Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.23 @ 19:31:07 Player: ILikeVoltron Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (130) 650 Value Destroyed (3324) 3324 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (329) 329 TOTAL SCORE: 6943 Bonus ------- High Alert Combat Kills 329 Cogmind --------- Core Integrity 219/700 Matter 156/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Rolling (135) Ox3 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- Armored Wheel Armored Wheel > --- UTILITY (5) ------ Improved Cooling System Huge Storage Unit Visual Processing Unit > --- WEAPON (2) ------- Flak Gun > --- INVENTORY (25) --- Heavy Ion Engine Titanium Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Heat Sink High-capacity Matter Pod (200) High-capacity Matter Pod (200) Advanced Weight Redist. System Improved Terrain Scanner Terrain Scan Processor Seismic Detector Transport Network Coupler Target Analyzer Improved Shield Generator Tractor Beam Recalibrator Drone Bay (2/2) Drone Bay (2/2) Drone Bay (2/2) Field Laser Flak Gun Rocket Launcher Heavy Mace Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Improved Aluminum Leg Titanium Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Huge Storage Unit Visual Processing Unit Insulated Plating Hacking Suite System Restoration Module > --- WEAPON ----------- Heavy EM Shotgun Autogun > --- INVENTORY -------- Heavy Ion Engine Wheel Armored Wheel Improved Heat Sink Improved Cooling System High-capacity Matter Pod High-capacity Matter Pod Advanced Weight Redist. System Improved Terrain Scanner Terrain Scan Processor Seismic Detector Transport Network Coupler Target Analyzer Hardened Light Armor Plating Improved Medium Armor Plating Improved Shield Generator Tractor Beam Recalibrator Drone Bay Drone Bay Drone Bay EM Pulse Cannon Advanced Assault Cannon Rocket Launcher Heavy Mace [Rating: 43] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Wheel Armored Wheel Utility Huge Storage Unit Device Cooling System Storage Huge Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Protection Light Armor Plating Weapon Advanced Beam Cannon Energy Gun Improved EM Shotgun Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Rocket Launcher Special Weapon Mining Laser Impact Weapon Hammer Build | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Slots Evolved 6 | . . 2 . 2 2 Power . | . . . . . . Propulsion 3 | . . 1 . 1 1 Utility 3 | . . 1 . 1 1 Weapon . | . . . . . . Parts Attached 106 | 2 16 15 20 16 37 Power 12 | . 4 1 2 1 4 Engine 10 | . 4 1 2 . 3 Core 2 | . . . . 1 1 Reactor . | . . . . . . Propulsion 25 | . 2 4 4 2 13 Treads 10 | . 2 3 3 2 . Leg 5 | . . . . . 5 Wheel 10 | . . 1 1 . 8 Hover . | . . . . . . Flight . | . . . . . . Utility 34 | 2 6 5 6 4 11 Device 18 | 2 3 3 4 2 4 Storage 4 | . 1 1 1 . 1 Processor 1 | . . . . . 1 Hackware 1 | . . . 1 . . Protection 10 | . 2 1 . 2 5 Artifact . | . . . . . . Weapon 35 | . 4 5 8 9 9 Energy Gun 11 | . . 2 3 4 2 Energy Cannon 5 | . . 1 2 1 1 Ballistic Gun 6 | . 2 1 . . 3 Ballistic Cannon 2 | . . . . 1 1 Launcher 4 | . . . 2 1 1 Special Weapon 1 | . 1 . . . . Impact Weapon 6 | . 1 1 1 2 1 Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 7 | . . 1 3 1 2 Parts Lost 30 | . 1 . 3 2 24 Power 4 | . . . 1 . 3 Propulsion 12 | . 1 . 1 1 9 Utility 5 | . . . . . 5 Weapon 9 | . . . 1 1 7 Highest Loss Streak 5 | . 1 . 2 1 5 To Critical Strikes 1 | . . . . . 1 Average Slot Usage (%) 97 | . 99 100 99 96 91 Engine 8 | . 14 11 10 5 3 Core 1 | . . . . 3 2 Treads 25 | . 15 31 31 34 12 Leg 3 | . 11 . . . 7 Wheel 3 | . . 1 . . 11 Device 12 | . 11 15 13 11 10 Storage 10 | . 14 11 11 9 7 Processor 1 | . . . . . 5 Hackware 5 | . . . 8 9 5 Protection 3 | . 2 6 . 4 5 Energy Gun 6 | . 2 8 8 5 5 Energy Cannon 4 | . . 2 6 9 1 Ballistic Gun 5 | . 22 7 3 . 3 Impact Weapon 1 | . 1 4 1 1 1 Peak Build Rating 43 | 9 11 24 31 36 43 Average Rating 26 | 7 8 20 26 32 37 On Entrance 18 | 6 9 11 24 31 30 Naked Turns . | . . . . . . Heaviest Build 115 | 12 29 56 101 103 115 Greatest Support 89 | 20 40 66 60 89 80 Greatest Overweight (x) 10 | . 2 2 5 1 10 Average Overweight (x) 1 | . . . 1 1 1 Largest Inventory Capacity 25 | 8 15 20 25 25 25 Average Capacity 22 | 8 13 18 24 25 25 Most Carried 25 | 8 15 20 25 25 25 Average Carried 21 | 7 11 18 24 24 23 Final Capacity 25 | 8 15 20 25 25 25 Final Carried 25 | 8 15 20 25 25 23 Class Distribution -------------------- 87% | Mutant 12% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -9 -8 -7 ----------- Run | Yrd Mat Mat Sto Mat Fac Matter Collected 2532 | 299 376 523 496 250 588 Remotely . | . . . . . . Salvage Created 4699 | 183 493 472 1933 568 1050 Parts 276 | 12 18 31 118 24 73 Haulers Intercepted 10 | . 2 2 4 1 1 Recyclers Shooed 7 | . 1 2 1 . 3 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Combat Hostiles Destroyed 79 | . 9 9 34 8 19 Melee 2 | . . 1 1 . . Guns 39 | . 9 8 12 1 9 Cannons 25 | . . . 16 5 4 AOE 10 | . . . 5 1 4 Classes Destroyed 15 | 3 3 3 4 . 2 Worker 11 | 2 1 . 6 . 2 Builder 9 | . . 2 1 . 6 Tunneler 3 | 3 . . . . . Hauler 10 | . 2 2 4 1 1 Recycler 12 | 1 2 1 3 2 3 Operator 2 | . . . 1 1 . Watcher 4 | . . 1 2 1 . Swarmer 24 | . 6 6 5 . 7 Grunt 24 | . 3 . 12 6 3 Brawler 3 | . . . 2 . 1 Duelist 1 | . . . 1 . . Protector 2 | . . . 2 . . Sentry 20 | . . 3 12 2 3 Hunter 1 | . . . . . 1 Programmer 4 | . . . . . 4 Best Kill Streak 9 | 2 6 9 5 3 7 Combat Bots Only 8 | . 3 8 5 3 4 Max Kills in Single Turn 4 | 1 1 1 3 1 4 Gunslinging . | . . . . . . Exploded 3 | . . . 3 1 2 Melee 1 | . . 1 1 . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Sto Mat Fac Hostile Shots Fired 796 | . 73 68 190 63 402 Missed 261 | . 21 23 61 21 135 Damage Taken 7402 | . 473 458 1701 696 4074 Core 949 | . 63 87 260 58 481 Absorbed by Shields . | . . . . . . Ignored by Resistances 57 | . . . . . 57 Regen/Repaired (Parts) 652 | . 78 . 574 . . Core Remaining (%) 69 | 100 74 . 13 89 . Volleys Fired 338 | 20 49 31 112 32 94 Largest 2 | 2 2 2 2 2 2 Hottest 120 | 60 100 116 113 120 111 Shots Fired 614 | 30 94 56 206 53 175 Gun 436 | 30 91 43 123 16 133 Cannon 169 | . . 13 79 36 41 Launcher 6 | . . . 4 1 1 Special 3 | . 3 . . . . Kinetic 230 | 10 77 17 30 4 92 Thermal 210 | 20 17 33 108 32 . Explosive 6 | . . . 4 1 1 Electromagnetic 168 | . . 6 64 16 82 Robot Hit Streak 21 | 4 6 15 21 9 8 Robot Miss Streak 8 | 2 5 3 5 5 8 Penetration Max . | . . . . . . Secondary Targets 4 | . 1 . 1 . 2 Max Gunslinging Chain 1 | . 1 . 1 . 1 Shots Hit Robots 414 | 16 47 51 143 36 121 Core Hits 201 | 7 23 17 74 21 59 Critical Kills 2 | . . . 1 1 . Critical Parts Destroyed 1 | . . . . . 1 Critical Strikes 8 | . . 1 2 1 4 Burn 2 | . . 1 1 . . Meltdown 1 | . . . . 1 . Blast 1 | . . . . . 1 Corrupt 2 | . . . . . 2 Smash 2 | . . . 1 . 1 Melee Attacks 38 | . 2 10 17 3 6 Impact 38 | . 2 10 17 3 6 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 4 | . . 1 3 . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 9292 | 205 534 951 3403 909 3290 Guns 4241 | 205 534 518 1324 190 1470 Cannons 2476 | . . 175 1195 459 647 Explosions 1956 | . . . 668 260 1028 Melee 619 | . . 258 216 . 145 Ramming . | . . . . . . Kinetic 2346 | 64 447 164 250 76 1345 Thermal 3427 | 141 87 465 1547 383 804 Explosive 1106 | . . . 622 260 224 Electromagnetic 1794 | . . 64 768 190 772 Impact 619 | . . 258 216 . 145 Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 4 | . . . . 3 4 Average Corruption 2 | . . . . 3 1 Corruption Purged 5 | . . . . . 5 Corruption Blocked . | . . . . . . Effects 20 | . . . . 20 . Message Errors 4 | . . . . 4 . Matter Fused 4 | . . . . 4 . Heat Flow Errors 2 | . . . . 2 . Energy Discharges 2 | . . . . 2 . Data Loss (minor) 2 | . . . . 2 . Data Loss (major) 3 | . . . . 3 . Misfires 1 | . . . . 1 . Alerts 1 | . . . . 1 . Weapon Failures 1 | . . . . 1 . Overload Shots . | . . . . . . Overflow Damage 508 | . . 100 91 . 317 Projectiles 32 | . . 5 2 . 25 Explosions 225 | . . . 6 . 219 Melee 251 | . . 95 83 . 73 Knockbacks 13 | . . 2 2 2 7 Impact 5 | . . 2 2 . 1 Kinetic 8 | . . . . 2 6 Secondary . | . . . . . . Self-Inflicted Damage 441 | . . . 69 47 325 Shots 9 | . . . 2 1 6 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 230 | 20 135 156 225 230 216 Average Temperature 56 | 20 50 63 35 65 65 Received Heat Transfer 2004 | . 93 36 567 351 957 Siege Activations . | . . . . . . Robots Corrupted 6 | . . 1 2 1 2 Combat Hostiles 2 | . . . . . 2 Parts Fried 8 | . . 2 3 2 1 Impact Corruptions 10 | . . 4 4 . 2 Robots Melted 1 | . . . . 1 . Combat Hostiles 1 | . . . . 1 . Parts Melted 9 | . . 1 4 3 1 Heat Transferred 5972 | 325 200 1073 2908 666 800 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 5 | . . . 1 . 4 Alert | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Peak Influence 938 | 30 353 458 938 497 619 Initial 395 | . 19 26 108 395 101 Average 309 | 17 198 134 426 307 285 Maximum Alert Level 3 | . 1 2 3 2 2 Low Security (%) 34 | 100 35 70 17 35 39 Level 1 40 | . 64 26 45 37 32 Level 2 15 | . . 3 11 27 28 Level 3 9 | . . . 26 . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 14 | . 1 . 5 2 6 Investigation . | . . . . . . Extermination 2 | . . . . . 2 Reinforcement 8 | . 1 . 3 2 2 Assault 4 | . . . 2 . 2 Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 Stealth | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Sto Mat Fac Distress Signals 7 | . 3 1 3 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 143 | . 18 16 46 13 50 Peak Tracking Total 12 | . 5 7 5 3 12 Tactical Retreats 13 | . 3 4 1 1 4 Traps | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Traps Triggered 3 | . . . 1 . 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 1 | . . . . . 1 Machines | -11 -10 -9 -9 -8 -7 ---------- Run | Yrd Mat Mat Sto Mat Fac Machines Disabled 19 | . . . 8 3 8 Max in Single Turn 3 | . . . 2 2 3 Garrison Access 2 | . . . 1 . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Sto Mat Fac Machines Accessed 21 | . 6 1 8 2 4 Terminals 13 | . 4 1 6 2 . Fabricators 1 | . . . . . 1 Repair Stations 3 | . 1 . 2 . . Recycling Units 2 | . 1 . . . 1 Scanalyzers 1 | . . . . . 1 Garrison Access 1 | . . . . . 1 Total Hacks 36 | . 12 2 14 2 6 Successful 22 | . 7 1 10 1 3 Failed 14 | . 5 1 4 1 3 Catastrophic 4 | . 2 . 1 1 . Database Lockouts . | . . . . . . Manual 3 | . 3 . . . . Terminals 23 | . 9 2 10 2 . Fabricators 1 | . . . . . 1 Repair Stations 6 | . 2 . 4 . . Recycling Units 2 | . 1 . . . 1 Scanalyzers 2 | . . . . . 2 Garrison Access 2 | . . . . . 2 Terminal Hacks 12 | . 4 1 6 1 . Part Schematic 2 | . 1 . 1 . . Open Door 2 | . . . 2 . . Machine Index 1 | . . . 1 . . Alert Level 1 | . 1 . . . . Unreport Threat 1 | . . . . 1 . Locate Traps 2 | . 1 . 1 . . Recall Reinforcements 1 | . . 1 . . . Hauler Manifests 1 | . . . 1 . . Zone Layout 1 | . 1 . . . . Fabricator Hacks 1 | . . . . . 1 Network Status 1 | . . . . . 1 Repair Station Hacks 6 | . 2 . 4 . . Scan Component 3 | . 1 . 2 . . Repair 3 | . 1 . 2 . . Recycling Unit Hacks 1 | . 1 . . . . Report Inventory 1 | . 1 . . . . Scanalyzer 1 | . . . . . 1 Insert Component 1 | . . . . . 1 Garrison Access Hacks 1 | . . . . . 1 Seal Access 1 | . . . . . 1 Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 13 | . 2 1 6 2 2 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 2 | . 1 . 1 . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 3 | . 1 . 2 . . Time 83 | . 26 . 57 . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . . . . 1 Part Schematics Acquired . | . . . . . . Parts Damaged 1 | . . . . . 1 Bothacking | -11 -10 -9 -9 -8 -7 ------------ Run | Yrd Mat Mat Sto Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 2 | . . . 2 . . Machine Destruction 2 | . . . 2 . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Sto Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders 5 | . . . 1 4 . ROAM 2 | . . . . 2 . RETURN 3 | . . . 1 2 . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches 6 | . . . 6 . . Drone Recoveries 2 | . . . 2 . . Exploration | -11 -10 -9 -9 -8 -7 ------------- Run | Yrd Mat Mat Sto Mat Fac Turns Passed 5997 | 183 830 469 2234 922 1359 Spaces Moved 2292 | 88 380 181 701 316 626 Core . | . . . . . . Treads 1517 | . 243 161 640 316 157 Legs 309 | 88 137 . . . 84 Wheels 466 | . . 20 61 . 385 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 103 | 120 120 120 170 245 103 Average Speed 194 | 120 159 164 235 247 161 Slowest Speed 330 | 120 260 250 330 250 245 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 39 | 5 71 15 96 29 20 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug 11 | . 4 1 3 3 . Terrain Destroyed 208 | . 4 1 48 41 114 Melee 8 | . 1 1 3 3 . Projectile 12 | . 3 . . 4 5 AOE 188 | . . . 45 34 109 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Sto Mat Fac Total 3177 | 135 507 287 1054 401 793 Wait 265 | 22 40 20 151 22 10 Move 2287 | 87 379 180 700 315 626 Hop . | . . . . . . Pick Up 66 | 3 11 15 21 4 12 Fast Attach 30 | 1 2 2 8 5 12 Attach 17 | . 1 2 1 1 12 Detach 7 | . 1 2 1 1 2 Swap 59 | 1 13 11 11 10 13 Drop 58 | 1 9 14 20 8 6 Fire 338 | 20 49 31 112 32 94 Melee 38 | . 2 10 17 3 6 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire 10 | . . . 10 . . Trap . | . . . . . . Miscellaneous 2 | . . . 2 . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials -9/Storage -8/Materials -7/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 184 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 596 | -10/Materials | Discovered new exit (range 11) 922 | -10/Materials | Repaired Assault Rifle 936 | -10/Materials | Discovered new exit (range 4) 1014 | -10/Materials | Entered another Materials area 1014 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1431 | -9/Materials | Destroyed 8 combat bots 1433 | -9/Materials | Discovered new exit (range 7) 1483 | -9/Materials | Entered Storage 2870 | -9/Storage | Core integrity fell below 50% 2909 | -9/Storage | Repaired Arm. Treads 3237 | -9/Storage | Core integrity fell below 20% 3418 | -9/Storage | Repaired Arm. Treads 3483 | -9/Storage | First assault squad dispatched 3570 | -9/Storage | Discovered new exit (range 16) 3717 | -9/Storage | Entered Materials 3717 | -8/Materials | Accompanied by 4 allies 3717 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4168 | -8/Materials | Lost 4 allies 4634 | -8/Materials | Discovered new exit (range 3) 4639 | -8/Materials | Entered Factory 4639 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5060 | -7/Factory | Build established: Scavenger-Mutant 5138 | -7/Factory | Lost 5 parts (1p2n2w) 5636 | -7/Factory | Lost 3 parts (1u2w) 5681 | -7/Factory | Lost 3 parts (2n1w) 5714 | -7/Factory | Build established: Mutant 5839 | -7/Factory | First assault squad dispatched 5931 | -7/Factory | Core integrity fell below 50% 5967 | -7/Factory | Cargo convoy interrupted 5985 | -7/Factory | Lost 3 parts (1n2u) 5991 | -7/Factory | Discovered new exit (range 7) 5998 | -7/Factory | Self-destructed Last Messages --------------- 05936_ Imp. Light Armor Plating destroyed. 05938_ Critical hit (Burn: +37). 05945_ Acquired Imp. Carbon-fiber Leg. 05954_ Imp. Medium Armor Plating destroyed. 05967_ ALERT: Cargo convoy interrupted, initiating access lockdown. 05970_ Critical hit (Burn: +37). 05989_ ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. 05991_ EXIT=FOUND 05992_ Penetrated by Slug. 05992_ Imp. Light Armor Plating destroyed. 05992_ L-41 Fighter suffers critical hit (Destroy). 05993_ Slug penetrates Wall. 05994_ Arm. Wheel destroyed. 05994_ Knocked back. 05995_ Penetrated by Slug. 05996_ Hrd. Light Armor Plating destroyed. 05996_ Knocked back. 05996_ Hvy. Deuterium Engine destroyed. 05996_ Adv. Assault Cannon destroyed. 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Storage Unit | -10/Materials | Hacked Gauss Rifle | -9/Storage | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ArmageddonDecoyJammer Manual? 0 Play Time 01:18:32 Cumulative 180.6 hours Start 2024.10.10 @ 21:15:56 End 2024.10.23 @ 19:31:07 Sessions 16 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 328 Rogue 324 Adventurer 0 Explorer 4 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 46 Achievement% 35 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 130x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 6eafb095-932d-49ae-afab-9dbf57081eef