Cogmind - Beta 9.3 @@@ ROGUE MODE // 2020.01.30 @ 16:17:18 // Winter2019/RPGLIKE Player: badjay Result: Destroyed by Tracker with Linked Autogun Performance ------------- Evolutions (6) 3000 Regions Visited (24) 4800 Robots Destroyed (520) 2600 Value Destroyed (23548) 23548 Prototype IDs (220) 4400 Alien Tech Used (0) 0 Bonus (13217) 13217 TOTAL SCORE: 51565 Bonus ------- High Alert Combat Kills 6651 Follower Combat Kills 236 Met Data Miner 300 Used Data Conduit 3000 Met Imprinter 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 724 Pursued by Intercept 1500 Friendly Fire -494 Cogmind --------- Core Integrity 0/600 Matter 85/300 Energy 354/490 System Corruption 19% Temperature Cool (330) Movement Core (100) Ox1 Location -4/Factory Parts ------- > --- POWER (2) -------- Cooled Ion Engine Cooled Deuterium Engine > --- PROPULSION (2) --- Diametric Drive Improved Diametric Drive > --- UTILITY (13) ----- Experimental Targeting Computer Experimental Target Analyzer Experimental Core Analyzer Experimental Armor Integrity Analyzer Recoil Nullifier Matter Filter Improved Kinecellerator Advanced Weapon Cycler Improved Maneuvering Thrusters Experimental Phase Shifter System Mapper Ghost Barrier Quantum Router > --- WEAPON (5) ------- Linked Autogun Linked Autogun > --- INVENTORY (2) ---- Linked Autogun Peak State ------------ > --- POWER ------------ Cooled Ion Engine Cooled Deuterium Engine > --- PROPULSION ------- Diametric Drive Improved Diametric Drive > --- UTILITY ---------- Experimental Targeting Computer Experimental Target Analyzer Experimental Core Analyzer Experimental Armor Integrity Analyzer Recoil Nullifier Matter Filter Improved Kinecellerator Advanced Weapon Cycler Improved Maneuvering Thrusters Experimental Phase Shifter System Mapper Ghost Barrier Quantum Router > --- WEAPON ----------- Linked Autogun Linked Autogun Force Lance > --- INVENTORY -------- Protomatter [Rating: 166] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Propulsion Diametric Drive Flight Unit Diametric Drive Utility Advanced Targeting Computer Device Recoil Stabilizer Processor Advanced Targeting Computer Hackware System Mapper Weapon Precision Assault Rifle Energy Gun EM Shotgun Energy Cannon Cooled Plasma Cannon Ballistic Gun Precision Assault Rifle Ballistic Cannon Mini Assault Cannon Piercing Weapon Force Lance Build | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Slots Evolved 18 | . 2 . 5 . 4 . 3 . . . . . 1 . . . . . 1 . . 1 . 1 Power 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Propulsion 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Utility 12 | . . . 3 . 3 . 3 . . . . . 1 . . . . . 1 . . 1 . . Weapon 4 | . 1 . 1 . 1 . . . . . . . . . . . . . . . . . . 1 Parts Attached 112 | . 8 3 13 . 12 8 33 2 7 . . 3 1 6 1 . 2 . 3 1 . 1 1 7 Power 8 | . 1 1 3 . . . 3 . . . . . . . . . . . . . . . . . Engine 8 | . 1 1 3 . . . 3 . . . . . . . . . . . . . . . . . Core . | . . . . . . . . . . . . . . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 21 | . 3 . 4 . 2 . 6 2 2 . . . . 1 . . . . . . . 1 . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . Flight 21 | . 3 . 4 . 2 . 6 2 2 . . . . 1 . . . . . . . 1 . . Utility 44 | . . 1 3 . 3 . 15 . 3 . . 3 1 4 1 . 2 . 2 1 . . 1 4 Device 20 | . . . . . 2 . 6 . 2 . . . 1 3 1 . . . . 1 . . 1 3 Storage . | . . . . . . . . . . . . . . . . . . . . . . . . . Processor 19 | . . 1 3 . 1 . 7 . 1 . . . . 1 . . 2 . 2 . . . . 1 Hackware 5 | . . . . . . . 2 . . . . 3 . . . . . . . . . . . . Protection . | . . . . . . . . . . . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 39 | . 4 1 3 . 7 8 9 . 2 . . . . 1 . . . . 1 . . . . 3 Energy Gun 24 | . 4 1 3 . 7 5 4 . . . . . . . . . . . . . . . . . Energy Cannon 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Ballistic Gun 9 | . . . . . . . 4 . 2 . . . . 1 . . . . 1 . . . . 1 Ballistic Cannon 3 | . . . . . . 2 1 . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 11 | . . . . . 2 2 2 1 . . . 3 . 1 . . . . . . . . . . Parts Lost . | . . . . . . . . . . . . . . . . . . . . . . . . . Power . | . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . . . . Utility . | . . . . . . . . . . . . . . . . . . . . . . . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Highest Loss Streak . | . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 95 | . 57 93 99 100 99 99 98 98 100 100 100 100 100 98 93 94 94 94 92 91 95 94 90 89 Engine 11 | . 10 16 16 18 14 13 10 11 11 11 11 11 10 10 10 10 10 10 10 10 10 10 9 9 Flight 13 | . 28 33 24 18 14 13 11 9 11 11 11 11 10 10 10 10 10 10 10 10 10 9 9 9 Device 16 | . . . . . 6 13 16 27 27 27 27 24 13 16 20 21 21 21 20 21 25 25 23 27 Processor 24 | . . 9 28 36 37 33 31 27 27 27 27 27 26 25 21 21 21 21 20 20 20 20 19 18 Hackware 6 | . . . . . . . 4 . . . . 2 15 15 15 15 15 15 15 15 15 15 14 13 Energy Gun 9 | . 17 33 28 27 24 25 14 5 1 . . . . . . . . . . . . . . . Ballistic Gun 10 | . . . . . . . 6 11 17 22 22 22 21 19 15 15 15 15 15 15 15 15 14 10 Naked Turns 84 | . 84 . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 63 | . 7 7 25 25 33 36 45 45 45 45 45 45 41 48 48 48 48 48 48 50 50 50 53 63 Greatest Support 62 | 3 8 8 32 32 37 37 45 45 50 48 48 48 48 51 51 51 51 51 51 51 51 52 52 62 Greatest Overweight (x) 1 | . . . . . . . 1 1 . . . . . 1 . . . . 1 . . . 1 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 2 | . . . . 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 Average Capacity 1 | . . . . . 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 Most Carried 2 | . . . . 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 Average Carried 1 | . . . . . 1 1 1 1 1 2 2 1 1 1 1 2 1 2 1 2 2 2 1 1 Final Capacity 2 | . . . . 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 Final Carried 2 | . . . . 2 2 2 . 2 2 2 2 2 2 1 2 2 2 2 2 2 2 2 2 2 Class Distribution -------------------- 39% | Hacker-Sprinter 36% | Wizard-Sprinter 10% | Hacker-Mutant 8% | Commander-Sprinter 4% | Wizard-Gunner Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Mutant | -9/Materials Hacker-Sprinter | -9/Mines Hacker-Sprinter | -8/Materials Hacker-Sprinter | -8/Storage Commander-Sprinter | -7/Factory Hacker-Sprinter | -7/Waste Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Data Miner Wizard-Sprinter | -6/Proximity Caves Wizard-Sprinter | -6/Factory Wizard-Sprinter | -6/Lower Caves Wizard-Sprinter | -6/Lower Caves Wizard-Sprinter | -6/Zion Wizard-Sprinter | -5/Proximity Caves Wizard-Sprinter | -5/Factory Wizard-Sprinter | -5/Upper Caves Wizard-Sprinter | -5/Upper Caves Wizard-Sprinter | -5/Warlord Wizard-Sprinter | -4/Proximity Caves Wizard-Sprinter | -4/Factory Resources | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ----------- Run | Scr Mat Min Mat Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Matter Collected 9975 | 200 80 30 130 . 120 104 746 . 594 102 112 134 416 1162 376 443 830 342 916 342 428 190 342 1836 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 22109 | . 308 135 988 130 1683 1973 2258 . 962 156 436 144 649 1603 551 901 1163 952 1310 513 831 390 517 3556 Parts 1177 | . 31 8 63 21 108 61 129 . 83 14 18 25 32 87 35 31 60 35 68 16 33 13 26 180 Haulers Intercepted 21 | . . . 3 . 6 1 6 . 1 . . . . 1 . . . . 2 . . . . 1 Recyclers Shooed 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 270 | . . . . . . . . . . 14 6 . 32 . 36 31 . 35 . 16 33 41 26 . Prevented 10 | . . . . . . . . . . . . . . . . . . . . . . 10 . . Kills | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Combat Hostiles Destroyed 412 | . 14 6 19 5 33 28 47 . 32 8 9 4 15 33 13 14 9 12 19 9 16 6 10 51 Guns 386 | . 14 5 18 4 29 23 42 . 23 8 9 4 15 33 13 14 9 12 19 9 16 6 10 51 Cannons 11 | . . . . . . . 2 . 9 . . . . . . . . . . . . . . . AOE 10 | . . . 1 1 3 4 1 . . . . . . . . . . . . . . . . . Classes Destroyed 19 | . 3 1 4 . 5 . . . 1 . 1 . 1 . . . 1 . . . . 2 . . Worker 12 | . . . 1 . . . 2 . . . . . . 2 . . . . 2 . . . . 5 Builder 9 | . . 1 1 . 2 1 . . 1 . . . . . . . . . . . . . . 3 Hauler 21 | . . . 3 . 6 1 6 . 1 . . . . 1 . . . . 2 . . . . 1 Recycler 7 | . . . 1 . . 2 1 . . . . . . . . . . . . . . . . 3 Operator 4 | . . . . . 2 . . . 1 . . . . . . . . . . . . . . 1 Watcher 32 | . 1 . 3 . 3 2 4 . 2 . . . . 4 . . . . 8 . . . . 5 Swarmer 73 | . 8 3 3 . 7 1 14 . 9 3 . . 5 7 1 . . . . 4 1 . 2 5 Grunt 171 | . 6 2 10 3 12 18 21 . 11 4 1 . 6 14 5 7 . 9 12 2 10 4 3 11 Brawler 13 | . . . . . 2 1 1 . . . . . 1 1 1 3 . . 1 . 2 . . . Duelist 12 | . . . . . 1 1 2 . . . . . . 2 2 1 . 1 . . . . . 2 Protector 2 | . . . . . 1 . 1 . . . . . . . . . . . . . . . . . Sentry 58 | . . . 6 2 8 7 7 . 6 1 1 . 2 3 2 2 . 1 2 1 1 . 1 5 Demolisher 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Specialist 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Hunter 20 | . . . . . 2 . 1 . 5 . . . . . 1 1 . . 1 2 2 . 2 3 Programmer 10 | . . . . . . . . . 1 . 1 . . . . . . . 1 . . . 2 5 Behemoth 4 | . . . . . . . . . . . . . 1 . 1 . . 1 . . . . . 1 Enhanced Grunt 4 | . . . . . . . . . . . . 4 . . . . . . . . . . . . Tracker 15 | . . . . . . . . . . . . . . 3 . . . . 1 . . . . 11 Combat Programmer 12 | . . . . . . . . . . . . . . 3 . . . . 1 . . . . 8 Zionite 21 | . . . . . . . . . . . . . . . . . 21 . . . . . . . Wasp 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Thug 2 | . . . . . . . . . . . 1 . . . . . 1 . . . . . . . Savage 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Butcher 3 | . . . . . . . . . . . 3 . . . . . . . . . . . . . Marauder 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . Mutant 5 | . . . . . . . . . . . 1 . . . . . 4 . . . . . . . Best Kill Streak 18 | . 3 3 5 3 8 12 9 . 14 4 6 5 10 6 8 9 18 7 9 9 6 6 7 15 Combat Bots Only 11 | . 3 2 3 3 7 10 7 . 11 4 6 4 10 5 8 9 5 7 8 4 6 6 7 11 Max Kills in Single Turn 3 | . 1 2 2 2 3 3 3 . 2 3 1 1 2 2 2 1 3 2 2 2 2 2 1 3 Gunslinging 2 | . . 1 1 1 2 1 2 . 1 2 . . 1 1 . . . 1 . 1 1 1 . 1 Exploded 2 | . . . 1 1 1 2 1 . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 3 | . . 1 . . . . . . . . . 1 . . . . 1 . . . . . . . YI-UF0 (-10/Mines) Data Miner (-7/Data Miner) Imprinter (-6/Zion) 12-ASH (-6/Zion) Combat | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -------- Run | Scr Mat Min Mat Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Damage Taken 13608 | . 353 411 703 97 827 1077 1188 . 751 132 89 499 472 1876 148 145 402 214 666 247 341 28 183 2759 Core 11015 | . 302 331 584 78 662 884 943 . 608 109 70 405 375 1500 116 120 330 175 545 203 276 22 143 2234 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . . . Redirected to Core 9075 | . 141 255 409 62 561 668 811 . 470 79 58 362 355 1361 116 96 253 140 448 151 232 22 143 1882 Core Remaining (%) 89 | 100 . 56 . 100 . 67 . . . . . . 100 . . . . 100 . . . . 100 . Volleys Fired 897 | . 47 20 52 8 59 41 81 . 65 9 14 14 25 78 28 24 45 19 52 17 24 10 19 146 Largest 4 | . 2 2 3 3 4 4 4 . 4 4 4 4 4 4 3 3 3 3 3 3 3 3 3 3 Hottest 195 | . 80 80 135 135 195 195 195 . 132 112 112 112 112 112 86 86 86 86 86 86 86 86 86 86 Shots Fired 2614 | . 52 40 120 24 185 152 320 . 230 36 56 55 100 241 53 71 135 57 148 51 71 30 57 330 Gun 2562 | . 52 40 120 24 185 148 309 . 193 36 56 55 100 241 53 71 135 57 148 51 71 30 57 330 Cannon 52 | . . . . . . 4 11 . 37 . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1840 | . . . . . . 4 115 . 230 36 56 55 100 241 53 71 135 57 148 51 71 30 57 330 Thermal 98 | . . . . . . . 98 . . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 676 | . 52 40 120 24 185 148 107 . . . . . . . . . . . . . . . . . Robot Hit Streak 75 | . 14 20 27 28 75 48 39 . 40 19 29 23 64 41 64 35 58 62 38 23 70 28 45 44 Robot Miss Streak 5 | . 5 2 2 1 1 2 2 . 4 1 2 1 1 1 1 1 1 1 1 2 1 1 1 3 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 92 | . . 1 5 1 8 5 10 . 3 4 . 1 5 6 1 5 5 3 4 1 7 2 1 14 Max Gunslinging Chain 3 | . . 1 1 1 2 1 3 . 1 2 . 1 1 1 1 1 1 1 1 1 1 1 1 1 Shots Hit Robots 2080 | . 33 32 94 19 156 110 238 . 165 30 43 53 82 188 49 58 106 53 109 41 61 26 46 288 Core Hits 1221 | . 19 10 61 11 112 79 129 . 64 16 21 26 38 91 29 35 54 33 74 21 41 22 31 204 Critical Hits 160 | . . . . . 1 2 6 . 14 1 3 2 5 14 6 2 10 3 11 3 9 3 11 54 Critical Kills 49 | . . . . . . 2 2 . 5 1 . 1 1 6 1 . 2 1 3 2 5 1 2 14 Critical Parts Destroyed 78 | . . . . . 1 . 2 . 6 . 2 . 2 6 4 2 7 2 6 1 3 . 8 26 Melee Attacks 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 Sneak Attacks 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 54701 | . 467 451 1716 296 3148 2770 5112 . 3394 538 936 969 1840 4510 1824 1767 3322 1519 3899 1101 1764 881 1459 11018 Guns 51188 | . 467 341 1485 261 2531 2002 4277 . 2605 538 936 969 1840 4510 1824 1767 3322 1519 3899 1101 1764 881 1459 10890 Cannons 1055 | . . . . . . . 266 . 789 . . . . . . . . . . . . . . . Explosions 2330 | . . 110 231 35 617 768 569 . . . . . . . . . . . . . . . . . Melee 128 | . . . . . . . . . . . . . . . . . . . . . . . . 128 Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 41967 | . . . . . . . 1354 . 3394 538 936 969 1840 4510 1824 1767 3322 1519 3899 1101 1764 881 1459 10890 Thermal 3703 | . . 110 231 35 617 561 2149 . . . . . . . . . . . . . . . . . Explosive 207 | . . . . . . 207 . . . . . . . . . . . . . . . . . . Electromagnetic 8696 | . 467 341 1485 261 2531 2002 1609 . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 128 | . . . . . . . . . . . . . . . . . . . . . . . . 128 Highest Corruption 19 | . . . . . . . . . 1 1 1 1 1 8 8 8 8 2 3 3 3 5 . 19 Average Corruption 3 | . . . . . . . . . 1 1 1 1 1 5 8 8 2 2 2 3 3 4 . 11 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . Effects 144 | . . . . . . . . . 7 . 1 1 1 20 15 12 4 2 5 3 7 1 . 65 Message Errors 19 | . . . . . . . . . . . . 1 . 1 1 3 2 . 2 . 1 . . 8 Matter Fused 10 | . . . . . . . . . . . . . . 1 . 1 . . . 1 . . . 7 Heat Flow Errors 4 | . . . . . . . . . . . . . . . . 1 . . . 1 1 . . 1 Energy Discharges 9 | . . . . . . . . . 1 . . . . 4 2 . 1 . 1 . . . . . Parts Rejected 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Data Loss (minor) 11 | . . . . . . . . . 4 . . . . 1 2 1 . . 1 . . 1 . 1 Data Loss (major) 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 Misfires 5 | . . . . . . . . . . . . . . . 2 . . . . . . . . 3 Alerts 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Misdirections 14 | . . . . . . . . . . . . . . . . . . . . . . . . 14 Targeting Errors 57 | . . . . . . . . . 1 . 1 . 1 9 6 5 1 2 1 1 4 . . 25 Weapon Failures 11 | . . . . . . . . . 1 . . . . 4 1 1 . . . . 1 . . 3 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 165 | . . . . . . 68 8 . 37 . . . . . . . . . . . . . . 52 Projectiles 45 | . . . . . . . 8 . 37 . . . . . . . . . . . . . . . Explosions 68 | . . . . . . 68 . . . . . . . . . . . . . . . . . . Melee 52 | . . . . . . . . . . . . . . . . . . . . . . . . 52 Knockbacks 3 | . . . . . . . 1 . 2 . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 3 | . . . . . . . 1 . 2 . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 646 | . . . 78 7 242 297 22 . . . . . . . . . . . . . . . . . Shots 17 | . . . 2 1 7 6 1 . . . . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 480 | . 140 192 350 90 300 439 428 . 224 85 106 310 232 206 198 303 340 226 244 306 285 258 215 480 Average Temperature 93 | . 42 89 82 44 88 149 97 . 58 40 41 156 80 50 67 115 115 79 67 115 102 131 105 129 Received Heat Transfer 2336 | . 78 45 264 51 216 369 360 . 150 72 . 66 117 177 45 45 20 60 57 9 54 . 30 51 Effects 22 | . . . 1 . . 1 2 . . . . . . 2 . 1 9 . . . . . . 6 Shutdowns 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Energy Bleed 7 | . . . 1 . . . . . . . . . . . . 1 3 . . . . . . 2 Interference 12 | . . . . . . . 2 . . . . . . 2 . . 6 . . . . . . 2 Matter Decay 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 5 | . . 1 . . 1 1 2 . . . . . . . . . . . . . . . . . Combat Hostiles 5 | . . 1 . . 1 1 2 . . . . . . . . . . . . . . . . . Parts Fried 46 | . 1 . 6 2 20 5 12 . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 9 | . . . 1 . . 1 7 . . . . . . . . . . . . . . . . . Heat Transferred 5201 | . . 150 350 50 750 550 3351 . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 25 | . . 1 4 1 8 7 4 . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Peak Influence 1926 | . 456 179 620 198 1096 948 1926 719 1599 . . . . 1375 . . . . 1145 . . . . 1390 Average Influence 632 | . 201 109 265 109 536 686 1102 693 1009 . . . . 756 . . . . 525 . . . . 468 Maximum Alert Level 5 | . 2 . 2 . 3 3 5 3 4 . . . . 4 . . . . 4 . . . . 4 Low Security (%) 22 | 100 51 100 46 100 21 . . . . . . . . 15 . . . . 15 . . . . 16 Level 1 15 | . 40 . 25 . 16 4 1 . . . . . . 14 . . . . 47 . . . . 28 Level 2 22 | . 8 . 27 . 28 51 16 74 28 . . . . 10 . . . . . . . . . 43 Level 3 21 | . . . . . 33 44 27 25 27 . . . . 33 . . . . 29 . . . . 9 Level 4 17 | . . . . . . . 52 . 43 . . . . 26 . . . . 7 . . . . 2 Level 5 . | . . . . . . . 1 . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 56 | . 3 . 3 . 4 4 8 . 4 . . . . 7 . . . . 3 . . . . 20 Investigation 15 | . 2 . 2 . 1 3 1 . 2 . . . . 1 . . . . 1 . . . . 2 Extermination . | . . . . . . . . . . . . . . . . . . . . . . . . . Reinforcement 11 | . 1 . 1 . 2 . 4 . 2 . . . . . . . . . . . . . . 1 Assault 4 | . . . . . 1 . 2 . . . . . . 1 . . . . . . . . . . Garrison 3 | . . . . . . 1 1 . . . . . . . . . . . . . . . . 1 Intercept 23 | . . . . . . . . . . . . . . 5 . . . . 2 . . . . 16 Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 3 | . . . . . . . 2 . . . . . . . . . . . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 --------- Run | Scr Mat Min Mat Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Distress Signals 11 | . 1 . 3 . 1 . 2 . . . . . . . . . . . 1 . . 1 . 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 515 | . 26 8 30 5 41 39 60 5 38 7 8 3 15 41 13 13 27 8 30 8 14 6 11 59 Peak Tracking Total 9 | . 5 3 7 3 7 6 5 6 3 4 5 3 5 5 7 9 8 3 5 3 4 2 3 9 Tactical Retreats 16 | . 3 1 1 . . 3 . . 2 . . . . 1 . . 1 . 3 . . 1 . . Traps | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Traps Triggered 11 | . 2 1 . . . 1 5 . . . . . . 1 . . . . 1 . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 4 | . . . . . . . . . . . . . . . . . . . . 1 . 3 . . Machines | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ---------- Run | Scr Mat Min Mat Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Machines Disabled 27 | . . . 1 . 3 7 3 . 2 1 . . . 5 1 . . . . . . . . 4 Max in Single Turn 2 | . . . 1 . 2 2 1 . 1 1 . . . 2 1 . . . . . . . . 1 Garrison Access 14 | . . . . . 1 1 2 . 4 . . . . 2 . . . . 2 . . . . 2 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 5 | . . . . . . . 1 . 1 . . . . 1 . . . . 1 . . . . 1 Hacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 --------- Run | Scr Mat Min Mat Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Machines Accessed 116 | . 7 1 9 . 9 13 16 . 15 . . 4 1 11 . 1 1 . 12 . . 7 . 9 Terminals 73 | . 7 . 9 . 8 12 10 . 8 . . . 1 7 . . . . 6 . . . . 5 Fabricators 10 | . . . . . . . 2 . 1 . . . . 2 . . . . 3 . . . . 2 Repair Stations 2 | . . . . . . . 1 . 1 . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . . . 1 . 1 . . . . . . . . . 1 . . . . . Garrison Access 14 | . . . . . 1 1 2 . 4 . . . . 2 . . . . 2 . . . . 2 Total Hacks 744 | . 50 1 74 . 67 73 88 . 67 . . 23 16 86 . 1 5 . 111 . . 15 . 67 Successful 479 | . 32 1 45 . 45 43 52 . 38 . . 23 15 53 . 1 5 . 77 . . 15 . 34 Failed 259 | . 17 . 28 . 21 29 36 . 29 . . . 1 33 . . . . 33 . . . . 32 Catastrophic 26 | . 2 . 5 . 1 3 1 . 2 . . . . 9 . . . . . . . . . 3 Database Lockouts 8 | . 1 . 1 . 2 1 . . . . . . . . . . . . 1 . . . . 2 Manual 400 | . 40 . 58 . 48 43 35 . 24 . . . 6 54 . . . . 54 . . 1 . 37 Terminals 582 | . 50 . 74 . 65 72 65 . 42 . . . 16 69 . . . . 76 . . . . 53 Fabricators 57 | . . . . . . . 13 . 4 . . . . 13 . . . . 18 . . . . 9 Repair Stations 7 | . . . . . . . 2 . 5 . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 23 | . . . . . . . 5 . 7 . . . . . . . . . 11 . . . . . Garrison Access 30 | . . . . . 2 1 3 . 9 . . . . 4 . . . . 6 . . . . 5 Terminal Hacks 262 | . 24 1 22 . 26 26 24 . 14 . . 23 11 22 . 1 5 . 35 . . 15 . 13 Record 50 | . . . . . 1 . . . . . . 11 10 . . 1 . . 14 . . 13 . . Part Schematic 32 | . . . . . . 3 5 . . . . 5 . 10 . . 5 . 3 . . . . 1 Robot Schematic 7 | . . . . . . 2 . . 1 . . 4 . . . . . . . . . . . . Robot Analysis 2 | . 1 . . . . 1 . . . . . . . . . . . . . . . . . . Prototype ID Bank 41 | . 12 . 3 . 13 4 . . 1 . . 3 . 3 . . . . 1 . . . . 1 Open Door 4 | . . 1 . . . 1 . . . . . . . . . . . . . . . 2 . . Level Access Points 9 | . 1 . 1 . 1 . 2 . . . . . 1 1 . . . . 1 . . . . 1 Branch Access Points 9 | . 1 . 1 . 1 . 2 . . . . . . 1 . . . . 1 . . . . 2 Emergency Access Points 3 | . . . . . 1 . . . 1 . . . . . . . . . 1 . . . . . Machine Index 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Terminal Index 6 | . 1 . 1 . 1 1 1 . 1 . . . . . . . . . . . . . . . Repair Station Index 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Scanalyzer Index 2 | . . . . . . . 1 . 1 . . . . . . . . . . . . . . . Alert Level 24 | . 4 . 5 . . 3 2 . 2 . . . . 3 . . . . 3 . . . . 2 Unreport Threat 26 | . 1 . 4 . . 4 3 . 3 . . . . 1 . . . . 6 . . . . 4 Locate Traps 2 | . . . . . . 1 . . . . . . . . . . . . 1 . . . . . Recall Investigation 4 | . . . 1 . 1 1 . . . . . . . . . . . . . . . . . 1 Recall Reinforcements 4 | . 2 . 1 . . . . . . . . . . . . . . . . . . . . 1 Recall Assault 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Hauler Manifests 12 | . 1 . 2 . 2 1 3 . 2 . . . . . . . . . 1 . . . . . Registered Components 7 | . . . 1 . 1 1 1 . 1 . . . . 1 . . . . 1 . . . . . Registered Prototypes 5 | . . . . . 1 1 1 . . . . . . 1 . . . . 1 . . . . . Zone Layout 10 | . . . 2 . 2 2 1 . 1 . . . . 1 . . . . 1 . . . . . Fabricator Hacks 35 | . . . . . . . 9 . 2 . . . . 9 . . . . 9 . . . . 6 Load Schematic 17 | . . . . . . . 5 . 1 . . . . 5 . . . . 3 . . . . 3 Build 18 | . . . . . . . 4 . 1 . . . . 4 . . . . 6 . . . . 3 Repair Station Hacks 4 | . . . . . . . 2 . 2 . . . . . . . . . . . . . . . Scan Component 2 | . . . . . . . 1 . 1 . . . . . . . . . . . . . . . Repair 2 | . . . . . . . 1 . 1 . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 18 | . . . . . . . 4 . 5 . . . . . . . . . 9 . . . . . Insert Component 8 | . . . . . . . 2 . 2 . . . . . . . . . 4 . . . . . Analyze 10 | . . . . . . . 2 . 3 . . . . . . . . . 5 . . . . . Garrison Access Hacks 14 | . . . . . 1 1 2 . 4 . . . . 2 . . . . 2 . . . . 2 Seal Access 14 | . . . . . 1 1 2 . 4 . . . . 2 . . . . 2 . . . . 2 Unauthorized Hacks 349 | . 19 . 54 . 43 37 24 . 31 . . . 9 49 . . . . 53 . . . . 30 Terminals 129 | . 8 . 23 . 18 16 11 . 9 . . . 4 14 . . . . 16 . . . . 10 Track 49 | . 3 . 7 . 8 9 7 . 2 . . . 1 4 . . . . 5 . . . . 3 Assimilate 10 | . . . 3 . 1 . . . 3 . . . . 2 . . . . . . . . . 1 Botnet 35 | . 3 . 5 . 4 4 3 . 4 . . . . 4 . . . . 5 . . . . 3 Detonate 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . Disrupt 23 | . 1 . 5 . 4 2 . . . . . . 1 3 . . . . 5 . . . . 2 Operators 11 | . 1 . 3 . 1 1 1 . . . . . 1 1 . . . . 1 . . . . 1 Fabricators 13 | . . . . . . . . . 2 . . . . 4 . . . . 5 . . . . 2 Report 2 | . . . . . . . . . . . . . . 1 . . . . 1 . . . . . Prioritize 8 | . . . . . . . . . 1 . . . . 2 . . . . 3 . . . . 2 Siphon 2 | . . . . . . . . . . . . . . 1 . . . . 1 . . . . . Haulers 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . . . . . . . . 2 . . . . 1 . . . . 1 Reprogram 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Watchers 3 | . . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 Data Cores Recovered 3 | . . . . . 2 . . . . . . . . . . . . . . . . . . 1 Used 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . 1 Hacking Detections 70 | . 5 . 7 . 6 11 12 . 9 . . . 1 7 . . . . 6 . . . . 6 Full Trace Events 8 | . . . 1 . . 2 1 . 2 . . . . 1 . . . . . . . . . 1 Feedback Events 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . Corruption 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . 2 . . 1 . . 4 . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 37 | . . . . . . 3 6 . 2 . . 5 . 10 . . 5 . 5 . . . . 1 Parts Built 18 | . . . . . . . 7 . 1 . . . . 4 . . . . 2 . . . . 4 Matter 3290 | . . . . . . . 672 . 252 . . . . 658 . . . . 801 . . . . 907 Time 1152 | . . . . . . . 167 . 134 . . . . 217 . . . . 278 . . . . 356 Total Part Build Rating 104 | . . . . . . . 26 . 4 . . . . 25 . . . . 17 . . . . 32 Parts Repaired 2 | . . . . . . . 1 . 1 . . . . . . . . . . . . . . . Time 126 | . . . . . . . 64 . 62 . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 6 | . . . . . . . 2 . 2 . . . . . . . . . 2 . . . . . Part Schematics Acquired 6 | . . . . . . . 2 . 2 . . . . . . . . . 2 . . . . . Parts Damaged 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------------ Run | Scr Mat Min Mat Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . Programmers 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . . . . . 2 . . . 1 2 . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -------- Run | Scr Mat Min Mat Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Total Allies 27 | . . . 3 3 . 10 . 1 2 . 2 . . 2 1 2 . . . . . . . 1 Largest Group 10 | . . . 2 4 2 10 10 1 1 1 3 3 . 1 1 3 3 . . . . . . 1 Highest-Rated Group 173 | . . . 19 50 26 173 173 16 26 26 82 82 . 26 30 92 92 . . . . . . 26 Highest-Rated Ally 32 | . . . 10 16 16 29 29 16 26 26 31 31 . 26 30 32 32 . . . . . . 26 Total Orders 15 | . . . 4 2 . 3 . . . 2 2 2 . . . . . . . . . . . . STAY 2 | . . . . 1 . 1 . . . . . . . . . . . . . . . . . . GOTO 6 | . . . 2 . . 1 . . . 1 1 1 . . . . . . . . . . . . FOLLOW 7 | . . . 2 1 . 1 . . . 1 1 1 . . . . . . . . . . . . Ally Attacks 108 | . . . . 10 3 10 50 9 . . . 2 . . . . 24 . . . . . . . Total Damage 1739 | . . . . 109 16 169 600 117 . . . 46 . . . . 682 . . . . . . . Kills 24 | . . . . 1 . 2 7 . . . . . . . . . 14 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Robot Analysis Total 117 | . 1 . . . . 1 . . . . . 115 . . . . . . . . . . . . Derelict Logs Recovered 11 | . . 1 . 2 . . . . . 1 2 . . . 2 . . 1 . 1 . . 1 . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------------- Run | Scr Mat Min Mat Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Turns Passed 10081 | 14 434 296 602 284 729 562 1116 43 881 379 514 129 210 721 237 216 366 213 500 121 197 306 186 825 Spaces Moved 18543 | 28 568 610 813 664 1156 863 1884 112 1666 1083 1213 155 336 1222 313 408 823 556 1014 279 401 955 390 1031 Core 323 | 28 160 . . . . . . . . . . . . 48 . . . . 39 . . . . 48 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . Flight 18220 | . 408 610 813 664 1156 863 1884 112 1666 1083 1213 155 336 1174 313 408 823 556 975 279 401 955 390 983 Fastest Speed 27 | 50 37 37 32 32 32 32 32 32 27 29 29 29 29 27 29 29 29 29 29 29 29 27 27 27 Average Speed 31 | 50 41 37 34 32 32 32 32 32 29 29 29 29 29 31 29 29 29 29 31 29 29 27 30 33 Slowest Speed 102 | 50 50 37 37 32 32 32 100 100 32 29 29 29 29 100 29 29 29 29 100 29 29 29 102 100 Overloaded Moves 53 | . . . . . . . . . 44 . . . . 9 . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 232 | . 5 9 22 14 12 28 50 . 20 2 2 . . 20 . 6 1 . 20 . . . . 21 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 65 | 3 88 98 64 95 86 94 48 74 33 98 99 74 58 25 53 64 81 66 27 50 70 88 66 26 Regions Visited 24 Branch Regions 15 Pre-discovered Areas 35 | . . 1 . . . . . . . 1 1 28 1 . 1 . . . . . . 2 . . Known Exits Taken 12 | . 1 1 1 1 1 1 . . 1 . . . 1 1 . . . 1 1 . . . 1 . Unknown Exits Taken 10 | 1 . . . . . . . . . 1 1 1 . . 1 1 1 . . 1 1 1 . . Scrap Searched 27 | . . 2 . 2 . . . . . 3 5 . . . 2 1 1 3 . 1 3 . 4 . Spaces Dug . | . . . . . . . . . . . . . . . . . . . . . . . . . Terrain Destroyed 157 | . . 9 15 3 22 49 48 . 10 . . . . . . . . . . . . . . 1 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 11 | . . . . . . . . . 10 . . . . . . . . . . . . . . 1 AOE 146 | . . 9 15 3 22 49 48 . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 --------- Run | Scr Mat Min Mat Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Total 21439 | 27 706 629 1000 703 1389 1042 2170 117 1910 1128 1344 210 399 1430 452 479 911 591 1135 304 461 985 441 1476 Wait 1275 | . 66 2 93 36 116 98 107 1 127 29 111 10 9 34 85 42 27 1 27 3 12 17 19 203 Move 18085 | 27 557 591 768 637 1131 808 1800 111 1625 1078 1208 154 335 1183 312 396 820 555 975 278 400 954 389 993 Hop 203 | . 5 9 22 12 12 26 34 . 20 2 2 . . 18 . 5 1 . 18 . . . . 17 Pick Up 28 | . . . . 3 2 . 3 1 3 1 . 2 2 1 2 . 3 . 3 . . . . 2 Fast Attach 71 | . 8 3 8 . 10 4 22 2 5 . . 1 . 3 1 . . . . 1 . 1 1 1 Attach 15 | . . . . . 2 . 7 . 1 . . . 1 . . . . . 1 . . . . 3 Detach 11 | . . . . . . 1 4 1 1 . . . . . . . . . 1 . . . 1 2 Swap 26 | . . . 5 . . 4 4 . 1 . . 2 . 3 . . 2 . 2 . . . . 3 Drop 78 | . 1 . 8 1 8 4 20 1 7 1 . 3 1 8 1 . 3 . 3 . . 1 1 6 Fire 897 | . 47 20 52 8 59 41 81 . 65 9 14 14 25 78 28 24 45 19 52 17 24 10 19 146 Melee 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 49 | . . . . . . . 18 . . . . . . 13 . . . . 18 . . . . . Rewire 35 | . . . . . . 16 . . . . 5 . . . 8 6 . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 664 | . 22 4 44 6 49 40 70 . 55 8 4 24 26 89 15 6 10 16 35 5 25 2 11 98 Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: Mat x3 / *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 5 exits: *Fac x3 / *Sto x2) -8/Storage (discovered 2 exits: *Fac / [*Rec]) -7/Factory (discovered 6 exits: *Fac x4 / *Low x2) -7/Waste -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 8 exits: *Fac x4 / *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 6 exits: Fac x4 / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 6 exits: *Res x4 / Upp x2) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 14) 15 | -11/Scrapyard | Entered Materials 23 | -10/Materials | Identified exit to Mines 23 | -10/Materials | Identified exit to Materials 124 | -10/Materials | Upgraded with Propulsion slot (x1) 274 | -10/Materials | Central database locked down 335 | -10/Materials | Build established: Hacker-Mutant 380 | -10/Materials | Reached level 2 394 | -10/Materials | Upgraded with Weapon slot (x1) 449 | -10/Materials | Entered Mines 467 | -10/Mines | Learned location of Mines (-9) 564 | -10/Mines | Discovered exit to Materials (range 4) 569 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 621 | -10/Mines | Found a hidden stash of uninstalled traps 667 | -10/Mines | Destroyed YI-UF0 672 | -10/Mines | Discovered exit to Materials (range 12) 745 | -10/Mines | Entered Materials 747 | -9/Materials | Reached level 3 777 | -9/Materials | Core integrity fell below 50% 787 | -9/Materials | Reached level 4 888 | -9/Materials | Identified exit to Mines 962 | -9/Materials | Identified exit to Materials 985 | -9/Materials | Upgraded with Utility slot (x3) 1028 | -9/Materials | Reached level 5 1066 | -9/Materials | Upgraded with Power slot (x1) 1066 | -9/Materials | Upgraded with Weapon slot (x1) 1092 | -9/Materials | Central database locked down 1347 | -9/Materials | Entered Mines 1347 | -9/Mines | Accompanied by 1 ally 1348 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1349 | -9/Mines | Reached level 6 1397 | -9/Mines | Discovered exit to Materials (range 8) 1417 | -9/Mines | Build established: Hacker-Sprinter 1455 | -9/Mines | Learned Materials stockpile data 1459 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1469 | -9/Mines | Discovered exit to Materials (range 9) 1471 | -9/Mines | Assembled infested the area 1541 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1543 | -9/Mines | Learned Materials emergency access door positions 1631 | -9/Mines | Entered Materials 1631 | -8/Materials | Accompanied by 2 allies 1633 | -8/Materials | Reached level 7 1636 | -8/Materials | Upgraded with Utility slot (x1) 1667 | -8/Materials | Discovered new exit (range 7) 1756 | -8/Materials | Identified exit to Storage 1756 | -8/Materials | Identified exit to Factory 1763 | -8/Materials | Central database locked down 1789 | -8/Materials | Reached level 8 1799 | -8/Materials | Upgraded with Utility slot (x1) 2031 | -8/Materials | First assault squad dispatched 2033 | -8/Materials | Reached level 9 2056 | -8/Materials | Destroyed 7 combat bots 2134 | -8/Materials | Destroyed 7 combat bots 2166 | -8/Materials | Reached level 10 2200 | -8/Materials | Upgraded with Weapon slot (x1) 2294 | -8/Materials | Upgraded with Utility slot (x1) 2360 | -8/Materials | Entered Storage 2362 | -8/Storage | Reached level 11 2511 | -8/Storage | Garrison activated, responded to threat 2511 | -8/Storage | Reached level 12 2586 | -8/Storage | Destroyed 10 combat bots 2624 | -8/Storage | Discovered exit to Factory (range 16) 2670 | -8/Storage | Core integrity fell below 50% 2716 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 2839 | -8/Storage | Used back door to open Recycling access 2839 | -8/Storage | Discovered new exit (range 5) 2851 | -8/Storage | Central database locked down 2859 | -8/Storage | Reached level 13 2922 | -8/Storage | Entered Factory 2922 | -7/Factory | Accompanied by 10 allies 2924 | -7/Factory | Reached level 14 2928 | -7/Factory | Identified exit to Factory 2932 | -7/Factory | Discovered new exit (range 6) 2996 | -7/Factory | Upgraded with Utility slot (x2) 3019 | -7/Factory | Build established: Commander-Sprinter 3086 | -7/Factory | Reached level 15 3215 | -7/Factory | Garrison activated, responded to threat 3415 | -7/Factory | Reached level 16 3427 | -7/Factory | Identified exit to Lower Caves 3442 | -7/Factory | Upgraded with Utility slot (x1) 3455 | -7/Factory | Destroyed 7 combat bots 3658 | -7/Factory | Repaired Broken Cld. Ion Engine? 3722 | -7/Factory | First assault squad dispatched 3754 | -7/Factory | Fabricated Target Analyzer? 3766 | -7/Factory | Fabricated Imp. Core Analyzer (x1) 3798 | -7/Factory | Fabricated Recoil Stabilizer? 3811 | -7/Factory | Fabricated Matter Filter (x2) 3845 | -7/Factory | Build established: Hacker-Sprinter 3932 | -7/Factory | Reached level 17 4021 | -7/Factory | Local fabrication network quarantined 4038 | -7/Factory | Manually triggered Chute Trap 4038 | -7/Factory | Sucked down chute 4038 | -7/Factory | Entered Waste 4038 | -7/Waste | Met up with 1 ally sucked down the chute earlier 4041 | -7/Waste | Spotted C-40 Crusher 4045 | -7/Waste | Spotted C-40 Crusher 4064 | -7/Waste | Spotted C-40 Crusher 4069 | -7/Waste | Spotted C-40 Crusher 4070 | -7/Waste | Spotted C-40 Crusher 4074 | -7/Waste | Spotted C-40 Crusher 4075 | -7/Waste | Discovered new exit (range 13) 4081 | -7/Waste | Entered Factory 4089 | -7/Factory | Discovered exit to Lower Caves (range 15) 4287 | -7/Factory | Destroyed 11 combat bots 4302 | -7/Factory | Discovered exit to Factory (range 13) 4404 | -7/Factory | Repaired Broken Diametric Drive 4534 | -7/Factory | Fabricated Prc. Assault Rifle? 4577 | -7/Factory | Local fabrication network quarantined 4962 | -7/Factory | Entered Lower Caves 4962 | -7/Lower Caves | Accompanied by 1 ally 5069 | -7/Lower Caves | Discovered new exit (range 3) 5128 | -7/Lower Caves | Learned location of Zion (-6) 5142 | -7/Lower Caves | Attracted the attention of an 0b10 base 5172 | -7/Lower Caves | Reached level 18 5341 | -7/Lower Caves | Entered another Lower Caves area 5341 | -7/Lower Caves | Accompanied by 1 ally 5375 | -7/Lower Caves | Discovered exit to Factory (range 11) 5417 | -7/Lower Caves | Attacked by a faux Warlord 5558 | -7/Lower Caves | Learned location of 1 exit from Factory 5617 | -7/Lower Caves | Discovered new exit (range 17) 5702 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5855 | -7/Lower Caves | Entered Data Miner 5855 | -7/Data Miner | Accompanied by 3 allies 5855 | -7/Data Miner | Discovered new exit (range 7) 5860 | -7/Data Miner | Met Data Miner 5866 | -7/Data Miner | Learned location of Section 7 (-2) 5866 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 5871 | -7/Data Miner | Received God Mode back door access code from Data Miner 5875 | -7/Data Miner | Destroyed Data Miner 5877 | -7/Data Miner | Interfaced with the Data Conduit 5905 | -7/Data Miner | Core integrity fell below 50% 5962 | -7/Data Miner | Found Prototype Hackware 5963 | -7/Data Miner | Found Prototype Hackware 5965 | -7/Data Miner | Found Prototype Hackware 5965 | -7/Data Miner | Identified System Mapper 5967 | -7/Data Miner | Identified Ghost Barrier 5968 | -7/Data Miner | Identified Quantum Router 5984 | -7/Data Miner | Entered Proximity Caves 6044 | -6/Proximity Caves | Attracted the attention of an 0b10 base 6044 | -6/Proximity Caves | Learned location of 1 exit from Research 6044 | -6/Proximity Caves | Learned Factory emergency access door positions 6044 | -6/Proximity Caves | Learned Extension garrison access intel 6044 | -6/Proximity Caves | Learned Research stockpile data 6044 | -6/Proximity Caves | Learned Research terminal intel 6044 | -6/Proximity Caves | Learned Extension terminal intel 6068 | -6/Proximity Caves | Reached level 19 6076 | -6/Proximity Caves | Upgraded with Utility slot (x1) 6101 | -6/Proximity Caves | Destroyed 10 combat bots 6129 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 6135 | -6/Proximity Caves | Spotted B-75 Beast 6145 | -6/Proximity Caves | Destroyed B-75 Beast 6194 | -6/Proximity Caves | Entered Factory 6195 | -6/Factory | Identified exit to Lower Caves 6197 | -6/Factory | Loaded intel: 261 machine locations 6259 | -6/Factory | Build established: Wizard-Sprinter 6303 | -6/Factory | Discovered new exit (range 20) 6303 | -6/Factory | Identified exit to Extension 6303 | -6/Factory | Identified exit to Factory 6420 | -6/Factory | Fabricated Imp. Weapon Cycler? 6435 | -6/Factory | Fabricated Imp. Kinecellerator? 6439 | -6/Factory | Intercept squad dispatched 6475 | -6/Factory | Spotted Tracker 6488 | -6/Factory | Local fabrication network quarantined 6488 | -6/Factory | Reached level 20 6488 | -6/Factory | Destroyed Tracker 6514 | -6/Factory | Fabricated Reaction Control System (x1) 6544 | -6/Factory | First assault squad dispatched 6617 | -6/Factory | Spotted Combat Programmer 6644 | -6/Factory | Destroyed Combat Programmer 6724 | -6/Factory | Intercept squad dispatched 6745 | -6/Factory | Spotted Tracker 6748 | -6/Factory | Destroyed Tracker 6748 | -6/Factory | Spotted Tracker 6753 | -6/Factory | Core integrity fell below 50% 6761 | -6/Factory | Destroyed Tracker 6771 | -6/Factory | Found Exp. Phase Shifter 6774 | -6/Factory | Found Exp. Targeting Computer 6783 | -6/Factory | Spotted Combat Programmer 6785 | -6/Factory | Core integrity fell below 20% 6804 | -6/Factory | Destroyed Combat Programmer 6825 | -6/Factory | Spotted Combat Programmer 6837 | -6/Factory | Destroyed Combat Programmer 6915 | -6/Factory | Entered Lower Caves 6923 | -6/Lower Caves | Spotted B-75 Beast 6936 | -6/Lower Caves | Destroyed B-75 Beast 6966 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 6975 | -6/Lower Caves | Learned Factory terminal intel 7002 | -6/Lower Caves | Destroyed 8 combat bots 7087 | -6/Lower Caves | Discovered new exit (range 9) 7152 | -6/Lower Caves | Entered another Lower Caves area 7152 | -6/Lower Caves | Accompanied by 1 ally 7162 | -6/Lower Caves | Discovered exit to Factory (range 10) 7238 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 7250 | -6/Lower Caves | Reached level 21 7290 | -6/Lower Caves | Destroyed 9 combat bots 7303 | -6/Lower Caves | Encountered a Warlord checkpoint 7314 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 7324 | -6/Lower Caves | Discovered new exit (range 10) 7368 | -6/Lower Caves | Entered Zion 7368 | -6/Zion | Accompanied by 3 allies 7377 | -6/Zion | Found Exp. Core Analyzer 7381 | -6/Zion | Found Prototype Processor 7383 | -6/Zion | Found Faulty Exp. Target Analyzer 7385 | -6/Zion | Found Faulty Exp. Armor Integrity Analyzer 7394 | -6/Zion | System corruption cleaned by Quarantine Array 7421 | -6/Zion | Learned Factory emergency access door positions 7479 | -6/Zion | Attacked by Zionites 7480 | -6/Zion | Destroyed Imprinter 7500 | -6/Zion | Extracted access codes from Imprinter's data core 7599 | -6/Zion | Spotted RD-733(B) 7658 | -6/Zion | 12-ASH came to Zion's defense 7662 | -6/Zion | Spotted TL-8R6(B) 7670 | -6/Zion | Destroyed 12-ASH 7676 | -6/Zion | Destroyed RD-733(B) 7698 | -6/Zion | Destroyed TL-8R6(B) 7731 | -6/Zion | Discovered new exit (range 12) 7734 | -6/Zion | Entered Proximity Caves 7738 | -5/Proximity Caves | Learned 4 Factory zone layouts 7799 | -5/Proximity Caves | Spotted B-75 Beast 7812 | -5/Proximity Caves | Destroyed B-75 Beast 7907 | -5/Proximity Caves | Destroyed 7 combat bots 7916 | -5/Proximity Caves | Discovered exit to Factory (range 7) 7947 | -5/Proximity Caves | Entered Factory 7949 | -5/Factory | Reached level 22 7950 | -5/Factory | Loaded intel: 252 machine locations 7951 | -5/Factory | Loaded intel: 20 terminal locations 7958 | -5/Factory | Identified exit to Upper Caves 7958 | -5/Factory | Identified exit to Factory 8126 | -5/Factory | Intercept squad dispatched 8138 | -5/Factory | Fabricated Exp. Armor Integrity Analyzer (x1) 8141 | -5/Factory | Spotted Tracker 8147 | -5/Factory | Destroyed Tracker 8151 | -5/Factory | Local fabrication network quarantined 8196 | -5/Factory | Spotted Combat Programmer 8206 | -5/Factory | Fabricated Exp. Target Analyzer (x1) 8216 | -5/Factory | Destroyed Combat Programmer 8234 | -5/Factory | Upgraded with Utility slot (x1) 8304 | -5/Factory | Reached level 23 8327 | -5/Factory | Destroyed 8 combat bots 8423 | -5/Factory | Central database locked down 8447 | -5/Factory | Entered Upper Caves 8449 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 8515 | -5/Upper Caves | Encountered a Warlord checkpoint 8516 | -5/Upper Caves | Learned Factory terminal intel 8554 | -5/Upper Caves | Discovered new exit (range 17) 8568 | -5/Upper Caves | Entered another Upper Caves area 8589 | -5/Upper Caves | Discovered exit to Factory (range 6) 8597 | -5/Upper Caves | Encountered a Warlord checkpoint 8621 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 8708 | -5/Upper Caves | Discovered new exit (range 11) 8765 | -5/Upper Caves | Entered Warlord 8775 | -5/Warlord | System corruption cleaned by Quarantine Array 8850 | -5/Warlord | Met Warlord 8872 | -5/Warlord | Warlord's base attacked by MAIN.C 8897 | -5/Warlord | Opened Warlord's prototype stash 8911 | -5/Warlord | Learned Factory garrison access intel 8911 | -5/Warlord | Learned Armory garrison access intel 8911 | -5/Warlord | Learned Research repair station intel 8912 | -5/Warlord | Learned 4 Armory zone layouts 8912 | -5/Warlord | Learned 4 Quarantine zone layouts 8912 | -5/Warlord | Learned Armory stockpile data 9011 | -5/Warlord | Opened side exit 9048 | -5/Warlord | Reached level 24 9068 | -5/Warlord | Discovered new exit (range 14) 9070 | -5/Warlord | Upgraded with Utility slot (x1) 9071 | -5/Warlord | Entered Proximity Caves 9097 | -4/Proximity Caves | Learned Research stockpile data 9192 | -4/Proximity Caves | Destroyed 7 combat bots 9208 | -4/Proximity Caves | Discovered exit to Factory (range 7) 9209 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 9257 | -4/Proximity Caves | Entered Factory 9258 | -4/Factory | Loaded intel: 278 machine locations 9259 | -4/Factory | Loaded intel: 20 terminal locations 9259 | -4/Factory | Reached level 25 9260 | -4/Factory | Loaded intel: 3 garrison access locations 9396 | -4/Factory | Identified exit to Upper Caves 9453 | -4/Factory | Central database locked down 9489 | -4/Factory | Discovered new exit (range 18) 9520 | -4/Factory | Fabricated Adv. Weapon Cycler? 9522 | -4/Factory | Intercept squad dispatched 9525 | -4/Factory | Spotted Tracker 9526 | -4/Factory | Spotted Tracker 9526 | -4/Factory | Spotted Combat Programmer 9529 | -4/Factory | Destroyed Tracker 9533 | -4/Factory | Destroyed Tracker 9539 | -4/Factory | Destroyed Combat Programmer 9556 | -4/Factory | Fabricated Reaction Control System? 9580 | -4/Factory | Spotted Combat Programmer 9584 | -4/Factory | Destroyed Combat Programmer 9590 | -4/Factory | Intercept squad dispatched 9602 | -4/Factory | Spotted Tracker 9602 | -4/Factory | Spotted Tracker 9603 | -4/Factory | Spotted Tracker 9605 | -4/Factory | Destroyed Tracker 9607 | -4/Factory | Reached level 26 9607 | -4/Factory | Destroyed Tracker 9611 | -4/Factory | Core integrity fell below 50% 9612 | -4/Factory | Spotted Combat Programmer 9612 | -4/Factory | Destroyed Tracker 9613 | -4/Factory | Upgraded with Weapon slot (x1) 9616 | -4/Factory | Destroyed Combat Programmer 9618 | -4/Factory | Spotted Combat Programmer 9629 | -4/Factory | System corruption reached 10% 9652 | -4/Factory | Spotted Combat Programmer 9652 | -4/Factory | Destroyed Combat Programmer 9657 | -4/Factory | Core integrity fell below 20% 9661 | -4/Factory | Destroyed Combat Programmer 9771 | -4/Factory | Discovered new exit (range 9) 9779 | -4/Factory | Identified exit to Research 9947 | -4/Factory | Fabricated Exp. Armor Integrity Analyzer (x1) 9969 | -4/Factory | Spotted B-86 Titan 9972 | -4/Factory | Destroyed B-86 Titan 9991 | -4/Factory | Intercept squad dispatched 9997 | -4/Factory | Spotted Tracker 9997 | -4/Factory | Spotted Tracker 9998 | -4/Factory | Spotted Tracker 10001 | -4/Factory | Destroyed Tracker 10003 | -4/Factory | Destroyed Tracker 10005 | -4/Factory | Destroyed Tracker 10026 | -4/Factory | Destroyed 11 combat bots 10028 | -4/Factory | Spotted Combat Programmer 10033 | -4/Factory | Spotted Combat Programmer 10033 | -4/Factory | Spotted Combat Programmer 10035 | -4/Factory | Destroyed Combat Programmer 10036 | -4/Factory | Destroyed Combat Programmer 10039 | -4/Factory | Destroyed Combat Programmer 10058 | -4/Factory | Intercept squad dispatched 10061 | -4/Factory | Local fabrication network quarantined 10066 | -4/Factory | Spotted Tracker 10066 | -4/Factory | Spotted Tracker 10067 | -4/Factory | Spotted Tracker 10069 | -4/Factory | Spotted Tracker 10071 | -4/Factory | Destroyed Tracker 10071 | -4/Factory | Destroyed Tracker 10080 | -4/Factory | Destroyed Tracker 10082 | -4/Factory | Destroyed by Tracker with Linked Autogun Last Messages --------------- 10071_ Switching to secondary target: Tracker. 10071_ System corrupted: Linked Autogun targeting data glitched. 10071_ Tracker suffers critical hit. 10071_ Tracker destroyed. 10071_ R-10 Processor collects Lgt. Ion Engine. 10072_ U-05 Engineer builds a Wall. 10072_ R-10 Processor destroyed. 10074_ System corrupted: Linked Autogun targeting data glitched. 10074_ R-10 Processor collects Imp. Remote Datajack. 10076_ U-05 Engineer builds a Wall. 10077_ R-10 Processor collects Imp. Heat Sink. 10078_ U-05 Engineer lays Concrete. 10080_ Tracker suffers critical hit. 10080_ Tracker destroyed. 10080_ Switching to secondary target: Tracker. 10080_ R-10 Processor collects Antigrav System. 10081_ System corrupted: Matter fused (-5). 10081_ U-05 Engineer builds a Wall. 10081_ System corrupted: Linked Autogun targeting data glitched. [Achievement: Punisher] Map ----- +----------------------------------------------------+ | ?????????# #????????# ##????????????????? | | ???####### """#???????? #????????????????? | | #### # """#???????? #????????????????? | | [ # """#???????? #?"""?""?????????" | | * % + #???????# +?"F"?""?????????" | | # """#???????# #?"???"""????????" | | #### # """#???????# ! #?"""?"""????????? | | ???### ### """#???????# !%%#?"""?"""????????? | | ?????# #?# #???????# ["#????????????????? | | ?????# #?###+######???????# #????????????????? | | ?"""?# #???# #????????????# #????????????????? | | ?"""?# #???# #????????????# #????????????????? | | ?"""?+ #???# #??####??????# ^ #????????????????? | | ?????? #???# #?## ]#????### ##???+#??????????? | | ?????# ##### ####*!######## #####!#??????????? | | ?????+ =!! !!%=%==##?????????? | | ?????####### !%!*!*= ????? | | ???????????# !! !!%s!! ????? | | ??????""""?# !! !%*!! ????? | | ??????""""?# ! *=%!###########?????? | | ??????""""?# % =%[ *!%[! ??????????? | | ??????""""?#####""" [ [!#???????????????? | | ??????????????#;"R #???????????????? | | ??????????????##""" #???????????????? | | ???????????????# "" u! #???????????????? | | #### R R @%| *%#???????????????? | | w ! #???????????????? | | ######;#! ## #???????????????? | | ???#### ????# !! [! [ #u #???????????????? | | ????????????# !%/!!!! ### ??????????? | | ????????????# !!!!!! #?## ????????? | | ????????????# !!!!! #??# #???????? | | ????????????###########??# ########+###???????? | | ?????????????????????????# #??????????????????? | | ????????????"""""????????? #??????????????????? | | ????????????"""""?????????#####??????????????????" | | ????????????"""??????????????????????????????????" | | ?????????????????????????????????????????????????" | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 49 Energy Generation 49 Energy Capacity 490 Matter Stores 300 Matter Capacity 300 Sight Range 19 Terrain Scan Density 10 Weapon Cycling 25 Phase Shifting 20 Evasion (%) 92 Targeting Accuracy 38 Target Analysis 12 Core Analysis 15 Armor Integrity Analysis 90 Recoil Reduction 6 Matter Filtering 30 Kinecelleration 40 Offensive Hacking 30 Defensive Hacking 60 Item Schematics ----------------- Gatling Laser | -8/Storage | Hacked Hacking Suite | -8/Storage | Hacked Target Analyzer | -8/Storage | Hacked Hvy. Flak Cannon | -7/Factory | Hacked Matter Filter | -7/Factory | Hacked Recoil Stabilizer | -7/Factory | Hacked Imp. Core Analyzer | -7/Factory | Hacked Prc. Assault Rifle | -7/Factory | Scanalyzed Cld. Deuterium Engine | -7/Factory | Scanalyzed Adv. Hacking Suite | -7/Factory | Scanalyzed Diametric Drive | -7/Factory | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Exp. Sensor Array | -7/Data Miner | Free Exp. Terrain Scanner | -7/Data Miner | Free Exp. ECM Suite | -7/Data Miner | Free Imp. Weapon Cycler | -6/Factory | Hacked Imp. Kinecellerator | -6/Factory | Hacked Recoil Nullifier | -6/Factory | Hacked Cld. Cesium-ion Thruster | -6/Factory | Hacked Exp. Targeting Computer | -6/Factory | Hacked Energy Well | -6/Factory | Hacked Mass Driver | -6/Factory | Hacked Antimatter Reactor | -6/Factory | Hacked Reaction Control System | -6/Factory | Hacked Adv. Target Analyzer | -6/Factory | Hacked Riot Gun | -6/Zion | Free Arc Thrower | -6/Zion | Free Barrage Gun | -6/Zion | Free Battle Cannon | -6/Zion | Free Ripper | -6/Zion | Free Force Lance | -5/Factory | Hacked Com. HERF Cannon | -5/Factory | Hacked Exp. Armor Integrity Analyzer | -5/Factory | Scanalyzed Exp. Target Analyzer | -5/Factory | Scanalyzed Adv. Core Analyzer | -5/Factory | Hacked Adv. Weapon Cycler | -4/Factory | Hacked Robot Schematics ------------------ G-34 Mercenary | -8/Storage | Hacked G-47 Trooper | -8/Storage | Hacked S-27 Virus | -7/Factory | Hacked G-50 Soldier | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free X-72 Disruptor | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free Fabricated ------------ Target Analyzer | x2 | -7/Factory Imp. Core Analyzer | x1 | -7/Factory Recoil Stabilizer | x2 | -7/Factory Matter Filter | x2 | -7/Factory Prc. Assault Rifle | x1 | -7/Factory Imp. Weapon Cycler | x2 | -6/Factory Imp. Kinecellerator | x1 | -6/Factory Reaction Control System | x1 | -6/Factory Exp. Armor Integrity Analyzer | x1 | -5/Factory Exp. Target Analyzer | x1 | -5/Factory Adv. Weapon Cycler | x2 | -4/Factory Reaction Control System | x1 | -4/Factory Exp. Armor Integrity Analyzer | x1 | -4/Factory Alien Tech Used ----------------- None Achievements -------------- Gun Specialist Monster Punisher Challenges ------------ None RPGLIKE | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 --------- Run | Scr Mat Min Mat Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Levels Raised 25 | . 1 . 3 1 4 3 4 . . 1 . . 1 1 . 1 . . 2 . . 1 . 2 XP Earned 41568 | 3000 1768 1100 4318 1234 6266 3358 6059 46 1151 278 145 374 1177 2021 468 430 105 1161 1716 347 534 451 1065 2996 XP Spent 40370 | . 4000 . 4910 750 6700 . 9100 . 900 . . . 3200 . . . . . 3500 . . 3800 . 3510 Upgrades 44 | . 9 . 12 2 5 . 5 . 3 . . . 1 . . . . . 1 . . 1 . 5 Power Slot 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Propulsion Slot 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Utility Slot 12 | . . . 3 . 3 . 3 . . . . . 1 . . . . . 1 . . 1 . . Weapon Slot 4 | . 1 . 1 . 1 . . . . . . . . . . . . . . . . . . 1 Heat Dissipation 4 | . . . 3 . . . . . . . . . . . . . . . . . . . . 1 Energy Generation 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Mass Support 9 | . . . 4 . 1 . 2 . . . . . . . . . . . . . . . . 2 Inventory Capacity 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . Sight Range 3 | . . . . . . . . . 3 . . . . . . . . . . . . . . . Ranged Accuracy 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . Hack Attack % 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . Hack Defense % 3 | . 3 . . . . . . . . . . . . . . . . . . . . . . . Protomatter Created 9077 | . 195 79 337 138 648 338 895 . 732 212 223 293 334 916 406 276 140 121 619 52 365 39 208 1511 Integrity Restored 13052 | . 377 68 928 101 864 802 1367 . 938 132 74 515 472 1852 279 121 200 362 744 97 491 28 195 2045 Core 10414 | . 302 68 847 78 662 689 992 . 754 109 59 416 375 1455 161 101 168 356 545 80 399 22 143 1633 Parts 2638 | . 75 . 81 23 202 113 375 . 184 23 15 99 97 397 118 20 32 6 199 17 92 6 52 412 Protomatter Decayed 4557 | . 55 71 133 104 277 59 536 . 345 157 144 61 49 376 281 234 215 . 178 19 151 181 97 834 Game ------ Seed RocketRagnarokDevice Manual? 0 Play Time 03:18:36 Cumulative 161.8 hours Start 2020.01.22 @ 15:20:56 End 2020.01.30 @ 16:17:18 Sessions 13 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 143 Rogue 143 Adventurer 0 Explorer 0 Win Type - Total 14 Types 11/0/1/2/0/0/0 Lore% 77 Gallery% 74 Achievement% 69 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 0654adf6-a187-4301-ade3-4e07a359e942