Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.09 @ 14:46:10 Player: Godsword Result: Destroyed by FF-2TH(z) with Zionite Laser-S Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (23) 115 Value Destroyed (611) 611 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (1600) 1600 TOTAL SCORE: 5326 Bonus ------- Met Imprinter 300 Was Imprinted 300 Destroyed Z-Imprinter 1000 Cogmind --------- Core Integrity 0/700 Matter 171/300 Energy 98/150 System Corruption 0% Temperature Cool (9) Movement Flying (32) Location -7/Deep Caves Parts ------- > --- POWER (2) -------- Micro Nuclear Core > --- PROPULSION (4) --- Flight Unit Flight Unit Cesium-ion Thruster > --- UTILITY (5) ------ Experimental Heat Sink Weight Redist. System Zionite Metafield Generator Signal Interpreter Improved Signal Interpreter > --- WEAPON (2) ------- Katana > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Light Deuterium Engine Light Deuterium Engine > --- PROPULSION ------- Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster Improved Cesium-ion Thruster > --- UTILITY ---------- Weight Redist. System Improved Sensor Array Signal Interpreter Improved Signal Interpreter Phasing AFG > --- WEAPON ----------- Great Maul Katana > --- INVENTORY -------- Micro Nuclear Core Flight Unit Flight Unit Cesium-ion Thruster Cesium-ion Thruster [Rating: 49] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Nuclear Core Propulsion Cesium-ion Thruster Wheel Compact Wheel Hover Unit Hover Unit Flight Unit Cesium-ion Thruster Utility Improved Sensor Array Device Improved Sensor Array Storage Small Storage Unit Processor Improved Signal Interpreter Weapon Great Maul Energy Gun Medium Laser Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Impact Weapon Great Maul Slashing Weapon Katana Build | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Zio Dee Slots Evolved 6 | . . 2 2 2 . . . Power 1 | . . . . 1 . . . Propulsion 2 | . . 1 1 . . . . Utility 3 | . . 1 1 1 . . . Weapon . | . . . . . . . . Parts Attached 46 | 7 3 3 16 9 2 1 5 Power 10 | 1 . 1 4 3 . . 1 Engine 6 | 1 . 1 2 2 . . . Core 4 | . . . 2 1 . . 1 Reactor . | . . . . . . . . Propulsion 12 | 2 1 1 4 1 1 . 2 Treads . | . . . . . . . . Leg . | . . . . . . . . Wheel 3 | 2 . 1 . . . . . Hover 1 | . 1 . . . . . . Flight 8 | . . . 4 1 1 . 2 Utility 13 | 2 . 1 3 3 1 1 2 Device 9 | 1 . . 2 2 1 1 2 Storage 1 | 1 . . . . . . . Processor 3 | . . 1 1 1 . . . Hackware . | . . . . . . . . Protection . | . . . . . . . . Artifact . | . . . . . . . . Weapon 11 | 2 2 . 5 2 . . . Energy Gun 2 | 1 1 . . . . . . Energy Cannon . | . . . . . . . . Ballistic Gun 2 | 1 . . 1 . . . . Ballistic Cannon 1 | . 1 . . . . . . Launcher 4 | . . . 3 1 . . . Special Weapon . | . . . . . . . . Impact Weapon 1 | . . . 1 . . . . Slashing Weapon 1 | . . . . 1 . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 5 | . . . 1 . 1 1 2 Parts Lost 21 | . 3 5 2 1 . . 10 Power 5 | . 1 1 1 . . . 2 Propulsion 7 | . 1 1 . . . . 5 Utility 5 | . . 1 1 1 . . 2 Weapon 4 | . 1 2 . . . . 1 Highest Loss Streak 10 | . 3 4 1 1 . . 10 To Critical Strikes . | . . . . . . . . Average Backups 6 | 2 7 7 7 6 5 5 4 Power 1 | 1 2 1 . . 1 1 . Propulsion 2 | . 1 2 2 2 3 4 3 Utility 1 | . 2 3 3 2 . . . Weapon . | . 1 . 1 . . . . Tool/Special . | . . . . . . . . Unused Backups 12 | . 1 . 5 5 1 . . Power 1 | . . . . 1 . . . Propulsion 3 | . . . 1 1 1 . . Utility 5 | . . . 3 2 . . . Weapon 3 | . 1 . 1 1 . . . Tool/Special . | . . . . . . . . Average Slot Usage (%) 90 | . 90 68 85 97 100 100 80 Engine 8 | . 8 6 3 8 15 15 9 Core 2 | . . . 5 6 . . . Wheel 6 | . 22 14 9 . . . . Flight 19 | . . . 16 30 30 30 20 Device 18 | . 14 7 17 22 23 23 20 Storage 6 | . 14 11 9 5 . . . Processor 9 | . . 10 9 8 15 15 15 Energy Gun 2 | . 16 6 . . . . . Ballistic Gun 1 | . 8 . . . . . . Ballistic Cannon 1 | . 2 8 . . . . . Launcher 3 | . . . 6 6 . . . Impact Weapon 5 | . . . 7 7 7 7 4 Slashing Weapon 2 | . . . . . 7 7 7 Peak Build Rating 49 | 9 10 11 29 33 39 49 39 Average Rating 25 | 6 9 8 21 32 38 39 30 On Entrance 19 | . 9 9 6 24 33 39 39 Naked Turns . | . . . . . . . . Heaviest Build 26 | 13 13 14 25 26 19 18 18 Greatest Support 32 | 32 32 28 28 26 27 27 27 Greatest Overweight (x) 4 | . . . 4 . . . 1 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 5 5 5 Average Capacity 6 | 6 8 8 8 7 5 5 5 Most Carried 8 | 5 8 8 8 8 5 5 5 Average Carried 6 | 2 7 7 7 6 4 5 4 Final Capacity 8 | 8 8 8 8 5 5 5 5 Final Carried 8 | 5 8 8 8 5 5 5 . Class Distribution -------------------- 61% | Sprinter 31% | Mutant 7% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Sprinter | -7/Factory Sprinter | -7/Lower Caves Sprinter | -7/Zion Sprinter | -7/Deep Caves Resources | -11 -10 -9 -8 -7 -7 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Low Zio Dee Matter Collected 744 | 285 81 61 226 . 64 . 27 Remotely . | . . . . . . . . Salvage Created 786 | 130 285 40 187 53 . . 91 Parts 43 | 12 13 1 7 2 . . 8 Haulers Intercepted . | . . . . . . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Zio Dee Combat Hostiles Destroyed 16 | . 8 2 3 2 . . 1 Melee 1 | . . . . . . . 1 Guns 7 | . 7 . . . . . . Cannons 3 | . 1 2 . . . . . AOE 4 | . . . 2 2 . . . Classes Destroyed 6 | 2 3 . 1 . . . . Tunneler 2 | 2 . . . . . . . Recycler 2 | 1 . . 1 . . . . Operator 1 | . . . 1 . . . . Watcher 2 | . 1 1 . . . . . Swarmer 3 | . 3 . . . . . . Grunt 12 | . 5 2 3 2 . . . Best Kill Streak 4 | 2 4 1 2 2 . . 1 Combat Bots Only 4 | . 4 1 2 2 . . 1 Max Kills in Single Turn 1 | 1 1 1 1 1 . . 1 Gunslinging . | . . . . . . . . Exploded 1 | . . . 1 1 . . . Melee 1 | . . . . . . . 1 Uniques/NPCs Destroyed 1 | . . . . . . . 1 Z-Imprinter (-7/Deep Caves) Combat | -11 -10 -9 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Low Zio Dee Hostile Shots Fired 182 | . 52 40 22 3 . . 65 Missed 60 | . 14 12 9 2 . . 23 Hits 122 | . 38 28 13 1 . . 42 Projectile 122 | . 38 28 13 1 . . 42 Critical Strikes 1 | . . . 1 . . . . Damage Taken 2456 | . 404 394 257 54 . . 1347 Core 1005 | . 156 126 18 1 . . 704 Absorbed by Shields . | . . . . . . . . Regen/Repaired (Parts) 22 | . . . . 20 . 2 . Core Remaining (%) 75 | 100 37 68 96 . . . . Volleys Fired 55 | 5 23 18 5 4 . . . Largest 2 | 2 2 2 1 1 . . . Hottest 80 | 70 80 80 33 33 . . . Shots Fired 91 | 10 41 31 5 4 . . . Gun 62 | 10 39 13 . . . . . Cannon 20 | . 2 18 . . . . . Launcher 9 | . . . 5 4 . . . Special . | . . . . . . . . Kinetic 41 | 5 18 18 . . . . . Thermal 38 | 5 20 13 . . . . . Explosive 9 | . . . 5 4 . . . Electromagnetic 3 | . 3 . . . . . . Robot Hit Streak 10 | 4 4 10 2 3 . . . Robot Miss Streak 3 | 2 3 2 1 1 . . . Penetration Max . | . . . . . . . . Secondary Targets 3 | . 3 . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . Shots Hit Robots 69 | 6 25 21 6 2 . . 9 Core Hits 37 | 3 12 5 7 5 . . 5 Critical Kills 1 | 1 . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 7 | 2 2 3 . . . . . Burn 5 | 1 2 2 . . . . . Destroy 1 | 1 . . . . . . . Blast 1 | . . 1 . . . . . Melee Attacks 24 | . . . 4 2 . 2 16 Impact 7 | . . . 4 2 . 1 . Slashing 17 | . . . . . . 1 16 Piercing . | . . . . . . . . Sneak Attacks 1 | . . . 1 . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 1870 | 83 359 367 576 198 . . 287 Guns 530 | 83 322 125 . . . . . Cannons 278 | . 37 241 . . . . . Explosions 491 | . . . 293 198 . . . Melee 570 | . . . 283 . . . 287 Ramming 1 | . . 1 . . . . . Kinetic 440 | 45 154 241 . . . . . Thermal 313 | 38 150 125 . . . . . Explosive 491 | . . . 293 198 . . . Electromagnetic 55 | . 55 . . . . . . Impact 283 | . . . 283 . . . . Slashing 287 | . . . . . . . 287 Piercing . | . . . . . . . . Highest Corruption . | . . . . . . . . Average Corruption . | . . . . . . . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Overload Shots . | . . . . . . . . Overflow Damage 64 | . . 4 54 6 . . . Projectiles 4 | . . 4 . . . . . Explosions 6 | . . . . 6 . . . Melee 54 | . . . 54 . . . . Knockbacks 8 | . . 7 1 . . . . Impact 1 | . . . 1 . . . . Kinetic 6 | . . 6 . . . . . Secondary 1 | . . 1 . . . . . Self-Inflicted Damage 41 | . . . . 41 . . . Shots 3 | . . . . 3 . . . Rammed 1 | . . 1 . . . . . Targets Rammed 1 | . . 1 . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 251 | 18 251 105 10 7 . . 8 Average Temperature 64 | 9 106 41 4 4 . . 4 Received Heat Transfer 864 | . 204 174 99 9 . . 378 Effects 2 | . 2 . . . . . . Interference 2 | . 2 . . . . . . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted 2 | . . . 2 . . . . Combat Hostiles 1 | . . . 1 . . . . Parts Fried 3 | . . . 3 . . . . Impact Corruptions 2 | . . . 2 . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 2 | . 2 . . . . . . Heat Transferred 1295 | 185 592 518 . . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Zio Dee Maximum Alert Level . | . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 . . . Level 1 . | . . . . . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 104 | 10 104 39 61 74 . . . Initial 39 | . . 39 . 4 . . . Average 22 | 1 60 17 16 14 . . . Influence Increases 587 | 15 224 57 172 119 . . . Destroy 0b10 Robot/C 300 | . 160 40 60 40 . . . Destroy 0b10 Robot/NC 35 | 15 5 5 10 . . . . Destroy Leader 64 | . 42 12 . 10 . . . Successful Hack 50 | . 16 . 1 33 . . . Disable Machine 30 | . . . 15 15 . . . Destroy Structure 48 | . 1 . 26 21 . . . Partial Spotted 45 | . . . 45 . . . . Lose Combat Pursuer 15 | . . . 15 . . . . Influence Decreases 587 | 15 130 151 160 85 46 . . Entered New Map 81 | . . 55 . 8 18 . . Time Decay 410 | 15 100 56 144 67 28 . . Lost Part 96 | . 30 40 16 10 . . . Squads Dispatched 7 | . 3 2 . 2 . . . Investigation 4 | . 2 1 . 1 . . . Extermination 1 | . . . . 1 . . . Reinforcement 2 | . 1 1 . . . . . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Zio Dee Distress Signals 2 | . . 1 1 . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 42 | . 11 7 11 3 . . 10 Peak Tracking Total 9 | . 3 4 5 2 . . 9 Tactical Retreats 4 | . . . 3 . . . 1 Traps | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Zio Dee Traps Triggered 2 | . 1 . . 1 . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed 6 | . . . 6 . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Low Zio Dee Machines Disabled 2 | . . . 1 1 . . . Max in Single Turn 1 | . . . 1 1 . . . Garrison Access 1 | . . . . 1 . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Zio Dee Machines Accessed 12 | . 3 2 2 4 1 . . Terminals 7 | . 3 2 1 1 . . . Fabricators . | . . . . . . . . Repair Stations 1 | . . . . 1 . . . Recycling Units 1 | . . . 1 . . . . Scanalyzers 1 | . . . . 1 . . . Garrison Access 1 | . . . . 1 . . . Total Hacks 26 | . 8 4 5 8 1 . . Successful 14 | . 2 1 3 7 1 . . Failed 12 | . 6 3 2 1 . . . Catastrophic 3 | . 1 2 . . . . . Database Lockouts . | . . . . . . . . Manual 9 | . . . . . . 9 . Terminals 17 | . 8 4 4 1 . . . Fabricators . | . . . . . . . . Repair Stations 4 | . . . . 4 . . . Recycling Units 1 | . . . 1 . . . . Scanalyzers 2 | . . . . 2 . . . Garrison Access 1 | . . . . 1 . . . Terminal Hacks 7 | . 2 1 2 1 1 . . Record 2 | . . . 1 . 1 . . Branch Access Points 1 | . . . . 1 . . . Disarm Traps 1 | . . . 1 . . . . Recall Investigation 1 | . 1 . . . . . . Recall Reinforcements 1 | . . 1 . . . . . Zone Layout 1 | . 1 . . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 3 | . . . . 3 . . . Scan Component 2 | . . . . 2 . . . Repair 1 | . . . . 1 . . . Recycling Unit Hacks 1 | . . . 1 . . . . Retrieve Components 1 | . . . 1 . . . . Scanalyzer 2 | . . . . 2 . . . Insert Component 1 | . . . . 1 . . . Analyze 1 | . . . . 1 . . . Garrison Access Hacks 1 | . . . . 1 . . . Seal Access 1 | . . . . 1 . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . Used . | . . . . . . . . Hacking Detections 8 | . 3 2 1 2 . . . Full Trace Events 4 | . 2 2 . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired 4 | . . . . . . 4 . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 16 | . . . . 1 . 15 . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 1 | . . . . 1 . . . Time 26 | . . . . 26 . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 2 | . . . 2 . . . . Parts Scanalyzed 1 | . . . . 1 . . . Part Schematics Acquired 1 | . . . . 1 . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Low Zio Dee Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Low Zio Dee Total Allies 4 | . . . . . . 4 . Largest Group 4 | . . . . . . 4 3 Highest-Rated Group 156 | . . . . . . 156 117 Highest-Rated Ally 40 | . . . . . . 40 40 Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Zio Dee Active Infowar (turns) 1812 | 56 157 108 484 463 107 322 115 Sensors 1007 | . . . . 463 107 322 115 Terrain 805 | 56 157 108 484 . . . . ECM 797 | . . . 433 358 6 . . Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 2 | . . . . . 1 1 . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Low Zio Dee Turns Passed 2031 | 91 248 169 485 465 107 322 144 Spaces Moved 2744 | 63 159 116 420 667 366 637 316 Core 17 | 3 . . . . . . 14 Treads . | . . . . . . . . Legs . | . . . . . . . . Wheels 490 | 60 159 116 155 . . . . Hover . | . . . . . . . . Flight 2237 | . . . 265 667 366 637 302 Fastest Speed 26 | 50 100 95 26 26 26 26 26 Average Speed 39 | 97 100 97 54 26 26 26 29 Slowest Speed 365 | 100 100 100 365 27 27 26 100 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 1 | . . . . 1 . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 34 | 3 35 16 37 16 44 72 50 Regions Visited 7 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 5 | . . 1 1 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . . Scrap Searched 4 | . . . . . 4 . . Spaces Dug 2 | . . . . 2 . . . Terrain Destroyed 48 | . . . 27 21 . . . Melee 2 | . . . . 2 . . . Projectile . | . . . . . . . . AOE 46 | . . . 27 19 . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Zio Dee Total 3549 | 79 207 140 665 949 377 790 342 Wait 610 | . 13 1 194 246 4 149 3 Move 2735 | 62 158 115 419 664 365 636 316 Hop 1 | . . . . 1 . . . Pick Up 38 | 5 5 2 11 12 3 . . Fast Attach 27 | 7 4 1 9 2 . 2 2 Attach 19 | . . 2 5 7 . . 5 Detach 1 | . . . . 1 . . . Swap 8 | . . . 4 2 2 . . Drop 31 | . 4 . 14 8 3 2 . Fire 55 | 5 23 18 5 4 . . . Melee 23 | . . . 4 2 . 1 16 Ram 1 | . . 1 . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory (discovered 4 exits: Sto x2 / *Low x2) -7/Lower Caves -7/Zion (discovered 2 exits: *Dee / [*Pro]) -7/Deep Caves History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 16) 92 | -11/Scrapyard | Entered Materials 239 | -10/Materials | Core integrity fell below 50% 279 | -10/Materials | Lost 3 parts (1p1n1w) 289 | -10/Materials | Discovered new exit (range 15) 340 | -10/Materials | Entered another Materials area 340 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 495 | -9/Materials | Discovered new exit (range 16) 500 | -9/Materials | Lost 4 parts (1p1u2w) 508 | -9/Materials | Identified exit to Materials 509 | -9/Materials | Entered another Materials area 509 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 733 | -8/Materials | Build established: Mutant 978 | -8/Materials | Discovered new exit (range 10) 994 | -8/Materials | Identified exit to Factory 994 | -8/Materials | Entered Factory 994 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1067 | -7/Factory | Build established: Sprinter 1417 | -7/Factory | Identified exit to Storage 1417 | -7/Factory | Identified exit to Lower Caves 1446 | -7/Factory | Repaired Broken Cesium-ion Thruster 1459 | -7/Factory | Entered Lower Caves 1483 | -7/Lower Caves | Entered a destroyed Warlord outpost 1483 | -7/Lower Caves | Learned 4 Factory zone layouts 1561 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 1566 | -7/Lower Caves | Identified exit to Zion 1566 | -7/Lower Caves | Entered Zion 1592 | -7/Zion | Discovered new exit (range 12) 1602 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 1612 | -7/Zion | Found Prototype Device 1612 | -7/Zion | Identified Phasing AFG 1671 | -7/Zion | Opened final containment barrier to the Deep Caves 1674 | -7/Zion | Discovered new exit (range 3) 1674 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 1675 | -7/Zion | Identified exit to Deep Caves 1714 | -7/Zion | Met Imprinter 1718 | -7/Zion | Imprinted 1720 | -7/Zion | Declared Zion's savior 1888 | -7/Zion | Entered Deep Caves 1888 | -7/Deep Caves | Accompanied by 4 allies 1936 | -7/Deep Caves | Z-Facility disabled 1940 | -7/Deep Caves | Attacked by Z-Imprinter 1995 | -7/Deep Caves | Core integrity fell below 50% 2003 | -7/Deep Caves | Destroyed Z-Imprinter 2005 | -7/Deep Caves | Core integrity fell below 20% 2006 | -7/Deep Caves | Found Prototype Device 2006 | -7/Deep Caves | Identified Zio. Metafield Generator 2032 | -7/Deep Caves | Destroyed by FF-2TH(z) with Zionite Laser-S Last Messages --------------- 01971_ Lgt. Deuterium Engine destroyed. 01974_ Cesium-ion Thruster destroyed. 01978_ Great Maul destroyed. 01981_ Lgt. Deuterium Engine destroyed. 01981_ Imp. Sensor Array destroyed. 01991_ Surveybot 24 destroyed. 01991_ Imp. Cesium-ion Thruster destroyed. 01994_ Cesium-ion Thruster destroyed. 02003_ Imp. Sensor Array destroyed. 02003_ Z-Imprinter: "You cannot stop us! Another will take my place! Derelicts will one day ru..." [Achievement: Are We The Baddies?] 02003_ Z-Imprinter destroyed. 02006_ Acquired Prototype Device. 02006_ Identified Zio. Metafield Generator. 02025_ Cesium-ion Thruster destroyed. 02029_ Acquired 27 matter. 02031_ Acquired Prototype Device. 02031_ Identified Exp. Heat Sink. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????#####???????###??????????????????????? | | ????????????# ######### ##?????????????????????? | | ????????????# @!##??? #???????????????? | | ????????????# ### !%[## #???????????????? | | ????????????# ### #"; *=[ #????????????????? | | ????????????# ### # ! #????????????????? | | ????????????## ## z! ##????????????????? | | ?????????????# ##### ##?????????????????? | | ?????????????# #???## #??????????? #???? | | ?????????????## #????##;# #?????##???? #???? | | ??????????????# ##????? # ???? #???? #???? | | ??????????????# ##????#######??? #???# #???? | | ??????????????# ####??????????? #??? #????? | | ????????# ### ##????????## #### #????? | | ????????# #???###### ## ##???? | | ?????????# #??## ## ##??? | | ?????????## #### #??? | | ??????????## ## ## #??? | | ???????????# ### ### #?## | | ??????????# #??## ## ### ### | | ?????????# #????## #### ## #?# | | ????????# #??????## ##??# #??# | | ???????? ????????# #???## #??# | | ????????? ?????????# #????####### ##??# | | ???????????????????? #??????????## #???? | | ?????????????????? ??????????## #???? | | ?????????????????? ??????????# #???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 23 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Additional Mass Support 6 Evasion (%) 64 Item Schematics ----------------- Cesium-ion Thruster | -7/Factory | Scanalyzed Imp. Medium Treads | -7/Zion | Archive Med. Treads | -7/Zion | Archive Matter Filter | -7/Zion | Archive Energy Filter | -7/Zion | Archive Lyr. Medium Armor Plating | -7/Zion | Archive Tesla Rifle | -7/Zion | Archive Thermic Laser | -7/Zion | Archive Coolant Injector | -7/Zion | Archive Force Field | -7/Zion | Archive Imp. Shield Generator | -7/Zion | Archive Hvy. Flak Cannon | -7/Zion | Archive Core Analyzer | -7/Zion | Archive Nuclear Pulse Thruster | -7/Zion | Archive Imp. Carbon-fiber Leg | -7/Zion | Archive Neutrino Core | -7/Zion | Archive Robot Schematics ------------------ T-07 Excavator | -7/Zion | Archive O-24 Administrator | -7/Zion | Archive K-01 Serf | -7/Zion | Archive H-88 Terminator | -7/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Cesium-ion Thruster | 20% | -7/Factory | Broken Alien Tech Used ----------------- None Achievements -------------- Adventurer Are We The Baddies? Signs Are For Wimps Challenges ------------ None Game ------ Seed RuleWhole Manual? 1 Play Time 00:33:08 Cumulative 18.9 hours Start 2025.09.09 @ 14:13:06 End 2025.09.09 @ 14:46:10 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 57 Rogue 57 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 23 Achievement% 26 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a7608b57-6856-4c30-93ba-999815ed424d