Cogmind - Beta 14 --- EXPLORER MODE // 2024.11.23 @ 03:48:11 Player: fpsbossfight Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (27) 5400 Robots Destroyed (401) 2005 Value Destroyed (24458) 24458 Prototype IDs (249) 4980 Alien Tech Used (3) 600 Bonus (25598) 25598 TOTAL SCORE: 67541 Bonus ------- High Alert Combat Kills 2174 Follower Combat Kills 2752 Forged Quantum Companion 1000 Network Hubs Disabled 800 Registered with UFD 300 Met Data Miner 300 Used Data Conduit 3000 Built Enhanced Grunts 300 A7 Reached Mainframe 300 Met R17 at Cetus 500 Found Hidden Lab 3000 Decrypted A0 Command 3000 Met R17 at Research 2000 Scanned by Researcher 500 Pursued by Intercept 3000 Destroyed MAIN.C Guards 500 Win 3000 Friendly Fire -828 Cogmind --------- Core Integrity 999/1600 Matter 31/300 Energy 152/1090 System Corruption 18% Temperature Cool (13) Movement Treading (247) Ox1 Location To Epsilon Eridani Parts ------- > --- POWER (3) -------- Quantum Reactor Zero-point Reactor > --- PROPULSION (6) --- Heavy Siege Treads Biometal Heavy Treads > --- UTILITY (13) ----- Advanced Cooling System Experimental Coolant Injector Huge Storage Unit Experimental Energy Well Advanced Signal Interpreter Experimental Core Analyzer Graphene Brace Advanced Hardlight Generator AEGIS Remote Shield A0-MCA's Component Scanner > --- WEAPON (4) ------- Quantum Companion > --- INVENTORY (25) --- Experimental Cooling System Coolant Network Structural Scanner Long-range Sensor Array Surveybot 17 Chip Seismic Detector Experimental Core Analyzer Advanced Transmission Jammer Improved Force Field Transdimensional Reconstructor Enhanced Nova Cannon Enhanced Nova Cannon Enhanced Nova Cannon Cooled Nova Cannon Light Antimatter Cannon Fusion Bomb Launcher Guided Remote Datajack DRS Beacon (Ready) Peak State ------------ > --- POWER ------------ Improved Quantum Reactor Zero-point Reactor Zero-point Reactor > --- PROPULSION ------- Heavy Siege Treads Biometal Heavy Treads Experimental Biometal Heavy Treads > --- UTILITY ---------- Advanced Cooling System Experimental Cooling System Experimental Coolant Injector Huge Storage Unit Experimental Energy Well Advanced Signal Interpreter Experimental Core Analyzer Heavy Regenerative Plating Graphene Brace Advanced Hardlight Generator AEGIS Remote Shield A0-MCA's Component Scanner > --- WEAPON ----------- Enhanced Nova Cannon Disintegrator Quantum Companion > --- INVENTORY -------- Graviton Reactor Quantum Reactor Biometal Heavy Treads Coolant Network Advanced Coolant Injector Structural Scanner Long-range Sensor Array Surveybot 17 Chip Seismic Detector Experimental Core Analyzer Advanced Transmission Jammer Improved Force Field Transdimensional Reconstructor Enhanced Nova Cannon Enhanced Nova Cannon Cooled Nova Cannon Light Antimatter Cannon Fusion Bomb Launcher Hellfire Missile Launcher Guided Remote Datajack DRS Beacon [Rating: 245] Favorites ----------- Power Antimatter Reactor Engine Heavy Ion Engine Reactor Antimatter Reactor Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Hover Unit Cooled Linear Gravjet Flight Unit Experimental Q-thruster Utility A0-MCA's Component Scanner Device Cooling System Storage Huge Storage Unit Processor A0-MCA's Component Scanner Hackware Experimental Hacking Suite Protection Centrium Light Armor Plating Weapon Enhanced Nova Cannon Energy Gun Heavy EM Shotgun Energy Cannon Enhanced Nova Cannon Ballistic Cannon Advanced Assault Cannon Launcher Improved Proton Missile Launcher Special Weapon Remote Datajack Slashing Weapon Companion Sword Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Arm Lab Res Qua Res Tes Acc Com Slots Evolved 18 | . 1 . 2 . 2 . . . 4 . . . . 2 . . . . 2 . . 2 . 2 . 1 . Power 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . Propulsion 4 | . . . 1 . 1 . . . 1 . . . . . . . . . 1 . . . . . . . . Utility 11 | . 1 . 1 . 1 . . . 2 . . . . 1 . . . . 1 . . 2 . 1 . 1 . Weapon 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Parts Attached 470 | 1 11 5 26 13 14 9 8 25 36 2 4 10 21 20 24 12 . 19 9 39 10 11 20 28 35 26 32 Power 25 | . 1 . 3 . 1 1 . 1 1 . . 1 . 1 . . . 2 . . 1 . . 3 3 . 6 Engine 8 | . 1 . 3 . 1 1 . 1 1 . . . . . . . . . . . . . . . . . . Core . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reactor 17 | . . . . . . . . . . . . 1 . 1 . . . 2 . . 1 . . 3 3 . 6 Propulsion 51 | . 2 . 6 1 2 . 1 5 4 . . . 1 3 1 2 . . 3 8 . . . 4 6 . 2 Treads 47 | . 2 . 6 1 2 . 1 5 4 . . . 1 3 1 2 . . 2 7 . . . 3 5 . 2 Leg 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . Flight 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Utility 276 | . 8 5 12 6 3 . 1 8 25 2 2 5 9 16 19 6 . 12 6 24 6 11 11 20 25 17 17 Device 232 | . 4 4 9 5 2 . . 4 22 2 2 4 9 16 19 5 . 7 5 17 5 10 11 19 21 15 15 Storage 10 | . 2 . 2 1 . . . 1 1 . . . . . . . . . . 1 . . . 1 . . 1 Processor 9 | . 1 1 1 . . . . 1 2 . . . . . . . . . 1 . . . . . 1 1 . Hackware 7 | . . . . . . . . . . . . . . . . . . . . 3 1 . . . 3 . . Protection 18 | . 1 . . . 1 . 1 2 . . . 1 . . . 1 . 5 . 3 . 1 . . . 1 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 118 | 1 . . 5 6 8 8 6 11 6 . 2 4 11 . 4 4 . 5 . 7 3 . 9 1 1 9 7 Energy Gun 36 | 1 . . 5 3 6 5 3 5 4 . 1 3 . . . . . . . . . . . . . . . Energy Cannon 51 | . . . . 2 2 1 . . 1 . . . 3 . 3 4 . 4 . 5 3 . 6 1 1 9 6 Ballistic Gun . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Launcher 8 | . . . . . . . . 1 . . . . 4 . 1 . . 1 . . . . . . . . 1 Special Weapon 5 | . . . . . . . . 1 . . 1 . 1 . . . . . . 2 . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 10 | . . . . . . 1 . 1 1 . . 1 3 . . . . . . . . . 3 . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 7 | . . . . . . 1 3 3 . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 11 | . . . 4 1 1 2 . . . . . . . . . . . . . . 2 . 1 . . . . Corrupted Parts 8 | . . . . 4 . . . . . . . . 4 . . . . . . . . . . . . . . System Corruption 36 | . . . . 8 . . . . . . . . 28 . . . . . . . . . . . . . . Parts Lost 33 | . 1 . 2 . . . . . . . . . 2 . 3 . . 3 1 1 . . 2 1 3 3 11 Power 5 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 4 Propulsion 5 | . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . 3 Utility 12 | . 1 . 1 . . . . . . . . . 2 . 1 . . 1 . 1 . . . 1 2 . 2 Weapon 11 | . . . 1 . . . . . . . . . . . 1 . . . 1 . . . 2 . 1 3 2 Highest Loss Streak 8 | . 1 . 2 . . . . . . . . . 2 . 1 . . 1 1 2 . . 2 1 2 2 8 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 90 | . 100 99 92 100 97 100 100 94 97 87 87 81 86 87 88 80 88 86 85 84 77 81 82 86 83 84 82 Engine 4 | . 12 12 10 10 7 8 8 7 6 6 6 5 . . . . . . . . . . . . . . . Reactor 4 | . . . . . . . . . . . . . 6 11 11 11 11 11 10 10 9 8 8 12 12 11 11 Treads 20 | . . 25 26 30 33 33 33 30 28 18 18 18 18 16 16 15 16 14 14 14 14 13 13 11 11 11 11 Device 16 | . 7 12 16 20 15 16 16 11 13 12 12 12 11 15 17 22 22 18 20 19 19 20 21 22 22 23 22 Storage 6 | . 12 12 10 10 8 8 8 7 6 6 6 6 6 5 5 5 5 5 5 5 4 4 4 4 4 3 5 Processor 12 | . 3 10 10 10 8 8 8 11 16 18 18 18 18 16 14 11 11 11 15 15 14 13 13 11 11 11 11 Protection 5 | . 12 1 . . 7 8 8 7 6 6 6 5 6 5 5 5 5 8 5 4 1 4 4 4 4 2 2 Energy Gun 7 | . 25 25 19 20 15 15 14 6 11 12 11 6 6 . . . . . . . . . . . . . . Energy Cannon 4 | . . . . . . . . . . . . . 5 11 10 3 11 10 10 9 4 8 6 12 12 11 10 Slashing Weapon 3 | . . . . . . . . 1 6 6 6 5 5 5 5 5 5 5 5 5 4 4 6 4 4 3 3 Peak Build Rating 245 | 7 9 9 24 31 33 36 41 54 104 106 106 111 113 126 127 139 135 140 156 168 171 191 210 219 234 239 245 Average Rating 108 | 7 8 8 17 27 32 33 35 41 80 105 105 100 109 124 123 127 134 135 151 160 159 188 206 216 228 233 236 On Entrance 106 | 7 7 8 9 24 28 33 34 41 51 104 106 106 111 108 126 126 135 135 128 148 168 169 191 197 218 232 232 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 222 | 18 21 21 28 59 82 79 79 62 112 110 110 115 137 140 150 149 149 162 150 169 169 169 174 206 206 200 222 Greatest Support 245 | 20 40 40 69 69 89 89 91 91 180 180 150 180 180 180 177 187 187 187 240 240 240 240 240 240 245 240 240 Greatest Overweight (x) 3 | . 1 . . . . . . 3 1 . . . . . . . . . . . . . . . 1 . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 10 20 10 20 20 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 21 | 10 10 10 10 19 20 20 20 18 24 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Most Carried 25 | 7 11 10 10 19 18 20 20 20 25 25 25 25 25 25 25 25 22 24 25 25 25 25 25 25 25 23 25 Average Carried 20 | 7 8 9 9 15 15 19 20 18 23 24 25 24 24 24 24 24 21 22 22 24 24 24 24 23 23 22 23 Final Capacity 25 | 10 10 10 10 20 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 7 8 10 10 17 18 20 20 19 25 25 25 25 25 25 24 22 22 22 25 25 24 25 22 23 23 22 19 Class Distribution -------------------- 30% | Hacker-Mutant 21% | Commander-Mutant 17% | Hacker-Assassin 16% | Scavenger-Mutant 4% | Hacker-Skirmisher 3% | Scavenger-Assassin 3% | Hacker-Gunner Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Mutant | -9/Materials Hacker-Mutant | -9/Mines Hacker-Mutant | -8/Materials Commander-Mutant | -8/Storage Commander-Mutant | -8/Recycling Commander-Mutant | -8/Scraptown Hacker-Mutant | -6/Factory Hacker-Assassin | -6/Lower Caves Hacker-Assassin | -6/Lower Caves Hacker-Assassin | -6/Data Miner Hacker-Assassin | -5/Proximity Caves Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/Extension Scavenger-Mutant | -5/Cetus Commander-Mutant | -5/Archives Scavenger-Mutant | -5/Hub_04(d) Scavenger-Assassin | -4/Factory Scavenger-Mutant | -4/Armory Hacker-Mutant | -4/Lab Hacker-Assassin | -3/Research Hacker-Assassin | -3/Quarantine Hacker-Assassin | -2/Research Hacker-Skirmisher | -2/Testing Hacker-Assassin | -1/Access Hacker-Skirmisher | -1/Command Resources | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 -1 ----------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Arm Lab Res Qua Res Tes Acc Com Matter Collected 5576 | 200 70 100 250 98 206 70 90 220 453 26 60 105 304 200 338 68 97 309 70 325 79 296 301 280 417 228 316 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 22731 | . 643 157 1345 178 932 985 17 . 1085 . 204 110 1049 806 773 160 . 1107 188 1179 79 208 1887 2555 2708 2249 2127 Parts 958 | . 38 13 67 9 53 59 1 . 49 . 3 4 41 30 33 8 . 26 7 44 5 10 68 88 117 91 94 Haulers Intercepted 15 | . 2 . 5 . 2 1 . . 1 . . . . 1 . . . . . . . . . . 2 1 . Recyclers Shooed 9 | . . . 1 . 1 2 . . 1 . . . . . 1 . . . . . . 1 . . . . 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Arm Lab Res Qua Res Tes Acc Com Combat Hostiles Destroyed 301 | . 11 6 21 2 12 14 1 . 12 . 3 1 14 12 11 2 . 17 3 16 1 2 26 26 32 23 33 Melee 15 | . . . . . . . . . . . 1 . 1 . . . . . . . . . 12 . . 1 . Guns 68 | . 11 6 19 2 9 12 1 . 6 . 1 . 1 . . . . . . . . . . . . . . Cannons 159 | . . . . . . . . . . . . . 1 12 11 1 . 12 3 15 1 1 12 21 26 18 25 AOE 17 | . . . 2 . 1 . . . 2 . . . 6 . . . . . . . . . . . . . 6 Classes Destroyed 24 | . 4 . 5 . 1 2 . . 2 . 1 . 1 . . . . 1 . . . . . 1 3 1 2 Worker 16 | . . . 2 1 2 4 . . 3 . . . . 1 1 . . . . . . . . . . 1 1 Builder 11 | . . . 2 1 1 2 . . 1 . . . . . 1 . . . . . . . . . 1 2 . Tunneler 4 | . . . 1 2 . . . . . . . . . . 1 . . . . . . . . . . . . Hauler 15 | . 2 . 5 . 2 1 . . 1 . . . . 1 . . . . . . . . . . 2 1 . Recycler 8 | . . . 2 . . . . . 1 . . . . 1 . . . . . . . . . 1 1 1 1 Operator 6 | . . . . . . 2 . . . . . . . . 2 . . 1 . . . . . . . . 1 Watcher 36 | . 3 . 4 . 1 . . . 4 . . . . 2 1 . . 1 . 2 . 1 3 5 2 3 4 Swarmer 32 | . 2 4 8 . . 1 1 . 3 . . . . . . . . 2 . . . . 3 . 1 . 7 Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Grunt 89 | . 9 2 10 2 7 5 . . . . 2 . 6 7 7 . . 5 1 2 . . 6 6 3 5 4 Brawler 12 | . . . . . 1 . . . 1 . . . 4 1 . . . 1 . 2 . . . 1 1 . . Duelist 4 | . . . . . . . . . 1 . . . 2 . . . . . . . . . . . 1 . . Protector 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Sentry 31 | . . . 3 . 4 7 . . 3 . . . 1 1 3 . . . . 3 . 1 . 2 . 2 1 Hunter 39 | . . . . . . 1 . . 2 . . . . . 1 . . 3 . 5 . 1 3 6 6 5 6 Programmer 41 | . . . . . . . . . 2 . . . . 1 . . . . 2 4 . . 6 6 8 4 8 Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Q-Series 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 . Behemoth 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Cetus Guard 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Enhanced Grunt 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Lightning 6 | . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . Tracker 14 | . . . . . . . . . . . . . . 1 . . . . . . . . 4 2 5 2 . Combat Programmer 15 | . . . . . . . . . . . . . . 1 . . . . . . . . 4 2 4 2 2 Striker 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Executioner 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Scrapoid 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Butcher 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Guerrilla 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Mutant 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Best Kill Streak 12 | . 2 2 5 2 5 12 1 . 4 . 2 1 8 3 4 1 . 7 3 3 1 1 10 7 10 5 8 Combat Bots Only 10 | . 2 2 5 2 4 7 1 . 4 . 2 1 8 3 4 1 . 7 3 3 1 1 10 7 10 4 7 Max Kills in Single Turn 4 | . 1 1 2 1 2 2 1 . 2 . 1 1 2 1 2 1 . 2 1 1 1 1 1 1 2 2 4 Gunslinging 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . 1 . 1 . . . 2 . . . 2 . . . . . . . . . . . . . 4 Melee 1 | . . . . . . . . . . . 1 . 1 . . . . . . . . . 1 . . 1 . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . A5 (-4/Lab) Combat | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Arm Lab Res Qua Res Tes Acc Com Hostile Shots Fired 2962 | . 51 16 77 5 31 45 8 . 132 . 40 3 66 88 60 1 4 391 74 62 45 12 302 172 367 173 737 Missed 662 | . 16 2 27 1 10 17 3 . 43 . 11 2 21 16 15 1 1 77 17 20 9 6 47 49 62 38 151 Deflected 10 | . . . . . . . . . . . . . . . . . . . . . . 1 5 1 . . 3 Damage Taken 27077 | . 255 87 411 71 236 338 37 . 576 . 236 56 856 1026 775 19 33 4259 684 320 391 55 3126 1524 3327 1798 6581 Core 1763 | . 24 10 33 9 33 39 . . 79 . 34 . 47 64 71 . 7 367 51 31 40 8 63 31 121 171 430 Absorbed by Shields 8803 | . . . . . . . . . 2 . . . . . 120 17 13 189 207 345 202 58 650 414 1111 642 4833 Reduced by Siege Mode 1815 | . . . . . . . . . . . . . . 82 17 . . 65 10 16 93 . 252 136 469 190 485 Redirected to Shielding 6 | . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . Ignored by Resistances 20896 | . 163 56 262 43 169 258 39 . 375 . 148 33 490 605 387 21 28 2580 528 391 348 66 2224 1133 2579 1407 6563 Regen/Repaired (Parts) 2658 | . . . . . 193 . . 399 . . . . . . . . . . . . . 7 606 319 254 280 600 Core Remaining (%) 82 | 100 . 86 . 89 . . . 86 . . . . 81 . . . . 49 . . 89 . 94 . 89 . 62 Volleys Fired 865 | . 34 13 61 4 33 35 4 . 40 . 9 5 26 48 42 5 . 86 8 57 25 19 36 53 87 68 67 Largest 3 | . 2 2 2 2 2 2 2 . 2 . 2 3 2 2 2 2 . 2 2 2 2 2 3 3 3 3 3 Hottest 360 | . 90 90 100 100 100 100 100 . 165 . 160 240 180 180 180 180 . 180 180 240 240 240 360 360 360 360 360 Shots Fired 1924 | . 67 26 122 12 60 70 8 . 81 . 14 15 34 96 85 10 . 167 16 99 48 37 86 159 253 193 166 Gun 471 | . 67 26 122 9 54 70 8 . 80 . 10 15 10 . . . . . . . . . . . . . . Cannon 1407 | . . . . 3 6 . . . 1 . . . 6 96 83 10 . 164 16 87 48 37 86 159 253 193 159 Launcher 28 | . . . . . . . . . . . . . 16 . 2 . . 3 . . . . . . . . 7 Special 18 | . . . . . . . . . . . 4 . 2 . . . . . . 12 . . . . . . . Kinetic 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Thermal 1631 | . 33 13 67 2 6 . . . 78 . 10 15 16 96 83 10 . 164 16 87 48 37 86 159 253 193 159 Explosive 12 | . . . . . . . . . . . . . . . 2 . . 3 . . . . . . . . 7 Electromagnetic 262 | . 34 13 55 9 54 70 8 . 3 . . . 16 . . . . . . . . . . . . . . Robot Hit Streak 60 | . 46 12 60 43 29 30 21 . 22 . 9 24 32 35 29 38 . 58 17 37 28 35 19 47 27 41 55 Robot Miss Streak 4 | . 1 2 1 1 1 2 . . 4 . 1 . 1 1 1 . . 2 . 1 2 1 2 1 2 2 2 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 8 | . . 2 3 . 1 1 . . 1 . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 1 . 1 1 . . 1 . . . . . . . . . . . . . . . . . . Autonomous 15 | . . . . . . . . . . . . . . . . . . . . . . . 7 1 . . 7 Shots Hit Robots 1557 | . 57 20 105 7 48 67 22 16 68 . 21 16 34 85 74 9 . 129 15 72 41 11 111 114 158 134 123 Core Hits 683 | . 29 9 52 7 34 41 4 . 36 . 5 7 26 29 29 2 . 56 7 30 9 4 37 48 63 50 69 Critical Kills 24 | . . . . . . . . . . . . . 1 . . . . 3 . 1 . 1 1 5 5 4 3 Critical Parts Destroyed 4 | . . . . . . . . . 2 . 2 . . . . . . . . . . . . . . . . Critical Strikes 56 | . 3 1 8 . . . . . 10 . 2 1 3 . . . . 3 . 1 . 1 4 5 7 4 3 Burn 19 | . 3 1 8 . . . . . 7 . . . . . . . . . . . . . . . . . . Meltdown 23 | . . . . . . . . . . . . . . . . . . 3 . 1 . 1 1 5 5 4 3 Destroy 7 | . . . . . . . . . 3 . 2 1 1 . . . . . . . . . . . . . . Sever 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Melee Attacks 242 | . . . . . . 3 15 16 19 3 9 1 6 10 7 4 . 2 3 9 5 8 64 9 15 12 22 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 210 | . . . . . . 2 . . 19 3 9 1 6 10 7 4 . 2 3 9 5 8 64 9 15 12 22 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 41 | . . . . . . 1 15 15 3 . . 1 . 3 1 . . . . . . . 1 1 . . . Combat Hostiles 14 | . . . . . . . 13 . . . . . . . . . . . . . . . . 1 . . . Follow-up Attacks 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Damage Inflicted 67220 | . 778 263 2153 211 1310 1939 158 . 2497 . 529 348 1839 3929 3295 270 . 5133 511 2736 1285 585 7429 6018 7985 6406 9613 Guns 8260 | . 778 263 1909 147 1174 1634 158 . 1477 . 239 245 236 . . . . . . . . . . . . . . Cannons 43884 | . . . . . . . . . . . . . 79 3476 2689 270 . 3861 500 2697 1285 512 3674 5754 7727 5957 5403 Explosions 7491 | . . . 230 . 132 245 . . 718 . . . 1303 171 257 . . 1113 . . . . . . . 90 3232 Melee 6835 | . . . . . . . . . 268 . 290 103 221 252 225 . . . . 39 . . 3755 218 227 270 967 Ramming 750 | . . . 14 64 4 60 . . 34 . . . . 30 124 . . 159 11 . . 73 . 46 31 89 11 Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 47517 | . 347 119 1039 . 132 245 . . 1785 . 239 245 555 3647 2946 270 . 3861 500 2697 1285 512 3002 5670 7727 5957 4737 Explosive 4336 | . . . . . . . . . 379 . . . . . . . . 635 . . . . . . . 90 3232 Electromagnetic 6360 | . 431 144 1100 147 1174 1634 158 . 31 . . . 1063 . . . . 478 . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 6835 | . . . . . . . . . 268 . 290 103 221 252 225 . . . . 39 . . 3755 218 227 270 967 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Phasic 1422 | . . . . . . . . . . . . . . . . . . . . . . . 672 84 . . 666 Highest Corruption 32 | . . . . 9 . . . . 2 2 2 2 32 3 4 4 4 24 . . 6 . 28 2 16 9 18 Average Corruption 6 | . . . . 1 . . . . 1 2 2 2 7 1 3 4 4 16 . . 5 . 17 1 8 4 12 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 337 | . . . . 14 . . . . 36 6 8 3 22 4 28 12 4 35 . . 12 . 53 1 45 8 46 Message Errors 82 | . . . . 4 . . . . 11 2 2 . 5 1 4 3 1 8 . . 2 . 18 . 10 1 10 Matter Fused 82 | . . . . 4 . . . . 8 . . 1 4 1 6 5 2 9 . . 5 . 12 . 12 2 11 Heat Flow Errors 36 | . . . . 1 . . . . 5 3 . . 2 2 3 1 . 1 . . 2 . 5 . 6 . 5 Energy Discharges 37 | . . . . . . . . . 4 . 3 2 6 . 5 . . 2 . . 2 . 4 1 2 1 5 Parts Rejected 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Parts Fused 5 | . . . . . . . . . . . 1 . . . 1 . . . . . . . 3 . . . . Data Loss (minor) 28 | . . . . 1 . . . . 3 1 1 . 2 . 5 1 1 2 . . . . 5 . 3 1 2 Data Loss (major) 12 | . . . . 1 . . . . . . 1 . 1 . 1 . . 1 . . . . . . 5 . 2 Misfires 19 | . . . . 2 . . . . 2 . . . 1 . 3 1 . 3 . . 1 . 2 . 1 . 3 Alerts 9 | . . . . 1 . . . . 3 . . . . . . . . 1 . . . . . . 1 1 2 Misdirections 3 | . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . Weapon Failures 22 | . . . . . . . . . . . . . 1 . . 1 . 5 . . . . 4 . 5 2 4 Overload Shots 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 2 Effects 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Overflow Damage 2044 | . . . . . . . . . 214 . 7 . 8 93 206 . . 57 . 12 28 22 585 227 181 238 166 Projectiles 1013 | . . . . . . . . . . . . . . 72 77 . . 24 . 12 28 22 201 178 170 168 61 Explosions 271 | . . . . . . . . . 90 . . . 8 . 35 . . 33 . . . . . . . . 105 Melee 760 | . . . . . . . . . 124 . 7 . . 21 94 . . . . . . . 384 49 11 70 . Knockbacks 7 | . . . . 1 . . . . 1 . . . . . 1 . . 2 . . . 1 . . . 1 . Impact 7 | . . . . 1 . . . . 1 . . . . . 1 . . 2 . . . 1 . . . 1 . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 782 | . . . 62 . 53 63 . . . . . . 130 106 . . . 129 . . . . . . . . 239 Shots 24 | . . . 3 . 2 3 . . . . . . 8 2 . . . 2 . . . . . . . . 4 Rammed 48 | . . . 3 6 1 4 . . 3 . . . . 1 6 . . 15 1 . . 2 . 1 1 3 1 Targets Rammed 52 | . . . 3 7 1 5 . . 3 . . . . 2 7 . . 15 1 . . 2 . 1 1 3 1 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 4 | . . . . 1 . 1 . . . . . . . 1 1 . . . . . . . . . . . . Highest Temperature 348 | . 210 255 150 78 3 12 . . 292 217 63 310 221 218 308 192 . 245 198 199 249 120 194 348 184 116 188 Average Temperature 94 | . 67 115 26 30 3 6 . . 90 112 24 185 54 100 95 65 . 133 110 106 135 43 102 124 99 73 36 Received Heat Transfer 3728 | . 213 45 219 51 153 216 27 . 120 . 72 . 264 279 188 . 9 945 199 52 . 8 109 137 73 61 288 Effects 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . Energy Bleed 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Siege Activations 24 | . . . . . . . . . . . . . 2 3 1 . . 2 1 1 1 . 1 1 3 4 4 Total Turns 743 | . . . . . . . . . . . . . 5 111 25 . . 67 26 27 65 . 53 42 124 116 82 Longest Duration 68 | . . . . . . . . . . . . . 4 68 25 . . 56 26 27 65 . 53 42 43 41 40 Robots Corrupted 11 | . . . . . 2 2 . . . . . . 5 . . . . 1 . . . . . . . 1 . Combat Hostiles 9 | . . . . . 2 2 . . . . . . 5 . . . . . . . . . . . . . . Parts Fried 43 | . 1 . 10 . 11 13 . . . . . . 4 . . . . 3 . . . . . . . 1 . Impact Corruptions 4 | . . . . . . . . . . . . . . . 1 . . . . . . . . 1 1 1 . Robots Melted 33 | . . . . . . . . . 4 . 1 1 . . . 1 . 5 . 1 . 1 1 5 6 4 3 Combat Hostiles 31 | . . . . . . . . . 4 . 1 1 . . . 1 . 5 . 1 . 1 1 5 6 4 1 Parts Melted 147 | . 2 2 13 . 2 1 . . 12 . 2 4 . . 1 5 . 15 5 4 . . 9 23 19 17 11 Heat Transferred 40504 | . 1221 407 3049 . 150 350 . . 3706 . 370 555 509 100 1038 315 . 3952 555 2220 1406 407 2146 4255 5883 4773 3137 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped 26 | . . . . . . . . . . . . . . . . . . . . . . . 9 . . . 17 Power Chain Reactions 19 | . . . 5 . 2 4 . . 1 . . . 3 2 2 . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Arm Lab Res Qua Res Tes Acc Com Peak Influence 1002 | . 235 100 265 99 264 679 294 . 189 . . . . 163 268 157 121 1002 457 326 . 76 359 511 532 562 838 Initial 360 | . . 25 . 49 6 19 98 . . . . . . . 58 62 31 28 360 59 . . 31 151 113 223 221 Average 155 | . 81 35 80 37 74 386 74 . 33 . . . . 64 109 124 106 616 315 131 . 22 132 245 214 311 568 Maximum Alert Level 3 | . 1 . 1 . 1 2 1 . . . . . . . 1 . . 3 2 1 . . 1 2 2 2 3 Low Security (%) 73 | 100 87 100 97 100 91 19 85 . 100 . . . . 100 82 100 100 14 27 68 . 100 74 31 51 22 . Level 1 15 | . 12 . 2 . 8 22 14 . . . . . . . 17 . . 2 61 31 . . 25 57 33 43 3 Level 2 9 | . . . . . . 57 . . . . . . . . . . . 38 10 . . . . 10 14 33 75 Level 3 2 | . . . . . . . . . . . . . . . . . . 45 . . . . . . . . 20 Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 84 | . 2 . 2 . . 4 . . 4 . . . 1 5 5 . . 6 1 5 . 7 10 5 18 6 3 Investigation 19 | . 2 . 1 . . 1 . . 1 . . . . 1 2 . . 4 . 1 . 2 1 1 . 1 1 Extermination 17 | . . . . . . . . . 3 . . . . 1 . . . . 1 3 . . 3 1 2 1 2 Reinforcement 18 | . . . 1 . . 1 . . . . . . . 1 3 . . 2 . 1 . 4 . . 4 1 . Assault 3 | . . . . . . . . . . . . . 1 . . . . . . . . . . . 2 . . Garrison 5 | . . . . . . 2 . . . . . . . . . . . . . . . . . . 3 . . Intercept 22 | . . . . . . . . . . . . . . 2 . . . . . . . 1 6 3 7 3 . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Arm Lab Res Qua Res Tes Acc Com Distress Signals 18 | . 1 . 1 . 2 2 . . 1 . . . . 1 . 2 . . . 2 . 5 . 1 . . . Communications Jammed 357 | . . . . . . . . . . . . . . 1 120 . 1 187 . . . . . 6 1 39 2 Distress Signals 352 | . . . . . . . . . . . . . . 1 120 . 1 187 . . . . . 6 1 34 2 Times Spotted 484 | . 18 6 29 2 15 25 4 . 25 3 4 4 24 17 28 9 3 40 12 28 1 5 31 30 46 29 46 Peak Tracking Total 15 | . 4 2 5 2 4 3 2 . 4 2 3 4 8 3 5 5 2 8 8 4 1 1 6 5 6 6 15 Tactical Retreats 22 | . 2 . 1 . . 1 . . . . . . . . . . . 6 1 2 . . . . 8 1 . Traps | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Arm Lab Res Qua Res Tes Acc Com Traps Triggered 13 | . . . . 2 . . . . 1 . . . . . 1 . . 2 . 2 . 1 3 1 . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 21 | . . . . . . 9 . . . . . . . . 7 . . . . . . . . . . . 5 Reprogrammed 28 | . . . . . 3 . . . . . . . . . . . . . . 8 . . . 11 . . 6 Reused 11 | . . . . . 1 . . . . . . . . . . . . . . 6 . . . . . . 4 Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 12 | . . . 1 . 1 . . . . . . . . . . . . . . 6 . . . . . . 4 Objects Rigged 10 | . . . . . . . . . 10 . . . . . . . . . . . . . . . . . . Exploded 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 -1 ---------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Arm Lab Res Qua Res Tes Acc Com Machines Disabled 87 | . . . . . 2 3 . . 9 . 1 . 1 3 5 1 1 21 . 6 3 3 4 3 11 4 6 Max in Single Turn 6 | . . . . . 1 1 . . 3 . 1 . 1 2 1 1 . 6 . 1 1 1 1 1 2 1 1 Garrison Access 6 | . . . . . . . . . 3 . . . . . . . . . . . . . . 1 1 1 . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Network Hub 4 | . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Arm Lab Res Qua Res Tes Acc Com Machines Accessed 150 | . 10 1 5 2 8 7 12 10 16 . 2 4 . 7 19 4 1 5 1 6 3 1 7 3 5 6 5 Terminals 103 | . 8 1 4 . 7 7 5 . 9 . . . . 6 18 4 . 5 1 4 . 1 7 2 5 4 5 Fabricators 7 | . . . . . . . . . 4 . . . . 1 . . . . . 2 . . . . . . . Repair Stations 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Recycling Units 10 | . 2 . 1 . . . 5 . . . . . . . 1 . . . . . . . . . . 1 . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . . . . 3 . . . . . . . . . . . . . . 1 . 1 . Total Hacks 653 | . 30 3 16 2 41 19 54 67 54 . 8 29 . 20 42 11 25 12 2 48 23 13 35 20 32 19 28 Successful 471 | . 20 2 12 2 30 15 46 67 33 . 8 29 . 10 24 10 25 5 1 30 23 6 17 16 18 10 12 Failed 182 | . 10 1 4 . 11 4 8 . 21 . . . . 10 18 1 . 7 1 18 . 7 18 4 14 9 16 Catastrophic 16 | . 1 . . . . . . . 1 . . . . 1 . . . 2 1 4 . . . . 2 2 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 267 | . 29 3 12 . 22 5 26 . 19 . . . . 13 11 1 . 12 1 31 . 10 14 15 15 11 17 Terminals 422 | . 28 3 15 . 30 19 25 . 36 . . . . 18 41 11 . 12 2 41 . 13 35 19 32 14 28 Fabricators 22 | . . . . . . . . . 13 . . . . 2 . . . . . 7 . . . . . . . Repair Stations 11 | . . . . . 11 . . . . . . . . . . . . . . . . . . . . . . Recycling Units 10 | . 2 . 1 . . . 5 . . . . . . . 1 . . . . . . . . . . 1 . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 10 | . . . . . . . . . 5 . . . . . . . . . . . . . . 1 . 4 . Terminal Hacks 358 | . 14 2 6 2 12 12 38 67 14 . 8 29 . 3 19 10 25 . . 16 23 6 11 11 15 7 8 Record 167 | . . . . . . . 24 66 . . 7 11 . . . 9 25 . . . 23 . 1 . 1 . . Part Schematic 21 | . 3 . . . . . . . 2 . . 10 . . . . . . . 3 . 2 . . 1 . . Robot Schematic 5 | . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . Robot Analysis 16 | . 8 2 . . 2 . 3 . 1 . . . . . . . . . . . . . . . . . . Prototype ID Bank 25 | . 1 . 2 . 1 1 9 . 2 . . 3 . . 1 . . . . 1 . . 2 . 1 1 . Open Door 24 | . . . . 2 . 4 . 1 . . 1 . . . 12 1 . . . . . . . . . 2 1 Level Access Points 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . 1 Branch Access Points 7 | . 1 . 1 . 1 . . . . . . . . . . . . . . . . 1 . 1 1 1 . Emergency Access Points 3 | . . . . . . . . . 1 . . . . . . . . . . 1 . . . 1 . . . Machine Index 4 | . . . . . . . . . . . . . . . . . . . . 1 . . 1 1 1 . . Terminal Index 8 | . 1 . . . 1 1 . . 1 . . . . 1 . . . . . . . . 1 1 . 1 . Fabricator Index 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Garrison Index 2 | . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . Alert Level 16 | . . . . . 1 . 1 . 1 . . . . . 2 . . . . 2 . . 2 1 4 1 1 Unreport Threat 6 | . . . . . . . . . . . . . . . . . . . . . . . . 1 3 1 1 Locate Traps 16 | . . . 2 . 2 2 . . 1 . . . . . 1 . . . . 1 . 1 1 1 2 . 2 Disarm Traps 6 | . . . . . . 3 . . . . . . . . 2 . . . . . . . . . . . 1 Reprogram Traps 7 | . . . . . 1 . . . . . . . . . . . . . . 2 . . . 3 . . 1 Security Status 2 | . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . Patrol Status 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Transport Status 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Extermination Status 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Recall Extermination 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Hauler Manifests 3 | . . . 1 . 1 . . . . . . . . . . . . . . 1 . . . . . . . Registered Components 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Registered Prototypes 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Zone Layout 10 | . . . . . . 1 1 . 1 . . . . 1 . . . . . 3 . 1 1 1 . . . Fabricator Hacks 13 | . . . . . . . . . 8 . . . . 2 . . . . . 3 . . . . . . . Load Schematic 6 | . . . . . . . . . 4 . . . . 1 . . . . . 1 . . . . . . . Build 7 | . . . . . . . . . 4 . . . . 1 . . . . . 2 . . . . . . . Repair Station Hacks 10 | . . . . . 10 . . . . . . . . . . . . . . . . . . . . . . Scan Component 5 | . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . Repair 5 | . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 5 | . . . . . . . . . 3 . . . . . . . . . . . . . . 1 . 1 . Seal Access 5 | . . . . . . . . . 3 . . . . . . . . . . . . . . 1 . 1 . Unauthorized Hacks 85 | . 6 . 6 . 8 3 8 . 8 . . . . 5 5 . . 5 1 11 . . 6 4 3 2 4 Terminals 73 | . 4 . 5 . 8 3 3 . 8 . . . . 5 4 . . 5 1 9 . . 6 4 3 1 4 Track 10 | . . . 1 . . . . . . . . . . 1 . . . 1 . 4 . . 1 1 . . 1 Assimilate 5 | . . . . . 2 . . . 2 . . . . 1 . . . . . . . . . . . . . Botnet 44 | . 4 . 3 . 5 3 3 . 4 . . . . 2 3 . . . 1 4 . . 4 2 3 1 2 Detonate 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Operators 9 | . . . 1 . 1 . . . 1 . . . . 1 1 . . . . 1 . . 1 1 . . 1 Sabotage 4 | . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . Fabricators 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Prioritize 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Repair Stations 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . Recycling Units 8 | . 2 . 1 . . . 5 . . . . . . . . . . . . . . . . . . . . Tunnel 8 | . 2 . 1 . . . 5 . . . . . . . . . . . . . . . . . . . . Fedlink 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Scrapoids 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . 1 Used 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Hacking Detections 87 | . 8 1 2 . 7 5 5 . 13 . . . . 7 11 3 . 1 1 4 . 1 7 1 4 2 4 Full Trace Events 10 | . . . . . . 1 3 . 1 . . . . 1 . . . . . 1 . 1 1 . . . 1 Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Corruption 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . . 5 . . . . . . . . . . . . 1 . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 24 | . 3 . . . . . . . 2 . . 10 . . . . . . . 3 . 1 . . 5 . . Parts Built 7 | . . . . . . . . . 3 . . . . 1 . . . . . 3 . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 591 | . . . . . . . . . 343 . . . . 84 . . . . . 164 . . . . . . . Total Part Build Rating 40 | . . . . . . . . . 15 . . . . 6 . . . . . 19 . . . . . . . Parts Repaired 5 | . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . Time 213 | . . . . . 213 . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------------ Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Arm Lab Res Qua Res Tes Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 19 | . . . . . . 1 2 15 . . . . . . . . . . . 1 . . . . . . . Non-combat 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . Combat 16 | . . . . . . 1 2 12 . . . . . . . . . . . 1 . . . . . . . Robot Hacks Applied 19 | . . . . . . 1 2 15 . . . . . . . . . . . 1 . . . . . . . parse_system 19 | . . . . . . 1 2 15 . . . . . . . . . . . 1 . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Machine Destruction 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 20 | . . . . . . . 8 . . . 3 . 2 . . . . . . 7 . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Arm Lab Res Qua Res Tes Acc Com Total Allies 65 | . . 1 . . 1 10 8 . 5 . 3 . 2 . 23 5 . . . 7 . . . . . . . Largest Group 15 | . . 1 1 . 1 10 15 11 11 3 5 5 4 2 13 14 13 10 . 4 . . . . . . . Highest-Rated Group 955 | . . 31 31 . 10 173 282 207 207 93 155 155 121 59 638 955 920 699 . 150 . . . . . . . Highest-Rated Ally 159 | . . 31 31 . 10 29 29 29 31 31 31 31 31 30 159 159 159 96 . 50 . . . . . . . Total Orders 7 | . . . . . . . 1 2 1 . . . . . . . . 1 . 1 . . . . . . 1 STAY 2 | . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . ROAM 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 FOLLOW 2 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . RETURN 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Ally Attacks 569 | . . . . . . 95 8 . 34 33 15 37 27 9 143 61 38 48 . 17 . . . . . . 4 Total Damage 10956 | . . . . . . 1110 54 . 481 569 255 430 457 195 2730 1632 1004 1315 . 653 . . . . . . 71 Kills 75 | . . . . . . 10 1 . 6 5 1 3 3 1 18 9 5 9 . 4 . . . . . . . Allies Corrupted 6 | . . . . . . . . . . . . . . . . . . 5 . 1 . . . . . . . Allies Melted 2 | . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Arm Lab Res Qua Res Tes Acc Com Robot Analysis Total 161 | . 8 2 . . 2 . 3 . 1 . . 145 . . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . 1 . . . . . . . 1 1 . 1 . . . . . . . . . . . . . . Drone Launches 13 | . . . . . . . . . . . . . . . . . . 11 . . . . . . . . 2 Drone Recoveries 12 | . . . . . . . . . . . . . . . . . . 11 . . . . . . . . 1 Exploration | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Arm Lab Res Qua Res Tes Acc Com Turns Passed 29126 | 2 979 866 1583 798 905 940 1024 3443 3201 409 596 288 843 995 1340 735 138 657 551 1516 627 1035 1439 880 1393 989 954 Spaces Moved 15216 | 1 675 507 801 465 357 481 597 2333 1718 243 336 153 436 418 680 340 78 195 303 682 316 584 679 366 659 416 397 Core 315 | . . . . . . . . 315 . . . . . . . . . . . . . . . . . . . Treads 14231 | . 6 507 801 465 357 481 597 2018 1718 243 336 153 436 418 680 340 78 195 303 682 316 584 679 366 659 416 397 Legs 670 | 1 669 . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 120 120 160 160 160 160 160 156 50 156 160 160 160 160 160 163 163 163 160 160 145 160 160 160 160 143 146 146 Average Speed 154 | 120 120 160 160 160 160 160 156 142 157 160 160 160 160 162 163 163 163 162 160 158 160 160 160 160 151 146 149 Slowest Speed 247 | 120 190 160 160 160 160 160 160 200 237 160 160 160 160 163 163 163 163 163 160 160 160 160 160 160 232 146 247 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Exploration Rate (%) 59 | 1 98 94 65 92 42 86 94 95 49 51 66 77 69 13 84 87 79 37 12 42 99 25 77 17 61 17 27 Regions Visited 27 Branch Regions 18 Pre-discovered Areas 27 | . 2 . 1 . . . 5 4 . 1 . 14 . . . . . . . . . . . . . . . Known Exits Taken 27 | 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 15 | . . 1 . 1 . . . 6 . 2 3 . 2 . . . . . . . . . . . . . . Spaces Dug 328 | . . . . . 6 . . . 16 2 . . . 7 12 . . 157 3 10 2 13 13 10 39 30 8 Terrain Destroyed 943 | . . . 15 3 11 26 . . 87 2 . . 23 23 41 . . 332 3 27 4 16 34 23 85 75 113 Melee 84 | . . . . . . . . . 16 2 . . . 7 3 . . 2 3 3 2 8 10 7 7 8 6 Projectile 259 | . . . . 3 6 . . . . . . . 4 9 6 . . 11 . 18 2 8 24 16 78 45 29 AOE 600 | . . . 15 . 5 26 . . 71 . . . 19 7 32 . . 319 . 6 . . . . . 22 78 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Arm Lab Res Qua Res Tes Acc Com Total 18748 | 1 775 534 982 508 626 575 677 2467 2113 258 367 184 528 600 794 510 89 347 347 1011 384 632 855 534 834 632 584 Wait 1524 | . 41 6 60 5 218 32 50 37 254 9 10 3 34 80 31 122 10 26 15 184 10 2 49 60 21 105 50 Move 15186 | . 674 506 800 464 356 480 596 2332 1717 242 335 152 435 417 679 337 77 194 302 681 315 583 678 365 658 415 396 Hop 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Pick Up 160 | . 8 2 9 7 2 4 . 24 21 1 . 5 3 10 3 9 1 2 6 12 5 4 1 7 5 3 6 Fast Attach 97 | . . 1 10 3 5 3 2 16 5 . . 2 3 . . 2 . 3 2 15 7 1 5 4 6 . 2 Attach 77 | . 5 . 4 5 3 1 . 1 5 . . . 2 2 3 4 . 1 3 5 1 2 3 7 6 4 10 Detach 51 | . . 1 3 5 2 1 . 6 3 . . . . . . 4 . 1 1 5 2 . 1 6 6 . 4 Swap 298 | 1 6 4 12 5 6 5 6 8 26 2 4 8 16 18 21 6 . 15 4 19 4 8 12 17 23 22 20 Drop 194 | . 7 1 20 3 . 6 2 27 20 1 . 8 3 13 1 16 1 2 2 24 10 3 6 5 6 . 7 Fire 865 | . 34 13 61 4 33 35 4 . 40 . 9 5 26 48 42 5 . 86 8 57 25 19 36 53 87 68 67 Melee 241 | . . . . . . 3 15 16 19 3 9 1 6 10 7 4 . 2 3 9 5 8 64 9 15 12 21 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 52 | . . . 3 7 1 5 . . 3 . . . . 2 7 . . 15 1 . . 2 . 1 1 3 1 Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Rewire 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat / *Min x2) -9/Mines (discovered 2 exits: *Mat / [*Zio]) -8/Materials -8/Storage (discovered 2 exits: *Fac / *Rec) -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 6 exits: *Fac x4 / *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: *Fac / *Ext) -5/Extension (discovered 3 exits: *Fac x2 / *Cet) -5/Cetus (discovered 3 exits: *Fac x2 / *Arc) -5/Archives (discovered 3 exits: *Fac / *Hub x2) -5/Hub_04(d) -4/Factory -4/Armory (discovered 2 exits: Res / *Lab) -4/Lab -3/Research (discovered 3 exits: *Res / *Qua x2) -3/Quarantine -2/Research (discovered 2 exits: *Tes x2) -2/Testing -1/Access -1/Command (discovered 2 exits: *Sur x2) To Epsilon Eridani History --------- Turn | Location | Event 3 | -11/Scrapyard | Identified exit to Materials 3 | -11/Scrapyard | Discovered exit to Materials (range 0) 3 | -11/Scrapyard | Entered Materials 3 | -10/Materials | Evolved 1 slot: Utility x1 148 | -10/Materials | Identified exit to Materials 148 | -10/Materials | Discovered exit to Materials (range 8) 158 | -10/Materials | Identified exit to Mines 300 | -10/Materials | Build established: Hacker-Mutant 426 | -10/Materials | Discovered exit to Materials (range 4) 576 | -10/Materials | Discovered exit to Materials (range 3) 982 | -10/Materials | Entered Mines 994 | -10/Mines | Met a Derelict bent on vengeance 1013 | -10/Mines | Discovered exit to Materials (range 9) 1028 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1183 | -10/Mines | Learned Materials security intel 1450 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1454 | -10/Mines | Found Prototype Device 1557 | -10/Mines | Discovered exit to Materials (range 7) 1662 | -10/Mines | Received a Mining Laser from a helpful Derelict 1848 | -10/Mines | Entered Materials 1848 | -9/Materials | Accompanied by 1 ally 1848 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2853 | -9/Materials | Identified exit to Mines 2853 | -9/Materials | Discovered exit to Mines (range 7) 3242 | -9/Materials | Identified exit to Materials 3242 | -9/Materials | Discovered exit to Materials (range 5) 3431 | -9/Materials | Entered Mines 3439 | -9/Mines | Found the Drone Emporium 3445 | -9/Mines | Found Prototype Device 3445 | -9/Mines | Identified Splice Drone Bay 3512 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 3550 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 3822 | -9/Mines | Discovered exit to Materials (range 5) 4229 | -9/Mines | Entered Materials 4229 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4503 | -8/Materials | Repaired Hvy. EM Shotgun 4537 | -8/Materials | Repaired Cooling System 4589 | -8/Materials | Repaired Hvy. Ion Engine 4635 | -8/Materials | Repaired Hvy. Ion Cannon 4661 | -8/Materials | Repaired Structural Scanner? 4907 | -8/Materials | Identified exit to Storage 5134 | -8/Materials | Entered Storage 5186 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 5382 | -8/Storage | Destroyed 7 combat bots 5484 | -8/Storage | Build established: Commander-Mutant 5707 | -8/Storage | Met 01-MTF 5760 | -8/Storage | Identified exit to Factory 5760 | -8/Storage | Discovered exit to Factory (range 16) 5942 | -8/Storage | Garrison activated, responded to threat 6047 | -8/Storage | Used back door to open Recycling access 6047 | -8/Storage | Identified exit to Recycling 6047 | -8/Storage | Discovered exit to Recycling (range 5) 6074 | -8/Storage | Entered Recycling 6074 | -8/Recycling | Accompanied by 8 allies (01-MTF) 6075 | -8/Recycling | Met a Zionite searching for Scraptown 6480 | -8/Recycling | Identified exit to Factory 6480 | -8/Recycling | Discovered exit to Factory (range 16) 6928 | -8/Recycling | Scanned before Scraplab entrance 7053 | -8/Recycling | Identified exit to Scraptown 7053 | -8/Recycling | Discovered exit to Scraptown (range 11) 7058 | -8/Recycling | Entered Scraplab 7065 | -8/Recycling | Lost 5 allies 7098 | -8/Recycling | Entered Scraptown 7098 | -8/Scraptown | Accompanied by 11 allies 7511 | -8/Scraptown | Discovered exit to Factory (range 5) 7587 | -8/Scraptown | Visited Fellowship of the Rings 7642 | -8/Scraptown | Visited TADAMA 7973 | -8/Scraptown | Visited Symbiants 8033 | -8/Scraptown | Visited CR-KLE's Repair Center 8047 | -8/Scraptown | CR-KLE repaired 8 parts 8079 | -8/Scraptown | Visited IN-MT5's Study 8145 | -8/Scraptown | Visited Cyclists 8189 | -8/Scraptown | Visited Comm Corps 8355 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 8446 | -8/Scraptown | Visited UFD Registry 8446 | -8/Scraptown | Registered with UFD as "Armorlever" 8521 | -8/Scraptown | Entered Cyclist Reading Room 8616 | -8/Scraptown | Visited DA-N13 Charitable Foundation 8632 | -8/Scraptown | Found DCF Scrap (29 items) 8708 | -8/Scraptown | Visited Abandonware Association 8732 | -8/Scraptown | Learned abandonware demo "SHUTEYE.EXE" 8805 | -8/Scraptown | Discovered exit to Factory (range 3) 8935 | -8/Scraptown | Visited Cartography Club 8990 | -8/Scraptown | Found Surveybot 17 Chip 9014 | -8/Scraptown | Learned location of Storage (-8) 9014 | -8/Scraptown | Learned location of Zion (-7) 9014 | -8/Scraptown | Learned 12 Factory zone layouts 9014 | -8/Scraptown | Learned 4 Recycling zone layouts 9014 | -8/Scraptown | Learned 12 Upper Caves zone layouts 9014 | -8/Scraptown | Learned 20 Upper Caves zone layouts 9014 | -8/Scraptown | Learned 4 Hub_04(d) zone layouts 9014 | -8/Scraptown | Learned Factory emergency access door positions 9014 | -8/Scraptown | Learned location of 1 exit from Factory 9014 | -8/Scraptown | Learned location of 2 exits from Proximity Caves 9052 | -8/Scraptown | Found Deep Structural Scanner 9144 | -8/Scraptown | Visited A0-MCA Data Center 9147 | -8/Scraptown | Given a B- rating by A0-MCA 9151 | -8/Scraptown | Found A0-MCA's Component Scanner 9319 | -8/Scraptown | Visited Derelict Rescue Squad 9329 | -8/Scraptown | Found DRS Beacon 9431 | -8/Scraptown | Visited LU-1G1's Boring Crew 9817 | -8/Scraptown | Visited Junk Repository 9875 | -8/Scraptown | Visited Sword Containment 9927 | -8/Scraptown | Visited Chapter 10 10541 | -8/Scraptown | Entered Factory 10541 | -6/Factory | Accompanied by 11 allies 10541 | -6/Factory | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 10542 | -6/Factory | Identified exit to Factory 10542 | -6/Factory | Identified exit to Lower Caves 10996 | -6/Factory | Fabricated Huge Storage Unit (x1) 11158 | -6/Factory | Lost 8 allies 11416 | -6/Factory | Build established: Hacker-Mutant 12998 | -6/Factory | Fabricated Imp. Heavy Treads (x1) 13117 | -6/Factory | Fabricated Imp. Heavy Treads? 13309 | -6/Factory | Fabricated Imp. Heavy Treads (x1) 13477 | -6/Factory | Allied Derelicts emerged from ambush trap array 13742 | -6/Factory | Entered Lower Caves 13742 | -6/Lower Caves | Accompanied by 3 allies 13743 | -6/Lower Caves | Identified exit to Lower Caves 14111 | -6/Lower Caves | Build established: Hacker-Assassin 14151 | -6/Lower Caves | Entered another Lower Caves area 14151 | -6/Lower Caves | Accompanied by 2 allies 14453 | -6/Lower Caves | Learned Factory trap positions 14453 | -6/Lower Caves | Learned Factory emergency access door positions 14453 | -6/Lower Caves | Learned Factory security intel 14462 | -6/Lower Caves | Learned Factory machine intel 14644 | -6/Lower Caves | Identified exit to Data Miner 14644 | -6/Lower Caves | Discovered exit to Data Miner (range 18) 14666 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 14747 | -6/Lower Caves | Entered Data Miner 14747 | -6/Data Miner | Accompanied by 5 allies 14748 | -6/Data Miner | Identified exit to Proximity Caves 14779 | -6/Data Miner | Met Data Miner 14809 | -6/Data Miner | Learned location of Section 7 (-2) 14809 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 14832 | -6/Data Miner | Received God Mode back door access code from Data Miner 14939 | -6/Data Miner | Interfaced with the Data Conduit 15035 | -6/Data Miner | Entered Proximity Caves 15035 | -5/Proximity Caves | Accompanied by 4 allies 15517 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 15551 | -5/Proximity Caves | Lost 3 allies 15624 | -5/Proximity Caves | Destroyed 8 combat bots 15628 | -5/Proximity Caves | System corruption reached 10% 15877 | -5/Proximity Caves | System corruption reached 30% 15878 | -5/Proximity Caves | Entered Factory 15878 | -5/Factory | Accompanied by 2 allies 15878 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 15879 | -5/Factory | Identified exit to Extension 15880 | -5/Factory | Loaded intel: 113 trap records 15883 | -5/Factory | Loaded intel: 245 machine locations 15925 | -5/Factory | Build established: Scavenger-Mutant 16331 | -5/Factory | Found Mni. Smartbomb Launcher 16336 | -5/Factory | Found Tesla Bomb Launcher 16401 | -5/Factory | Identified exit to Factory 16401 | -5/Factory | Discovered exit to Factory (range 8) 16560 | -5/Factory | Fabricated Combat Drone Bay (x1) 16768 | -5/Factory | Intercept squad dispatched 16785 | -5/Factory | Spotted Tracker 16805 | -5/Factory | Destroyed Tracker 16836 | -5/Factory | Spotted Combat Programmer 16858 | -5/Factory | Destroyed Combat Programmer 16873 | -5/Factory | Entered Extension 16874 | -5/Extension | Loaded intel: 47 machine locations 16928 | -5/Extension | Rescued a captive Derelict 16976 | -5/Extension | Rescued a captive Derelict 17012 | -5/Extension | Rescued a captive Derelict 17014 | -5/Extension | Rescued a captive Derelict 17027 | -5/Extension | Rescued a captive Derelict 17081 | -5/Extension | Rescued a captive Derelict 17183 | -5/Extension | Rescued a captive Derelict 17184 | -5/Extension | Rescued a captive Derelict 17521 | -5/Extension | Spotted B-75 Beast 17531 | -5/Extension | Allies destroyed B-75 Beast 17545 | -5/Extension | Spotted B-75 Beast 17570 | -5/Extension | Allies destroyed B-75 Beast 17584 | -5/Extension | Discovered exit to Factory (range 15) 17651 | -5/Extension | Rescued a captive Derelict 17713 | -5/Extension | Rescued a captive Derelict 17714 | -5/Extension | Rescued a captive Derelict 17762 | -5/Extension | Lost 4 allies 17772 | -5/Extension | Crushed by falling debris 17817 | -5/Extension | Rescued a captive Derelict 17821 | -5/Extension | Rescued a captive Derelict 17840 | -5/Extension | Rescued A7 17928 | -5/Extension | Rescued a captive Derelict 17928 | -5/Extension | Rescued a captive Derelict 18118 | -5/Extension | Rescued a captive Derelict 18118 | -5/Extension | Rescued a captive Derelict 18175 | -5/Extension | Scrapoid reinforcements arrived 18181 | -5/Extension | Discovered exit to Factory (range 10) 18182 | -5/Extension | Identified exit to Cetus 18182 | -5/Extension | Discovered exit to Cetus (range 6) 18213 | -5/Extension | Entered Cetus 18213 | -5/Cetus | Accompanied by 13 allies (A7) 18214 | -5/Cetus | Loaded intel: 24 machine locations 18218 | -5/Cetus | Acquired a Cetus Manufacturing Module code from A7 18237 | -5/Cetus | Spotted Cetus Guard 18237 | -5/Cetus | Spotted Cetus Guard 18238 | -5/Cetus | Spotted Cetus Guard 18239 | -5/Cetus | Spotted Cetus Guard 18245 | -5/Cetus | Allies destroyed Cetus Guard 18247 | -5/Cetus | Destroyed Cetus Guard 18250 | -5/Cetus | Allies destroyed Cetus Guard 18251 | -5/Cetus | Allies destroyed Cetus Guard 18275 | -5/Cetus | Lost 3 allies 18354 | -5/Cetus | Discovered exit to Factory (range 16) 18495 | -5/Cetus | Escorted A7 to Cetus Mainframe 18569 | -5/Cetus | Found a strange terminal 18600 | -5/Cetus | Identified exit to Archives 18600 | -5/Cetus | Discovered exit to Archives (range 16) 18631 | -5/Cetus | Spotted Cetus Guard 18632 | -5/Cetus | Spotted Cetus Guard 18634 | -5/Cetus | Spotted Cetus Guard 18635 | -5/Cetus | Destroyed Cetus Guard 18639 | -5/Cetus | Allies destroyed Cetus Guard 18642 | -5/Cetus | Allies destroyed Cetus Guard 18642 | -5/Cetus | Spotted Cetus Guard 18648 | -5/Cetus | Allies destroyed Cetus Guard 18652 | -5/Cetus | Discovered exit to Factory (range 15) 18660 | -5/Cetus | Met Revision 17 18748 | -5/Cetus | Started Cetus Manufacturing Module 18773 | -5/Cetus | Manufactured an Enhanced Grunt 18798 | -5/Cetus | Manufactured an Enhanced Grunt 18823 | -5/Cetus | Manufactured an Enhanced Grunt 18848 | -5/Cetus | Manufactured an Enhanced Grunt 18873 | -5/Cetus | Manufactured an Enhanced Grunt 18948 | -5/Cetus | Entered Archives 18948 | -5/Archives | Accompanied by 13 allies (A7) 18949 | -5/Archives | Loaded intel: 8 machine locations 18953 | -5/Archives | Received a hacking code to weaken MAIN.C 18991 | -5/Archives | Unable to access archive contents 18994 | -5/Archives | Identified exit to Hub_04(d) 18994 | -5/Archives | Discovered exit to Hub_04(d) (range 15) 19010 | -5/Archives | Unable to access archive contents 19013 | -5/Archives | Discovered exit to Hub_04(d) (range 16) 19030 | -5/Archives | Discovered exit to Factory (range 16) 19086 | -5/Archives | Entered Hub_04(d) 19086 | -5/Hub_04(d) | Accompanied by 10 allies 19088 | -5/Hub_04(d) | Loaded intel: 94 machine locations 19152 | -5/Hub_04(d) | Build established: Commander-Mutant 19179 | -5/Hub_04(d) | Network Hub disabled 19194 | -5/Hub_04(d) | Network Hub disabled 19212 | -5/Hub_04(d) | Spotted Lightning 19215 | -5/Hub_04(d) | Spotted Lightning 19215 | -5/Hub_04(d) | Spotted Lightning 19237 | -5/Hub_04(d) | Lost 9 allies 19246 | -5/Hub_04(d) | System corruption reached 10% 19284 | -5/Hub_04(d) | Destroyed Lightning 19293 | -5/Hub_04(d) | Destroyed Lightning 19305 | -5/Hub_04(d) | Destroyed Lightning 19422 | -5/Hub_04(d) | Disrupted transfer network 19441 | -5/Hub_04(d) | Spotted Lightning 19449 | -5/Hub_04(d) | Spotted Lightning 19452 | -5/Hub_04(d) | Spotted Lightning 19482 | -5/Hub_04(d) | Destroyed Lightning 19482 | -5/Hub_04(d) | Network Hub disabled 19486 | -5/Hub_04(d) | Build established: Scavenger-Mutant 19500 | -5/Hub_04(d) | Destroyed Lightning 19512 | -5/Hub_04(d) | Destroyed Lightning 19547 | -5/Hub_04(d) | Found Exp. Targeting Computer 19607 | -5/Hub_04(d) | Network Hub disabled 19718 | -5/Hub_04(d) | Core integrity fell below 50% 19743 | -5/Hub_04(d) | Entered Factory 19743 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 19744 | -4/Factory | Identified exit to Armory 19745 | -4/Factory | Loaded intel: 275 machine locations 19758 | -4/Factory | Destroyed 7 combat bots 19967 | -4/Factory | Found Quantum Capacitor 20048 | -4/Factory | Build established: Scavenger-Assassin 20294 | -4/Factory | Entered Armory 20295 | -4/Armory | Loaded intel: 101 machine locations 20350 | -4/Armory | Spotted B-86 Titan 20482 | -4/Armory | Found Hvy. Reactive Plating 20642 | -4/Armory | Build established: Scavenger-Mutant 21003 | -4/Armory | Fabricated Enh. Nova Cannon (x2) 21129 | -4/Armory | Fabricated Huge Storage Unit (x1) 21465 | -4/Armory | Lost 3 allies 21477 | -4/Armory | Identified exit to Research 21477 | -4/Armory | Discovered exit to Research (range 17) 21609 | -4/Armory | Identified exit to Lab 21609 | -4/Armory | Discovered exit to Lab (range 12) 21644 | -4/Armory | Build established: Scavenger-Assassin 21810 | -4/Armory | Entered Lab 21810 | -4/Lab | Discovered exit to Research (range 9) 21828 | -4/Lab | Hidden lab's door opened automatically 21828 | -4/Lab | Sensor layout match revealed 21829 | -4/Lab | Gained access to the hidden lab's interior 21831 | -4/Lab | Decrypted terminal 21844 | -4/Lab | Detected by scanners 21850 | -4/Lab | Confronted by A5 21915 | -4/Lab | Destroyed A5 21943 | -4/Lab | Found Exp. Hacking Suite 21954 | -4/Lab | Decrypted terminal 22000 | -4/Lab | Found Quantum Router 22006 | -4/Lab | Found Med. Regenerative Plating 22053 | -4/Lab | Found Gui. Remote Datajack 22075 | -4/Lab | Decrypted terminal 22075 | -4/Lab | Acquired modification code for an L2 power cell 22108 | -4/Lab | Decrypted terminal 22108 | -4/Lab | Decrypted terminal 22211 | -4/Lab | Found Alien Artifact 22211 | -4/Lab | Identified Core Expander 22211 | -4/Lab | Installed Core Expander, added new Weapon slot 22220 | -4/Lab | Found Alien Artifact 22220 | -4/Lab | Identified Integrated Dissipator 22220 | -4/Lab | Installed Integrated Dissipator, increased core heat dissipation (+20) 22258 | -4/Lab | Build established: Hacker-Mutant 22366 | -4/Lab | Found Alien Artifact 22437 | -4/Lab | Entered Research 22437 | -3/Research | Evolved 2 slots: Utility x2 22438 | -3/Research | Loaded intel: 103 machine locations 22461 | -3/Research | Found Fusion Bomb Launcher 22637 | -3/Research | Revision forces began assault on 0b10 22737 | -3/Research | Build established: Hacker-Assassin 22743 | -3/Research | Met up with Revision 17++ 22813 | -3/Research | Forged Quantum Companion 22879 | -3/Research | Identified exit to Quarantine 22942 | -3/Research | Intercept squad dispatched 23120 | -3/Research | Identified exit to Research 23120 | -3/Research | Discovered exit to Research (range 7) 23137 | -3/Research | Research terminal network offline 23472 | -3/Research | Entered Quarantine 23473 | -3/Quarantine | Loaded intel: 63 machine locations 23648 | -3/Quarantine | Found Alien Slashing Weapon 23648 | -3/Quarantine | Identified Sigix Broadsword 24017 | -3/Quarantine | Intercept squad dispatched 24018 | -3/Quarantine | Spotted Tracker 24019 | -3/Quarantine | Spotted Tracker 24019 | -3/Quarantine | Destroyed Tracker 24022 | -3/Quarantine | Spotted Combat Programmer 24022 | -3/Quarantine | Spotted Combat Programmer 24025 | -3/Quarantine | Destroyed Tracker 24045 | -3/Quarantine | System corruption reached 10% 24065 | -3/Quarantine | Destroyed Combat Programmer 24085 | -3/Quarantine | Destroyed Combat Programmer 24485 | -3/Quarantine | Cryocooling Duct disabled 24500 | -3/Quarantine | Ambient heat levels rising (+20) 24500 | -3/Quarantine | Non-combat units ordered to evacuate 24648 | -3/Quarantine | Intercept squad dispatched 24669 | -3/Quarantine | Spotted Tracker 24670 | -3/Quarantine | Spotted Tracker 24695 | -3/Quarantine | Destroyed Tracker 24699 | -3/Quarantine | Destroyed Tracker 24715 | -3/Quarantine | Spotted Combat Programmer 24717 | -3/Quarantine | Spotted Combat Programmer 24736 | -3/Quarantine | Destroyed Combat Programmer 24749 | -3/Quarantine | Destroyed Combat Programmer 24817 | -3/Quarantine | Destroyed 10 combat bots 24911 | -3/Quarantine | Entered Research 24911 | -2/Research | Evolved 2 slots: Power x1, Utility x1 24912 | -2/Research | Loaded intel: 114 machine locations 25369 | -2/Research | Destroyed 7 combat bots 25400 | -2/Research | Identified exit to Testing 25432 | -2/Research | Spotted B-90 Cyclops 25446 | -2/Research | Destroyed B-90 Cyclops 25590 | -2/Research | Intercept squad dispatched 25605 | -2/Research | Spotted Tracker 25606 | -2/Research | Spotted Tracker 25610 | -2/Research | Destroyed Tracker 25621 | -2/Research | Destroyed Tracker 25633 | -2/Research | Spotted Combat Programmer 25642 | -2/Research | Spotted Combat Programmer 25645 | -2/Research | Destroyed Combat Programmer 25650 | -2/Research | Destroyed Combat Programmer 25791 | -2/Research | Entered Testing 25792 | -2/Testing | Loaded intel: 85 machine locations 25924 | -2/Testing | Found Exp. Core Analyzer 25926 | -2/Testing | Found Exp. Core Analyzer 25967 | -2/Testing | Spotted PD-44YA7W4LCT 26093 | -2/Testing | Protovariant out of control (PH-1MKAPFN4FU) 26329 | -2/Testing | Intercept squad dispatched 26331 | -2/Testing | Spotted Tracker 26332 | -2/Testing | Spotted Tracker 26339 | -2/Testing | Spotted Combat Programmer 26340 | -2/Testing | Spotted Combat Programmer 26340 | -2/Testing | Destroyed Tracker 26354 | -2/Testing | System corruption reached 10% 26356 | -2/Testing | Garrison activated, responded to threat 26375 | -2/Testing | Destroyed Tracker 26429 | -2/Testing | Destroyed Combat Programmer 26450 | -2/Testing | Destroyed 10 combat bots 26537 | -2/Testing | Scanned by Researcher 26555 | -2/Testing | Found Cld. Nova Cannon 26627 | -2/Testing | Found Disintegrator 26684 | -2/Testing | Identified exit to Access 26740 | -2/Testing | Build established: Hacker-Skirmisher 26922 | -2/Testing | Found System Mapper 26955 | -2/Testing | Found Exp. System Shield 27030 | -2/Testing | Intercept squad dispatched 27035 | -2/Testing | Spotted Tracker 27037 | -2/Testing | Spotted Tracker 27042 | -2/Testing | Destroyed Tracker 27043 | -2/Testing | Spotted Tracker 27045 | -2/Testing | Destroyed Tracker 27047 | -2/Testing | Spotted Combat Programmer 27049 | -2/Testing | Spotted Combat Programmer 27053 | -2/Testing | Destroyed Combat Programmer 27056 | -2/Testing | Spotted Combat Programmer 27063 | -2/Testing | Destroyed Combat Programmer 27074 | -2/Testing | Destroyed Combat Programmer 27080 | -2/Testing | Destroyed Tracker 27184 | -2/Testing | Entered Access 27184 | -1/Access | Evolved 1 slot: Utility x1 27185 | -1/Access | Loaded intel: 119 machine locations 27200 | -1/Access | Identified exit to Command 27869 | -1/Access | Intercept squad dispatched 27899 | -1/Access | Spotted Tracker 27900 | -1/Access | Destroyed Tracker 27900 | -1/Access | Spotted Tracker 27906 | -1/Access | Destroyed Tracker 27907 | -1/Access | Spotted Combat Programmer 27917 | -1/Access | Destroyed Combat Programmer 27930 | -1/Access | Spotted Combat Programmer 27936 | -1/Access | Destroyed Combat Programmer 28058 | -1/Access | Build established: Hacker-Gunner 28173 | -1/Access | Entered Command 28174 | -1/Command | Loaded intel: 64 machine locations 28205 | -1/Command | Phase Generator disabled 28392 | -1/Command | Identified exit to Surface 28446 | -1/Command | System corruption reached 10% 28513 | -1/Command | Build established: Hacker-Skirmisher 28654 | -1/Command | Spotted M Guard 28656 | -1/Command | Spotted M Guard 28656 | -1/Command | Spotted Combat Programmer 28657 | -1/Command | Spotted Combat Programmer 28673 | -1/Command | Destroyed Combat Programmer 28683 | -1/Command | Destroyed Combat Programmer 28747 | -1/Command | Destroyed M Guard 28751 | -1/Command | Destroyed M Guard 28751 | -1/Command | All MAIN.C guards destroyed 28754 | -1/Command | Found Zero-point Reactor 28758 | -1/Command | Found Zero-point Reactor 28762 | -1/Command | Found Hvy. Regenerative Plating 28773 | -1/Command | Found AEGIS Remote Shield 28777 | -1/Command | Found Hellfire Missile Launcher 28786 | -1/Command | Found Cld. Nova Cannon 28941 | -1/Command | Build established: Hacker-Tank 29060 | -1/Command | Spotted Alpha 7 29060 | -1/Command | Spotted Striker 29060 | -1/Command | Spotted Striker 29060 | -1/Command | Spotted Executioner 29060 | -1/Command | Spotted Executioner 29060 | -1/Command | Spotted Executioner 29060 | -1/Command | Spotted Executioner 29060 | -1/Command | Spotted Alpha 7 29063 | -1/Command | Spotted B-99 Colossus 29068 | -1/Command | Spotted B-99 Colossus 29081 | -1/Command | Destroyed Executioner 29088 | -1/Command | Destroyed Striker 29101 | -1/Command | Destroyed Striker 29122 | -1/Command | Destroyed 7 combat bots 29127 | *** | Escaped! Last Messages --------------- off towards B-99 Colossus. 29123_ Penetrated by Slug. 29123_ Slug penetrates Wall. 29123_ Slug penetrates Executioner. 29123_ Slug penetrates Reinforced Barrier. 29123_ Exp. Biometal Heavy Treads destroyed. 29123_ Penetrated by Slug. 29123_ Slug penetrates Wall. Quantum Companion releases a shadow of itself that zips off towards B-99 Colossus. 29124_ Penetrated by Slug. 29125_ B-99 Colossus activates siege mode. 29125_ Penetrated by Slug. 29126_ Slug penetrates B-99 Colossus. 29126_ Slug penetrates Wall. 29127_ B-99 Colossus exits siege mode. 29127_ Penetrated by Slug. 29127_ Slug penetrates Wall. [Achievement: Data Run] [Achievement: Superachiever] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | """??????????????????????????????????????????????? | | """??????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??? ???????????????????????????????????????????? | | ? ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ?????""""?????????????????????????????????? | | ?????""""?????????????????????????????????? | | #?????""""?????????????????????????????????? | | ? #?????""""?????????????????????????????????? | | ?# #??????????????????????????????????????????? | | ## ###????????????????????????????????????????? | | " # #????????????????????????????????????????? | | ?# # #?????????????????##?????????????????????? | | # =# #?????????########;#####?????????????????? | | " %|#######????# ##????????????????? | | ?# =*#### #"###### ;#????????????????? | | # % # # ; #%# # #?????????????????? | | " !## % ^ BB^ ##????????????????? | | # % E^ ^BB % % ;#????????????????? | | ?# % % 7 E^ ^ %@ ^ #?????????????????? | | ?# % %% ^ ^ ^ %% #?????????????????? | | ## BB ^ % ;#????????????????? | | ^ BB ^ ^ ##????????????????? | | ##### # # # # ^ ^ ^ #?????????????????? | | #???######### #?????????????????? | | #???????????# #?????????????????? | | !!! #???????????#########;####?????????????????? | | !!! #????????????????###?##????????????????????? | | !!! ##################"#???????????????????????? | | ## # #???????????????????????? | | ?# # #???????????????????????? | | ?# # "" #???????????????????????? | | ?# # """ #???????????????????????? | | ?# # """" #???????????????????????? | | ?# # "" [ " " #???????????????????????? | | ?# # !| [! "T" #???????????????????????? | | ?# # =! !! """ #???????????????????????? | | ?# ######!="###########???????????????????????? | | ?# [!%#????????????????????????????????? | | ?# !*=#???"""??????????????????????????? | | ?# *[ #??""T""?????????????????????????? | | ?# =! = #??""?""?????????????????????????? | | ## == = % #????????????????????????????????? | | # == #????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 193 Coolant Potential 220 Energy Generation 98 Energy Capacity 1450 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 14 Terrain Scan Density 10 Jamming Range 16 Power Amplification 30 Armor Coverage 1200 Resistance: KI 65 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Core Shielding 20 Utility Shielding 33 Weapon Cycling 15 Evasion (%) 55 Targeting Accuracy 12 Core Analysis 8 Recoil Reduction 6 Offensive Hacking 40 Defensive Hacking 25 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Cargo Storage Unit | -10/Materials | Hacked Hcp. Storage Unit | -10/Materials | Hacked Imp. Heavy Treads | -6/Factory | Hacked Hvy. Treads | -6/Factory | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Imp. Thermal Defense Suite | -6/Data Miner | Free Hvy. Gatling Laser | -6/Data Miner | Free Imp. Linear Gravjet | -6/Data Miner | Free Adv. Reaction Control System | -6/Data Miner | Free Matter Neutralizer | -6/Data Miner | Free Hvy. Linear Accelerator | -6/Data Miner | Free Q-thruster | -6/Data Miner | Free Adv. Transmission Jammer | -4/Armory | Hacked Imp. Force Field | -4/Armory | Hacked Adv. Signal Interpreter | -4/Armory | Hacked Adv. Force Field | -3/Research | Hacked Quantum Reactor | -2/Testing | Hacked Exp. Melee Analysis Suite | -2/Testing | Archive Com. Particle Reactor | -2/Testing | Archive Adv. Thermal Defense Suite | -2/Testing | Archive Adv. Variable Charge Gun | -2/Testing | Archive Robot Schematics ------------------ B-60 Warrior | -6/Data Miner | Free Y-54 Guardian | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free S-27 Virus | -6/Data Miner | Free M-30 Cleanser | -6/Data Miner | Free A-02 Transporter | -2/Testing | Archive Fabricated ------------ Huge Storage Unit | x1 | -6/Factory Imp. Heavy Treads | x1 | -6/Factory Imp. Heavy Treads | x1 | -6/Factory Combat Drone Bay | x1 | -5/Factory Enh. Nova Cannon | x2 | -4/Armory | Preloaded Huge Storage Unit | x1 | -4/Armory Alien Tech Used ----------------- Core Expander Integrated Dissipator Sigix Broadsword Achievements -------------- Data Run Decrypted! Superachiever Challenges ------------ None Game ------ Seed ScrapoidRocketAutogun Manual? 0 Play Time 05:37:07 Cumulative 256.5 hours Start 2024.11.20 @ 14:25:26 End 2024.11.23 @ 03:48:11 Sessions 15 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 125 Rogue 115 Adventurer 0 Explorer 10 Win Type 0 Total 21 Types 8/2/6/3/1/0/1/0/0 Lore% 60 Gallery% 78 Achievement% 75 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 28/Dina Map View 59x48 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1f993c52-9307-4df8-925f-e5499a401c7c