Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.29 @ 07:36:53 Player: Anting Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (102) 510 Value Destroyed (3444) 3444 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (1812) 1812 TOTAL SCORE: 7786 Bonus ------- High Alert Combat Kills 542 Follower Combat Kills 70 Entered Garrisons 200 Used RIF Installer 1000 Cogmind --------- Core Integrity 0/550 Matter 216/300 Energy 152/160 System Corruption 4% Temperature Cool (72) Movement Rolling (215) Ox9 Location -8/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (2) --- Advanced Treads Wheel > --- UTILITY (6) ------ Huge Storage Unit Advanced Targeting Computer Advanced Targeting Computer Advanced Targeting Computer > --- WEAPON (2) ------- Gauss Cannon Gauss Cannon > --- INVENTORY (25) --- Improved Ion Engine Wheel Wheel Structural Scanner Hacking Suite Relay Coupler [NC] (27) Relay Coupler [NC] (24) Relay Coupler [Swarmer] (34) Relay Coupler [Swarmer] (36) Relay Coupler [Cutter] (25) Relay Coupler [Grunt] (27) Relay Coupler [Brawler] (21) Relay Coupler [Sentry] (23) Relay Coupler [Sentry] (19) Relay Coupler [Sentry] (17) Relay Coupler [Demolisher] (25) Relay Coupler [Hunter] (12) Gauss Cannon Gauss Cannon Gauss Cannon Grenade Launcher Heavy Rocket Launcher Heavy Rocket Launcher Katana Katana Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Advanced Treads Compact Wheel > --- UTILITY ---------- Huge Storage Unit Machine Analyzer Seismic Detector Advanced Targeting Computer Advanced Targeting Computer Hardened Medium Armor Plating > --- WEAPON ----------- Gauss Cannon Gauss Cannon > --- INVENTORY -------- Improved Ion Engine Light Treads Light Treads Structural Scanner Advanced Targeting Computer Hacking Suite Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [Swarmer] Relay Coupler [Swarmer] Relay Coupler [Cutter] Relay Coupler [Grunt] Relay Coupler [Brawler] Relay Coupler [Sentry] Relay Coupler [Sentry] Relay Coupler [Sentry] Relay Coupler [Demolisher] Relay Coupler [Hunter] Shock Rifle Gauss Cannon Grenade Launcher Heavy Rocket Launcher Heavy Rocket Launcher Katana Katana [Rating: 35] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Utility Advanced Targeting Computer Device Seismic Detector Storage Huge Storage Unit Processor Advanced Targeting Computer Protection Medium Armor Plating Weapon Gauss Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Gauss Cannon Launcher Grenade Launcher Slashing Weapon Katana Build | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Slots Evolved 4 | . . 2 2 . . Power . | . . . . . . Propulsion . | . . . . . . Utility 4 | . . 2 2 . . Weapon . | . . . . . . Parts Attached 70 | 8 4 16 7 22 13 Power 6 | 1 . 2 . 1 2 Engine 5 | 1 . 2 . 1 1 Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 19 | 3 1 6 2 2 5 Treads 9 | 2 1 3 . 1 2 Leg . | . . . . . . Wheel 10 | 1 . 3 2 1 3 Hover . | . . . . . . Flight . | . . . . . . Utility 23 | 2 1 6 3 8 3 Device 4 | 1 . 1 . 2 . Storage 3 | 1 1 1 . . . Processor 7 | . . 3 1 2 1 Hackware . | . . . . . . Protection 9 | . . 1 2 4 2 Artifact . | . . . . . . Weapon 22 | 2 2 2 2 11 3 Energy Gun . | . . . . . . Energy Cannon . | . . . . . . Ballistic Gun 6 | 2 2 2 . . . Ballistic Cannon 10 | . . . 1 6 3 Launcher 4 | . . . 1 3 . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 2 | . . . . 2 . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . 1 . . . Parts Lost 23 | . . 7 . 7 9 Power 3 | . . 1 . . 2 Propulsion 8 | . . 4 . 2 2 Utility 9 | . . . . 5 4 Weapon 3 | . . 2 . . 1 Highest Loss Streak 3 | . . 2 . 3 3 To Critical Strikes . | . . . . . . Average Slot Usage (%) 95 | . 99 93 99 92 89 Engine 10 | . 14 6 9 9 8 Treads 13 | . 27 13 1 6 7 Wheel 7 | . . 8 16 11 10 Device 9 | . 14 11 9 8 3 Storage 10 | . 14 11 9 9 9 Processor 15 | . . 17 13 24 27 Protection 4 | . . 3 22 5 5 Ballistic Gun 12 | . 28 21 11 . . Ballistic Cannon 8 | . . . 1 16 18 Peak Build Rating 35 | 7 8 19 26 31 35 Average Rating 19 | 5 7 15 20 27 30 On Entrance 14 | . 7 8 15 26 31 Naked Turns . | . . . . . . Heaviest Build 116 | 14 20 95 110 116 110 Greatest Support 40 | 40 40 40 20 26 26 Greatest Overweight (x) 10 | . . 5 10 10 9 Average Overweight (x) 3 | . . 3 5 5 6 Largest Inventory Capacity 25 | 8 10 25 25 25 25 Average Capacity 19 | 7 9 23 25 25 25 Most Carried 25 | 5 10 22 25 25 25 Average Carried 18 | 3 9 18 22 24 24 Final Capacity 25 | 8 10 25 25 25 25 Final Carried 25 | 4 10 22 25 25 25 Class Distribution -------------------- 89% | Mutant 10% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Garrison Mutant | -8/Materials Resources | -11 -10 -9 -8 -8 -8 ----------- Run | Yrd Mat Mat Mat Gar Mat Matter Collected 2711 | 300 239 314 136 786 936 Remotely . | . . . . . . Salvage Created 2710 | 90 517 624 209 446 824 Parts 187 | 6 35 40 23 32 51 Haulers Intercepted 1 | . 1 . . . . Recyclers Shooed 6 | 1 . 1 2 . 2 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Combat Hostiles Destroyed 77 | . 11 18 8 21 19 Guns 30 | . 11 17 2 . . Cannons 31 | . . . . 12 19 AOE 16 | . . 1 6 9 . Classes Destroyed 14 | 2 5 2 . 2 3 Worker 5 | . . 2 1 . 2 Builder 3 | . . . . . 3 Tunneler 3 | 2 . . . . 1 Hauler 1 | . 1 . . . . Recycler 7 | 1 . 1 . . 5 Operator 1 | . 1 . . . . Watcher 5 | . 3 1 . . 1 Swarmer 29 | . 3 10 4 7 5 Grunt 32 | . 8 6 2 6 10 Brawler 1 | . . . . 1 . Duelist 1 | . . . . . 1 Sentry 12 | . . 2 2 6 2 Demolisher 1 | . . . . 1 . Specialist 1 | . . . . . 1 Best Kill Streak 9 | 2 3 9 5 4 5 Combat Bots Only 9 | . 2 9 5 4 4 Max Kills in Single Turn 3 | 1 1 2 2 3 2 Gunslinging . | . . . . . . Exploded 3 | . . 1 2 3 . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Mat Hostile Shots Fired 445 | . 39 170 18 99 119 Missed 132 | . 5 46 9 36 36 Damage Taken 4375 | . 437 1214 125 1149 1450 Core 947 | . 52 340 8 182 365 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 123 | . 123 . . . . Core Remaining (%) 64 | 100 79 15 . . . Volleys Fired 270 | 5 42 66 20 55 82 Largest 2 | 2 2 2 2 2 2 Hottest 96 | 40 40 40 40 96 96 Shots Fired 487 | 10 84 128 33 86 146 Gun 248 | 10 84 128 26 . . Cannon 225 | . . . . 79 146 Launcher 14 | . . . 7 7 . Special . | . . . . . . Kinetic 473 | 10 84 128 26 79 146 Thermal . | . . . . . . Explosive 14 | . . . 7 7 . Electromagnetic . | . . . . . . Robot Hit Streak 21 | 5 12 21 12 14 21 Robot Miss Streak 4 | 1 4 2 2 3 3 Penetration Max 1 | . . . . . 1 Secondary Targets 3 | . . 3 . . . Max Gunslinging Chain 1 | . . 1 . . . Shots Hit Robots 328 | 7 56 99 22 38 106 Core Hits 154 | 3 27 43 20 26 35 Critical Kills 2 | 1 1 . . . . Critical Parts Destroyed 1 | . . 1 . . . Critical Strikes 19 | 1 1 1 . 2 14 Destroy 3 | 1 1 1 . . . Blast 16 | . . . . 2 14 Melee Attacks 3 | . . . . 3 . Impact . | . . . . . . Slashing 3 | . . . . 3 . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 7102 | 82 672 896 589 1627 3236 Guns 1779 | 82 672 889 136 . . Cannons 4078 | . . . . 892 3186 Explosions 1188 | . . . 453 735 . Melee . | . . . . . . Ramming 57 | . . 7 . . 50 Kinetic 5857 | 82 672 889 136 892 3186 Thermal . | . . . . . . Explosive 1188 | . . . 453 735 . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 4 | . . . . . 4 Average Corruption 4 | . . . . . 4 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 14 | . . . . . 14 Message Errors 5 | . . . . . 5 Matter Fused 4 | . . . . . 4 Heat Flow Errors 2 | . . . . . 2 Energy Discharges 1 | . . . . . 1 Data Loss (major) 1 | . . . . . 1 Weapon Failures 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 221 | . . . 35 58 128 Projectiles 131 | . . . . 15 116 Explosions 78 | . . . 35 43 . Melee 12 | . . . . . 12 Knockbacks 39 | . . . . 6 33 Impact . | . . . . . . Kinetic 36 | . . . . 6 30 Secondary 3 | . . . . . 3 Self-Inflicted Damage 73 | . . 3 27 22 21 Shots 2 | . . . 1 1 . Rammed 6 | . . 1 . . 5 Targets Rammed 6 | . . 1 . . 5 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 534 | . 20 5 25 394 534 Average Temperature 134 | . 5 2 8 105 168 Received Heat Transfer 1413 | . 186 300 18 333 576 Effects 22 | . . . . 8 14 Shutdowns 5 | . . . . 2 3 Energy Bleed 4 | . . . . 1 3 Interference 9 | . . . . 4 5 Matter Decay 2 | . . . . 1 1 Damage (minor) 2 | . . . . . 2 Siege Activations . | . . . . . . Robots Corrupted 1 | . . . . . 1 Combat Hostiles . | . . . . . . Parts Fried 1 | . . . . . 1 Impact Corruptions 1 | . . . . . 1 Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred . | . . . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Peak Influence 1194 | 15 168 300 321 1194 1046 Initial 581 | . 9 20 11 91 581 Average 363 | 5 48 98 161 684 752 Maximum Alert Level 4 | . . 1 1 4 3 Low Security (%) 51 | 100 100 88 50 6 . Level 1 7 | . . 11 49 8 . Level 2 19 | . . . . 42 44 Level 3 16 | . . . . 28 55 Level 4 4 | . . . . 13 . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 7 | . 2 2 . . 3 Investigation 2 | . 1 1 . . . Extermination . | . . . . . . Reinforcement 4 | . 1 1 . . 2 Assault 1 | . . . . . 1 Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Mat Distress Signals 10 | . 1 6 1 . 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 135 | . 18 36 17 28 36 Peak Tracking Total 11 | . 3 11 5 6 6 Tactical Retreats 9 | . 2 2 1 2 2 Traps | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Traps Triggered 6 | . 2 . . 4 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused 3 | . . . . 3 . Traps Extracted . | . . . . . . Installed 3 | . . . . 3 . Triggered 3 | . . . . 3 . Most Traps Carried 2 | . . . . 2 . Machines | -11 -10 -9 -8 -8 -8 ---------- Run | Yrd Mat Mat Mat Gar Mat Machines Disabled 12 | . . . . 8 4 Max in Single Turn 1 | . . . . 1 1 Garrison Relay 4 | . . . . 4 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Mat Machines Accessed 25 | . 8 6 2 3 6 Terminals 18 | . 6 5 . 3 4 Fabricators . | . . . . . . Repair Stations 2 | . 1 . . . 1 Recycling Units 4 | . 1 1 1 . 1 Scanalyzers . | . . . . . . Garrison Access 1 | . . . 1 . . Total Hacks 67 | . 29 17 3 6 12 Successful 28 | . 12 7 1 2 6 Failed 39 | . 17 10 2 4 6 Catastrophic 4 | . 1 2 . 1 . Database Lockouts . | . . . . . . Manual 47 | . 26 14 . . 7 Terminals 53 | . 25 14 . 6 8 Fabricators . | . . . . . . Repair Stations 5 | . 2 . . . 3 Recycling Units 8 | . 2 3 2 . 1 Scanalyzers . | . . . . . . Garrison Access 1 | . . . 1 . . Terminal Hacks 10 | . 4 3 . 2 1 Part Schematic 1 | . 1 . . . . Robot Analysis 2 | . 2 . . . . Open Door 1 | . . . . 1 . Emergency Access Points 1 | . . . . 1 . Unreport Threat 1 | . . 1 . . . Locate Traps 2 | . . 1 . . 1 Recall Investigation 1 | . 1 . . . . Zone Layout 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 3 | . 2 . . . 1 Scan Component 2 | . 1 . . . 1 Repair 1 | . 1 . . . . Recycling Unit Hacks 3 | . 1 1 . . 1 Report Inventory 3 | . 1 1 . . 1 Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . 1 . . Unlock Access 1 | . . . 1 . . Unauthorized Hacks 10 | . 4 3 . . 3 Terminals 10 | . 4 3 . . 3 Botnet 8 | . 3 2 . . 3 Operators 2 | . 1 1 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 21 | . 7 5 1 3 5 Full Trace Events 3 | . 1 2 . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . 1 . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . 1 . . . . Time 13 | . 13 . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 ------------ Run | Yrd Mat Mat Mat Gar Mat Used RIF Installer 2 | . . . . 2 . Patrol Navigation 1 | . . . . 1 . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 15 | . . . . 15 . Machine Destruction 15 | . . . . 15 . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Mat Total Allies 2 | . . . . 2 . Largest Group 2 | . . . . 2 . Highest-Rated Group 56 | . . . . 56 . Highest-Rated Ally 31 | . . . . 31 . Total Orders . | . . . . . . Ally Attacks 14 | . . . . 14 . Total Damage 216 | . . . . 216 . Kills 2 | . . . . 2 . Allies Corrupted . | . . . . . . Allies Melted 1 | . . . . 1 . Intel | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Robot Analysis Total 2 | . 2 . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -8 -8 ------------- Run | Yrd Mat Mat Mat Gar Mat Turns Passed 6334 | 130 1932 935 429 2076 832 Spaces Moved 2703 | 70 816 338 207 992 280 Core 13 | 13 . . . . . Treads 1014 | 57 816 130 . 5 6 Legs . | . . . . . . Wheels 1676 | . . 208 207 987 274 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 135 155 150 135 Average Speed 175 | 139 160 199 162 180 192 Slowest Speed 480 | 160 160 480 230 480 465 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 47 | 4 95 28 26 93 37 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . 1 . . Unknown Exits Taken 3 | 1 1 1 . . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 148 | . . . 42 54 52 Melee . | . . . . . . Projectile 54 | . . . . 2 52 AOE 94 | . . . 42 52 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Mat Total 3820 | 94 1361 494 272 1187 412 Wait 630 | . 487 48 20 59 16 Move 2699 | 69 815 337 207 991 280 Hop . | . . . . . . Pick Up 80 | 11 9 21 11 19 9 Fast Attach 10 | . 1 4 1 . 4 Attach 31 | 8 . 7 4 7 5 Detach 3 | 1 . 1 1 . . Swap 29 | . 3 5 2 15 4 Drop 34 | . 4 4 6 13 7 Fire 270 | 5 42 66 20 55 82 Melee 3 | . . . . 3 . Ram 2 | . . 1 . . 1 Kick . | . . . . . . Crush 4 | . . . . . 4 Escape Stasis 22 | . . . . 22 . Rewire . | . . . . . . Trap 3 | . . . . 3 . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 16) 131 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 745 | -10/Materials | Discovered new exit (range 10) 978 | -10/Materials | Discovered new exit (range 6) 1009 | -10/Materials | Discovered new exit (range 16) 1325 | -10/Materials | Repaired Lgt. Treads 1777 | -10/Materials | Discovered new exit (range 15) 1791 | -10/Materials | Discovered new exit (range 15) 2063 | -10/Materials | Entered another Materials area 2063 | -9/Materials | Evolved 2 slots: Utility x2 2390 | -9/Materials | Destroyed 9 combat bots 2472 | -9/Materials | Core integrity fell below 50% 2766 | -9/Materials | Discovered new exit (range 8) 2995 | -9/Materials | Core integrity fell below 20% 2998 | -9/Materials | Entered another Materials area 2998 | -8/Materials | Evolved 2 slots: Utility x2 3427 | -8/Materials | Identified exit to Garrison 3427 | -8/Materials | Entered Garrison 3532 | -8/Garrison | Rescued a captive Derelict 3542 | -8/Garrison | Rescued a captive Derelict 3546 | -8/Garrison | Triggered checkpoint 3608 | -8/Garrison | Garrison Relay disabled 3685 | -8/Garrison | Triggered checkpoint 3693 | -8/Garrison | Triggered checkpoint 3792 | -8/Garrison | Installed Relay Interface Framework 3921 | -8/Garrison | Triggered checkpoint 3959 | -8/Garrison | Lost 3 parts (1n2u) 4081 | -8/Garrison | Triggered checkpoint 4098 | -8/Garrison | Garrison Relay disabled 4133 | -8/Garrison | Lost 3 parts (3u) 4220 | -8/Garrison | Discovered new exit (range 13) 4608 | -8/Garrison | Discovered new exit (range 9) 4745 | -8/Garrison | Triggered checkpoint 4792 | -8/Garrison | Garrison Relay disabled 4882 | -8/Garrison | Triggered checkpoint 5094 | -8/Garrison | Discovered new exit (range 14) 5117 | -8/Garrison | Identified exit to Materials 5349 | -8/Garrison | Garrison Relay disabled 5373 | -8/Garrison | Triggered checkpoint 5413 | -8/Garrison | Expanded RIF knowledge: Patrol Navigation 5503 | -8/Garrison | Entered Materials 5877 | -8/Materials | Lost 3 parts (1p2u) 5903 | -8/Materials | First assault squad dispatched 5961 | -8/Materials | Core integrity fell below 50% 6323 | -8/Materials | Discovered new exit (range 16) 6333 | -8/Materials | Core integrity fell below 20% 6335 | -8/Materials | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- 06299_ G-47 Trooper Aluminum Leg blasted off. 06299_ G-47 Trooper destroyed. 06301_ System corrupted: Matter fused (-9). 06308_ Acquired 40 matter. 06310_ Acquired 30 matter. 06312_ Acquired 13 matter. 06315_ Acquired 34 matter. 06317_ ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. 06319_ Acquired Lgt. Nuclear Core. 06320_ X-57 Shotgunner destroyed. 06323_ EXIT=FOUND 06329_ Slug penetrates X-57 Shotgunner. 06330_ Knocked back. 06332_ X-57 Shotgunner knocked back. 06332_ Slug penetrates X-57 Shotgunner. 06332_ Penetrated by Slug. 06332_ Knocked back. 06333_ Acquired 11 matter. 06335_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????? < #???????????? | | ????????????????????????? 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[ ????????????#; # ""???????? | | #? ??????????????#; ;;#?????????? | | ######+#################= %!##?????????? | | [! %=!%##?????????? | | = %!|#??????????? | | == !!%#??????????? | | ########################%@=*%#??????????? | | #???????????????????## ##??????????? | | #????????????????????# % #???????????? | | #????????????????????# #???????????? | | #????????????????????+ +???????????? | | #????????????????????#a #???????????? | | #????????????????????# #???????????? | | ####????????????????????# #???????????? | | ????????????????????????# #???????????? | | ????????????????????????? #???????????? | | ????????????????????????? #???????????? | | ????????????????????????? #???????????? | | ""??????????????????????? #???????????? | | "Y??????????????????????? ???????????? | | ""??????????????????????? #???????????? | | ????????????????????????? ????????????? | | ????????????????????????????????????????? | | #???????????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 600 Evasion (%) 50 Targeting Accuracy 24 Recoil Reduction 2 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MasterDisruptorCarapace Manual? 0 Play Time 00:54:19 Cumulative 40.4 hours Start 2025.01.28 @ 13:59:29 End 2025.01.29 @ 07:36:53 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 42 Rogue 42 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 37 Gallery% 31 Achievement% 33 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5659ae6a-3ff9-4dc3-8b91-b03c2aa53f59