Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.18 @ 01:49:34 Player: WazdakkaGutsmek Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (7) 3500 Regions Visited (7) 1400 Robots Destroyed (70) 350 Value Destroyed (2312) 2312 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (165) 165 TOTAL SCORE: 7867 Bonus ------- Entered Garrisons 200 Friendly Fire -35 Cogmind --------- Core Integrity 0/1300 Matter 300/300 Energy 99/100 System Corruption 14% Temperature Cool (0) Movement Core (50) Location -3/Garrison Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Improved Heat Sink Advanced Heat Sink Advanced Heat Sink Advanced Coolant Injector System Shield Peak State ------------ > --- POWER ------------ Light Deuterium Engine Light Antimatter Reactor Angular-Deuterium Engine > --- PROPULSION ------- Treaded Myomer Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Advanced Cryofiber Web Advanced Heat Sink High-capacity Storage Unit Hacking Suite System Shield System Shield > --- WEAPON ----------- Heavy Laser Thermic Laser Hypervelocity Mass Driver Hpw. EM Shock Construct/G > --- INVENTORY -------- Light Deuterium Engine Advanced Cryofiber Web Improved Heat Sink Improved Heat Sink Advanced Heat Sink Advanced Heat Sink Advanced Coolant Injector Improved Transmission Jammer System Shield [Rating: 105] Favorites ----------- Power Constructs Engine Constructs Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility System Shield Device Armored Scrap Engine Storage Large Storage Unit Processor Targeting Computer Hackware System Shield Protection Scrap Shield Weapon Constructs Energy Gun Constructs Ballistic Gun Assault Rifle Ballistic Cannon Hypervelocity Mass Driver Launcher Grenade Launcher Slashing Weapon Axe Special Melee Weapon Datajack Build | -11 -10 -10 -7 -5 -4 -3 -3 ------- Run | Yrd Mat Sub Rec Fac Fac Res Gar Slots Evolved 14 | . . . . 10 2 2 . Power 2 | . . . . 1 1 . . Propulsion 2 | . . . . 2 . . . Utility 8 | . . . . 6 . 2 . Weapon 2 | . . . . 1 1 . . Parts Attached 63 | 1 18 4 16 12 5 7 . Power 8 | . 2 1 . 1 2 2 . Engine 5 | . 2 1 . 1 . 1 . Core . | . . . . . . . . Reactor 3 | . . . . . 2 1 . Propulsion 9 | . 6 . 2 1 . . . Treads 3 | . 2 . . 1 . . . Leg 6 | . 4 . 2 . . . . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 22 | . 3 1 6 7 2 3 . Device 10 | . 1 . 3 3 1 2 . Storage 5 | . 1 . 2 1 1 . . Processor 1 | . 1 . . . . . . Hackware 4 | . . . . 3 . 1 . Protection 2 | . . 1 1 . . . . Artifact . | . . . . . . . . Weapon 24 | 1 7 2 8 3 1 2 . Energy Gun 10 | 1 . . 4 3 . 2 . Energy Cannon . | . . . . . . . . Ballistic Gun 6 | . 4 . 2 . . . . Ballistic Cannon 1 | . . . . . 1 . . Launcher 2 | . . 1 1 . . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 3 | . 1 1 1 . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon 2 | . 2 . . . . . . Unidentified Prototypes 1 | . . . 1 . . . . Corrupted Parts 2 | . . . . 1 1 . . System Corruption 5 | . . . . 2 3 . . Parts Lost 29 | . 2 . 4 3 5 11 4 Power 6 | . . . . 1 2 3 . Propulsion 3 | . . . . . 2 1 . Utility 10 | . 1 . 2 1 . 2 4 Weapon 10 | . 1 . 2 1 1 5 . Highest Loss Streak 10 | . 2 . 2 2 3 10 4 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 75 | . 95 85 71 57 72 67 14 Engine 11 | . 13 14 13 6 9 3 . Treads 9 | . 15 28 10 . 5 3 . Leg 5 | . 12 . 8 . . . . Device 12 | . 10 1 12 14 15 20 2 Storage 5 | . 14 1 2 1 5 3 . Hackware 5 | . . . . 11 15 14 10 Protection 1 | . . 12 2 . . . . Energy Gun 8 | . 1 . 13 11 11 11 . Ballistic Gun 6 | . 22 2 1 . . . . Launcher 1 | . . 12 1 . . . . Slashing Weapon 2 | . 1 11 2 3 . . . Peak Build Rating 105 | 6 8 10 36 84 105 100 31 Average Rating 40 | 6 6 9 23 65 93 88 22 On Entrance 32 | 6 6 7 10 36 82 83 31 Naked Turns 9 | . . . . . . . 9 Heaviest Build 92 | 14 30 30 39 45 92 89 1 Greatest Support 63 | 20 40 40 42 63 63 28 3 Greatest Overweight (x) 8 | . 4 . 4 . 7 8 . Average Overweight (x) . | . . . . . 1 2 . Largest Inventory Capacity 20 | 8 15 15 15 15 20 20 5 Average Capacity 11 | 8 12 5 6 8 19 18 5 Most Carried 9 | 6 9 8 5 6 9 8 5 Average Carried 5 | 6 5 3 2 3 8 5 5 Final Capacity 20 | 8 15 5 5 15 20 5 5 Final Carried 9 | 6 5 3 3 6 9 5 5 Scrap Engine Consumption 40 | . . . 17 9 9 5 . Constructs Created 6 | . . . 3 1 1 1 . Constructs Modified 9 | . . . 3 4 2 . . Class Distribution -------------------- 45% | Mutant 15% | Construct 14% | Scavenger-Gunner 12% | Hacker-Gunner 9% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Construct | -7/Recycling Hacker-Mutant | -5/Factory Scavenger-Gunner | -4/Factory Scavenger-Gunner | -3/Research Hacker-Mutant | -3/Garrison Resources | -11 -10 -10 -7 -5 -4 -3 -3 ----------- Run | Yrd Mat Sub Rec Fac Fac Res Gar Matter Collected 1541 | 200 355 201 308 119 294 64 . Remotely . | . . . . . . . . Salvage Created 3441 | . 471 88 987 590 1070 235 . Parts 139 | . 24 10 43 24 30 8 . Haulers Intercepted 1 | . 1 . . . . . . Recyclers Shooed 1 | . . . 1 . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 4 | . . 4 . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -7 -5 -4 -3 -3 ------- Run | Yrd Mat Sub Rec Fac Fac Res Gar Combat Hostiles Destroyed 48 | . 9 8 9 6 13 3 . Melee 4 | . . . 1 3 . . . Guns 25 | . 9 . 8 2 4 2 . Cannons 8 | . . . . . 8 . . AOE 8 | . . 8 . . . . . Classes Destroyed 18 | . 6 2 7 . 3 . . Worker 1 | . 1 . . . . . . Builder 2 | . . . 2 . . . . Hauler 1 | . 1 . . . . . . Recycler 9 | . . . 5 1 3 . . Mechanic 1 | . . . . . 1 . . Operator 3 | . 1 . . 2 . . . Turret 1 | . . 1 . . . . . Watcher 4 | . 3 . . 1 . . . Swarmer 15 | . 3 7 . . 5 . . Grunt 16 | . 6 . 1 6 3 . . Duelist 2 | . . . 2 . . . . Protector 1 | . . . 1 . . . . Sentry 4 | . . . 2 . 1 1 . Hunter 2 | . . . . . 2 . . Programmer 4 | . . . . . 2 2 . Subdweller 1 | . . 1 . . . . . Scientist 2 | . . . 2 . . . . Scrapper 3 | . . . 3 . . . . Best Kill Streak 7 | . 3 5 7 3 5 2 . Combat Bots Only 4 | . 3 4 2 2 3 2 . Max Kills in Single Turn 3 | . 1 3 2 1 2 1 . Gunslinging . | . . . . . . . . Exploded 3 | . . 3 . . . . . Melee 1 | . . . 1 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -7 -5 -4 -3 -3 -------- Run | Yrd Mat Sub Rec Fac Fac Res Gar Hostile Shots Fired 578 | . 79 28 141 27 123 82 98 Missed 206 | . 34 9 55 6 45 20 37 Damage Taken 6234 | . 498 202 1005 454 1431 1488 1156 Core 1750 | . 129 19 98 18 164 298 1024 Absorbed by Shields 115 | . . . . . . . 115 Regen/Repaired (Parts) 307 | . . . 213 76 18 . . Core Remaining (%) 71 | 100 . . 1 98 85 . . Volleys Fired 191 | . 69 8 36 22 37 19 . Largest 4 | . 2 2 2 3 4 3 . Hottest 288 | . 80 50 160 214 288 222 . Shots Fired 392 | . 127 9 55 41 130 30 . Gun 325 | . 127 1 45 41 81 30 . Cannon 49 | . . . . . 49 . . Launcher 18 | . . 8 10 . . . . Special . | . . . . . . . . Kinetic 162 | . 108 1 4 . 49 . . Thermal 147 | . . . 41 18 72 16 . Explosive 18 | . . 8 10 . . . . Electromagnetic 65 | . 19 . . 23 9 14 . Robot Hit Streak 19 | . 17 9 17 5 19 9 . Robot Miss Streak 7 | . 7 2 5 3 5 2 . Penetration Max 1 | . . . . . 1 . . Secondary Targets 3 | . 1 . 1 . . 1 . Max Gunslinging Chain 1 | . 1 . 1 . . 1 . Shots Hit Robots 292 | . 82 5 50 45 85 25 . Core Hits 154 | . 25 12 49 23 35 9 1 Critical Kills 9 | . . . . . 9 . . Critical Parts Destroyed 10 | . 1 . . . 9 . . Critical Strikes 33 | . 1 . 2 5 25 . . Burn 9 | . . . 2 1 6 . . Destroy 19 | . 1 . . . 18 . . Blast 1 | . . . . . 1 . . Sever 4 | . . . . 4 . . . Melee Attacks 23 | . 1 4 4 14 . . . Impact . | . . . . . . . . Slashing 22 | . . 4 4 14 . . . Piercing . | . . . . . . . . Sneak Attacks 4 | . 1 . 1 2 . . . Combat Hostiles 2 | . . . 1 1 . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 6376 | . 994 513 1482 1163 1780 416 28 Guns 3912 | . 994 12 805 608 1081 412 . Cannons 699 | . . . . . 699 . . Explosions 872 | . . 477 395 . . . . Melee 859 | . . 24 280 555 . . . Ramming 34 | . . . 2 . . 4 28 Kinetic 1695 | . 916 12 68 . 699 . . Thermal 2132 | . . . 737 221 905 269 . Explosive 872 | . . 477 395 . . . . Electromagnetic 784 | . 78 . . 387 176 143 . Impact . | . . . . . . . . Slashing 859 | . . 24 280 555 . . . Piercing . | . . . . . . . . Highest Corruption 14 | . . . . 2 7 12 14 Average Corruption 3 | . . . . 2 4 8 12 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 15 | . . . . 9 1 2 3 Message Errors 3 | . . . . 2 . . 1 Matter Fused 5 | . . . . 3 . . 2 Heat Flow Errors 3 | . . . . 2 1 . . Energy Discharges 1 | . . . . 1 . . . Parts Fused 2 | . . . . . . 2 . Data Loss (major) 1 | . . . . 1 . . . Overload Shots . | . . . . . . . . Overflow Damage 17 | . . 16 . . 1 . . Projectiles 1 | . . . . . 1 . . Explosions 16 | . . 16 . . . . . Melee . | . . . . . . . . Knockbacks 7 | . . . . . 7 . . Impact . | . . . . . . . . Kinetic 6 | . . . . . 6 . . Secondary 1 | . . . . . 1 . . Self-Inflicted Damage 20 | . . 10 . . . . 10 Shots 1 | . . 1 . . . . . Rammed 12 | . . . . . . 1 11 Targets Rammed 13 | . . . 1 . . 1 11 Kicked 1 | . . . 1 . . . . Crushed . | . . . . . . . . Highest Temperature 417 | . 144 . 417 247 346 . . Average Temperature 105 | . 53 . 126 85 133 . . Received Heat Transfer 1044 | . 198 78 268 198 111 84 107 Effects 2 | . . . 2 . . . . Shutdowns 1 | . . . 1 . . . . Interference 1 | . . . 1 . . . . Siege Activations . | . . . . . . . . Robots Corrupted 2 | . . . . 1 . 1 . Combat Hostiles 2 | . . . . 1 . 1 . Parts Fried 5 | . 1 . . 2 1 1 . Impact Corruptions . | . . . . . . . . Robots Melted 1 | . . . . . 1 . . Combat Hostiles 1 | . . . . . 1 . . Parts Melted 21 | . . . 5 3 6 7 . Heat Transferred 5139 | . . . 1360 645 2599 535 . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -7 -5 -4 -3 -3 ------- Run | Yrd Mat Sub Rec Fac Fac Res Gar Peak Influence 289 | . 186 . 236 169 289 166 60 Initial 141 | . . . 81 4 36 141 7 Average 63 | . 46 . 43 38 123 121 8 Maximum Alert Level 1 | . . . 1 . 1 . . Low Security (%) 92 | 100 100 . 92 100 71 100 100 Level 1 7 | . . . 7 . 28 . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 9 | . 2 . . 3 3 1 . Investigation 1 | . 1 . . . . . . Extermination 4 | . . . . 1 2 1 . Reinforcement 4 | . 1 . . 2 1 . . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -7 -5 -4 -3 -3 --------- Run | Yrd Mat Sub Rec Fac Fac Res Gar Distress Signals . | . . . . . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 106 | . 18 15 8 12 27 8 18 Peak Tracking Total 17 | . 3 6 4 6 5 5 17 Tactical Retreats 6 | . . . 1 2 2 . 1 Traps | -11 -10 -10 -7 -5 -4 -3 -3 ------- Run | Yrd Mat Sub Rec Fac Fac Res Gar Traps Triggered 6 | . 3 . . . . . 3 Indirectly . | . . . . . . . . Trap Hack Attempts 52 | . 52 . . . . . . Triggered . | . . . . . . . . Disarmed 2 | . 2 . . . . . . Reprogrammed 4 | . 4 . . . . . . Reused 2 | . 2 . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 3 | . 2 . . 1 . . . Machines | -11 -10 -10 -7 -5 -4 -3 -3 ---------- Run | Yrd Mat Sub Rec Fac Fac Res Gar Machines Disabled 4 | . . 4 . . . . . Max in Single Turn 2 | . . 2 . . . . . Garrison Access 1 | . . . . . 1 . . Garrison Relay 1 | . . . . . . . 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -7 -5 -4 -3 -3 --------- Run | Yrd Mat Sub Rec Fac Fac Res Gar Machines Accessed 19 | . 7 . 5 1 3 2 1 Terminals 14 | . 7 . 3 1 1 1 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 2 | . . . 1 . 1 . . Scanalyzers . | . . . . . . . . Garrison Access 2 | . . . . . 1 1 . Total Hacks 54 | . 20 . 11 2 15 5 1 Successful 27 | . 14 . 4 . 6 2 1 Failed 27 | . 6 . 7 2 9 3 . Catastrophic 2 | . . . . . 1 1 . Database Lockouts . | . . . . . . . . Manual 32 | . 12 . 4 2 11 3 . Terminals 42 | . 20 . 5 2 11 3 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 7 | . . . 4 . 3 . . Scanalyzers . | . . . . . . . . Garrison Access 3 | . . . . . 1 2 . Terminal Hacks 12 | . 6 . 3 . 2 . 1 Record 1 | . 1 . . . . . . Prototype ID Bank 1 | . 1 . . . . . . Terminal Index 2 | . . . 1 . 1 . . Alert Level 1 | . 1 . . . . . . Unreport Threat 1 | . . . . . 1 . . Locate Traps 1 | . 1 . . . . . . Dispatch Records 1 | . 1 . . . . . . Hauler Manifests 1 | . 1 . . . . . . Garrison Registry 1 | . . . . . . . 1 Release Object 2 | . . . 2 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 1 | . . . . . 1 . . Retrieve Components 1 | . . . . . 1 . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 2 | . . . . . 1 1 . Unlock Access 1 | . . . . . . 1 . Seal Access 1 | . . . . . 1 . . Unauthorized Hacks 12 | . 8 . 1 . 2 1 . Terminals 12 | . 8 . 1 . 2 1 . Botnet 4 | . 1 . 1 . 1 1 . Skim 8 | . 7 . . . 1 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . Used . | . . . . . . . . Hacking Detections 14 | . 6 . 4 1 2 1 . Full Trace Events 1 | . 1 . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 3 | . . . . . 3 . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -7 -5 -4 -3 -3 ------------ Run | Yrd Mat Sub Rec Fac Fac Res Gar Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 3 | . . . . . . . 3 Machine Destruction 3 | . . . . . . . 3 Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -7 -5 -4 -3 -3 -------- Run | Yrd Mat Sub Rec Fac Fac Res Gar Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -7 -5 -4 -3 -3 ------- Run | Yrd Mat Sub Rec Fac Fac Res Gar Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -7 -5 -4 -3 -3 ------------- Run | Yrd Mat Sub Rec Fac Fac Res Gar Turns Passed 6464 | 4 1706 389 1802 900 1077 475 111 Spaces Moved 2625 | 3 581 204 778 408 366 150 135 Core 251 | . 3 . 19 . . 94 135 Treads 1370 | . 261 204 375 108 366 56 . Legs 775 | 3 317 . 384 71 . . . Wheels . | . . . . . . . . Hover 229 | . . . . 229 . . . Flight . | . . . . . . . . Fastest Speed 50 | 120 120 160 50 115 115 50 50 Average Speed 157 | 120 143 160 153 115 225 271 50 Slowest Speed 715 | 120 250 160 250 115 640 715 50 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 29 | 1 83 20 78 7 9 8 28 Regions Visited 7 Branch Regions 2 Pre-discovered Areas 3 | . 3 . . . . . . Known Exits Taken 2 | . 1 . . . . 1 . Unknown Exits Taken 5 | 1 . 1 1 1 1 . . Scrap Searched 4 | . . 4 . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 49 | . . 40 9 . . . . Melee . | . . . . . . . . Projectile 1 | . . . 1 . . . . AOE 48 | . . 40 8 . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -7 -5 -4 -3 -3 --------- Run | Yrd Mat Sub Rec Fac Fac Res Gar Total 4587 | 3 1330 254 1323 771 536 192 178 Wait 1525 | . 594 20 465 309 124 8 5 Move 2619 | 2 580 203 777 407 365 150 135 Hop . | . . . . . . . . Pick Up 20 | . 4 3 7 4 2 . . Fast Attach 37 | . 10 1 7 11 4 4 . Attach 19 | . 5 2 8 1 . 3 . Detach 11 | . 2 2 3 1 2 1 . Swap 7 | 1 3 1 1 . 1 . . Drop 41 | . 10 8 14 2 1 6 . Fire 191 | . 69 8 36 22 37 19 . Melee 23 | . 1 4 4 14 . . . Ram 11 | . . . . . . . 11 Kick 1 | . . . 1 . . . . Crush 1 | . . . . . . 1 . Escape Stasis 27 | . . . . . . . 27 Rewire . | . . . . . . . . Trap 52 | . 52 . . . . . . Miscellaneous 2 | . . 2 . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / *Min / *Sub) -10/Subcaves (discovered 3 exits: Mat x2 / *Rec) -7/Recycling -5/Factory -4/Factory -3/Research -3/Garrison (discovered 3 exits: [Res x3]) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 0) 5 | -11/Scrapyard | Entered Materials 265 | -10/Materials | Discovered new exit (range 16) 308 | -10/Materials | Build established: Mutant 581 | -10/Materials | Discovered new exit (range 7) 988 | -10/Materials | Learned location of Recycling (-7) 1053 | -10/Materials | Identified exit to Subcaves 1109 | -10/Materials | Identified exit to Mines 1257 | -10/Materials | Learned Storage emergency access door positions 1309 | -10/Materials | Learned Storage stockpile data 1498 | -10/Materials | Core integrity fell below 50% 1711 | -10/Materials | Entered Subcaves 1712 | -10/Subcaves | Identified exit to Materials 1891 | -10/Subcaves | Ambushed by swarm of Subdwellers 1965 | -10/Subcaves | Shifting Twisted Machinery released Flamer 1971 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 2070 | -10/Subcaves | Discovered new exit (range 15) 2100 | -10/Subcaves | Entered Recycling 2358 | -7/Recycling | Core integrity fell below 20% 2706 | -7/Recycling | Scanned before Scraplab entrance 2730 | -7/Recycling | Entered Scraplab 2750 | -7/Recycling | Angered Scraplab inhabitants 2829 | -7/Recycling | Found Prototype Device 2829 | -7/Recycling | Identified Scrap Engine 3202 | -7/Recycling | Build established: Construct 3856 | -7/Recycling | Discovered new exit (range 5) 3902 | -7/Recycling | Entered Factory 3902 | -5/Factory | Evolved 10 slots: Power x1, Propulsion x2, Utility x6, Weapon x1 4316 | -5/Factory | Build established: Hacker-Mutant 4429 | -5/Factory | Discovered new exit (range 5) 4802 | -5/Factory | Entered another Factory area 4802 | -4/Factory | Evolved 2 slots: Power x1, Weapon x1 4848 | -4/Factory | Build established: Hacker-Gunner 5621 | -4/Factory | Build established: Scavenger-Gunner 5747 | -4/Factory | Discovered new exit (range 10) 5848 | -4/Factory | Lost 3 parts (1p1n1w) 5879 | -4/Factory | Entered Research 5879 | -3/Research | Evolved 2 slots: Utility x2 6296 | -3/Research | System corruption reached 10% 6335 | -3/Research | Lost 10 parts (3p1n1u5w) 6354 | -3/Research | Identified exit to Garrison 6354 | -3/Research | Entered Garrison 6400 | -3/Garrison | Triggered checkpoint 6417 | -3/Garrison | Discovered new exit (range 66) 6417 | -3/Garrison | Discovered new exit (range 44) 6417 | -3/Garrison | Discovered new exit (range 70) 6426 | -3/Garrison | Core integrity fell below 50% 6426 | -3/Garrison | Garrison Relay disabled 6450 | -3/Garrison | Spotted B-86 Titan 6452 | -3/Garrison | Triggered checkpoint 6455 | -3/Garrison | Triggered checkpoint 6456 | -3/Garrison | Core integrity fell below 20% 6465 | -3/Garrison | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 06426_ Relay Coupler [Specialist] tumbles out of relay unit. 06426_ Slammed into G-73 Enforcer. 06428_ System Shield destroyed. 06429_ Slammed into P-80 Master. 06431_ Destabilizing: System interference. 06431_ Scrap Engine temporarily disabled. 06431_ Scrap Engine destroyed. 06432_ Slammed into P-80 Master. 06433_ Imp. Hacking Suite destroyed. 06448_ ,VV,FJT0A2CN7 MW,AQLEM=FLH=KJKI7HG 06452_ Beams of light sweep through the air. An alarm sounds. 06452_ C-30 ARC bursts open, deploying its payload. 06452_ S-43 Plague unfolds itself. 06455_ Garrison Door breached. 06455_ Beams of light sweep through the air. An alarm sounds. 06456_ System Shield destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????#####????????????????????????####??? | | ??????????????#"""#????????????????????????#""#??? | | ??????????????#" "#????????????????????????# T#??? | | ??????????????#" "#????????????????????????# "#??? | | ??????????????#" "#????????????????????????# ##??? | | ??????????????# #????????????????????????# #???? | | ??????????????## ##????????????????????????# #???? | | ???????????????# #?????????????????????????# #???? | | ???????????????# #?#####??#######??????????# ##### | | ???????????????# #?# #??#"""""#??????????# ! %%% | | ???????????????# ###"""##### ##??????????##! ## | | ???????????????# ^^ #??????????#!""""# | | ???????????????# ^^ #??????????####### | | ???????????????# ############++#????????????????? | | #####??????????# #??????????# #????????????????? | | # #??????????# #??????????# #????????????????? | | # < ############ ############++#######??????????? | | # @ gg #??????????? | | # s l #??????????? | | # s s s #??????????? | | #################+#############+### #??????????? | | ############????# #???????????# #?# #???????#### | | #????# #???????????# #?# #???????# | | #????# #???????????# #?# #???????# ## | | ###### ############# #?# #######?# #? | | + #?# ## #?# #? | | #################### #?# "# ###+## | | #??????????????????# ### ^ # | | #??????????????????# +^^ | | ############??????????????????##### ^^ ^ | | ??????????????????????????????????# #" ## # | | ????????????????????????????????### ## "" # | | ????????????????????????????????# " "% | | ????????????????????????????????# " " | | ????????????????????????????????# " | | ????????????????????????????????# " | | ????????????????????????????????### ## ## # | | ????????????????????????########### ## ## # | | ????????????????????????# | | ????????????????????????# | | ????????????????????????# ###+#### | | ????????????????????????# #?# #??## ##""""##++## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 84 Energy Generation 46 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 14 Base Temperature (-) 200 Armor Coverage 800 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 3 Offensive Hacking 12 Defensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PitchforkRegenerativeHammer Manual? 0 Play Time 01:03:53 Cumulative 31.6 hours Start 2024.10.18 @ 00:09:15 End 2024.10.18 @ 01:49:34 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 31 Rogue 13 Adventurer 16 Explorer 2 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 33 Achievement% 33 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 1 Font 24/Terminus Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 96732ed6-a821-4d10-b8dd-76011158c5d5