Cogmind - Beta 12 @@@ ROGUE MODE // 2023.05.22 @ 00:08:22 Player: brik Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (41) 205 Value Destroyed (1243) 1243 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (34) 34 TOTAL SCORE: 3362 Bonus ------- High Alert Combat Kills 34 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 99/100 System Corruption 4% Temperature Cool (27) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (2) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Faulty Improved EM Shotgun Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Advanced Treads Aluminum Leg Makeshift Leg > --- UTILITY ---------- Small Storage Unit Medium Armor Plating > --- WEAPON ----------- Lightning Gun Lightning Gun Lightning Gun > --- INVENTORY -------- Improved EM Shotgun Improved EM Shotgun Lightning Gun [Rating: 27] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Storage Small Storage Unit Processor Signal Interpreter Protection Medium Armor Plating Weapon Flail Energy Gun Lightning Gun Ballistic Gun Improved Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Impact Weapon Flail Slashing Weapon Katana Build | -11 -10 -9 -9 -8 ------- Run | Jun Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power 2 | . . 1 . 1 Propulsion 1 | . . . . 1 Utility . | . . . . . Weapon 1 | . . 1 . . Parts Attached 48 | 6 1 18 1 22 Power 10 | 1 . 4 . 5 Engine 9 | 1 . 4 . 4 Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 11 | 2 . 2 . 7 Treads 5 | . . 2 . 3 Leg 6 | 2 . . . 4 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 6 | 1 1 2 . 2 Device . | . . . . . Storage 1 | 1 . . . . Processor 1 | . . 1 . . Hackware . | . . . . . Protection 4 | . 1 1 . 2 Artifact . | . . . . . Weapon 21 | 2 . 10 1 8 Energy Gun 10 | 1 . 3 . 6 Energy Cannon . | . . . . . Ballistic Gun 5 | 1 . 3 . 1 Ballistic Cannon 1 | . . 1 . . Launcher 1 | . . . . 1 Special Weapon . | . . . . . Impact Weapon 3 | . . 3 . . Slashing Weapon 1 | . . . 1 . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . 1 . 1 Corrupted Parts 1 | . . . . 1 System Corruption 4 | . . . . 4 Parts Lost 26 | . . 4 1 21 Power 8 | . . 1 1 6 Propulsion 4 | . . 1 . 3 Utility 4 | . . 1 . 3 Weapon 10 | . . 1 . 9 Highest Loss Streak 7 | . . 2 1 7 To Critical Strikes 1 | . . . . 1 Average Slot Usage (%) 75 | . 97 89 77 55 Engine 11 | . 14 15 11 7 Treads 7 | . . 9 11 7 Leg 11 | . 28 11 . 6 Storage 10 | . 14 11 11 8 Processor 1 | . . 1 11 . Protection 6 | . 11 7 . 5 Energy Gun 8 | . 14 9 3 7 Ballistic Gun 8 | . 14 8 22 5 Launcher 1 | . . . . 2 Impact Weapon 5 | . . 13 . . Slashing Weapon 1 | . . . 7 3 Naked Turns 27 | . . . . 27 Heaviest Build 29 | 13 20 28 16 29 Greatest Support 62 | 20 20 40 20 62 Greatest Overweight (x) 7 | . . 1 . 7 Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 Average Capacity 7 | 6 8 8 8 7 Most Carried 8 | 5 8 8 7 8 Average Carried 5 | 4 6 6 6 4 Final Capacity 8 | 8 8 8 8 5 Final Carried 7 | 5 7 7 7 1 Class Distribution -------------------- 70% | Mutant 16% | Tank 12% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Jun Mat Mat Min Mat Matter Collected 980 | 194 39 317 44 386 Remotely . | . . . . . Salvage Created 1217 | . 133 405 117 562 Parts 67 | . 15 21 5 26 Haulers Intercepted 1 | . . 1 . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Jun Mat Mat Min Mat Combat Hostiles Destroyed 37 | . 7 12 3 15 Melee 3 | . . 3 . . Guns 24 | . 7 7 3 7 Cannons 1 | . . 1 . . AOE 7 | . . . . 7 Classes Destroyed 8 | . 2 4 1 1 Worker 1 | . . 1 . . Hauler 1 | . . 1 . . Watcher 2 | . . 1 . 1 Swarmer 16 | . 6 8 . 2 Grunt 14 | . 1 1 2 10 Brawler 1 | . . . . 1 Duelist 2 | . . . 1 1 Sentry 4 | . . 3 . 1 Best Kill Streak 5 | . 4 4 3 5 Combat Bots Only 5 | . 4 3 3 5 Max Kills in Single Turn 2 | . 2 2 1 2 Gunslinging 1 | . 1 1 . . Exploded 2 | . . . . 2 Melee 1 | . . 1 . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Jun Mat Mat Min Mat Damage Taken 3936 | . 160 1157 191 2428 Core 885 | . 10 292 33 550 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 103 | . . 103 . . Core Remaining (%) 71 | 100 96 . 18 . Volleys Fired 80 | . 13 17 7 43 Largest 3 | . 2 3 3 3 Hottest 165 | . 60 125 96 165 Shots Fired 159 | . 26 47 19 67 Gun 144 | . 26 42 19 57 Cannon 5 | . . 5 . . Launcher 10 | . . . . 10 Special . | . . . . . Kinetic 76 | . 13 18 13 32 Thermal 48 | . 13 29 6 . Explosive 10 | . . . . 10 Electromagnetic 25 | . . . . 25 Robot Hit Streak 10 | . 10 9 10 9 Robot Miss Streak 3 | . 3 3 1 2 Penetration Max . | . . . . . Secondary Targets 4 | . 2 1 1 . Max Gunslinging Chain 1 | . 1 1 1 . Shots Hit Robots 115 | . 17 39 15 44 Core Hits 65 | . 8 17 6 34 Critical Kills 1 | . . . . 1 Critical Parts Destroyed . | . . . . . Critical Strikes 2 | . . 1 . 1 Burn 1 | . . 1 . . Destroy 1 | . . . . 1 Melee Attacks 29 | . . 29 . . Impact 29 | . . 29 . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 1 | . . 1 . . Combat Hostiles . | . . . . . Follow-up Attacks 4 | . . 4 . . Damage Inflicted 2812 | . 201 894 235 1482 Guns 1459 | . 201 306 235 717 Cannons 70 | . . 70 . . Explosions 757 | . . . . 757 Melee 510 | . . 510 . . Ramming 16 | . . 8 . 8 Kinetic 846 | . 123 166 173 384 Thermal 350 | . 78 210 62 . Explosive 757 | . . . . 757 Electromagnetic 333 | . . . . 333 Impact 510 | . . 510 . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 4 | . . 2 2 4 Average Corruption 2 | . . 2 2 4 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 15 | . . 7 1 7 Message Errors 4 | . . 3 . 1 Matter Fused 3 | . . 1 . 2 Energy Discharges 1 | . . . . 1 Parts Rejected 2 | . . 2 . . Data Loss (minor) 1 | . . . . 1 Data Loss (major) 3 | . . 1 . 2 Weapon Failures 1 | . . . 1 . Overload Shots . | . . . . . Overflow Damage 119 | . . 119 . . Projectiles . | . . . . . Explosions . | . . . . . Melee 119 | . . 119 . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 60 | . . . . 60 Shots 6 | . . . . 6 Rammed 10 | . . 8 . 2 Targets Rammed 11 | . . 8 . 3 Kicked 1 | . . . . 1 Crushed . | . . . . . Highest Temperature 231 | . 72 200 159 231 Average Temperature 63 | . 24 89 80 51 Received Heat Transfer 1452 | . 18 234 48 1152 Siege Activations . | . . . . . Robots Corrupted 1 | . . . . 1 Combat Hostiles 1 | . . . . 1 Parts Fried 4 | . . 1 . 3 Impact Corruptions 4 | . . 4 . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 3 | . . 1 2 . Heat Transferred 992 | . 175 632 185 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Jun Mat Mat Min Mat Peak Influence 544 | . 170 299 146 544 Initial 84 | . . 71 84 56 Average 209 | . 60 191 136 306 Maximum Alert Level 2 | . . 1 . 2 Low Security (%) 51 | 100 100 43 100 31 Level 1 33 | . . 56 . 31 Level 2 14 | . . . . 36 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 6 | . 1 . . 5 Investigation 1 | . 1 . . . Extermination . | . . . . . Reinforcement 2 | . . . . 2 Assault 1 | . . . . 1 Garrison 2 | . . . . 2 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Jun Mat Mat Min Mat Distress Signals 3 | . . 2 . 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 67 | . 7 18 2 40 Peak Tracking Total 9 | . 3 7 2 9 Tactical Retreats 11 | . . 1 . 10 Traps | -11 -10 -9 -9 -8 ------- Run | Jun Mat Mat Min Mat Traps Triggered 4 | . . 1 . 3 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered 1 | . . . . 1 Machines | -11 -10 -9 -9 -8 ---------- Run | Jun Mat Mat Min Mat Machines Disabled 3 | . . . . 3 Max in Single Turn 1 | . . . . 1 Garrison Access 1 | . . . . 1 Machines Repaired . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Jun Mat Mat Min Mat Machines Accessed 4 | . 2 2 . . Terminals 3 | . 2 1 . . Fabricators . | . . . . . Repair Stations 1 | . . 1 . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 10 | . 4 6 . . Successful 6 | . 2 4 . . Failed 4 | . 2 2 . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 7 | . 4 3 . . Fabricators . | . . . . . Repair Stations 3 | . . 3 . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 4 | . 2 2 . . Record 1 | . 1 . . . Prototype ID Bank 1 | . . 1 . . Locate Traps 1 | . 1 . . . Zone Layout 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . . 2 . . Scan Component 1 | . . 1 . . Repair 1 | . . 1 . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 2 | . 1 1 . . Full Trace Events 2 | . 1 1 . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . . 1 . . Time 32 | . . 32 . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Jun Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released 2 | . . . . 2 Machine Destruction 2 | . . . . 2 Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Jun Mat Mat Min Mat Total Allies 2 | . . . 2 . Largest Group 2 | . . . 2 2 Highest-Rated Group 40 | . . . 40 40 Highest-Rated Ally 31 | . . . 31 31 Total Orders . | . . . . . Ally Attacks 6 | . . . . 6 Total Damage 64 | . . . . 64 Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Jun Mat Mat Min Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Jun Mat Mat Min Mat Turns Passed 1585 | 74 199 607 76 629 Spaces Moved 776 | 63 123 250 32 308 Core 91 | 23 . . . 68 Treads 283 | . . 125 32 126 Legs 402 | 40 123 125 . 114 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 160 50 Average Speed 150 | 94 120 171 160 156 Slowest Speed 400 | 120 120 190 160 400 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 19 | 3 33 20 11 28 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 2 | . . 1 1 . Unknown Exits Taken 2 | 1 1 . . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 55 | . . . . 55 Melee . | . . . . . Projectile . | . . . . . AOE 55 | . . . . 55 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Jun Mat Mat Min Mat Total 1011 | 75 150 352 42 392 Wait 27 | . 4 19 . 4 Move 772 | 62 122 249 31 308 Hop . | . . . . . Pick Up 23 | 7 6 5 1 4 Fast Attach 26 | 4 1 8 . 13 Attach 21 | 2 . 9 1 9 Detach 12 | . . 7 1 4 Swap 1 | . . 1 . . Drop 14 | . 4 5 1 4 Fire 80 | . 13 17 7 43 Melee 24 | . . 24 . . Ram 1 | . . . . 1 Kick 1 | . . . . 1 Crush 9 | . . 8 . 1 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Junkyard -10/Materials -9/Materials -9/Mines -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 15 | -11/Junkyard | Discovered new exit (range 16) 75 | -11/Junkyard | Entered Materials 266 | -10/Materials | Discovered new exit (range 7) 274 | -10/Materials | Entered another Materials area 274 | -9/Materials | Evolved 2 slots: Power x1, Weapon x1 526 | -9/Materials | Repaired Med. Armor Plating 676 | -9/Materials | Build established: Mutant 705 | -9/Materials | Core integrity fell below 50% 871 | -9/Materials | Discovered new exit (range 7) 879 | -9/Materials | Identified exit to Mines 881 | -9/Materials | Entered Mines 901 | -9/Mines | Discovered new exit (range 13) 902 | -9/Mines | Core integrity fell below 20% 955 | -9/Mines | Identified exit to Materials 957 | -9/Mines | Entered Materials 957 | -8/Materials | Accompanied by 2 allies 957 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 962 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 1160 | -8/Materials | Garrison activated, responded to threat 1229 | -8/Materials | Lost 5 parts (1u4w) 1351 | -8/Materials | Lost 3 parts (1p2w) 1353 | -8/Materials | Core integrity fell below 50% 1412 | -8/Materials | Lost 3 parts (1u2w) 1558 | -8/Materials | Core integrity fell below 20% 1583 | -8/Materials | Discovered new exit (range 8) 1586 | -8/Materials | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- 01505_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 01507_ System corrupted: Matter fused (-7). 01511_ Minigun destroyed. 01512_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M005. 01513_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M007. 01528_ W-25 Informer sends out distress signal. 01530_ Sml. Storage Unit destroyed. 01532_ R-06 Scavenger destroyed. 01535_ Kicked S-10 Pest out of the way. 01538_ Lgt. Deuterium Engine destroyed. 01541_ Mak. Leg destroyed. 01544_ Lgt. Deuterium Engine destroyed. 01559_ Terminal unresponsive. 01559_ Aluminum Leg destroyed. 01560_ Slammed into U-05 Engineer. 01564_ System corrupted: Component data lost. 01583_ EXIT=FOUND 01586_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????""????????????#####????????????????????? | | ??????????""?????######## #????????????????????? | | ?????????? ?????# # < #????????????????????? | | ?????????? ?????# """ # #????????????????????? | | ?????????##+###### """ /@ #????????????????????? | | ???????#?# + """ # t ?????????????? | | ####??? # #### # *?????????? | | #???? # #??# # ?????????? | | #?????+ #??######## ########### ?????????? | | #?????# #?????????# #????????????????????? | | #?????# ########??# #????????????????????? | | #????## # #??# #????????????????????? | | ######??# # * #??# #????????????????????? | | #### # * #??? #????????????????????? | | + ^ + #??? #????????????????????? | | ## ^ # #??? ????????????????????? | | ## # #???= ????????????????????? | | ## ##+#####??? Y ????????????????????? | | ## ## #??????? ????????????????????? | | ## ## #??????? ?????????????????????? | | ## ## #???????????????????????????????? | | ####### ## #???????????????????????????????? | | ??????# ##+#####???????????????????????????? | | ##????# # #???????????????????????????? | | #????# # #???????????????????????????? | | #????# # """ #???????????????????????????? | | #????# # """ #???????????????????????????? | | #????# # """ #???????????????????????????? | | #????# # #???????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 32 Energy Capacity 400 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 55 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LatentSpacefoldRail Manual? 0 Play Time 00:33:23 Cumulative 20.3 hours Start 2023.05.21 @ 23:31:40 End 2023.05.22 @ 00:08:22 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 22 Rogue 22 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 23 Achievement% 18 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c3b1c760-05f4-460d-b2d1-a1f30b35ff96