Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.15 @ 01:45:06 Player: skkpq Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (6) 3000 Regions Visited (9) 1800 Robots Destroyed (115) 575 Value Destroyed (4632) 4632 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (1672) 1672 TOTAL SCORE: 11799 Bonus ------- High Alert Combat Kills 672 Entered DSFs 1000 Cogmind --------- Core Integrity 0/1150 Matter 182/300 Energy 100/125 System Corruption 5% Temperature Cool (0) Movement Core (150) Ox2 Location -4/Factory Parts ------- > --- POWER (2) -------- Light Ion Engine > --- PROPULSION (6) --- (None) > --- UTILITY (7) ------ Improved Coolant Injector Improved Targeting Computer > --- WEAPON (4) ------- Lance > --- INVENTORY (5) ---- Neutrino Core Magnetic Acceleration Cannon Magnetic Acceleration Cannon Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Nuclear Core > --- PROPULSION ------- Medium Treads Medium Treads Armored Medium Treads Armored Medium Treads Wheel > --- UTILITY ---------- Active Sensor Suite Improved Targeting Computer Kinecellerator Improved Hacking Suite Improved Dynamic Insulation System > --- WEAPON ----------- KE Penetrator KE Penetrator KE Penetrator KE Penetrator > --- INVENTORY -------- Light Nuclear Core Improved Arc Projector Magnetic Acceleration Cannon Magnetic Acceleration Cannon Magnetic Acceleration Cannon [Rating: 97] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Armored Wheel Treads Armored Medium Treads Leg Aluminum Leg Wheel Armored Wheel Hover Unit Improved Gravmag System Utility Medium Storage Unit Device Sensor Array Storage Medium Storage Unit Processor Advanced Targeting Computer Hackware Improved Hacking Suite Protection Light Armor Plating Weapon KE Penetrator Energy Gun Improved Arc Projector Energy Cannon Advanced Beam Cannon Ballistic Gun KE Penetrator Ballistic Cannon Magnetic Acceleration Cannon Launcher Mini Grenade Launcher Impact Weapon Heavy Flail Slashing Weapon Chainsword Piercing Weapon Lance Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac DSF Fac Slots Evolved 12 | . . 2 2 2 . 2 2 . 2 Power 1 | . . . . . . 1 . . . Propulsion 4 | . . 1 . 1 . 1 . . 1 Utility 5 | . . 1 1 1 . . 1 . 1 Weapon 2 | . . . 1 . . . 1 . . Parts Attached 152 | 6 5 11 18 2 . 71 . 19 20 Power 22 | 1 . 2 2 . . 11 . 2 4 Engine 11 | 1 . 2 2 . . 5 . . 1 Core 11 | . . . . . . 6 . 2 3 Reactor . | . . . . . . . . . . Propulsion 54 | 2 1 4 7 . . 26 . 7 7 Treads 8 | . . . . . . 1 . 6 1 Leg 21 | 2 1 4 5 . . 9 . . . Wheel 24 | . . . 2 . . 15 . 1 6 Hover 1 | . . . . . . 1 . . . Flight . | . . . . . . . . . . Utility 30 | 1 3 2 3 1 . 13 . 4 3 Device 16 | . 2 . 2 1 . 7 . 3 1 Storage 5 | 1 1 1 1 . . 1 . . . Processor 5 | . . 1 . . . 3 . . 1 Hackware 1 | . . . . . . . . 1 . Protection 3 | . . . . . . 2 . . 1 Artifact . | . . . . . . . . . . Weapon 46 | 2 1 3 6 1 . 21 . 6 6 Energy Gun 7 | . . . 1 . . 4 . 1 1 Energy Cannon 4 | . . . 1 . . 3 . . . Ballistic Gun 18 | 2 1 . 2 . . 5 . 5 3 Ballistic Cannon 2 | . . . . . . 1 . . 1 Launcher 7 | . . 2 2 1 . 2 . . . Special Weapon . | . . . . . . . . . . Impact Weapon 3 | . . . . . . 3 . . . Slashing Weapon 3 | . . . . . . 3 . . . Piercing Weapon 1 | . . . . . . . . . 1 Special Melee Weapon 1 | . . 1 . . . . . . . Unidentified Prototypes 6 | . . . 2 . . 2 . 1 1 Parts Lost 84 | . . . 12 . 9 42 . 4 17 Power 12 | . . . 2 . 1 7 . . 2 Propulsion 32 | . . . 5 . 3 16 . 1 7 Utility 19 | . . . 1 . 3 10 . 1 4 Weapon 21 | . . . 4 . 2 9 . 2 4 Highest Loss Streak 15 | . . . 7 . 9 14 . 4 15 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 81 | . 99 97 84 78 61 76 5 47 85 Engine 5 | . 14 11 6 7 4 3 . . . Core 3 | . . . . . . 5 . 2 9 Treads 2 | . . . . . . . . 16 7 Leg 12 | . 28 32 19 7 3 7 . . . Wheel 9 | . . . 2 15 8 13 . 2 21 Device 10 | . 13 11 13 17 16 6 5 6 14 Storage 7 | . 14 11 15 15 13 5 . . . Processor 6 | . . 8 3 . . 11 . . 4 Protection 1 | . . . . . . 2 . . 1 Energy Gun 2 | . . . 1 . . 2 . 2 4 Energy Cannon 1 | . . . 7 7 3 1 . . . Ballistic Gun 7 | . 28 1 3 7 4 3 . 15 9 Launcher 3 | . . 10 8 . 3 2 . . . Special Melee Weapon 1 | . . 10 1 . . . . . . Peak Build Rating 97 | 6 9 16 24 28 28 59 5 95 97 Average Rating 37 | 4 7 14 18 24 19 37 5 47 90 On Entrance 18 | . 6 9 14 22 28 2 5 5 95 Naked Turns . | . . . . . . . . . . Heaviest Build 66 | 10 16 20 33 34 34 45 1 41 66 Greatest Support 112 | 20 23 39 36 20 20 80 3 112 60 Greatest Overweight (x) 12 | . . . 7 1 8 12 . 4 4 Average Overweight (x) . | . . . . 1 1 . . 1 1 Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 5 5 5 Average Capacity 8 | 7 9 10 10 10 9 8 5 5 5 Most Carried 10 | 6 10 10 10 10 9 10 1 5 5 Average Carried 7 | 3 8 9 9 9 8 6 1 3 4 Final Capacity 10 | 8 10 10 10 10 5 5 5 5 5 Final Carried 10 | 6 10 10 10 9 5 1 1 5 3 Class Distribution -------------------- 42% | Mutant 16% | Scavenger-Skirmisher 13% | Scavenger-Mutant 13% | Scavenger-Gunner 13% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Gunner | -8/Materials Mutant | -7/Factory Mutant | -7/DSF Scavenger-Mutant | -6/Factory Scavenger-Mutant | -5/Factory Skirmisher | -5/DSF Scavenger-Skirmisher | -4/Factory Resources | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 ----------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac DSF Fac Matter Collected 2818 | 200 73 204 385 . 21 1297 . 340 298 Remotely . | . . . . . . . . . . Salvage Created 4108 | . 73 289 657 . . 2022 . 394 673 Parts 201 | . 11 20 28 . . 83 . 25 34 Haulers Intercepted 1 | . . 1 . . . . . . . Recyclers Shooed 10 | . . . 3 . . 6 . . 1 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac DSF Fac Combat Hostiles Destroyed 91 | . 4 11 19 . . 38 . 9 10 Melee 7 | . . . . . . 4 . . 3 Guns 34 | . 4 . 1 . . 15 . 9 5 Cannons 11 | . . . 4 . . 5 . . 2 AOE 37 | . . 11 13 . . 13 . . . Classes Destroyed 17 | . 2 3 3 . . 9 . . . Worker 3 | . . . . . . 3 . . . Builder 6 | . . . 1 . . 4 . . 1 Tunneler 1 | . . . . . . 1 . . . Hauler 1 | . . 1 . . . . . . . Recycler 6 | . . . 2 . . 4 . . . Mechanic 1 | . . . . . . 1 . . . Operator 1 | . . . . . . 1 . . . Watcher 5 | . . 1 1 . . 3 . . . Swarmer 20 | . 3 3 . . . 9 . 5 . Cutter 2 | . . . . . . 2 . . . Grunt 43 | . 1 5 12 . . 14 . 3 8 Brawler 3 | . . . . . . 3 . . . Duelist 3 | . . . . . . 3 . . . Sentry 11 | . . 3 6 . . 2 . . . Hunter 3 | . . . . . . 3 . . . Programmer 4 | . . . . . . 2 . . 2 Heavy 2 | . . . 1 . . . . 1 . Best Kill Streak 17 | . 4 4 8 . . 17 . 8 3 Combat Bots Only 15 | . 4 3 6 . . 15 . 8 3 Max Kills in Single Turn 6 | . 1 3 3 . . 6 . 2 1 Gunslinging 1 | . . . . . . . . 1 . Exploded 3 | . . 3 3 . . 3 . . . Melee 1 | . . . . . . 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac DSF Fac Hostile Shots Fired 780 | . 16 27 75 . 32 387 . 53 190 Missed 189 | . 1 8 22 . 9 99 . 13 37 Damage Taken 12445 | . 132 338 1358 . 887 5328 . 1179 3223 Core 2946 | . 23 91 324 . 443 820 . 88 1157 Absorbed by Shields . | . . . . . . . . . . Redirected to Shielding 156 | . . . . . . 53 . . 103 Core Remaining (%) 62 | 100 90 77 41 . 36 3 . 91 . Volleys Fired 211 | . 18 18 55 . 5 82 . 13 20 Largest 4 | . 2 1 3 . 1 3 . 4 4 Hottest 188 | . 40 30 159 . 68 138 . 132 188 Shots Fired 409 | . 36 18 83 . 5 150 . 44 73 Gun 239 | . 36 . 8 . . 97 . 44 54 Cannon 97 | . . . 37 . 5 36 . . 19 Launcher 73 | . . 18 38 . . 17 . . . Special . | . . . . . . . . . . Kinetic 224 | . 36 . 7 . . 79 . 44 58 Thermal 68 | . . . 38 . 5 25 . . . Explosive 73 | . . 18 38 . . 17 . . . Electromagnetic 44 | . . . . . . 29 . . 15 Robot Hit Streak 15 | . 10 5 11 . 4 15 . 7 6 Robot Miss Streak 5 | . 4 1 5 . 1 5 . 3 3 Penetration Max 2 | . . . . . . 1 . 1 2 Secondary Targets 4 | . . . . . . . . 4 . Max Gunslinging Chain 1 | . . . . . . . . 1 . Shots Hit Robots 310 | . 20 26 48 . 4 130 . 29 53 Core Hits 232 | . 6 19 62 . 1 98 . 17 29 Critical Kills 4 | . . . 1 . . 1 . . 2 Critical Parts Destroyed 9 | . . . . . . 2 . 2 5 Critical Strikes 15 | . . . 1 . . 4 . 2 8 Meltdown 1 | . . . 1 . . . . . . Destroy 10 | . . . . . . 1 . 2 7 Blast 1 | . . . . . . . . . 1 Corrupt 1 | . . . . . . 1 . . . Smash 2 | . . . . . . 2 . . . Melee Attacks 62 | . . 16 . . . 32 . . 14 Impact 20 | . . . . . . 20 . . . Slashing 12 | . . . . . . 12 . . . Piercing 14 | . . . . . . . . . 14 Sneak Attacks 15 | . . 11 . . . 4 . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks 4 | . . . . . . 4 . . . Damage Inflicted 12205 | . 161 829 2474 . 81 6586 . 757 1317 Guns 3081 | . 159 . 100 . . 1528 . 757 537 Cannons 1842 | . . . 370 . 81 986 . . 405 Explosions 5774 | . . 827 2004 . . 2943 . . . Melee 1483 | . . . . . . 1114 . . 369 Ramming 25 | . 2 2 . . . 15 . . 6 Kinetic 3327 | . 159 . 100 . . 1431 . 757 880 Thermal 1679 | . . . 370 . 81 1228 . . . Explosive 5166 | . . 827 2004 . . 2335 . . . Electromagnetic 525 | . . . . . . 463 . . 62 Impact 790 | . . . . . . 790 . . . Slashing 324 | . . . . . . 324 . . . Piercing 369 | . . . . . . . . . 369 Highest Corruption 18 | . . . . . . 18 . . 5 Average Corruption 4 | . . . . . . 4 . . 4 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 27 | . . . . . . 22 . . 5 Message Errors 10 | . . . . . . 8 . . 2 Matter Fused 4 | . . . . . . 3 . . 1 Heat Flow Errors 3 | . . . . . . 2 . . 1 Energy Discharges 1 | . . . . . . 1 . . . Parts Rejected 2 | . . . . . . 2 . . . Data Loss (minor) 4 | . . . . . . 3 . . 1 Data Loss (major) 1 | . . . . . . 1 . . . Misfires 1 | . . . . . . 1 . . . Weapon Failures 1 | . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . Overflow Damage 624 | . . 24 70 . . 520 . . 10 Projectiles 56 | . . . . . . 46 . . 10 Explosions 345 | . . 24 70 . . 251 . . . Melee 223 | . . . . . . 223 . . . Knockbacks 11 | . . . . . . 8 . . 3 Impact 4 | . . . . . . 3 . . 1 Kinetic 7 | . . . . . . 5 . . 2 Secondary . | . . . . . . . . . . Self-Inflicted Damage 587 | . . 84 166 . . 334 . . 3 Shots 13 | . . 2 5 . . 6 . . . Rammed 4 | . . . . . . 3 . . 1 Targets Rammed 12 | . 2 1 . . . 8 . . 1 Kicked 8 | . 2 1 . . . 5 . . . Crushed . | . . . . . . . . . . Highest Temperature 596 | . 6 8 199 . 40 325 . . 596 Average Temperature 111 | . 6 3 97 . 24 77 . . 180 Received Heat Transfer 2337 | . 24 102 351 . 81 1098 . 135 546 Effects 15 | . . . . . . 5 . . 10 Shutdowns 4 | . . . . . . . . . 4 Energy Bleed 2 | . . . . . . 1 . . 1 Interference 7 | . . . . . . 4 . . 3 Damage (minor) 1 | . . . . . . . . . 1 Damage (core) 1 | . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . Robots Corrupted 3 | . . . . . . 3 . . . Combat Hostiles 1 | . . . . . . 1 . . . Parts Fried 4 | . . . . . . 4 . . . Impact Corruptions 10 | . . . . . . 10 . . . Robots Melted 1 | . . . 1 . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . Parts Melted 2 | . . . 2 . . . . . . Heat Transferred 2005 | . . . 666 . 148 1191 . . . Parts Sabotaged 2 | . . . . . . 2 . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac DSF Fac Peak Influence 1071 | . 149 365 766 276 208 1071 434 527 384 Initial 434 | . . . 137 276 193 61 434 307 276 Average 352 | . 94 188 547 276 171 472 434 399 248 Maximum Alert Level 3 | . . 1 3 1 1 3 2 2 1 Low Security (%) 43 | 100 100 52 4 . 78 47 . . 35 Level 1 24 | . . 47 7 100 21 5 . 61 64 Level 2 14 | . . . 86 . . 2 100 38 . Level 3 16 | . . . 1 . . 44 . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Sterilizations 1 | . . . . . . . . 1 . Squads Dispatched 27 | . 1 2 6 . 1 11 . 1 5 Investigation 7 | . 1 1 . . . 2 . . 3 Extermination 3 | . . . . . . 2 . . 1 Reinforcement 11 | . . 1 3 . 1 4 . 1 1 Assault 3 | . . . . . . 3 . . . Garrison 3 | . . . 3 . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 4 | . . . 1 . . 2 . . 1 Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses 1 | . . . . . . . . . 1 Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac DSF Fac Distress Signals 7 | . 1 . 3 . . 2 . . 1 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 149 | . 7 15 23 . 4 62 . 11 27 Peak Tracking Total 13 | . 4 3 6 . 3 11 . 5 13 Tactical Retreats 13 | . 1 1 1 . 1 3 . 3 3 Traps | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac DSF Fac Traps Triggered 9 | . . 1 . . 1 . . 1 6 Indirectly . | . . . . . . . . . . Trap Hack Attempts 12 | . . 12 . . . . . . . Triggered . | . . . . . . . . . . Disarmed 1 | . . 1 . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Objects Rigged 1 | . . . . . . 1 . . . Machines | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 ---------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac DSF Fac Machines Disabled 22 | . . 1 3 . . 17 . 1 . Max in Single Turn 6 | . . 1 1 . . 6 . 1 . Garrison Access 1 | . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac DSF Fac Machines Accessed 16 | . 3 2 2 1 . 3 1 . 4 Terminals 11 | . 3 1 2 1 . 1 1 . 2 Fabricators 2 | . . . . . . 1 . . 1 Repair Stations . | . . . . . . . . . . Recycling Units 2 | . . 1 . . . 1 . . . Scanalyzers 1 | . . . . . . . . . 1 Garrison Access . | . . . . . . . . . . Total Hacks 43 | . 8 9 4 1 . 11 1 . 9 Successful 18 | . 2 6 1 1 . 5 1 . 2 Failed 25 | . 6 3 3 . . 6 . . 7 Catastrophic 9 | . 3 . . . . 3 . . 3 Database Lockouts . | . . . . . . . . . . Manual 22 | . 6 4 4 . . 4 . . 4 Terminals 29 | . 8 3 4 1 . 6 1 . 6 Fabricators 4 | . . . . . . 2 . . 2 Repair Stations . | . . . . . . . . . . Recycling Units 9 | . . 6 . . . 3 . . . Scanalyzers 1 | . . . . . . . . . 1 Garrison Access . | . . . . . . . . . . Terminal Hacks 10 | . 2 1 1 1 . 2 1 . 2 Open DSF 2 | . . . . 1 . . 1 . . Alert Level 1 | . 1 . . . . . . . . Unreport Threat 1 | . . . . . . . . . 1 Locate Traps 4 | . 1 1 1 . . 1 . . . Maintenance Status 1 | . . . . . . 1 . . . Recall Investigation 1 | . . . . . . . . . 1 Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks 6 | . . 4 . . . 2 . . . Process 2 | . . 1 . . . 1 . . . Report Inventory 1 | . . 1 . . . . . . . Retrieve Matter 3 | . . 2 . . . 1 . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 2 | . . 1 . . . 1 . . . Terminals 1 | . . . . . . 1 . . . Detonate 1 | . . . . . . 1 . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 1 | . . 1 . . . . . . . Monitor 1 | . . 1 . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . Used . | . . . . . . . . . . Hacking Detections 13 | . 3 1 2 . . 3 . . 4 Full Trace Events 7 | . 2 1 . . . 2 . . 2 Feedback Events 1 | . . . . . . 1 . . . Corruption 1 | . . . . . . 1 . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter 531 | . . 40 . . . 491 . . . Retrieved Matter 531 | . . 40 . . . 491 . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 ------------ Run | Yrd Mat Mat Mat Fac DSF Fac Fac DSF Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked 7 | . . 7 . . . . . . . Non-combat 7 | . . 7 . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied 13 | . . 13 . . . . . . . parse_system 3 | . . 3 . . . . . . . no_distress 7 | . . 7 . . . . . . . find_recycling 1 | . . 1 . . . . . . . check_alert 2 | . . 2 . . . . . . . Relay Couplers Released 2 | . . . . . . 2 . . . Machine Destruction 2 | . . . . . . 2 . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac DSF Fac Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac DSF Fac Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 ------------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac DSF Fac Turns Passed 4422 | 54 413 607 560 33 104 1657 14 254 726 Spaces Moved 2912 | 35 279 398 287 33 95 1077 27 131 550 Core 305 | 7 . . 3 . 42 180 27 45 1 Treads 49 | . . . . . . . . 49 . Legs 1140 | 28 279 398 189 . . 246 . . . Wheels 1418 | . . . 95 33 53 651 . 37 549 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 120 120 95 95 50 50 50 50 87 Average Speed 114 | 106 120 120 138 95 99 112 50 134 104 Slowest Speed 650 | 120 120 120 400 95 450 650 50 250 140 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 34 | 3 40 38 36 1 90 29 1 92 15 Regions Visited 9 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 2 | . . . . 1 . . 1 . . Unknown Exits Taken 5 | 1 1 1 1 . . 1 . . . Scrap Searched . | . . . . . . . . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 479 | . . 106 200 . . 157 . 6 10 Melee . | . . . . . . . . . . Projectile 21 | . . . 2 . . 3 . 6 10 AOE 458 | . . 106 198 . . 154 . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac DSF Fac Total 3549 | 49 330 503 381 34 100 1326 26 170 630 Wait 57 | 3 6 30 . . 1 9 . 3 5 Move 2903 | 34 278 397 286 32 94 1076 26 130 550 Hop . | . . . . . . . . . . Pick Up 72 | 6 11 7 13 . . 24 . 5 6 Fast Attach 103 | 6 4 5 9 1 . 46 . 18 14 Attach 44 | . . 5 8 1 . 23 . 1 6 Detach 1 | . . 1 . . . . . . . Swap 5 | . 1 1 1 . . 2 . . . Drop 71 | . 10 10 9 . . 28 . . 14 Fire 211 | . 18 18 55 . 5 82 . 13 20 Melee 58 | . . 16 . . . 28 . . 14 Ram 4 | . . . . . . 3 . . 1 Kick 8 | . 2 1 . . . 5 . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap 12 | . . 12 . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials (discovered 2 exits: *Fac / [*Sto]) -7/Factory -7/DSF -6/Factory -5/Factory -5/DSF -4/Factory History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 55 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 329 | -10/Materials | Discovered new exit (range 15) 468 | -10/Materials | Entered another Materials area 468 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1055 | -9/Materials | Discovered new exit (range 7) 1075 | -9/Materials | Entered another Materials area 1075 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1190 | -8/Materials | Lost 7 parts (1p3n1u2w) 1228 | -8/Materials | Discovered new exit (range 13) 1362 | -8/Materials | Discovered new exit (range 4) 1442 | -8/Materials | Build established: Gunner 1463 | -8/Materials | Core integrity fell below 50% 1509 | -8/Materials | Lost 4 parts (1p2n1w) 1635 | -8/Materials | Entered Factory 1635 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1667 | -7/Factory | Identified exit to DSF 1668 | -7/Factory | Entered DSF 1689 | -7/DSF | Additional patrols routed to DSF 1755 | -7/DSF | Core integrity fell below 50% 1764 | -7/DSF | Discovered new exit (range 15) 1772 | -7/DSF | Entered Factory 1772 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 1787 | -6/Factory | Lost 9 parts (1p3n3u2w) 2254 | -6/Factory | Build established: Scavenger-Mutant 2310 | -6/Factory | Lost 4 parts (2n2u) 2659 | -6/Factory | Build established: Scavenger-Gunner 2726 | -6/Factory | Destroyed 15 combat bots 2852 | -6/Factory | Lost 3 parts (2p1w) 2989 | -6/Factory | Core integrity fell below 50% 3045 | -6/Factory | Lost 14 parts (1p8n2u3w) 3172 | -6/Factory | First assault squad dispatched 3359 | -6/Factory | System corruption reached 10% 3367 | -6/Factory | Core integrity fell below 20% 3419 | -6/Factory | Lost 14 parts (3p2n5u4w) 3422 | -6/Factory | Discovered new exit (range 15) 3429 | -6/Factory | Entered another Factory area 3429 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 3443 | -5/Factory | Identified exit to DSF 3443 | -5/Factory | Entered DSF 3485 | -5/DSF | Additional patrols routed to DSF 3549 | -5/DSF | Discovered new exit (range 15) 3591 | -5/DSF | Lost 4 parts (1n1u2w) 3623 | -5/DSF | Found Prototype Device 3623 | -5/DSF | Identified Active Sensor Suite 3636 | -5/DSF | Destroyed 8 combat bots 3637 | -5/DSF | Sterilization system engaged 3657 | -5/DSF | Ambient heat levels rising (+10) 3672 | -5/DSF | Ambient heat levels rising (+10) 3687 | -5/DSF | Ambient heat levels rising (+10) 3696 | -5/DSF | Identified exit to Factory 3697 | -5/DSF | Entered Factory 3697 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3937 | -4/Factory | Build established: Scavenger-Skirmisher 4403 | -4/Factory | Core integrity fell below 50% 4420 | -4/Factory | Core integrity fell below 20% 4423 | -4/Factory | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- U-05 Engineer lays Concrete. Imp. Dynamic Insulation System destroyed. U-05 Engineer lays Concrete. Critical hit (Burn: +50). G-67 Veteran overheating. Penetrated by Slug. U-05 Engineer lays Concrete. G-67 Veteran overheating. G-67 Veteran destroyed. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. Slug penetrates Earth. Penetrated by Slug. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. Acquired Lgt. Ion Engine. U-05 Engineer lays Concrete. Penetrated by Slug. Map ----- +----------------------------------------------------+ | ????????????????????# #######%!""" != # | | ???????#????????????# #######! """ = ?# | | ???????? ??????????# # #? """ ??# | | ???? ###+########## # #? ???# | | ??? %% # #? ????# | | ??? # #? """"""" ?????# " | | ??? "% # +?% """"??" ?????# " | | ????????##+######/####### #? ""????" ??????# " | | ????????????????# ## #?? "?????????????# | | ????????????????# ## ! #?? ?????????????### | | ????????????????# #? #?? ???????????????? | | ????????????????# ####/###!= ???????? | | ????????????????# +* =%!=%=!"" "#???????????? | | ?????????????? ?# ##[#!#### #"R"????????????? | | ????????????? # kg## #!#????????????????????? | | ????????????? # u ; ## #????????????????????? | | ????????????? u u ; ?# #????????????????????? | | ?????????????##; ?# #????????????????????? | | ?????????????# ?# #????????????????????? | | ?????????????# ## #????????????????????? | | ?????????????# ;g#????????????????????? | | ?????????????# ; #????##??????????????? | | ?????????????# ;mg#??gu #??????????????? | | ???????????????# !=!%h# """ #??????????????? | | ????????????????# =[%Y;g""" #??????????????? | | ????????????????###; =@! ; """ #??????????????? | | ??????????????????#; [%; # "" #??????????????? | | ?????????????????# ; ;w#? "" #??????????????? | | ???????????????# # # #?? #??????????????? | | ???????????????###?######## #???###??????????????? | | ??????????????????????????# #????????????????????? | | ??????????????????????????# #????????????????????? | | ??????????????????????????# #????????????????????? | | ??????????????????????????? ?????????????????????? | | ??????????????????????????? ?????????????????????? | | ??????????????????????????? ?????????????????????? | | ??????????????????????????? ?????????????????????? | | ??????????????????????????? ?????????????????????? | | ??????????????????????????? ?????????????????????? | | ??????????????????????????? ?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Coolant Potential 115 Energy Generation 33 Energy Capacity 1700 Matter Stores 300 Matter Capacity 400 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 85 EM Shielding 3 Armor Coverage 150 Power Shielding 66 Propulsion Shielding 33 Weapon Cycling 15 Evasion (%) 55 Targeting Accuracy 21 Recoil Reduction 3 Matter Filtering 30 Kinecelleration 30 Offensive Hacking 12 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- I Spy Challenges ------------ None Game ------ Seed ComponentNeutrinoBrace Manual? 0 Play Time 01:31:13 Cumulative 32.2 hours Start 2024.08.13 @ 04:26:31 End 2024.08.15 @ 01:45:06 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 20 Rogue 20 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 31 Achievement% 24 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: bc8bf881-3b5c-4869-b5d8-407b73bc7dfe