Cogmind - Beta 11 X5 @@@ ROGUE MODE // 2021.07.03 @ 17:56:21 Player: Runia Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (143) 715 Value Destroyed (4802) 4802 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (2764) 2764 TOTAL SCORE: 12321 Bonus ------- Triggered High Security 500 High Alert Combat Kills 1245 Follower Combat Kills 1019 Cogmind --------- Core Integrity 0/850 Matter 152/300 Energy 99/100 System Corruption 5% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Lightning Gun Heavy Rocket Launcher Heavy Rocket Launcher Heavy Pick Heavy Pick Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core Angular Momentum Engine > --- PROPULSION ------- Heavy Treads Armored Huge Wheel > --- UTILITY ---------- Improved Cooling System Advanced Cooling System High-capacity Storage Unit Improved Signal Interpreter Hacking Suite Advanced Field Recycling Unit > --- WEAPON ----------- Lightning Gun Heavy Beamcaster Coil Gun > --- INVENTORY -------- Enhanced Nuclear Core Improved Medium Treads Compact Wheel Centrium Wheel Cryofiber Web Coolant Injector Improved Terrain Scanner Improved Terrain Scan Processor Improved Transmission Jammer Hardened Medium Armor Plating Hardened Medium Armor Plating Improved Shield Generator Heavy Battle Rifle Coil Gun Heavy Machine Gun Improved Grenade Launcher [Rating: 74] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Enhanced Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Improved Gravmag System Utility High-capacity Storage Unit Device Improved Terrain Scanner Storage High-capacity Storage Unit Processor Advanced Terrain Scan Processor Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Advanced Beam Rifle Energy Gun Advanced Beam Rifle Energy Cannon Particle Cannon Ballistic Gun Precision Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Improved Grenade Launcher Build | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 ------- Run | Scr Mat Min Mat Mat Fac Sto Fac Was Fac Slots Evolved 8 | . . . 2 2 2 . 2 . . Power 1 | . . . . . 1 . . . . Propulsion 2 | . . . 1 . . . 1 . . Utility 4 | . . . 1 1 1 . 1 . . Weapon 1 | . . . . 1 . . . . . Parts Attached 178 | . 6 2 23 27 22 22 38 9 29 Power 19 | . . . 3 1 2 3 7 . 3 Engine 12 | . . . 3 1 2 3 3 . . Core 7 | . . . . . . . 4 . 3 Reactor . | . . . . . . . . . . Propulsion 35 | . 1 . 7 3 7 3 9 1 4 Treads 11 | . . . 5 3 1 . . 1 1 Leg 13 | . 1 . 2 . 6 3 1 . . Wheel 10 | . . . . . . . 7 . 3 Hover 1 | . . . . . . . 1 . . Flight . | . . . . . . . . . . Utility 76 | . 3 1 7 13 13 8 16 2 13 Device 45 | . 2 . 4 7 11 4 9 2 6 Storage 3 | . 1 1 1 . . . . . . Processor 7 | . . . 1 2 . . 3 . 1 Hackware 5 | . . . . . . 2 1 . 2 Protection 16 | . . . 1 4 2 2 3 . 4 Artifact . | . . . . . . . . . . Weapon 48 | . 2 1 6 10 . 8 6 6 9 Energy Gun 19 | . 1 . 5 5 . . 1 4 3 Energy Cannon 5 | . . . . . . 2 2 1 . Ballistic Gun 14 | . . 1 . 3 . 4 3 1 2 Ballistic Cannon 2 | . . . 1 1 . . . . . Launcher 8 | . 1 . . 1 . 2 . . 4 Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 6 | . . . 2 3 . . . . 1 Parts Lost 47 | . . 1 2 . . 17 16 . 11 Power 11 | . . . 1 . . 4 4 . 2 Propulsion 10 | . . . 1 . . 5 3 . 1 Utility 12 | . . . . . . 3 5 . 4 Weapon 14 | . . 1 . . . 5 4 . 4 Highest Loss Streak 7 | . . 1 1 . . 5 7 . 5 Average Slot Usage (%) 93 | . 94 100 99 99 99 95 81 93 85 Engine 9 | . 14 14 10 9 15 13 6 13 5 Core 1 | . . . . . . . 4 . 6 Treads 12 | . . . 21 26 20 . . 4 5 Leg 6 | . 28 28 11 . 1 21 3 1 . Wheel 4 | . . . . . . . 12 14 10 Device 13 | . 8 14 11 10 19 17 13 20 16 Storage 8 | . 14 14 11 9 7 7 6 6 5 Processor 6 | . . . 6 9 7 7 5 6 5 Hackware 3 | . . . . . . 1 9 6 6 Protection 3 | . . . 4 7 2 1 1 . 1 Energy Gun 12 | . 27 25 11 16 23 8 1 10 10 Ballistic Gun 5 | . . 2 8 3 . 9 9 5 6 Ballistic Cannon 1 | . . . 2 6 . . . . . Naked Turns 40 | . . . . . . . . . 40 Heaviest Build 95 | 12 19 48 51 65 72 76 77 77 95 Greatest Support 66 | 20 20 20 66 60 60 54 48 42 44 Greatest Overweight (x) 6 | . . 2 1 1 1 2 6 2 3 Average Overweight (x) 1 | . . . . . 1 1 3 1 2 Largest Inventory Capacity 20 | . 10 20 20 20 20 20 20 20 20 Average Capacity 19 | . 9 14 20 20 20 20 20 20 19 Most Carried 20 | . 10 10 20 20 20 20 20 20 20 Average Carried 17 | . 9 9 15 19 19 16 16 19 18 Final Capacity 20 | 8 10 20 20 20 20 20 20 20 5 Final Carried 20 | 6 10 9 20 20 20 13 20 20 5 Class Distribution -------------------- 28% | Mutant 22% | Tank 16% | Scavenger-Skirmisher 14% | Skirmisher 11% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Tank | -8/Materials Skirmisher | -7/Factory Tank | -7/Storage Scavenger-Mutant | -6/Factory Scavenger-Skirmisher | -6/Waste Scavenger-Skirmisher | -6/Factory Resources | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 ----------- Run | Scr Mat Min Mat Mat Fac Sto Fac Was Fac Matter Collected 3252 | 200 30 95 402 568 262 291 829 80 495 Remotely . | . . . . . . . . . . Salvage Created 5644 | . 181 95 753 1076 319 922 1227 . 1071 Parts 287 | . 17 3 52 28 2 45 63 . 77 Haulers Intercepted 2 | . . . 1 1 . . . . . Recyclers Shooed 5 | . . 1 1 . . . 3 . . Parts Field Recycled 9 | . . . . . . . . . 9 Retrieved Matter 61 | . . . . . . . . . 61 Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 ------- Run | Scr Mat Min Mat Mat Fac Sto Fac Was Fac Combat Hostiles Destroyed 104 | . 8 2 13 20 5 19 7 . 30 Melee 1 | . . . . . . . . . 1 Guns 60 | . 5 2 12 12 2 6 6 . 15 Cannons 14 | . . . . 7 . 6 1 . . AOE 24 | . 3 . 1 . . 6 . . 14 Classes Destroyed 15 | . 4 . 5 . 1 1 . . 4 Worker 10 | . . . . . . 1 4 . 5 Builder 5 | . . . 1 . . 1 1 . 2 Tunneler 1 | . 1 . . . . . . . . Hauler 2 | . . . 1 1 . . . . . Recycler 10 | . . . 2 2 . . 6 . . Operator 3 | . 1 . 1 . . 1 . . . Watcher 8 | . . . 3 3 . . 2 . . Swarmer 26 | . 6 . 4 4 . . 4 . 8 Saboteur 1 | . . . . . . . . . 1 Grunt 46 | . 2 2 5 10 1 13 . . 13 Brawler 2 | . . . . . . . . . 2 Duelist 1 | . . . . . . . . . 1 Sentry 18 | . . . 4 6 3 4 1 . . Hunter 1 | . . . . . . . . . 1 Programmer 9 | . . . . . 1 2 2 . 4 Best Kill Streak 9 | . 8 2 5 3 1 9 4 . 9 Combat Bots Only 8 | . 8 2 4 3 1 8 4 . 6 Max Kills in Single Turn 2 | . 1 1 2 2 1 2 1 . 2 Gunslinging . | . . . . . . . . . . Exploded 2 | . 1 . 1 . . 2 . . 2 Melee 1 | . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -------- Run | Scr Mat Min Mat Mat Fac Sto Fac Was Fac Damage Taken 8909 | . 294 132 487 991 722 2068 1379 23 2813 Core 1378 | . 61 39 63 35 104 224 145 . 707 Absorbed by Shields 118 | . . . . . . 30 . . 88 Core Remaining (%) 78 | 100 . 60 84 93 . 53 . . . Volleys Fired 336 | . 15 9 62 64 20 51 53 . 62 Largest 3 | . 2 2 2 3 3 3 3 . 3 Hottest 195 | . 80 80 104 183 183 183 141 . 195 Shots Fired 777 | . 27 18 119 188 60 138 103 . 124 Gun 637 | . 24 18 111 141 60 99 81 . 103 Cannon 107 | . . . 8 45 . 32 22 . . Launcher 33 | . 3 . . 2 . 7 . . 21 Special . | . . . . . . . . . . Kinetic 322 | . . 5 62 68 . 64 74 . 49 Thermal 334 | . . . 7 118 60 67 29 . 53 Explosive 33 | . 3 . . 2 . 7 . . 21 Electromagnetic 88 | . 24 13 50 . . . . . 1 Robot Hit Streak 16 | . 5 4 9 12 10 14 11 . 16 Robot Miss Streak 8 | . 2 3 4 5 2 5 8 . 3 Penetration Max 1 | . . . . . . . . . 1 Secondary Targets 6 | . 2 . 1 . . . 1 . 2 Max Gunslinging Chain 1 | . 1 . 1 . . . 1 . 1 Shots Hit Robots 488 | . 16 9 71 119 42 82 64 . 85 Core Hits 255 | . 13 5 32 50 9 43 33 . 70 Critical Kills 1 | . . . . . . . 1 . . Critical Parts Destroyed 1 | . . . . . . . . . 1 Critical Strikes 26 | . . . 3 9 6 3 1 . 4 Burn 20 | . . . . 8 6 3 . . 3 Destroy 2 | . . . . . . . 1 . 1 Blast 1 | . . . . 1 . . . . . Corrupt 3 | . . . 3 . . . . . . Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 12835 | . 528 130 1018 2228 775 2257 1468 . 4431 Guns 7822 | . 207 130 907 1590 775 1041 1098 . 2074 Cannons 1511 | . . . 60 638 . 443 370 . . Explosions 3466 | . 321 . 51 . . 773 . . 2321 Melee . | . . . . . . . . . . Ramming 36 | . . . . . . . . . 36 Kinetic 4088 | . . 40 477 867 . 586 1002 . 1116 Thermal 4721 | . 157 . 128 1361 775 898 466 . 936 Explosive 3258 | . 164 . . . . 773 . . 2321 Electromagnetic 732 | . 207 90 413 . . . . . 22 Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 6 | . . . 4 6 . . 2 2 5 Average Corruption 2 | . . . 4 4 . . 1 2 2 Corruption Purged . | . . . . . . . . . . Effects 62 | . . . 25 8 . . 6 3 20 Message Errors 23 | . . . 8 2 . . 3 2 8 Matter Fused 9 | . . . 4 3 . . . . 2 Heat Flow Errors 8 | . . . 3 . . . . 1 4 Energy Discharges 11 | . . . 4 2 . . 2 . 3 Data Loss (minor) 10 | . . . 6 1 . . . . 3 Weapon Failures 1 | . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . Overflow Damage 135 | . 7 . . . . 1 23 . 104 Projectiles 1 | . . . . . . 1 . . . Explosions 134 | . 7 . . . . . 23 . 104 Melee . | . . . . . . . . . . Knockbacks 12 | . . . . 12 . . . . . Impact . | . . . . . . . . . . Kinetic 12 | . . . . 12 . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 553 | . 77 . . . . 21 182 . 273 Shots 15 | . 3 . . . . 1 2 . 9 Rammed 10 | . . . . . . . . . 10 Targets Rammed 10 | . . . . . . . . . 10 Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 477 | . 198 120 278 477 252 242 273 184 366 Average Temperature 94 | . 73 60 71 127 85 80 66 98 62 Received Heat Transfer 2578 | . 66 111 141 477 228 816 48 9 682 Effects 9 | . . . 2 4 . . 3 . . Shutdowns 1 | . . . . 1 . . . . . Interference 8 | . . . 2 3 . . 3 . . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 1 | . 1 . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted 5 | . . . . 1 3 1 . . . Combat Hostiles 5 | . . . . 1 3 1 . . . Parts Melted 38 | . . . . 10 14 12 2 . . Heat Transferred 9396 | . 200 . 95 3330 1887 1887 592 . 1405 Parts Sabotaged 1 | . . . . . . . . . 1 Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 4 | . 3 . 1 . . . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 ------- Run | Scr Mat Min Mat Mat Fac Sto Fac Was Fac Peak Influence 2035 | . 323 105 277 258 171 465 215 54 2035 Initial 145 | . . 65 40 50 51 34 145 2 37 Average 250 | . 101 70 132 97 70 224 85 38 942 Maximum Alert Level 5 | . 1 . 1 1 . 2 1 . 5 Low Security (%) 73 | . 83 100 84 85 100 46 99 100 9 Level 1 13 | . 16 . 15 14 . 50 . . 11 Level 2 3 | . . . . . . 3 . . 20 Level 3 2 | . . . . . . . . . 14 Level 4 4 | . . . . . . . . . 23 Level 5 . | . . . . . . . . . 3 High Security 2 | . . . . . . . . . 16 Max Security . | . . . . . . . . . . Squads Dispatched 37 | . 4 . 4 2 1 7 2 . 17 Investigation 6 | . 3 . 1 1 . . . . 1 Extermination 6 | . . . . . 1 2 2 . 1 Reinforcement 12 | . 1 . 3 . . 4 . . 4 Assault 11 | . . . . . . . . . 11 Garrison 2 | . . . . 1 . 1 . . . Intercept . | . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . 1 Haulers Reinforced 4 | . . . . . . 2 . . 2 Cargo Convoy Interrupts 1 | . . . . . . . . . 1 Stealth | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 --------- Run | Scr Mat Min Mat Mat Fac Sto Fac Was Fac Distress Signals 15 | . . . 2 5 1 4 . . 3 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 209 | . 17 5 23 36 7 27 13 4 77 Peak Tracking Total 18 | . 5 3 4 6 2 6 3 3 18 Tactical Retreats 16 | . 2 . 2 3 1 1 2 . 5 Traps | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 ------- Run | Scr Mat Min Mat Mat Fac Sto Fac Was Fac Traps Triggered 12 | . 1 . 1 3 . 2 3 . 2 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 1 | . . . . . . . . . 1 Machines | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 ---------- Run | Scr Mat Min Mat Mat Fac Sto Fac Was Fac Machines Disabled 19 | . 2 . . 3 . 2 3 . 9 Max in Single Turn 2 | . 1 . . 1 . 1 2 . 1 Garrison Access 2 | . . . . . . . 1 . 1 Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . . . 1 Overloaded Fab Kills . | . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 --------- Run | Scr Mat Min Mat Mat Fac Sto Fac Was Fac Machines Accessed 36 | . 7 . 7 10 3 4 2 . 3 Terminals 27 | . 6 . 5 9 1 4 . . 2 Fabricators 2 | . . . . . 1 . 1 . . Repair Stations 1 | . . . . . 1 . . . . Recycling Units 1 | . 1 . . . . . . . . Scanalyzers 4 | . . . 2 1 . . . . 1 Garrison Access 1 | . . . . . . . 1 . . Total Hacks 110 | . 16 . 26 33 8 5 6 . 16 Successful 73 | . 8 . 14 24 5 4 6 . 12 Failed 37 | . 8 . 12 9 3 1 . . 4 Catastrophic 3 | . . . . 2 1 . . . . Database Lockouts . | . . . . . . . . . . Manual 38 | . 9 . 9 12 3 1 1 . 3 Terminals 75 | . 15 . 19 28 2 5 . . 6 Fabricators 7 | . . . . . 2 . 5 . . Repair Stations 4 | . . . . . 4 . . . . Recycling Units 1 | . 1 . . . . . . . . Scanalyzers 22 | . . . 7 5 . . . . 10 Garrison Access 1 | . . . . . . . 1 . . Terminal Hacks 30 | . 4 . 5 15 . 4 . . 2 Record 1 | . . . 1 . . . . . . Robot Analysis 1 | . . . . 1 . . . . . Prototype ID Bank 4 | . 1 . . 3 . . . . . Open Door 3 | . . . . . . 3 . . . Branch Access Points 3 | . . . 1 1 . . . . 1 Emergency Access Points 2 | . 1 . . 1 . . . . . Terminal Index 2 | . 1 . 1 . . . . . . Repair Station Index 1 | . . . . 1 . . . . . Alert Level 3 | . . . 1 1 . 1 . . . Unreport Threat 3 | . . . . 3 . . . . . Locate Traps 1 | . . . . 1 . . . . . Recall Reinforcements 1 | . 1 . . . . . . . . Hauler Manifests 1 | . . . . 1 . . . . . Registered Components 1 | . . . . 1 . . . . . Zone Layout 3 | . . . 1 1 . . . . 1 Fabricator Hacks 5 | . . . . . 1 . 4 . . Load Schematic 2 | . . . . . 1 . 1 . . Build 3 | . . . . . . . 3 . . Repair Station Hacks 3 | . . . . . 3 . . . . Scan Component 2 | . . . . . 2 . . . . Repair 1 | . . . . . 1 . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer 21 | . . . 6 5 . . . . 10 Insert Component 11 | . . . 3 3 . . . . 5 Analyze 10 | . . . 3 2 . . . . 5 Garrison Access Hacks 1 | . . . . . . . 1 . . Seal Access 1 | . . . . . . . 1 . . Unauthorized Hacks 13 | . 4 . 3 4 1 . 1 . . Terminals 10 | . 3 . 3 4 . . . . . Botnet 10 | . 3 . 3 4 . . . . . Fabricators 2 | . . . . . 1 . 1 . . Haulers 2 | . . . . . 1 . 1 . . Repair Stations . | . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . Tunnel 1 | . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . Used . | . . . . . . . . . . Hacking Detections 31 | . 6 . 7 9 3 2 1 . 3 Full Trace Events 3 | . 2 . . 1 . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 9 | . . . 2 2 . . . . 5 Parts Built 3 | . . . . . . . 3 . . Matter 438 | . . . . . . . 438 . . Time 219 | . . . . . . . 219 . . Total Part Build Rating 9 | . . . . . . . 9 . . Parts Repaired 1 | . . . . . 1 . . . . Time 38 | . . . . . 38 . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 9 | . . . 3 1 . . . . 5 Part Schematics Acquired 9 | . . . 2 2 . . . . 5 Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 ------------ Run | Scr Mat Min Mat Mat Fac Sto Fac Was Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . 3 Machine Destruction 3 | . . . . . . . . . 3 Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -------- Run | Scr Mat Min Mat Mat Fac Sto Fac Was Fac Total Allies 27 | . . . . . . . . 18 9 Largest Group 18 | . . . . . . . . 18 16 Highest-Rated Group 668 | . . . . . . . . 668 667 Highest-Rated Ally 74 | . . . . . . . . 50 74 Total Orders . | . . . . . . . . . . Ally Attacks 171 | . . . . . . . . 72 99 Total Damage 7215 | . . . . . . . . 2725 4490 Kills 41 | . . . . . . . . 7 34 Allies Corrupted . | . . . . . . . . . . Allies Melted 1 | . . . . . . . . . 1 Intel | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 ------- Run | Scr Mat Min Mat Mat Fac Sto Fac Was Fac Robot Analysis Total 1 | . . . . 1 . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 ------------- Run | Scr Mat Min Mat Mat Fac Sto Fac Was Fac Turns Passed 7951 | . 465 123 1335 1705 661 722 1303 301 1336 Spaces Moved 3622 | 1 336 63 575 593 186 244 575 210 839 Core 55 | . . . . . . . . . 55 Treads 1167 | . . . 401 593 173 . . . . Legs 866 | 1 336 63 174 . 13 244 35 . . Wheels 1534 | . . . . . . . 540 210 784 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 120 120 120 166 166 200 200 108 108 50 Average Speed 166 | 120 120 147 176 232 265 208 143 124 127 Slowest Speed 280 | 120 120 280 200 270 270 280 280 130 145 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 39 | 2 68 25 57 58 5 54 13 85 23 Regions Visited 9 Branch Regions 2 Pre-discovered Areas 1 | . 1 . . . . . . . . Known Exits Taken . | . . . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . . Scrap Searched 2 | . . 2 . . . . . . . Spaces Dug 27 | . . . 1 26 . . . . . Terrain Destroyed 245 | . 15 . 7 27 . 34 22 . 140 Melee . | . . . . . . . . . . Projectile 17 | . . . 1 1 . . 9 . 6 AOE 228 | . 15 . 6 26 . 34 13 . 134 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 --------- Run | Scr Mat Min Mat Mat Fac Sto Fac Was Fac Total 4904 | . 374 77 784 789 306 355 965 257 997 Wait 503 | . . 3 73 68 60 21 240 12 26 Move 3614 | . 335 62 574 592 185 243 575 209 839 Hop . | . . . . . . . . . . Pick Up 142 | . 10 . 30 17 8 6 44 8 19 Fast Attach 15 | . 1 . 2 3 3 . . 4 2 Attach 70 | . 1 1 10 3 2 12 29 1 11 Detach 2 | . . . 1 . . . 1 . . Swap 93 | . 4 1 11 21 17 10 9 4 16 Drop 109 | . 8 1 21 21 11 2 14 19 12 Fire 336 | . 15 9 62 64 20 51 53 . 62 Melee . | . . . . . . . . . . Ram 10 | . . . . . . . . . 10 Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis 10 | . . . . . . 10 . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat / *Min x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Storage -6/Factory -6/Waste -6/Factory (discovered 2 exits: Low x2) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 157 | -10/Materials | Discovered new exit (range 8) 288 | -10/Materials | Discovered new exit (range 6) 317 | -10/Materials | Build established: Mutant 348 | -10/Materials | Destroyed 8 combat bots 451 | -10/Materials | Discovered new exit (range 12) 466 | -10/Materials | Entered Mines 528 | -10/Mines | Discovered new exit (range 10) 589 | -10/Mines | Discovered new exit (range 15) 589 | -10/Mines | Entered Materials 589 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1119 | -9/Materials | Identified exit to Mines 1210 | -9/Materials | Discovered new exit (range 11) 1924 | -9/Materials | Entered another Materials area 1924 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2557 | -8/Materials | Discovered new exit (range 12) 2633 | -8/Materials | Build established: Skirmisher 2934 | -8/Materials | Build established: Tank 3206 | -8/Materials | Garrison activated, responded to threat 3361 | -8/Materials | Discovered new exit (range 16) 3629 | -8/Materials | Entered Factory 3629 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 3862 | -7/Factory | Repaired Arm. Treads 4206 | -7/Factory | Discovered new exit (range 16) 4290 | -7/Factory | Entered Storage 4603 | -7/Storage | Lost 5 parts (1p1u3w) 4685 | -7/Storage | Destroyed 8 combat bots 4770 | -7/Storage | Lost 4 parts (2n1u1w) 4969 | -7/Storage | Discovered new exit (range 16) 4984 | -7/Storage | Garrison activated, responded to threat 5012 | -7/Storage | Entered Factory 5012 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5043 | -6/Factory | Lost 5 parts (2p2n1w) 5320 | -6/Factory | Lost 7 parts (2p1n2u2w) 5557 | -6/Factory | Build established: Scavenger-Mutant 5695 | -6/Factory | Spotted B-75 Beast 5775 | -6/Factory | Lost 6 parts (2p2n1u1w) 5910 | -6/Factory | Lost 3 parts (2u1w) 6122 | -6/Factory | Fabricated Hacking Suite (x1) 6199 | -6/Factory | Fabricated Hacking Suite (x1) 6287 | -6/Factory | Fabricated Hacking Suite (x1) 6315 | -6/Factory | Sucked down chute 6315 | -6/Factory | Entered Waste 6326 | -6/Waste | Spotted C-40 Crusher 6356 | -6/Waste | Spotted C-40 Crusher 6368 | -6/Waste | Warlord forces began an assault 6372 | -6/Waste | Allies destroyed C-40 Crusher 6375 | -6/Waste | Allies destroyed C-40 Crusher 6402 | -6/Waste | Found Damper Plating 6516 | -6/Waste | Spotted C-40 Crusher 6523 | -6/Waste | Allies destroyed C-40 Crusher 6528 | -6/Waste | Allies destroyed C-40 Crusher 6579 | -6/Waste | Discovered new exit (range 16) 6607 | -6/Waste | Identified exit to Factory 6616 | -6/Waste | Entered Factory 6616 | -6/Factory | Accompanied by 16 allies 6652 | -6/Factory | Build established: Scavenger-Skirmisher 6966 | -6/Factory | First assault squad dispatched 7364 | -6/Factory | Cargo convoy interrupted 7381 | -6/Factory | Allied Derelicts emerged from ambush trap array 7393 | -6/Factory | Identified exit to Lower Caves 7489 | -6/Factory | P-60 Hacker assimilated allied ZG-B1Q(m) 7725 | -6/Factory | High security lockdown imminent 7805 | -6/Factory | High security lockdown engaged 7860 | -6/Factory | Lost 5 parts (1p1n1u2w) 7901 | -6/Factory | Core integrity fell below 50% 7912 | -6/Factory | Released all parts (9) 7946 | -6/Factory | Core integrity fell below 20% 7952 | -6/Factory | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- Released Arm. Huge Wheel. Released Enh. Nuclear Core. Released Imp. Medium Treads. Released Com. Wheel. Penetrated by Slug. E-15 Imp destroyed. ALERT: Assault forces dispatched. C-30 ARC bursts open, deploying its payload. G-67 Veteran unfolds itself. G-50 Soldier unfolds itself. B-48 Gladiator unfolds itself. I-36 Angel unfolds itself. SVDV NAPDW&M H VAJDXLRRV,HTJK%TFG | Slammed into G-50 Soldier. Slammed into Y-54 Guardian. Destabilizing: Core damaged (-25). Slammed into Y-54 Guardian. Destabilizing: Core damaged (-25). Slammed into Y-54 Guardian. Acquired 112 matter. Map ----- +----------------------------------------------------+ | ????# = # #???????????????????????????? | | ????# + +???????????????????????????? | | ????# ! # ##########??????????????????? | | ????# # # ???????????????????? | | ????# # # """" ????????????????????? | | ????# # + """" ???????????????????? | | ????# # # """" ???????????????????? | | ????############## # """" ???????????????????? | | ?????????????????# # """" ???????????????????? | | ?????????????????# # """" !#??????????????????? | | ?????????????????# # """" #??????>???????????? | | ?????????????????+ + #??????????????????? | | ?????????????????# ##########??????????????????? | | ?????????????????# #???????????????????????????? | | ?????????????????# #???????????????????????????? | | ?????????????????# #???????????????????????????? | | ?????????????????# #???????????????????????????? | | ?????????????????# #???????????????????????????? | | ????????????????## #########???????????????????? | | ????????????????# # #???????????????????? | | ??????????####### # "" #???????????????????? | | ???? # "G #???????????????????? | | ????????######### # "" #???????????????????? | | ????????????????# # Y #???????????????????? | | ????????????????### ### ?????????????????????? | | ??????????????????# #####@#######????????????????? | | ??????????????????# Y ?????????? | | ????????????????###/#############????????????????? | | ????????????????# #?????????????????????????? | | ????????????????# """ #?????????????????????????? | | ????????????????# """ #?????????????????????????? | | ????????????????# """ #?????????????????????????? | | ????????????????# #?????????????????????????? | | ????????????????# ! !#?????????????????????????? | | ????????????????########?????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 95 Coolant Potential 65 Energy Generation 30 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 210 Jamming Range 12 Additional Mass Support 6 Base Temperature (-) 100 Armor Coverage 375 Resistance: KI 20 Propulsion Shielding 33 Evasion (%) 55 Recoil Reduction 3 Matter Filtering 30 Offensive Hacking 20 Item Schematics ----------------- Hacking Suite | -9/Materials | Scanalyzed Grenade Launcher | -9/Materials | Scanalyzed Med. Armor Plating | -8/Materials | Scanalyzed Cryofiber Web | -8/Materials | Scanalyzed Centrium Wheel | -6/Factory | Scanalyzed Adv. Cooling System | -6/Factory | Scanalyzed Com. Wheel | -6/Factory | Scanalyzed Hrd. Medium Armor Plating | -6/Factory | Scanalyzed Imp. Terrain Scanner | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Hacking Suite | x1 | -6/Factory Hacking Suite | x1 | -6/Factory Hacking Suite | x1 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed IonicCoolantMapper Manual? 0 Play Time 01:07:03 Cumulative 221.5 hours Start 2021.07.03 @ 16:28:51 End 2021.07.03 @ 17:56:21 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 271 Rogue 271 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 61 Gallery% 78 Achievement% 58 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 20bd36ee-547f-452e-b09d-7044c32b4bfb