Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.03.21 @ 21:48:20 Player: JerichoBot Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (71) 355 Value Destroyed (1813) 1813 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4808 Bonus ------- None Cogmind --------- Core Integrity 618/700 Matter 2/300 Energy 160/160 System Corruption 6% Temperature Cool (0) Movement Treading (200) Ox2 Location -7/Factory Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (2) --- Light Treads Armored Wheel > --- UTILITY (8) ------ Medium Storage Unit Large Storage Unit Large Storage Unit Advanced Sensor Array Advanced Signal Interpreter Terrain Scan Processor Improved Melee Analysis Suite > --- WEAPON (2) ------- Precision Assault Rifle > --- INVENTORY (20) --- Light Nuclear Core Micro Nuclear Core Improved Flight Unit Xenon Bombardment Thruster Improved Cesium-ion Thruster Improved Heat Sink Disposable Heat Sink Improved ECM Suite Heavy EM Pulse Gun Heavy EM Pulse Gun Heavy EM Pulse Gun Pulse Rifle Improved Assault Rifle Precision Grenade Launcher Precision Grenade Launcher Precision Grenade Launcher Katana Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Xenon Bombardment Thruster Improved Cesium-ion Thruster > --- UTILITY ---------- Disposable Heat Sink Large Storage Unit Large Storage Unit Advanced Sensor Array Advanced Signal Interpreter Terrain Scan Processor Improved Melee Analysis Suite Improved ECM Suite > --- WEAPON ----------- Precision Assault Rifle Precision Grenade Launcher > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Improved Flight Unit Improved Heat Sink Medium Storage Unit Heavy EM Pulse Gun Heavy EM Pulse Gun Heavy EM Pulse Gun Pulse Rifle Improved Assault Rifle Improved Assault Rifle Precision Grenade Launcher Precision Grenade Launcher Katana [Rating: 46] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Armored Wheel Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Flight Unit Improved Cesium-ion Thruster Utility Large Storage Unit Device Disposable Heat Sink Storage Large Storage Unit Processor Terrain Scan Processor Weapon Assault Rifle Energy Gun Improved EM Shotgun Energy Cannon Light EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Precision Grenade Launcher Slashing Weapon Katana Build | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Min Mat Fac Slots Evolved 6 | . . 2 . 2 2 Power . | . . . . . . Propulsion . | . . . . . . Utility 6 | . . 2 . 2 2 Weapon . | . . . . . . Parts Attached 95 | 6 16 25 1 13 34 Power 17 | 1 3 4 1 4 4 Engine 10 | 1 2 4 1 2 . Core 7 | . 1 . . 2 4 Reactor . | . . . . . . Propulsion 25 | 2 5 7 . 4 7 Treads 4 | . 2 . . . 2 Leg 5 | 2 1 . . 2 . Wheel 11 | . 2 6 . 2 1 Hover . | . . . . . . Flight 5 | . . 1 . . 4 Utility 15 | 1 2 3 . 2 7 Device 4 | . . . . 2 2 Storage 6 | 1 1 1 . . 3 Processor 5 | . 1 2 . . 2 Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 38 | 2 6 11 . 3 16 Energy Gun 7 | . . 7 . . . Energy Cannon 2 | . 2 . . . . Ballistic Gun 20 | 2 2 4 . 3 9 Ballistic Cannon 2 | . 2 . . . . Launcher 6 | . . . . . 6 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 1 | . . . . . 1 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 7 | . . 3 . . 4 Parts Lost 16 | . 1 9 . 6 . Power 3 | . . 1 . 2 . Propulsion 6 | . . 4 . 2 . Utility . | . . . . . . Weapon 7 | . 1 4 . 2 . Highest Loss Streak 4 | . 1 4 . 4 . Average Slot Usage (%) 95 | . 99 94 100 95 92 Engine 6 | . 9 8 11 6 . Core 3 | . 3 1 . 2 7 Treads 1 | . 1 . . . 5 Leg 7 | . 18 . . 4 1 Wheel 11 | . 8 20 22 11 6 Device 6 | . . . . 16 18 Storage 17 | . 14 22 22 18 16 Processor 17 | . 13 19 22 18 19 Energy Gun 3 | . . 7 22 5 . Energy Cannon 2 | . 7 . . . . Ballistic Gun 9 | . 6 13 . 11 10 Ballistic Cannon 4 | . 13 . . . . Naked Turns . | . . . . . . Heaviest Build 54 | 11 29 45 48 52 54 Greatest Support 40 | 20 40 24 20 22 20 Greatest Overweight (x) 13 | 3 1 13 2 4 4 Average Overweight (x) 1 | . . 1 2 2 3 Largest Inventory Capacity 20 | 6 10 16 16 16 20 Average Capacity 13 | 5 8 16 16 16 16 Most Carried 17 | 4 10 16 16 16 17 Average Carried 11 | 2 7 11 15 15 15 Final Capacity 20 | 6 10 16 16 16 20 Final Carried 17 | 4 9 14 16 16 17 Class Distribution -------------------- 67% | Mutant 26% | Scavenger-Mutant 5% | Hauler-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Resources | -11 -10 -9 -9 -8 -7 ----------- Run | Scr Mat Mat Min Mat Fac Matter Collected 1718 | 227 418 497 20 229 327 Remotely . | . . . . . . Salvage Created 2363 | . 560 787 168 411 437 Parts 156 | . 40 54 11 28 23 Haulers Intercepted 7 | . 2 2 . . 3 Recyclers Shooed 4 | . 1 2 . . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Min Mat Fac Combat Hostiles Destroyed 48 | . 13 15 3 8 9 Guns 27 | . . 12 3 8 4 Cannons 11 | . 11 . . . . AOE 9 | . 1 3 . . 5 Classes Destroyed 12 | . 5 4 2 1 . Worker 2 | . . 2 . . . Builder 5 | . . 4 . . 1 Tunneler 1 | . . . 1 . . Hauler 7 | . 2 2 . . 3 Recycler 2 | . . 1 . . 1 Operator 1 | . 1 . . . . Watcher 5 | . 3 2 . . . Swarmer 17 | . 3 8 . . 6 Grunt 23 | . 10 4 2 5 2 Brawler 1 | . . . 1 . . Sentry 6 | . . 3 . 2 1 Hunter 1 | . . . . 1 . Best Kill Streak 6 | . 4 6 4 3 3 Combat Bots Only 4 | . 3 4 3 3 3 Max Kills in Single Turn 5 | . 1 5 1 1 2 Gunslinging . | . . . . . . Exploded 2 | . 1 1 . . 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -7 -------- Run | Scr Mat Mat Min Mat Fac Damage Taken 3265 | . 636 1208 63 990 368 Core 559 | . 76 176 11 214 82 Absorbed by Shields . | . . . . . . Core Remaining (%) 70 | 100 69 . 53 61 . Volleys Fired 178 | . 47 73 8 26 24 Largest 2 | . 2 2 2 2 2 Hottest 112 | . 112 90 90 90 72 Shots Fired 338 | . 90 142 16 49 41 Gun 243 | . 7 139 16 49 32 Cannon 86 | . 83 3 . . . Launcher 9 | . . . . . 9 Special . | . . . . . . Kinetic 224 | . 62 92 . 38 32 Thermal . | . . . . . . Explosive 9 | . . . . . 9 Electromagnetic 105 | . 28 50 16 11 . Robot Hit Streak 13 | . 9 10 10 13 12 Robot Miss Streak 5 | . 5 5 1 4 2 Penetration Max 1 | . . . . 1 . Secondary Targets 2 | . . 2 . . . Max Gunslinging Chain 1 | . . 1 . . . Shots Hit Robots 218 | . 50 98 12 33 25 Core Hits 96 | . 20 32 6 17 21 Critical Hits 3 | . . . . 1 2 Critical Kills 2 | . . . . 1 1 Critical Parts Destroyed 1 | . . . . . 1 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4671 | . 937 1730 185 654 1165 Guns 2514 | . 13 1255 185 654 407 Cannons 905 | . 887 18 . . . Explosions 1221 | . 33 430 . . 758 Melee . | . . . . . . Ramming 31 | . 4 27 . . . Kinetic 2213 | . 472 793 . 541 407 Thermal 463 | . 33 430 . . . Explosive 758 | . . . . . 758 Electromagnetic 1206 | . 428 480 185 113 . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 6 | . 2 . . 1 6 Average Corruption 3 | . 2 . . 1 4 Corruption Purged . | . . . . . . Effects 18 | . . . . . 18 Message Errors 5 | . . . . . 5 Matter Fused 4 | . . . . . 4 Energy Discharges 1 | . . . . . 1 Parts Rejected 1 | . . . . . 1 Data Loss (minor) 5 | . . . . . 5 Targeting Errors 2 | . . . . . 2 Overload Shots . | . . . . . . Overflow Damage 148 | . 8 68 . . 72 Projectiles 8 | . 8 . . . . Explosions 140 | . . 68 . . 72 Melee . | . . . . . . Knockbacks 7 | . 7 . . . . Impact . | . . . . . . Kinetic 7 | . 7 . . . . Secondary . | . . . . . . Self-Inflicted Damage 228 | . . 182 . . 46 Shots 4 | . . 3 . . 1 Rammed 2 | . 1 1 . . . Targets Rammed 4 | . 3 1 . . . Kicked 2 | . 2 . . . . Crushed . | . . . . . . Highest Temperature 204 | . 204 109 198 44 9 Average Temperature 42 | . 43 30 95 14 6 Received Heat Transfer 924 | . 273 240 36 315 60 Siege Activations . | . . . . . . Robots Corrupted 1 | . 1 . . . . Combat Hostiles 1 | . 1 . . . . Parts Fried 5 | . 2 3 . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . . 1 . . . Heat Transferred 500 | . 50 450 . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 4 | . 1 3 . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Min Mat Fac Peak Influence 269 | . 230 191 132 264 269 Average Influence 96 | . 79 98 107 112 117 Maximum Alert Level 1 | . 1 . . 1 1 Low Security (%) 88 | 100 88 100 100 84 75 Level 1 11 | . 11 . . 15 24 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 9 | . 3 . . 1 5 Investigation 1 | . 1 . . . . Extermination 1 | . . . . . 1 Reinforcement 7 | . 2 . . 1 4 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded 1 | . . . . 1 . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -9 -9 -8 -7 --------- Run | Scr Mat Mat Min Mat Fac Distress Signals 6 | . 1 2 . 2 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 78 | . 23 21 3 12 19 Peak Tracking Total 5 | . 4 5 3 5 4 Tactical Retreats 4 | . 1 . . 2 1 Traps | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Min Mat Fac Traps Triggered 7 | . 3 . . 1 3 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -7 ---------- Run | Scr Mat Mat Min Mat Fac Machines Disabled 10 | . 1 5 . . 4 Max in Single Turn 4 | . 1 4 . . 2 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -9 -9 -8 -7 --------- Run | Scr Mat Mat Min Mat Fac Machines Accessed 10 | . 4 3 . 2 1 Terminals 9 | . 3 3 . 2 1 Fabricators . | . . . . . . Repair Stations 1 | . 1 . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 25 | . 13 8 . 2 2 Successful 11 | . 7 3 . 1 . Failed 14 | . 6 5 . 1 2 Catastrophic 4 | . . 2 . 1 1 Database Lockouts . | . . . . . . Manual 20 | . 8 8 . 2 2 Terminals 23 | . 11 8 . 2 2 Fabricators . | . . . . . . Repair Stations 2 | . 2 . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 5 | . 3 1 . 1 . Alert Level 1 | . 1 . . . . Unreport Threat 1 | . 1 . . . . Recall Investigation 1 | . . 1 . . . Hauler Manifests 1 | . 1 . . . . Zone Layout 1 | . . . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks 1 | . 1 . . . . Scan Component 1 | . 1 . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 15 | . 8 5 . . 2 Terminals 5 | . 3 2 . . . Assimilate 1 | . 1 . . . . Botnet 3 | . 2 1 . . . Operators 1 | . . 1 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 9 | . 4 3 . 1 1 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 ------------ Run | Scr Mat Mat Min Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -7 -------- Run | Scr Mat Mat Min Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Min Mat Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -7 ------------- Run | Scr Mat Mat Min Mat Fac Turns Passed 3839 | 92 1295 876 181 501 894 Spaces Moved 2516 | 69 883 585 155 329 495 Core 29 | 28 . 1 . . . Treads 130 | . 40 . . . 90 Legs 555 | 41 514 . . . . Wheels 1800 | . 329 584 155 329 403 Hover . | . . . . . . Flight 2 | . . . . . 2 Fastest Speed 50 | 50 100 100 100 100 106 Average Speed 118 | 115 121 101 100 113 141 Slowest Speed 700 | 200 160 700 100 130 200 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 35 | 3 81 48 34 28 17 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 4 | . 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 118 | . 7 36 . . 75 Melee . | . . . . . . Projectile 2 | . . . . . 2 AOE 116 | . 7 36 . . 73 Actions | -11 -10 -9 -9 -8 -7 --------- Run | Scr Mat Mat Min Mat Fac Total 3045 | 78 1015 730 164 407 651 Wait 133 | . 38 20 . 25 50 Move 2511 | 68 882 584 154 328 495 Hop . | . . . . . . Pick Up 61 | 4 15 15 1 9 17 Fast Attach 30 | 6 5 6 . 3 10 Attach 21 | . 2 8 . 5 6 Detach 8 | . 1 2 . . 5 Swap 44 | . 9 11 1 5 18 Drop 55 | . 13 10 . 6 26 Fire 178 | . 47 73 8 26 24 Melee . | . . . . . . Ram 1 | . . 1 . . . Kick 2 | . 2 . . . . Crush 1 | . 1 . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 1 exit: *Fac) History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 16) 93 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 368 | -10/Materials | Discovered new exit (range 7) 403 | -10/Materials | Identified exit to Materials 1067 | -10/Materials | Discovered new exit (range 12) 1089 | -10/Materials | Identified exit to Mines 1204 | -10/Materials | Discovered exit to Materials (range 16) 1235 | -10/Materials | Discovered exit to Mines (range 12) 1388 | -10/Materials | Entered another Materials area 1388 | -9/Materials | Evolved 2 slots: Utility x2 1598 | -9/Materials | Lost 4 parts (1p2n1w) 1781 | -9/Materials | Discovered new exit (range 16) 1797 | -9/Materials | Identified exit to Materials 2186 | -9/Materials | Discovered new exit (range 16) 2234 | -9/Materials | Lost 3 parts (2n1w) 2239 | -9/Materials | Identified exit to Mines 2264 | -9/Materials | Entered Mines 2293 | -9/Mines | Discovered exit to Materials (range 14) 2434 | -9/Mines | Discovered exit to Materials (range 9) 2445 | -9/Mines | Entered Materials 2445 | -8/Materials | Evolved 2 slots: Utility x2 2519 | -8/Materials | Build established: Scavenger-Mutant 2650 | -8/Materials | Lost 4 parts (2n2w) 2921 | -8/Materials | Discovered new exit (range 11) 2939 | -8/Materials | Identified exit to Factory 2946 | -8/Materials | Entered Factory 2946 | -7/Factory | Evolved 2 slots: Utility x2 3111 | -7/Factory | Discovered new exit (range 5) 3145 | -7/Factory | Identified exit to Factory 3840 | -7/Factory | Self-destructed Last Messages --------------- Acquired Arm. Wheel. Acquired Lgt. Treads. Acquired Prc. Assault Rifle. Acquired Imp. Heat Sink. Acquired Imp. Assault Rifle. Acquired Imp. ECM Suite. System corrupted: Matter fused (-9). Acquired Lrg. Storage Unit. Acquired Hvy. EM Pulse Gun. Acquired Prc. Grenade Launcher. Acquired Disposable Heat Sink. System corrupted: Matter fused (-8). R-06 Scavenger collects Lgt. Ion Engine. R-06 Scavenger collects Com. Wheel. O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." System corrupted: Imp. Assault Rifle rejected. ALERT: Hostiles spotted, dispatching reinforcements to Terminal F014. ALERT: Rogue bot located, Programmers report to Factory Zone 6G. K-01 Serf cleans the Terminal. System corrupted: Component data lost. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????o???????????????????????????????? | | ?????????????????????????????????????????????????? | | ######?????#+#???????????????????????????????????? | | #?????# #?########+#+###????????????????????? | | ####### ### #????????????????????? | | kp #????????????????????? | | #????????????????????? | | @ #????????????????????? | | ########### #????????????????????? | | #?????????### #### #????????????????????? | | #???????????#+#??# #????????????????????? | | #????????????? ??# #????????????????????? | | #????????????? ?# ^ #????????????????????? | | #??????????????" # #????????????????????? | | #??????????????" + #????????????????????? | | #??????????????? # #????????????????????? | | #????????????????# u #????????????????????? | | #????????????????# #????????????????????? | | #????????????????# ????k???????????????? | | #????????????????# ????????????????????? | | #????????????????#]] ????????????????????? | | #????????????????#]] ????????????????????? | | #?????????????????]] ?????????????????????? | | [ #???????????????????????????????????????????? | | ##??????????????????????????????????????????? | | ##??????????????????????????????????????????? | | ##############??????????????????????????????? | | # #??????????????????????????????? | | # // #??????????????????????????????? | | #! / #??????????????????????????????? | | # #??????????????????????????????? | | # #??????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Coolant Potential 50 Energy Generation 15 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 85 ECM Strength 2 Evasion (%) 40 Melee Accuracy 6 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ThrusterForceAutocannon Manual? 0 Play Time 00:43:55 Cumulative 21.4 hours Start 2020.03.21 @ 21:06:42 End 2020.03.21 @ 21:48:20 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 21 Rogue 21 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 13 Gallery% 32 Achievement% 25 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 16/SmallcapsGlow Map View 82x53 Tactical HUD 0 Map Filters NONE Filters NONE Steam 0 RUN: c0ad04e4-528c-4515-aeb9-d1decb0ee134