Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.03 @ 23:05:14 Player: Faunarr Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (59) 295 Value Destroyed (2132) 2132 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (268) 268 TOTAL SCORE: 4535 Bonus ------- High Alert Combat Kills 68 Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 102/300 Energy 249/265 System Corruption 4% Temperature Cool (41) Movement Treading (240) Ox1 Location -8/Garrison Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (4) --- Light Treads Light Treads > --- UTILITY (4) ------ Small Storage Unit High-capacity Storage Unit > --- WEAPON (2) ------- Advanced Beam Rifle High-powered Shotgun > --- INVENTORY (20) --- VSS Leg Medium Storage Unit Large Matter Pod (150) Improved Terrain Scanner Improved Targeting Computer Advanced Beam Rifle EMP Blaster Katana Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Light Treads Light Treads Advanced Treads Advanced Treads > --- UTILITY ---------- High-capacity Storage Unit Terrain Scanner Improved Medium Armor Plating Improved Medium Armor Plating > --- WEAPON ----------- High-powered Shotgun High-powered Shotgun > --- INVENTORY -------- Improved Ion Engine Light Deuterium Engine Light Deuterium Engine Wheel Small Storage Unit Medium Storage Unit Large Matter Pod Improved Terrain Scanner Seismic Detector Improved Targeting Computer Improved Utility Shielding Advanced Beam Rifle Advanced Beam Rifle High-powered Shotgun High-powered Shotgun High-powered Shotgun High-powered Shotgun EMP Blaster Grenade Launcher Katana [Rating: 31] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Advanced Treads Treads Advanced Treads Leg VSS Leg Wheel Compact Wheel Utility High-capacity Storage Unit Device Terrain Scanner Storage High-capacity Storage Unit Protection Improved Utility Shielding Weapon High-powered Shotgun Energy Gun EM Pulse Gun Energy Cannon Ion Cannon Ballistic Gun High-powered Shotgun Launcher Grenade Launcher Build | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Slots Evolved 4 | . . 2 2 . Power . | . . . . . Propulsion 2 | . . . 2 . Utility 2 | . . 2 . . Weapon . | . . . . . Parts Attached 62 | 9 2 13 18 20 Power 9 | 2 . 1 3 3 Engine 9 | 2 . 1 3 3 Core . | . . . . . Reactor . | . . . . . Propulsion 20 | 2 . 5 5 8 Treads 15 | 1 . 5 4 5 Leg 3 | . . . . 3 Wheel 2 | 1 . . 1 . Hover . | . . . . . Flight . | . . . . . Utility 14 | 2 2 3 4 3 Device 3 | 1 . 1 1 . Storage 4 | 1 1 1 . 1 Processor . | . . . . . Hackware . | . . . . . Protection 7 | . 1 1 3 2 Artifact . | . . . . . Weapon 19 | 3 . 4 6 6 Energy Gun 6 | 2 . 2 1 1 Energy Cannon 1 | . . 1 . . Ballistic Gun 11 | 1 . 1 5 4 Ballistic Cannon . | . . . . . Launcher 1 | . . . . 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . . 2 . Parts Lost 31 | . . 8 5 18 Power 4 | . . . 1 3 Propulsion 13 | . . 4 4 5 Utility 6 | . . 1 . 5 Weapon 8 | . . 3 . 5 Highest Loss Streak 11 | . . 5 2 11 To Critical Strikes . | . . . . . Average Slot Usage (%) 90 | . 100 88 94 82 Engine 10 | . 14 11 9 8 Treads 18 | . 14 12 29 18 Leg 1 | . . . . 6 Wheel 6 | . 14 9 1 2 Device 7 | . 2 9 9 3 Storage 16 | . 14 20 12 13 Protection 9 | . 11 5 14 11 Energy Gun 2 | . 14 2 . 1 Energy Cannon 4 | . . 7 2 . Ballistic Gun 13 | . 14 10 15 16 Naked Turns . | . . . . . Heaviest Build 69 | 14 21 69 69 69 Greatest Support 86 | 20 20 44 86 80 Greatest Overweight (x) 17 | . 1 4 6 17 Average Overweight (x) 1 | . . 2 . 2 Largest Inventory Capacity 20 | 8 10 20 20 20 Average Capacity 17 | 7 8 18 20 20 Most Carried 20 | 4 7 14 20 17 Average Carried 11 | 2 5 9 17 11 Final Capacity 20 | 8 10 20 20 20 Final Carried 18 | 4 7 12 18 8 Class Distribution -------------------- 89% | Mutant 10% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Resources | -11 -10 -9 -8 -8 ----------- Run | Yrd Mat Mat Mat Gar Matter Collected 1652 | 236 122 154 805 335 Remotely . | . . . . . Salvage Created 2037 | 109 196 486 764 482 Parts 117 | 8 13 25 42 29 Haulers Intercepted 1 | . . . 1 . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Combat Hostiles Destroyed 53 | . 5 12 22 14 Guns 46 | . 2 9 21 14 Cannons 4 | . . 3 1 . AOE 3 | . 3 . . . Classes Destroyed 10 | 2 1 2 3 2 Worker 1 | . . . 1 . Tunneler 3 | 3 . . . . Hauler 1 | . . . 1 . Recycler 1 | 1 . . . . Swarmer 8 | . . 3 4 1 Grunt 30 | . 5 6 14 5 Duelist 2 | . . . 1 1 Sentry 10 | . . 3 3 4 Specialist 2 | . . . . 2 Hunter 1 | . . . . 1 Best Kill Streak 7 | 2 3 4 5 7 Combat Bots Only 7 | . 3 4 5 7 Max Kills in Single Turn 2 | 1 2 1 2 2 Gunslinging 1 | . . . . 1 Exploded 2 | . 2 . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Hostile Shots Fired 498 | . 19 117 141 221 Missed 133 | . 5 36 43 49 Damage Taken 5282 | . 253 1264 1423 2342 Core 794 | . 75 163 140 416 Absorbed by Shields . | . . . . . Redirected to Shielding 77 | . . 41 36 . Core Remaining (%) 76 | 100 70 59 . . Volleys Fired 225 | 34 15 61 68 47 Largest 2 | 2 2 2 2 2 Hottest 86 | 80 60 83 83 86 Shots Fired 380 | 35 27 90 136 92 Gun 355 | 35 27 72 131 90 Cannon 23 | . . 18 5 . Launcher 2 | . . . . 2 Special . | . . . . . Kinetic 315 | 33 15 54 131 82 Thermal 38 | . . 25 5 8 Explosive 2 | . . . . 2 Electromagnetic 25 | 2 12 11 . . Robot Hit Streak 13 | 7 8 12 13 9 Robot Miss Streak 8 | 3 2 3 8 3 Penetration Max . | . . . . . Secondary Targets 5 | . . 1 1 3 Max Gunslinging Chain 1 | . . 1 1 1 Shots Hit Robots 287 | 25 21 65 104 72 Core Hits 128 | 10 10 20 54 34 Critical Kills . | . . . . . Critical Parts Destroyed 2 | 1 . . 1 . Critical Strikes 4 | 1 1 1 1 . Destroy 2 | 1 . . 1 . Corrupt 2 | . 1 1 . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 5164 | 235 375 996 2046 1512 Guns 4504 | 235 220 658 1929 1462 Cannons 444 | . . 327 117 . Explosions 205 | . 155 . . 50 Melee . | . . . . . Ramming 11 | . . 11 . . Kinetic 4126 | 205 87 523 1929 1382 Thermal 733 | . 155 381 117 80 Explosive 50 | . . . . 50 Electromagnetic 244 | 30 133 81 . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 4 | . . . . 4 Average Corruption 2 | . . . . 2 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 98 | . 55 5 . 38 Shots 2 | . 1 . . 1 Rammed 2 | . . 2 . . Targets Rammed 2 | . . 2 . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 234 | 18 234 216 45 156 Average Temperature 52 | 12 90 77 8 37 Received Heat Transfer 1872 | . 138 366 738 630 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 1 | . . 1 . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | . . 1 1 . Heat Transferred 1176 | . 200 643 185 148 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 2 | . 2 . . . Alert | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Peak Influence 562 | 20 198 176 322 562 Initial 201 | . 13 83 42 201 Average 139 | 10 118 57 155 397 Maximum Alert Level 2 | . . . 1 2 Low Security (%) 77 | 100 100 100 77 . Level 1 10 | . . . 22 31 Level 2 11 | . . . . 68 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 7 | . 1 2 4 . Investigation 3 | . 1 . 2 . Extermination . | . . . . . Reinforcement 2 | . . 2 . . Assault . | . . . . . Garrison 2 | . . . 2 . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Distress Signals 5 | . 1 4 . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 78 | . 6 21 26 25 Peak Tracking Total 6 | . 4 5 4 6 Tactical Retreats 5 | . 1 1 1 2 Traps | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Traps Triggered 5 | . . . 1 4 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Yrd Mat Mat Mat Gar Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Garrison Relay 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Machines Accessed 12 | . 3 5 4 . Terminals 11 | . 3 5 3 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Total Hacks 39 | . 12 11 16 . Successful 21 | . 6 6 9 . Failed 18 | . 6 5 7 . Catastrophic 3 | . . 1 2 . Database Lockouts . | . . . . . Manual 38 | . 12 11 15 . Terminals 35 | . 12 11 12 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 4 | . . . 4 . Terminal Hacks 5 | . 2 1 2 . Part Schematic 1 | . . . 1 . Level Access Points 1 | . 1 . . . Zone Layout 3 | . 1 1 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks 1 | . . . 1 . Unlock Access 1 | . . . 1 . Unauthorized Hacks 15 | . 4 5 6 . Terminals 14 | . 4 5 5 . Botnet 10 | . 3 4 3 . Operators 4 | . 1 1 2 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Restock 1 | . . . 1 . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 10 | . 3 3 4 . Full Trace Events 4 | . 1 1 2 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . . 1 . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Yrd Mat Mat Mat Gar Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released 4 | . . . . 4 Machine Destruction 4 | . . . . 4 Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Yrd Mat Mat Mat Gar Turns Passed 3539 | 243 288 1556 869 583 Spaces Moved 1575 | 106 156 784 332 197 Core 5 | 2 . . . 3 Treads 772 | 99 89 158 294 132 Legs 11 | . . . . 11 Wheels 787 | 5 67 626 38 51 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 115 115 148 160 Average Speed 172 | 155 147 174 164 204 Slowest Speed 900 | 160 240 385 385 900 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 29 | 7 29 59 22 32 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 2 | . 1 . 1 . Unknown Exits Taken 2 | 1 . 1 . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 8 | . 5 1 . 2 Melee . | . . . . . Projectile 2 | . . 1 . 1 AOE 6 | . 5 . . 1 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Total 2037 | 152 188 884 529 284 Wait 115 | . 14 13 72 16 Move 1571 | 105 155 783 331 197 Hop . | . . . . . Pick Up 39 | 4 2 10 23 . Fast Attach 20 | 7 . 5 1 7 Attach 22 | . . 5 5 12 Detach 1 | . . . . 1 Swap 20 | 2 2 3 12 1 Drop 20 | . . 2 17 1 Fire 225 | 34 15 61 68 47 Melee . | . . . . . Ram 2 | . . 2 . . Kick . | . . . . . Crush . | . . . . . Escape Stasis 2 | . . . . 2 Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -8/Materials -8/Garrison (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 41 | -11/Scrapyard | Discovered new exit (range 14) 244 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 460 | -10/Materials | Identified exit to Materials 532 | -10/Materials | Entered another Materials area 532 | -9/Materials | Evolved 2 slots: Utility x2 841 | -9/Materials | Lost 5 parts (1n1u3w) 1102 | -9/Materials | Discovered new exit (range 8) 1542 | -9/Materials | Discovered new exit (range 10) 1953 | -9/Materials | Discovered new exit (range 15) 2088 | -9/Materials | Entered another Materials area 2088 | -8/Materials | Evolved 2 slots: Propulsion x2 2813 | -8/Materials | Garrison activated, responded to threat 2955 | -8/Materials | Identified exit to Garrison 2957 | -8/Materials | Entered Garrison 3069 | -8/Garrison | Triggered checkpoint 3085 | -8/Garrison | Triggered checkpoint 3096 | -8/Garrison | Warlord forces raided the area 3101 | -8/Garrison | Core integrity fell below 50% 3133 | -8/Garrison | Destroyed 7 combat bots 3166 | -8/Garrison | Lost 11 parts (2p3n2u4w) 3171 | -8/Garrison | Triggered checkpoint 3227 | -8/Garrison | Triggered checkpoint 3349 | -8/Garrison | Triggered checkpoint 3357 | -8/Garrison | Triggered checkpoint 3389 | -8/Garrison | Core integrity fell below 20% 3496 | -8/Garrison | Build established: Scavenger-Mutant 3510 | -8/Garrison | Discovered new exit (range 10) 3540 | -8/Garrison | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 03420_ Acquired 28 matter. 03449_ G-47 Trooper destroyed. 03452_ Hpw. Shotgun destroyed. 03463_ G-47 Trooper destroyed. 03469_ Acquired 75 matter. 03490_ Triggered Alarm Trap. 03490_ An alarm sounds. 03491_ G-47 Trooper springs to life. 03510_ EXIT=FOUND 03514_ Triggered Alarm Trap. 03514_ An alarm sounds. 03515_ G-47 Trooper springs to life. 03525_ Lgt. Armor Plating destroyed. 03528_ Door malfunctions. 03529_ G-50 Soldier destroyed. 03533_ Critical hit (Burn: +37). 03537_ P-60 Hacker destroyed. 03537_ Lgt. Treads destroyed. 03537_ Lgt. Armor Plating destroyed. 03537_ G-47 Trooper destroyed. Map ----- +----------------------------------------------------+ | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????#####??????????????????????? | | ?????????????????????? #??????????????????????? | | ??????????????????????< #??????????????????????? | | ?????????????????????? #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# p#??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ?????????????########## #??????????????????????? | | ?????? + #??????????????????????? | | ?????????????##########% #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# @#??????????????????????? | | ??????????????????????# #??????????????????????? | | ????????????????????? #??????????????????????? | | ?????????????####### ??????????????????????? | | ?????? p ??????????????????????? | | ?????????????####### #?????????????????????? | | ??????????????????# #?????????????????????? | | ??????????????????# #?????????????????????? | | ??????????????????### ##?????????????????????? | | ????????????????????# # #?????????????????####?? | | ????????????????????###gdg#?????????????????# ?? | | ?????????????##########g!M#?????????????????# ?? | | ?????? %^[+ =*#?????????????????# #?? | | ?????????????##########[d #?????????????????# #?? | | ??????????????????????# #?????????????????# #?? | | ??????????????????????# #?????????????????# #?? | | ??????????????????????# #???????????#######^ #?? | | ??????????????????????# #???????????#%* %##^ #?? | | ??????????????????????# #############= %## ##? | | ??????????????????????# ## | | ??????????????????????# *^ | | ??????????????????????# | | ??????????????????????############ ## ## ## | | ???????????????????????????????### ## ## ## | | ???????????????????????????????# / | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Armor Coverage 450 Utility Shielding 66 Evasion (%) 40 Recoil Reduction 4 Item Schematics ----------------- Hacking Suite | -8/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ZioniteGravitonAutobeam Manual? 0 Play Time 00:26:04 Cumulative 23.7 hours Start 2024.05.03 @ 22:40:08 End 2024.05.03 @ 23:05:14 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 45 Rogue 45 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 29 Achievement% 26 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9eea4775-e64e-4250-96ef-75855e84eb7b