Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.14 @ 22:39:26 Player: nado Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (4) 2000 Regions Visited (4) 800 Robots Destroyed (20) 100 Value Destroyed (846) 846 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (1107) 1107 TOTAL SCORE: 4873 Bonus ------- Pacifist 270 Follower Combat Kills 37 Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/850 Matter 221/300 Energy 9/100 System Corruption 0% Temperature Cool (24) Movement Core (750) Ox14 Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (7) ------ High-capacity Storage Unit Improved Signal Interpreter > --- WEAPON (2) ------- Grenade Launcher > --- INVENTORY (20) --- Ion Engine Light Fission Core Xenon Bombardment Thruster EM Pulse Gun Small Laser Ion Cannon Heavy Assault Rifle Plasma Cutter CPS Tube (2) Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Light Treads Light Treads Overtuned Treads Overtuned Treads Overtuned Treads > --- UTILITY ---------- Advanced Heat Sink Disposable Heat Sink High-capacity Storage Unit Structural Scanner Advanced Sensor Array Hardened Light Armor Plating Focal Shield > --- WEAPON ----------- Heavy Machine Gun Heavy Flak Cannon > --- INVENTORY -------- Ion Engine Light Fission Core Xenon Bombardment Thruster Improved Heat Sink Drone Bay EM Pulse Gun Small Laser Ion Cannon Heavy Assault Rifle Heavy Assault Rifle Grenade Launcher Grenade Launcher Plasma Cutter CPS Tube Power Sword [Rating: 50] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Overtuned Treads Leg Aluminum Leg Utility High-capacity Storage Unit Device Heat Sink Storage High-capacity Storage Unit Processor Improved Signal Interpreter Protection Hardened Light Armor Plating Weapon Heavy Machine Gun Energy Gun EM Pulse Gun Energy Cannon Phase Cannon Ballistic Gun Heavy Machine Gun Ballistic Cannon Heavy Flak Cannon Launcher Grenade Launcher Special Weapon Junk Cannon Slashing Weapon Power Sword Build | -11 -10 -10 -9 -6 ------- Run | Yrd Mat Sub Scr Fac Slots Evolved 8 | . . . . 8 Power . | . . . . . Propulsion 3 | . . . . 3 Utility 5 | . . . . 5 Weapon . | . . . . . Parts Attached 30 | . 2 . 5 23 Power 1 | . . . . 1 Engine 1 | . . . . 1 Core . | . . . . . Reactor . | . . . . . Propulsion 7 | . . . 3 4 Treads 6 | . . . 3 3 Leg 1 | . . . . 1 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 14 | . 2 . 1 11 Device 11 | . 1 . 1 9 Storage 1 | . 1 . . . Processor 1 | . . . . 1 Hackware . | . . . . . Protection 1 | . . . . 1 Artifact . | . . . . . Weapon 8 | . . . 1 7 Energy Gun . | . . . . . Energy Cannon 1 | . . . . 1 Ballistic Gun 2 | . . . . 2 Ballistic Cannon 1 | . . . . 1 Launcher 2 | . . . . 2 Special Weapon 1 | . . . 1 . Impact Weapon . | . . . . . Slashing Weapon 1 | . . . . 1 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . 1 . Parts Lost 24 | . . . . 24 Power 1 | . . . . 1 Propulsion 6 | . . . . 6 Utility 11 | . . . . 11 Weapon 6 | . . . . 6 Highest Loss Streak 15 | . . . . 15 To Critical Strikes . | . . . . . Average Backups 18 | 6 7 8 18 14 Power 2 | 1 1 1 2 2 Propulsion 3 | 4 4 4 3 1 Utility 3 | . . 1 3 . Weapon 7 | 1 1 2 8 8 Tool/Special . | . . . . . Unused Backups 19 | . 7 . 5 7 Power 3 | . 1 . 1 1 Propulsion 7 | . 2 . 4 1 Utility 2 | . 2 . . . Weapon 5 | . 2 . . 3 Tool/Special 2 | . . . . 2 Average Slot Usage (%) 73 | . 91 100 71 84 Engine 13 | . 14 14 14 5 Treads 2 | . . . . 25 Leg 25 | . 28 28 27 1 Device 14 | . 6 14 14 26 Storage 13 | . 14 14 14 6 Ballistic Gun 1 | . 14 14 . 5 Peak Build Rating 50 | 6 7 7 21 50 Average Rating 11 | 6 6 7 8 42 On Entrance 8 | 6 6 7 7 16 Naked Turns . | . . . . . Heaviest Build 72 | 13 49 49 49 72 Greatest Support 94 | 20 20 20 36 94 Greatest Overweight (x) 15 | . 2 2 15 4 Average Overweight (x) 1 | . 1 2 2 . Largest Inventory Capacity 20 | 8 20 20 20 20 Average Capacity 19 | 8 19 20 20 20 Most Carried 20 | 6 8 8 20 19 Average Carried 18 | 6 7 8 18 14 Final Capacity 20 | 8 20 20 20 20 Final Carried 20 | 6 8 8 20 9 Class Distribution -------------------- 93% | Mutant 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -9/Scraptown Scavenger-Mutant | -6/Factory Resources | -11 -10 -10 -9 -6 ----------- Run | Yrd Mat Sub Scr Fac Matter Collected 897 | 200 . . 186 511 Remotely . | . . . . . Salvage Created 1045 | . . . . 1045 Parts 26 | . . . . 26 Haulers Intercepted . | . . . . . Recyclers Shooed 2 | . . . . 2 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -6 ------- Run | Yrd Mat Sub Scr Fac Combat Hostiles Destroyed 16 | . . . . 16 Melee 1 | . . . . 1 Guns 8 | . . . . 8 Cannons 7 | . . . . 7 Classes Destroyed 6 | . . . . 6 Worker 1 | . . . . 1 Builder 1 | . . . . 1 Recycler 2 | . . . . 2 Grunt 14 | . . . . 14 Duelist 1 | . . . . 1 Programmer 1 | . . . . 1 Best Kill Streak 6 | . . . . 6 Combat Bots Only 5 | . . . . 5 Max Kills in Single Turn 2 | . . . . 2 Gunslinging . | . . . . . Exploded . | . . . . . Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -6 -------- Run | Yrd Mat Sub Scr Fac Hostile Shots Fired 366 | . 8 . 1 357 Missed 94 | . 2 . . 92 Hits 272 | . 6 . 1 265 Melee 2 | . . . . 2 Projectile 270 | . 6 . 1 263 Critical Strikes 2 | . . . . 2 Damage Taken 3060 | . 63 . 28 2969 Core 851 | . . . . 851 Absorbed by Shields 45 | . . . . 45 Core Remaining (%) 100 | 100 . . 100 . Volleys Fired 70 | . . . . 70 Largest 2 | . . . . 2 Hottest 115 | . . . . 115 Shots Fired 135 | . . . . 135 Gun 67 | . . . . 67 Cannon 67 | . . . . 67 Launcher 1 | . . . . 1 Special . | . . . . . Kinetic 90 | . . . . 90 Thermal 44 | . . . . 44 Explosive 1 | . . . . 1 Electromagnetic . | . . . . . Robot Hit Streak 11 | . . . . 11 Robot Miss Streak 3 | . . . . 3 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 101 | . . . . 101 Core Hits 68 | . . . . 68 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes . | . . . . . Melee Attacks 3 | . . . . 3 Impact . | . . . . . Slashing 3 | . . . . 3 Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2857 | . . . 7 2850 Guns 1042 | . . . . 1042 Cannons 1635 | . . . . 1635 Explosions 32 | . . . . 32 Melee 131 | . . . . 131 Ramming 17 | . . . 7 10 Kinetic 1686 | . . . . 1686 Thermal 991 | . . . . 991 Explosive 32 | . . . . 32 Electromagnetic . | . . . . . Impact . | . . . . . Slashing 131 | . . . . 131 Piercing . | . . . . . Highest Corruption 2 | . 2 2 2 . Average Corruption 2 | . 2 2 2 . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 104 | . . . 104 . Message Errors 21 | . . . 21 . Matter Fused 18 | . . . 18 . Heat Flow Errors 15 | . . . 15 . Energy Discharges 17 | . . . 17 . Parts Fused 2 | . . . 2 . Data Loss (minor) 20 | . . . 20 . Data Loss (major) 6 | . . . 6 . Alerts 5 | . . . 5 . Overload Shots . | . . . . . Overflow Damage 33 | . . . 2 31 Projectiles 19 | . . . . 19 Explosions 12 | . . . . 12 Melee 2 | . . . 2 . Knockbacks 11 | . . . . 11 Impact . | . . . . . Kinetic 9 | . . . . 9 Secondary 2 | . . . . 2 Self-Inflicted Damage 40 | . . . . 40 Shots 1 | . . . . 1 Rammed 4 | . . . 1 3 Targets Rammed 4 | . . . 1 3 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 264 | . . . 264 88 Average Temperature 64 | . . . 109 23 Received Heat Transfer 1141 | . 36 . 12 1093 Effects 1 | . . . 1 . Energy Bleed 1 | . . . 1 . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions 1 | . . . 1 . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 1221 | . . . . 1221 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -6 ------- Run | Yrd Mat Sub Scr Fac Maximum Alert Level 1 | . . . . 1 Low Security (%) 81 | 100 100 . . 74 Level 1 18 | . . . . 25 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 248 | . . . . 248 Initial . | . . . . . Average 73 | . . . . 98 Influence Increases 577 | . . . . 577 Destroy 0b10 Robot/C 340 | . . . . 340 Destroy 0b10 Robot/NC 25 | . . . . 25 Destroy Leader 70 | . . . . 70 Allied During Kill 2 | . . . . 2 Successful Hack 4 | . . . . 4 Select Force Hacks 30 | . . . . 30 Disable Machine 15 | . . . . 15 Destroy Structure 16 | . . . . 16 Lose Combat Pursuer 75 | . . . . 75 Influence Decreases 476 | . . . . 476 Time Decay 216 | . . . . 216 Lost Part 240 | . . . . 240 Lost Ally 20 | . . . . 20 Squads Dispatched 11 | . 1 . . 10 Investigation 2 | . . . . 2 Extermination 2 | . . . . 2 Reinforcement 4 | . 1 . . 3 Assault . | . . . . . Garrison 3 | . . . . 3 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced 1 | . . . . 1 Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -6 --------- Run | Yrd Mat Sub Scr Fac Distress Signals 2 | . . . . 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 35 | . 2 . 6 27 Peak Tracking Total 6 | . 2 . 3 6 Tactical Retreats 4 | . . . . 4 Traps | -11 -10 -10 -9 -6 ------- Run | Yrd Mat Sub Scr Fac Traps Triggered 1 | . 1 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -6 ---------- Run | Yrd Mat Sub Scr Fac Machines Disabled 1 | . . . . 1 Max in Single Turn 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -6 --------- Run | Yrd Mat Sub Scr Fac Machines Accessed 10 | . 1 . 4 5 Terminals 2 | . . . . 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . 1 . . 1 Scanalyzers 1 | . . . . 1 Garrison Access 1 | . . . . 1 Total Hacks 43 | . 2 . 34 7 Successful 39 | . 2 . 34 3 Failed 4 | . . . . 4 Catastrophic 3 | . . . . 3 Database Lockouts . | . . . . . Manual 5 | . 2 . . 3 Terminals 3 | . . . . 3 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 3 | . 2 . . 1 Scanalyzers 1 | . . . . 1 Garrison Access 2 | . . . . 2 Terminal Hacks 35 | . . . 34 1 Record 35 | . . . 34 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 4 | . 2 . . 2 Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 3 | . 2 . . 1 Monitor 1 | . 1 . . . Recyclers 1 | . 1 . . . Fedlink 1 | . . . . 1 Scanalyzers 1 | . . . . 1 Extract 1 | . . . . 1 Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 4 | . 1 . . 3 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . . . 1 Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -6 ------------ Run | Yrd Mat Sub Scr Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired 1 | . . . . 1 Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -6 -------- Run | Yrd Mat Sub Scr Fac Total Allies 1 | . . . . 1 Largest Group 1 | . . . . 1 Highest-Rated Group 41 | . . . . 41 Highest-Rated Ally 41 | . . . . 41 Total Orders . | . . . . . Ally Attacks 3 | . . . . 3 Total Damage 188 | . . . . 188 Kills 2 | . . . . 2 Allies Corrupted . | . . . . . Allies Melted 1 | . . . 1 . Intel | -11 -10 -10 -9 -6 ------- Run | Yrd Mat Sub Scr Fac Active Infowar (turns) 690 | . . . . 690 Sensors 556 | . . . . 556 Structural 541 | . . . . 541 Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -6 ------------- Run | Yrd Mat Sub Scr Fac Turns Passed 8688 | 3 259 112 7551 763 Spaces Moved 3240 | 3 101 44 2897 195 Core 2 | . . . 2 . Treads 216 | . . . 22 194 Legs 3022 | 3 101 44 2873 1 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 120 | 120 120 260 160 148 Average Speed 253 | 120 253 260 259 165 Slowest Speed 800 | 120 260 260 800 400 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 26 | 2 24 3 95 6 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 5 | . . . 5 . Spaces Dug 3 | . . . . 3 Terrain Destroyed 13 | . . . . 13 Melee . | . . . . . Projectile 10 | . . . . 10 AOE 3 | . . . . 3 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -6 --------- Run | Yrd Mat Sub Scr Fac Total 3578 | 2 106 43 2930 497 Wait 187 | . . . 3 184 Move 3237 | 2 100 43 2897 195 Hop . | . . . . . Pick Up 18 | . 2 . 15 1 Fast Attach 13 | . 2 . 2 9 Attach 16 | . . . . 16 Detach 6 | . 1 . 2 3 Swap 5 | . . . 3 2 Drop 9 | . 1 . 8 . Fire 70 | . . . . 70 Melee 3 | . . . . 3 Ram . | . . . . . Kick . | . . . . . Crush 3 | . . . . 3 Escape Stasis . | . . . . . Rewire 11 | . . . . 11 Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Subcaves -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 4 | -11/Scrapyard | Entered Materials 211 | -10/Materials | Discovered new exit (range 11) 263 | -10/Materials | Entered Subcaves 264 | -10/Subcaves | Approached by a straggling Scientist 294 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 315 | -10/Subcaves | Build established: Mutant 375 | -10/Subcaves | Entered Scraptown 1917 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 2252 | -9/Scraptown | Visited Spacefarers 3426 | -9/Scraptown | Visited Red Mages 3668 | -9/Scraptown | Discovered new exit (range 11) 4038 | -9/Scraptown | Visited SPCMW 4291 | -9/Scraptown | Visited Shadow of the Wyrm 4374 | -9/Scraptown | Visited UFD Registry 4379 | -9/Scraptown | Registered with UFD as "Microhacker" 4457 | -9/Scraptown | Visited Fellowship of the Rings 4748 | -9/Scraptown | Visited LU-1G1's Boring Crew 4928 | -9/Scraptown | Visited Junk Cannon Lab 4959 | -9/Scraptown | Found Prototype Special Weapon 4959 | -9/Scraptown | Identified Junk Cannon 5047 | -9/Scraptown | Visited Curators Association 5530 | -9/Scraptown | Visited Junk Repository 6165 | -9/Scraptown | Visited Research Penetration Think Tank 6332 | -9/Scraptown | Visited Derelict Rescue Squad 6467 | -9/Scraptown | Visited Cartography Club 6696 | -9/Scraptown | Discovered new exit (range 5) 6935 | -9/Scraptown | Visited Observation Area 7081 | -9/Scraptown | Visited Supply Room 7174 | -9/Scraptown | Visited Chapter 10 7614 | -9/Scraptown | Met Optimus 7614 | -9/Scraptown | Accepted into 0bPrime 7797 | -9/Scraptown | Civil war broke out across Scraptown 7862 | -9/Scraptown | Lost 4 allies 7926 | -9/Scraptown | Entered Factory 7926 | -6/Factory | Evolved 8 slots: Propulsion x3, Utility x5 8325 | -6/Factory | Build established: Scavenger-Mutant 8418 | -6/Factory | Loaded intel: 8 recycling unit locations 8448 | -6/Factory | Garrison activated, responded to threat 8510 | -6/Factory | Lost 7 parts (3n4u) 8674 | -6/Factory | Core integrity fell below 50% 8684 | -6/Factory | Core integrity fell below 20% 8689 | -6/Factory | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- 08648_ Y-54 Guardian emerges from the garrison. 08648_ Ovr. Treads destroyed. 08651_ Hvy. Machine Gun destroyed. 08651_ Ovr. Treads destroyed. 08651_ Lgt. Angular Momentum Engine destroyed. 08657_ Adv. Heat Sink destroyed. 08660_ Imp. Shield Generator destroyed. 08660_ Phase Cannon destroyed. 08663_ Structural Scanner destroyed. 08663_ Carbon-fiber Leg destroyed. 08669_ ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 1M. 08669_ Hvy. Assault Rifle destroyed. 08669_ Imp. Sensor Array destroyed. 08673_ Hvy. Flak Cannon destroyed. 08673_ Disposable Heat Sink destroyed. 08676_ P-60 Hacker destroyed. 08683_ Power Sword destroyed. 08685_ Grenade Launcher destroyed. 08685_ Destroyed Grenade Launcher. Map ----- +----------------------------------------------------+ | #########????????????????????????????????????????? | | #########????????????????????????????????????????? | | %[= ##????????????????????????????????????????? | | ######=##????????????????????????????????????????? | | ###### ####??????????????????????????????????????? | | ?????# #??????????????????????????????????????? | | ?????#### #???????#??????????????????????????????? | | ?#####??# ######T ######?????????????????????????? | | ?######## ????????????????????????? | | ?#! # ????????????????????????? | | ?# ]]] # ????????????????????????? | | ?#! ]]] / ###########?????????????????????????? | | ?# ]] # #???????????????????????????????????? | | ?#!% # #???????????????????????????????????? | | ?# / ##??????????????????????????????????? | | ###/######## ###?????????????????????????????????? | | ### ##?????? ###?????????????????????????????????? | | " # ######## ???????????????????????????""????? | | "%#*######## ##????????????????????????????"Y????? | | "!#! ##????????????????????????????""????? | | %%/%% ##???????####### ???????????????????? | | =#* ##???????####### ???????????????????? | | =# ## ########### # ???????????????????? | | # ## ########## " # ???????????????????? | | ###/## ## ### Y"" # ???????????????????? | | # ## ### Y@G # ???????????????????? | | + %"" ##???????????????????? | | # ### ####| " ##???????????????????? | | # ### ####] ##???????????????????? | | + #############+####???????????????????? | | ######+##### ####???????????????????? | | #### #" "" "" + ????????????????? | | #### ## "" "" ###????????????????????? | | #### """## """ """ ###????????????????????? | | #### R"## """ """ # ?????????????????????? | | #### """## """ """ # ?????????????????????? | | ####! ## + ?????????????????????? | | ##+############## # ?????????????????????? | | ##?#################### ?????????????????????? | | ??????????????? ##########?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 70 Coolant Potential 50 Energy Generation 18 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 20 Evasion (%) 55 Recoil Reduction 5 Item Schematics ----------------- Imp. Carbon-fiber Leg | -6/Factory | Extracted Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ArcsightGammaFacilitator Manual? 0 Play Time 04:45:18 Cumulative 129.6 hours Start 2025.05.13 @ 21:23:30 End 2025.05.14 @ 22:39:26 Sessions 14 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 67 Rogue 67 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0/0 Lore% 47 Gallery% 41 Achievement% 42 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: aebb66c4-e8eb-4122-b04b-1440a0a0dd44