Cogmind - Beta 10.2 --- EXPLORER MODE // 2020.12.09 @ 12:02:52 // Winter2019/RPGLIKE Player: Sartorius Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (126) 630 Value Destroyed (4532) 4532 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (341) 341 TOTAL SCORE: 8903 Bonus ------- High Alert Combat Kills 234 Follower Combat Kills 107 Cogmind --------- Core Integrity 636/950 Matter 463/550 Energy 250/250 System Corruption 8% Temperature Cool (0) Movement Core (50) Location -6/Waste Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ Compact Matter Pod Core Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- Matter Filter Hardlight Generator Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine Light Angular Momentum Engine Light Fission Core Antimatter Reactor > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg Armored Leg > --- UTILITY ---------- Compact Matter Pod Core Analyzer Transmission Jammer Improved Shield Generator Dynamic Insulation System > --- WEAPON ----------- High-powered Shock Rifle Heavy Plasma Cannon Heavy Machine Gun Proton Missile Launcher > --- INVENTORY -------- Matter Filter Hardlight Generator Proton Cannon Advanced Assault Cannon [Rating: 78] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Fission Core Reactor Antimatter Reactor Propulsion Carbon-fiber Leg Leg Carbon-fiber Leg Wheel Armored Huge Wheel Utility Compact Matter Pod Device Remote Shield Storage Compact Matter Pod Processor Advanced Targeting Computer Protection Weapon Shielding Weapon Advanced Assault Cannon Energy Gun EM Pulse Gun Energy Cannon Proton Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Advanced Assault Cannon Launcher Grenade Launcher Slashing Weapon Katana Build | -11 -10 -9 -9 -8 -7 -6 -6 ------- Run | Scr Mat Mat Min Mat Fac Fac Was Slots Evolved 14 | 4 . 3 . 5 1 1 . Power 3 | 1 . . . 2 . . . Propulsion 4 | 1 . 1 . 1 . 1 . Utility 4 | 1 . 1 . 1 1 . . Weapon 3 | 1 . 1 . 1 . . . Parts Attached 67 | 9 2 3 4 15 10 20 4 Power 11 | 3 . . . 3 1 3 1 Engine 9 | 3 . . . 3 1 2 . Core 1 | . . . . . . 1 . Reactor 1 | . . . . . . . 1 Propulsion 18 | 2 . 1 3 4 2 6 . Treads . | . . . . . . . . Leg 15 | 2 . . 3 4 . 6 . Wheel 3 | . . 1 . . 2 . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 14 | 2 . 1 1 5 2 2 1 Device 7 | . . 1 . 2 1 2 1 Storage 1 | . . . 1 . . . . Processor 4 | 1 . . . 2 1 . . Hackware . | . . . . . . . . Protection 2 | 1 . . . 1 . . . Artifact . | . . . . . . . . Weapon 24 | 2 2 1 . 3 5 9 2 Energy Gun 5 | 1 . 1 . . 1 2 . Energy Cannon 5 | . . . . . 1 3 1 Ballistic Gun 8 | 1 1 . . 2 2 2 . Ballistic Cannon 2 | . . . . . 1 . 1 Launcher 2 | . 1 . . . . 1 . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 2 | . . . . 1 . 1 . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes . | . . . . . . . . Parts Lost 8 | . . 1 . . . . 7 Power 1 | . . . . . . . 1 Propulsion 1 | . . . . . . . 1 Utility 2 | . . 1 . . . . 1 Weapon 4 | . . . . . . . 4 Highest Loss Streak 7 | . . 1 . . . . 7 Average Slot Usage (%) 95 | . 100 84 98 95 92 97 95 Engine 20 | . 25 18 18 21 24 17 14 Core 1 | . . . . . . 3 4 Leg 19 | . 25 18 25 24 9 21 25 Wheel 2 | . . 2 . . 6 1 . Device 8 | . . 3 9 6 10 11 12 Storage 5 | . . . 8 6 5 5 5 Processor 9 | . 12 9 9 6 8 11 8 Protection 2 | . 12 8 . 5 . . . Energy Gun 5 | . 11 7 9 6 3 4 5 Energy Cannon 1 | . . . . . 2 3 4 Ballistic Gun 6 | . 5 9 9 12 5 4 4 Ballistic Cannon 2 | . . . . . 5 4 . Launcher 2 | . 6 9 9 . . . 4 Slashing Weapon 2 | . . . . 5 5 2 . Naked Turns . | . . . . . . . . Heaviest Build 81 | 12 14 16 16 47 58 75 81 Greatest Support 86 | 25 25 25 41 65 65 86 86 Greatest Overweight (x) 2 | . . 1 . . 1 2 . Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 4 | 1 1 2 2 2 3 4 4 Average Capacity 2 | . 1 1 2 2 2 3 4 Most Carried 4 | 1 1 2 2 2 3 4 4 Average Carried 2 | . . 1 1 1 2 3 3 Final Capacity 4 | 1 1 2 2 2 3 4 4 Final Carried 4 | 1 1 2 1 2 3 4 2 Class Distribution -------------------- 54% | Hacker-Gunner 44% | Hacker-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Mutant | -9/Mines Hacker-Gunner | -8/Materials Hacker-Gunner | -7/Factory Hacker-Gunner | -6/Factory Hacker-Gunner | -6/Waste Resources | -11 -10 -9 -9 -8 -7 -6 -6 ----------- Run | Scr Mat Mat Min Mat Fac Fac Was Matter Collected 2588 | 294 111 91 84 394 490 1010 114 Remotely . | . . . . . . . . Salvage Created 5813 | 174 210 191 32 731 843 2728 904 Parts 259 | 14 17 10 12 41 51 98 16 Haulers Intercepted . | . . . . . . . . Recyclers Shooed 3 | 2 . . . . . 1 . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -6 ------- Run | Scr Mat Mat Min Mat Fac Fac Was Combat Hostiles Destroyed 78 | . 2 3 3 14 18 35 3 Guns 42 | . 2 . . 13 8 17 2 Cannons 26 | . . . . . 10 15 1 AOE 7 | . . 3 3 1 . . . Classes Destroyed 15 | 3 3 . 1 5 1 1 1 Worker 9 | 1 1 . 2 1 2 2 . Builder 14 | . 2 2 . 1 3 6 . Tunneler 4 | 3 . . 1 . . . . Recycler 7 | 1 . 1 . . 1 4 . Watcher 14 | . 3 . . 1 4 6 . Swarmer 5 | . . . 3 . . 2 . Grunt 46 | . 2 3 . 7 10 24 . Brawler 2 | . . . . 1 1 . . Duelist 3 | . . . . 1 . 2 . Protector 2 | . . . . 1 . 1 . Sentry 4 | . . . . 3 1 . . Hunter 5 | . . . . 1 1 3 . Programmer 7 | . . . . . 5 2 . Behemoth 1 | . . . . . . 1 . Compactor 3 | . . . . . . . 3 Best Kill Streak 10 | 2 4 5 6 8 10 9 2 Combat Bots Only 8 | . 2 2 3 4 8 4 2 Max Kills in Single Turn 4 | 1 2 2 4 2 4 2 1 Gunslinging . | . . . . . . . . Exploded 2 | . . 2 2 1 . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -6 -------- Run | Scr Mat Mat Min Mat Fac Fac Was Damage Taken 3061 | . 85 370 9 348 683 1372 194 Core 2343 | . 64 262 6 232 520 1098 161 Absorbed by Shields 620 | . . . . . 175 432 13 Redirected to Core 1841 | . 48 110 6 212 452 905 108 Core Remaining (%) 86 | 100 90 . 48 100 93 . . Volleys Fired 277 | 20 20 14 4 42 53 106 18 Largest 4 | 2 2 2 3 3 3 4 4 Hottest 219 | 60 60 60 90 85 153 208 219 Shots Fired 703 | 24 34 23 6 122 135 313 46 Gun 434 | 24 28 18 4 122 64 142 32 Cannon 241 | . . . . . 71 157 13 Launcher 28 | . 6 5 2 . . 14 1 Special . | . . . . . . . . Kinetic 365 | 20 14 9 2 84 83 139 14 Thermal 60 | . . . . . 18 29 13 Explosive 13 | . 6 5 2 . . . . Electromagnetic 265 | 4 14 9 2 38 34 145 19 Robot Hit Streak 97 | 22 28 10 14 41 53 56 97 Robot Miss Streak 2 | . 1 2 . 1 1 1 . Penetration Max . | . . . . . . . . Secondary Targets 2 | . 1 . . 1 . . . Max Gunslinging Chain 1 | . 1 . . 1 . . . Shots Hit Robots 580 | 22 27 17 4 111 110 248 41 Core Hits 276 | 9 14 10 6 44 57 129 7 Critical Hits 7 | . . . . 1 1 3 2 Critical Kills 3 | . . . . . 1 1 1 Critical Parts Destroyed 3 | . . . . 1 . 1 1 Melee Attacks 4 | . . . . 3 . 1 . Impact . | . . . . . . . . Slashing 4 | . . . . 3 . 1 . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 14315 | 191 479 685 244 1542 3304 7083 787 Guns 6138 | 191 236 168 22 1255 1010 2931 325 Cannons 5257 | . . . . . 1617 3230 410 Explosions 2793 | . 243 517 222 190 677 892 52 Melee 127 | . . . . 97 . 30 . Ramming . | . . . . . . . . Kinetic 5480 | 153 83 48 10 827 1713 2343 303 Thermal 3087 | . 42 126 . 190 1027 1240 462 Explosive 906 | . 201 391 222 . 92 . . Electromagnetic 4715 | 38 153 120 12 428 472 3470 22 Impact . | . . . . . . . . Slashing 127 | . . . . 97 . 30 . Piercing . | . . . . . . . . Highest Corruption 8 | . . 3 3 . 2 1 8 Average Corruption 1 | . . 3 3 . 1 1 4 Corruption Purged . | . . . . . . . . Effects 25 | . . . 10 . 4 6 5 Message Errors 9 | . . . 6 . . 1 2 Matter Fused 2 | . . . 1 . . . 1 Heat Flow Errors 2 | . . . . . 1 . 1 Energy Discharges 2 | . . . 1 . 1 . . Data Loss (minor) 3 | . . . 1 . 1 . 1 Targeting Errors 4 | . . . . . 1 3 . Weapon Failures 3 | . . . 1 . . 2 . Overload Shots . | . . . . . . . . Overflow Damage 464 | . 19 12 . 3 216 214 . Projectiles 252 | . . . . . 68 184 . Explosions 201 | . 19 12 . . 148 22 . Melee 11 | . . . . 3 . 8 . Knockbacks 34 | . . . . . 13 21 . Impact . | . . . . . . . . Kinetic 31 | . . . . . 12 19 . Secondary 3 | . . . . . 1 2 . Self-Inflicted Damage 180 | . 52 . . . 92 36 . Shots 6 | . 2 . . . 3 1 . Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 247 | 12 30 . . 247 231 182 223 Average Temperature 54 | 6 9 . . 78 47 40 142 Received Heat Transfer 1145 | . 36 12 . 231 343 511 12 Siege Activations . | . . . . . . . . Robots Corrupted 4 | . . . . . . 4 . Combat Hostiles 3 | . . . . . . 3 . Parts Fried 35 | . 1 . . 1 . 33 . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 1 | . . . . . 1 . . Heat Transferred 3715 | . 50 150 . 200 1200 1465 650 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 12 | . 1 2 . 2 . 6 1 Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -6 ------- Run | Scr Mat Mat Min Mat Fac Fac Was Peak Influence 641 | 25 120 209 139 370 420 641 107 Initial 102 | . 12 36 54 . 14 84 102 Average 204 | 10 86 73 87 174 176 375 83 Maximum Alert Level 2 | . . 1 . 1 2 2 . Low Security (%) 61 | 100 100 97 100 60 65 17 100 Level 1 18 | . . 2 . 39 19 25 . Level 2 20 | . . . . . 14 57 . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 25 | . . 1 . 5 9 10 . Investigation 7 | . . . . . 2 5 . Extermination 5 | . . . . . 4 1 . Reinforcement 7 | . . 1 . 1 3 2 . Assault 3 | . . . . 1 . 2 . Garrison 3 | . . . . 3 . . . Intercept . | . . . . . . . . Construction Impeded 6 | . . 1 . 1 2 2 . Haulers Reinforced 1 | . . . . . 1 . . Stealth | -11 -10 -9 -9 -8 -7 -6 -6 --------- Run | Scr Mat Mat Min Mat Fac Fac Was Distress Signals 4 | . . 1 . 1 1 1 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 122 | . 5 7 3 23 27 52 5 Peak Tracking Total 6 | . 4 3 3 5 6 6 3 Tactical Retreats 9 | . . . . 3 2 4 . Traps | -11 -10 -9 -9 -8 -7 -6 -6 ------- Run | Scr Mat Mat Min Mat Fac Fac Was Traps Triggered 4 | . . . . 1 2 1 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -6 ---------- Run | Scr Mat Mat Min Mat Fac Fac Was Machines Disabled 34 | . 3 2 . 1 22 6 . Max in Single Turn 15 | . 2 2 . . 15 2 . Garrison Access 1 | . . . . 1 . . . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns . | . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -6 --------- Run | Scr Mat Mat Min Mat Fac Fac Was Machines Accessed 22 | . 3 . . 3 4 12 . Terminals 15 | . 3 . . 2 4 6 . Fabricators 3 | . . . . . . 3 . Repair Stations 1 | . . . . . . 1 . Recycling Units 3 | . . . . 1 . 2 . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 79 | . 11 . . 14 15 39 . Successful 57 | . 11 . . 12 12 22 . Failed 22 | . . . . 2 3 17 . Catastrophic 1 | . . . . 1 . . . Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 59 | . 11 . . 11 15 22 . Fabricators 10 | . . . . . . 10 . Repair Stations 2 | . . . . . . 2 . Recycling Units 8 | . . . . 3 . 5 . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 45 | . 11 . . 9 12 13 . Record 22 | . 5 . . 7 4 6 . Part Schematic 4 | . . . . . 4 . . Robot Analysis 1 | . 1 . . . . . . Emergency Access Points 1 | . . . . . 1 . . Repair Station Index 1 | . . . . . 1 . . Alert Level 3 | . 2 . . . . 1 . Unreport Threat 1 | . . . . 1 . . . Dispatch Records 2 | . 1 . . . . 1 . Maintenance Status 2 | . 1 . . . . 1 . Recall Investigation 1 | . . . . . . 1 . Recall Extermination 1 | . . . . . . 1 . Recall Assault 1 | . . . . . . 1 . Hauler Manifests 2 | . . . . 1 1 . . Zone Layout 3 | . 1 . . . 1 1 . Fabricator Hacks 5 | . . . . . . 5 . Network Status 2 | . . . . . . 2 . Load Schematic 2 | . . . . . . 2 . Build 1 | . . . . . . 1 . Repair Station Hacks 2 | . . . . . . 2 . Scan Component 1 | . . . . . . 1 . Repair 1 | . . . . . . 1 . Recycling Unit Hacks 5 | . . . . 3 . 2 . Process 1 | . . . . . . 1 . Report Inventory 1 | . . . . 1 . . . Retrieve Matter 2 | . . . . 1 . 1 . Retrieve Components 1 | . . . . 1 . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . Used 1 | . . . . 1 . . . Hacking Detections 20 | . 3 . . 2 4 11 . Full Trace Events 7 | . 1 . . . 2 4 . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built 4 | . . . . . . 4 . Matter 252 | . . . . . . 252 . Time 134 | . . . . . . 134 . Total Robot Build Rating 16 | . . . . . . 16 . Part Schematics Acquired 4 | . . . . . 4 . . Parts Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 1 | . . . . . . 1 . Time 22 | . . . . . . 22 . Parts Recycled . | . . . . . . . . Recycled Matter 377 | . . . . . . 377 . Retrieved Matter 771 | . . . . . . 771 . Retrieved Components 2 | . . . . 2 . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -6 ------------ Run | Scr Mat Mat Min Mat Fac Fac Was Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 1 | . . . . 1 . . . Machine Destruction 1 | . . . . 1 . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -6 -------- Run | Scr Mat Mat Min Mat Fac Fac Was Total Allies 8 | . . . 3 . . 4 1 Largest Group 4 | . . . 3 3 . 4 4 Highest-Rated Group 67 | . . . 40 40 . 48 67 Highest-Rated Ally 31 | . . . 16 16 . 12 31 Total Orders 3 | . . . . 3 . . . AID 3 | . . . . 3 . . . Ally Attacks 116 | . . . . 18 . 15 83 Total Damage 1625 | . . . . 222 . 221 1182 Kills 5 | . . . . 5 . . . Allies Corrupted . | . . . . . . . . Allies Melted 1 | . . . . 1 . . . Intel | -11 -10 -9 -9 -8 -7 -6 -6 ------- Run | Scr Mat Mat Min Mat Fac Fac Was Robot Analysis Total 1 | . 1 . . . . . . Derelict Logs Recovered 2 | . . . 2 . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -6 ------------- Run | Scr Mat Mat Min Mat Fac Fac Was Turns Passed 4337 | 137 387 169 491 634 1075 1288 156 Spaces Moved 2796 | 72 277 122 395 375 782 692 81 Core 34 | 4 . 30 . . . . . Treads . | . . . . . . . . Legs 2107 | 68 277 61 395 375 277 573 81 Wheels 655 | . . 31 . . 505 119 . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 80 120 120 100 100 120 Average Speed 115 | 116 120 104 120 120 107 118 120 Slowest Speed 180 | 120 120 120 120 122 122 180 120 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered 2 | . . 1 . . . 1 . Exploration Rate (%) 30 | 4 41 15 68 24 22 19 52 Regions Visited 7 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 6 | 1 1 1 1 1 1 . . Unknown Exits Taken . | . . . . . . . . Scrap Searched 1 | . . . 1 . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 258 | . 40 62 8 19 87 33 9 Melee . | . . . . . . . . Projectile 21 | . . . . . 5 15 1 AOE 237 | . 40 62 8 19 82 18 8 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -6 --------- Run | Scr Mat Mat Min Mat Fac Fac Was Total 3369 | 102 300 142 406 475 906 933 105 Wait 31 | . . . . 2 9 20 . Move 2790 | 71 276 121 394 374 781 692 81 Hop . | . . . . . . . . Pick Up 39 | 1 1 3 1 5 12 16 . Fast Attach 22 | 8 . . 2 4 3 3 2 Attach 12 | . . 3 1 2 1 3 2 Detach 1 | . . 1 . . . . . Swap 33 | 1 2 . 1 9 6 14 . Drop 46 | 1 1 . 3 7 15 17 2 Fire 277 | 20 20 14 4 42 53 106 18 Melee 4 | . . . . 3 . 1 . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous 114 | . . . . 27 26 61 . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -9/Materials -9/Mines (discovered 2 exits: *Mat / Exi) -8/Materials -7/Factory (discovered 2 exits: *Fac / *Sto) -6/Factory -6/Waste History --------- Turn | Location | Event 6 | -11/Scrapyard | Identified exit to Materials 6 | -11/Scrapyard | Discovered exit to Materials (range 16) 25 | -11/Scrapyard | Upgraded with Power slot (x1) 25 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 25 | -11/Scrapyard | Upgraded with Utility slot (x1) 25 | -11/Scrapyard | Upgraded with Weapon slot (x1) 138 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Hacker-Mutant 382 | -10/Materials | Identified exit to Mines 382 | -10/Materials | Discovered exit to Mines (range 11) 517 | -10/Materials | Identified exit to Materials 517 | -10/Materials | Discovered exit to Materials (range 8) 525 | -10/Materials | Entered another Materials area 527 | -9/Materials | Reached level 2 527 | -9/Materials | Reached level 3 528 | -9/Materials | Upgraded with Propulsion slot (x1) 528 | -9/Materials | Upgraded with Utility slot (x1) 528 | -9/Materials | Upgraded with Weapon slot (x1) 671 | -9/Materials | Identified exit to Mines 671 | -9/Materials | Discovered exit to Mines (range 17) 673 | -9/Materials | Met 8R-AWN 684 | -9/Materials | Crushed by falling debris 684 | -9/Materials | Core integrity fell below 50% 694 | -9/Materials | Entered Mines 696 | -9/Mines | Reached level 4 700 | -9/Mines | Assembled infested the area 705 | -9/Mines | Assisted by a Guerilla fighting off Assembled 778 | -9/Mines | Identified exit to Materials 778 | -9/Mines | Discovered exit to Materials (range 11) 854 | -9/Mines | Learned Materials stockpile data 972 | -9/Mines | Identified exit to Exiles 1015 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1185 | -9/Mines | Entered Materials 1185 | -8/Materials | Accompanied by 3 allies 1186 | -8/Materials | Core integrity fell below 50% 1187 | -8/Materials | Reached level 5 1187 | -8/Materials | Reached level 6 1207 | -8/Materials | Upgraded with Power slot (x1) 1207 | -8/Materials | Upgraded with Propulsion slot (x1) 1207 | -8/Materials | Upgraded with Utility slot (x1) 1207 | -8/Materials | Upgraded with Weapon slot (x1) 1265 | -8/Materials | Garrison activated, responded to threat 1303 | -8/Materials | Reached level 7 1311 | -8/Materials | Upgraded with Power slot (x1) 1512 | -8/Materials | Build established: Hacker-Gunner 1544 | -8/Materials | Identified exit to Factory 1544 | -8/Materials | Discovered exit to Factory (range 9) 1664 | -8/Materials | Reached level 8 1819 | -8/Materials | Entered Factory 1821 | -7/Factory | Reached level 9 1889 | -7/Factory | Reached level 10 2034 | -7/Factory | Identified exit to Factory 2034 | -7/Factory | Discovered exit to Factory (range 17) 2433 | -7/Factory | Reached level 11 2440 | -7/Factory | Upgraded with Utility slot (x1) 2486 | -7/Factory | Destroyed 8 combat bots 2576 | -7/Factory | Identified exit to Storage 2576 | -7/Factory | Discovered exit to Storage (range 17) 2894 | -7/Factory | Entered another Factory area 2896 | -6/Factory | Reached level 12 2896 | -6/Factory | Reached level 13 2899 | -6/Factory | Build established: Hacker-Mutant 3079 | -6/Factory | Reached level 14 3244 | -6/Factory | First assault squad dispatched 3275 | -6/Factory | Repaired Lightning Gun? 3436 | -6/Factory | Reached level 15 3513 | -6/Factory | Upgraded with Propulsion slot (x1) 3603 | -6/Factory | Build established: Hacker-Gunner 3751 | -6/Factory | Reached level 16 3999 | -6/Factory | Identified exit to Factory 3999 | -6/Factory | Discovered exit to Factory (range 21) 4047 | -6/Factory | Spotted B-75 Beast 4087 | -6/Factory | Destroyed B-75 Beast 4090 | -6/Factory | Crushed by falling debris 4147 | -6/Factory | Fabricated S-27 Virus? 4170 | -6/Factory | Reached level 17 4182 | -6/Factory | Sucked down chute 4182 | -6/Factory | Entered Waste 4183 | -6/Waste | Met a frightened Derelict 4197 | -6/Waste | EMP discharged 4235 | -6/Waste | 3 allies followed down the chute 4245 | -6/Waste | Spotted C-40 Crusher 4252 | -6/Waste | Spotted C-40 Crusher 4252 | -6/Waste | Destroyed C-40 Crusher 4265 | -6/Waste | Destroyed C-40 Crusher 4268 | -6/Waste | Spotted C-40 Crusher 4291 | -6/Waste | Destroyed C-40 Crusher 4297 | -6/Waste | EMP discharged 4308 | -6/Waste | Spotted C-40 Crusher 4308 | -6/Waste | Spotted C-40 Crusher 4308 | -6/Waste | Spotted C-40 Crusher 4316 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4324 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4327 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4330 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4333 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4336 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4337 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4338 | -6/Waste | Self-destructed Last Messages --------------- 04324_ Virus 5e suffers critical hit. 04324_ Virus 5e destroyed. 04327_ Hvy. Machine Gun crushed. 04327_ Carbon-fiber Leg crushed. 04327_ WA-G9I(g) Beamcaster crushed. 04327_ WA-G9I(g) Carbon-fiber Leg crushed. 04330_ Dynamic Insulation System crushed. 04330_ Transmission Jammer crushed. 04333_ Flexi-carbon Leg crushed. 04333_ Carbon-fiber Leg crushed. 04333_ Lgt. Angular Momentum Engine crushed. 04336_ Carbon-fiber Leg crushed. 04336_ Hpw. Shock Rifle crushed. 04336_ Rnf. Deuterium Engine crushed. 04336_ Carbon-fiber Leg crushed. 04337_ Arm. Leg crushed. 04337_ Carbon-fiber Leg crushed. 04337_ Adv. Assault Cannon crushed. 04337_ Proton Cannon crushed. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????######???????##???????????????????????????? | | ???????# #??????# ?????????????????????????? | | ???????# #??????# ?????????????????????????? | | ???????# #??????# ?????????????????????????? | | ???????# #??????# ?????????????????????????? | | ?????### #??????# #????????????????????????? | | ?????# #??????# #????????????????????????? | | ?????# #??????# #????????????????????????? | | ?????# #??????# #????????????????????????? | | ?????# #??????# #????????????????????????? | | ?????### #??????# #????????????????????????? | | #####??# #??????# #????????????????????????? | | #??# #??????# #?????????? #????????????? | | #??# #??????# #???????? #????????????? | | #### #??????# ######## ######???????? | | #??????# ?????? | | #??????# %*CC ?????? | | #??????# CC@CC ?????? | | #??????# CC== ?????? | | #### #????### ######## #####????????? | | #??# #???## #???????????#????????????? | | % #??# #???# ; #????????????????????????? | | #####??# #???## ; #????????????????????????? | | ?????### ######;! #????????????????????????? | | ?????# % C #????????????????????????? | | ?????# * CC g #????????????????????????? | | ?????# = ! #????????????????????????? | | ?????# #????????????????????????? | | ?????### ######## #????????????????????????? | | ???????# #??????# #????????????????????????? | | ???????# #??????# #????????????????????????? | | ???????# #??????# #????????????????????????? | | ?????### ###????# #????????????????????????? | | ?????# #????######????????????????????????? | | ?????# #??????????????????????????????????? | | ?????# #??????????????????????????????????? | | ?????# #??????????????????????????????????? | | ?????# #??????????????????????????????????? | | ?????# #??????????????????????????????????? | | ?????# #??????????????????????????????????? | | ?????# #??????????????????????????????????? | | ?????##########??????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 115 Energy Generation 78 Energy Capacity 830 Matter Stores 550 Matter Capacity 550 Sight Range 19 Robot Scan Range 8 Terrain Scan Density 210 Jamming Range 8 EM Shielding 2 Armor Coverage 150 Resistance: KI 55 Resistance: TH 50 Resistance: EX 45 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Weapon Shielding 33 Evasion (%) 44 Targeting Accuracy 8 Core Analysis 6 Offensive Hacking 30 Defensive Hacking 10 Item Schematics ----------------- Remote Shield | -7/Factory | Hacked Drone Bay | -7/Factory | Hacked Enh. Optical Array | -7/Factory | Hacked System Guard | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ S-27 Virus | x4 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- 5k Club Dynamic Key Everything Is Under Control GoHome() It Was An Accident, I Swear Librarian More Power To You Party Time Power Corrupts Remodeling Significant Disruption Troublemaker Unlikely Earthworm Challenges ------------ None RPGLIKE | -11 -10 -9 -9 -8 -7 -6 -6 --------- Run | Scr Mat Mat Min Mat Fac Fac Was Levels Raised 16 | . . 2 1 4 3 6 . XP Earned 30164 | 6000 355 3679 999 5809 5455 7728 139 XP Spent 29925 | 5995 . 2990 . 7465 4510 8965 . Upgrades 79 | 26 . 5 . 17 11 20 . Power Slot 3 | 1 . . . 2 . . . Propulsion Slot 4 | 1 . 1 . 1 . 1 . Utility Slot 4 | 1 . 1 . 1 1 . . Weapon Slot 3 | 1 . 1 . 1 . . . Core Integrity 7 | 1 . . . 3 2 1 . Heat Dissipation 15 | 2 . 1 . 2 4 6 . Energy Generation 4 | 2 . . . . 1 1 . Energy Storage 3 | 1 . . . 1 . 1 . Matter Storage 2 | 1 . . . . . 1 . Mass Support 1 | 1 . . . . . . . Inventory Capacity 4 | 1 . 1 . . 1 1 . Sight Range 3 | 1 . . . 1 . 1 . Sensor Range 4 | 1 . . . 2 . 1 . Terrain Scan Density 2 | 1 . . . 1 . . . Ranged Accuracy 4 | 1 . . . 2 . 1 . Melee Accuracy 2 | 1 . . . . . 1 . Hack Attack % 2 | 1 . . . . . 1 . Hack Defense % 2 | 1 . . . . 1 . . KI Resistance % 2 | 1 . . . . . 1 . TH Resistance % 3 | 1 . . . . . 2 . EX Resistance % 2 | 1 . . . . 1 . . KI Damage % 1 | 1 . . . . . . . TH Damage % 1 | 1 . . . . . . . EX Damage % 1 | 1 . . . . . . . Protomatter Created 1404 | . . 32 3 275 308 688 98 Integrity Restored 2410 | . . . . 596 547 1267 . Core 2029 | . . . . 564 459 1006 . Parts 381 | . . . . 32 88 261 . Protomatter Decayed 585 | . . 47 1 152 36 251 98 Game ------ Seed ComponentSegregatorMapper Manual? 0 Play Time 01:19:22 Cumulative 11.9 hours Start 2020.12.09 @ 10:46:29 End 2020.12.09 @ 12:02:52 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode Winter2019/RPGLIKE Game No. 30 Rogue 5 Adventurer 0 Explorer 25 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 27 Achievement% 14 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 16/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: aef63228-5a2d-421c-ad90-dd7652a22c1c