Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.09 @ 09:17:27 Player: _An Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (32) 160 Value Destroyed (1327) 1327 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (1300) 1300 TOTAL SCORE: 7947 Bonus ------- Entered Garrisons 200 Registered with UFD 300 Met Optimus in HQ 500 Met Data Miner 300 Cogmind --------- Core Integrity 0/1000 Matter 239/300 Energy 100/100 System Corruption 0% Temperature Cool (11) Movement Flying (35) Location -5/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- VTOL Module > --- UTILITY (8) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Neutrino Core Improved Matter Compressor (0) Improved Kinecellerator Peak State ------------ > --- POWER ------------ Light Fission Core > --- PROPULSION ------- Overtuned Titanium Leg Overtuned Titanium Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Scrap Suit Medium Storage Unit Hardened Heavy Armor Plating Improved System Shield Personal Teleporter v0.10 > --- WEAPON ----------- Proton Cannon Overtuned Barrage Gun Gauss Rifle > --- INVENTORY -------- Micro Nuclear Core Experimental Sensor Array Improved Signal Interpreter Improved Heavy Armor Plating Improved System Restoration Module Lightning Gun Overtuned Pulse Rifle Gauss Cannon Botcube [Rating: 67] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Propulsion Overtuned Titanium Leg Treads Armored Medium Treads Leg Overtuned Titanium Leg Flight Unit VTOL Module Utility Small Storage Unit Device Personal Teleporter v0.10 Storage Small Storage Unit Processor Improved Signal Interpreter Hackware Improved System Shield Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Proton Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Gauss Cannon Launcher Heavy Missile Launcher Impact Weapon Mace Slashing Weapon Chainsword Build | -11 -10 -10 -10 -9 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Sub Scr Fac Low Low Dat Pro Fac Gar Slots Evolved 10 | . . . . . 8 . . . . 2 . Power 1 | . . . . . . . . . . 1 . Propulsion 2 | . . . . . 2 . . . . . . Utility 6 | . . . . . 5 . . . . 1 . Weapon 1 | . . . . . 1 . . . . . . Parts Attached 71 | 6 1 . . 10 21 16 4 1 3 9 . Power 8 | 1 . . . 2 3 1 1 . . . . Engine 5 | 1 . . . 2 1 . 1 . . . . Core 3 | . . . . . 2 1 . . . . . Reactor . | . . . . . . . . . . . . Propulsion 19 | 2 . . . 2 7 3 . . 1 4 . Treads 1 | . . . . . . . . . . 1 . Leg 15 | 2 . . . 2 7 2 . . 1 1 . Wheel . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight 3 | . . . . . . 1 . . . 2 . Utility 25 | 1 1 . . 3 8 5 1 . 2 4 . Device 11 | . . . . 2 3 1 1 . 2 2 . Storage 3 | 1 . . . . 1 . . . . 1 . Processor 4 | . . . . 1 . 3 . . . . . Hackware 3 | . . . . . 3 . . . . . . Protection 4 | . 1 . . . 1 1 . . . 1 . Artifact . | . . . . . . . . . . . . Weapon 19 | 2 . . . 3 3 7 2 1 . 1 . Energy Gun 3 | 1 . . . 2 . . . . . . . Energy Cannon 3 | . . . . . 3 . . . . . . Ballistic Gun 9 | 1 . . . 1 . 3 2 1 . 1 . Ballistic Cannon 1 | . . . . . . 1 . . . . . Launcher 1 | . . . . . . 1 . . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon 1 | . . . . . . 1 . . . . . Slashing Weapon 1 | . . . . . . 1 . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 2 | . . . . 1 . . . . . 1 . Corrupted Parts 2 | . . . . . . 2 . . . . . System Corruption 11 | . . . . . . 11 . . . . . Parts Lost 52 | . . . . 3 4 22 6 . 7 10 . Power 6 | . . . . 1 1 2 2 . . . . Propulsion 13 | . . . . . . 6 1 . 2 4 . Utility 15 | . . . . . . 6 2 . 4 3 . Weapon 18 | . . . . 2 3 8 1 . 1 3 . Highest Loss Streak 11 | . . . . 2 2 11 3 . 7 7 . To Critical Strikes 1 | . . . . . 1 . . . . . . Average Backups 4 | . 1 2 2 3 6 5 3 4 4 4 3 Power . | . 1 1 1 . . . . . . . 1 Propulsion . | . . . . . . . . . . . . Utility 2 | . . 1 1 2 3 2 . . . 1 2 Weapon 1 | . . . . . 1 1 3 4 4 2 . Tool/Special . | . . . . . . . . . . . . Unused Backups 8 | . . . . 2 2 . . . 1 2 1 Power 1 | . . . . . . . . . . . 1 Propulsion . | . . . . . . . . . . . . Utility 3 | . . . . 2 1 . . . . . . Weapon 4 | . . . . . 1 . . . 1 2 . Tool/Special . | . . . . . . . . . . . . Average Slot Usage (%) 78 | . 95 100 100 98 88 68 65 60 27 13 5 Engine 5 | . 14 14 14 13 3 . . . . . . Core 1 | . . . . . 2 5 . . . . . Leg 21 | . 28 28 28 28 25 21 13 13 5 2 . Device 8 | . . . . 7 16 3 6 6 5 3 . Storage 7 | . 14 14 14 14 6 4 . . . . . Processor 3 | . . . . 1 . 2 20 20 6 . . Hackware 4 | . . . . . 7 11 6 6 1 . . Protection 3 | . 9 14 14 5 3 2 . . . 1 . Energy Gun 5 | . 14 14 14 11 2 . . . . . . Energy Cannon 1 | . . . . . 5 . . . . . . Ballistic Gun 10 | . 14 14 14 14 10 3 15 13 7 1 . Peak Build Rating 67 | 6 7 7 7 26 67 64 60 41 41 43 3 Average Rating 34 | 4 6 7 7 11 60 46 44 38 18 15 3 On Entrance 22 | . 6 7 7 7 26 63 60 38 41 12 3 Naked Turns 38 | . . . . . . . . . 27 11 . Heaviest Build 66 | 13 16 16 16 18 66 42 27 13 13 7 . Greatest Support 78 | 20 20 20 20 38 78 75 40 40 40 23 4 Greatest Overweight (x) 10 | 3 . . . 4 10 6 . . . 1 . Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 8 8 10 10 5 5 5 5 5 Average Capacity 7 | 7 8 8 8 8 9 9 5 5 5 5 5 Most Carried 10 | 1 2 2 2 8 10 10 5 5 5 5 3 Average Carried 5 | . 1 2 2 3 7 5 3 4 4 4 3 Final Capacity 10 | 8 8 8 8 8 10 5 5 5 5 5 5 Final Carried 10 | 1 2 2 2 8 10 . 5 4 5 3 3 Class Distribution -------------------- 42% | Mutant 24% | Scavenger-Scrapper 8% | Hacker-Mutant 7% | Derelict-Gunner 6% | Scavenger-Gunner 5% | Scavenger-Mutant 4% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -9/Scraptown Scavenger-Scrapper | -6/Factory Hacker-Mutant | -6/Lower Caves Derelict-Gunner | -6/Lower Caves Derelict-Mutant | -6/Data Miner Mutant | -5/Proximity Caves Mutant | -5/Factory Mutant | -5/Garrison Resources | -11 -10 -10 -10 -9 -6 -6 -6 -6 -5 -5 -5 ----------- Run | Yrd Mat Min Sub Scr Fac Low Low Dat Pro Fac Gar Matter Collected 1511 | 235 . . . 223 268 520 98 . 133 34 . Remotely 69 | . . . . . . . . . 69 . . Salvage Created 1291 | . . . . 125 526 371 75 . 194 . . Parts 59 | . . . . 5 30 16 4 . 4 . . Haulers Intercepted . | . . . . . . . . . . . . Recyclers Shooed 1 | . . . . . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 27 | . . . 4 . . 15 4 . 4 . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Sub Scr Fac Low Low Dat Pro Fac Gar Combat Hostiles Destroyed 30 | . . . . 2 11 11 3 . 3 . . Melee 2 | . . . . . . 2 . . . . . Guns 22 | . . . . 2 9 6 3 . 2 . . Cannons 2 | . . . . . 1 1 . . . . . AOE 1 | . . . . . . . . . 1 . . Classes Destroyed 10 | . . . . 2 6 1 . . 1 . . Operator 2 | . . . . . 2 . . . . . . Swarmer 14 | . . . . . 5 6 3 . . . . Grunt 2 | . . . . . . . . . 2 . . Brawler 2 | . . . . . 1 . . . 1 . . Duelist 1 | . . . . . . 1 . . . . . Sentry 2 | . . . . . 1 1 . . . . . Hunter 4 | . . . . . 2 2 . . . . . Programmer 3 | . . . . . 2 1 . . . . . Explorer 1 | . . . . 1 . . . . . . . Scrapper 1 | . . . . 1 . . . . . . . Best Kill Streak 4 | . . . . 1 4 4 3 . 2 . . Combat Bots Only 4 | . . . . 1 4 4 3 . 2 . . Max Kills in Single Turn 2 | . . . . 1 2 2 1 . 1 . . Gunslinging 1 | . . . . . 1 1 . . . . . Exploded 1 | . . . . . . . . . 1 . . Melee 1 | . . . . . . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -6 -6 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Min Sub Scr Fac Low Low Dat Pro Fac Gar Hostile Shots Fired 669 | . . . . 33 174 233 39 . 28 156 6 Missed 203 | . . . . 6 58 55 10 . 12 60 2 Hits 466 | . . . . 27 116 178 29 . 16 96 4 Melee 15 | . . . . 2 2 4 . . 7 . . Projectile 451 | . . . . 25 114 174 29 . 9 96 4 Critical Strikes 14 | . . . . 3 2 6 . . 2 1 . Damage Taken 8657 | . . . . 588 1517 3328 473 . 552 2129 70 Core 1975 | . . . . 121 116 554 45 . 129 940 70 Absorbed by Shields . | . . . . . . . . . . . . Redirected to Shielding 92 | . . . . . . . . . . 92 . Regen/Repaired (Parts) 70 | . . . . . 70 . . . . . . Core Remaining (%) 50 | 100 . . . 51 . . . . . . . Volleys Fired 122 | . . . . 26 46 22 10 . 15 3 . Largest 3 | . . . . 2 3 2 1 . 3 1 . Hottest 190 | . . . . 100 190 62 33 . 99 33 . Shots Fired 205 | . . . . 33 92 29 10 . 38 3 . Gun 183 | . . . . 33 74 25 10 . 38 3 . Cannon 20 | . . . . . 18 2 . . . . . Launcher 2 | . . . . . . 2 . . . . . Special . | . . . . . . . . . . . . Kinetic 178 | . . . . 32 68 27 10 . 38 3 . Thermal 6 | . . . . . 6 . . . . . . Explosive 2 | . . . . . . 2 . . . . . Electromagnetic 19 | . . . . 1 18 . . . . . . Robot Hit Streak 9 | . . . . 7 8 7 3 . 9 . . Robot Miss Streak 8 | . . . . 2 5 3 5 . 5 8 . Penetration Max 1 | . . . . . 1 1 . . . . . Secondary Targets 2 | . . . . . 1 1 . . . . . Max Gunslinging Chain 1 | . . . . . 1 1 . . . . . Shots Hit Robots 145 | . . . . 22 56 41 4 . 22 . . Core Hits 58 | . . . . 7 26 16 3 . 6 . . Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed 4 | . . . . . 1 2 1 . . . . Critical Strikes 7 | . . . . . 2 4 1 . . . . Destroy 2 | . . . . . 1 . 1 . . . . Corrupt 1 | . . . . . 1 . . . . . . Smash 3 | . . . . . . 3 . . . . . Sever 1 | . . . . . . 1 . . . . . Melee Attacks 37 | . . . . . . 37 . . . . . Impact 24 | . . . . . . 24 . . . . . Slashing 13 | . . . . . . 13 . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . 1 . . . . . Damage Inflicted 3374 | . . . . 320 1223 1195 149 . 464 23 . Guns 2267 | . . . . 320 1006 305 149 . 464 23 . Cannons 263 | . . . . . 202 61 . . . . . Explosions 145 | . . . . . . 145 . . . . . Melee 680 | . . . . . . 680 . . . . . Ramming 19 | . . . . . 15 4 . . . . . Kinetic 2216 | . . . . 309 905 366 149 . 464 23 . Thermal 101 | . . . . . 101 . . . . . . Explosive 145 | . . . . . . 145 . . . . . Electromagnetic 213 | . . . . 11 202 . . . . . . Impact 405 | . . . . . . 405 . . . . . Slashing 275 | . . . . . . 275 . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 29 | . . . . . 2 14 14 14 29 . . Average Corruption 10 | . . . . . 1 6 14 14 23 . . Corruption Purged 2 | . . . . . 2 . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 52 | . . . . . 4 13 12 6 17 . . Message Errors 10 | . . . . . . 2 1 1 6 . . Matter Fused 13 | . . . . . 1 3 6 2 1 . . Heat Flow Errors 9 | . . . . . . 5 1 1 2 . . Energy Discharges 4 | . . . . . 1 1 2 . . . . Parts Rejected 3 | . . . . . 1 1 . . 1 . . Data Loss (minor) 5 | . . . . . . . 1 2 2 . . Data Loss (major) 1 | . . . . . . . 1 . . . . Alerts 1 | . . . . . 1 . . . . . . Misdirections 2 | . . . . . . . . . 2 . . Weapon Failures 4 | . . . . . . 1 . . 3 . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 135 | . . . . . 2 133 . . . . . Projectiles 2 | . . . . . 2 . . . . . . Explosions 10 | . . . . . . 10 . . . . . Melee 123 | . . . . . . 123 . . . . . Knockbacks 1 | . . . . . . 1 . . . . . Impact 1 | . . . . . . 1 . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 121 | . . . . . . 121 . . . . . Shots 2 | . . . . . . 2 . . . . . Rammed . | . . . . . . . . . . . . Targets Rammed 6 | . . . . . 3 3 . . . . . Kicked 6 | . . . . . 3 3 . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 404 | . . . . 113 404 248 184 65 124 57 . Average Temperature 116 | . . . . 36 154 106 95 39 68 37 . Received Heat Transfer 774 | . . . . 381 96 207 18 . 36 18 18 Effects 3 | . . . . . 3 . . . . . . Shutdowns 2 | . . . . . 2 . . . . . . Short Circuit 1 | . . . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted 3 | . . . . . 1 2 . . . . . Combat Hostiles 3 | . . . . . 1 2 . . . . . Parts Fried 2 | . . . . . 2 . . . . . . Impact Corruptions 7 | . . . . . . 7 . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 2 | . . . . 1 . 1 . . . . . Heat Transferred 225 | . . . . . 225 . . . . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Sub Scr Fac Low Low Dat Pro Fac Gar Maximum Alert Level . | . . . . . . . . . . . . Low Security (%) 100 | 100 100 100 . . 100 . . . . 100 100 Level 1 . | . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 128 | . 5 . . . 128 . . . . 100 70 Initial 70 | . . . . . . . . . . 56 70 Average 29 | . 1 . . . 33 . . . . 19 70 Influence Increases 1153 | . 5 . . . 418 305 85 . 190 150 . Destroy 0b10 Robot/C 560 | . . . . . 220 220 60 . 60 . . Destroy 0b10 Robot/NC 10 | . . . . . 10 . . . . . . Destroy Leader 110 | . . . . . 50 40 10 . 10 . . Successful Hack 63 | . 5 . . . 58 . . . . . . Destroy Structure 5 | . . . . . 5 . . . . . . Lose Combat Pursuer 405 | . . . . . 75 45 15 . 120 150 . Influence Decreases 1083 | . 5 . . . 314 409 85 . 100 140 30 Entered New Map 104 | . . . . . . 40 . . . 34 30 Time Decay 698 | . 5 . . . 274 238 55 . 70 56 . Lost Part 281 | . . . . . 40 131 30 . 30 50 . Squads Dispatched 7 | . . . . . 2 . 1 . . 4 . Investigation 2 | . . . . . . . . . . 2 . Extermination 3 | . . . . . 2 . . . . 1 . Reinforcement 1 | . . . . . . . . . . 1 . Assault 1 | . . . . . . . 1 . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . 1 . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -6 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Min Sub Scr Fac Low Low Dat Pro Fac Gar Distress Signals 1 | . . . . . 1 . . . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 105 | . . . 2 17 24 15 11 . 11 19 6 Peak Tracking Total 9 | . . . 2 7 7 8 7 . 6 9 5 Tactical Retreats 13 | . . . . 1 3 3 1 . 2 3 . Traps | -11 -10 -10 -10 -9 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Sub Scr Fac Low Low Dat Pro Fac Gar Traps Triggered 4 | . . . . . 2 . . . . 1 1 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -6 -6 -6 -6 -5 -5 -5 ---------- Run | Yrd Mat Min Sub Scr Fac Low Low Dat Pro Fac Gar Machines Disabled 1 | . . . . 1 . . . . . . . Max in Single Turn 1 | . . . . 1 . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -6 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Min Sub Scr Fac Low Low Dat Pro Fac Gar Machines Accessed 27 | . 1 . . 9 9 . 1 4 . 2 1 Terminals 10 | . 1 . . . 7 . . . . 1 1 Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 1 | . . . . . 1 . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 2 | . . . . . 1 . . . . 1 . Total Hacks 134 | . 3 . . 67 27 . 1 28 . 7 1 Successful 114 | . 1 . . 67 15 . 1 28 . 1 1 Failed 20 | . 2 . . . 12 . . . . 6 . Catastrophic 4 | . 2 . . . 1 . . . . 1 . Database Lockouts . | . . . . . . . . . . . . Manual 22 | . 3 . . 1 12 . . . . 6 . Terminals 30 | . 3 . . . 24 . . . . 2 1 Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 1 | . . . . . 1 . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 7 | . . . . . 2 . . . . 5 . Terminal Hacks 106 | . . . . 67 9 . 1 28 . . 1 Record 73 | . . . . 61 1 . . 11 . . . Part Schematic 10 | . . . . . 1 . . 9 . . . Robot Schematic 5 | . . . . . . . . 5 . . . Robot Analysis 5 | . . . . 5 . . . . . . . Prototype ID Bank 3 | . . . . . . . . 3 . . . Open Door 1 | . . . . . . . 1 . . . . Open DSF 1 | . . . . . 1 . . . . . . Branch Access Points 1 | . . . . . 1 . . . . . . Emergency Access Points 2 | . . . . . 1 . . . . . 1 Alert Level 1 | . . . . . 1 . . . . . . Maintenance Status 1 | . . . . . 1 . . . . . . Registered Components 1 | . . . . . 1 . . . . . . Zone Layout 1 | . . . . . 1 . . . . . . Proto ID Catalog 1 | . . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . 1 . . . . 1 . Unlock Access 1 | . . . . . . . . . . 1 . Seal Access 1 | . . . . . 1 . . . . . . Unauthorized Hacks 5 | . 1 . . . 4 . . . . . . Terminals 5 | . 1 . . . 4 . . . . . . Botnet 5 | . 1 . . . 4 . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . 2 . . . . . . Used 2 | . . . . . 2 . . . . . . Hacking Detections 7 | . 1 . . . 4 . . . . 2 . Full Trace Events 2 | . . . . . . . . . . 2 . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . 5 . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 10 | . . . . . 1 . . 9 . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -6 -6 -6 -6 -5 -5 -5 ------------ Run | Yrd Mat Min Sub Scr Fac Low Low Dat Pro Fac Gar Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -6 -6 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Min Sub Scr Fac Low Low Dat Pro Fac Gar Total Allies 1 | . . . . . . . . . 1 . . Largest Group 1 | . . . . . . . . . 1 . . Highest-Rated Group 96 | . . . . . . . . . 96 . . Highest-Rated Ally 96 | . . . . . . . . . 96 . . Total Orders 6 | . . . . 6 . . . . . . . STAY 3 | . . . . 3 . . . . . . . ROAM 2 | . . . . 2 . . . . . . . FOLLOW 1 | . . . . 1 . . . . . . . Ally Attacks 11 | . . . . . . . . . 11 . . Total Damage 451 | . . . . . . . . . 451 . . Kills 1 | . . . . . . . . . 1 . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted 8 | . . . . 8 . . . . . . . Intel | -11 -10 -10 -10 -9 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Sub Scr Fac Low Low Dat Pro Fac Gar Active Infowar (turns) 144 | . . . . . 25 77 41 . 1 . . Sensors 108 | . . . . . 25 77 6 . . . . Jamming 75 | . . . . . . 34 41 . . . . ECM 1 | . . . . . . . . . 1 . . Robot Analysis Total 5 | . . . . 5 . . . . . . . Derelict Logs Recovered 2 | . . . . . . 1 1 . . . . Drone Launches 3 | . . . . 3 . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -6 -6 -6 -6 -5 -5 -5 ------------- Run | Yrd Mat Min Sub Scr Fac Low Low Dat Pro Fac Gar Turns Passed 4647 | 65 49 64 100 1382 1433 546 333 147 250 222 56 Spaces Moved 3737 | 45 39 32 84 1024 1086 297 231 90 319 382 108 Core 484 | 11 . . . 14 1 1 . . 276 181 . Treads . | . . . . . . . . . . . . Legs 2953 | 34 39 32 84 1009 1085 296 231 90 43 10 . Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight 299 | . . . . . . . . . . 191 108 Fastest Speed 35 | 50 120 120 120 100 100 115 120 120 50 35 35 Average Speed 102 | 124 120 120 120 119 110 118 120 120 59 50 35 Slowest Speed 550 | 200 120 120 120 250 550 350 120 120 120 120 35 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . 1 . Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Teleports 1 | . . . . 1 . . . . . . . Exploration Rate (%) 35 | 4 9 11 8 83 33 59 45 75 56 13 24 Regions Visited 11 Branch Regions 7 Pre-discovered Areas 5 | . . . . 4 . . . 1 . . . Known Exits Taken 6 | . . . . 1 1 1 1 . 1 1 . Unknown Exits Taken 5 | 1 1 1 1 . . . . 1 . . . Scrap Searched 9 | . . . . 2 . 3 2 . 2 . . Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed 27 | . . . . . 2 25 . . . . . Melee . | . . . . . . . . . . . . Projectile 3 | . . . . . 2 1 . . . . . AOE 24 | . . . . . . 24 . . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -6 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Min Sub Scr Fac Low Low Dat Pro Fac Gar Total 4332 | 51 40 57 83 1166 1254 398 276 129 347 405 126 Wait 261 | . . 26 . 86 67 12 26 39 5 . . Move 3724 | 44 38 31 83 1023 1085 296 230 89 318 379 108 Hop 1 | . . . . . . . . . . 1 . Pick Up 35 | 1 1 . . 8 11 4 5 . 1 4 . Fast Attach 40 | 6 1 . . 6 6 9 3 . 2 7 . Attach 35 | . . . . 3 10 14 1 1 1 5 . Detach 18 | . . . . 5 6 1 1 . 3 2 . Swap 11 | . . . . 2 8 1 . . . . . Drop 25 | . . . . 7 12 . . . 2 4 . Fire 122 | . . . . 26 46 22 10 . 15 3 . Melee 36 | . . . . . . 36 . . . . . Ram . | . . . . . . . . . . . . Kick 6 | . . . . . 3 3 . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 18 | . . . . . . . . . . . 18 Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Subcaves -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 5 exits: Fac / *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory -5/Garrison History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 16) 66 | -11/Scrapyard | Entered Materials 94 | -10/Materials | Discovered new exit (range 16) 115 | -10/Materials | Entered Mines 161 | -10/Mines | Discovered new exit (range 5) 172 | -10/Mines | Met a Derelict bent on vengeance 179 | -10/Mines | Entered Subcaves 180 | -10/Subcaves | Approached by a straggling Scientist 275 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 279 | -10/Subcaves | Entered Scraptown 308 | -9/Scraptown | Build established: Mutant 513 | -9/Scraptown | Discovered new exit (range 11) 579 | -9/Scraptown | Visited Shadow of the Wyrm 609 | -9/Scraptown | Visited Cyclists 652 | -9/Scraptown | Visited UFD Registry 668 | -9/Scraptown | Registered with UFD as "Shadowpod" 743 | -9/Scraptown | Visited Analyses Database 772 | -9/Scraptown | Visited Cartography Club 1083 | -9/Scraptown | Learned location of Storage (-9) 1083 | -9/Scraptown | Learned location of Lower Caves (-6) 1083 | -9/Scraptown | Learned location of Extension (-6) 1083 | -9/Scraptown | Learned location of Archives (-6) 1083 | -9/Scraptown | Learned 8 Research zone layouts 1083 | -9/Scraptown | Learned 4 Access zone layouts 1083 | -9/Scraptown | Learned 4 Storage zone layouts 1083 | -9/Scraptown | Learned 8 Lower Caves zone layouts 1083 | -9/Scraptown | Learned 12 Lower Caves zone layouts 1083 | -9/Scraptown | Learned 20 Lower Caves zone layouts 1083 | -9/Scraptown | Learned 12 Upper Caves zone layouts 1083 | -9/Scraptown | Learned 16 Upper Caves zone layouts 1083 | -9/Scraptown | Learned 16 Proximity Caves zone layouts 1083 | -9/Scraptown | Learned 4 Hub_04(d) zone layouts 1083 | -9/Scraptown | Learned Factory emergency access door positions 1083 | -9/Scraptown | Learned location of 3 exits from Lower Caves 1083 | -9/Scraptown | Learned location of 3 exits from Upper Caves 1083 | -9/Scraptown | Identified exit to Factory 1148 | -9/Scraptown | Visited Abandonware Association 1159 | -9/Scraptown | Learned abandonware demo "OVRCLOCK.EXE" 1163 | -9/Scraptown | Learned abandonware demo "SHUTEYE.EXE" 1163 | -9/Scraptown | Learned abandonware demo "ERRANTS.EXE" 1190 | -9/Scraptown | Visited Infowarlord's Domain 1198 | -9/Scraptown | Found Exp. Sensor Array 1212 | -9/Scraptown | Visited Junk Repository 1263 | -9/Scraptown | Received an X-ray algorithm 1285 | -9/Scraptown | Met Optimus 1285 | -9/Scraptown | Accepted into 0bPrime 1326 | -9/Scraptown | Ran an X-ray algorithm 1377 | -9/Scraptown | Visited DA-N13 Charitable Foundation 1412 | -9/Scraptown | Civil war broke out across Scraptown 1469 | -9/Scraptown | Lost 7 allies 1471 | -9/Scraptown | Found Scrap Suit 1497 | -9/Scraptown | Visited Botcube Research 1511 | -9/Scraptown | Found Botcube 1553 | -9/Scraptown | Visited Science Guys 1565 | -9/Scraptown | Found Prototype Device 1565 | -9/Scraptown | Identified Personal Teleporter v0.10 1589 | -9/Scraptown | Optimus destroyed in the chaos of civil war 1661 | -9/Scraptown | Entered Factory 1661 | -6/Factory | Evolved 8 slots: Propulsion x2, Utility x5, Weapon x1 1662 | -6/Factory | Identified exit to Factory 1662 | -6/Factory | Identified exit to Lower Caves 1662 | -6/Factory | Lost 5 allies 1722 | -6/Factory | Identified exit to DSF 1989 | -6/Factory | Build established: Scavenger-Scrapper 2473 | -6/Factory | Identified exit to Extension 3094 | -6/Factory | Entered Lower Caves 3095 | -6/Lower Caves | Identified exit to Lower Caves 3096 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 3204 | -6/Lower Caves | Lost 9 parts (1p1n3u4w) 3437 | -6/Lower Caves | Build established: Hacker-Mutant 3452 | -6/Lower Caves | Encountered a Warlord checkpoint 3458 | -6/Lower Caves | Learned location of 1 exit from Lower Caves 3511 | -6/Lower Caves | Core integrity fell below 50% 3527 | -6/Lower Caves | System corruption reached 10% 3567 | -6/Lower Caves | Lost 11 parts (1p4n2u4w) 3640 | -6/Lower Caves | Entered another Lower Caves area 3641 | -6/Lower Caves | Identified exit to Data Miner 3642 | -6/Lower Caves | Core integrity fell below 20% 3688 | -6/Lower Caves | Lost 3 parts (1p1n1u) 3873 | -6/Lower Caves | Learned 12 Factory zone layouts 3950 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 3973 | -6/Lower Caves | Entered Data Miner 3973 | -6/Data Miner | Discovered new exit (range 6) 3998 | -6/Data Miner | Lost 3 parts (1p1u1w) 3998 | -6/Data Miner | Met Data Miner 4033 | -6/Data Miner | Learned location of Section 7 (-2) 4033 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 4057 | -6/Data Miner | Received God Mode back door access code from Data Miner 4120 | -6/Data Miner | Entered Proximity Caves 4233 | -5/Proximity Caves | Escorted by Enhanced Grunt 4239 | -5/Proximity Caves | Lost 7 parts (2n4u1w) 4370 | -5/Proximity Caves | Entered Factory 4370 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 4436 | -5/Factory | Incoming investigation squad redirected 4500 | -5/Factory | Lost 7 parts (4n2u1w) 4515 | -5/Factory | Core integrity fell below 50% 4516 | -5/Factory | Build established: Mutant 4547 | -5/Factory | Core integrity fell below 20% 4570 | -5/Factory | Lost 3 parts (1u2w) 4592 | -5/Factory | Identified exit to Garrison 4592 | -5/Factory | Entered Garrison 4616 | -5/Garrison | Triggered checkpoint 4638 | -5/Garrison | Triggered checkpoint 4648 | -5/Garrison | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- Field strength at 80. Field strength at 75. Field strength at 70. Field strength at 65. Field strength at 60. Field strength at 55. Field strength at 50. Field strength at 45. Field strength at 40. Field strength at 35. Field strength at 30. Field strength at 25. Field strength at 20. Field strength at 15. Field strength at 10. Field strength at 5. Stasis field depleted. Beams of light sweep through the air. An alarm sounds. Penetrated by Slug. Map ----- +----------------------------------------------------+ | ????" ?????????????????????????????? | | ????# ## ## #?????????????????????????????? | | ????# ## ## ###########???????????????????? | | ????+ +???????????????????? | | ????+ +???????????????????? | | ????# ######## #???????????????????? | | ????# ##""""######??????# #???????????????????? | | ????# ??????????????????# #???????????????????? | | ????# ???????????????????# #???????????????????? | | ????+ ???????????????????# #???????????????????? | | ????# ????????????????????# #???????????????????? | | ????#?????????????????????# #???????????????????? | | ??????????????????????????# #???????????????????? | | ??????????????????????????# #???????????????????? | | ??????????????????????????# #???????????????????? | | ??????????????????????????# #???????????????????? | | ??????????????????????????# #???????????????????? | | ?????+?+??????????????????# #???????????????????? | | ??????????????????????????# #???????????????????? | | ????????????????????##+#??# +???????????????????? | | +???????????????????#] ?# #???????????????????? | | ???????????????????++] ?# #?????????+?????????? | | ???????????????????++] ?# #???????????????????? | | ????????????????????#] h## #########???????????+ | | ????????????????????#] g g g ???????? | | ????????????????????#] @ g ???????? | | ????????????????????#] ####/g########??????????? | | ????????????????????##+##???? #?????????????????? | | ????????????????????????????? ????????????????? | | ????????????????????????????? ???????????????? | | ????????????????????????????? "?????????????? | | ????????????????????????????? ="????????????? | | ????????????????????????????? #### =?#???????????? | | ????????????????????????????? +??? *"????????????? | | ?????????????????????????????????+?="????????????? | | ????????????????????????????????????"????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 19 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Jamming Range 14 Power Amplification 20 Armor Coverage 600 Core Shielding 30 Evasion (%) 63 Targeting Accuracy 8 Armor Integrity Analysis 30 Kinecelleration 40 Offensive Hacking 10 Defensive Hacking 12 Item Schematics ----------------- Thunder Leg | -6/Factory | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Flexi-carbon Leg | -6/Data Miner | Free Prc. Energy Filter | -6/Data Miner | Free Hvy. Proton Missile Launcher | -6/Data Miner | Free Imp. Linear Gravjet | -6/Data Miner | Free Adv. Thermal Shield | -6/Data Miner | Free Matter Neutralizer | -6/Data Miner | Free Hvy. Disruptor Cannon | -6/Data Miner | Free Robot Schematics ------------------ L-41 Fighter | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed WarpEncryptedBox Manual? 0 Play Time 01:22:03 Cumulative 26.7 hours Start 2025.05.09 @ 07:42:07 End 2025.05.09 @ 09:17:27 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 43 Rogue 43 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 31 Achievement% 30 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 018f5d05-208d-49a8-9ed8-eb9d1168e228