Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.18 @ 20:48:44 Player: ArabianSandBoa Result: Destroyed by 8R-AWN with 8R-AWN's Boregun Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (114) 570 Value Destroyed (2612) 2612 Prototype IDs (48) 960 Alien Tech Used (0) 0 Bonus (321) 321 TOTAL SCORE: 5963 Bonus ------- High Alert Combat Kills 167 Follower Combat Kills 64 Aligned with FarCom 300 Friendly Fire -210 Cogmind --------- Core Integrity 0/400 Matter 84/300 Energy 89/100 System Corruption 4% Temperature Cool (0) Movement Core (100) Ox1 Location -9/Exiles Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Salvage Targeting Computer Salvage Targeting Computer Armor Integrity Analyzer Light Armor Plating > --- WEAPON (2) ------- Katana > --- INVENTORY (5) ---- Matter Filter Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Improved Treads > --- UTILITY ---------- Improved Heat Sink Huge Storage Unit Hardened Light Armor Plating Hardened Medium Armor Plating > --- WEAPON ----------- Enhanced Autogun Enhanced Autogun > --- INVENTORY -------- Heavy Ion Engine Compact Wheel Armored Wheel Armored Wheel Salvage Targeting Computer Salvage Targeting Computer Improved Targeting Computer Light Armor Plating Light Armor Plating Light Armor Plating Light Armor Plating Light Armor Plating Remote Shield Long-range Tractor Beam Sensor Drone Bay Improved EM Shotgun Improved EM Shotgun Advanced Beam Cannon Heavy Assault Rifle Heavy Assault Rifle Enhanced Autogun Enhanced Autogun Mini Grenade Launcher Improved Datajack [Rating: 29] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Wheel Wheel Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Processor Salvage Targeting Computer Protection Light Armor Plating Weapon Enhanced Autogun Energy Gun Improved EM Shotgun Energy Cannon EM Pulse Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Improved Light Cannon Launcher Mini Grenade Launcher Slashing Weapon Katana Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 ------- Run | Jun Mat Min Mat Min Exi Slots Evolved 2 | . . . 2 . . Power . | . . . . . . Propulsion . | . . . . . . Utility 2 | . . . 2 . . Weapon . | . . . . . . Parts Attached 110 | . 23 5 50 17 15 Power 12 | . 3 1 7 1 . Engine 9 | . 3 . 5 1 . Core 3 | . . 1 2 . . Reactor . | . . . . . . Propulsion 15 | . 8 . 6 1 . Treads 13 | . 6 . 6 1 . Leg . | . . . . . . Wheel 2 | . 2 . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 39 | . 4 2 20 5 8 Device 11 | . 2 2 7 . . Storage 3 | . 2 . 1 . . Processor 3 | . . . . . 3 Hackware . | . . . . . . Protection 22 | . . . 12 5 5 Artifact . | . . . . . . Weapon 44 | . 8 2 17 10 7 Energy Gun 8 | . 1 . 4 3 . Energy Cannon 3 | . . 1 2 . . Ballistic Gun 15 | . 3 . 5 3 4 Ballistic Cannon 6 | . 4 . 2 . . Launcher 8 | . . 1 4 3 . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 3 | . . . . 1 2 Piercing Weapon . | . . . . . . Special Melee Weapon 1 | . . . . . 1 Unidentified Prototypes 3 | . . 1 2 . . Corrupted Parts 1 | . . . 1 . . System Corruption 3 | . . . 3 . . Parts Lost 28 | . 6 . 10 2 10 Power 6 | . 2 . 3 . 1 Propulsion 7 | . 2 . 2 1 2 Utility 9 | . . . 5 1 3 Weapon 6 | . 2 . . . 4 Highest Loss Streak 10 | . 5 . 3 2 10 To Critical Strikes 5 | . . . . . 5 Average Slot Usage (%) 96 | . 87 100 97 99 96 Engine 6 | . 8 . 7 7 10 Core 3 | . . 13 3 3 . Treads 23 | . 24 28 21 21 20 Device 8 | . 9 14 11 . . Storage 11 | . 14 14 11 11 8 Protection 15 | . . . 20 32 29 Energy Gun 2 | . 1 . 3 5 . Energy Cannon 1 | . . 3 3 . . Ballistic Gun 8 | . 10 . 13 8 4 Ballistic Cannon 7 | . 14 22 1 . . Slashing Weapon 1 | . . . . 5 8 Naked Turns . | . . . . . . Heaviest Build 109 | 12 94 96 109 106 102 Greatest Support 46 | 20 46 46 46 40 40 Greatest Overweight (x) 6 | . 6 2 2 5 2 Average Overweight (x) 1 | . . 2 2 2 1 Largest Inventory Capacity 25 | 8 25 25 25 25 25 Average Capacity 23 | 8 18 25 25 25 19 Most Carried 25 | 6 25 25 25 25 25 Average Carried 21 | 6 15 24 24 24 19 Final Capacity 25 | 8 25 25 25 25 5 Final Carried 25 | 6 25 24 25 25 1 Class Distribution -------------------- 84% | Mutant 15% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -9/Exiles Resources | -11 -10 -10 -9 -9 -9 ----------- Run | Jun Mat Min Mat Min Exi Matter Collected 3114 | 165 719 127 1491 481 131 Remotely 391 | . . . 391 . . Salvage Created 3491 | . 886 152 1842 611 . Parts 218 | . 42 9 115 52 . Haulers Intercepted 7 | . 2 . 5 . . Recyclers Shooed 1 | . . . 1 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -9 ------- Run | Jun Mat Min Mat Min Exi Combat Hostiles Destroyed 78 | . 17 5 37 19 . Guns 33 | . 7 . 17 9 . Cannons 16 | . 10 2 4 . . AOE 29 | . . 3 16 10 . Classes Destroyed 15 | . 5 3 4 3 . Worker 4 | . . 1 3 . . Builder 2 | . . 1 1 . . Tunneler 2 | . . . . 2 . Hauler 7 | . 2 . 5 . . Recycler 8 | . 2 1 3 2 . Mechanic 1 | . . . 1 . . Operator 5 | . 1 . 4 . . Watcher 7 | . 3 . 4 . . Swarmer 24 | . . 3 12 9 . Grunt 41 | . 17 2 15 7 . Brawler 1 | . . . . 1 . Duelist 3 | . . . 2 1 . Protector 1 | . . . 1 . . Sentry 8 | . . . 8 . . Assembled 1 | . . . . 1 . Best Kill Streak 20 | . 5 3 20 4 . Combat Bots Only 7 | . 5 3 7 4 . Max Kills in Single Turn 4 | . 1 2 3 4 . Gunslinging 1 | . . . . 1 . Exploded 3 | . . 2 3 3 . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -9 -------- Run | Jun Mat Min Mat Min Exi Damage Taken 4748 | . 971 202 1911 635 1029 Core 550 | . 127 15 117 76 215 Absorbed by Shields . | . . . . . . Redirected to Shielding 5 | . . . . 5 . Regen/Repaired (Parts) 88 | . . . 88 . . Core Remaining (%) 71 | 100 . 43 . . . Volleys Fired 318 | . 99 12 135 35 37 Largest 2 | . 2 2 2 2 2 Hottest 131 | . 85 78 131 90 50 Shots Fired 555 | . 182 22 236 59 56 Gun 381 | . 110 . 164 51 56 Cannon 153 | . 72 20 61 . . Launcher 21 | . . 2 11 8 . Special . | . . . . . . Kinetic 421 | . 149 20 153 43 56 Thermal 41 | . 33 . 8 . . Explosive 21 | . . 2 11 8 . Electromagnetic 72 | . . . 64 8 . Robot Hit Streak 11 | . 11 5 11 7 5 Robot Miss Streak 3 | . 3 2 3 2 2 Penetration Max . | . . . . . . Secondary Targets 5 | . 2 . 1 2 . Max Gunslinging Chain 1 | . 1 . 1 1 . Shots Hit Robots 358 | . 112 12 162 25 47 Core Hits 175 | . 41 11 79 33 11 Critical Kills . | . . . . . . Critical Parts Destroyed 2 | . . . 1 . 1 Critical Strikes 9 | . 3 1 4 . 1 Burn 2 | . 2 . . . . Destroy 2 | . . . 1 . 1 Blast 3 | . 1 1 1 . . Corrupt 2 | . . . 2 . . Melee Attacks 15 | . . . . 4 11 Impact . | . . . . . . Slashing 11 | . . . . 4 7 Piercing . | . . . . . . Sneak Attacks 4 | . . . . . 4 Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 8277 | . 1591 413 4290 1237 746 Guns 3849 | . 834 . 1985 409 621 Cannons 2196 | . 757 286 1153 . . Explosions 2100 | . . 120 1152 828 . Melee 125 | . . . . . 125 Ramming 7 | . . 7 . . . Kinetic 4442 | . 1296 286 1931 308 621 Thermal 587 | . 295 . 292 . . Explosive 1884 | . . 120 936 828 . Electromagnetic 1232 | . . . 1131 101 . Impact . | . . . . . . Slashing 125 | . . . . . 125 Piercing . | . . . . . . Highest Corruption 4 | . 2 2 4 4 4 Average Corruption 2 | . 1 2 3 4 4 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 195 | . 27 23 75 45 25 Message Errors 46 | . 3 2 23 13 5 Matter Fused 55 | . 11 9 21 7 7 Heat Flow Errors 28 | . 5 3 8 8 4 Energy Discharges 20 | . 2 5 8 3 2 Parts Rejected 2 | . . . . 1 1 Parts Fused 1 | . 1 . . . . Data Loss (minor) 21 | . 3 3 8 4 3 Data Loss (major) 10 | . 2 . . 6 2 Misfires 6 | . . . 4 1 1 Alerts 3 | . . 1 1 1 . Weapon Failures 3 | . . . 2 1 . Overload Shots . | . . . . . . Overflow Damage 220 | . . 2 189 29 . Projectiles 55 | . . 2 53 . . Explosions 165 | . . . 136 29 . Melee . | . . . . . . Knockbacks 23 | . 17 2 4 . . Impact . | . . . . . . Kinetic 18 | . 13 2 3 . . Secondary 5 | . 4 . 1 . . Self-Inflicted Damage 302 | . . 24 145 133 . Shots 9 | . . 1 5 3 . Rammed 1 | . . 1 . . . Targets Rammed 1 | . . 1 . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 536 | . 268 190 536 259 181 Average Temperature 92 | . 93 59 112 76 79 Received Heat Transfer 1419 | . 549 51 693 126 . Effects 7 | . 1 . 6 . . Energy Bleed 1 | . . . 1 . . Interference 1 | . 1 . . . . Matter Decay 1 | . . . 1 . . Short Circuit 3 | . . . 3 . . Damage (minor) 1 | . . . 1 . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 6 | . . . 6 . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 3 | . 3 . . . . Heat Transferred 1484 | . 999 . 485 . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | . . . 2 . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -9 -9 ------- Run | Jun Mat Min Mat Min Exi Peak Influence 578 | . 276 85 578 529 . Initial 218 | . . 35 . 218 . Average 246 | . 111 26 393 302 . Maximum Alert Level 2 | . 1 . 2 2 . Low Security (%) 42 | 100 95 100 7 . . Level 1 31 | . 4 . 36 79 . Level 2 26 | . . . 55 19 . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 14 | . 6 . 7 1 . Investigation 7 | . 4 . 2 1 . Extermination . | . . . . . . Reinforcement 6 | . 2 . 4 . . Assault 1 | . . . 1 . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -9 --------- Run | Jun Mat Min Mat Min Exi Distress Signals 6 | . 1 . 5 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 115 | . 25 5 59 21 5 Peak Tracking Total 11 | . 4 3 7 4 11 Tactical Retreats 1 | . . . . . 1 Traps | -11 -10 -10 -9 -9 -9 ------- Run | Jun Mat Min Mat Min Exi Traps Triggered 7 | . 5 1 1 . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 1 | . . . . 1 . Exploded 3 | . . . . . 3 Machines | -11 -10 -10 -9 -9 -9 ---------- Run | Jun Mat Min Mat Min Exi Machines Disabled 13 | . 1 . 6 2 4 Max in Single Turn 1 | . 1 . 1 1 1 Machines Repaired . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -9 --------- Run | Jun Mat Min Mat Min Exi Machines Accessed 20 | . 8 3 8 . 1 Terminals 12 | . 6 1 5 . . Fabricators . | . . . . . . Repair Stations 1 | . . . 1 . . Recycling Units 3 | . 2 . 1 . . Scanalyzers 1 | . . . 1 . . Garrison Access . | . . . . . . Total Hacks 63 | . 33 4 25 . 1 Successful 37 | . 18 2 16 . 1 Failed 25 | . 14 2 9 . . Catastrophic 2 | . 1 1 . . . Database Lockouts 1 | . 1 . . . . Manual 24 | . 12 2 9 . 1 Terminals 40 | . 24 2 14 . . Fabricators . | . . . . . . Repair Stations 6 | . . . 6 . . Recycling Units 12 | . 9 . 3 . . Scanalyzers 2 | . . . 2 . . Garrison Access . | . . . . . . Terminal Hacks 18 | . 10 2 5 . 1 Robot Analysis 6 | . 4 . 2 . . Prototype ID Bank 5 | . 3 . 2 . . Open Door 2 | . . 2 . . . Hauler Manifests 1 | . . . 1 . . Registered Prototypes 1 | . 1 . . . . Zone Layout 2 | . 2 . . . . EX-Prototype ID Bank 1 | . . . . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks 4 | . . . 4 . . Scan Component 2 | . . . 2 . . Repair 2 | . . . 2 . . Recycling Unit Hacks 5 | . 3 . 2 . . Report Inventory 3 | . 2 . 1 . . Retrieve Components 2 | . 1 . 1 . . Scanalyzer 2 | . . . 2 . . Insert Component 1 | . . . 1 . . Analyze 1 | . . . 1 . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 8 | . 5 . 3 . . Terminals 5 | . 2 . 3 . . Botnet 4 | . 2 . 2 . . Disrupt 1 | . . . 1 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 3 | . 3 . . . . Reject 1 | . 1 . . . . Mask 1 | . 1 . . . . Tunnel 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 15 | . 7 1 7 . . Full Trace Events 7 | . 4 1 2 . . Feedback Events 1 | . 1 . . . . Corruption 1 | . 1 . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . 1 . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . . 1 . . Time 58 | . . . 58 . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 12 | . 3 . 9 . . Parts Scanalyzed 1 | . . . 1 . . Part Schematics Acquired 1 | . . . 1 . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 ------------ Run | Jun Mat Min Mat Min Exi Used RIF Installer . | . . . . . . Robots Hacked 4 | . . . . . 4 Non-combat 3 | . . . . . 3 Combat 1 | . . . . . 1 Robot Hacks Applied 4 | . . . . . 4 parse_system 4 | . . . . . 4 Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -9 -------- Run | Jun Mat Min Mat Min Exi Total Allies 4 | . . 4 . . . Largest Group 4 | . . 4 3 . . Highest-Rated Group 71 | . . 71 40 . . Highest-Rated Ally 31 | . . 31 16 . . Total Orders 4 | . . 3 1 . . STAY 1 | . . 1 . . . ROAM 1 | . . . 1 . . FOLLOW 2 | . . 2 . . . Ally Attacks 17 | . . . 17 . . Total Damage 180 | . . . 180 . . Kills 5 | . . . 5 . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -9 ------- Run | Jun Mat Min Mat Min Exi Robot Analysis Total 6 | . 4 . 2 . . Derelict Logs Recovered 4 | . . 2 . 2 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -9 ------------- Run | Jun Mat Min Mat Min Exi Turns Passed 11220 | 3 2334 1788 4103 1905 1087 Spaces Moved 3302 | 1 876 487 1067 534 337 Core 50 | . 35 . . . 15 Treads 3167 | . 757 487 1067 534 322 Legs 1 | 1 . . . . . Wheels 84 | . 84 . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 120 80 320 320 320 50 Average Speed 285 | 120 207 320 320 321 268 Slowest Speed 560 | 120 350 320 320 560 320 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 72 | 2 98 92 84 96 60 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 4 | . 1 1 . 2 . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 3 | . . 2 . 1 . Spaces Dug 7 | . 1 5 . 1 . Terrain Destroyed 123 | . 1 13 43 66 . Melee 1 | . . . . 1 . Projectile 1 | . 1 . . . . AOE 121 | . . 13 43 65 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -9 --------- Run | Jun Mat Min Mat Min Exi Total 4628 | 3 1220 697 1565 671 472 Wait 689 | 3 174 174 241 67 30 Move 3297 | . 875 486 1066 533 337 Hop . | . . . . . . Pick Up 100 | . 34 9 37 8 12 Fast Attach 24 | . 10 . 11 2 1 Attach 36 | . 10 . 17 2 7 Detach 3 | . 3 . . . . Swap 50 | . 3 5 22 13 7 Drop 95 | . 12 10 36 7 30 Fire 318 | . 99 12 135 35 37 Melee 15 | . . . . 4 11 Ram . | . . . . . . Kick . | . . . . . . Crush 1 | . . 1 . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines -9/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -9/Mines (discovered 4 exits: [*Mat x2] / *Exi / [*Zio]) -9/Exiles History --------- Turn | Location | Event 4 | -11/Junkyard | Discovered new exit (range 0) 4 | -11/Junkyard | Entered Materials 176 | -10/Materials | Discovered new exit (range 14) 317 | -10/Materials | Build established: Mutant 559 | -10/Materials | Discovered new exit (range 15) 802 | -10/Materials | Lost 5 parts (1p2n2w) 965 | -10/Materials | Discovered new exit (range 6) 1272 | -10/Materials | Discovered new exit (range 12) 1281 | -10/Materials | Central database locked down 2058 | -10/Materials | Core integrity fell below 50% 2338 | -10/Materials | Entered Mines 2342 | -10/Mines | Met a Derelict bent on vengeance 2438 | -10/Mines | Discovered new exit (range 9) 2785 | -10/Mines | Learned Materials emergency access door positions 2820 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2907 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 3349 | -10/Mines | Found the Drone Emporium 3370 | -10/Mines | Found Prototype Device 3371 | -10/Mines | Identified Sensor Drone Bay 3822 | -10/Mines | Received a Mining Laser from a helpful Derelict 4126 | -10/Mines | Entered Materials 4126 | -9/Materials | Accompanied by 3 allies 4126 | -9/Materials | Evolved 2 slots: Utility x2 4469 | -9/Materials | Destroyed 7 combat bots 4538 | -9/Materials | Discovered new exit (range 15) 4628 | -9/Materials | Repaired Lgt. Armor Plating 5334 | -9/Materials | Discovered new exit (range 3) 6704 | -9/Materials | Discovered new exit (range 7) 6885 | -9/Materials | Discovered new exit (range 15) 7326 | -9/Materials | First assault squad dispatched 7441 | -9/Materials | Lost 3 parts (1p1n1u) 8229 | -9/Materials | Entered Mines 8324 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 8348 | -9/Mines | Met a Derelict shopkeep closing up shop 8503 | -9/Mines | Learned location of Zion (-7) 8528 | -9/Mines | Build established: Scavenger-Mutant 8828 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 9033 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 9041 | -9/Mines | Found Prototype Device 9116 | -9/Mines | Discovered new exit (range 9) 9117 | -9/Mines | Learned location of Storage (-8) 9575 | -9/Mines | Excavation squad dispatched 9575 | -9/Mines | A large section of the Mines collapsed 9973 | -9/Mines | Learned Materials machine intel 9998 | -9/Mines | Discovered new exit (range 3) 10121 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 10121 | -9/Mines | Discovered new exit (range 5) 10134 | -9/Mines | Entered Exiles 10225 | -9/Exiles | Met 8R-AWN 10332 | -9/Exiles | Met EX-HEX 10422 | -9/Exiles | Met EX-BIN 10447 | -9/Exiles | Build established: Mutant 10468 | -9/Exiles | Aligned with FarCom system 10471 | -9/Exiles | Given EX-Vault access code 10545 | -9/Exiles | Opened EX-Vault 10574 | -9/Exiles | Found Modified TNC 10595 | -9/Exiles | Found AWS/Thermal 10667 | -9/Exiles | Warned to stay clear of 0b10 Research branches 10756 | -9/Exiles | Met EX-DEC 11018 | -9/Exiles | Attacked by the Exiles 11124 | -9/Exiles | Core integrity fell below 50% 11197 | -9/Exiles | Core integrity fell below 20% 11221 | -9/Exiles | Destroyed by 8R-AWN with 8R-AWN's Boregun Last Messages --------------- 11196_ HV Slug penetrates Wall. 11200_ Penetrated by HV Slug. 11200_ Critical hit (Destroy). 11200_ HV Slug penetrates Machine. 11200_ Penetrated by HV Slug. 11200_ HV Slug penetrates Machine. 11204_ HV Slug penetrates Wall. 11210_ Penetrated by HV Slug. 11210_ HV Slug penetrates Machine. 11210_ Penetrated by HV Slug. 11210_ Critical hit (Destroy). 11210_ HV Slug penetrates Wall. 11212_ System corrupted: Lgt. Armor Plating rejected. 11214_ Acquired Lgt. Armor Plating. 11215_ Penetrated by HV Slug. 11215_ HV Slug penetrates Wall. 11215_ HV Slug penetrates Earth. 11221_ Penetrated by HV Slug. 11221_ HV Slug penetrates Wall. 11221_ Penetrated by HV Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????#######???????????????? | | ????????????? ######???????#!!! "#???????????????? | | ???????????? #""#??????# "#???????????????? | | ???????????? ??????# "#???????????????? | | ???????????" #????## ""#???????????????? | | ???????????? #####" ""#????????????? ?? | | ????????????# ## ""#????????????? "" | | ?????????????# #" ###????????????" | | ????????????????# #??????????????" | | ??????????????????## ##?????????????" | | ???????????????????### "####?????????? " | | ?????????????########" ;;;#??????????" " | | ?????????????#[!! @g ;;#?????????# # | | ?????????????#!! / ! ###"" a ;#####???### # | | ?????????????#!!=!! ! #?##" """#####X# # | | ?????????????#!!![ ]##??#" | | ?????????????#!! ;;"#??#"# % | | ?????????????#######;;;# #??#### * | | ?????????????????? # # #?????### | | ????????????????? ## ###???????### * | | ???????????????? ##?# ##???????????## | | ???????????????#????# #?????????????## | | ????????????????????# #??????????????##" | | ???????????????????? ##???????????????#""" | | ???????????????????? ????????????????##" | | ???????????????????? ????????????????#"" | | ??????????????????? #???????????????##""" | | ??????????????????? ????????????????#""" | | ??????????????????? ????????????????#""" | | ????????????????????????????????????#"" | | ????????????????????????????????????#""" | | ????????????????????????????????????#"" | | ????????????????????????????????????##"" | | ?????????????????????????????????????#"""" | | ?????????????????????????????????????## | | ??????????????????????????????????????#" | | ??????????????????????????????????????#"""" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 450 Core Shielding 20 Evasion (%) 50 Armor Integrity Analysis 30 Recoil Reduction 2 Salvage Targeting 2 Authchip Count 1 Item Schematics ----------------- Enh. Autogun | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DispersionActivePlating Manual? 0 Play Time 00:48:06 Cumulative 490.2 hours Start 2023.03.18 @ 19:52:24 End 2023.03.18 @ 20:48:44 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 530 Rogue 530 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 61 Gallery% 82 Achievement% 65 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 63ed4121-0632-46d9-b5a2-ef98404c2871