Plating Hardlight Generator > --- WEAPON ----------- Pulse Rifle Heavy Assault Rifle Grenade Launcher > --- INVENTORY -------- Deuterium Engine Deuterium Engine Light Treads Compact Wheel Hardened Medium Armor Plating Heavy EM Pulse Gun Improved Medium Laser Improved Medium Laser Heavy Assault Rifle Advanced Assault Cannon Grenade Launcher Grenade Launcher [Rating: 26] Favorites ----------- Power Nuclear Core Engine Ion Engine Power Core Nuclear Core Propulsion Compact Wheel Treads Light Treads Wheel Compact Wheel Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Processor Improved Targeting Computer Protection Improved Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Pulse Rifle Ballistic Gun Heavy Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Slots Evolved 6 | . . 2 . 2 2 . . Power . | . . . . . . . . Propulsion 2 | . . 1 . 1 . . . Utility 3 | . . 1 . 1 1 . . Weapon 1 | . . . . . 1 . . Parts Attached 32 | 6 4 2 2 13 1 3 1 Power 4 | 1 1 . 1 1 . . . Engine 3 | 1 1 . 1 . . . . Core 1 | . . . . 1 . . . Reactor . | . . . . . . . . Propulsion 10 | 2 1 2 . 3 . 2 . Treads 2 | . . 2 . . . . . Leg . | . . . . . . . . Wheel 8 | 2 1 . . 3 . 2 . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 7 | 1 2 . . 3 . 1 . Device 2 | . 1 . . . . 1 . Storage 2 | 1 1 . . . . . . Processor 1 | . . . . 1 . . . Hackware . | . . . . . . . . Protection 2 | . . . . 2 . . . Artifact . | . . . . . . . . Weapon 11 | 2 . . 1 6 1 . 1 Energy Gun 5 | 1 . . 1 3 . . . Energy Cannon . | . . . . . . . . Ballistic Gun 3 | 1 . . . 2 . . . Ballistic Cannon . | . . . . . . . . Launcher 3 | . . . . 1 1 . 1 Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . . . . 1 . . . Parts Lost 23 | . 4 2 . 3 1 . 13 Power 3 | . 2 . . . . . 1 Propulsion 9 | . 2 . . 2 1 . 4 Utility 4 | . . . . 1 . . 3 Weapon 7 | . . 2 . . . . 5 Highest Loss Streak 11 | . 3 1 . 3 1 . 11 To Critical Strikes . | . . . . . . . . Average Backups 6 | 2 2 2 4 7 11 11 11 Power 1 | 1 . . . 1 2 2 2 Propulsion 2 | 1 2 2 4 3 2 1 2 Utility . | . . . . . 1 1 1 Weapon 2 | . . . . 2 6 6 6 Tool/Special . | . . . . . . . . Unused Backups 8 | . . . . 1 . . 7 Power 2 | . . . . . . . 2 Propulsion 2 | . . . . 1 . . 1 Utility . | . . . . . . . . Weapon 4 | . . . . . . . 4 Tool/Special . | . . . . . . . . Average Slot Usage (%) 76 | . 79 61 57 79 90 94 85 Engine 1 | . 5 . 1 . . . . Core 4 | . . . . 8 7 7 6 Treads 7 | . . 15 22 4 . . . Wheel 20 | . 17 11 11 24 28 30 24 Device 6 | . 12 11 11 2 . 2 7 Storage 9 | . 14 11 11 9 7 7 7 Processor 3 | . . . . 4 7 7 6 Protection 6 | . . . . 11 15 15 9 Energy Gun 6 | . 14 2 1 9 7 7 7 Ballistic Gun 6 | . 14 10 . 4 7 7 6 Launcher 2 | . . . . . 7 7 7 Peak Build Rating 26 | 6 7 6 7 21 22 26 26 Average Rating 12 | 4 5 5 5 15 21 23 23 On Entrance 11 | . 6 5 5 7 21 21 26 Avg Prop Armor Cover (%) 22 | . . 19 24 18 . . . Naked Turns . | . . . . . . . . Heaviest Build 47 | 14 30 25 27 39 42 47 47 Greatest Support 64 | 20 20 40 40 64 64 64 60 Greatest Overweight (x) 10 | . 1 1 1 10 . . 2 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 Average Capacity 14 | 7 14 15 15 15 15 15 15 Most Carried 12 | 4 5 4 5 12 11 12 12 Average Carried 6 | 2 2 2 4 7 11 11 11 Final Capacity 15 | 8 15 15 15 15 15 15 15 Final Carried 12 | 4 2 4 5 12 11 12 10 Class Distribution -------------------- 73% | Mutant 26% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Tank | -7/Factory Tank | -7/Lower Caves Tank | -7/Lower Caves Resources | -11 -10 -9 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Mat Min Mat Fac Low Low Matter Collected 757 | 269 82 81 20 109 . 93 103 Remotely . | . . . . . . . . Salvage Created 667 | 72 141 41 . 84 . 40 289 Parts 38 | 1 3 2 . 10 . 2 20 Haulers Intercepted 2 | . 1 . . 1 . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 19 | . . . . . . 2 17 Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Combat Hostiles Destroyed 22 | . 2 3 . 2 . 1 14 Guns 7 | . 2 3 . 1 . . 1 AOE 15 | . . . . 1 . 1 13 Classes Destroyed 6 | 1 2 1 . 1 . 1 . Builder 1 | . . . . 1 . . . Hauler 2 | . 1 . . 1 . . . Recycler 1 | 1 . . . . . . . Swarmer 14 | . . 3 . 2 . . 9 Grunt 7 | . 2 . . . . . 5 Hunter 1 | . . . . . . 1 . Best Kill Streak 7 | 1 1 3 . 3 . 1 7 Combat Bots Only 7 | . 1 3 . 2 . 1 7 Max Kills in Single Turn 2 | 1 1 1 . 2 . 1 2 Gunslinging . | . . . . . . . . Exploded 2 | . . . . 1 . 1 2 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Hostile Shots Fired 208 | . 28 47 1 27 36 2 67 Missed 51 | . 5 8 . 4 13 . 21 Hits 157 | . 23 39 1 23 23 2 46 Melee 3 | . . . . . . . 3 Projectile 154 | . 23 39 1 23 23 2 43 Critical Strikes 4 | . . 1 . 2 . . 1 Damage Taken 2315 | . 536 333 10 338 186 30 882 Core 434 | . 191 91 . 12 25 2 113 Absorbed by Shields 180 | . . . . . . 8 172 Core Remaining (%) 74 | 100 23 . 77 97 . . . Volleys Fired 78 | 3 26 15 . 14 3 1 16 Largest 3 | 2 2 2 . 2 2 3 3 Hottest 123 | 70 70 70 . 79 86 116 123 Shots Fired 138 | 6 45 18 . 20 6 3 40 Gun 121 | 6 45 18 . 18 6 2 26 Cannon . | . . . . . . . . Launcher 17 | . . . . 2 . 1 14 Special . | . . . . . . . . Kinetic 64 | 3 26 15 . 4 3 1 12 Thermal 52 | 3 19 3 . 9 3 1 14 Explosive 17 | . . . . 2 . 1 14 Electromagnetic 5 | . . . . 5 . . . Robot Hit Streak 11 | 3 6 5 . 5 2 5 11 Robot Miss Streak 3 | 1 3 3 . 3 1 . 3 Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 81 | 4 27 10 . 10 4 3 23 Core Hits 53 | 2 6 3 . 7 . 2 33 Critical Kills . | . . . . . . . . Critical Parts Destroyed 2 | . 1 . . . . . 1 Critical Strikes 4 | . 3 . . . . . 1 Burn 2 | . 2 . . . . . . Destroy 2 | . 1 . . . . . 1 Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 2528 | 51 325 130 3 301 67 55 1596 Guns 975 | 51 325 130 . 146 67 30 226 Cannons . | . . . . . . . . Explosions 1547 | . . . . 152 . 25 1370 Melee . | . . . . . . . . Ramming 6 | . . . 3 3 . . . Kinetic 508 | 39 162 104 . 49 34 13 107 Thermal 425 | 12 163 26 . 55 33 17 119 Explosive 1547 | . . . . 152 . 25 1370 Electromagnetic 42 | . . . . 42 . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 3 | . . . . 1 . . 3 Average Corruption 1 | . . . . 1 . . 3 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Overload Shots . | . . . . . . . . Overflow Damage 6 | . . . . . . . 6 Projectiles . | . . . . . . . . Explosions 6 | . . . . . . . 6 Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 184 | . . . . 13 . 8 163 Shots 9 | . . . . 1 . 1 7 Rammed 2 | . . . 1 1 . . . Targets Rammed 2 | . . . 1 1 . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 252 | 27 8 . . 21 102 48 252 Average Temperature 53 | 14 3 . . 10 60 25 84 Received Heat Transfer 493 | . 162 18 6 135 66 . 106 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted 1 | . 1 . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 3 | . 2 . . . . . 1 Heat Transferred 1235 | 37 629 74 . 125 74 37 259 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Maximum Alert Level . | . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 . . Level 1 . | . . . . . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 79 | 5 30 60 58 79 23 . . Initial 23 | . . . . 14 23 . . Average 16 | . 5 24 7 28 14 . . Influence Increases 830 | 5 57 70 58 234 . 33 373 Destroy 0b10 Robot/C 620 | . 40 60 40 140 . 20 320 Destroy 0b10 Robot/NC 25 | 5 5 . . 15 . . . Destroy Leader 106 | . 12 10 10 34 . 10 30 Allied During Kill 59 | . . . 8 25 . 3 23 Successful Hack 4 | . . . . 4 . . . Destroy Structure 16 | . . . . 16 . . . Influence Decreases 678 | 5 57 70 20 219 53 20 234 Entered New Map 58 | . . . . 24 30 . 4 Time Decay 370 | 5 47 60 20 145 13 20 60 Lost Part 190 | . 10 10 . 30 10 . 130 Lost Ally 60 | . . . . 20 . . 40 Squads Dispatched 2 | . . 1 . . . . 1 Investigation . | . . . . . . . . Extermination . | . . . . . . . . Reinforcement 1 | . . 1 . . . . . Assault 1 | . . . . . . . 1 Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Distress Signals 2 | . . 2 . . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 46 | . 2 12 2 9 1 1 19 Peak Tracking Total 11 | . 2 11 2 4 1 1 8 Tactical Retreats . | . . . . . . . . Traps | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Traps Triggered 2 | . 2 . . . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Mat Min Mat Fac Low Low Machines Disabled 1 | . . . . . . . 1 Max in Single Turn 1 | . . . . . . . 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Machines Accessed 1 | . . . . 1 . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers 1 | . . . . 1 . . . Garrison Access . | . . . . . . . . Total Hacks 3 | . . . . 3 . . . Successful 3 | . . . . 3 . . . Failed . | . . . . . . . . Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers 3 | . . . . 3 . . . Garrison Access . | . . . . . . . . Terminal Hacks . | . . . . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 3 | . . . . 3 . . . Retrieve Study 3 | . . . . 3 . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 1 | . . . . 1 . . . Full Trace Events 1 | . . . . 1 . . . Feedback Events 1 | . . . . 1 . . . Corruption 1 | . . . . 1 . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired 3 | . . . . 3 . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Mat Min Mat Fac Low Low Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Total Allies 3 | . . . 3 . . . . Largest Group 3 | . . . 3 3 2 2 2 Highest-Rated Group 40 | . . . 40 40 24 24 24 Highest-Rated Ally 16 | . . . 16 16 16 16 16 Total Orders . | . . . . . . . . Ally Attacks 51 | . . . 10 24 . . 17 Total Damage 618 | . . . 110 297 . . 211 Kills 10 | . . . 2 6 . . 2 Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Active Infowar (turns) . | . . . . . . . . Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 2 | . . . 1 . . 1 . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Mat Min Mat Fac Low Low Turns Passed 1569 | 73 220 149 310 393 42 244 138 Spaces Moved 1139 | 66 133 87 239 259 31 234 90 Core 20 | 9 . . . 11 . . . Treads 84 | . . 20 57 7 . . . Legs . | . . . . . . . . Wheels 1035 | 57 133 67 182 241 31 234 90 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 80 115 115 100 100 97 96 Average Speed 111 | 75 108 125 125 123 100 99 96 Slowest Speed 550 | 80 115 160 160 550 100 100 120 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 28 | 3 26 17 69 29 2 56 23 Regions Visited 7 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched 4 | . . . . . . 4 . Spaces Dug . | . . . . . . . . Terrain Destroyed 89 | . . . . 15 . . 74 Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE 89 | . . . . 15 . . 74 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Total 1292 | 80 163 109 247 307 36 242 108 Wait 20 | . . 2 5 8 2 3 . Move 1132 | 65 132 86 238 258 30 233 90 Hop . | . . . . . . . . Pick Up 24 | 6 . 4 1 11 . 2 . Fast Attach 11 | 4 1 . 2 4 . . . Attach 14 | 2 2 2 . 3 1 2 2 Detach . | . . . . . . . . Swap 8 | . 1 . . 6 . 1 . Drop 3 | . 1 . . 2 . . . Fire 78 | 3 26 15 . 14 3 1 16 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 2 | . . . 1 1 . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 2 exits: *Mat / [*Zio]) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 74 | -11/Scrapyard | Entered Materials 118 | -10/Materials | Core integrity fell below 50% 154 | -10/Materials | Lost 3 parts (1p2n) 235 | -10/Materials | Discovered new exit (range 11) 294 | -10/Materials | Entered another Materials area 294 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 311 | -9/Materials | Build established: Mutant 426 | -9/Materials | Discovered new exit (range 16) 443 | -9/Materials | Entered Mines 444 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 477 | -9/Mines | Learned location of 1 exit from Proximity Caves 611 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 747 | -9/Mines | Discovered new exit (range 4) 753 | -9/Mines | Entered Materials 753 | -8/Materials | Accompanied by 3 allies 753 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 872 | -8/Materials | Lost 3 parts (2n1u) 1110 | -8/Materials | Discovered new exit (range 16) 1146 | -8/Materials | Entered Factory 1146 | -7/Factory | Accompanied by 2 allies 1146 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1164 | -7/Factory | Discovered new exit (range 13) 1188 | -7/Factory | Entered Lower Caves 1188 | -7/Lower Caves | Accompanied by 2 allies 1283 | -7/Lower Caves | Encountered a Warlord checkpoint 1347 | -7/Lower Caves | Learned Factory garrison access intel 1416 | -7/Lower Caves | Discovered new exit (range 14) 1432 | -7/Lower Caves | Entered another Lower Caves area 1432 | -7/Lower Caves | Accompanied by 2 allies 1453 | -7/Lower Caves | Build established: Tank 1523 | -7/Lower Caves | Spotted B-75 Beast 1530 | -7/Lower Caves | Destroyed 7 combat bots 1552 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 1570 | -7/Lower Caves | Self-destructed Last Messages --------------- 01559_ System corrupted by crushing effect (+3). 01559_ Knocked back. 01560_ Lgt. Nuclear Core fries itself beyond repair. 01560_ S-27 Virus destroyed. 01560_ Machine disabled. 01560_ Nuclear Core destroyed. 01560_ Com. Wheel destroyed. 01561_ Penetrated by Slug. 01563_ Knocked back. 01564_ G-47 Trooper destroyed. 01564_ Penetrated by Slug. 01565_ Particle Gun fries itself beyond repair. 01567_ Autogun fries itself beyond repair. 01567_ Grenade Launcher+ destroyed. 01567_ Penetrated by Slug. 01567_ Arm. Wheel destroyed. 01567_ Grenade Launcher+ destroyed. 01567_ Destroyed Grenade Launcher+. 01570_ Penetrated by Slug. 01570_ Pulse Rifle destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????? ??????????????????????????? | | ?????????????????????? ?????????????????????????? | | ?????????????????????? ??????????????# ???###???? | | ?????????????????????? ?????????????## ### #??? | | ??????????????#??#????? ????????????## ### | | ?????????????#h ?? ???? ???????????? | | ??????????????? ?? ??? ?????????? % %# | | ???????????????? ## ?? ?????????###?# | | ????????????????? ??? ????????## #?# | | ??????????????????# = ?? ???????## #??## | | ???????????????????#= ? ??????## #??# #### ## | | ????????????????????# ###???# ##?# ####?# | | ????????????????????# # ##??# ### ???### | | ???????????????###### #??# ## #???### | | ???????????????# @ #?## # #???# % | | ?????????????????# b ### ##### | | ?????????????????#" Y | | ???????????????# " #### % | | ???????????????# l # ## ##?# % | | ???????????????# " " ########## #??# | | ???????????????# b "# #????????# #??### | | ???????????????# #b "# #???????# #????## | | ???????????????#?###+#### ??????# #?????# | | ??????????????????????? ????? ????? | | ?????????????????????? ???? ????? | | ?????????????????????## ## #???# ##???? | | ??????????????????????# ?# ### #???# #?????## | | ??????????????????????# ?# ##??##???# #??????? | | ??????????????????????# ?# ##????????# #??????? | | ??????????????????????# ?####?????????# #??????? | | ??????????????????????# ??????????????? ???????? | | ??????????????????????# ??????????????? ???????? | | ???????????????????????? ??????????????? ???????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 300 Evasion (%) 44 Targeting Accuracy 6 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Hvy. Assault Rifle | -8/Materials | Hacked Lgt. Treads | -8/Materials | Hacked Grenade Launcher | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SingularityAutogunCannon Manual? 0 Play Time 00:16:24 Cumulative 55.7 hours Start 2026.02.26 @ 21:33:52 End 2026.02.26 @ 21:49:42 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 68 Rogue 68 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 34 Achievement% 24 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a7bc6017-f849-4c9a-8a13-8ec3b9d5285d