Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.02 @ 11:11:36 Player: teag2 Result: Self-destructed Performance ------------- Evolutions (8) 4000 Regions Visited (29) 5800 Robots Destroyed (400) 2000 Value Destroyed (16684) 16684 Prototype IDs (61) 1220 Alien Tech Used (1) 200 Bonus (43515) 43515 TOTAL SCORE: 73419 Bonus ------- Triggered High Security 1000 High Alert Combat Kills 6517 Follower Combat Kills 11013 Prayed to X0-1V1 5000 Major X0-1V1 Interference 17800 Entered Garrisons 1000 Used RIF Installer 2000 Registered with UFD 300 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Scanned by Researcher 500 Friendly Fire -2615 Cogmind --------- Core Integrity 1054/1270 Matter 56/300 Energy 1240/1240 System Corruption 12% Temperature Cool (50) Movement Walking (195) Ox1 Location -2/Garrison Parts ------- > --- POWER (2) -------- Micro Antimatter Reactor Light Quantum Reactor > --- PROPULSION (7) --- Advanced VSS Leg Enhanced Biometal Leg Experimental Armored Exoskeleton > --- UTILITY (11) ----- Advanced Cooling System High-capacity Storage Unit Assembled Biocell Array Makeshift Transmission Jammer (fused) Advanced Reaction Control System Wyrmplate Graphene Brace Relay Coupler [Behemoth] (1) > --- WEAPON (3) ------- KE Penetrator KE Penetrator Mini Smartbomb Launcher > --- INVENTORY (20) --- Advanced VSS Leg Experimental Armored Exoskeleton Advanced Force Field Relay Coupler [Grunt] (30) Relay Coupler [Specialist] (23) Enhanced Nova Cannon Core Cannon KE Penetrator Railgun Chaos Jack (28) Advanced Remote Datajack Field Lobotomy Kit (3) CPS Tube (2) Peak State ------------ > --- POWER ------------ Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Advanced VSS Leg Improved Thunder Leg Enhanced Biometal Leg Experimental Armored Exoskeleton > --- UTILITY ---------- Experimental Cooling System High-capacity Storage Unit Assembled Biocell Array Makeshift Transmission Jammer Advanced Reaction Control System Wyrmplate Graphene Brace X0-1V1's Piety Tracker > --- WEAPON ----------- Railgun Railgun Helical Railgun > --- INVENTORY -------- Advanced VSS Leg Experimental Armored Exoskeleton Advanced Cooling System Advanced Force Field Relay Coupler [NC] Relay Coupler [Grunt] Relay Coupler [Specialist] Relay Coupler [Behemoth] Enhanced Nova Cannon Core Cannon Mini Smartbomb Launcher Chaos Jack Advanced Remote Datajack Field Lobotomy Kit CPS Tube RU-N14's Throwing Claymores [Rating: 221] Favorites ----------- Power Assembled Flux Generator Engine Cooled Ion Engine Power Core Nuclear Core Reactor Assembled Flux Generator Propulsion Light Treads Treads Light Treads Leg Makeshift Leg Wheel Armored Wheel Utility Huge Storage Unit Device X0-1V1's Piety Tracker Storage Huge Storage Unit Processor Experimental Targeting Computer Hackware System Shield Protection Hardened Light Armor Plating Weapon Enhanced Autogun Energy Gun Zionite Laser-S Energy Cannon Assembled Focal Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Advanced Assault Cannon Launcher Mini Smartbomb Launcher Special Weapon Advanced Remote Datajack Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -2 -2 -2 ------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Low Low Zio Dee Pro Fac Gar Fac Upp Upp War Pro Fac Gar Res Qua Gar Res Gar Res Gar Slots Evolved 16 | . . . 2 2 . . . 4 . . . . . 2 . . . . . . 2 . 2 . . 2 . . . Power 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Propulsion 5 | . . . 1 . . . . 2 . . . . . . . . . . . . . . 1 . . 1 . . . Utility 8 | . . . 1 1 . . . 2 . . . . . 1 . . . . . . 2 . . . . 1 . . . Weapon 2 | . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . Parts Attached 263 | . 12 1 32 22 24 3 13 3 1 2 33 16 1 6 4 . 5 3 . 6 15 21 10 4 8 9 7 . 2 Power 25 | . 1 . 3 4 . . 1 . . . 3 1 . . 1 . . . . . 2 1 1 . 2 2 2 . 1 Engine 7 | . 1 . 1 1 . . . . . . 3 . . . 1 . . . . . . . . . . . . . . Core 8 | . . . 2 3 . . 1 . . . . . . . . . . . . . 1 1 . . . . . . . Reactor 10 | . . . . . . . . . . . . 1 . . . . . . . . 1 . 1 . 2 2 2 . 1 Propulsion 70 | . 2 . 14 6 8 1 3 1 1 . 12 3 1 1 . . 2 . . 2 5 4 3 . . 1 . . . Treads 32 | . 2 . 11 6 8 1 2 1 1 . . . . . . . . . . . . . . . . . . . . Leg 34 | . . . . . . . . . . . 12 3 1 1 . . 2 . . 2 5 4 3 . . 1 . . . Wheel 4 | . . . 3 . . . 1 . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 95 | . 4 . 8 3 5 1 3 2 . 1 14 7 . 5 3 . 2 3 . 2 3 11 4 3 4 5 2 . . Device 44 | . . . 2 3 1 . 1 . . . 7 4 . 4 2 . 1 2 . 1 . 6 2 1 3 3 1 . . Storage 6 | . 2 . 1 . . . . . . . . 1 . . . . . 1 . . 1 . . . . . . . . Processor 8 | . . . . . 3 . . 1 . 1 1 . . . . . 1 . . . . 1 . . . . . . . Hackware 13 | . . . 1 . . 1 . . . . 2 . . . . . . . . . 1 2 . 2 1 2 1 . . Protection 24 | . 2 . 4 . 1 . 2 1 . . 4 2 . 1 1 . . . . 1 1 2 2 . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 73 | . 5 1 7 9 11 1 6 . . 1 4 5 . . . . 1 . . 2 5 5 2 1 2 1 3 . 1 Energy Gun 10 | . 1 . 1 1 1 . . . . . . 2 . . . . . . . 1 3 . . . . . . . . Energy Cannon 4 | . . . . . . . . . . . . . . . . . . . . . . 3 . 1 . . . . . Ballistic Gun 37 | . 2 1 5 7 7 . 5 . . 1 2 . . . . . . . . . . 2 . . 2 . 2 . 1 Ballistic Cannon 5 | . 1 . 1 . 2 1 . . . . . . . . . . . . . . . . . . . . . . . Launcher 3 | . . . . 1 . . . . . . 1 . . . . . . . . . 1 . . . . . . . . Special Weapon 11 | . . . . . . . 1 . . . 1 3 . . . . 1 . . 1 1 . 2 . . . 1 . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 3 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . Unidentified Prototypes 30 | . . . 4 3 4 . . . . . 2 8 . . . . . . . . 3 3 1 2 . . . . . Corrupted Parts 3 | . . . . . . . . . . . . . 2 . . . . . . 1 . . . . . . . . . System Corruption 28 | . . . . . . . . . . . . . 20 . . . . . . 8 . . . . . . . . . Parts Lost 59 | . 3 . 11 13 2 . 3 . . . 6 2 1 . 3 . 1 . . 2 4 . . . . 3 2 . 3 Power 9 | . 1 . 1 2 . . . . . . . . . . 1 . . . . . . . . . . 2 1 . 1 Propulsion 16 | . . . 2 4 . . . . . . 3 1 . . 1 . 1 . . 1 2 . . . . . . . 1 Utility 17 | . . . 3 3 2 . 2 . . . 1 1 1 . 1 . . . . 1 1 . . . . . . . 1 Weapon 17 | . 2 . 5 4 . . 1 . . . 2 . . . . . . . . . 1 . . . . 1 1 . . Highest Loss Streak 5 | . 2 . 4 5 1 . 3 . . . 1 1 1 . 2 . 1 . . 2 3 . . . . 2 2 . 2 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 20 | 6 15 19 22 23 24 24 23 18 19 17 20 22 23 22 22 22 23 20 19 17 16 17 16 14 15 15 13 15 14 Power 1 | 1 1 2 2 1 1 1 1 1 1 1 1 1 1 . 1 2 3 3 3 3 . . . . . . . . . Propulsion 4 | 4 6 6 4 6 9 10 7 1 1 1 1 2 2 1 1 1 2 3 3 1 2 2 3 3 3 2 2 2 2 Utility 6 | . 4 7 8 5 4 4 4 5 5 5 6 8 11 10 11 9 9 7 8 6 5 5 6 4 4 5 4 4 3 Weapon 5 | 1 2 2 5 7 7 7 6 5 5 4 6 5 4 4 4 3 3 1 1 1 1 4 4 5 5 4 3 5 4 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 91 | . 7 1 10 2 2 . 6 . 5 . 6 4 . 4 2 1 . 4 . . 3 17 3 1 8 . . . 5 Power 9 | . . . 2 . . . . . . . . . . . . . . 1 . . 1 2 . . 3 . . . . Propulsion 21 | . 3 . 1 1 . . 3 . 3 . . . . . 1 . . . . . 2 4 . 1 . . . . 2 Utility 36 | . 1 . 3 1 1 . . . 1 . 3 3 . 3 1 1 . 2 . . . 8 3 . 3 . . . 2 Weapon 23 | . 3 1 3 . 1 . 3 . 1 . 3 . . 1 . . . 1 . . . 3 . . 2 . . . 1 Tool/Special 2 | . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . Average Slot Usage (%) 92 | . 99 100 99 93 92 99 99 82 84 86 83 99 93 86 87 87 87 88 84 88 98 99 96 75 70 71 68 73 70 Engine 3 | . 13 14 1 . 8 9 3 . . . 5 1 . . . . . . . . 1 5 4 4 2 . . . . Core 2 | . . . 9 8 . . 5 6 5 6 . . . . . . . . . . 2 2 3 . . . . . . Reactor 1 | . . . . . . . . . . . . 4 5 4 4 5 5 5 5 5 5 2 . 4 5 7 4 8 6 Treads 13 | . 27 28 28 26 26 27 25 19 18 20 12 . . . . . . . . . . . . . . . . . . Leg 12 | . . . . . . . . . . . 11 33 33 29 29 29 28 29 29 28 25 26 26 14 14 17 17 17 16 Device 14 | . 1 . 10 10 9 9 9 13 13 13 16 19 26 18 18 17 22 23 21 17 23 24 26 21 18 19 17 17 17 Storage 9 | . 14 14 11 9 9 9 9 6 6 6 6 7 13 11 11 11 11 11 11 11 10 10 9 9 9 8 8 8 8 Processor 3 | . . . . . 6 9 8 3 6 6 4 5 . . . . 3 5 5 5 5 3 3 . . . . . . Hackware 1 | . . . . 9 2 8 2 . . . . . . . . . . . . . 4 5 3 4 . 1 3 4 4 Protection 7 | . 12 14 10 1 2 . 6 12 13 13 11 11 . 9 8 10 2 . 1 8 7 7 . 2 4 4 4 4 4 Energy Gun 2 | . 10 . . . . . . . . . . 8 12 2 . . . . . . 7 5 2 1 . . . . . Energy Cannon 2 | . . . . . . . . . . . . . . 8 11 10 10 11 6 6 2 3 6 7 . . 2 . . Ballistic Gun 13 | . 15 14 21 26 25 26 26 20 20 19 11 1 . . . . . . . . . . . . 8 10 7 9 10 Peak Build Rating 221 | 6 20 14 34 40 44 44 65 78 79 77 82 114 114 147 144 142 142 140 138 137 150 145 201 212 204 221 212 213 212 Average Rating 85 | 6 10 13 30 35 39 43 45 75 78 75 73 93 113 135 139 138 138 137 130 130 137 137 163 184 198 211 204 211 204 On Entrance 108 | 6 6 11 14 32 35 41 44 65 78 77 75 73 114 113 139 142 142 140 137 137 136 138 139 201 202 196 200 210 212 Avg Prop Armor Cover (%) 7 | . . . . . . . . . . . 7 . . . . . . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 194 | 14 53 54 99 102 108 98 109 118 118 118 123 110 105 166 166 170 164 159 123 123 119 122 192 192 194 170 178 167 167 Greatest Support 183 | 20 40 40 63 63 67 67 67 99 99 99 107 115 115 128 138 138 138 125 125 125 133 132 165 165 165 183 183 183 183 Greatest Overweight (x) 4 | . 1 1 2 2 2 1 2 1 1 1 4 1 . 1 1 1 1 1 1 1 . . 1 1 1 . . . . Average Overweight (x) . | . . 1 . 1 1 1 1 1 1 1 . . . . 1 1 1 . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 23 | 8 16 20 23 25 25 25 25 25 25 25 25 25 25 25 25 25 25 20 20 20 20 20 20 20 20 20 20 20 20 Most Carried 25 | 6 20 20 25 25 25 25 25 24 25 23 25 25 25 25 25 25 25 24 20 20 20 20 20 20 20 20 19 20 19 Average Carried 22 | 6 15 19 22 22 24 24 24 22 23 21 24 24 24 24 24 24 24 20 19 18 19 19 19 19 19 19 17 19 18 Final Capacity 25 | 8 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 20 20 20 20 20 20 20 20 20 20 20 20 Final Carried 25 | 6 18 20 25 24 25 25 25 23 23 21 24 25 25 25 25 25 24 20 20 20 20 20 20 19 20 18 19 19 17 Transmogrified Parts 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Integrity Recovered 8 | . 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Class Distribution -------------------- 30% | Scavenger-Mutant 16% | Gunner 15% | Scavenger-Tank 13% | Golem 11% | Mutant 9% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Gunner | -8/Materials Scavenger-Gunner | -8/Storage Scavenger-Gunner | -8/Recycling Gunner | -8/Scraptown Scavenger-Tank | -6/Factory Scavenger-Tank | -6/Lower Caves Scavenger-Tank | -6/Lower Caves Scavenger-Mutant | -6/Zion Scavenger-Mutant | -6/Deep Caves Scavenger-Mutant | -5/Proximity Caves Golem | -5/Factory Golem | -5/Garrison Golem | -5/Factory Golem | -5/Upper Caves Golem | -5/Upper Caves Golem | -5/Warlord Mutant | -4/Proximity Caves Scavenger-Mutant | -4/Factory Scavenger-Mutant | -4/Garrison Scavenger-Tank | -3/Research Scavenger-Tank | -3/Quarantine Scavenger-Tank | -3/Garrison Scavenger-Tank | -2/Research Scavenger-Tank | -2/Garrison Scavenger-Tank | -2/Research Scavenger-Tank | -2/Garrison Resources | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -2 -2 -2 ----------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Low Low Zio Dee Pro Fac Gar Fac Upp Upp War Pro Fac Gar Res Qua Gar Res Gar Res Gar Matter Collected 14119 | 200 388 11 1537 1373 1426 224 379 . 246 26 1406 733 84 260 445 40 40 30 . 153 855 956 1031 78 1302 595 154 . 147 Remotely 124 | . . . . . 124 . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 16947 | . 652 . 1915 1932 1824 288 294 . 261 144 933 923 309 947 527 688 372 68 . 141 561 629 1364 78 714 444 629 . 310 Parts 776 | . 50 . 117 97 102 13 9 . 7 4 76 3 11 44 13 29 13 4 . 5 14 29 44 4 32 19 33 . 4 Haulers Intercepted 22 | . 2 . 5 3 5 . . . . . . . . 2 . . . . . . 1 . 3 . . 1 . . . Recyclers Shooed 5 | . . . . 1 1 1 . . . . . . . . . . . . . . . . . . . 2 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 98 | . . . . . . . . . 18 19 . . 22 . . . 18 7 . 14 . . . . . . . . . Prevented 23 | . . . . . . . . . 2 5 . . 5 . . . 7 1 . 3 . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -2 -2 -2 ------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Low Low Zio Dee Pro Fac Gar Fac Upp Upp War Pro Fac Gar Res Qua Gar Res Gar Res Gar Combat Hostiles Destroyed 294 | . 18 . 35 32 23 3 5 . 4 4 1 24 10 7 8 15 7 1 . 2 7 16 29 1 17 3 11 . 11 Melee 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Guns 146 | . 14 . 32 31 22 3 5 . 4 4 1 5 4 . . . . . . . 4 3 2 . 5 3 . . 4 Cannons 53 | . 1 . 1 . 1 . . . . . . . . 7 7 7 7 1 . 2 1 2 9 1 1 . 5 . . AOE 86 | . 3 . . . . . . . . . . 19 5 . . 8 . . . . . 9 18 . 11 . 6 . 7 Classes Destroyed 35 | . 6 . 5 1 1 . 3 . 1 . 3 3 3 . . 3 . . . . . 1 4 . . . 1 . . Worker 15 | . 1 . 5 4 2 . . . . . . . . 1 . . . . . . . . . . . 2 . . . Builder 5 | . . . 2 1 . . . . . . . . . . . 1 . . . . . . . . . 1 . . . Tunneler 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Hauler 22 | . 2 . 5 3 5 . . . . . . . . 2 . . . . . . 1 . 3 . . 1 . . . Recycler 10 | . . . 1 1 4 2 . . . . . . . 2 . . . . . . . . . . . . . . . Minesweeper 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Mechanic 2 | . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . Operator 4 | . 1 . . 1 . . . . . . . . . 1 . 1 . . . . . . . . . . . . . Drone 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Watcher 12 | . 3 . 4 2 1 . . . . . . . . . . 1 . . . . . . 1 . . . . . . Swarmer 53 | . 11 . 7 3 . . . . . 3 . . 5 . . . 2 . . . . 10 2 . 6 . . . 4 Cutter 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Grunt 109 | . 7 . 15 22 10 . . . 4 1 . . 1 2 6 7 2 1 . 2 4 . 8 1 8 3 2 . 3 Brawler 6 | . . . . . . . . . . . . . 1 1 . 1 . . . . . . 2 . . . . . 1 Duelist 14 | . . . 3 1 . . . . . . . . . . . 2 2 . . . . . 5 . . 1 . . . Protector 4 | . . . 1 . . . . . . . . . 1 . . . . . . . . . 2 . . . . . . Sentry 41 | . . . 9 5 12 3 . . . . . . 1 . 2 2 1 . . . 1 4 . . 1 . . . . Demolisher 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Specialist 3 | . . . . . . . . . . . . . . . . 1 . . . . . 1 1 . . . . . . Hunter 17 | . . . . . 1 . . . . . . . . 4 . 2 . . . . 2 . 1 . 2 1 4 . . Programmer 7 | . . . . . . . . . 1 . . . . . . . . . . . . . 3 . . . . . 3 Heavy 2 | . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . Behemoth 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . Investigator 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Striker 2 | . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . Executioner 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Bolteater 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Explorer 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Scrapper 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . Zionite 50 | . . . . . . . . . . . 50 . . . . . . . . . . . . . . . . . . Z-Light 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Tinkerer 3 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . Assembled 10 | . . . . . . . . . . . . 10 . . . . . . . . . . . . . . . . . Golem 13 | . . . . . . . . . . . . 13 . . . . . . . . . . . . . . . . . Marauder 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Best Kill Streak 11 | . 5 . 7 5 4 3 3 . 1 2 3 9 5 6 3 11 4 1 . 2 2 5 10 1 6 2 11 . 7 Combat Bots Only 11 | . 3 . 4 5 4 2 3 . 1 2 1 9 5 2 3 9 4 1 . 2 2 5 10 1 6 1 11 . 7 Max Kills in Single Turn 6 | . 2 . 2 2 1 2 1 . 1 1 1 3 2 2 1 6 1 1 . 1 1 4 3 1 3 2 3 . 3 Gunslinging 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Exploded 4 | . 2 . . . . . . . . . . 3 2 . . 4 . . . . . 4 2 . 3 . 2 . 3 Melee 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 2 | . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . Triborg (-8/Scraptown) Imprinter (-6/Zion) Combat | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -2 -2 -2 -------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Low Low Zio Dee Pro Fac Gar Fac Upp Upp War Pro Fac Gar Res Qua Gar Res Gar Res Gar Hostile Shots Fired 1925 | . 82 . 216 146 115 12 18 . 25 16 162 26 11 40 86 53 26 18 . 27 89 79 233 16 135 98 129 . 67 Missed 660 | . 18 . 67 42 39 5 5 . 10 6 57 6 2 5 26 18 10 6 . 7 30 22 97 7 49 45 46 . 35 Hits 1265 | . 64 . 149 104 76 7 13 . 15 10 105 20 9 35 60 35 16 12 . 20 59 57 136 9 86 53 83 . 32 Melee 52 | . . . 8 1 . . . . . . 23 2 . . . 1 . . . . . 1 12 . . 1 2 . 1 Projectile 1213 | . 64 . 141 103 76 7 13 . 15 10 82 18 9 35 60 34 16 12 . 20 59 56 124 9 86 52 81 . 31 AOE 12 | . . . . 1 . . . . . . . . . . . . . . . . . . 10 . . . 1 . . Critical Strikes 50 | . 1 . 7 6 2 . 1 . . . 5 1 . 3 3 . 1 1 . . 3 2 3 . 3 1 7 . . Actively Blocked 22 | . . . . . . . . . . . . . . . 3 . . . . . 3 2 3 . 3 1 7 . . Part Disruptions 2 | . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . Damage Taken 22905 | . 737 . 2054 2024 1038 99 531 . 253 198 1812 717 264 808 1449 588 297 362 91 555 1189 578 1521 96 1423 1594 1878 . 749 Core 2333 | . 60 . 259 306 164 . 108 . 46 31 160 302 16 125 228 35 24 . . . 33 44 93 18 65 26 118 . 72 Absorbed by Shields 3170 | . . . . . . . . . . . 357 . . . 8 . . . . . . 509 1598 100 494 . 104 . . Redirected to Shielding 88 | . . . . . . . . . . . . 88 . . . . . . . . . . . . . . . . . Ignored by Resistances 1227 | . . . 59 . . . . . . 21 14 . . 159 213 118 17 . . 109 247 189 . . 81 . . . . Regen/Repaired (Parts) 3366 | . . . . . . . . . . . . . . . . 89 . . . . . . 351 46 790 760 1075 . 255 Core Remaining (%) 67 | 100 . 40 74 . . . 19 . . . . . 33 . . . . . . 97 . 92 . . 84 . . . . Volleys Fired 1247 | . 52 . 164 116 96 10 12 . 17 13 133 120 20 25 34 33 23 9 . 10 49 48 90 14 64 43 26 5 21 Largest 3 | . 2 . 2 3 3 3 3 . 3 3 3 2 2 2 2 2 2 2 . 2 2 2 3 2 3 3 3 2 3 Hottest 328 | . 80 . 60 69 71 71 75 . 75 75 75 120 120 50 50 50 50 50 . 50 176 208 328 240 328 108 193 68 101 Shots Fired 2446 | . 95 . 325 336 255 28 34 1 54 37 237 138 36 48 64 54 44 18 . 18 93 76 128 17 113 94 57 8 38 Gun 1895 | . 92 . 321 336 232 28 33 1 54 37 223 114 32 . . . . . . . 82 48 22 1 86 85 34 6 28 Cannon 390 | . 3 . 4 . 23 . . . . . . 3 . 48 64 51 43 18 . 18 9 15 62 6 5 . 18 . . Launcher 97 | . . . . . . . . . . . 13 17 4 . . . . . . . . 5 32 . 16 . 3 . 7 Special 64 | . . . . . . . 1 . . . 1 4 . . . 3 1 . . . 2 8 12 10 6 9 2 2 3 Kinetic 1587 | . 57 . 325 336 255 28 33 1 54 37 223 12 . . . . . . . . . 3 . . 70 85 34 6 28 Thermal 662 | . 2 . . . . . . . . . . 105 32 48 64 51 43 18 . 18 91 60 84 7 21 . 18 . . Explosive 107 | . . . . . . . . . . . 14 19 4 . . 3 . . . . . 5 32 . 16 . 4 . 10 Electromagnetic 36 | . 36 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 31 | . 11 . 14 31 23 25 30 . 6 11 12 11 11 14 9 10 5 7 . 9 12 13 26 6 17 12 13 1 5 Robot Miss Streak 8 | . 3 . 6 4 4 . 4 3 5 2 5 3 7 3 3 3 1 1 . 1 8 2 6 2 2 3 4 1 2 Penetration Max 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 2 . . 1 Secondary Targets 27 | . 4 . 7 5 1 . 1 . . 2 3 . 2 . . . . . . . . . . . . 1 . . 1 Max Gunslinging Chain 1 | . 1 . 1 1 1 . 1 . . 1 1 . 1 . . . . . . . . . . . . 1 . . 1 Shots Hit Robots 1540 | . 62 . 201 241 178 23 19 . 30 30 148 41 23 34 46 33 27 10 2 15 57 45 72 10 75 64 33 4 17 Core Hits 921 | . 34 1 82 87 70 8 8 1 13 11 64 145 15 19 13 28 8 2 . 4 22 30 116 2 55 27 25 . 31 Critical Kills 8 | . . . . . 1 . . . . . 1 . . . . . . . . . . 1 1 . . 2 . . 2 Critical Parts Destroyed 6 | . . . 2 3 . . . . . . 1 . . . . . . . . . . . . . . . . . . Critical Strikes 27 | . . . 2 3 3 . . . . . 2 . . . . 1 . . . . 4 3 2 . . 2 1 . 4 Burn 7 | . . . . . . . . . . . . . . . . . . . . . 4 2 1 . . . . . . Meltdown 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Destroy 15 | . . . 2 3 2 . . . . . 2 . . . . . . . . . . 1 . . . 2 . . 3 Blast 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Sever 3 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . 1 Melee Attacks 14 | . . . . . . . . . . 3 . . . . . 2 . . 2 . . . . . . 7 . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . . . Sneak Attacks 7 | . . . . . . . . . . 3 . . . . . 2 . . 2 . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 53443 | . 972 8 3244 3907 2973 422 339 17 603 445 2960 4320 1152 1779 2104 3331 1224 539 . 902 1469 1967 7988 223 4483 1733 1917 78 2344 Guns 22387 | . 705 . 3159 3790 2611 390 339 17 603 445 2143 727 683 . . . . . . . 1178 844 317 36 1813 1615 461 78 433 Cannons 11354 | . 38 . 65 . 351 . . . . . . 19 . 1718 2104 1385 1224 539 . 754 291 339 1717 174 127 . 509 . . Explosions 18967 | . 229 . . . . . . . . . 785 3522 469 . . 1865 . . . 148 . 784 5928 . 2543 . 910 . 1784 Melee 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . 12 . . . Ramming 394 | . . 8 20 117 11 32 . . . . . . . 61 . . . . . . . . 26 13 . 106 . . . Kinetic 18579 | . 461 . 3224 3790 2962 390 339 17 603 445 2143 150 . . . . . . . . . 88 . . 1380 1615 461 78 433 Thermal 15269 | . 250 . . . . . . . . . . 596 683 1718 2104 1524 1224 539 . 754 1469 1095 2034 210 560 . 509 . . Explosive 18451 | . . . . . . . . . . . 785 3522 469 . . 1726 . . . . . 784 5928 . 2543 . 910 . 1784 Electromagnetic 261 | . 261 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 329 | . . . . . . . . . . . 32 52 . . . 81 . . . . . . . . . . 37 . 127 Piercing 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . 12 . . . Entropic 148 | . . . . . . . . . . . . . . . . . . . . 148 . . . . . . . . . Highest Corruption 35 | . . . . 12 16 . . . 17 35 25 9 29 . 1 . . . 2 10 13 14 1 2 9 . . 8 12 Average Corruption 9 | . . . . 12 13 . . . 14 25 8 9 9 . 1 . . . 1 3 13 13 1 1 5 . . 8 9 Corruption Purged 3 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 447 | . . . . 48 97 . . . 5 38 83 69 21 . 3 . . . 8 12 14 11 1 2 25 . . 4 6 Message Errors 96 | . . . . 11 15 . . . 1 7 24 18 6 . 2 . . . 1 2 3 1 1 . 2 . . . 2 Matter Fused 95 | . . . . 10 21 . . . 1 7 18 17 2 . . . . . 2 4 3 . . 2 5 . . 2 1 Heat Flow Errors 56 | . . . . 7 11 . . . . 6 4 10 2 . 1 . . . 2 4 1 4 . . 2 . . . 2 Energy Discharges 51 | . . . . 2 12 . . . 2 3 12 9 4 . . . . . . . 3 . . . 4 . . . . Parts Rejected 8 | . . . . 1 1 . . . . . 3 1 . . . . . . . . . 1 . . 1 . . . . Parts Fused 6 | . . . . . 3 . . . . . 1 . . . . . . . 1 . . 1 . . . . . . . Data Loss (minor) 52 | . . . . 5 11 . . . 1 4 13 4 2 . . . . . 1 1 1 2 . . 5 . . 2 . Data Loss (major) 16 | . . . . 1 4 . . . . 1 3 4 1 . . . . . 1 1 . . . . . . . . . Misfires 24 | . . . . 3 7 . . . . 2 2 4 1 . . . . . . . 2 1 . . 2 . . . . Alerts 8 | . . . . 1 1 . . . . 3 1 1 1 . . . . . . . . . . . . . . . . Misdirections 3 | . . . . 1 1 . . . . . . . . . . . . . . . 1 . . . . . . . . Weapon Failures 32 | . . . . 6 10 . . . . 5 2 1 2 . . . . . . . . 1 . . 4 . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 894 | . 17 . 86 . 13 . . . . . 15 40 . 61 87 156 66 17 . . 5 . 134 . 101 36 3 . 57 Projectiles 405 | . . . . . 13 . . . . . . . . 61 87 120 66 17 . . 5 . 36 . . . . . . Explosions 453 | . 17 . 86 . . . . . . . 15 40 . . . 36 . . . . . . 98 . 101 . 3 . 57 Melee 36 | . . . . . . . . . . . . . . . . . . . . . . . . . . 36 . . . Knockbacks 4 | . . . 2 . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . Impact 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . Kinetic 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 761 | . 118 . 96 . . . . . . . 224 28 34 . . . . . . . . 122 . . 14 . 125 . . Shots 18 | . 3 . 1 . . . . . . . 6 1 1 . . . . . . . . 2 . . 2 . 2 . . Rammed 25 | . . 2 2 14 3 3 . . 1 . . . . . . . . . . . . . . . . . . . . Targets Rammed 34 | . . 2 2 15 3 3 . . 1 . . . . 2 . . . . . . . . 2 2 . 2 . . . Kicked 8 | . . . . . . . . . . . . . . 2 . . . . . . . . 2 2 . 2 . . . Crushed 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 448 | . 198 . 201 293 314 37 250 16 200 380 320 272 162 . 71 4 . 296 166 200 333 335 417 29 448 152 313 . 289 Average Temperature 68 | . 43 . 37 54 74 15 86 16 74 118 43 103 76 . 41 4 . 175 88 93 69 78 133 29 112 64 157 . 87 Received Heat Transfer 4787 | . 144 . 708 801 414 27 72 . 93 45 156 188 9 81 499 102 126 366 . 36 162 46 187 13 226 153 115 . 18 Effects 9 | . . . . 1 . . . . . 5 . . . . . . . . . . 1 . . . 1 . 1 . . Shutdowns 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Energy Bleed 4 | . . . . 1 . . . . . 1 . . . . . . . . . . . . . . 1 . 1 . . Interference 2 | . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . Matter Decay 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Short Circuit 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Siege Activations 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Total Turns 3 | . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . Longest Duration 3 | . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 7 | . 4 . . . . . . . . . . . . 1 . . . . . . . . . . . 2 . . . Impact Corruptions 3 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . 2 . . . Robots Melted 7 | . . . . . . . . . . . . . 1 . 1 . . . . . 2 2 1 . . . . . . Combat Hostiles 6 | . . . . . . . . . . . . . 1 . 1 . . . . . 2 2 . . . . . . . Parts Melted 19 | . 1 . . . . . . . . . . . . 1 3 3 . . . . 3 5 2 . 1 . . . . Heat Transferred 13374 | . 350 . . . . . . . . . . 777 757 950 1200 825 656 281 . 375 2446 1712 1905 185 511 . 444 . . Parts Sabotaged 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -2 -2 -2 ------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Low Low Zio Dee Pro Fac Gar Fac Upp Upp War Pro Fac Gar Res Qua Gar Res Gar Res Gar Maximum Alert Level 5 | . . . 2 2 2 . . . . . . . . 4 5 5 . . . . 3 5 5 5 5 5 5 4 4 Low Security (%) 35 | 100 100 100 78 11 14 100 . 100 . . . . . . . . . . . . 36 . . . . . . . . Level 1 21 | . . . 1 73 81 . . . . . . . . 53 . . . . . . 8 . . . . . . . . Level 2 8 | . . . 19 14 3 . . . . . . . . 7 . . . . . . 50 1 . . . . . . . Level 3 5 | . . . . . . . . . . . . . . 25 28 40 . . . . 4 10 . . . . . . 96 Level 4 5 | . . . . . . . . . . . . . . 12 25 38 . . . . . 3 31 . . . . 100 3 Level 5 20 | . . . . . . . . . . . . . . . 46 12 . . . . . 84 7 100 100 100 100 . . High Security 3 | . . . . . . . . . . . . . . . . 8 . . . . . . 60 . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 5207 | . 162 51 552 501 412 169 . 164 . . . . . 1338 1848 2286 . . . . 827 2348 5207 2944 4009 2482 2104 1183 1211 Initial 2928 | . . 51 1 232 206 137 . . . . . . . 340 932 970 . . . . . 574 1320 2928 2178 2254 1840 1183 834 Average 857 | . 82 13 163 292 286 79 . 78 . . . . . 598 1478 1328 . . . . 356 1905 2696 2921 3094 2333 1953 1151 991 Influence Increases 21148 | . 567 15 1393 1030 869 304 . 165 289 486 25 . 522 1670 986 1604 488 68 . 230 1207 1864 4167 66 1941 476 294 . 422 Destroy 0b10 Robot/C 9760 | . 360 . 700 680 500 60 . . 180 360 20 . 360 520 520 520 360 40 . 160 460 800 1620 20 880 200 220 . 220 Destroy 0b10 Robot/NC 680 | . 35 . 90 65 70 10 . . 5 . . . 20 115 . 70 . . . . 40 . 115 . . 45 . . . Destroy Leader 1584 | . 90 . 198 172 172 . . . 22 30 . . 30 124 20 138 20 10 . 30 104 30 206 . 60 68 30 . 30 Allied During Kill 3660 | . . . 5 41 4 . . . 82 96 5 . 112 318 140 158 108 18 . 40 124 309 1351 13 672 64 . . . Successful Hack 237 | . 17 . 23 23 27 26 . . . . . . . . 14 7 . . . . 14 . 48 14 . 24 . . . Select Force Hacks 60 | . 30 . . . . 30 . . . . . . . . . . . . . . . . . . . . . . . Disable Machine 1035 | . . . 60 . 90 . . . . . . . . 165 60 285 . . . . 75 30 180 15 45 15 . . 15 Anti-Garrison Action 600 | . . . . . . . . . . . . . . . 50 . . . . . . 300 150 . 100 . . . . Destroy Structure 2272 | . 20 . 21 4 6 2 . 1 . . . . . 248 167 222 . . . . 330 380 482 4 154 45 44 . 142 Advance Influence 150 | . . . . . . . . . . . . . . 150 . . . . . . . . . . . . . . . Partial Spotted 30 | . . . . . . . . . . . . . . . . . . . . . . 15 . . 15 . . . . Lose Combat Pursuer 240 | . 15 15 . 45 . . . . . . . . . 30 15 . . . . . 60 . 15 . 15 15 . . 15 Miscellaneous 840 | . . . 296 . . 176 . 164 . . . . . . . 204 . . . . . . . . . . . . . Influence Decreases 19922 | . 435 142 846 1094 1004 657 . 40 414 275 236 . 219 641 470 1166 1290 561 991 230 386 337 1308 2369 836 2031 644 991 309 Entered New Map 12521 | . . 81 4 320 282 216 . . 47 . 211 . . 113 400 878 846 283 991 . . 247 1028 2279 726 1755 614 921 279 Time Decay 6134 | . 405 61 592 614 642 441 . 40 307 275 25 . 212 428 . 278 434 278 . 210 346 . 180 90 . 206 . 70 . Lost Part 447 | . 30 . 100 130 20 . . . . . . . 7 . 30 . 10 . . . 40 . . . . 30 20 . 30 Lost Ally 670 | . . . . 30 60 . . . 60 . . . . 100 40 10 . . . 20 . 90 100 . 110 40 10 . . Purge Threat 150 | . . . 150 . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 72 | . 3 1 4 7 3 . . . . 1 . . 1 7 . 9 . . . . 4 . 26 2 . 4 . . . Investigation 8 | . 1 1 1 1 2 . . . . 1 . . . . . . . . . . . . 1 . . . . . . Extermination 7 | . . . . . . . . . . . . . . 3 . . . . . . 1 . 1 1 . 1 . . . Reinforcement 19 | . 2 . 2 3 . . . . . . . . . 3 . 5 . . . . 3 . . . . 1 . . . Assault 32 | . . . 1 . . . . . . . . . 1 1 . 3 . . . . . . 24 . . 2 . . . Garrison 6 | . . . . 3 1 . . . . . . . . . . 1 . . . . . . . 1 . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Haulers Reinforced 3 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -2 -2 -2 --------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Low Low Zio Dee Pro Fac Gar Fac Upp Upp War Pro Fac Gar Res Qua Gar Res Gar Res Gar Distress Signals 16 | . . . 3 5 3 . . . . . . . . . . 4 . . . . . . 1 . . . . . . Communications Jammed 96 | . . . . . . . . . . . . . . . . 1 . . . . 5 . 41 1 . 48 . . . Distress Signals 93 | . . . . . . . . . . . . . . . . 1 . . . . 5 . 39 . . 48 . . . Times Spotted 723 | . 26 1 57 43 32 3 18 . 12 14 110 71 20 19 23 24 17 2 . 4 26 35 71 6 40 19 11 2 17 Peak Tracking Total 30 | . 4 . 5 5 4 2 11 . 5 7 6 30 7 7 9 10 9 1 . 3 5 10 13 4 12 6 5 1 11 Tactical Retreats 26 | . 1 1 . 3 . . 2 . . . 6 3 . 2 1 . . . . . 3 . 1 . 1 1 . . 1 Traps | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -2 -2 -2 ------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Low Low Zio Dee Pro Fac Gar Fac Upp Upp War Pro Fac Gar Res Qua Gar Res Gar Res Gar Traps Triggered 16 | . . . . . 1 . . . . . . . . . 5 . . . . . 1 4 . . 3 1 1 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 63 | . 12 . 44 . 7 . . . . . . . . . . . . . . . . . . . . . . . . Triggered 2 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 7 | . 1 . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -2 -2 -2 ---------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Low Low Zio Dee Pro Fac Gar Fac Upp Upp War Pro Fac Gar Res Qua Gar Res Gar Res Gar Machines Disabled 94 | . . . 5 . 6 . 4 . . 1 3 4 1 11 5 19 . . . . 5 8 13 1 6 1 . . 1 Max in Single Turn 12 | . . . 2 . 1 . 1 . . . 1 1 . 1 1 12 . . . . 1 2 1 1 1 . . . 1 Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Garrison Relay 5 | . . . . . . . . . . . . . . . 1 . . . . . . 3 . . 1 . . . . Phase Generator 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -2 -2 -2 --------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Low Low Zio Dee Pro Fac Gar Fac Upp Upp War Pro Fac Gar Res Qua Gar Res Gar Res Gar Machines Accessed 71 | . 7 1 12 6 10 7 1 . . 1 1 . . 2 1 1 1 . . . 4 1 5 4 1 3 . 2 . Terminals 50 | . 6 . 9 6 9 6 . . . 1 . . . 1 1 1 . . . . 1 1 3 3 1 1 . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 2 | . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . . Recycling Units 3 | . 1 . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 6 | . . . 1 . . . . . . . . . . . . . . . . . 1 . 2 . . 1 . 1 . Garrison Access 6 | . . . . . 1 . . . . . . . . 1 . . . . . . 1 . . 1 . 1 . 1 . Total Hacks 190 | . 22 1 28 19 21 31 4 . . 5 4 . . 3 2 3 1 . . . 14 3 10 10 2 5 . 2 . Successful 100 | . 10 1 11 12 15 12 4 . . 5 4 . . 2 1 1 1 . . . 10 1 4 2 . 3 . 1 . Failed 88 | . 12 . 17 7 6 18 . . . . . . . 1 1 2 . . . . 3 2 6 8 2 2 . 1 . Catastrophic 16 | . 1 . 3 1 1 2 . . . . . . . . 1 . . . . . 2 . 2 1 . 1 . 1 . Database Lockouts 2 | . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . Manual 119 | . 21 . 23 15 13 26 . . . . 5 . . 2 1 . . . . . 2 . 5 6 . . . . . Terminals 144 | . 18 . 24 19 19 28 . . . 5 . . . 2 2 3 . . . . 3 3 6 9 2 1 . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 2 | . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . . Recycling Units 9 | . 4 . 2 . . 3 . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 17 | . . . 1 . . . . . . . . . . . . . . . . . 8 . 4 . . 3 . 1 . Garrison Access 8 | . . . . . 2 . . . . . . . . 1 . . . . . . 2 . . 1 . 1 . 1 . Terminal Hacks 37 | . 1 1 2 4 8 4 4 . . 5 4 . . . . 1 1 . . . . 1 1 . . . . . . Record 9 | . . . . . . . 4 . . 5 . . . . . . . . . . . . . . . . . . . Part Schematic 4 | . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . Robot Analysis 4 | . . . . . 1 3 . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 3 | . . . . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . Open Door 4 | . . 1 . . 2 . . . . . . . . . . . 1 . . . . . . . . . . . . Branch Access Points 4 | . . . . 1 1 . . . . . . . . . . 1 . . . . . . 1 . . . . . . Emergency Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Terminal Index 4 | . 1 . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Locate Traps 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Scan Component 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 3 | . 1 . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . Retrieve Components 3 | . 1 . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 12 | . . . 1 . . . . . . . . . . . . . . . . . 7 . 2 . . 2 . . . Insert Component 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Analyze 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Retrieve Study 10 | . . . 1 . . . . . . . . . . . . . . . . . 5 . 2 . . 2 . . . Garrison Access Hacks 6 | . . . . . . . . . . . . . . 1 . . . . . . 2 . . 1 . 1 . 1 . Unlock Access 5 | . . . . . . . . . . . . . . 1 . . . . . . 1 . . 1 . 1 . 1 . Coupler Status 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Unauthorized Hacks 41 | . 8 . 6 8 7 7 . . . . . . . 1 1 . . . . . 1 . 1 1 . . . . . Terminals 39 | . 7 . 6 8 7 6 . . . . . . . 1 1 . . . . . 1 . 1 1 . . . . . Assimilate 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Botnet 10 | . 1 . 1 1 1 1 . . . . . . . 1 1 . . . . . 1 . 1 1 . . . . . Operators 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Skim 27 | . 6 . 5 5 6 5 . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Tunnel 2 | . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . 1 1 . . . . . . . . . . 1 . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 49 | . 5 . 9 4 4 6 . . . 1 . . . 2 1 1 . . . . 2 1 4 4 1 3 . 1 . Full Trace Events 7 | . . . 1 . 2 1 . . . 1 . . . . . . . . . . . . 1 . 1 . . . . Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Corruption 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 20 | . . . . . . . . . . . 19 . . . . . . . . . 1 . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 10 | . . . 1 . . . . . . . . . . . . . . . . . 5 . 2 . . 2 . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -2 -2 -2 ------------ Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Low Low Zio Dee Pro Fac Gar Fac Upp Upp War Pro Fac Gar Res Qua Gar Res Gar Res Gar Used RIF Installer 4 | . . . . . . . . . . . . . . . 1 . . . . . . 1 . . 1 . 1 . . Signal Jammer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Patrol Navigation 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Program Shield 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Autooverride 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Robots Hacked 29 | . . . . . . . . . . 2 . . . . . 2 . . . . 1 4 7 5 1 5 1 1 . Non-combat 6 | . . . . . . . . . . 1 . . . . . 1 . . . . . . 1 . . 3 . . . Combat 19 | . . . . . . . . . . 1 . . . . . . . . . . . 4 6 4 1 2 1 . . Autooverrided 3 | . . . . . . . . . . . . . . . . . . . . . . 1 1 . . 1 . . . Robot Hacks Applied 35 | . . . . . . . . . . 2 . . . . . 1 . . 2 . . 4 8 4 5 8 1 . . parse_system 10 | . . . . . . . . . . 2 . . . . . . . . 2 . . 2 2 1 . 1 . . . no_distress 4 | . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . 2 . . . ignore_repairs 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . find_fabricator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . find_dsf 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . drop_inventory 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . find_shortcuts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . scatter_targeting 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . spike_heat 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . reboot_system 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . overwrite_iff 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . formatsys_high 10 | . . . . . . . . . . . . . . . . . . . . . . 1 4 2 . 2 1 . . Manual 4 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . 1 . . . 1 . Relay Couplers Released 27 | . . . . . . . . . . . . . . . 4 . . . . . . 15 3 . 5 . . . . Machine Destruction 27 | . . . . . . . . . . . . . . . 4 . . . . . . 15 3 . 5 . . . . Attached 7 | . . . . . . . . . . . . . . . . . . . . . . 2 . 1 1 2 1 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 8 | . . . . . . . . . . . . . 2 . 2 . . . . . . 2 . . 2 . . . . Allies Hacked 3 | . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . 1 . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -2 -2 -2 -------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Low Low Zio Dee Pro Fac Gar Fac Upp Upp War Pro Fac Gar Res Qua Gar Res Gar Res Gar Total Allies 56 | . . . 1 5 . . 1 5 . . . . 2 5 2 1 1 . . . 1 11 6 3 6 4 1 1 . Largest Group 7 | . . . 1 4 3 . 1 6 6 1 1 1 3 7 3 2 2 2 2 2 2 5 7 6 7 2 1 1 1 Highest-Rated Group 1059 | . . . 57 60 45 . 464 609 609 464 464 454 514 626 543 469 511 511 511 511 456 850 1059 392 455 267 63 45 45 Highest-Rated Ally 562 | . . . 57 15 15 . 464 464 464 464 464 454 454 454 446 446 446 446 446 446 446 446 562 125 125 183 63 45 45 Total Orders 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . STAY 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Ally Attacks 1544 | . . . 6 17 8 . 39 . 46 34 287 188 41 103 82 63 49 14 . 37 88 103 154 5 141 39 . . . Total Damage 79343 | . . . 216 372 132 . 2491 . 1434 1707 12364 13565 2069 5038 3588 3254 1862 458 . 1439 4268 3883 13384 77 5757 1985 . . . Kills 464 | . . . 1 3 3 . 10 . 5 14 87 79 12 36 18 20 11 1 . 6 23 25 69 . 29 12 . . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Allies Melted 2 | . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . Field Lobotomies 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . X0-1V1 Amusement Gains 378 | . 9 . 30 15 . 10 . . . 5 70 20 . . 40 33 . . . . 20 60 19 . 47 . . . . Average Entertainment 41 | . 14 8 21 17 10 9 3 . . 3 61 . 42 27 51 70 41 16 . 4 14 73 98 53 78 100 100 100 100 Good Acts 131 | . . . 18 5 2 5 1 6 15 7 12 . 1 3 3 6 4 2 . 5 6 10 2 1 10 4 1 1 1 Bad Acts 146 | . . . 11 12 9 2 1 7 44 12 12 . 4 6 3 2 . 1 . 2 5 5 4 1 1 . . 1 1 Intel | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -2 -2 -2 ------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Low Low Zio Dee Pro Fac Gar Fac Upp Upp War Pro Fac Gar Res Qua Gar Res Gar Res Gar Active Infowar (turns) 12567 | . . . . . . . . . . . 1534 1713 . 11 291 384 1068 603 416 702 963 1773 947 193 961 437 293 143 135 Optics 3247 | . . . . . . . . . . . 1534 1713 . . . . . . . . . . . . . . . . . Terrain 2894 | . . . . . . . . . . . . . . . . . 724 603 416 702 449 . . . . . . . . Seismic 786 | . . . . . . . . . . . 417 369 . . . . . . . . . . . . . . . . . Jamming 6979 | . . . . . . . . . . . . . . 11 291 384 344 . . 104 963 1773 947 193 961 437 293 143 135 ECM 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Robot Analysis Total 4 | . . . . . 1 3 . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 8 | . . . . . . . . . . . 3 . . . . . 1 2 . 2 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -2 -2 -2 ------------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Low Low Zio Dee Pro Fac Gar Fac Upp Upp War Pro Fac Gar Res Qua Gar Res Gar Res Gar Turns Passed 32582 | 1 1839 229 2979 2030 2305 1321 3702 122 717 692 2784 1850 683 1049 865 662 1068 603 534 702 963 1773 947 193 961 437 293 143 135 Spaces Moved 15220 | 1 871 92 1181 577 680 531 1584 49 278 277 1122 1144 479 477 321 285 382 425 113 484 620 1344 587 105 559 276 190 123 63 Core . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 6374 | . 856 92 973 577 680 531 1440 49 278 277 621 . . . . . . . . . . . . . . . . . . Legs 8494 | 1 15 . . . . . . . . . 501 1144 479 477 321 285 382 425 113 484 620 1344 587 105 559 276 190 123 63 Wheels 352 | . . . 208 . . . 144 . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 104 | 120 120 240 105 240 240 240 120 240 230 236 136 128 128 124 190 190 182 132 132 132 117 104 104 115 115 105 105 105 105 Average Speed 175 | 120 187 240 199 241 240 240 228 240 238 236 214 130 128 190 192 190 182 132 152 132 123 109 107 143 127 106 105 105 105 Slowest Speed 420 | 120 240 240 320 320 320 240 240 240 240 236 420 210 128 202 196 190 190 182 182 180 132 117 191 191 191 108 105 105 105 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 15 | . . . . . 2 . . . 3 . . . . . . . . . . . . 4 6 . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Exploration Rate (%) 45 | 2 92 31 89 38 94 96 85 2 61 43 79 86 72 19 39 10 57 60 8 53 12 77 20 17 68 10 33 5 10 Regions Visited 29 Branch Regions 14 Pre-discovered Areas 13 | . 3 . . 3 2 3 . . . 1 . . . . . . . 1 . . . . . . . . . . . Known Exits Taken 17 | . . 1 1 1 1 1 1 . 1 1 . . 1 1 . 1 . . . 1 1 . 1 1 . 1 . 1 . Unknown Exits Taken 8 | 1 1 . . . . . . 1 . . 1 1 . . . . 1 1 1 . . . . . . . . . . Scrap Searched 19 | . . 1 . . . . 3 . 2 . 3 . 2 . . . 3 4 . 1 . . . . . . . . . Spaces Dug 35 | . . . . . . . . . . . . 14 . 1 . 8 3 5 . . . 2 2 . . . . . . Terrain Destroyed 723 | . 17 . 13 . 1 . . . . . 35 63 21 9 8 46 16 6 . 33 5 117 88 1 83 12 16 . 133 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 190 | . . . . . 1 . . . . . . 63 5 9 8 18 16 6 . 3 5 5 8 1 7 12 7 . 16 AOE 533 | . 17 . 13 . . . . . . . 35 . 16 . . 28 . . . 30 . 112 80 . 76 . 9 . 117 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -2 -2 -2 --------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Low Low Zio Dee Pro Fac Gar Fac Upp Upp War Pro Fac Gar Res Qua Gar Res Gar Res Gar Total 19195 | 1 994 99 1512 953 1168 557 1650 54 311 298 1358 1370 511 579 510 353 711 450 476 523 734 1587 787 143 704 347 232 130 93 Wait 1490 | 1 7 . 10 182 318 6 2 . 4 . 8 47 1 33 103 22 292 . 354 12 7 49 31 . 1 . . . . Move 15185 | . 870 91 1180 575 679 530 1583 48 277 276 1121 1143 478 475 319 284 381 423 112 483 619 1342 586 105 557 275 188 122 63 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 267 | . 27 3 35 24 8 1 14 2 6 . 26 10 1 9 7 3 2 3 . 5 14 38 5 5 8 3 6 1 1 Fast Attach 98 | . . 1 4 5 10 2 7 . 1 . 18 10 . 5 . . 1 2 1 . 9 7 5 2 6 2 . . . Attach 129 | . 5 . 19 17 3 1 2 4 2 1 11 4 . 3 2 . 2 . . 4 10 10 5 6 3 7 5 . 3 Detach 90 | . 2 . 3 . 4 . 3 . . 1 8 7 . 9 5 4 7 4 5 1 4 8 4 2 3 4 2 . . Swap 187 | . 8 . 21 5 21 1 7 . . 4 10 12 4 1 4 4 2 1 1 7 9 30 10 1 10 3 5 1 5 Drop 259 | . 11 2 27 14 17 3 20 . 3 . 23 17 1 17 5 1 1 8 1 1 13 38 15 7 12 1 . 1 . Fire 1247 | . 52 . 164 116 96 10 12 . 17 13 133 120 20 25 34 33 23 9 . 10 49 48 90 14 64 43 26 5 21 Melee 14 | . . . . . . . . . . 3 . . . . . 2 . . 2 . . . . . . 7 . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 7 | . . . . . . . . . . . . . . 2 . . . . . . . . 2 1 . 2 . . . Crush 26 | . . 2 2 15 3 3 . . 1 . . . . . . . . . . . . . . . . . . . . Escape Stasis 39 | . . . . . 2 . . . . . . . . . 20 . . . . . . . 17 . . . . . . Rewire 77 | . . . 3 . . . . . . . . . 6 . 11 . . . . . . 17 . . 40 . . . . Trap 63 | . 12 . 44 . 7 . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 17 | . . . . . . . . . . . . . . . . . . . . . . . 17 . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / *Sub) -10/Mines -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -8/Materials (discovered 4 exits: *Fac x2 / *Sto x2) -8/Storage (discovered 2 exits: *Fac / *Rec) -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 2 exits: [*Low] / Ext) -6/Lower Caves -6/Lower Caves (discovered 2 exits: Fac / *Zio) -6/Zion -6/Deep Caves -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac / Upp / Gar) -5/Garrison -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / [*War]) -5/Warlord -4/Proximity Caves -4/Factory (discovered 4 exits: Res / [*Upp] / Arm / Gar) -4/Garrison (discovered 3 exits: *Res x3) -3/Research (discovered 3 exits: Res / *Qua x2) -3/Quarantine -3/Garrison (discovered 2 exits: *Res x2) -2/Research -2/Garrison -2/Research -2/Garrison History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 0) 2 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 374 | -10/Materials | Discovered new exit (range 16) 1077 | -10/Materials | Discovered new exit (range 6) 1137 | -10/Materials | Learned location of Recycling (-8) 1206 | -10/Materials | Loaded intel: 20 trap records 1267 | -10/Materials | Learned 4 Subcaves zone layouts 1319 | -10/Materials | Learned location of Storage (-8) 1362 | -10/Materials | Learned Storage emergency access door positions 1396 | -10/Materials | Identified exit to Materials 1440 | -10/Materials | Identified exit to Subcaves 1440 | -10/Materials | Learned location of 2 exits from Materials 1492 | -10/Materials | Learned Materials trap positions 1552 | -10/Materials | Learned 4 Subcaves zone layouts 1637 | -10/Materials | Made a sacrifice at D.C.S.S. Altar Unit 1637 | -10/Materials | Forcibly received Sfc. Transmogifier from X0-1V1 1784 | -10/Materials | Core integrity fell below 50% 1841 | -10/Materials | Entered Mines 1852 | -10/Mines | Met a Derelict shopkeep closing up shop 1869 | -10/Mines | Met a Derelict bent on vengeance 2061 | -10/Mines | Discovered exit to Materials (range 5) 2070 | -10/Mines | Entered Materials 2070 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2071 | -9/Materials | Identified exit to Materials 2072 | -9/Materials | Loaded intel: 13 trap records 2426 | -9/Materials | X0-1V1 revealed exit location to -8/Materials 2595 | -9/Materials | Discovered new exit (range 7) 2623 | -9/Materials | X0-1V1 whisked you away to safety 2648 | -9/Materials | X0-1V1 upgraded hostiles (x2) 2706 | -9/Materials | Core integrity fell below 50% 2731 | -9/Materials | Lost 4 parts (2u2w) 2796 | -9/Materials | X0-1V1 put everyone to sleep 3293 | -9/Materials | Core integrity permanently improved by X0-1V1 (+250) 3335 | -9/Materials | Build established: Scavenger-Mutant 3760 | -9/Materials | X0-1V1 woke everyone up 3774 | -9/Materials | Core integrity restored by X0-1V1 (+130) 3869 | -9/Materials | X0-1V1 activates XOMVISION 4415 | -9/Materials | X0-1V1 added 0b10 threat records associated with you (major) 4430 | -9/Materials | X0-1V1 vaporized surrounding terrain (radius 18) 4470 | -9/Materials | First assault squad dispatched 4535 | -9/Materials | X0-1V1 sent allied Chaos Knight (x1) 5040 | -9/Materials | X0-1V1 activates XOMVISION 5049 | -9/Materials | Entered another Materials area 5049 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 5101 | -8/Materials | X0-1V1 redirected Transport squads to designated parking area 5174 | -8/Materials | Discovered new exit (range 20) 5296 | -8/Materials | Identified exit to Storage 5382 | -8/Materials | X0-1V1 sent you into danger 5406 | -8/Materials | Build established: Tank 5441 | -8/Materials | Lost 5 parts (1p2n1u1w) 5712 | -8/Materials | Build established: Gunner 5889 | -8/Materials | System corruption reached 10% 6026 | -8/Materials | X0-1V1 caused items to flee you 6244 | -8/Materials | Ranged accuracy permanently improved by X0-1V1 (+7%; -70 max core) 6291 | -8/Materials | Identified exit to Factory 6291 | -8/Materials | X0-1V1 revealed exit location to -7/Factory 6316 | -8/Materials | Items stopped fleeing you 6583 | -8/Materials | X0-1V1 sent allied Y-45 Defender (x4) 6603 | -8/Materials | Learned location of 1 exit from Recycling 6617 | -8/Materials | Discovered exit to Factory (range 10) 6680 | -8/Materials | Learned Factory recycling unit intel 6706 | -8/Materials | Learned Storage terminal intel 6717 | -8/Materials | Garrison activated, responded to threat 6720 | -8/Materials | Learned location of Extension (-6) 6725 | -8/Materials | Learned 2 Lower Caves zone layouts 7079 | -8/Materials | Entered Storage 7079 | -8/Storage | Accompanied by 3 allies 7081 | -8/Storage | Loaded intel: 11 terminal locations 7082 | -8/Storage | Identified exit to Recycling 7417 | -8/Storage | X0-1V1 vaporized surrounding terrain (radius 21) 7473 | -8/Storage | Build established: Scavenger-Tank 7561 | -8/Storage | Core integrity fell below 50% 7733 | -8/Storage | X0-1V1 sent you into danger 7863 | -8/Storage | Discovered exit to Factory (range 9) 7965 | -8/Storage | Build established: Gunner 8080 | -8/Storage | Garrison activated, responded to threat 8336 | -8/Storage | Build established: Scavenger-Gunner 8497 | -8/Storage | Found Prototype Processor 8497 | -8/Storage | Identified Exp. Targeting Computer 8567 | -8/Storage | Mass support permanently improved by X0-1V1 (+7; -210 max core) 8619 | -8/Storage | X0-1V1 vaporized surrounding terrain (radius 16) 8632 | -8/Storage | Learned location of 1 exit from Extension 8703 | -8/Storage | Learned 8 Factory zone layouts 9090 | -8/Storage | Used back door to open Recycling access 9137 | -8/Storage | Learned location of Zion (-6) 9218 | -8/Storage | Learned location of 1 exit from Extension 9306 | -8/Storage | Learned Factory repair station intel 9384 | -8/Storage | Entered Recycling 9385 | -8/Recycling | Identified exit to Factory 9386 | -8/Recycling | Identified exit to Scraptown 9903 | -8/Recycling | X0-1V1 added 0b10 threat records associated with you (considerable) 10016 | -8/Recycling | X0-1V1 activates XOMVISION 10314 | -8/Recycling | Learned location of 2 exits from Lower Caves 10353 | -8/Recycling | Learned 12 Factory zone layouts 10383 | -8/Recycling | Learned location of Lower Caves (-7) 10402 | -8/Recycling | Learned Factory trap positions 10442 | -8/Recycling | Learned Factory security intel 10451 | -8/Recycling | X0-1V1 caused items to flee you 10640 | -8/Recycling | Scanned before Scraplab entrance 10676 | -8/Recycling | Entered Scraplab 10705 | -8/Recycling | Entered Scraptown 11107 | -8/Scraptown | Visited Fellowship of the Rings 11177 | -8/Scraptown | Visited Symbiants 11208 | -8/Scraptown | Visited Artisan Demo Area 11244 | -8/Scraptown | Visited IN-MT5's Study 11289 | -8/Scraptown | Build established: Gunner 11316 | -8/Scraptown | Visited Cave Peace 11402 | -8/Scraptown | Visited Junk Repository 11454 | -8/Scraptown | Visited Awakened 11572 | -8/Scraptown | Discovered exit to Factory (range 11) 12327 | -8/Scraptown | Visited UFD Registry 12355 | -8/Scraptown | Registered with UFD as "Rustblaster" 12468 | -8/Scraptown | Visited Botcube Research 12481 | -8/Scraptown | Found Lrg. Botcube 12583 | -8/Scraptown | Visited Derelict Rescue Squad 12612 | -8/Scraptown | Visited Abandonware Association 12638 | -8/Scraptown | Learned abandonware demo "HACKBUD.EXE" 12638 | -8/Scraptown | Learned abandonware demo "REPAIR.EXE" 12696 | -8/Scraptown | Visited Supply Room 12807 | -8/Scraptown | Visited Junk Repository 12879 | -8/Scraptown | Visited Scrap Suit Storage 12922 | -8/Scraptown | Visited Curators Association 14113 | -8/Scraptown | X0-1V1 brought Wyrm Statue to life 14113 | -8/Scraptown | Attacked by Scraptown defenders 14287 | -8/Scraptown | Attached CPS modules to Triborg 14291 | -8/Scraptown | Core integrity fell below 20% 14310 | -8/Scraptown | Allies destroyed Triborg 14318 | -8/Scraptown | Found Tri-treads 14319 | -8/Scraptown | Lost 3 parts (2u1w) 14338 | -8/Scraptown | Found Prototype Ballistic Cannon 14346 | -8/Scraptown | Found Siege Articulator 14407 | -8/Scraptown | Entered Factory 14407 | -6/Factory | Accompanied by 1 ally 14407 | -6/Factory | Evolved 4 slots: Propulsion x2, Utility x2 14408 | -6/Factory | Identified exit to Extension 14409 | -6/Factory | Loaded intel: 105 trap records 14411 | -6/Factory | Loaded intel: 6 repair station locations 14412 | -6/Factory | Loaded intel: 8 recycling unit locations 14434 | -6/Factory | X0-1V1 sent you to a vault 14439 | -6/Factory | X0-1V1 foreshadows a heat wave 14463 | -6/Factory | X0-1V1 added 0b10 threat records associated with you (minor) 14478 | -6/Factory | X0-1V1 released a cloud of subatomizers 14488 | -6/Factory | Discovered new exit (range 15) 14524 | -6/Factory | X0-1V1 redirected Transport squads to designated parking area 14529 | -6/Factory | Entered Lower Caves 14529 | -6/Lower Caves | Accompanied by 6 allies 14530 | -6/Lower Caves | Identified exit to Lower Caves 14531 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 14545 | -6/Lower Caves | X0-1V1 activates XOMVISION 14553 | -6/Lower Caves | X0-1V1 caused items to flee you 14568 | -6/Lower Caves | Lost 3 allies 14601 | -6/Lower Caves | Spotted B-75 Beast 14601 | -6/Lower Caves | X0-1V1 sent you into danger 14610 | -6/Lower Caves | Allies destroyed B-75 Beast 14613 | -6/Lower Caves | X0-1V1 vaporized surrounding terrain (radius 17) 14708 | -6/Lower Caves | Build established: Scavenger-Tank 14779 | -6/Lower Caves | X0-1V1 sent you into danger 14796 | -6/Lower Caves | X0-1V1 vaporized surrounding terrain (radius 15) 14901 | -6/Lower Caves | X0-1V1 rewrote Soldier 5b IFF filter 14939 | -6/Lower Caves | Items stopped fleeing you 14942 | -6/Lower Caves | X0-1V1 vaporized surrounding terrain (radius 15) 15049 | -6/Lower Caves | System corruption reached 10% 15072 | -6/Lower Caves | X0-1V1 mutated your Propulsion slot to Power slot 15080 | -6/Lower Caves | X0-1V1 vaporized surrounding terrain (radius 21) 15082 | -6/Lower Caves | X0-1V1 rewrote Soldier 5a IFF filter 15219 | -6/Lower Caves | X0-1V1 vaporized surrounding terrain (radius 23) 15236 | -6/Lower Caves | X0-1V1 mutated your Power slot to Propulsion slot 15246 | -6/Lower Caves | Entered another Lower Caves area 15246 | -6/Lower Caves | Accompanied by 1 ally 15247 | -6/Lower Caves | Identified exit to Zion 15281 | -6/Lower Caves | System corruption reached 30% 15287 | -6/Lower Caves | X0-1V1 caused items to flee you 15291 | -6/Lower Caves | X0-1V1 activates XOMVISION 15317 | -6/Lower Caves | Identified exit to Factory 15317 | -6/Lower Caves | X0-1V1 revealed exit location to -5/Factory 15376 | -6/Lower Caves | X0-1V1 sent you into danger 15481 | -6/Lower Caves | Attracted the attention of an 0b10 base 15528 | -6/Lower Caves | Learned 8 Research zone layouts 15528 | -6/Lower Caves | Learned Factory terminal intel 15751 | -6/Lower Caves | Items stopped fleeing you 15938 | -6/Lower Caves | Entered Zion 15938 | -6/Zion | Accompanied by 1 ally 16009 | -6/Zion | System corruption cleaned by Quarantine Array 16059 | -6/Zion | Found Prototype Special Weapon 16060 | -6/Zion | Identified RU-N14's Throwing Claymores 16064 | -6/Zion | Found RU-N14's Throwing Claymores 16067 | -6/Zion | Found RU-N14's Throwing Claymores 16070 | -6/Zion | Found RU-N14's Throwing Claymores 16075 | -6/Zion | Attacked by Zionites 16118 | -6/Zion | Spotted NU-FGW(B) 16125 | -6/Zion | Spotted NH-J4Y(B) 16150 | -6/Zion | Allies destroyed NU-FGW(B) 16177 | -6/Zion | Destroyed NH-J4Y(B) 16259 | -6/Zion | X0-1V1 mutated your Weapon slot to Utility slot 16262 | -6/Zion | Mak. Medium Armor Plating reconfigured into Item Mimic 16300 | -6/Zion | Allies destroyed Imprinter 16323 | -6/Zion | Extracted access codes from Imprinter's data core 16574 | -6/Zion | Build established: Scavenger-Mutant 16916 | -6/Zion | X0-1V1 activates XOMVISION 17125 | -6/Zion | X0-1V1 vaporized surrounding terrain (radius 18) 17273 | -6/Zion | Learned Factory security intel 17605 | -6/Zion | Opened final containment barrier to the Deep Caves 17677 | -6/Zion | Discovered new exit (range 5) 17893 | -6/Zion | X0-1V1 caused items to flee you 18155 | -6/Zion | Items stopped fleeing you 18312 | -6/Zion | Core integrity restored by X0-1V1 (+107) 18357 | -6/Zion | Learned Factory stockpile data 18520 | -6/Zion | X0-1V1 vaporized surrounding terrain (radius 22) 18670 | -6/Zion | X0-1V1 vaporized surrounding terrain (radius 22) 18710 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 18722 | -6/Zion | Entered Deep Caves 18722 | -6/Deep Caves | Accompanied by 1 ally 18859 | -6/Deep Caves | Z-Facility disabled 18950 | -6/Deep Caves | Attached CPS modules to CC-AXB(z) 19097 | -6/Deep Caves | Found Prototype Protection 19097 | -6/Deep Caves | Identified Zio. Weapon Casing 19650 | -6/Deep Caves | Spotted Golem 19656 | -6/Deep Caves | Core integrity fell below 50% 19708 | -6/Deep Caves | Found Surveybot 24 Chip 19711 | -6/Deep Caves | Found Surveybot 24 Scanner 19713 | -6/Deep Caves | Allies destroyed Golem 19973 | -6/Deep Caves | Spotted Golem 20005 | -6/Deep Caves | Triggered Deep Caves wall 20009 | -6/Deep Caves | Exposed GOLEM chamber 20021 | -6/Deep Caves | Spotted Assembler 20021 | -6/Deep Caves | Spotted Assembler 20022 | -6/Deep Caves | Allies destroyed Assembler 20041 | -6/Deep Caves | Destroyed 9 combat bots 20042 | -6/Deep Caves | Found Prototype Special Weapon 20051 | -6/Deep Caves | Allies destroyed Assembler 20059 | -6/Deep Caves | Found GOLEM Unit 20131 | -6/Deep Caves | Destroyed 7 combat bots 20205 | -6/Deep Caves | Identified Field Lobotomy Kit 20552 | -6/Deep Caves | Discovered new exit (range 6) 20572 | -6/Deep Caves | Entered Proximity Caves 20572 | -5/Proximity Caves | Accompanied by 1 ally 20651 | -5/Proximity Caves | Spotter reported a threat 20899 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 21179 | -5/Proximity Caves | X0-1V1 activates XOMVISION 21210 | -5/Proximity Caves | Discovered exit to Factory (range 6) 21255 | -5/Proximity Caves | Entered Factory 21255 | -5/Factory | Accompanied by 2 allies 21255 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 21258 | -5/Factory | Loaded intel: 26 terminal locations 21556 | -5/Factory | X0-1V1 sent you to a vault 21560 | -5/Factory | X0-1V1 enhanced Transport squad support 21689 | -5/Factory | Identified exit to Upper Caves 21689 | -5/Factory | X0-1V1 revealed exit location to -5/Upper Caves 21824 | -5/Factory | Build established: Commander-Golem 21968 | -5/Factory | Discovered new exit (range 15) 22007 | -5/Factory | X0-1V1 activates XOMVISION 22155 | -5/Factory | First assault squad dispatched 22184 | -5/Factory | Build established: Golem 22294 | -5/Factory | X0-1V1 announced a LAN party 22302 | -5/Factory | Identified exit to Garrison 22304 | -5/Factory | Entered Garrison 22304 | -5/Garrison | Accompanied by 1 ally 22328 | -5/Garrison | Installed Relay Interface Framework 22416 | -5/Garrison | Garrison Relay disabled 22556 | -5/Garrison | Crushed by falling debris 22720 | -5/Garrison | Triggered checkpoint 22749 | -5/Garrison | Triggered checkpoint 22785 | -5/Garrison | Triggered checkpoint 22928 | -5/Garrison | Triggered checkpoint 23070 | -5/Garrison | Triggered checkpoint 23141 | -5/Garrison | Discovered new exit (range 15) 23169 | -5/Garrison | Entered Factory 23169 | -5/Factory | Accompanied by 1 ally 23238 | -5/Factory | Core integrity restored by X0-1V1 (+180) 23439 | -5/Factory | X0-1V1 added 0b10 threat records associated with you (considerable) 23559 | -5/Factory | X0-1V1 activates XOMVISION 23768 | -5/Factory | Garrison activated, responded to threat 23769 | -5/Factory | First assault squad dispatched 23776 | -5/Factory | High security lockdown imminent 23828 | -5/Factory | Destroyed 9 combat bots 23831 | -5/Factory | Entered Upper Caves 23831 | -5/Upper Caves | Accompanied by 1 ally 23965 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 24211 | -5/Upper Caves | Found DCF Scrap (12 items) 24270 | -5/Upper Caves | Lrg. Botcube activated 24288 | -5/Upper Caves | Lrg. Botcube completed mutation into legged form, armed with 1 cannon, 1 melee weapon 24290 | -5/Upper Caves | Attached CPS modules to Large Mutated Botcube 24373 | -5/Upper Caves | Core integrity restored by X0-1V1 (+208) 24452 | -5/Upper Caves | Lost 3 allies 24560 | -5/Upper Caves | Expanded RIF knowledge: Autooverride 24773 | -5/Upper Caves | Discovered new exit (range 23) 24781 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 24873 | -5/Upper Caves | Learned location of 1 exit from Factory 24899 | -5/Upper Caves | Entered another Upper Caves area 24899 | -5/Upper Caves | Accompanied by 2 allies 24945 | -5/Upper Caves | Discovered new exit (range 16) 24978 | -5/Upper Caves | Learned Factory terminal intel 25313 | -5/Upper Caves | X0-1V1 activates XOMVISION 25331 | -5/Upper Caves | Encountered a Warlord checkpoint 25337 | -5/Upper Caves | X0-1V1 vaporized surrounding terrain (radius 21) 25405 | -5/Upper Caves | Discovered new exit (range 24) 25425 | -5/Upper Caves | Spotted B-75 Beast 25444 | -5/Upper Caves | Allies destroyed B-75 Beast 25502 | -5/Upper Caves | Entered Warlord 25502 | -5/Warlord | Accompanied by 2 allies 25526 | -5/Warlord | Discovered new exit (range 20) 26036 | -5/Warlord | Entered Proximity Caves 26036 | -4/Proximity Caves | Accompanied by 2 allies 26099 | -4/Proximity Caves | Identified exit to Factory 26099 | -4/Proximity Caves | X0-1V1 revealed exit location to -4/Factory 26187 | -4/Proximity Caves | Spotted B-86 Titan 26215 | -4/Proximity Caves | Allies destroyed B-86 Titan 26367 | -4/Proximity Caves | Learned Research terminal intel 26497 | -4/Proximity Caves | Build established: Mutant 26582 | -4/Proximity Caves | System corruption reached 10% 26586 | -4/Proximity Caves | Found Lrg. Botcube 26692 | -4/Proximity Caves | X0-1V1 activates XOMVISION 26738 | -4/Proximity Caves | Entered Factory 26738 | -4/Factory | Accompanied by 1 ally 26738 | -4/Factory | Evolved 2 slots: Utility x2 26739 | -4/Factory | Identified exit to Armory 26740 | -4/Factory | Identified exit to Research 26741 | -4/Factory | Loaded intel: 26 terminal locations 26810 | -4/Factory | X0-1V1 announced a LAN party 26930 | -4/Factory | Build established: Scavenger-Mutant 27009 | -4/Factory | Central database locked down 27106 | -4/Factory | Discovered new exit (range 23) 27157 | -4/Factory | Lost 3 parts (2n1w) 27366 | -4/Factory | Found Prototype Launcher 27366 | -4/Factory | Identified Mni. Smartbomb Launcher 27377 | -4/Factory | System corruption reached 10% 27700 | -4/Factory | Identified exit to Garrison 27701 | -4/Factory | Entered Garrison 27701 | -4/Garrison | Accompanied by 2 allies 27729 | -4/Garrison | Triggered checkpoint 27774 | -4/Garrison | Garrison Relay disabled 27851 | -4/Garrison | Triggered checkpoint 27911 | -4/Garrison | Phase Generator disabled 27911 | -4/Garrison | Spotted B-86 Titan 27918 | -4/Garrison | Assimilated B-86 Titan with FLK Orb 27935 | -4/Garrison | X0-1V1 vaporized surrounding terrain (radius 21) 27935 | -4/Garrison | Spotted Executioner 27935 | -4/Garrison | Triggered checkpoint 27937 | -4/Garrison | Triggered checkpoint 27943 | -4/Garrison | Triggered checkpoint 27962 | -4/Garrison | Triggered checkpoint 27996 | -4/Garrison | Spotted B-86 Titan 27996 | -4/Garrison | Spotted B-86 Titan 28009 | -4/Garrison | Assimilated B-86 Titan with FLK Orb 28022 | -4/Garrison | Destroyed B-86 Titan 28081 | -4/Garrison | Discovered exit to Research (range 5) 28099 | -4/Garrison | Expanded RIF knowledge: Program Shield 28145 | -4/Garrison | Triggered checkpoint 28153 | -4/Garrison | Triggered checkpoint 28224 | -4/Garrison | X0-1V1 revealed exit location to -3/Research 28248 | -4/Garrison | Found embedded Infiltrators 28306 | -4/Garrison | X0-1V1 whisked you away to safety 28328 | -4/Garrison | Garrison Relay disabled 28427 | -4/Garrison | Rewired Striker 28429 | -4/Garrison | Rewired Striker 28499 | -4/Garrison | Found Prototype Processor 28499 | -4/Garrison | Identified Exp. Core Analyzer 28563 | -4/Garrison | Triggered checkpoint 28593 | -4/Garrison | Garrison Relay disabled 28667 | -4/Garrison | Lrg. Botcube activated 28673 | -4/Garrison | Found Lrg. Botcube 28950 | -4/Garrison | X0-1V1 revealed exit location to -3/Research 28994 | -4/Garrison | Found Unknown Protection 29211 | -4/Garrison | Lrg. Botcube activated 29226 | -4/Garrison | X0-1V1 rewrote Striker IFF filter 29235 | -4/Garrison | Spotted Striker 29238 | -4/Garrison | Destroyed Striker 29241 | -4/Garrison | Lrg. Botcube completed mutation into legged form, armed with 3 guns, 1 cannon 29474 | -4/Garrison | Entered Research 29474 | -3/Research | Accompanied by 4 allies 29474 | -3/Research | Evolved 2 slots: Propulsion x1, Weapon x1 29475 | -3/Research | Identified exit to Research 29475 | -3/Research | Identified exit to Quarantine 29476 | -3/Research | Loaded intel: 22 terminal locations 29495 | -3/Research | Chaos Wyrm evolved into Greater Chaos Wyrm 29501 | -3/Research | Attached CPS modules to Large Mutated Botcube 29503 | -3/Research | Attached CPS modules to Greater Chaos Wyrm 29518 | -3/Research | Found Wyrmplate 29575 | -3/Research | X0-1V1 vaporized surrounding terrain (radius 20) 29784 | -3/Research | Build established: Scavenger-Tank 29847 | -3/Research | High security lockdown imminent 29927 | -3/Research | High security lockdown engaged 30111 | -3/Research | Spotted Striker 30149 | -3/Research | Lost 3 allies 30287 | -3/Research | Found Prototype Protection 30287 | -3/Research | Identified Wyrmscale 30307 | -3/Research | Spotted Investigator 30309 | -3/Research | Spotted Executioner 30309 | -3/Research | Spotted Striker 30309 | -3/Research | Scanned by Researcher 30320 | -3/Research | Destroyed Executioner 30322 | -3/Research | Destroyed Striker 30355 | -3/Research | Destroyed 10 combat bots 30357 | -3/Research | Spotted Investigator 30366 | -3/Research | Destroyed Investigator 30421 | -3/Research | Entered Quarantine 30421 | -3/Quarantine | Accompanied by 3 allies 30510 | -3/Quarantine | Found Prototype Device 30510 | -3/Quarantine | Identified Adv. Kinecellerator 30535 | -3/Quarantine | Found Alien Energy Cannon 30535 | -3/Quarantine | Identified Core Cannon 30610 | -3/Quarantine | Identified exit to Garrison 30614 | -3/Quarantine | Entered Garrison 30614 | -3/Garrison | Accompanied by 6 allies 30654 | -3/Garrison | Triggered checkpoint 30686 | -3/Garrison | Triggered checkpoint 30691 | -3/Garrison | Spotted B-86 Titan 30724 | -3/Garrison | Allies destroyed B-86 Titan 30837 | -3/Garrison | X0-1V1 destroyed Phase Generator 30837 | -3/Garrison | Phase Generator disabled 30926 | -3/Garrison | X0-1V1 upgraded ally (x3) 31001 | -3/Garrison | Rescued a captive Derelict 31066 | -3/Garrison | Spotted B-86 Titan 31071 | -3/Garrison | Triggered checkpoint 31086 | -3/Garrison | Allies destroyed B-86 Titan 31094 | -3/Garrison | Triggered checkpoint 31197 | -3/Garrison | X0-1V1 activates XOMVISION 31225 | -3/Garrison | Discovered exit to Research (range 10) 31260 | -3/Garrison | Garrison Relay disabled 31290 | -3/Garrison | Triggered checkpoint 31338 | -3/Garrison | Expanded RIF knowledge: Patrol Navigation 31499 | -3/Garrison | Discovered exit to Research (range 13) 31505 | -3/Garrison | Lost 4 allies 31575 | -3/Garrison | Entered Research 31575 | -2/Research | Accompanied by 1 ally 31575 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 31825 | -2/Research | First assault squad dispatched 31938 | -2/Research | Found Chaos Jack 31979 | -2/Research | Lost 3 allies 32004 | -2/Research | Identified exit to Garrison 32012 | -2/Research | Entered Garrison 32012 | -2/Garrison | Accompanied by 1 ally 32110 | -2/Garrison | Expanded RIF knowledge: Signal Jamming 32136 | -2/Garrison | Spotted B-90 Cyclops 32140 | -2/Garrison | X0-1V1 activates XOMVISION 32142 | -2/Garrison | Assimilated Cyclops 9a with formatsys_high 32144 | -2/Garrison | Destroyed Cyclops 9a 32147 | -2/Garrison | Triggered checkpoint 32248 | -2/Garrison | Destroyed 11 combat bots 32290 | -2/Garrison | Discovered new exit (range 12) 32305 | -2/Garrison | Entered Research 32447 | -2/Research | Identified exit to Garrison 32448 | -2/Research | Entered Garrison 32448 | -2/Garrison | Accompanied by 1 ally 32525 | -2/Garrison | System corruption reached 10% 32560 | -2/Garrison | Destroyed 7 combat bots 32581 | -2/Garrison | Triggered checkpoint 32583 | -2/Garrison | Self-destructed Last Messages --------------- 32554_ The unstable cave ceiling collapses. 32555_ Director 9a reveals location of phase wall. 32557_ The unstable cave ceiling collapses. 32564_ DZEQ=Y&OUV&4%QNLYCSER48VEAD KTA 32568_ X0-1V1 makes important surrounding features appear closer to you (+2 sight range). 32573_ Slug penetrates Wall. 32573_ Slug penetrates S-43 Plague. 32577_ Exp. Cooling System destroyed. 32578_ Destroyed Xenon Bombardment Thruster. 32578_ S-43 Plague destroyed. 32579_ Director 9a reports 0b10 security level has risen to 4. 32579_ Imp. Thunder Leg+ destroyed. 32581_ Destroyed Xenon Bombardment Thruster. 32581_ S-43 Plague destroyed. 32581_ Beams of light sweep through the air. An alarm sounds. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #######################????????????????????????? | | ^^ ! ###??????????????????????? | | ^^ # #??????????????????????? | | ++######## ######### #?#????????????????????? | | ?????????# #????## # # ###??????????????????? | | ?????????#####????# # # #??????????????????? | | ??????????????????## # ###??????????????????? | | ??????????????????# # # #????????????????????? | | ??????????????????## #????????????????????? | | ???????????????????# ##????????????????????? | | ??????????????????## ##????????????????????? | | ??????????????????# # #????????????????????? | | ????????????????### # # ##???????????????????? | | ????????????????# # # # #???????????????????? | | ????????????????### # #???????????????????? | | ?????????????????### # ###???????????????????? | | ???????????????????## # #????????????????????? | | ????????????????????## ###????????????????????? | | ?????????????????????# # #??????????????????????? | | ??????????????????#??# # #??????????????????????? | | ????????????????### # # #??????????????????????? | | ????????????????# ######## ??????? | | ???????? =% @ s ??????? | | ???????? =%s s s s ??????? | | ???????????####### = ######### ## =% ??????? | | ?????????????????# ???????????????????????????? | | ?????????????????####????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 118 Energy Generation 56 Energy Capacity 2790 Matter Stores 843 Matter Capacity 900 Sight Range 23 Terrain Scan Range 24 Terrain Scan Density 2010 Jamming Range 14 Base Temperature (-) 200 Armor Coverage 1000 Resistance: KI 22 Resistance: TH 15 Resistance: EX 50 Resistance: EM 15 Resistance: I 15 Resistance: S 15 Resistance: P 15 Weapon Shielding 100 Evasion (%) 82 Targeting Accuracy 12 Core Analysis 8 Recoil Reduction 5 Kinecelleration 30 Salvage Targeting 2 Defensive Hacking 14 Relay Coupler Types 2 Relay Coupler Value 99 Item Schematics ----------------- Barrage Gun | -6/Zion | Free Flamer | -6/Zion | Free Battle Cannon | -6/Zion | Free Riot Gun | -6/Zion | Free Plasma Rifle | -6/Zion | Archive Imp. Corruption Screen | -6/Zion | Archive Focal Shield | -6/Zion | Archive KE Penetrator | -6/Zion | Archive Adv. Actuator Array | -6/Zion | Archive Nuclear Pulse Thruster | -6/Zion | Archive Mni. Drone Bay | -6/Zion | Archive Imp. Reaction Control System | -6/Zion | Archive Lance | -6/Zion | Archive Matter Compressor | -6/Zion | Archive Tesla Rifle | -6/Zion | Archive Imp. Particle Charger | -6/Zion | Archive Field Propulsion Drive | -6/Zion | Archive Imp. Trap Scanner | -6/Zion | Archive Adv. Transmission Jammer | -6/Zion | Archive CPS Tube | -4/Factory | Scanalyzed Robot Schematics ------------------ W-25 Informer | -6/Zion | Archive R-06 Scavenger | -6/Zion | Archive B-48 Gladiator | -6/Zion | Archive G-73 Enforcer | -6/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Hvy. Assault Rifle | -9/Materials | Hacked Imp. Carbon-fiber Leg | -4/Factory | Hacked Carbon-fiber Leg | -4/Factory | Hacked Flexi-carbon Leg | -4/Factory | Hacked Myomer Leg | -4/Factory | Hacked Neutrino Core | -4/Factory | Hacked Imp. Thunder Leg | -3/Research | Hacked Enh. Nova Cannon | -3/Research | Hacked Adv. VSS Leg | -2/Research | Hacked Railgun | -2/Research | Hacked Alien Tech Used ----------------- Core Cannon Achievements -------------- Greater Chaos Monster Statue Heist Challenges ------------ None Game ------ Seed AccelerationScrapoidMace Manual? 0 Play Time 04:44:33 Cumulative 136.6 hours Start 2026.08.30 @ 18:25:15 End 2026.09.02 @ 11:11:36 Sessions 13 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 86 Rogue 85 Adventurer 1 Explorer 0 Win Type - Total 9 Types 4/1/1/1/0/0/0/1/0/1 Lore% 59 Gallery% 68 Achievement% 66 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 608a3bdc-58a1-40b4-a874-a8a78d2c42b8