Cogmind - Beta 14 --- EXPLORER MODE // 2024.11.23 @ 03:48:11

Player: fpsbossfight

Result: Escaped!

 Performance 
-------------
Evolutions (9)             4500
Regions Visited (27)       5400
Robots Destroyed (401)     2005
Value Destroyed (24458)    24458
Prototype IDs (249)        4980
Alien Tech Used (3)        600
Bonus (25598)              25598
              TOTAL SCORE: 67541

 Bonus
-------
High Alert Combat Kills    2174
Follower Combat Kills      2752
Forged Quantum Companion   1000
Network Hubs Disabled      800
Registered with UFD        300
Met Data Miner             300
Used Data Conduit          3000
Built Enhanced Grunts      300
A7 Reached Mainframe       300
Met R17 at Cetus           500
Found Hidden Lab           3000
Decrypted A0 Command       3000
Met R17 at Research        2000
Scanned by Researcher      500
Pursued by Intercept       3000
Destroyed MAIN.C Guards    500
Win                        3000
Friendly Fire              -828

 Cogmind 
---------
Core Integrity             999/1600
Matter                     31/300
Energy                     152/1090
System Corruption          18%
Temperature                Cool (13)
Movement                   Treading (247) Ox1
Location                   To Epsilon Eridani

 Parts 
-------
>              --- POWER (3) --------
               Quantum Reactor
               Zero-point Reactor
>              --- PROPULSION (6) ---
         Heavy Siege Treads
               Biometal Heavy Treads
>              --- UTILITY (13) -----
      Advanced Cooling System
  Experimental Coolant Injector
               Huge Storage Unit
  Experimental Energy Well
      Advanced Signal Interpreter
  Experimental Core Analyzer
               Graphene Brace
      Advanced Hardlight Generator
               AEGIS Remote Shield
               A0-MCA's Component Scanner
>              --- WEAPON (4) -------
               Quantum Companion
>              --- INVENTORY (25) ---
  Experimental Cooling System
               Coolant Network
               Structural Scanner
    Long-range Sensor Array
               Surveybot 17 Chip
               Seismic Detector
  Experimental Core Analyzer
      Advanced Transmission Jammer
      Improved Force Field
               Transdimensional Reconstructor
      Enhanced Nova Cannon
      Enhanced Nova Cannon
      Enhanced Nova Cannon
        Cooled Nova Cannon
         Light Antimatter Cannon
               Fusion Bomb Launcher
        Guided Remote Datajack
               DRS Beacon (Ready)

 Peak State 
------------
>              --- POWER ------------
      Improved Quantum Reactor
               Zero-point Reactor
               Zero-point Reactor
>              --- PROPULSION -------
         Heavy Siege Treads
               Biometal Heavy Treads
  Experimental Biometal Heavy Treads
>              --- UTILITY ----------
      Advanced Cooling System
  Experimental Cooling System
  Experimental Coolant Injector
               Huge Storage Unit
  Experimental Energy Well
      Advanced Signal Interpreter
  Experimental Core Analyzer
         Heavy Regenerative Plating
               Graphene Brace
      Advanced Hardlight Generator
               AEGIS Remote Shield
               A0-MCA's Component Scanner
>              --- WEAPON -----------
      Enhanced Nova Cannon
               Disintegrator
               Quantum Companion
>              --- INVENTORY --------
               Graviton Reactor
               Quantum Reactor
               Biometal Heavy Treads
               Coolant Network
      Advanced Coolant Injector
               Structural Scanner
    Long-range Sensor Array
               Surveybot 17 Chip
               Seismic Detector
  Experimental Core Analyzer
      Advanced Transmission Jammer
      Improved Force Field
               Transdimensional Reconstructor
      Enhanced Nova Cannon
      Enhanced Nova Cannon
        Cooled Nova Cannon
         Light Antimatter Cannon
               Fusion Bomb Launcher
               Hellfire Missile Launcher
        Guided Remote Datajack
               DRS Beacon
[Rating: 245]

 Favorites 
-----------
Power                      Antimatter Reactor
  Engine                   Heavy Ion Engine
  Reactor                  Antimatter Reactor
Propulsion                 Improved Treads
  Treads                   Improved Treads
  Leg                      Aluminum Leg
  Hover Unit               Cooled Linear Gravjet
  Flight Unit              Experimental Q-thruster
Utility                    A0-MCA's Component Scanner
  Device                   Cooling System
  Storage                  Huge Storage Unit
  Processor                A0-MCA's Component Scanner
  Hackware                 Experimental Hacking Suite
  Protection               Centrium Light Armor Plating
Weapon                     Enhanced Nova Cannon
  Energy Gun               Heavy EM Shotgun
  Energy Cannon            Enhanced Nova Cannon
  Ballistic Cannon         Advanced Assault Cannon
  Launcher                 Improved Proton Missile Launcher
  Special Weapon           Remote Datajack
  Slashing Weapon          Companion Sword
  Special Melee Weapon     Improved Datajack

 Build                          | -11 -10 -10 -9  -9  -8  -8  -8  -8  -6  -6  -6  -6  -5  -5  -5  -5  -5  -5  -4  -4  -4  -3  -3  -2  -2  -1  -1  
-------                    Run  | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Arm Lab Res Qua Res Tes Acc Com 
Slots Evolved              18   | .   1   .   2   .   2   .   .   .   4   .   .   .   .   2   .   .   .   .   2   .   .   2   .   2   .   1   .   
  Power                    2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   1   .   .   .   
  Propulsion               4    | .   .   .   1   .   1   .   .   .   1   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   
  Utility                  11   | .   1   .   1   .   1   .   .   .   2   .   .   .   .   1   .   .   .   .   1   .   .   2   .   1   .   1   .   
  Weapon                   1    | .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Attached             470  | 1   11  5   26  13  14  9   8   25  36  2   4   10  21  20  24  12  .   19  9   39  10  11  20  28  35  26  32  
  Power                    25   | .   1   .   3   .   1   1   .   1   1   .   .   1   .   1   .   .   .   2   .   .   1   .   .   3   3   .   6   
    Engine                 8    | .   1   .   3   .   1   1   .   1   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Core                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Reactor                17   | .   .   .   .   .   .   .   .   .   .   .   .   1   .   1   .   .   .   2   .   .   1   .   .   3   3   .   6   
  Propulsion               51   | .   2   .   6   1   2   .   1   5   4   .   .   .   1   3   1   2   .   .   3   8   .   .   .   4   6   .   2   
    Treads                 47   | .   2   .   6   1   2   .   1   5   4   .   .   .   1   3   1   2   .   .   2   7   .   .   .   3   5   .   2   
    Leg                    1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   
    Wheel                  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Hover                  2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   1   .   .   .   
    Flight                 1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   
  Utility                  276  | .   8   5   12  6   3   .   1   8   25  2   2   5   9   16  19  6   .   12  6   24  6   11  11  20  25  17  17  
    Device                 232  | .   4   4   9   5   2   .   .   4   22  2   2   4   9   16  19  5   .   7   5   17  5   10  11  19  21  15  15  
    Storage                10   | .   2   .   2   1   .   .   .   1   1   .   .   .   .   .   .   .   .   .   .   1   .   .   .   1   .   .   1   
    Processor              9    | .   1   1   1   .   .   .   .   1   2   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   1   1   .   
    Hackware               7    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   1   .   .   .   3   .   .   
    Protection             18   | .   1   .   .   .   1   .   1   2   .   .   .   1   .   .   .   1   .   5   .   3   .   1   .   .   .   1   1   
    Artifact               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Weapon                   118  | 1   .   .   5   6   8   8   6   11  6   .   2   4   11  .   4   4   .   5   .   7   3   .   9   1   1   9   7   
    Energy Gun             36   | 1   .   .   5   3   6   5   3   5   4   .   1   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Energy Cannon          51   | .   .   .   .   2   2   1   .   .   1   .   .   .   3   .   3   4   .   4   .   5   3   .   6   1   1   9   6   
    Ballistic Gun          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Ballistic Cannon       1    | .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Launcher               8    | .   .   .   .   .   .   .   .   1   .   .   .   .   4   .   1   .   .   1   .   .   .   .   .   .   .   .   1   
    Special Weapon         5    | .   .   .   .   .   .   .   .   1   .   .   1   .   1   .   .   .   .   .   .   2   .   .   .   .   .   .   .   
    Impact Weapon          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Slashing Weapon        10   | .   .   .   .   .   .   1   .   1   1   .   .   1   3   .   .   .   .   .   .   .   .   .   3   .   .   .   .   
    Piercing Weapon        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Special Melee Weapon   7    | .   .   .   .   .   .   1   3   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Unidentified Prototypes  11   | .   .   .   4   1   1   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   1   .   .   .   .   
  Corrupted Parts          8    | .   .   .   .   4   .   .   .   .   .   .   .   .   4   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    System Corruption      36   | .   .   .   .   8   .   .   .   .   .   .   .   .   28  .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Lost                 33   | .   1   .   2   .   .   .   .   .   .   .   .   .   2   .   3   .   .   3   1   1   .   .   2   1   3   3   11  
  Power                    5    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   4   
  Propulsion               5    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   1   .   .   .   .   .   .   .   .   3   
  Utility                  12   | .   1   .   1   .   .   .   .   .   .   .   .   .   2   .   1   .   .   1   .   1   .   .   .   1   2   .   2   
  Weapon                   11   | .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   1   .   .   .   2   .   1   3   2   
  Highest Loss Streak      8    | .   1   .   2   .   .   .   .   .   .   .   .   .   2   .   1   .   .   1   1   2   .   .   2   1   2   2   8   
  To Critical Strikes      .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Average Slot Usage (%)     90   | .   100 99  92  100 97  100 100 94  97  87  87  81  86  87  88  80  88  86  85  84  77  81  82  86  83  84  82  
  Engine                   4    | .   12  12  10  10  7   8   8   7   6   6   6   5   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Reactor                  4    | .   .   .   .   .   .   .   .   .   .   .   .   .   6   11  11  11  11  11  10  10  9   8   8   12  12  11  11  
  Treads                   20   | .   .   25  26  30  33  33  33  30  28  18  18  18  18  16  16  15  16  14  14  14  14  13  13  11  11  11  11  
  Device                   16   | .   7   12  16  20  15  16  16  11  13  12  12  12  11  15  17  22  22  18  20  19  19  20  21  22  22  23  22  
  Storage                  6    | .   12  12  10  10  8   8   8   7   6   6   6   6   6   5   5   5   5   5   5   5   4   4   4   4   4   3   5   
  Processor                12   | .   3   10  10  10  8   8   8   11  16  18  18  18  18  16  14  11  11  11  15  15  14  13  13  11  11  11  11  
  Protection               5    | .   12  1   .   .   7   8   8   7   6   6   6   5   6   5   5   5   5   8   5   4   1   4   4   4   4   2   2   
  Energy Gun               7    | .   25  25  19  20  15  15  14  6   11  12  11  6   6   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Energy Cannon            4    | .   .   .   .   .   .   .   .   .   .   .   .   .   5   11  10  3   11  10  10  9   4   8   6   12  12  11  10  
  Slashing Weapon          3    | .   .   .   .   .   .   .   .   1   6   6   6   5   5   5   5   5   5   5   5   5   4   4   6   4   4   3   3   
Peak Build Rating          245  | 7   9   9   24  31  33  36  41  54  104 106 106 111 113 126 127 139 135 140 156 168 171 191 210 219 234 239 245 
  Average Rating           108  | 7   8   8   17  27  32  33  35  41  80  105 105 100 109 124 123 127 134 135 151 160 159 188 206 216 228 233 236 
  On Entrance              106  | 7   7   8   9   24  28  33  34  41  51  104 106 106 111 108 126 126 135 135 128 148 168 169 191 197 218 232 232 
Naked Turns                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Heaviest Build             222  | 18  21  21  28  59  82  79  79  62  112 110 110 115 137 140 150 149 149 162 150 169 169 169 174 206 206 200 222 
  Greatest Support         245  | 20  40  40  69  69  89  89  91  91  180 180 150 180 180 180 177 187 187 187 240 240 240 240 240 240 245 240 240 
  Greatest Overweight (x)  3    | .   1   .   .   .   .   .   .   3   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   1   
  Average Overweight (x)   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Largest Inventory Capacity 25   | 10  20  10  20  20  20  20  20  20  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  
  Average Capacity         21   | 10  10  10  10  19  20  20  20  18  24  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  
  Most Carried             25   | 7   11  10  10  19  18  20  20  20  25  25  25  25  25  25  25  25  22  24  25  25  25  25  25  25  25  23  25  
  Average Carried          20   | 7   8   9   9   15  15  19  20  18  23  24  25  24  24  24  24  24  21  22  22  24  24  24  24  23  23  22  23  
  Final Capacity           25   | 10  10  10  10  20  20  20  20  20  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  
  Final Carried            25   | 7   8   10  10  17  18  20  20  19  25  25  25  25  25  25  24  22  22  22  25  25  24  25  22  23  23  22  19  

 Class Distribution 
--------------------
 30% | Hacker-Mutant
 21% | Commander-Mutant
 17% | Hacker-Assassin
 16% | Scavenger-Mutant
  4% | Hacker-Skirmisher
  3% | Scavenger-Assassin
  3% | Hacker-Gunner

 Dominant Class 
----------------
      Hacker-Mutant | -10/Materials
      Hacker-Mutant | -10/Mines
      Hacker-Mutant | -9/Materials
      Hacker-Mutant | -9/Mines
      Hacker-Mutant | -8/Materials
   Commander-Mutant | -8/Storage
   Commander-Mutant | -8/Recycling
   Commander-Mutant | -8/Scraptown
      Hacker-Mutant | -6/Factory
    Hacker-Assassin | -6/Lower Caves
    Hacker-Assassin | -6/Lower Caves
    Hacker-Assassin | -6/Data Miner
    Hacker-Assassin | -5/Proximity Caves
   Scavenger-Mutant | -5/Factory
   Scavenger-Mutant | -5/Extension
   Scavenger-Mutant | -5/Cetus
   Commander-Mutant | -5/Archives
   Scavenger-Mutant | -5/Hub_04(d)
 Scavenger-Assassin | -4/Factory
   Scavenger-Mutant | -4/Armory
      Hacker-Mutant | -4/Lab
    Hacker-Assassin | -3/Research
    Hacker-Assassin | -3/Quarantine
    Hacker-Assassin | -2/Research
  Hacker-Skirmisher | -2/Testing
    Hacker-Assassin | -1/Access
  Hacker-Skirmisher | -1/Command

 Resources                       | -11  -10  -10  -9   -9   -8   -8   -8   -8   -6   -6   -6   -6   -5   -5   -5   -5   -5   -5   -4   -4   -4   -3   -3   -2   -2   -1   -1   
-----------                Run   | Yrd  Mat  Min  Mat  Min  Mat  Sto  Rec  Scr  Fac  Low  Low  Dat  Pro  Fac  Ext  Cet  Arc  Hub  Fac  Arm  Lab  Res  Qua  Res  Tes  Acc  Com  
Matter Collected           5576  | 200  70   100  250  98   206  70   90   220  453  26   60   105  304  200  338  68   97   309  70   325  79   296  301  280  417  228  316  
  Remotely                 .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Salvage Created            22731 | .    643  157  1345 178  932  985  17   .    1085 .    204  110  1049 806  773  160  .    1107 188  1179 79   208  1887 2555 2708 2249 2127 
  Parts                    958   | .    38   13   67   9    53   59   1    .    49   .    3    4    41   30   33   8    .    26   7    44   5    10   68   88   117  91   94   
Haulers Intercepted        15    | .    2    .    5    .    2    1    .    .    1    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    2    1    .    
Recyclers Shooed           9     | .    .    .    1    .    1    2    .    .    1    .    .    .    .    .    1    .    .    .    .    .    .    1    .    .    .    .    2    
Parts Field Recycled       .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Retrieved Matter         .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Self-Destructed      .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Prevented                .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Kills                          | -11 -10 -10 -9  -9  -8  -8  -8  -8  -6  -6  -6  -6  -5  -5  -5  -5  -5  -5  -4  -4  -4  -3  -3  -2  -2  -1  -1  
-------                    Run  | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Arm Lab Res Qua Res Tes Acc Com 
Combat Hostiles Destroyed  301  | .   11  6   21  2   12  14  1   .   12  .   3   1   14  12  11  2   .   17  3   16  1   2   26  26  32  23  33  
  Melee                    15   | .   .   .   .   .   .   .   .   .   .   .   1   .   1   .   .   .   .   .   .   .   .   .   12  .   .   1   .   
  Guns                     68   | .   11  6   19  2   9   12  1   .   6   .   1   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Cannons                  159  | .   .   .   .   .   .   .   .   .   .   .   .   .   1   12  11  1   .   12  3   15  1   1   12  21  26  18  25  
  AOE                      17   | .   .   .   2   .   1   .   .   .   2   .   .   .   6   .   .   .   .   .   .   .   .   .   .   .   .   .   6   
Classes Destroyed          24   | .   4   .   5   .   1   2   .   .   2   .   1   .   1   .   .   .   .   1   .   .   .   .   .   1   3   1   2   
  Worker                   16   | .   .   .   2   1   2   4   .   .   3   .   .   .   .   1   1   .   .   .   .   .   .   .   .   .   .   1   1   
  Builder                  11   | .   .   .   2   1   1   2   .   .   1   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   1   2   .   
  Tunneler                 4    | .   .   .   1   2   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   
  Hauler                   15   | .   2   .   5   .   2   1   .   .   1   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   2   1   .   
  Recycler                 8    | .   .   .   2   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   .   .   .   1   1   1   1   
  Operator                 6    | .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   2   .   .   1   .   .   .   .   .   .   .   .   1   
  Watcher                  36   | .   3   .   4   .   1   .   .   .   4   .   .   .   .   2   1   .   .   1   .   2   .   1   3   5   2   3   4   
  Swarmer                  32   | .   2   4   8   .   .   1   1   .   3   .   .   .   .   .   .   .   .   2   .   .   .   .   3   .   1   .   7   
  Saboteur                 1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   
  Grunt                    89   | .   9   2   10  2   7   5   .   .   .   .   2   .   6   7   7   .   .   5   1   2   .   .   6   6   3   5   4   
  Brawler                  12   | .   .   .   .   .   1   .   .   .   1   .   .   .   4   1   .   .   .   1   .   2   .   .   .   1   1   .   .   
  Duelist                  4    | .   .   .   .   .   .   .   .   .   1   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   1   .   .   
  Protector                1    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Researcher               1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   
  Sentry                   31   | .   .   .   3   .   4   7   .   .   3   .   .   .   1   1   3   .   .   .   .   3   .   1   .   2   .   2   1   
  Hunter                   39   | .   .   .   .   .   .   1   .   .   2   .   .   .   .   .   1   .   .   3   .   5   .   1   3   6   6   5   6   
  Programmer               41   | .   .   .   .   .   .   .   .   .   2   .   .   .   .   1   .   .   .   .   2   4   .   .   6   6   8   4   8   
  Heavy                    1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   
  Q-Series                 4    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   2   .   
  Behemoth                 1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
  Cetus Guard              2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   
  M Guard                  2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   
  Enhanced Grunt           1    | .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Lightning                6    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   6   .   .   .   .   .   .   .   .   .   
  Tracker                  14   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   4   2   5   2   .   
  Combat Programmer        15   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   4   2   4   2   2   
  Striker                  2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   
  Executioner              1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
  Scrapoid                 1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   
  Butcher                  1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   
  Guerrilla                1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   
  Mutant                   1    | .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Best Kill Streak           12   | .   2   2   5   2   5   12  1   .   4   .   2   1   8   3   4   1   .   7   3   3   1   1   10  7   10  5   8   
  Combat Bots Only         10   | .   2   2   5   2   4   7   1   .   4   .   2   1   8   3   4   1   .   7   3   3   1   1   10  7   10  4   7   
Max Kills in Single Turn   4    | .   1   1   2   1   2   2   1   .   2   .   1   1   2   1   2   1   .   2   1   1   1   1   1   1   2   2   4   
  Gunslinging              1    | .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Exploded                 4    | .   .   .   1   .   1   .   .   .   2   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   4   
  Melee                    1    | .   .   .   .   .   .   .   .   .   .   .   1   .   1   .   .   .   .   .   .   .   .   .   1   .   .   1   .   
Uniques/NPCs Destroyed     1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   
  A5 (-4/Lab)

 Combat                          | -11  -10  -10  -9   -9   -8   -8   -8   -8   -6   -6   -6   -6   -5   -5   -5   -5   -5   -5   -4   -4   -4   -3   -3   -2   -2   -1   -1   
--------                   Run   | Yrd  Mat  Min  Mat  Min  Mat  Sto  Rec  Scr  Fac  Low  Low  Dat  Pro  Fac  Ext  Cet  Arc  Hub  Fac  Arm  Lab  Res  Qua  Res  Tes  Acc  Com  
Hostile Shots Fired        2962  | .    51   16   77   5    31   45   8    .    132  .    40   3    66   88   60   1    4    391  74   62   45   12   302  172  367  173  737  
  Missed                   662   | .    16   2    27   1    10   17   3    .    43   .    11   2    21   16   15   1    1    77   17   20   9    6    47   49   62   38   151  
  Deflected                10    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    5    1    .    .    3    
Damage Taken               27077 | .    255  87   411  71   236  338  37   .    576  .    236  56   856  1026 775  19   33   4259 684  320  391  55   3126 1524 3327 1798 6581 
  Core                     1763  | .    24   10   33   9    33   39   .    .    79   .    34   .    47   64   71   .    7    367  51   31   40   8    63   31   121  171  430  
  Absorbed by Shields      8803  | .    .    .    .    .    .    .    .    .    2    .    .    .    .    .    120  17   13   189  207  345  202  58   650  414  1111 642  4833 
  Reduced by Siege Mode    1815  | .    .    .    .    .    .    .    .    .    .    .    .    .    .    82   17   .    .    65   10   16   93   .    252  136  469  190  485  
  Redirected to Shielding  6     | .    6    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Ignored by Resistances   20896 | .    163  56   262  43   169  258  39   .    375  .    148  33   490  605  387  21   28   2580 528  391  348  66   2224 1133 2579 1407 6563 
  Regen/Repaired (Parts)   2658  | .    .    .    .    .    193  .    .    399  .    .    .    .    .    .    .    .    .    .    .    .    .    7    606  319  254  280  600  
Core Remaining (%)         82    | 100  .    86   .    89   .    .    .    86   .    .    .    .    81   .    .    .    .    49   .    .    89   .    94   .    89   .    62   
Volleys Fired              865   | .    34   13   61   4    33   35   4    .    40   .    9    5    26   48   42   5    .    86   8    57   25   19   36   53   87   68   67   
  Largest                  3     | .    2    2    2    2    2    2    2    .    2    .    2    3    2    2    2    2    .    2    2    2    2    2    3    3    3    3    3    
  Hottest                  360   | .    90   90   100  100  100  100  100  .    165  .    160  240  180  180  180  180  .    180  180  240  240  240  360  360  360  360  360  
Shots Fired                1924  | .    67   26   122  12   60   70   8    .    81   .    14   15   34   96   85   10   .    167  16   99   48   37   86   159  253  193  166  
  Gun                      471   | .    67   26   122  9    54   70   8    .    80   .    10   15   10   .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Cannon                   1407  | .    .    .    .    3    6    .    .    .    1    .    .    .    6    96   83   10   .    164  16   87   48   37   86   159  253  193  159  
  Launcher                 28    | .    .    .    .    .    .    .    .    .    .    .    .    .    16   .    2    .    .    3    .    .    .    .    .    .    .    .    7    
  Special                  18    | .    .    .    .    .    .    .    .    .    .    .    4    .    2    .    .    .    .    .    .    12   .    .    .    .    .    .    .    
  Kinetic                  1     | .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Thermal                  1631  | .    33   13   67   2    6    .    .    .    78   .    10   15   16   96   83   10   .    164  16   87   48   37   86   159  253  193  159  
  Explosive                12    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    3    .    .    .    .    .    .    .    .    7    
  Electromagnetic          262   | .    34   13   55   9    54   70   8    .    3    .    .    .    16   .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Robot Hit Streak         60    | .    46   12   60   43   29   30   21   .    22   .    9    24   32   35   29   38   .    58   17   37   28   35   19   47   27   41   55   
  Robot Miss Streak        4     | .    1    2    1    1    1    2    .    .    4    .    1    .    1    1    1    .    .    2    .    1    2    1    2    1    2    2    2    
  Penetration Max          .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Secondary Targets        8     | .    .    2    3    .    1    1    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Max Gunslinging Chain  1     | .    .    1    1    .    1    1    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Autonomous               15    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    7    1    .    .    7    
Shots Hit Robots           1557  | .    57   20   105  7    48   67   22   16   68   .    21   16   34   85   74   9    .    129  15   72   41   11   111  114  158  134  123  
  Core Hits                683   | .    29   9    52   7    34   41   4    .    36   .    5    7    26   29   29   2    .    56   7    30   9    4    37   48   63   50   69   
  Critical Kills           24    | .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    3    .    1    .    1    1    5    5    4    3    
  Critical Parts Destroyed 4     | .    .    .    .    .    .    .    .    .    2    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Critical Strikes         56    | .    3    1    8    .    .    .    .    .    10   .    2    1    3    .    .    .    .    3    .    1    .    1    4    5    7    4    3    
    Burn                   19    | .    3    1    8    .    .    .    .    .    7    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Meltdown               23    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    3    .    1    .    1    1    5    5    4    3    
    Destroy                7     | .    .    .    .    .    .    .    .    .    3    .    2    1    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Sever                  1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    
Melee Attacks              242   | .    .    .    .    .    .    3    15   16   19   3    9    1    6    10   7    4    .    2    3    9    5    8    64   9    15   12   22   
  Impact                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Slashing                 210   | .    .    .    .    .    .    2    .    .    19   3    9    1    6    10   7    4    .    2    3    9    5    8    64   9    15   12   22   
  Piercing                 .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Sneak Attacks            41    | .    .    .    .    .    .    1    15   15   3    .    .    1    .    3    1    .    .    .    .    .    .    .    1    1    .    .    .    
    Combat Hostiles        14    | .    .    .    .    .    .    .    13   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    
  Follow-up Attacks        1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    
Damage Inflicted           67220 | .    778  263  2153 211  1310 1939 158  .    2497 .    529  348  1839 3929 3295 270  .    5133 511  2736 1285 585  7429 6018 7985 6406 9613 
  Guns                     8260  | .    778  263  1909 147  1174 1634 158  .    1477 .    239  245  236  .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Cannons                  43884 | .    .    .    .    .    .    .    .    .    .    .    .    .    79   3476 2689 270  .    3861 500  2697 1285 512  3674 5754 7727 5957 5403 
  Explosions               7491  | .    .    .    230  .    132  245  .    .    718  .    .    .    1303 171  257  .    .    1113 .    .    .    .    .    .    .    90   3232 
  Melee                    6835  | .    .    .    .    .    .    .    .    .    268  .    290  103  221  252  225  .    .    .    .    39   .    .    3755 218  227  270  967  
  Ramming                  750   | .    .    .    14   64   4    60   .    .    34   .    .    .    .    30   124  .    .    159  11   .    .    73   .    46   31   89   11   
  Kinetic                  .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Thermal                  47517 | .    347  119  1039 .    132  245  .    .    1785 .    239  245  555  3647 2946 270  .    3861 500  2697 1285 512  3002 5670 7727 5957 4737 
  Explosive                4336  | .    .    .    .    .    .    .    .    .    379  .    .    .    .    .    .    .    .    635  .    .    .    .    .    .    .    90   3232 
  Electromagnetic          6360  | .    431  144  1100 147  1174 1634 158  .    31   .    .    .    1063 .    .    .    .    478  .    .    .    .    .    .    .    .    .    
  Impact                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Slashing                 6835  | .    .    .    .    .    .    .    .    .    268  .    290  103  221  252  225  .    .    .    .    39   .    .    3755 218  227  270  967  
  Piercing                 .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Phasic                   1422  | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    672  84   .    .    666  
Highest Corruption         32    | .    .    .    .    9    .    .    .    .    2    2    2    2    32   3    4    4    4    24   .    .    6    .    28   2    16   9    18   
  Average Corruption       6     | .    .    .    .    1    .    .    .    .    1    2    2    2    7    1    3    4    4    16   .    .    5    .    17   1    8    4    12   
  Corruption Purged        .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Corruption Blocked       .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Effects                  337   | .    .    .    .    14   .    .    .    .    36   6    8    3    22   4    28   12   4    35   .    .    12   .    53   1    45   8    46   
    Message Errors         82    | .    .    .    .    4    .    .    .    .    11   2    2    .    5    1    4    3    1    8    .    .    2    .    18   .    10   1    10   
    Matter Fused           82    | .    .    .    .    4    .    .    .    .    8    .    .    1    4    1    6    5    2    9    .    .    5    .    12   .    12   2    11   
    Heat Flow Errors       36    | .    .    .    .    1    .    .    .    .    5    3    .    .    2    2    3    1    .    1    .    .    2    .    5    .    6    .    5    
    Energy Discharges      37    | .    .    .    .    .    .    .    .    .    4    .    3    2    6    .    5    .    .    2    .    .    2    .    4    1    2    1    5    
    Parts Rejected         2     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    
    Parts Fused            5     | .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    1    .    .    .    .    .    .    .    3    .    .    .    .    
    Data Loss (minor)      28    | .    .    .    .    1    .    .    .    .    3    1    1    .    2    .    5    1    1    2    .    .    .    .    5    .    3    1    2    
    Data Loss (major)      12    | .    .    .    .    1    .    .    .    .    .    .    1    .    1    .    1    .    .    1    .    .    .    .    .    .    5    .    2    
    Misfires               19    | .    .    .    .    2    .    .    .    .    2    .    .    .    1    .    3    1    .    3    .    .    1    .    2    .    1    .    3    
    Alerts                 9     | .    .    .    .    1    .    .    .    .    3    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    1    1    2    
    Misdirections          3     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    3    .    .    .    .    .    .    .    .    .    
    Weapon Failures        22    | .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    1    .    5    .    .    .    .    4    .    5    2    4    
Overload Shots             5     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    3    2    
  Effects                  1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    
    Energy Bleed           1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    
Overflow Damage            2044  | .    .    .    .    .    .    .    .    .    214  .    7    .    8    93   206  .    .    57   .    12   28   22   585  227  181  238  166  
  Projectiles              1013  | .    .    .    .    .    .    .    .    .    .    .    .    .    .    72   77   .    .    24   .    12   28   22   201  178  170  168  61   
  Explosions               271   | .    .    .    .    .    .    .    .    .    90   .    .    .    8    .    35   .    .    33   .    .    .    .    .    .    .    .    105  
  Melee                    760   | .    .    .    .    .    .    .    .    .    124  .    7    .    .    21   94   .    .    .    .    .    .    .    384  49   11   70   .    
Knockbacks                 7     | .    .    .    .    1    .    .    .    .    1    .    .    .    .    .    1    .    .    2    .    .    .    1    .    .    .    1    .    
  Impact                   7     | .    .    .    .    1    .    .    .    .    1    .    .    .    .    .    1    .    .    2    .    .    .    1    .    .    .    1    .    
  Kinetic                  .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Secondary                .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Self-Inflicted Damage      782   | .    .    .    62   .    53   63   .    .    .    .    .    .    130  106  .    .    .    129  .    .    .    .    .    .    .    .    239  
  Shots                    24    | .    .    .    3    .    2    3    .    .    .    .    .    .    8    2    .    .    .    2    .    .    .    .    .    .    .    .    4    
  Rammed                   48    | .    .    .    3    6    1    4    .    .    3    .    .    .    .    1    6    .    .    15   1    .    .    2    .    1    1    3    1    
Targets Rammed             52    | .    .    .    3    7    1    5    .    .    3    .    .    .    .    2    7    .    .    15   1    .    .    2    .    1    1    3    1    
  Kicked                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Crushed                  4     | .    .    .    .    1    .    1    .    .    .    .    .    .    .    1    1    .    .    .    .    .    .    .    .    .    .    .    .    
Highest Temperature        348   | .    210  255  150  78   3    12   .    .    292  217  63   310  221  218  308  192  .    245  198  199  249  120  194  348  184  116  188  
  Average Temperature      94    | .    67   115  26   30   3    6    .    .    90   112  24   185  54   100  95   65   .    133  110  106  135  43   102  124  99   73   36   
  Received Heat Transfer   3728  | .    213  45   219  51   153  216  27   .    120  .    72   .    264  279  188  .    9    945  199  52   .    8    109  137  73   61   288  
  Effects                  2     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    1    .    .    .    
    Energy Bleed           1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    
    Short Circuit          1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    
Siege Activations          24    | .    .    .    .    .    .    .    .    .    .    .    .    .    2    3    1    .    .    2    1    1    1    .    1    1    3    4    4    
  Total Turns              743   | .    .    .    .    .    .    .    .    .    .    .    .    .    5    111  25   .    .    67   26   27   65   .    53   42   124  116  82   
  Longest Duration         68    | .    .    .    .    .    .    .    .    .    .    .    .    .    4    68   25   .    .    56   26   27   65   .    53   42   43   41   40   
Robots Corrupted           11    | .    .    .    .    .    2    2    .    .    .    .    .    .    5    .    .    .    .    1    .    .    .    .    .    .    .    1    .    
  Combat Hostiles          9     | .    .    .    .    .    2    2    .    .    .    .    .    .    5    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Parts Fried              43    | .    1    .    10   .    11   13   .    .    .    .    .    .    4    .    .    .    .    3    .    .    .    .    .    .    .    1    .    
  Impact Corruptions       4     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    1    1    1    .    
Robots Melted              33    | .    .    .    .    .    .    .    .    .    4    .    1    1    .    .    .    1    .    5    .    1    .    1    1    5    6    4    3    
  Combat Hostiles          31    | .    .    .    .    .    .    .    .    .    4    .    1    1    .    .    .    1    .    5    .    1    .    1    1    5    6    4    1    
  Parts Melted             147   | .    2    2    13   .    2    1    .    .    12   .    2    4    .    .    1    5    .    15   5    4    .    .    9    23   19   17   11   
  Heat Transferred         40504 | .    1221 407  3049 .    150  350  .    .    3706 .    370  555  509  100  1038 315  .    3952 555  2220 1406 407  2146 4255 5883 4773 3137 
Parts Sabotaged            .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Stolen               .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Stripped             26    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    9    .    .    .    17   
Power Chain Reactions      19    | .    .    .    5    .    2    4    .    .    1    .    .    .    3    2    2    .    .    .    .    .    .    .    .    .    .    .    .    

 Alert                          | -11  -10  -10  -9   -9   -8   -8   -8   -8   -6   -6   -6   -6   -5   -5   -5   -5   -5   -5   -4   -4   -4   -3   -3   -2   -2   -1   -1   
-------                    Run  | Yrd  Mat  Min  Mat  Min  Mat  Sto  Rec  Scr  Fac  Low  Low  Dat  Pro  Fac  Ext  Cet  Arc  Hub  Fac  Arm  Lab  Res  Qua  Res  Tes  Acc  Com  
Peak Influence             1002 | .    235  100  265  99   264  679  294  .    189  .    .    .    .    163  268  157  121  1002 457  326  .    76   359  511  532  562  838  
  Initial                  360  | .    .    25   .    49   6    19   98   .    .    .    .    .    .    .    58   62   31   28   360  59   .    .    31   151  113  223  221  
  Average                  155  | .    81   35   80   37   74   386  74   .    33   .    .    .    .    64   109  124  106  616  315  131  .    22   132  245  214  311  568  
Maximum Alert Level        3    | .    1    .    1    .    1    2    1    .    .    .    .    .    .    .    1    .    .    3    2    1    .    .    1    2    2    2    3    
  Low Security (%)         73   | 100  87   100  97   100  91   19   85   .    100  .    .    .    .    100  82   100  100  14   27   68   .    100  74   31   51   22   .    
  Level 1                  15   | .    12   .    2    .    8    22   14   .    .    .    .    .    .    .    17   .    .    2    61   31   .    .    25   57   33   43   3    
  Level 2                  9    | .    .    .    .    .    .    57   .    .    .    .    .    .    .    .    .    .    .    38   10   .    .    .    .    10   14   33   75   
  Level 3                  2    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    45   .    .    .    .    .    .    .    .    20   
  Level 4                  .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Level 5                  .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  High Security            .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Max Security             .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Squads Dispatched          84   | .    2    .    2    .    .    4    .    .    4    .    .    .    1    5    5    .    .    6    1    5    .    7    10   5    18   6    3    
  Investigation            19   | .    2    .    1    .    .    1    .    .    1    .    .    .    .    1    2    .    .    4    .    1    .    2    1    1    .    1    1    
  Extermination            17   | .    .    .    .    .    .    .    .    .    3    .    .    .    .    1    .    .    .    .    1    3    .    .    3    1    2    1    2    
  Reinforcement            18   | .    .    .    1    .    .    1    .    .    .    .    .    .    .    1    3    .    .    2    .    1    .    4    .    .    4    1    .    
  Assault                  3    | .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    2    .    .    
  Garrison                 5    | .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    3    .    .    
  Intercept                22   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    .    1    6    3    7    3    .    
Searches Triggered         .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Construction Impeded       1    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    
Haulers Reinforced         2    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    1    .    .    
Active Scanning Responses  .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Cargo Convoy Interrupts    .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Stealth                        | -11 -10 -10 -9  -9  -8  -8  -8  -8  -6  -6  -6  -6  -5  -5  -5  -5  -5  -5  -4  -4  -4  -3  -3  -2  -2  -1  -1  
---------                  Run  | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Arm Lab Res Qua Res Tes Acc Com 
Distress Signals           18   | .   1   .   1   .   2   2   .   .   1   .   .   .   .   1   .   2   .   .   .   2   .   5   .   1   .   .   .   
Communications Jammed      357  | .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   120 .   1   187 .   .   .   .   .   6   1   39  2   
  Distress Signals         352  | .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   120 .   1   187 .   .   .   .   .   6   1   34  2   
Times Spotted              484  | .   18  6   29  2   15  25  4   .   25  3   4   4   24  17  28  9   3   40  12  28  1   5   31  30  46  29  46  
  Peak Tracking Total      15   | .   4   2   5   2   4   3   2   .   4   2   3   4   8   3   5   5   2   8   8   4   1   1   6   5   6   6   15  
  Tactical Retreats        22   | .   2   .   1   .   .   1   .   .   .   .   .   .   .   .   .   .   .   6   1   2   .   .   .   .   8   1   .   

 Traps                          | -11 -10 -10 -9  -9  -8  -8  -8  -8  -6  -6  -6  -6  -5  -5  -5  -5  -5  -5  -4  -4  -4  -3  -3  -2  -2  -1  -1  
-------                    Run  | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Arm Lab Res Qua Res Tes Acc Com 
Traps Triggered            13   | .   .   .   .   2   .   .   .   .   1   .   .   .   .   .   1   .   .   2   .   2   .   1   3   1   .   .   .   
  Indirectly               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Trap Hack Attempts         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Disarmed                 21   | .   .   .   .   .   .   9   .   .   .   .   .   .   .   .   7   .   .   .   .   .   .   .   .   .   .   .   5   
  Reprogrammed             28   | .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   8   .   .   .   11  .   .   6   
  Reused                   11   | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   6   .   .   .   .   .   .   4   
Traps Extracted            .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Installed                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Triggered                12   | .   .   .   1   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   6   .   .   .   .   .   .   4   
Objects Rigged             10   | .   .   .   .   .   .   .   .   .   10  .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Exploded                 2    | .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Machines                       | -11 -10 -10 -9  -9  -8  -8  -8  -8  -6  -6  -6  -6  -5  -5  -5  -5  -5  -5  -4  -4  -4  -3  -3  -2  -2  -1  -1  
----------                 Run  | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Arm Lab Res Qua Res Tes Acc Com 
Machines Disabled          87   | .   .   .   .   .   2   3   .   .   9   .   1   .   1   3   5   1   1   21  .   6   3   3   4   3   11  4   6   
  Max in Single Turn       6    | .   .   .   .   .   1   1   .   .   3   .   1   .   1   2   1   1   .   6   .   1   1   1   1   1   2   1   1   
  Garrison Access          6    | .   .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   1   1   .   
  Phase Generator          1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
  Network Hub              4    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   .   .   .   .   .   .   .   .   .   
Machines Repaired          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Machines Dismantled        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Machines Sabotaged         2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   
Overloaded Fab Kills       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Hacking                        | -11 -10 -10 -9  -9  -8  -8  -8  -8  -6  -6  -6  -6  -5  -5  -5  -5  -5  -5  -4  -4  -4  -3  -3  -2  -2  -1  -1  
---------                  Run  | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Arm Lab Res Qua Res Tes Acc Com 
Machines Accessed          150  | .   10  1   5   2   8   7   12  10  16  .   2   4   .   7   19  4   1   5   1   6   3   1   7   3   5   6   5   
  Terminals                103  | .   8   1   4   .   7   7   5   .   9   .   .   .   .   6   18  4   .   5   1   4   .   1   7   2   5   4   5   
  Fabricators              7    | .   .   .   .   .   .   .   .   .   4   .   .   .   .   1   .   .   .   .   .   2   .   .   .   .   .   .   .   
  Repair Stations          1    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycling Units          10   | .   2   .   1   .   .   .   5   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   1   .   
  Scanalyzers              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison Access          5    | .   .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   1   .   
Total Hacks                653  | .   30  3   16  2   41  19  54  67  54  .   8   29  .   20  42  11  25  12  2   48  23  13  35  20  32  19  28  
  Successful               471  | .   20  2   12  2   30  15  46  67  33  .   8   29  .   10  24  10  25  5   1   30  23  6   17  16  18  10  12  
  Failed                   182  | .   10  1   4   .   11  4   8   .   21  .   .   .   .   10  18  1   .   7   1   18  .   7   18  4   14  9   16  
    Catastrophic           16   | .   1   .   .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   2   1   4   .   .   .   .   2   2   2   
  Database Lockouts        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Manual                   267  | .   29  3   12  .   22  5   26  .   19  .   .   .   .   13  11  1   .   12  1   31  .   10  14  15  15  11  17  
  Terminals                422  | .   28  3   15  .   30  19  25  .   36  .   .   .   .   18  41  11  .   12  2   41  .   13  35  19  32  14  28  
  Fabricators              22   | .   .   .   .   .   .   .   .   .   13  .   .   .   .   2   .   .   .   .   .   7   .   .   .   .   .   .   .   
  Repair Stations          11   | .   .   .   .   .   11  .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycling Units          10   | .   2   .   1   .   .   .   5   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   1   .   
  Scanalyzers              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison Access          10   | .   .   .   .   .   .   .   .   .   5   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   4   .   
Terminal Hacks             358  | .   14  2   6   2   12  12  38  67  14  .   8   29  .   3   19  10  25  .   .   16  23  6   11  11  15  7   8   
  Record                   167  | .   .   .   .   .   .   .   24  66  .   .   7   11  .   .   .   9   25  .   .   .   23  .   1   .   1   .   .   
  Part Schematic           21   | .   3   .   .   .   .   .   .   .   2   .   .   10  .   .   .   .   .   .   .   3   .   2   .   .   1   .   .   
  Robot Schematic          5    | .   .   .   .   .   .   .   .   .   .   .   .   5   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Robot Analysis           16   | .   8   2   .   .   2   .   3   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Prototype ID Bank        25   | .   1   .   2   .   1   1   9   .   2   .   .   3   .   .   1   .   .   .   .   1   .   .   2   .   1   1   .   
  Open Door                24   | .   .   .   .   2   .   4   .   1   .   .   1   .   .   .   12  1   .   .   .   .   .   .   .   .   .   2   1   
  Level Access Points      3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   1   .   1   
  Branch Access Points     7    | .   1   .   1   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   1   1   1   .   
  Emergency Access Points  3    | .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   1   .   .   .   1   .   .   .   
  Machine Index            4    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   1   1   1   .   .   
  Terminal Index           8    | .   1   .   .   .   1   1   .   .   1   .   .   .   .   1   .   .   .   .   .   .   .   .   1   1   .   1   .   
  Fabricator Index         1    | .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison Index           2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   1   .   .   .   .   .   .   .   .   .   .   .   .   
  Alert Level              16   | .   .   .   .   .   1   .   1   .   1   .   .   .   .   .   2   .   .   .   .   2   .   .   2   1   4   1   1   
  Unreport Threat          6    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   3   1   1   
  Locate Traps             16   | .   .   .   2   .   2   2   .   .   1   .   .   .   .   .   1   .   .   .   .   1   .   1   1   1   2   .   2   
  Disarm Traps             6    | .   .   .   .   .   .   3   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   1   
  Reprogram Traps          7    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   3   .   .   1   
  Security Status          2    | .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
  Patrol Status            1    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Transport Status         1    | .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Extermination Status     1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   
  Recall Extermination     1    | .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Hauler Manifests         3    | .   .   .   1   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   
  Registered Components    1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   
  Registered Prototypes    1    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Zone Layout              10   | .   .   .   .   .   .   1   1   .   1   .   .   .   .   1   .   .   .   .   .   3   .   1   1   1   .   .   .   
Fabricator Hacks           13   | .   .   .   .   .   .   .   .   .   8   .   .   .   .   2   .   .   .   .   .   3   .   .   .   .   .   .   .   
  Load Schematic           6    | .   .   .   .   .   .   .   .   .   4   .   .   .   .   1   .   .   .   .   .   1   .   .   .   .   .   .   .   
  Build                    7    | .   .   .   .   .   .   .   .   .   4   .   .   .   .   1   .   .   .   .   .   2   .   .   .   .   .   .   .   
Repair Station Hacks       10   | .   .   .   .   .   10  .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Scan Component           5    | .   .   .   .   .   5   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Repair                   5    | .   .   .   .   .   5   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Recycling Unit Hacks       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Scanalyzer                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Garrison Access Hacks      5    | .   .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   1   .   
  Seal Access              5    | .   .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   1   .   
Unauthorized Hacks         85   | .   6   .   6   .   8   3   8   .   8   .   .   .   .   5   5   .   .   5   1   11  .   .   6   4   3   2   4   
  Terminals                73   | .   4   .   5   .   8   3   3   .   8   .   .   .   .   5   4   .   .   5   1   9   .   .   6   4   3   1   4   
    Track                  10   | .   .   .   1   .   .   .   .   .   .   .   .   .   .   1   .   .   .   1   .   4   .   .   1   1   .   .   1   
    Assimilate             5    | .   .   .   .   .   2   .   .   .   2   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Botnet                 44   | .   4   .   3   .   5   3   3   .   4   .   .   .   .   2   3   .   .   .   1   4   .   .   4   2   3   1   2   
    Detonate               1    | .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Operators              9    | .   .   .   1   .   1   .   .   .   1   .   .   .   .   1   1   .   .   .   .   1   .   .   1   1   .   .   1   
    Sabotage               4    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   .   .   .   .   .   .   .   .   .   
  Fabricators              2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   
    Prioritize             2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   
  Repair Stations          2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   1   .   
  Recycling Units          8    | .   2   .   1   .   .   .   5   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Tunnel                 8    | .   2   .   1   .   .   .   5   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Fedlink                1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   
    Scrapoids              1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison Access          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Data Cores Recovered       3    | .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   1   
  Used                     1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   
Hacking Detections         87   | .   8   1   2   .   7   5   5   .   13  .   .   .   .   7   11  3   .   1   1   4   .   1   7   1   4   2   4   
  Full Trace Events        10   | .   .   .   .   .   .   1   3   .   1   .   .   .   .   1   .   .   .   .   .   1   .   1   1   .   .   .   1   
  Feedback Events          1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
    Corruption             1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
  Feedback Blocked         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robot Schematics Acquired  6    | .   .   .   .   .   .   .   .   .   .   .   .   5   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   
  Robots Built             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Authchips              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Time                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Total Robot Build Rating .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Part Schematics Acquired   24   | .   3   .   .   .   .   .   .   .   2   .   .   10  .   .   .   .   .   .   .   3   .   1   .   .   5   .   .   
  Parts Built              7    | .   .   .   .   .   .   .   .   .   3   .   .   .   .   1   .   .   .   .   .   3   .   .   .   .   .   .   .   
    Authchips              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Time                   591  | .   .   .   .   .   .   .   .   .   343 .   .   .   .   84  .   .   .   .   .   164 .   .   .   .   .   .   .   
  Total Part Build Rating  40   | .   .   .   .   .   .   .   .   .   15  .   .   .   .   6   .   .   .   .   .   19  .   .   .   .   .   .   .   
Parts Repaired             5    | .   .   .   .   .   5   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Time                     213  | .   .   .   .   .   213 .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Recycled             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycled Matter          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Components     .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Scanalyzed           .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Part Schematics Acquired .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Parts Damaged            .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Bothacking                     | -11 -10 -10 -9  -9  -8  -8  -8  -8  -6  -6  -6  -6  -5  -5  -5  -5  -5  -5  -4  -4  -4  -3  -3  -2  -2  -1  -1  
------------               Run  | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Arm Lab Res Qua Res Tes Acc Com 
Used RIF Installer         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robots Hacked              19   | .   .   .   .   .   .   1   2   15  .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   
  Non-combat               3    | .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Combat                   16   | .   .   .   .   .   .   1   2   12  .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   
Robot Hacks Applied        19   | .   .   .   .   .   .   1   2   15  .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   
  parse_system             19   | .   .   .   .   .   .   1   2   15  .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   
Relay Couplers Released    2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   
  Machine Destruction      2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   
Fabnet Peak Effective %    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robots Rewired             20   | .   .   .   .   .   .   .   8   .   .   .   3   .   2   .   .   .   .   .   .   7   .   .   .   .   .   .   .   
Allies Hacked              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Hacks Repelled             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Allies                          | -11  -10  -10  -9   -9   -8   -8   -8   -8   -6   -6   -6   -6   -5   -5   -5   -5   -5   -5   -4   -4   -4   -3   -3   -2   -2   -1   -1   
--------                   Run   | Yrd  Mat  Min  Mat  Min  Mat  Sto  Rec  Scr  Fac  Low  Low  Dat  Pro  Fac  Ext  Cet  Arc  Hub  Fac  Arm  Lab  Res  Qua  Res  Tes  Acc  Com  
Total Allies               65    | .    .    1    .    .    1    10   8    .    5    .    3    .    2    .    23   5    .    .    .    7    .    .    .    .    .    .    .    
  Largest Group            15    | .    .    1    1    .    1    10   15   11   11   3    5    5    4    2    13   14   13   10   .    4    .    .    .    .    .    .    .    
  Highest-Rated Group      955   | .    .    31   31   .    10   173  282  207  207  93   155  155  121  59   638  955  920  699  .    150  .    .    .    .    .    .    .    
  Highest-Rated Ally       159   | .    .    31   31   .    10   29   29   29   31   31   31   31   31   30   159  159  159  96   .    50   .    .    .    .    .    .    .    
Total Orders               7     | .    .    .    .    .    .    .    1    2    1    .    .    .    .    .    .    .    .    1    .    1    .    .    .    .    .    .    1    
  STAY                     2     | .    .    .    .    .    .    .    .    1    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  ROAM                     2     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    1    
  FOLLOW                   2     | .    .    .    .    .    .    .    1    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  RETURN                   1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    
Ally Attacks               569   | .    .    .    .    .    .    95   8    .    34   33   15   37   27   9    143  61   38   48   .    17   .    .    .    .    .    .    4    
  Total Damage             10956 | .    .    .    .    .    .    1110 54   .    481  569  255  430  457  195  2730 1632 1004 1315 .    653  .    .    .    .    .    .    71   
  Kills                    75    | .    .    .    .    .    .    10   1    .    6    5    1    3    3    1    18   9    5    9    .    4    .    .    .    .    .    .    .    
Allies Corrupted           6     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    5    .    1    .    .    .    .    .    .    .    
Allies Melted              2     | .    .    .    .    .    .    .    1    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Intel                          | -11 -10 -10 -9  -9  -8  -8  -8  -8  -6  -6  -6  -6  -5  -5  -5  -5  -5  -5  -4  -4  -4  -3  -3  -2  -2  -1  -1  
-------                    Run  | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Arm Lab Res Qua Res Tes Acc Com 
Robot Analysis Total       161  | .   8   2   .   .   2   .   3   .   1   .   .   145 .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Derelict Logs Recovered    4    | .   .   1   .   .   .   .   .   .   .   1   1   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Drone Launches             13   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   11  .   .   .   .   .   .   .   .   2   
  Drone Recoveries         12   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   11  .   .   .   .   .   .   .   .   1   

 Exploration                     | -11  -10  -10  -9   -9   -8   -8   -8   -8   -6   -6   -6   -6   -5   -5   -5   -5   -5   -5   -4   -4   -4   -3   -3   -2   -2   -1   -1   
-------------              Run   | Yrd  Mat  Min  Mat  Min  Mat  Sto  Rec  Scr  Fac  Low  Low  Dat  Pro  Fac  Ext  Cet  Arc  Hub  Fac  Arm  Lab  Res  Qua  Res  Tes  Acc  Com  
Turns Passed               29126 | 2    979  866  1583 798  905  940  1024 3443 3201 409  596  288  843  995  1340 735  138  657  551  1516 627  1035 1439 880  1393 989  954  
Spaces Moved               15216 | 1    675  507  801  465  357  481  597  2333 1718 243  336  153  436  418  680  340  78   195  303  682  316  584  679  366  659  416  397  
  Core                     315   | .    .    .    .    .    .    .    .    315  .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Treads                   14231 | .    6    507  801  465  357  481  597  2018 1718 243  336  153  436  418  680  340  78   195  303  682  316  584  679  366  659  416  397  
  Legs                     670   | 1    669  .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Wheels                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Hover                    .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Flight                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Fastest Speed            50    | 120  120  160  160  160  160  160  156  50   156  160  160  160  160  160  163  163  163  160  160  145  160  160  160  160  143  146  146  
  Average Speed            154   | 120  120  160  160  160  160  160  156  142  157  160  160  160  160  162  163  163  163  162  160  158  160  160  160  160  151  146  149  
  Slowest Speed            247   | 120  190  160  160  160  160  160  160  200  237  160  160  160  160  163  163  163  163  163  160  160  160  160  160  160  232  146  247  
  Overloaded Moves         .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Propulsion Burnouts      .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Robots Hopped            1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    
  Cave-ins Triggered       1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    
Exploration Rate (%)       59    | 1    98   94   65   92   42   86   94   95   49   51   66   77   69   13   84   87   79   37   12   42   99   25   77   17   61   17   27   
  Regions Visited          27
    Branch Regions         18
  Pre-discovered Areas     27    | .    2    .    1    .    .    .    5    4    .    1    .    14   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Known Exits Taken        27    | 1    1    1    1    1    1    1    1    1    1    1    1    1    1    1    1    1    1    1    1    1    1    1    1    1    1    1    .    
  Unknown Exits Taken      .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Scrap Searched             15    | .    .    1    .    1    .    .    .    6    .    2    3    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Spaces Dug                 328   | .    .    .    .    .    6    .    .    .    16   2    .    .    .    7    12   .    .    157  3    10   2    13   13   10   39   30   8    
Terrain Destroyed          943   | .    .    .    15   3    11   26   .    .    87   2    .    .    23   23   41   .    .    332  3    27   4    16   34   23   85   75   113  
  Melee                    84    | .    .    .    .    .    .    .    .    .    16   2    .    .    .    7    3    .    .    2    3    3    2    8    10   7    7    8    6    
  Projectile               259   | .    .    .    .    3    6    .    .    .    .    .    .    .    4    9    6    .    .    11   .    18   2    8    24   16   78   45   29   
  AOE                      600   | .    .    .    15   .    5    26   .    .    71   .    .    .    19   7    32   .    .    319  .    6    .    .    .    .    .    22   78   
Terrain Rammed             .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Walls Destroyed          .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Machines Disabled        .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Actions                         | -11  -10  -10  -9   -9   -8   -8   -8   -8   -6   -6   -6   -6   -5   -5   -5   -5   -5   -5   -4   -4   -4   -3   -3   -2   -2   -1   -1   
---------                  Run   | Yrd  Mat  Min  Mat  Min  Mat  Sto  Rec  Scr  Fac  Low  Low  Dat  Pro  Fac  Ext  Cet  Arc  Hub  Fac  Arm  Lab  Res  Qua  Res  Tes  Acc  Com  
Total                      18748 | 1    775  534  982  508  626  575  677  2467 2113 258  367  184  528  600  794  510  89   347  347  1011 384  632  855  534  834  632  584  
  Wait                     1524  | .    41   6    60   5    218  32   50   37   254  9    10   3    34   80   31   122  10   26   15   184  10   2    49   60   21   105  50   
  Move                     15186 | .    674  506  800  464  356  480  596  2332 1717 242  335  152  435  417  679  337  77   194  302  681  315  583  678  365  658  415  396  
  Hop                      1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    
  Pick Up                  160   | .    8    2    9    7    2    4    .    24   21   1    .    5    3    10   3    9    1    2    6    12   5    4    1    7    5    3    6    
  Fast Attach              97    | .    .    1    10   3    5    3    2    16   5    .    .    2    3    .    .    2    .    3    2    15   7    1    5    4    6    .    2    
  Attach                   77    | .    5    .    4    5    3    1    .    1    5    .    .    .    2    2    3    4    .    1    3    5    1    2    3    7    6    4    10   
  Detach                   51    | .    .    1    3    5    2    1    .    6    3    .    .    .    .    .    .    4    .    1    1    5    2    .    1    6    6    .    4    
  Swap                     298   | 1    6    4    12   5    6    5    6    8    26   2    4    8    16   18   21   6    .    15   4    19   4    8    12   17   23   22   20   
  Drop                     194   | .    7    1    20   3    .    6    2    27   20   1    .    8    3    13   1    16   1    2    2    24   10   3    6    5    6    .    7    
  Fire                     865   | .    34   13   61   4    33   35   4    .    40   .    9    5    26   48   42   5    .    86   8    57   25   19   36   53   87   68   67   
  Melee                    241   | .    .    .    .    .    .    3    15   16   19   3    9    1    6    10   7    4    .    2    3    9    5    8    64   9    15   12   21   
  Ram                      .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Kick                     .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Crush                    52    | .    .    .    3    7    1    5    .    .    3    .    .    .    .    2    7    .    .    15   1    .    .    2    .    1    1    3    1    
  Escape Stasis            .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Rewire                   2     | .    .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Trap                     .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Miscellaneous            .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 4 exits: *Mat x3 / *Min)
-10/Mines (discovered 2 exits: *Mat x2)
-9/Materials (discovered 3 exits: *Mat / *Min x2)
-9/Mines (discovered 2 exits: *Mat / [*Zio])
-8/Materials
-8/Storage (discovered 2 exits: *Fac / *Rec)
-8/Recycling (discovered 2 exits: *Fac / *Scr)
-8/Scraptown (discovered 2 exits: *Fac x2)
-6/Factory (discovered 6 exits: *Fac x4 / *Low x2)
-6/Lower Caves
-6/Lower Caves
-6/Data Miner
-5/Proximity Caves
-5/Factory (discovered 2 exits: *Fac / *Ext)
-5/Extension (discovered 3 exits: *Fac x2 / *Cet)
-5/Cetus (discovered 3 exits: *Fac x2 / *Arc)
-5/Archives (discovered 3 exits: *Fac / *Hub x2)
-5/Hub_04(d)
-4/Factory
-4/Armory (discovered 2 exits: Res / *Lab)
-4/Lab
-3/Research (discovered 3 exits: *Res / *Qua x2)
-3/Quarantine
-2/Research (discovered 2 exits: *Tes x2)
-2/Testing
-1/Access
-1/Command (discovered 2 exits: *Sur x2)
To Epsilon Eridani

 History 
---------
  Turn | Location           | Event
     3 | -11/Scrapyard      | Identified exit to Materials
     3 | -11/Scrapyard      | Discovered exit to Materials (range 0)
     3 | -11/Scrapyard      | Entered Materials
     3 | -10/Materials      | Evolved 1 slot: Utility x1
   148 | -10/Materials      | Identified exit to Materials
   148 | -10/Materials      | Discovered exit to Materials (range 8)
   158 | -10/Materials      | Identified exit to Mines
   300 | -10/Materials      | Build established: Hacker-Mutant
   426 | -10/Materials      | Discovered exit to Materials (range 4)
   576 | -10/Materials      | Discovered exit to Materials (range 3)
   982 | -10/Materials      | Entered Mines
   994 | -10/Mines          | Met a Derelict bent on vengeance
  1013 | -10/Mines          | Discovered exit to Materials (range 9)
  1028 | -10/Mines          | Received a Rocket Launcher from a helpful Derelict
  1183 | -10/Mines          | Learned Materials security intel
  1450 | -10/Mines          | Found a damaged Exp. Sensor Array with a note attached
  1454 | -10/Mines          | Found Prototype Device
  1557 | -10/Mines          | Discovered exit to Materials (range 7)
  1662 | -10/Mines          | Received a Mining Laser from a helpful Derelict
  1848 | -10/Mines          | Entered Materials
  1848 | -9/Materials       | Accompanied by 1 ally
  1848 | -9/Materials       | Evolved 2 slots: Propulsion x1, Utility x1
  2853 | -9/Materials       | Identified exit to Mines
  2853 | -9/Materials       | Discovered exit to Mines (range 7)
  3242 | -9/Materials       | Identified exit to Materials
  3242 | -9/Materials       | Discovered exit to Materials (range 5)
  3431 | -9/Materials       | Entered Mines
  3439 | -9/Mines           | Found the Drone Emporium
  3445 | -9/Mines           | Found Prototype Device
  3445 | -9/Mines           | Identified Splice Drone Bay
  3512 | -9/Mines           | A Derelict revealed a hidden shortcut to a safe place
  3550 | -9/Mines           | Met a Derelict who couldn't figure out how to use a Trap Extractor
  3822 | -9/Mines           | Discovered exit to Materials (range 5)
  4229 | -9/Mines           | Entered Materials
  4229 | -8/Materials       | Evolved 2 slots: Propulsion x1, Utility x1
  4503 | -8/Materials       | Repaired Hvy. EM Shotgun
  4537 | -8/Materials       | Repaired Cooling System
  4589 | -8/Materials       | Repaired Hvy. Ion Engine
  4635 | -8/Materials       | Repaired Hvy. Ion Cannon
  4661 | -8/Materials       | Repaired Structural Scanner?
  4907 | -8/Materials       | Identified exit to Storage
  5134 | -8/Materials       | Entered Storage
  5186 | -8/Storage         | Assisted by bots powering up and referring to "LRC-V3"
  5382 | -8/Storage         | Destroyed 7 combat bots
  5484 | -8/Storage         | Build established: Commander-Mutant
  5707 | -8/Storage         | Met 01-MTF
  5760 | -8/Storage         | Identified exit to Factory
  5760 | -8/Storage         | Discovered exit to Factory (range 16)
  5942 | -8/Storage         | Garrison activated, responded to threat
  6047 | -8/Storage         | Used back door to open Recycling access
  6047 | -8/Storage         | Identified exit to Recycling
  6047 | -8/Storage         | Discovered exit to Recycling (range 5)
  6074 | -8/Storage         | Entered Recycling
  6074 | -8/Recycling       | Accompanied by 8 allies (01-MTF)
  6075 | -8/Recycling       | Met a Zionite searching for Scraptown
  6480 | -8/Recycling       | Identified exit to Factory
  6480 | -8/Recycling       | Discovered exit to Factory (range 16)
  6928 | -8/Recycling       | Scanned before Scraplab entrance
  7053 | -8/Recycling       | Identified exit to Scraptown
  7053 | -8/Recycling       | Discovered exit to Scraptown (range 11)
  7058 | -8/Recycling       | Entered Scraplab
  7065 | -8/Recycling       | Lost 5 allies
  7098 | -8/Recycling       | Entered Scraptown
  7098 | -8/Scraptown       | Accompanied by 11 allies
  7511 | -8/Scraptown       | Discovered exit to Factory (range 5)
  7587 | -8/Scraptown       | Visited Fellowship of the Rings
  7642 | -8/Scraptown       | Visited TADAMA
  7973 | -8/Scraptown       | Visited Symbiants
  8033 | -8/Scraptown       | Visited CR-KLE's Repair Center
  8047 | -8/Scraptown       | CR-KLE repaired 8 parts
  8079 | -8/Scraptown       | Visited IN-MT5's Study
  8145 | -8/Scraptown       | Visited Cyclists
  8189 | -8/Scraptown       | Visited Comm Corps
  8355 | -8/Scraptown       | Heard Great Nut preacher, LISTEN AND RECITE!
  8446 | -8/Scraptown       | Visited UFD Registry
  8446 | -8/Scraptown       | Registered with UFD as "Armorlever"
  8521 | -8/Scraptown       | Entered Cyclist Reading Room
  8616 | -8/Scraptown       | Visited DA-N13 Charitable Foundation
  8632 | -8/Scraptown       | Found DCF Scrap (29 items)
  8708 | -8/Scraptown       | Visited Abandonware Association
  8732 | -8/Scraptown       | Learned abandonware demo "SHUTEYE.EXE"
  8805 | -8/Scraptown       | Discovered exit to Factory (range 3)
  8935 | -8/Scraptown       | Visited Cartography Club
  8990 | -8/Scraptown       | Found Surveybot 17 Chip
  9014 | -8/Scraptown       | Learned location of Storage (-8)
  9014 | -8/Scraptown       | Learned location of Zion (-7)
  9014 | -8/Scraptown       | Learned 12 Factory zone layouts
  9014 | -8/Scraptown       | Learned 4 Recycling zone layouts
  9014 | -8/Scraptown       | Learned 12 Upper Caves zone layouts
  9014 | -8/Scraptown       | Learned 20 Upper Caves zone layouts
  9014 | -8/Scraptown       | Learned 4 Hub_04(d) zone layouts
  9014 | -8/Scraptown       | Learned Factory emergency access door positions
  9014 | -8/Scraptown       | Learned location of 1 exit from Factory
  9014 | -8/Scraptown       | Learned location of 2 exits from Proximity Caves
  9052 | -8/Scraptown       | Found Deep Structural Scanner
  9144 | -8/Scraptown       | Visited A0-MCA Data Center
  9147 | -8/Scraptown       | Given a B- rating by A0-MCA
  9151 | -8/Scraptown       | Found A0-MCA's Component Scanner
  9319 | -8/Scraptown       | Visited Derelict Rescue Squad
  9329 | -8/Scraptown       | Found DRS Beacon
  9431 | -8/Scraptown       | Visited LU-1G1's Boring Crew
  9817 | -8/Scraptown       | Visited Junk Repository
  9875 | -8/Scraptown       | Visited Sword Containment
  9927 | -8/Scraptown       | Visited Chapter 10
 10541 | -8/Scraptown       | Entered Factory
 10541 | -6/Factory         | Accompanied by 11 allies
 10541 | -6/Factory         | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1
 10542 | -6/Factory         | Identified exit to Factory
 10542 | -6/Factory         | Identified exit to Lower Caves
 10996 | -6/Factory         | Fabricated Huge Storage Unit (x1)
 11158 | -6/Factory         | Lost 8 allies
 11416 | -6/Factory         | Build established: Hacker-Mutant
 12998 | -6/Factory         | Fabricated Imp. Heavy Treads (x1)
 13117 | -6/Factory         | Fabricated Imp. Heavy Treads?
 13309 | -6/Factory         | Fabricated Imp. Heavy Treads (x1)
 13477 | -6/Factory         | Allied Derelicts emerged from ambush trap array
 13742 | -6/Factory         | Entered Lower Caves
 13742 | -6/Lower Caves     | Accompanied by 3 allies
 13743 | -6/Lower Caves     | Identified exit to Lower Caves
 14111 | -6/Lower Caves     | Build established: Hacker-Assassin
 14151 | -6/Lower Caves     | Entered another Lower Caves area
 14151 | -6/Lower Caves     | Accompanied by 2 allies
 14453 | -6/Lower Caves     | Learned Factory trap positions
 14453 | -6/Lower Caves     | Learned Factory emergency access door positions
 14453 | -6/Lower Caves     | Learned Factory security intel
 14462 | -6/Lower Caves     | Learned Factory machine intel
 14644 | -6/Lower Caves     | Identified exit to Data Miner
 14644 | -6/Lower Caves     | Discovered exit to Data Miner (range 18)
 14666 | -6/Lower Caves     | Attacked by a delusional Derelict stockpiling Unaware
 14747 | -6/Lower Caves     | Entered Data Miner
 14747 | -6/Data Miner      | Accompanied by 5 allies
 14748 | -6/Data Miner      | Identified exit to Proximity Caves
 14779 | -6/Data Miner      | Met Data Miner
 14809 | -6/Data Miner      | Learned location of Section 7 (-2)
 14809 | -6/Data Miner      | Acquired the access code to Warlord's prototype stash
 14832 | -6/Data Miner      | Received God Mode back door access code from Data Miner
 14939 | -6/Data Miner      | Interfaced with the Data Conduit
 15035 | -6/Data Miner      | Entered Proximity Caves
 15035 | -5/Proximity Caves | Accompanied by 4 allies
 15517 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost
 15551 | -5/Proximity Caves | Lost 3 allies
 15624 | -5/Proximity Caves | Destroyed 8 combat bots
 15628 | -5/Proximity Caves | System corruption reached 10%
 15877 | -5/Proximity Caves | System corruption reached 30%
 15878 | -5/Proximity Caves | Entered Factory
 15878 | -5/Factory         | Accompanied by 2 allies
 15878 | -5/Factory         | Evolved 2 slots: Power x1, Utility x1
 15879 | -5/Factory         | Identified exit to Extension
 15880 | -5/Factory         | Loaded intel: 113 trap records
 15883 | -5/Factory         | Loaded intel: 245 machine locations
 15925 | -5/Factory         | Build established: Scavenger-Mutant
 16331 | -5/Factory         | Found Mni. Smartbomb Launcher
 16336 | -5/Factory         | Found Tesla Bomb Launcher
 16401 | -5/Factory         | Identified exit to Factory
 16401 | -5/Factory         | Discovered exit to Factory (range 8)
 16560 | -5/Factory         | Fabricated Combat Drone Bay (x1)
 16768 | -5/Factory         | Intercept squad dispatched
 16785 | -5/Factory         | Spotted Tracker
 16805 | -5/Factory         | Destroyed Tracker
 16836 | -5/Factory         | Spotted Combat Programmer
 16858 | -5/Factory         | Destroyed Combat Programmer
 16873 | -5/Factory         | Entered Extension
 16874 | -5/Extension       | Loaded intel: 47 machine locations
 16928 | -5/Extension       | Rescued a captive Derelict
 16976 | -5/Extension       | Rescued a captive Derelict
 17012 | -5/Extension       | Rescued a captive Derelict
 17014 | -5/Extension       | Rescued a captive Derelict
 17027 | -5/Extension       | Rescued a captive Derelict
 17081 | -5/Extension       | Rescued a captive Derelict
 17183 | -5/Extension       | Rescued a captive Derelict
 17184 | -5/Extension       | Rescued a captive Derelict
 17521 | -5/Extension       | Spotted B-75 Beast
 17531 | -5/Extension       | Allies destroyed B-75 Beast
 17545 | -5/Extension       | Spotted B-75 Beast
 17570 | -5/Extension       | Allies destroyed B-75 Beast
 17584 | -5/Extension       | Discovered exit to Factory (range 15)
 17651 | -5/Extension       | Rescued a captive Derelict
 17713 | -5/Extension       | Rescued a captive Derelict
 17714 | -5/Extension       | Rescued a captive Derelict
 17762 | -5/Extension       | Lost 4 allies
 17772 | -5/Extension       | Crushed by falling debris
 17817 | -5/Extension       | Rescued a captive Derelict
 17821 | -5/Extension       | Rescued a captive Derelict
 17840 | -5/Extension       | Rescued A7
 17928 | -5/Extension       | Rescued a captive Derelict
 17928 | -5/Extension       | Rescued a captive Derelict
 18118 | -5/Extension       | Rescued a captive Derelict
 18118 | -5/Extension       | Rescued a captive Derelict
 18175 | -5/Extension       | Scrapoid reinforcements arrived
 18181 | -5/Extension       | Discovered exit to Factory (range 10)
 18182 | -5/Extension       | Identified exit to Cetus
 18182 | -5/Extension       | Discovered exit to Cetus (range 6)
 18213 | -5/Extension       | Entered Cetus
 18213 | -5/Cetus           | Accompanied by 13 allies (A7)
 18214 | -5/Cetus           | Loaded intel: 24 machine locations
 18218 | -5/Cetus           | Acquired a Cetus Manufacturing Module code from A7
 18237 | -5/Cetus           | Spotted Cetus Guard
 18237 | -5/Cetus           | Spotted Cetus Guard
 18238 | -5/Cetus           | Spotted Cetus Guard
 18239 | -5/Cetus           | Spotted Cetus Guard
 18245 | -5/Cetus           | Allies destroyed Cetus Guard
 18247 | -5/Cetus           | Destroyed Cetus Guard
 18250 | -5/Cetus           | Allies destroyed Cetus Guard
 18251 | -5/Cetus           | Allies destroyed Cetus Guard
 18275 | -5/Cetus           | Lost 3 allies
 18354 | -5/Cetus           | Discovered exit to Factory (range 16)
 18495 | -5/Cetus           | Escorted A7 to Cetus Mainframe
 18569 | -5/Cetus           | Found a strange terminal
 18600 | -5/Cetus           | Identified exit to Archives
 18600 | -5/Cetus           | Discovered exit to Archives (range 16)
 18631 | -5/Cetus           | Spotted Cetus Guard
 18632 | -5/Cetus           | Spotted Cetus Guard
 18634 | -5/Cetus           | Spotted Cetus Guard
 18635 | -5/Cetus           | Destroyed Cetus Guard
 18639 | -5/Cetus           | Allies destroyed Cetus Guard
 18642 | -5/Cetus           | Allies destroyed Cetus Guard
 18642 | -5/Cetus           | Spotted Cetus Guard
 18648 | -5/Cetus           | Allies destroyed Cetus Guard
 18652 | -5/Cetus           | Discovered exit to Factory (range 15)
 18660 | -5/Cetus           | Met Revision 17
 18748 | -5/Cetus           | Started Cetus Manufacturing Module
 18773 | -5/Cetus           | Manufactured an Enhanced Grunt
 18798 | -5/Cetus           | Manufactured an Enhanced Grunt
 18823 | -5/Cetus           | Manufactured an Enhanced Grunt
 18848 | -5/Cetus           | Manufactured an Enhanced Grunt
 18873 | -5/Cetus           | Manufactured an Enhanced Grunt
 18948 | -5/Cetus           | Entered Archives
 18948 | -5/Archives        | Accompanied by 13 allies (A7)
 18949 | -5/Archives        | Loaded intel: 8 machine locations
 18953 | -5/Archives        | Received a hacking code to weaken MAIN.C
 18991 | -5/Archives        | Unable to access archive contents
 18994 | -5/Archives        | Identified exit to Hub_04(d)
 18994 | -5/Archives        | Discovered exit to Hub_04(d) (range 15)
 19010 | -5/Archives        | Unable to access archive contents
 19013 | -5/Archives        | Discovered exit to Hub_04(d) (range 16)
 19030 | -5/Archives        | Discovered exit to Factory (range 16)
 19086 | -5/Archives        | Entered Hub_04(d)
 19086 | -5/Hub_04(d)       | Accompanied by 10 allies
 19088 | -5/Hub_04(d)       | Loaded intel: 94 machine locations
 19152 | -5/Hub_04(d)       | Build established: Commander-Mutant
 19179 | -5/Hub_04(d)       | Network Hub disabled
 19194 | -5/Hub_04(d)       | Network Hub disabled
 19212 | -5/Hub_04(d)       | Spotted Lightning
 19215 | -5/Hub_04(d)       | Spotted Lightning
 19215 | -5/Hub_04(d)       | Spotted Lightning
 19237 | -5/Hub_04(d)       | Lost 9 allies
 19246 | -5/Hub_04(d)       | System corruption reached 10%
 19284 | -5/Hub_04(d)       | Destroyed Lightning
 19293 | -5/Hub_04(d)       | Destroyed Lightning
 19305 | -5/Hub_04(d)       | Destroyed Lightning
 19422 | -5/Hub_04(d)       | Disrupted transfer network
 19441 | -5/Hub_04(d)       | Spotted Lightning
 19449 | -5/Hub_04(d)       | Spotted Lightning
 19452 | -5/Hub_04(d)       | Spotted Lightning
 19482 | -5/Hub_04(d)       | Destroyed Lightning
 19482 | -5/Hub_04(d)       | Network Hub disabled
 19486 | -5/Hub_04(d)       | Build established: Scavenger-Mutant
 19500 | -5/Hub_04(d)       | Destroyed Lightning
 19512 | -5/Hub_04(d)       | Destroyed Lightning
 19547 | -5/Hub_04(d)       | Found Exp. Targeting Computer
 19607 | -5/Hub_04(d)       | Network Hub disabled
 19718 | -5/Hub_04(d)       | Core integrity fell below 50%
 19743 | -5/Hub_04(d)       | Entered Factory
 19743 | -4/Factory         | Evolved 2 slots: Propulsion x1, Utility x1
 19744 | -4/Factory         | Identified exit to Armory
 19745 | -4/Factory         | Loaded intel: 275 machine locations
 19758 | -4/Factory         | Destroyed 7 combat bots
 19967 | -4/Factory         | Found Quantum Capacitor
 20048 | -4/Factory         | Build established: Scavenger-Assassin
 20294 | -4/Factory         | Entered Armory
 20295 | -4/Armory          | Loaded intel: 101 machine locations
 20350 | -4/Armory          | Spotted B-86 Titan
 20482 | -4/Armory          | Found Hvy. Reactive Plating
 20642 | -4/Armory          | Build established: Scavenger-Mutant
 21003 | -4/Armory          | Fabricated Enh. Nova Cannon (x2)
 21129 | -4/Armory          | Fabricated Huge Storage Unit (x1)
 21465 | -4/Armory          | Lost 3 allies
 21477 | -4/Armory          | Identified exit to Research
 21477 | -4/Armory          | Discovered exit to Research (range 17)
 21609 | -4/Armory          | Identified exit to Lab
 21609 | -4/Armory          | Discovered exit to Lab (range 12)
 21644 | -4/Armory          | Build established: Scavenger-Assassin
 21810 | -4/Armory          | Entered Lab
 21810 | -4/Lab             | Discovered exit to Research (range 9)
 21828 | -4/Lab             | Hidden lab's door opened automatically
 21828 | -4/Lab             | Sensor layout match revealed
 21829 | -4/Lab             | Gained access to the hidden lab's interior
 21831 | -4/Lab             | Decrypted terminal
 21844 | -4/Lab             | Detected by scanners
 21850 | -4/Lab             | Confronted by A5
 21915 | -4/Lab             | Destroyed A5
 21943 | -4/Lab             | Found Exp. Hacking Suite
 21954 | -4/Lab             | Decrypted terminal
 22000 | -4/Lab             | Found Quantum Router
 22006 | -4/Lab             | Found Med. Regenerative Plating
 22053 | -4/Lab             | Found Gui. Remote Datajack
 22075 | -4/Lab             | Decrypted terminal
 22075 | -4/Lab             | Acquired modification code for an L2 power cell
 22108 | -4/Lab             | Decrypted terminal
 22108 | -4/Lab             | Decrypted terminal
 22211 | -4/Lab             | Found Alien Artifact
 22211 | -4/Lab             | Identified Core Expander
 22211 | -4/Lab             | Installed Core Expander, added new Weapon slot
 22220 | -4/Lab             | Found Alien Artifact
 22220 | -4/Lab             | Identified Integrated Dissipator
 22220 | -4/Lab             | Installed Integrated Dissipator, increased core heat dissipation (+20)
 22258 | -4/Lab             | Build established: Hacker-Mutant
 22366 | -4/Lab             | Found Alien Artifact
 22437 | -4/Lab             | Entered Research
 22437 | -3/Research        | Evolved 2 slots: Utility x2
 22438 | -3/Research        | Loaded intel: 103 machine locations
 22461 | -3/Research        | Found Fusion Bomb Launcher
 22637 | -3/Research        | Revision forces began assault on 0b10
 22737 | -3/Research        | Build established: Hacker-Assassin
 22743 | -3/Research        | Met up with Revision 17++
 22813 | -3/Research        | Forged Quantum Companion
 22879 | -3/Research        | Identified exit to Quarantine
 22942 | -3/Research        | Intercept squad dispatched
 23120 | -3/Research        | Identified exit to Research
 23120 | -3/Research        | Discovered exit to Research (range 7)
 23137 | -3/Research        | Research terminal network offline
 23472 | -3/Research        | Entered Quarantine
 23473 | -3/Quarantine      | Loaded intel: 63 machine locations
 23648 | -3/Quarantine      | Found Alien Slashing Weapon
 23648 | -3/Quarantine      | Identified Sigix Broadsword
 24017 | -3/Quarantine      | Intercept squad dispatched
 24018 | -3/Quarantine      | Spotted Tracker
 24019 | -3/Quarantine      | Spotted Tracker
 24019 | -3/Quarantine      | Destroyed Tracker
 24022 | -3/Quarantine      | Spotted Combat Programmer
 24022 | -3/Quarantine      | Spotted Combat Programmer
 24025 | -3/Quarantine      | Destroyed Tracker
 24045 | -3/Quarantine      | System corruption reached 10%
 24065 | -3/Quarantine      | Destroyed Combat Programmer
 24085 | -3/Quarantine      | Destroyed Combat Programmer
 24485 | -3/Quarantine      | Cryocooling Duct disabled
 24500 | -3/Quarantine      | Ambient heat levels rising (+20)
 24500 | -3/Quarantine      | Non-combat units ordered to evacuate
 24648 | -3/Quarantine      | Intercept squad dispatched
 24669 | -3/Quarantine      | Spotted Tracker
 24670 | -3/Quarantine      | Spotted Tracker
 24695 | -3/Quarantine      | Destroyed Tracker
 24699 | -3/Quarantine      | Destroyed Tracker
 24715 | -3/Quarantine      | Spotted Combat Programmer
 24717 | -3/Quarantine      | Spotted Combat Programmer
 24736 | -3/Quarantine      | Destroyed Combat Programmer
 24749 | -3/Quarantine      | Destroyed Combat Programmer
 24817 | -3/Quarantine      | Destroyed 10 combat bots
 24911 | -3/Quarantine      | Entered Research
 24911 | -2/Research        | Evolved 2 slots: Power x1, Utility x1
 24912 | -2/Research        | Loaded intel: 114 machine locations
 25369 | -2/Research        | Destroyed 7 combat bots
 25400 | -2/Research        | Identified exit to Testing
 25432 | -2/Research        | Spotted B-90 Cyclops
 25446 | -2/Research        | Destroyed B-90 Cyclops
 25590 | -2/Research        | Intercept squad dispatched
 25605 | -2/Research        | Spotted Tracker
 25606 | -2/Research        | Spotted Tracker
 25610 | -2/Research        | Destroyed Tracker
 25621 | -2/Research        | Destroyed Tracker
 25633 | -2/Research        | Spotted Combat Programmer
 25642 | -2/Research        | Spotted Combat Programmer
 25645 | -2/Research        | Destroyed Combat Programmer
 25650 | -2/Research        | Destroyed Combat Programmer
 25791 | -2/Research        | Entered Testing
 25792 | -2/Testing         | Loaded intel: 85 machine locations
 25924 | -2/Testing         | Found Exp. Core Analyzer
 25926 | -2/Testing         | Found Exp. Core Analyzer
 25967 | -2/Testing         | Spotted PD-44YA7W4LCT
 26093 | -2/Testing         | Protovariant out of control (PH-1MKAPFN4FU)
 26329 | -2/Testing         | Intercept squad dispatched
 26331 | -2/Testing         | Spotted Tracker
 26332 | -2/Testing         | Spotted Tracker
 26339 | -2/Testing         | Spotted Combat Programmer
 26340 | -2/Testing         | Spotted Combat Programmer
 26340 | -2/Testing         | Destroyed Tracker
 26354 | -2/Testing         | System corruption reached 10%
 26356 | -2/Testing         | Garrison activated, responded to threat
 26375 | -2/Testing         | Destroyed Tracker
 26429 | -2/Testing         | Destroyed Combat Programmer
 26450 | -2/Testing         | Destroyed 10 combat bots
 26537 | -2/Testing         | Scanned by Researcher
 26555 | -2/Testing         | Found Cld. Nova Cannon
 26627 | -2/Testing         | Found Disintegrator
 26684 | -2/Testing         | Identified exit to Access
 26740 | -2/Testing         | Build established: Hacker-Skirmisher
 26922 | -2/Testing         | Found System Mapper
 26955 | -2/Testing         | Found Exp. System Shield
 27030 | -2/Testing         | Intercept squad dispatched
 27035 | -2/Testing         | Spotted Tracker
 27037 | -2/Testing         | Spotted Tracker
 27042 | -2/Testing         | Destroyed Tracker
 27043 | -2/Testing         | Spotted Tracker
 27045 | -2/Testing         | Destroyed Tracker
 27047 | -2/Testing         | Spotted Combat Programmer
 27049 | -2/Testing         | Spotted Combat Programmer
 27053 | -2/Testing         | Destroyed Combat Programmer
 27056 | -2/Testing         | Spotted Combat Programmer
 27063 | -2/Testing         | Destroyed Combat Programmer
 27074 | -2/Testing         | Destroyed Combat Programmer
 27080 | -2/Testing         | Destroyed Tracker
 27184 | -2/Testing         | Entered Access
 27184 | -1/Access          | Evolved 1 slot: Utility x1
 27185 | -1/Access          | Loaded intel: 119 machine locations
 27200 | -1/Access          | Identified exit to Command
 27869 | -1/Access          | Intercept squad dispatched
 27899 | -1/Access          | Spotted Tracker
 27900 | -1/Access          | Destroyed Tracker
 27900 | -1/Access          | Spotted Tracker
 27906 | -1/Access          | Destroyed Tracker
 27907 | -1/Access          | Spotted Combat Programmer
 27917 | -1/Access          | Destroyed Combat Programmer
 27930 | -1/Access          | Spotted Combat Programmer
 27936 | -1/Access          | Destroyed Combat Programmer
 28058 | -1/Access          | Build established: Hacker-Gunner
 28173 | -1/Access          | Entered Command
 28174 | -1/Command         | Loaded intel: 64 machine locations
 28205 | -1/Command         | Phase Generator disabled
 28392 | -1/Command         | Identified exit to Surface
 28446 | -1/Command         | System corruption reached 10%
 28513 | -1/Command         | Build established: Hacker-Skirmisher
 28654 | -1/Command         | Spotted M Guard
 28656 | -1/Command         | Spotted M Guard
 28656 | -1/Command         | Spotted Combat Programmer
 28657 | -1/Command         | Spotted Combat Programmer
 28673 | -1/Command         | Destroyed Combat Programmer
 28683 | -1/Command         | Destroyed Combat Programmer
 28747 | -1/Command         | Destroyed M Guard
 28751 | -1/Command         | Destroyed M Guard
 28751 | -1/Command         | All MAIN.C guards destroyed
 28754 | -1/Command         | Found Zero-point Reactor
 28758 | -1/Command         | Found Zero-point Reactor
 28762 | -1/Command         | Found Hvy. Regenerative Plating
 28773 | -1/Command         | Found AEGIS Remote Shield
 28777 | -1/Command         | Found Hellfire Missile Launcher
 28786 | -1/Command         | Found Cld. Nova Cannon
 28941 | -1/Command         | Build established: Hacker-Tank
 29060 | -1/Command         | Spotted Alpha 7
 29060 | -1/Command         | Spotted Striker
 29060 | -1/Command         | Spotted Striker
 29060 | -1/Command         | Spotted Executioner
 29060 | -1/Command         | Spotted Executioner
 29060 | -1/Command         | Spotted Executioner
 29060 | -1/Command         | Spotted Executioner
 29060 | -1/Command         | Spotted Alpha 7
 29063 | -1/Command         | Spotted B-99 Colossus
 29068 | -1/Command         | Spotted B-99 Colossus
 29081 | -1/Command         | Destroyed Executioner
 29088 | -1/Command         | Destroyed Striker
 29101 | -1/Command         | Destroyed Striker
 29122 | -1/Command         | Destroyed 7 combat bots
 29127 | ***                | Escaped!

 Last Messages 
---------------
  off towards B-99 Colossus.
29123_ Penetrated by Slug.
29123_ Slug penetrates Wall.
29123_ Slug penetrates Executioner.
29123_ Slug penetrates Reinforced Barrier.
29123_ Exp. Biometal Heavy Treads destroyed.
29123_ Penetrated by Slug.
29123_ Slug penetrates Wall.
Quantum Companion releases a shadow of itself that zips
  off towards B-99 Colossus.
29124_ Penetrated by Slug. <x2>
29125_ B-99 Colossus activates siege mode.
29125_ Penetrated by Slug.
29126_ Slug penetrates B-99 Colossus.
29126_ Slug penetrates Wall.
29127_ B-99 Colossus exits siege mode.
29127_ Penetrated by Slug. <x3>
29127_ Slug penetrates Wall.
[Achievement: Data Run]
[Achievement: Superachiever]

 Map 
-----
+----------------------------------------------------+
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|  "    # #????????????????????????????????????????? |
| ?#    # #?????????????????##?????????????????????? |
|  #   =# #?????????########;#####?????????????????? |
|  "   %|#######????#            ##????????????????? |
| ?#  =*#### #"######            ;#????????????????? |
|  #  % # #   ; #%# #            #?????????????????? |
|  "   !##  % ^  BB^             ##????????????????? |
|  #     %   E^ ^BB %  %         ;#????????????????? |
| ?# %     %  7  E^ ^     %@  ^  #?????????????????? |
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|            ^ BB ^ ^            ##????????????????? |
|       ##### # # # #  ^  ^   ^  #?????????????????? |
|       #???#########            #?????????????????? |
|       #???????????#            #?????????????????? |
| !!!   #???????????#########;####?????????????????? |
| !!!   #????????????????###?##????????????????????? |
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| ?#    ######!="###########???????????????????????? |
| ?#           [!%#????????????????????????????????? |
| ?#           !*=#???"""??????????????????????????? |
| ?#           *[ #??""T""?????????????????????????? |
| ?#        =!  = #??""?""?????????????????????????? |
| ##   ==   =  %  #????????????????????????????????? |
|  #   ==         #????????????????????????????????? |
+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           193
Coolant Potential          220
Energy Generation          98
Energy Capacity            1450
Matter Stores              300
Matter Capacity            300
Sight Range                16
Robot Scan Range           20
Terrain Scan Range         14
Terrain Scan Density       10
Jamming Range              16
Power Amplification        30
Armor Coverage             1200
Resistance: KI             65
Resistance: TH             35
Resistance: EX             35
Resistance: EM             35
Resistance: I              35
Resistance: S              35
Resistance: P              35
Core Shielding             20
Utility Shielding          33
Weapon Cycling             15
Evasion (%)                55
Targeting Accuracy         12
Core Analysis              8
Recoil Reduction           6
Offensive Hacking          40
Defensive Hacking          25

 Item Schematics 
-----------------
            Huge Storage Unit | -10/Materials | Hacked
           Cargo Storage Unit | -10/Materials | Hacked
            Hcp. Storage Unit | -10/Materials | Hacked
            Imp. Heavy Treads | -6/Factory    | Hacked
                  Hvy. Treads | -6/Factory    | Hacked
             Combat Drone Bay | -6/Data Miner | Free
    Lgt. Regenerative Plating | -6/Data Miner | Free
          Cld. Gravmag System | -6/Data Miner | Free
   Imp. Thermal Defense Suite | -6/Data Miner | Free
           Hvy. Gatling Laser | -6/Data Miner | Free
          Imp. Linear Gravjet | -6/Data Miner | Free
 Adv. Reaction Control System | -6/Data Miner | Free
           Matter Neutralizer | -6/Data Miner | Free
      Hvy. Linear Accelerator | -6/Data Miner | Free
                   Q-thruster | -6/Data Miner | Free
     Adv. Transmission Jammer | -4/Armory     | Hacked
             Imp. Force Field | -4/Armory     | Hacked
      Adv. Signal Interpreter | -4/Armory     | Hacked
             Adv. Force Field | -3/Research   | Hacked
              Quantum Reactor | -2/Testing    | Hacked
    Exp. Melee Analysis Suite | -2/Testing    | Archive
        Com. Particle Reactor | -2/Testing    | Archive
   Adv. Thermal Defense Suite | -2/Testing    | Archive
     Adv. Variable Charge Gun | -2/Testing    | Archive

 Robot Schematics 
------------------
     B-60 Warrior | -6/Data Miner | Free
    Y-54 Guardian | -6/Data Miner | Free
    A-15 Conveyor | -6/Data Miner | Free
       S-27 Virus | -6/Data Miner | Free
    M-30 Cleanser | -6/Data Miner | Free
 A-02 Transporter | -2/Testing    | Archive

 Fabricated
------------
 Huge Storage Unit | x1 | -6/Factory 
 Imp. Heavy Treads | x1 | -6/Factory 
 Imp. Heavy Treads | x1 | -6/Factory 
  Combat Drone Bay | x1 | -5/Factory 
  Enh. Nova Cannon | x2 | -4/Armory  | Preloaded
 Huge Storage Unit | x1 | -4/Armory  

 Alien Tech Used 
-----------------
Core Expander
Integrated Dissipator
Sigix Broadsword

 Achievements 
--------------
Data Run
Decrypted!
Superachiever

 Challenges 
------------
None

 Game 
------
Seed              ScrapoidRocketAutogun
  Manual?         0
Play Time         05:37:07
  Cumulative      256.5 hours
  Start           2024.11.20 @ 14:25:26
  End             2024.11.23 @ 03:48:11
Sessions          15
Manual Loads      0
Difficulty        Explorer
Special Mode      None
Game No.          125
  Rogue           115
  Adventurer      0
  Explorer        10
Win Type          0
  Total           21
  Types           8/2/6/3/1/0/1/0/0
Lore%             60
Gallery%          78
Achievement%      75
Wizard Run        0

 Options 
---------
Layout            2
ASCII             0
Keyboard          1
Movement          Numpad
Keybinds          0
Fullscreen        2
Font              28/Dina
Map View          59x48
Zoom Use          0%
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: 1f993c52-9307-4df8-925f-e5499a401c7c