Cogmind - Beta 11 @@@ ROGUE MODE // 2022.03.18 @ 23:45:32 Player: Shin Result: Smashed by cave-in Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (56) 280 Value Destroyed (1389) 1389 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (150) 150 TOTAL SCORE: 4779 Bonus ------- Follower Combat Kills 33 Aligned with FarCom 300 Friendly Fire -183 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 1600/1600 System Corruption 10% Temperature Cool (0) Movement Rolling (140) Ox4 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Wheel > --- UTILITY (6) ------ Large Storage Unit Superbattery Improved Targeting Computer Heavy Armor Plating > --- WEAPON (2) ------- Maul Maul > --- INVENTORY (15) --- Improved Ion Engine Nuclear Core Light Nuclear Core Light Treads Advanced Treads Large Battery (200) High-capacity Matter Pod (200) Hardened Light Armor Plating Hardened Light Armor Plating Improved Trap Extractor (1/6 Proton Bomb) Bomb Drone Bay (16/16) Particle Gun Improved Grenade Launcher Improved Datajack Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Improved Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Cryofiber Web Large Storage Unit Superbattery Improved Terrain Scanner Improved Targeting Computer Improved Utility Shielding > --- WEAPON ----------- Maul Maul > --- INVENTORY -------- Reinforced Ion Engine Improved Aluminum Leg Large Battery High-capacity Matter Pod Improved Targeting Computer Improved Trap Extractor Bomb Drone Bay Particle Gun Improved Grenade Launcher Missile Launcher [Rating: 36] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Large Storage Unit Device Improved Terrain Scanner Storage Large Storage Unit Processor Improved Targeting Computer Protection Light Armor Plating Weapon Particle Gun Energy Gun Particle Gun Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Missile Launcher Special Weapon Mining Laser Impact Weapon Maul Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Slots Evolved 4 | . . . 2 . . . 2 Power . | . . . . . . . . Propulsion . | . . . . . . . . Utility 4 | . . . 2 . . . 2 Weapon . | . . . . . . . . Parts Attached 78 | 1 4 19 13 1 5 6 29 Power 5 | . . 3 1 . . . 1 Engine 5 | . . 3 1 . . . 1 Core . | . . . . . . . . Reactor . | . . . . . . . . Propulsion 14 | . . 3 3 . . 1 7 Treads 1 | . . . . . . . 1 Leg 10 | . . 3 2 . . 1 4 Wheel 3 | . . . 1 . . . 2 Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 27 | 1 1 5 6 1 3 1 9 Device 14 | 1 . 5 4 1 1 . 2 Storage 4 | . 1 . . . 2 . 1 Processor 2 | . . . . . . . 2 Hackware . | . . . . . . . . Protection 7 | . . . 2 . . 1 4 Artifact . | . . . . . . . . Weapon 32 | . 3 8 3 . 2 4 12 Energy Gun 11 | . 1 2 1 . 1 1 5 Energy Cannon . | . . . . . . . . Ballistic Gun 1 | . . . . . 1 . . Ballistic Cannon 4 | . . 3 1 . . . . Launcher 6 | . . 1 1 . . 1 3 Special Weapon 3 | . 2 1 . . . . . Impact Weapon 6 | . . . . . . 2 4 Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon 1 | . . 1 . . . . . Unidentified Prototypes 2 | . . . 1 . 1 . . Parts Lost 24 | . 1 4 1 . . 3 15 Power 2 | . . 1 . . . . 1 Propulsion 9 | . . . 1 . . 1 7 Utility 7 | . . 1 . . . 1 5 Weapon 6 | . 1 2 . . . 1 2 Highest Loss Streak 4 | . 1 2 1 . . 3 4 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 96 | . 98 98 94 100 93 89 95 Engine 11 | . 14 13 10 11 11 11 9 Leg 21 | . 28 28 16 22 22 21 9 Wheel 1 | . . . 4 . . . 5 Device 15 | . 14 13 22 22 21 17 10 Storage 14 | . 14 14 11 11 14 22 18 Processor 2 | . . . . . . . 12 Protection 4 | . . . 10 11 7 2 10 Energy Gun 8 | . 5 13 10 11 7 5 4 Ballistic Gun 4 | . 14 10 . . . . . Ballistic Cannon 3 | . . 2 8 11 7 . . Special Weapon 1 | . 6 . . . . . . Impact Weapon 2 | . . . . . . 8 12 Naked Turns . | . . . . . . . . Heaviest Build 55 | 13 29 36 41 40 41 44 55 Greatest Support 30 | 20 20 30 30 25 25 28 28 Greatest Overweight (x) 14 | . 1 1 2 1 1 2 14 Average Overweight (x) 1 | . . . 1 1 1 1 1 Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 Average Capacity 14 | 8 13 15 15 15 15 15 15 Most Carried 15 | 7 15 15 15 15 15 15 15 Average Carried 13 | 5 11 14 13 15 14 13 12 Final Capacity 15 | 8 15 15 15 15 15 15 15 Final Carried 15 | 7 14 14 15 15 15 13 15 Class Distribution -------------------- 86% | Mutant 11% | Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Assassin | -8/Materials Resources | -11 -10 -10 -9 -9 -9 -8 -8 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Matter Collected 1808 | 240 94 203 384 . 318 200 369 Remotely . | . . . . . . . . Salvage Created 1787 | 83 131 201 410 . . 184 778 Parts 96 | 7 10 6 15 . . 5 53 Haulers Intercepted 5 | . 1 . 1 . . . 3 Recyclers Shooed 2 | 1 . . . . . . 1 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Combat Hostiles Destroyed 32 | . 5 5 6 . . 3 13 Melee 3 | . . . . . . . 3 Guns 15 | . 3 5 4 . . 1 2 Cannons 4 | . 2 . 2 . . . . AOE 6 | . . . . . . 1 5 Classes Destroyed 13 | 2 3 1 2 . . 1 4 Worker 5 | . . . . . . . 5 Builder 2 | . . . . . . . 2 Tunneler 3 | 1 . . . . . . 2 Hauler 5 | . 1 . 1 . . . 3 Recycler 5 | 1 . . 2 . . 1 1 Operator 1 | . . . . . . . 1 Watcher 2 | . . . 1 . . . 1 Swarmer 5 | . 3 . 2 . . . . Grunt 20 | . 2 4 3 . . 2 9 Brawler 1 | . . . 1 . . . . Duelist 1 | . . . . . . 1 . Sentry 4 | . . 1 . . . . 3 Hunter 1 | . . . . . . . 1 Thug 1 | . . 1 . . . . . Best Kill Streak 9 | 1 3 2 2 . . 2 9 Combat Bots Only 3 | . 3 2 2 . . 2 3 Max Kills in Single Turn 4 | 1 1 1 2 . . 1 4 Gunslinging . | . . . . . . . . Exploded 1 | . . . . . . 1 1 Melee 1 | . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Scr Mat Min Mat Min Exi Min Mat Damage Taken 3698 | . 254 704 327 . . 433 1980 Core 890 | . 87 121 83 . . 36 563 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 105 | . . . . . . . 105 Regen/Repaired (Parts) 59 | . . . 59 . . . . Core Remaining (%) 62 | 100 . 16 . . . 70 . Volleys Fired 120 | 10 22 35 22 . . 6 25 Largest 2 | 1 2 2 2 . . 2 2 Hottest 130 | 20 120 110 110 . . 111 130 Shots Fired 181 | 10 40 49 34 . . 9 39 Gun 126 | 10 32 28 21 . . 6 29 Cannon 18 | . . 6 12 . . . . Launcher 19 | . . 5 1 . . 3 10 Special 18 | . 8 10 . . . . . Kinetic 56 | 10 19 15 12 . . . . Thermal 106 | . 21 29 21 . . 6 29 Explosive 19 | . . 5 1 . . 3 10 Electromagnetic . | . . . . . . . . Robot Hit Streak 13 | 9 10 13 6 . . 4 7 Robot Miss Streak 5 | 1 5 2 2 . . 1 3 Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 134 | 9 19 27 19 . . 12 48 Core Hits 76 | 3 8 11 10 . . 8 36 Critical Kills 1 | . . . . . . . 1 Critical Parts Destroyed 8 | . . . . . . . 8 Critical Strikes 12 | . . 1 1 . . . 10 Burn 3 | . . 1 1 . . . 1 Smash 9 | . . . . . . . 9 Melee Attacks 50 | . . . . . . 7 43 Impact 50 | . . . . . . 7 43 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks 6 | . . . . . . 1 5 Combat Hostiles . | . . . . . . . . Follow-up Attacks 4 | . . . . . . 1 3 Damage Inflicted 4438 | 114 285 620 464 . . 532 2423 Guns 1381 | 114 237 357 274 . . 64 335 Cannons 170 | . . 38 132 . . . . Explosions 1688 | . . 225 51 . . 186 1226 Melee 1144 | . . . . . . 282 862 Ramming 7 | . . . 7 . . . . Kinetic 510 | 114 144 120 132 . . . . Thermal 1089 | . 141 275 274 . . 64 335 Explosive 1688 | . . 225 51 . . 186 1226 Electromagnetic . | . . . . . . . . Impact 1144 | . . . . . . 282 862 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 5 | . . 5 4 4 4 4 . Average Corruption 4 | . . 5 4 4 4 4 . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 52 | . . 6 4 2 33 7 . Message Errors 14 | . . 1 1 . 11 1 . Matter Fused 12 | . . 1 1 1 7 2 . Heat Flow Errors 8 | . . 1 . . 6 1 . Energy Discharges 5 | . . . 1 . 3 1 . Data Loss (minor) 5 | . . 1 1 . 2 1 . Data Loss (major) 5 | . . . . 1 3 1 . Misfires 1 | . . 1 . . . . . Alerts 1 | . . . . . 1 . . Weapon Failures 1 | . . 1 . . . . . Overload Shots . | . . . . . . . . Overflow Damage 538 | . . 29 21 . . 53 435 Projectiles . | . . . . . . . . Explosions 88 | . . 29 21 . . . 38 Melee 450 | . . . . . . 53 397 Knockbacks 11 | . . 2 1 . . 3 5 Impact 8 | . . . . . . 3 5 Kinetic 3 | . . 2 1 . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 157 | . . 54 . . . 21 82 Shots 6 | . . 1 . . . 1 4 Rammed . | . . . . . . . . Targets Rammed 5 | . . . 5 . . . . Kicked 5 | . . . 5 . . . . Crushed . | . . . . . . . . Highest Temperature 535 | . 144 297 316 . 268 118 535 Average Temperature 100 | . 56 82 125 . 111 50 179 Received Heat Transfer 1212 | . 54 129 102 . . 252 675 Effects 7 | . . 1 . . . . 6 Energy Bleed 1 | . . . . . . . 1 Interference 3 | . . 1 . . . . 2 Damage (major) 3 | . . . . . . . 3 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 3 | . . . . . . . 3 Impact Corruptions 16 | . . . . . . 2 14 Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 6 | . 1 3 2 . . . . Heat Transferred 2505 | . 322 666 518 . . 111 888 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Peak Influence 267 | 10 123 126 267 25 . 71 232 Initial 48 | . 6 . 48 25 . . 25 Average 51 | 4 60 19 150 25 . 30 73 Maximum Alert Level 1 | . . . 1 . . . 1 Low Security (%) 95 | 100 100 100 59 100 . 100 94 Level 1 4 | . . . 40 . . . 5 Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 2 | . 1 . . . . . 1 Investigation . | . . . . . . . . Extermination . | . . . . . . . . Reinforcement 2 | . 1 . . . . . 1 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Distress Signals 6 | . . . 1 . . . 5 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 55 | . 13 5 8 . . 3 26 Peak Tracking Total 5 | . 3 2 5 . . 3 5 Tactical Retreats 2 | . 1 . 1 . . . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Traps Triggered 2 | . 1 1 . . . . . Indirectly . | . . . . . . . . Trap Hack Attempts 6 | . . 6 . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed 2 | . . 2 . . . . . Reused . | . . . . . . . . Traps Extracted 1 | . . 1 . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Most Traps Carried 1 | . . 1 1 1 1 1 1 Machines | -11 -10 -10 -9 -9 -9 -8 -8 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Machines Disabled 4 | . . 1 1 . . . 2 Max in Single Turn 1 | . . . 1 . . . 1 Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Machines Accessed 14 | . 4 2 1 . 5 . 2 Terminals 5 | . 3 . . . . . 2 Fabricators . | . . . . . . . . Repair Stations 1 | . . . 1 . . . . Recycling Units 1 | . 1 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 86 | . 20 2 5 . 50 . 9 Successful 71 | . 10 2 3 . 50 . 6 Failed 14 | . 9 . 2 . . . 3 Catastrophic 1 | . 1 . . . . . . Database Lockouts 1 | . 1 . . . . . . Manual 20 | . 12 . . . 4 . 4 Terminals 25 | . 16 . . . . . 9 Fabricators . | . . . . . . . . Repair Stations 5 | . . . 5 . . . . Recycling Units 4 | . 4 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 64 | . 7 2 . . 50 . 5 Record 49 | . . . . . 49 . . Robot Analysis 2 | . 2 . . . . . . Prototype ID Bank 2 | . 1 . . . . . 1 Open Door 2 | . . 2 . . . . . Emergency Access Points 1 | . 1 . . . . . . Scanalyzer Index 1 | . 1 . . . . . . Unreport Threat 1 | . . . . . . . 1 Locate Traps 2 | . 1 . . . . . 1 Hauler Manifests 2 | . 1 . . . . . 1 Zone Layout 1 | . . . . . . . 1 EX-Prototype ID Bank 1 | . . . . . 1 . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 3 | . . . 3 . . . . Scan Component 2 | . . . 2 . . . . Repair 1 | . . . 1 . . . . Recycling Unit Hacks 2 | . 2 . . . . . . Report Inventory 1 | . 1 . . . . . . Retrieve Components 1 | . 1 . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 2 | . 1 . . . . . 1 Terminals 2 | . 1 . . . . . 1 Botnet 2 | . 1 . . . . . 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 7 | . 4 . 1 . . . 2 Full Trace Events 1 | . 1 . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 1 | . . . 1 . . . . Time 32 | . . . 32 . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 2 | . 2 . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Scr Mat Min Mat Min Exi Min Mat Total Allies 2 | . . 2 . . . . . Largest Group 2 | . . 2 . . . . . Highest-Rated Group 42 | . . 42 . . . . . Highest-Rated Ally 31 | . . 31 . . . . . Total Orders . | . . . . . . . . Ally Attacks 4 | . . 4 . . . . . Total Damage 43 | . . 43 . . . . . Kills 1 | . . 1 . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Robot Analysis Total 2 | . 2 . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Turns Passed 6570 | 115 888 1954 402 89 1517 281 1324 Spaces Moved 3088 | 69 453 940 114 47 791 85 589 Core 2 | . . . . . . . 2 Treads 8 | . . . . . . . 8 Legs 2744 | 69 453 940 114 47 791 85 245 Wheels 334 | . . . . . . . 334 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 95 | 120 120 120 190 190 190 190 95 Average Speed 180 | 120 172 188 223 190 190 191 159 Slowest Speed 750 | 120 190 190 260 190 190 260 750 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered 2 | . . 1 . . . . 1 Exploration Rate (%) 40 | 5 66 96 12 11 94 15 27 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 1 | . . . . . 1 . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched 2 | . . 1 . . . 1 . Spaces Dug 51 | . . 37 . . . . 14 Terrain Destroyed 202 | . 1 72 10 . . 40 79 Melee 14 | . . . . . . . 14 Projectile 9 | . 1 6 . . . 2 . AOE 179 | . . 66 10 . . 38 65 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Total 3771 | 92 506 1054 221 47 809 182 860 Wait 309 | 5 7 22 54 . . 76 145 Move 3081 | 68 452 939 113 46 790 84 589 Hop . | . . . . . . . . Pick Up 73 | 5 14 16 6 . 4 3 25 Fast Attach 5 | . . 1 1 . 3 . . Attach 41 | 1 1 4 8 . 2 6 19 Detach 8 | . . . 5 . 1 1 1 Swap 32 | . 3 14 4 1 . . 10 Drop 49 | 3 7 17 3 . 9 . 10 Fire 120 | 10 22 35 22 . . 6 25 Melee 42 | . . . . . . 6 36 Ram . | . . . . . . . . Kick 5 | . . . 5 . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap 6 | . . 6 . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines (discovered 2 exits: *Exi / [*Zio]) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 116 | -11/Scrapyard | Entered Materials 116 | -10/Materials | Discovered new exit (range 8) 319 | -10/Materials | Build established: Mutant 668 | -10/Materials | Discovered new exit (range 3) 805 | -10/Materials | Central database locked down 957 | -10/Materials | Discovered new exit (range 16) 1004 | -10/Materials | Entered Mines 1015 | -10/Mines | Core integrity fell below 50% 1182 | -10/Mines | Discovered new exit (range 9) 1619 | -10/Mines | Found the Drone Emporium 1633 | -10/Mines | Found Prototype Device 2063 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2698 | -10/Mines | Crushed by falling debris 2913 | -10/Mines | Discovered new exit (range 14) 2928 | -10/Mines | Core integrity fell below 20% 2958 | -10/Mines | Entered Materials 2958 | -9/Materials | Evolved 2 slots: Utility x2 2967 | -9/Materials | Identified Bomb Drone Bay 3033 | -9/Materials | Repaired Imp. Ion Engine 3286 | -9/Materials | Discovered new exit (range 6) 3360 | -9/Materials | Entered Mines 3376 | -9/Mines | Met a Derelict bent on vengeance 3418 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 3430 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3430 | -9/Mines | Discovered new exit (range 5) 3449 | -9/Mines | Entered Exiles 3493 | -9/Exiles | Met 8R-AWN 3527 | -9/Exiles | Met EX-HEX 3669 | -9/Exiles | Met EX-DEC 3728 | -9/Exiles | Learned location of Zion (-7) 3859 | -9/Exiles | Discovered new exit (range 14) 4000 | -9/Exiles | Visited The Gauntlet 4313 | -9/Exiles | Met EX-BIN 4353 | -9/Exiles | Aligned with FarCom system 4355 | -9/Exiles | Given EX-Vault access code 4505 | -9/Exiles | Opened EX-Vault 4512 | -9/Exiles | Found Prototype Storage 4514 | -9/Exiles | Identified Superbattery 4527 | -9/Exiles | Found Cloak of Protection 4536 | -9/Exiles | Found AWS/Gauss 4601 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4721 | -9/Exiles | Discovered new exit (range 14) 4966 | -9/Exiles | Left Exiles lab with Superbattery 4966 | -9/Exiles | Entered Mines 5170 | -8/Mines | Lost 3 parts (1n1u1w) 5232 | -8/Mines | Discovered new exit (range 9) 5247 | -8/Mines | Entered Materials 5247 | -8/Materials | Evolved 2 slots: Utility x2 5402 | -8/Materials | Build established: Assassin 5953 | -8/Materials | Lost 4 parts (2n1u1w) 5964 | -8/Materials | Core integrity fell below 50% 6020 | -8/Materials | Lost 3 parts (1n2u) 6085 | -8/Materials | Core integrity fell below 20% 6119 | -8/Materials | Lost 3 parts (1n1u1w) 6572 | -8/Materials | Crushed by falling debris 6572 | -8/Materials | Smashed by cave-in Last Messages --------------- 06451_ Acquired Adv. Treads. 06452_ Dropped Bomb Drone Bay. 06453_ Acquired Hvy. Armor Plating. 06456_ Acquired Bomb Drone Bay. 06468_ K-01 Serf cleans the Processing Tank. 06542_ Destroyed Heat Sink. 06542_ Y-45 Defender system corrupted by crushing effect. 06545_ Y-45 Defender destroyed. 06548_ Sneak attack on A-02 Transporter. 06548_ A-02 Transporter destroyed. 06549_ K-01 Serf collects debris. 06552_ Acquired 40 matter. 06572_ The unstable cave ceiling collapses. 06572_ Crushed by falling debris. 06572_ Imp. Targeting Computer destroyed. 06572_ System corrupted by crushing effect (+2). 06572_ Rnf. Ion Engine destroyed. 06572_ System corrupted by crushing effect (+4). 06572_ Wheel destroyed. 06572_ System corrupted by crushing effect (+4). 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""" #??? #???????????????? | | ?## #![*# """ ##???? #???????????????? | | #?# #=%=# === """ #???????#???????????????? | | ############=[[/%== #???????????????????????? | | ############ = # == "T" #???????????????????????? | | #### ### # """ #???????????????????????? | | ### # ! ! #???????????????????????? | | ### ###########???????????????????????? | | ### ##????????????????w???????????????? | | #### ### ##?#??????????????????????????????? | | ##### ## # #######??Y????????????????????????? | | # # # # """ ???????????????????????????? | | # ## # # """ ???????????????????????????? | | + #### # """ ???????????????????????????? | | # # ???????????????????????????? | | ! # + ???????????????????????????? | | ! # # ???????????????????????????? | | ##### ! # ???????????????????????????? | | ?#### # ???????????????????????????? | | ???## #######???????????????????????????? | | ????# ##????????????????????????????????? | | ????# ] ########??????????????????????????? | | ?#??#! ???????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 12 Energy Capacity 1765 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Base Temperature (-) 100 Armor Coverage 600 Utility Shielding 66 Evasion (%) 55 Targeting Accuracy 12 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DrainedReactionGravjet Manual? 0 Play Time 01:30:12 Cumulative 53.7 hours Start 2022.03.18 @ 21:53:40 End 2022.03.18 @ 23:45:32 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 40 Rogue 40 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 38 Gallery% 46 Achievement% 31 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 1 Font 18/TerminusBold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f6198f06-bd9c-4955-b114-5d27f60a7b11