Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.04.23 @ 11:12:48 Player: Officer C4 Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (137) 685 Value Destroyed (4275) 4275 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (1243) 1243 TOTAL SCORE: 9083 Bonus ------- High Alert Combat Kills 543 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/700 Matter 130/300 Energy 480/480 System Corruption 10% Temperature Cool (0) Movement Rolling (110) Ox1 Location -7/Factory Parts ------- > --- POWER (2) -------- Improved Deuterium Engine Reinforced Deuterium Engine > --- PROPULSION (4) --- Armored Huge Wheel Armored Huge Wheel > --- UTILITY (4) ------ Improved Cooling System Large Storage Unit Large Storage Unit High-capacity Storage Unit > --- WEAPON (3) ------- Particle Gun Flak Gun Mini Grenade Launcher > --- INVENTORY (24) --- Light Nuclear Core Improved Deuterium Engine Medium Treads Armored Wheel Armored Huge Wheel Improved Heat Sink Improved Heat Sink Advanced Sensor Array Armor Integrity Analyzer Transmission Jammer Improved Propulsion Shielding Hardened Medium Armor Plating Improved Light Armor Plating Hacking Suite System Shield Tractor Beam EM Pulse Cannon Improved EM Pulse Cannon Heavy Ion Cannon Heavy Ion Cannon Gauss Cannon Remote Datajack Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Reinforced Deuterium Engine > --- PROPULSION ------- Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Large Storage Unit High-capacity Storage Unit > --- WEAPON ----------- EM Pulse Cannon Improved EM Pulse Cannon Heavy Ion Cannon > --- INVENTORY -------- Improved Deuterium Engine Improved Deuterium Engine Medium Treads Armored Wheel Armored Huge Wheel Armored Huge Wheel Armored Huge Wheel Improved Heat Sink Improved Heat Sink Advanced Sensor Array Armor Integrity Analyzer Improved Propulsion Shielding Improved Light Armor Plating Hacking Suite System Shield Tractor Beam Particle Gun Flak Gun Gauss Cannon Mini Grenade Launcher Remote Datajack [Rating: 50] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Aerolev Unit Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Protection Improved Light Armor Plating Weapon Improved Grenade Launcher Energy Gun Particle Gun Energy Cannon EM Pulse Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Gauss Cannon Launcher Improved Grenade Launcher Special Weapon Remote Datajack Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Gar Fac Slots Evolved 6 | . . 2 2 2 . . Power 1 | . . 1 . . . . Propulsion 2 | . . 1 1 . . . Utility 2 | . . . 1 1 . . Weapon 1 | . . . . 1 . . Parts Attached 143 | 7 9 28 28 51 13 7 Power 25 | 1 1 7 6 8 1 1 Engine 18 | 1 1 7 4 3 1 1 Core 7 | . . . 2 5 . . Reactor . | . . . . . . . Propulsion 39 | 2 1 10 11 12 2 1 Treads . | . . . . . . . Leg 16 | 2 . 5 3 6 . . Wheel 22 | . 1 5 7 6 2 1 Hover 1 | . . . 1 . . . Flight . | . . . . . . . Utility 16 | 2 2 . 1 6 3 2 Device 7 | . . . . 4 2 1 Storage 7 | 2 2 . 1 2 . . Processor . | . . . . . . . Hackware . | . . . . . . . Protection 2 | . . . . . 1 1 Artifact . | . . . . . . . Weapon 63 | 2 5 11 10 25 7 3 Energy Gun 16 | . 3 1 1 10 1 . Energy Cannon 16 | . . 4 6 4 2 . Ballistic Gun 14 | 2 . 1 2 7 1 1 Ballistic Cannon 2 | . . 1 . . 1 . Launcher 11 | . 2 4 1 1 2 1 Special Weapon 1 | . . . . . . 1 Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon 3 | . . . . 3 . . Unidentified Prototypes 7 | . . 2 2 3 . . Parts Lost 52 | . 3 10 18 19 2 . Power 13 | . 1 3 5 4 . . Propulsion 19 | . 1 3 8 7 . . Utility 4 | . . . . 2 2 . Weapon 16 | . 1 4 5 6 . . Highest Loss Streak 8 | . 2 6 8 8 1 . Average Slot Usage (%) 88 | . 97 94 84 85 82 83 Engine 12 | . 14 18 11 1 12 14 Core 3 | . . . 4 10 1 . Leg 11 | . 25 15 12 11 . . Wheel 12 | . 1 16 11 9 15 15 Device 2 | . . . . 6 6 4 Storage 23 | . 28 22 27 22 23 23 Energy Gun 3 | . 4 3 . 7 2 7 Energy Cannon 5 | . . 5 11 4 7 . Ballistic Gun 3 | . 12 . 5 7 . 1 Ballistic Cannon 2 | . . 3 . . 5 5 Launcher 5 | . 9 8 1 1 5 6 Naked Turns . | . . . . . . . Heaviest Build 110 | 16 58 76 94 98 110 105 Greatest Support 56 | 20 20 48 52 56 56 56 Greatest Overweight (x) 28 | . 5 5 9 28 1 1 Average Overweight (x) 1 | . 2 1 2 1 1 1 Largest Inventory Capacity 24 | 8 18 18 24 24 24 24 Average Capacity 20 | 5 13 18 23 23 24 24 Most Carried 24 | 8 13 18 18 24 24 23 Average Carried 15 | 2 10 13 12 22 21 20 Final Capacity 24 | 8 18 18 24 24 24 24 Final Carried 23 | 8 10 12 18 23 19 23 Class Distribution -------------------- 32% | Mutant 31% | Hauler-Mutant 13% | Scavenger-Mutant 8% | Hauler-Bomber 7% | Hauler-Gunner 6% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Hauler-Mutant | -8/Materials Hauler-Gunner | -7/Factory Hauler-Bomber | -7/Garrison Hauler-Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 -7 -7 ----------- Run | Scr Mat Mat Mat Fac Gar Fac Matter Collected 3251 | 285 139 1095 475 766 322 169 Remotely . | . . . . . . . Salvage Created 4561 | 130 299 1369 960 1130 576 97 Parts 234 | 9 15 82 55 47 25 1 Haulers Intercepted 2 | . . 2 . . . . Recyclers Shooed 2 | . . 1 1 . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Gar Fac Combat Hostiles Destroyed 100 | . 13 37 15 19 16 . Guns 35 | . 6 5 5 16 3 . Cannons 29 | . . 9 9 2 9 . AOE 35 | . 7 22 1 1 4 . Classes Destroyed 17 | 3 2 7 . 2 3 . Worker 10 | 1 1 3 2 3 . . Builder 3 | . . 2 1 . . . Tunneler 4 | 1 . 2 1 . . . Hauler 2 | . . 2 . . . . Recycler 8 | 1 . 2 3 1 . 1 Mechanic 2 | . . 2 . . . . Operator 3 | . . 2 1 . . . Watcher 5 | . . 5 . . . . Swarmer 19 | . 3 10 3 . 3 . Grunt 50 | . 10 16 8 10 6 . Brawler 2 | . . 1 . 1 . . Duelist 2 | . . . . 2 . . Protector 1 | . . . . . 1 . Sentry 19 | . . 10 4 2 3 . Demolisher 1 | . . . . . 1 . Hunter 1 | . . . . . 1 . Programmer 5 | . . . . 4 1 . Best Kill Streak 7 | 2 4 7 5 4 4 1 Combat Bots Only 6 | . 4 6 3 3 4 . Max Kills in Single Turn 4 | 1 4 4 2 1 2 1 Gunslinging . | . . . . . . . Exploded 3 | . 3 3 1 1 1 . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -------- Run | Scr Mat Mat Mat Fac Gar Fac Damage Taken 7897 | . 600 1670 1515 2800 1268 44 Core 1541 | . 117 297 422 488 202 15 Absorbed by Shields . | . . . . . . . Core Remaining (%) 50 | 100 53 25 23 . . . Volleys Fired 326 | 6 26 89 75 83 42 5 Largest 3 | 2 2 2 2 3 3 1 Hottest 199 | 40 60 104 150 199 178 65 Shots Fired 617 | 9 51 148 112 179 113 5 Gun 313 | 9 37 39 63 141 22 2 Cannon 216 | . . 62 48 34 72 . Launcher 85 | . 14 47 1 4 19 . Special 3 | . . . . . . 3 Kinetic 220 | 9 26 25 63 65 32 . Thermal 245 | . 11 52 47 85 48 2 Explosive 85 | . 14 47 1 4 19 . Electromagnetic 64 | . . 24 1 25 14 . Robot Hit Streak 28 | 3 9 14 28 19 9 3 Robot Miss Streak 5 | 3 2 4 4 5 5 2 Penetration Max . | . . . . . . . Secondary Targets 3 | . . . . 3 . . Max Gunslinging Chain 1 | . . . . 1 . . Shots Hit Robots 412 | 3 33 84 82 140 67 3 Core Hits 240 | 3 24 72 32 61 47 1 Critical Hits 7 | 1 . 3 2 . 1 . Critical Kills 3 | 1 . 1 1 . . . Critical Parts Destroyed 4 | . . 2 1 . 1 . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 10961 | 34 885 3939 1618 2691 1763 31 Guns 3414 | 34 273 247 753 1812 264 31 Cannons 3300 | . . 966 817 520 997 . Explosions 4247 | . 612 2726 48 359 502 . Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 2481 | 34 169 279 753 817 429 . Thermal 3245 | . 104 451 797 1270 592 31 Explosive 4170 | . 612 2726 48 282 502 . Electromagnetic 1065 | . . 483 20 322 240 . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 9 | . . . . 7 9 9 Average Corruption 7 | . . . . 5 8 9 Corruption Purged . | . . . . . . . Effects 64 | . . . . 16 35 13 Message Errors 14 | . . . . 2 9 3 Matter Fused 13 | . . . . 5 5 3 Heat Flow Errors 1 | . . . . . 1 . Energy Discharges 7 | . . . . 1 3 3 Data Loss (minor) 8 | . . . . 1 4 3 Data Loss (major) 5 | . . . . 2 2 1 Misfires 2 | . . . . . 2 . Targeting Errors 13 | . . . . 4 9 . Weapon Failures 1 | . . . . 1 . . Overload Shots . | . . . . . . . Overflow Damage 333 | . . 208 74 25 26 . Projectiles 61 | . . 19 5 12 25 . Explosions 272 | . . 189 69 13 1 . Melee . | . . . . . . . Knockbacks 5 | . . 3 . . 2 . Impact . | . . . . . . . Kinetic 5 | . . 3 . . 2 . Secondary . | . . . . . . . Self-Inflicted Damage 844 | . 75 380 242 90 57 . Shots 24 | . 5 12 3 2 2 . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 614 | . 42 149 614 535 511 68 Average Temperature 120 | . 14 40 174 161 188 30 Received Heat Transfer 2487 | . 258 546 549 936 198 . Effects 56 | . . . 15 25 16 . Shutdowns 18 | . . . 4 8 6 . Interference 11 | . . . 2 4 5 . Matter Decay 4 | . . . 2 1 1 . Short Circuit 3 | . . . . 3 . . Damage (minor) 4 | . . . 2 2 . . Damage (major) 15 | . . . 4 7 4 . Damage (core) 1 | . . . 1 . . . Siege Activations . | . . . . . . . Robots Corrupted 2 | . . 2 . . . . Combat Hostiles 1 | . . 1 . . . . Parts Fried 3 | . . 2 . . 1 . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 3 | . . 1 . 2 . . Heat Transferred 5581 | . 225 1003 1221 2207 851 74 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . . . 1 . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Gar Fac Peak Influence 898 | 15 224 898 520 316 792 435 Initial 415 | . 9 29 378 202 221 415 Average 368 | 5 60 482 442 189 553 421 Maximum Alert Level 3 | . 1 3 2 1 3 2 Low Security (%) 30 | 100 96 25 . 53 . . Level 1 25 | . 3 24 21 46 27 . Level 2 26 | . . 8 78 . 38 100 Level 3 17 | . . 42 . . 34 . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 21 | . 5 4 3 8 . 1 Investigation 5 | . 3 . 2 . . . Extermination 4 | . . . . 3 . 1 Reinforcement 7 | . 2 3 1 1 . . Assault 1 | . . 1 . . . . Garrison 4 | . . . . 4 . . Intercept . | . . . . . . . Construction Impeded 1 | . . 1 . . . . Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 --------- Run | Scr Mat Mat Mat Fac Gar Fac Distress Signals 6 | . 1 4 1 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 153 | . 19 65 24 26 17 2 Peak Tracking Total 7 | . 6 7 5 4 3 2 Tactical Retreats 16 | . . 7 4 3 2 . Traps | -11 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Gar Fac Traps Triggered 18 | . 3 . 1 . 14 . Indirectly . | . . . . . . . Trap Hack Attempts 22 | . . . . 22 . . Triggered . | . . . . . . . Disarmed 1 | . . . . 1 . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 ---------- Run | Scr Mat Mat Mat Fac Gar Fac Machines Disabled 20 | . 3 9 2 4 2 . Max in Single Turn 4 | . 1 2 2 4 1 . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 --------- Run | Scr Mat Mat Mat Fac Gar Fac Machines Accessed 17 | . 3 8 2 4 . . Terminals 10 | . 3 5 . 2 . . Fabricators . | . . . . . . . Repair Stations 2 | . . . 1 1 . . Recycling Units 1 | . . 1 . . . . Scanalyzers 3 | . . 2 1 . . . Garrison Access 1 | . . . . 1 . . Total Hacks 56 | . 11 29 6 10 . . Successful 38 | . 7 19 3 9 . . Failed 18 | . 4 10 3 1 . . Catastrophic 1 | . . 1 . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 25 | . 11 12 . 2 . . Fabricators . | . . . . . . . Repair Stations 10 | . . . 3 7 . . Recycling Units 2 | . . 2 . . . . Scanalyzers 18 | . . 15 3 . . . Garrison Access 1 | . . . . 1 . . Terminal Hacks 13 | . 7 4 . 2 . . Prototype ID Bank 1 | . 1 . . . . . Emergency Access Points 1 | . 1 . . . . . Alert Level 1 | . 1 . . . . . Unreport Threat 3 | . 3 . . . . . Locate Traps 1 | . . . . 1 . . Maintenance Status 1 | . . 1 . . . . Hauler Manifests 1 | . . . . 1 . . Registered Components 1 | . . 1 . . . . Registered Prototypes 1 | . . 1 . . . . Zone Layout 2 | . 1 1 . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 7 | . . . 1 6 . . Scan Component 4 | . . . 1 3 . . Repair 3 | . . . . 3 . . Recycling Unit Hacks 1 | . . 1 . . . . Report Inventory 1 | . . 1 . . . . Scanalyzer 16 | . . 14 2 . . . Insert Component 8 | . . 7 1 . . . Analyze 8 | . . 7 1 . . . Garrison Access Hacks 1 | . . . . 1 . . Unlock Access 1 | . . . . 1 . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 2 | . . 2 . . . . Used 1 | . . 1 . . . . Hacking Detections 12 | . 3 5 2 2 . . Full Trace Events 3 | . 1 1 1 . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 7 | . . 6 1 . . . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 3 | . . . . 3 . . Time 90 | . . . . 90 . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 7 | . . 6 1 . . . Part Schematics Acquired 7 | . . 6 1 . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 ------------ Run | Scr Mat Mat Mat Fac Gar Fac Used RIF Installer 1 | . . . . . 1 . Robots Hacked 1 | . . . . . . 1 Non-combat 1 | . . . . . . 1 Combat . | . . . . . . . Robot Hacks Applied 1 | . . . . . . 1 parse_system 1 | . . . . . . 1 Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -------- Run | Scr Mat Mat Mat Fac Gar Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Gar Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 ------------- Run | Scr Mat Mat Mat Fac Gar Fac Turns Passed 6225 | 119 629 1915 1007 1329 892 334 Spaces Moved 3252 | 76 252 1161 464 541 538 220 Core 20 | 12 . . . 8 . . Treads . | . . . . . . . Legs 1127 | 64 215 437 195 216 . . Wheels 2105 | . 37 724 269 317 538 220 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 96 100 100 110 110 Average Speed 133 | 108 163 131 148 147 110 110 Slowest Speed 1450 | 120 270 180 390 1450 110 110 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 36 | 4 45 93 24 10 72 8 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . . 1 . . Unknown Exits Taken 4 | 1 1 1 1 . . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 701 | . 75 446 47 43 90 . Melee . | . . . . . . . Projectile 12 | . . . 11 . 1 . AOE 689 | . 75 446 36 43 89 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 --------- Run | Scr Mat Mat Mat Fac Gar Fac Total 4565 | 105 418 1401 672 915 748 306 Wait 521 | . 121 80 69 146 38 67 Move 3247 | 75 251 1160 463 541 537 220 Hop . | . . . . . . . Pick Up 134 | 16 7 28 29 46 2 6 Fast Attach 10 | . 1 . . 8 1 . Attach 91 | 7 4 21 23 30 4 2 Detach 6 | . . 3 3 . . . Swap 42 | . 4 7 5 13 8 5 Drop 54 | 1 4 13 5 26 4 1 Fire 326 | 6 26 89 75 83 42 5 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis 112 | . . . . . 112 . Rewire . | . . . . . . . Trap 22 | . . . . 22 . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 5 exits: *Mat x2 / [*Min] / [*Sto x2]) -8/Materials -7/Factory -7/Garrison (discovered 3 exits: [*Fac x3]) -7/Factory History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 14) 120 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 628 | -10/Materials | Discovered new exit (range 15) 749 | -10/Materials | Entered another Materials area 749 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 1037 | -9/Materials | Discovered new exit (range 10) 1185 | -9/Materials | Discovered new exit (range 10) 1695 | -9/Materials | Discovered new exit (range 12) 1751 | -9/Materials | Core integrity fell below 50% 1776 | -9/Materials | Lost 6 parts (3p2n1w) 1843 | -9/Materials | Discovered new exit (range 9) 1949 | -9/Materials | First assault squad dispatched 2366 | -9/Materials | Build established: Scavenger-Mutant 2611 | -9/Materials | Discovered new exit (range 16) 2664 | -9/Materials | Entered another Materials area 2664 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2837 | -8/Materials | Lost 5 parts (1p2n2w) 3094 | -8/Materials | Lost 3 parts (2n1w) 3106 | -8/Materials | Build established: Hauler-Mutant 3287 | -8/Materials | Core integrity fell below 50% 3344 | -8/Materials | Lost 8 parts (3p3n2w) 3381 | -8/Materials | Discovered new exit (range 7) 3671 | -8/Materials | Entered Factory 3671 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3891 | -7/Factory | Repaired Hvy. Particle Cannon 4037 | -7/Factory | Lost 8 parts (2p3n3w) 4084 | -7/Factory | Repaired Hcp. Storage Unit 4121 | -7/Factory | Repaired Lrg. Storage Unit 4329 | -7/Factory | Build established: Scavenger-Gunner 4396 | -7/Factory | Garrison activated, responded to threat 4572 | -7/Factory | Core integrity fell below 50% 4591 | -7/Factory | Lost 6 parts (1p3n2w) 4955 | -7/Factory | Garrison activated, responded to threat 4999 | -7/Factory | Identified exit to Garrison 5000 | -7/Factory | Entered Garrison 5129 | -7/Garrison | Triggered checkpoint 5207 | -7/Garrison | Triggered checkpoint 5214 | -7/Garrison | Triggered checkpoint 5300 | -7/Garrison | Triggered checkpoint 5333 | -7/Garrison | Core integrity fell below 20% 5525 | -7/Garrison | Discovered new exit (range 9) 5606 | -7/Garrison | Triggered checkpoint 5718 | -7/Garrison | Discovered new exit (range 12) 5864 | -7/Garrison | Discovered new exit (range 12) 5883 | -7/Garrison | Build established: Hauler-Mutant 5887 | -7/Garrison | Installed Relay Interface Framework 5892 | -7/Garrison | Entered Factory 6226 | -7/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- K-01 Serf collects debris. System corrupted: Energy discharge (-187). Acquired Hrd. Medium Armor Plating. 4=PPJ1ZBP9AEZNV6SMS F R-06 Scavenger destroyed. Acquired 97 matter. K-01 Serf collects debris. System corrupted: Energy discharge (-177). Acquired Transmission Jammer. Acquired Hvy. Ion Cannon. System corrupted: Substantial component data lost. System corrupted: Matter fused (-9). ALERT: Rogue bot located, Programmers report to Factory Zone 6F. Jacked W-25 Informer... >>parse_system Reading system data... Acquired Imp. Cooling System. SMI/ KVYWG%BVAT3XSUDY07LHMWNECGL WBOQE System corrupted: Matter fused (-10). System corrupted: Component data lost. Map ----- +----------------------------------------------------+ | #???????# #?????????????????? | | ##############???????# #?????????????????? | | ?????????????????????# #?????????????????? | | ?????????????????????# #?????????????????? | | ?????????????????????###########?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ####?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | " #?????????????????????????????????????????????? | | ##########????????????????????????????????????? | | " + #????????????????????????????????????? | | ######## #????????????????????????????????????? | | " #??????# #????????????????????????????????????? | | #??????# #########????????????????????????????? | | " #??????# ## #????????????????????????????? | | #??????# ## = "" #????????????????????????????? | | " #??????# ## """#????????????????????????????? | | #??????#!## R"#????????????????????????????? | | ####??????# ## """#????????????????????????????? | | ??????????# ## #????????????????????????????? | | ??????????# ## ! ########?????????????????????? | | ??????????# ## # #?????????????????????? | | ??????????# ## """" # """@ #?????????????????????? | | ??????????# ## """" # """ #?????????????????????? | | ??????????# ## """" # """ #?????????????????????? | | ??????????# ## """" # !#?????????????????????? | | ??????????# ## # #?????????????????????? | | ??????????# #####+#####+##/####??????????????????? | | ??????????# p ???????????? | | ??????????#######+#### ^ ???????????? | | ??????????????# # ???????????? | | ??????????????# # ????????????? | | ??????????????#"""" # """" ????????????? | | ??????????????#"""" # ^ """" ??????????? | | ??????????????#"""" #### """" ???#?????????? | | ??????????????#"""" #??#### """???????????????? | | ??????????????#"""" #?????? """???????????????? | | ??????????????#"""" #?????? ""????????????????? | | ??????????????# #?????? ????????????????? | | ??????????????# #?????? ????????????????? | | ??????????????# ] #?????? ????????????????? | | ??????????????# #??????? ??????????????????? | | ??????????????# #???????????????????????????? | | ??????????????########???????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 28 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 50 Item Schematics ----------------- Wheel | -9/Materials | Scanalyzed Datajack | -9/Materials | Scanalyzed Lrg. Storage Unit | -9/Materials | Scanalyzed Deuterium Engine | -9/Materials | Scanalyzed Adv. Beam Cannon | -9/Materials | Scanalyzed Hvy. Particle Cannon | -9/Materials | Scanalyzed Imp. Grenade Launcher | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Dynamic Key Maybe Next Time I'll Detach My Launcher Challenges ------------ None Game ------ Seed VisualPlasmaHammer Manual? 0 Play Time 01:22:11 Cumulative 19.8 hours Start 2021.04.22 @ 17:19:01 End 2021.04.23 @ 11:12:48 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 21 Rogue 21 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 24 Achievement% 18 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 5f61f554-2ebf-4659-ace3-a8b0141ef20f