Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.03 @ 19:41:43 Player: Firely Result: Destroyed by Y-72 Warden with Quantum Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (13) 2600 Robots Destroyed (61) 305 Value Destroyed (2132) 2132 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (474) 474 TOTAL SCORE: 8151 Bonus ------- Entered DSFs 500 Friendly Fire -26 Cogmind --------- Core Integrity 0/1000 Matter 122/300 Energy 98/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -5/Upper Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Nuclear Core Coolant Injector Medium Battery (150) Improved Trap Scanner Particle Charger Peak State ------------ > --- POWER ------------ Nuclear Core Light Angular Momentum Engine > --- PROPULSION ------- Titanium Leg Titanium Leg Titanium Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Improved Cooling System Large Storage Unit Compact Battery Long-range Terrain Scanner Advanced Targeting Computer Transmission Jammer > --- WEAPON ----------- Improved EM Pulse Cannon Coil Gun Hypervelocity Gauss Rifle > --- INVENTORY -------- Nuclear Core Carbon-fiber Leg Titanium Leg Titanium Leg Titanium Leg VTOL Module Coolant Injector Large Storage Unit Medium Battery Precision Matter Filter Microactuators Medium Reactive Plating High-powered Field Laser Heavy Ion Cannon Compact Ion Cannon [Rating: 62] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Titanium Leg Leg Titanium Leg Hover Unit Improved Airjet Flight Unit Field Propulsion Drive Utility Structural Scanner Device Structural Scanner Storage Large Storage Unit Processor Advanced Targeting Computer Protection Medium Armor Plating Weapon Enhanced Autogun Energy Gun Advanced Beam Rifle Energy Cannon Beam Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Light Cannon Launcher Missile Launcher Slashing Weapon Greatsword Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Was Fac DSF Fac Upp Upp Slots Evolved 10 | . . 2 2 2 . . 2 . . . 2 . . Power 1 | . . . . . . . 1 . . . . . . Propulsion 3 | . . 1 1 . . . . . . . 1 . . Utility 5 | . . 1 . 2 . . 1 . . . 1 . . Weapon 1 | . . . 1 . . . . . . . . . . Parts Attached 79 | 6 12 14 6 15 7 . 6 1 9 1 . 2 . Power 9 | 1 1 1 1 1 . . 2 . 2 . . . . Engine 4 | 1 1 1 . . . . 1 . . . . . . Core 5 | . . . 1 1 . . 1 . 2 . . . . Reactor . | . . . . . . . . . . . . . . Propulsion 21 | 2 5 4 . 4 . . 2 . 2 1 . 1 . Treads . | . . . . . . . . . . . . . . Leg 18 | 2 5 4 . 4 . . 2 . . 1 . . . Wheel . | . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . 1 . . . . Flight 2 | . . . . . . . . . 1 . . 1 . Utility 26 | 1 2 7 1 8 3 . . . 4 . . . . Device 11 | . 2 2 . 4 1 . . . 2 . . . . Storage 6 | 1 . 1 . 2 1 . . . 1 . . . . Processor 2 | . . 1 . . 1 . . . . . . . . Hackware . | . . . . . . . . . . . . . . Protection 7 | . . 3 1 2 . . . . 1 . . . . Artifact . | . . . . . . . . . . . . . . Weapon 23 | 2 4 2 4 2 4 . 2 1 1 . . 1 . Energy Gun 5 | 1 1 1 1 . 1 . . . . . . . . Energy Cannon 5 | . 1 . 2 1 1 . . . . . . . . Ballistic Gun 7 | 1 1 1 1 1 . . 2 . . . . . . Ballistic Cannon 1 | . 1 . . . . . . . . . . . . Launcher 2 | . . . . . 1 . . 1 . . . . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . 1 . . . . . . 1 . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . 1 . . . . Unidentified Prototypes 3 | . . . 2 . . . . . 1 . . . . Parts Lost 19 | . 1 2 1 2 3 . . 6 . 2 . 2 . Power 1 | . . . . 1 . . . . . . . . . Propulsion 3 | . . . . . . . . 1 . 1 . 1 . Utility 8 | . . 2 1 1 1 . . 3 . . . . . Weapon 7 | . 1 . . . 2 . . 2 . 1 . 1 . Highest Loss Streak 4 | . 1 2 1 1 2 . . 4 . 1 . 1 . To Critical Strikes . | . . . . . . . . . . . . . . Average Backups 10 | 4 7 8 9 11 14 12 12 10 4 5 5 5 5 Power 1 | . 1 1 1 1 2 2 1 1 . 1 1 1 1 Propulsion 2 | 2 3 2 1 2 3 4 4 2 . . . . . Utility 3 | . 1 1 1 3 4 5 4 4 3 4 4 4 4 Weapon 3 | 2 1 3 4 3 3 1 2 2 . . . . . Tool/Special . | . . . . . . . . . . . . . . Unused Backups 43 | . 10 6 4 12 3 . 2 6 . . . . . Power 5 | . 1 . 1 2 1 . . . . . . . . Propulsion 11 | . 6 . . 2 . . . 3 . . . . . Utility 13 | . 1 3 . 4 2 . 1 2 . . . . . Weapon 13 | . 2 3 2 4 . . 1 1 . . . . . Tool/Special 1 | . . . 1 . . . . . . . . . . Average Slot Usage (%) 88 | . 96 98 99 99 94 100 99 60 12 6 . 1 . Engine 4 | . 14 11 3 . . . 2 3 . . . . . Core 4 | . . . 5 7 7 7 9 3 . . . . . Leg 27 | . 28 32 36 29 30 30 26 13 . 4 . . . Device 12 | . 11 10 9 17 15 15 19 14 5 . . . . Storage 10 | . 14 11 9 12 7 15 13 9 . . . . . Processor 2 | . . 4 . . 6 7 6 4 . . . . . Protection 4 | . . 5 9 6 6 . . . . . . . . Energy Gun 4 | . 9 2 4 7 3 7 3 . . . . . . Energy Cannon 4 | . 4 8 8 4 . 7 6 3 . . . . . Ballistic Gun 7 | . 11 2 13 9 4 7 8 4 . . . . . Ballistic Cannon 1 | . 2 8 . . . . . . . . . . . Peak Build Rating 62 | 6 7 13 23 47 51 50 62 62 27 11 1 7 1 Average Rating 27 | 3 6 10 19 40 47 50 59 36 7 4 1 3 1 On Entrance 19 | . 6 7 13 23 45 50 50 62 1 7 1 1 1 Avg Prop Armor Cover (%) . | . . . . . . . . . . . . . . Naked Turns 226 | . . . . . . . . 25 26 21 71 80 3 Heaviest Build 61 | 12 17 29 34 51 51 46 60 61 7 1 . . . Greatest Support 69 | 20 20 30 40 66 66 66 69 69 6 18 3 7 3 Greatest Overweight (x) 2 | . . . . 1 . . . 2 2 . . . . Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 10 10 15 15 15 15 15 5 5 5 5 5 Average Capacity 10 | 7 8 8 10 12 15 15 15 10 5 5 5 5 5 Most Carried 15 | 8 8 10 10 15 15 12 15 15 5 5 5 5 5 Average Carried 10 | 5 7 8 9 12 14 12 13 10 4 5 5 5 5 Final Capacity 15 | 8 8 10 10 15 15 15 15 5 5 5 5 5 5 Final Carried 15 | 6 8 10 10 15 12 12 15 5 5 5 5 5 5 Class Distribution -------------------- 24% | Mutant 17% | Scavenger-Mutant 13% | Scavenger-Tank 12% | Gunner 12% | Scientist-Mutant 11% | Tank 6% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Tank | -8/Materials Tank | -7/Factory Scientist-Mutant | -7/Lower Caves Gunner | -7/Lower Caves Gunner | -6/Factory Mutant | -6/Waste Mutant | -6/Factory Mutant | -6/DSF Mutant | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Resources | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 ----------- Run | Yrd Mat Mat Mat Fac Low Low Fac Was Fac DSF Fac Upp Upp Matter Collected 1647 | 237 237 304 227 206 243 24 40 . . 13 . 116 . Remotely . | . . . . . . . . . . . . . . Salvage Created 2441 | . 340 355 451 253 665 52 40 285 . . . . . Parts 108 | . 14 31 15 14 27 3 . 4 . . . . . Haulers Intercepted 2 | . . . 1 . 1 . . . . . . . . Recyclers Shooed 3 | . . 1 2 . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 22 | . . . . . 20 2 . . . . . . . Prevented 3 | . . . . . 2 1 . . . . . . . Parts Restored . | . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Was Fac DSF Fac Upp Upp Combat Hostiles Destroyed 51 | . 9 12 6 4 17 2 . 1 . . . . . Melee 6 | . . . . . 6 . . . . . . . . Guns 14 | . 6 . 1 2 4 1 . . . . . . . Cannons 20 | . 3 12 2 2 . 1 . . . . . . . AOE 11 | . . . 3 . 7 . . 1 . . . . . Classes Destroyed 10 | . 2 3 2 2 . . . 1 . . . . . Builder 1 | . . 1 . . . . . . . . . . . Hauler 2 | . . . 1 . 1 . . . . . . . . Recycler 1 | . . . 1 . . . . . . . . . . Watcher 6 | . 1 2 . 2 . . 1 . . . . . . Swarmer 14 | . . 6 . . 6 2 . . . . . . . Grunt 25 | . 9 3 3 . 10 . . . . . . . . Sentry 7 | . . 3 3 1 . . . . . . . . . Hunter 2 | . . . . 1 1 . . . . . . . . Programmer 2 | . . . . 2 . . . . . . . . . Compactor 1 | . . . . . . . . 1 . . . . . Best Kill Streak 5 | . 3 4 4 2 5 2 1 1 . . . . . Combat Bots Only 5 | . 3 4 4 1 5 2 . 1 . . . . . Max Kills in Single Turn 3 | . 1 1 3 1 3 1 1 1 . . . . . Gunslinging . | . . . . . . . . . . . . . . Exploded 3 | . . . 3 . 3 . . 1 . . . . . Melee 1 | . . . . . 1 . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac Was Fac DSF Fac Upp Upp Hostile Shots Fired 432 | . 51 70 29 56 99 16 . 7 . 19 18 59 8 Missed 121 | . 14 16 7 15 24 7 . 1 . 7 5 22 3 Hits 311 | . 37 54 22 41 75 9 . 6 . 12 13 37 5 Melee 10 | . . . . . 2 . . 6 . . 2 . . Projectile 301 | . 37 54 22 41 73 9 . . . 12 11 37 5 Critical Strikes 18 | . 1 2 2 . 1 . . 4 . 5 1 1 1 Damage Taken 5155 | . 457 667 486 437 1037 124 . 265 . 619 276 668 119 Core 2036 | . 82 95 55 41 69 14 . 186 . 494 276 605 119 Absorbed by Shields . | . . . . . . . . . . . . . . Regen/Repaired (Parts) 148 | . . 36 112 . . . . . . . . . . Core Remaining (%) 72 | 100 67 76 90 . . 82 . . . 20 . . . Volleys Fired 144 | . 46 36 17 12 19 6 2 6 . . . . . Largest 3 | . 2 2 3 3 3 3 3 3 . . . . . Hottest 164 | . 90 90 147 151 164 164 164 138 . . . . . Shots Fired 332 | . 87 72 48 37 46 18 6 18 . . . . . Gun 179 | . 65 . 27 29 36 12 4 6 . . . . . Cannon 142 | . 22 72 21 8 5 6 2 6 . . . . . Launcher 11 | . . . . . 5 . . 6 . . . . . Special . | . . . . . . . . . . . . . . Kinetic 148 | . 46 36 22 16 14 6 2 6 . . . . . Thermal 144 | . 41 36 14 21 24 6 2 . . . . . . Explosive 11 | . . . . . 5 . . 6 . . . . . Electromagnetic 29 | . . . 12 . 3 6 2 6 . . . . . Robot Hit Streak 19 | . 18 9 19 8 19 2 4 10 . . . . . Robot Miss Streak 8 | . 4 3 8 3 2 5 1 1 . . . . . Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 1 | . . . . . 1 . . . . . . . . Max Gunslinging Chain 1 | . . . . . 1 . . . . . . . . Shots Hit Robots 229 | . 60 47 26 23 45 6 4 17 1 . . . . Core Hits 95 | . 18 17 13 12 26 2 . 7 . . . . . Critical Kills . | . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . Critical Strikes 9 | . . 2 . 3 3 1 . . . . . . . Burn 6 | . . . . 3 2 1 . . . . . . . Blast 2 | . . 2 . . . . . . . . . . . Sever 1 | . . . . . 1 . . . . . . . . Melee Attacks 16 | . . . . . 15 . . . 1 . . . . Impact . | . . . . . . . . . . . . . . Slashing 15 | . . . . . 15 . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . 1 . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 6434 | . 700 874 790 533 2057 128 140 1212 . . . . . Guns 1791 | . 436 . 250 365 496 80 44 120 . . . . . Cannons 1815 | . 264 874 310 124 87 48 96 12 . . . . . Explosions 2183 | . . . 230 44 829 . . 1080 . . . . . Melee 645 | . . . . . 645 . . . . . . . . Ramming . | . . . . . . . . . . . . . . Kinetic 1462 | . 313 451 170 195 158 35 20 120 . . . . . Thermal 1952 | . 387 423 415 294 364 45 24 . . . . . . Explosive 1953 | . . . . 44 829 . . 1080 . . . . . Electromagnetic 422 | . . . 205 . 61 48 96 12 . . . . . Impact . | . . . . . . . . . . . . . . Slashing 645 | . . . . . 645 . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 20 | . . . . 1 1 1 . 17 20 20 . . . Average Corruption 3 | . . . . 1 1 1 . 8 18 20 . . . Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 31 | . . . . 5 10 1 . 4 6 5 . . . Message Errors 9 | . . . . 3 1 1 . 1 2 1 . . . Matter Fused 8 | . . . . . 4 . . 1 2 1 . . . Heat Flow Errors 2 | . . . . . 1 . . . . 1 . . . Energy Discharges 4 | . . . . . . . . 1 2 1 . . . Data Loss (minor) 4 | . . . . 1 3 . . . . . . . . Data Loss (major) 2 | . . . . . 1 . . 1 . . . . . Misfires 1 | . . . . 1 . . . . . . . . . Misdirections 1 | . . . . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 229 | . . 15 24 . 135 . 55 . . . . . . Projectiles 70 | . . 15 . . . . 55 . . . . . . Explosions 24 | . . . 24 . . . . . . . . . . Melee 135 | . . . . . 135 . . . . . . . . Knockbacks 4 | . 4 . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Kinetic 4 | . 4 . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 240 | . . . 139 63 38 . . . . . . . . Shots 4 | . . . 2 1 1 . . . . . . . . Rammed . | . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 429 | . 66 263 399 253 304 429 236 . . 75 . . . Average Temperature 102 | . 18 75 156 75 141 238 119 . . 47 . . . Received Heat Transfer 1149 | . 264 216 189 60 261 . . . . . 99 33 27 Effects 6 | . . 1 3 . 1 1 . . . . . . . Shutdowns 1 | . . . . . . 1 . . . . . . . Energy Bleed 2 | . . 1 . . 1 . . . . . . . . Interference 2 | . . . 2 . . . . . . . . . . Matter Decay 1 | . . . 1 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 2 | . . . 1 . 1 . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 5 | . . . 1 3 1 . . . . . . . . Heat Transferred 3845 | . 846 888 483 666 777 148 37 . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen 1 | . . . . . 1 . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . 1 . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Was Fac DSF Fac Upp Upp Maximum Alert Level 1 | . . 1 . . . . . . . . . . . Low Security (%) 99 | 100 100 95 100 100 . . 100 100 100 100 100 . . Level 1 . | . . 4 . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 208 | . 92 208 173 159 . . 41 20 . 15 2 . . Initial 58 | . . 33 52 58 . . 41 . . . 2 . . Average 42 | . 20 80 97 28 . . 7 3 . 3 . . . Influence Increases 1944 | . 306 371 321 285 415 50 7 24 . 15 . 150 . Destroy 0b10 Robot/C 1000 | . 180 240 120 80 340 40 . . . . . . . Destroy 0b10 Robot/NC 50 | . 5 15 10 10 5 . 5 . . . . . . Destroy Leader 254 | . 42 74 42 44 40 10 2 . . . . . . Successful Hack 43 | . 18 8 7 10 . . . . . . . . . Disable Machine 105 | . . . 15 90 . . . . . . . . . Destroy Structure 117 | . 1 4 37 51 . . . 24 . . . . . Lose Combat Pursuer 375 | . 60 30 90 . 30 . . . . 15 . 150 . Influence Decreases 1839 | . 225 328 316 414 344 55 73 24 . 10 5 20 25 Entered New Map 259 | . . 48 72 71 . 15 25 . . . 3 . 25 Time Decay 1495 | . 215 260 234 342 314 40 48 20 . . 2 20 . Lost Part 85 | . 10 20 10 1 30 . . 4 . 10 . . . Squads Dispatched 9 | . 3 2 1 3 . . . . . . . . . Investigation 6 | . 3 1 1 1 . . . . . . . . . Extermination 2 | . . . . 2 . . . . . . . . . Reinforcement 1 | . . 1 . . . . . . . . . . . Assault . | . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Was Fac DSF Fac Upp Upp Distress Signals 3 | . 1 2 . . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 113 | . 16 20 12 6 20 3 1 6 . 2 3 15 9 Peak Tracking Total 12 | . 3 4 5 2 5 3 1 5 . 1 3 12 9 Tactical Retreats 10 | . 2 1 2 . 2 . . . . 1 . 2 . Traps | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Was Fac DSF Fac Upp Upp Traps Triggered 5 | . 3 . . . . . 1 . . . 1 . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 ---------- Run | Yrd Mat Mat Mat Fac Low Low Fac Was Fac DSF Fac Upp Upp Machines Disabled 7 | . . . 1 6 . . . . . . . . . Max in Single Turn 4 | . . . 1 4 . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Was Fac DSF Fac Upp Upp Machines Accessed 23 | . 4 4 4 8 . . 1 . 1 . 1 . . Terminals 14 | . 3 3 2 4 . . 1 . 1 . . . . Fabricators 1 | . . . . 1 . . . . . . . . . Repair Stations 3 | . 1 1 1 . . . . . . . . . . Recycling Units 3 | . . . . 2 . . . . . . 1 . . Scanalyzers 2 | . . . 1 1 . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Total Hacks 74 | . 15 11 19 23 . . 1 . 2 . 3 . . Successful 44 | . 10 9 11 12 . . . . 1 . 1 . . Failed 27 | . 4 2 7 10 . . 1 . 1 . 2 . . Catastrophic 1 | . . . . 1 . . . . . . . . . Database Lockouts 3 | . 1 . 1 1 . . . . . . . . . Manual . | . . . . . . . . . . . . . . Terminals 28 | . 12 5 3 5 . . 1 . 2 . . . . Fabricators 1 | . . . . 1 . . . . . . . . . Repair Stations 17 | . 3 6 8 . . . . . . . . . . Recycling Units 8 | . . . . 5 . . . . . . 3 . . Scanalyzers 20 | . . . 8 12 . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Terminal Hacks 17 | . 9 4 1 2 . . . . 1 . . . . Record 7 | . 4 1 1 1 . . . . . . . . . Prototype ID Bank 1 | . 1 . . . . . . . . . . . . Open DSF 1 | . . . . . . . . . 1 . . . . Emergency Access Points 1 | . 1 . . . . . . . . . . . . Alert Level 3 | . 2 1 . . . . . . . . . . . Locate Traps 2 | . . 1 . 1 . . . . . . . . . Hauler Manifests 2 | . 1 1 . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks 11 | . 1 5 5 . . . . . . . . . . Scan Component 7 | . 1 3 3 . . . . . . . . . . Repair 4 | . . 2 2 . . . . . . . . . . Recycling Unit Hacks 4 | . . . . 3 . . . . . . 1 . . Process 1 | . . . . 1 . . . . . . . . . Report Inventory 2 | . . . . 1 . . . . . . 1 . . Retrieve Matter 1 | . . . . 1 . . . . . . . . . Scanalyzer 12 | . . . 5 7 . . . . . . . . . Insert Component 2 | . . . 1 1 . . . . . . . . . Analyze 2 | . . . 1 1 . . . . . . . . . Retrieve Study 8 | . . . 3 5 . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 17 | . 4 3 3 5 . . . . 1 . 1 . . Full Trace Events 4 | . 1 1 1 1 . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . 1 1 . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Part Studies Acquired 8 | . . . 3 5 . . . . . . . . . Parts Repaired 4 | . . 2 2 . . . . . . . . . . Time 104 | . . 52 52 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter 14 | . . . . 14 . . . . . . . . . Retrieved Matter 14 | . . . . 14 . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . 1 1 . . . . . . . . . Part Schematics Acquired 2 | . . . 1 1 . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 ------------ Run | Yrd Mat Mat Mat Fac Low Low Fac Was Fac DSF Fac Upp Upp Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . 1 . . . . Non-combat 1 | . . . . . . . . . 1 . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . 1 . . . . parse_system 1 | . . . . . . . . . 1 . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac Was Fac DSF Fac Upp Upp Total Allies 1 | . . . . . . . . 1 . . . . . Largest Group 1 | . . . . . . . . 1 . . . . . Highest-Rated Group 31 | . . . . . . . . 31 . . . . . Highest-Rated Ally 31 | . . . . . . . . 31 . . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 17 | . . . . . . . . 17 . . . . . Total Damage 295 | . . . . . . . . 295 . . . . . Kills . | . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Was Fac DSF Fac Upp Upp Active Infowar (turns) 4429 | . . 958 570 1244 1066 94 278 110 109 . . . . Optics 429 | . . 429 . . . . . . . . . . . Terrain 1897 | . . . . 382 1066 94 278 77 . . . . . Structural 2527 | . . 727 570 1201 29 . . . . . . . . Traps 109 | . . . . . . . . . 109 . . . . Jamming 428 | . . . . 43 . . 275 110 . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . 2 . . . . . . 1 . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 ------------- Run | Yrd Mat Mat Mat Fac Low Low Fac Was Fac DSF Fac Upp Upp Turns Passed 5820 | 64 856 997 570 1286 1078 94 278 138 152 112 71 121 3 Spaces Moved 4371 | 45 515 663 364 943 818 54 212 124 163 117 127 220 6 Core 529 | 10 . . . . . . . 81 130 41 127 134 6 Treads . | . . . . . . . . . . . . . . Legs 3718 | 35 515 663 364 943 818 54 212 43 . 71 . . . Wheels . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 124 | . . . . . . . . . 33 5 . 86 . Fastest Speed 40 | 50 120 120 105 105 112 112 115 50 40 40 50 45 50 Average Speed 109 | 104 120 120 115 121 112 112 115 88 78 92 50 48 50 Slowest Speed 260 | 120 120 120 120 195 112 112 116 260 150 120 50 50 50 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Potential Cave-ins 8 | . . . . . 3 . . 5 . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 34 | 3 56 40 27 28 91 8 6 87 5 81 4 41 5 Regions Visited 13 Branch Regions 4 Pre-discovered Areas 1 | . . . . . 1 . . . . . . . . Known Exits Taken 3 | . . . . . 1 . . . 1 . . 1 . Unknown Exits Taken 7 | 1 1 1 1 1 . 1 . . . . 1 . . Scrap Searched 6 | . . . . . 3 1 . . . . . 2 . Spaces Dug . | . . . . . . . . . . . . . . Terrain Destroyed 192 | . . . 39 57 51 . . 45 . . . . . Melee . | . . . . . . . . . . . . . . Projectile 2 | . . . . 1 1 . . . . . . . . AOE 190 | . . . 39 56 50 . . 45 . . . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Was Fac DSF Fac Upp Upp Total 5138 | 61 679 795 480 1068 920 76 241 137 189 120 133 233 6 Wait 324 | 1 68 43 71 46 43 17 9 7 . . 7 12 . Move 4359 | 44 514 662 363 942 817 53 212 123 162 116 126 219 6 Hop . | . . . . . . . . . . . . . . Pick Up 103 | 10 19 19 11 25 9 . 7 . 3 . . . . Fast Attach 27 | 2 . 4 2 8 1 . 2 . 5 1 . 2 . Attach 29 | 4 2 3 3 3 6 . 2 . 6 . . . . Detach 6 | . . . . . . . . . 6 . . . . Swap 40 | . 12 11 4 7 2 . 3 1 . . . . . Drop 88 | . 18 17 9 25 8 . 4 . 6 1 . . . Fire 144 | . 46 36 17 12 19 6 2 6 . . . . . Melee 16 | . . . . . 15 . . . 1 . . . . Ram . | . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire 2 | . . . . . . . . . . 2 . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -6/Waste -6/Factory -6/DSF -5/Factory -5/Upper Caves -5/Upper Caves History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 65 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 362 | -10/Materials | Discovered new exit (range 16) 422 | -10/Materials | Central database locked down 630 | -10/Materials | Discovered new exit (range 11) 921 | -10/Materials | Entered another Materials area 921 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1235 | -9/Materials | Build established: Scavenger-Mutant 1254 | -9/Materials | Repaired Ion Engine 1280 | -9/Materials | Repaired Aluminum Leg 1830 | -9/Materials | Discovered new exit (range 16) 1918 | -9/Materials | Entered another Materials area 1918 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2235 | -8/Materials | Build established: Scavenger-Tank 2308 | -8/Materials | Discovered new exit (range 11) 2320 | -8/Materials | Central database locked down 2386 | -8/Materials | Repaired Aluminum Leg+ 2415 | -8/Materials | Repaired Aluminum Leg+ 2488 | -8/Materials | Entered Factory 2488 | -7/Factory | Evolved 2 slots: Utility x2 3021 | -7/Factory | Build established: Tank 3605 | -7/Factory | Central database locked down 3672 | -7/Factory | Build established: Skirmisher 3748 | -7/Factory | Discovered new exit (range 5) 3774 | -7/Factory | Entered Lower Caves 4292 | -7/Lower Caves | Build established: Scientist-Mutant 4737 | -7/Lower Caves | Spotted B-75 Beast 4808 | -7/Lower Caves | Identified exit to Lower Caves 4852 | -7/Lower Caves | Entered another Lower Caves area 4860 | -7/Lower Caves | Discovered new exit (range 11) 4867 | -7/Lower Caves | Encountered a Warlord checkpoint 4946 | -7/Lower Caves | Entered Factory 4946 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 5052 | -6/Factory | Build established: Gunner 5151 | -6/Factory | Discovered new exit (range 3) 5224 | -6/Factory | Sucked down chute 5224 | -6/Factory | Entered Waste 5225 | -6/Waste | Met a frightened Derelict 5239 | -6/Waste | EMP discharged 5250 | -6/Waste | Spotted C-40 Crusher 5254 | -6/Waste | Destroyed C-40 Crusher 5254 | -6/Waste | Spotted C-40 Crusher 5256 | -6/Waste | Spotted C-40 Crusher 5284 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5285 | -6/Waste | Spotted C-40 Crusher 5292 | -6/Waste | Spotted C-40 Crusher 5293 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 5295 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 5301 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 5332 | -6/Waste | Lost 4 parts (1n1u2w) 5334 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 5337 | -6/Waste | Crushed by Compactor (1 part destroyed) 5339 | -6/Waste | EMP discharged 5339 | -6/Waste | System corruption reached 10% 5351 | -6/Waste | Spotted C-40 Crusher 5355 | -6/Waste | Discovered new exit (range 16) 5362 | -6/Waste | Entered Factory 5514 | -6/Factory | Identified exit to DSF 5514 | -6/Factory | Entered DSF 5542 | -6/DSF | Core integrity fell below 50% 5547 | -6/DSF | Additional patrols routed to DSF 5577 | -6/DSF | Build established: Mutant 5619 | -6/DSF | Discovered new exit (range 15) 5626 | -6/DSF | Entered Factory 5626 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5693 | -5/Factory | Discovered new exit (range 8) 5697 | -5/Factory | Entered Upper Caves 5706 | -5/Upper Caves | Spotted B-75 Beast 5725 | -5/Upper Caves | Core integrity fell below 50% 5768 | -5/Upper Caves | Identified exit to Upper Caves 5777 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 5795 | -5/Upper Caves | Core integrity fell below 20% 5818 | -5/Upper Caves | Entered another Upper Caves area 5820 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 5821 | -5/Upper Caves | Destroyed by Y-72 Warden with Quantum Rifle Last Messages --------------- Acquired Field Propulsion Drive. Acquired 45 matter. Acquired derelict log, extracted data. Loading 1 Upper Caves exit... Y-64 Sentinel: "INTERCEPTING UNREGISTERED DERELICT." Penetrated by Slug. Slug penetrates Wall. Penetrated by Slug. Slug penetrates Wall. Field Propulsion Drive destroyed. Penetrated by Slug. LOCATION=UPPER CAVES GOAL=ESCAPE G-50 Soldier springs to life. B-60 Warrior springs to life. S-27 Virus springs to life. G-50 Soldier springs to life. B-60 Warrior springs to life. Y-72 Warden: "DETECTED UNIDENTIFIED DERELICT." Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###??????????????????????? | | ???????????????????????## #??????????????????????? | | ??????????????????????## ??????????????????????? | | ?????????????????????## ??????????????????????? | | ?????????????????????# #??????????????????????? | | ????????????????????## #??????????????????????? | | ??????????????????### @##?????????????????????? | | ??????????????????# #####?????????????????? | | ??????????????????# ##????????????????? | | ??????????????????## #????????????????? | | ???????????? ## ##????????????????? | | ??????????? ##?????????????????? | | ??????????# #??????????????????? | | ??????????? #?????????????????? | | ??????????? # ???????????????? | | ?????????????## #??????????????? | | ??????????????## # ssY # #??????????????? | | ???????????????## ###gg### #??????????????? | | ????????????????## ?? bg?? ##??????????????? | | ?????????????????## ??? ??? #???????????????? | | ??????????????????# ??" ??? ???????????????? | | ?????????????????? ???""Yb"???? ??????????????? | | ?????????????????# ???######????? ?????????????? | | ?????????????????????????????????? ?????????????? | | ??????????????????????????????????? ????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Coolant Potential 65 Energy Generation 29 Energy Capacity 580 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 24 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 225 Resistance: KI 30 Evasion (%) 62 Targeting Accuracy 8 Item Schematics ----------------- Adv. EMP Blaster | -8/Materials | Scanalyzed Hpw. Field Laser | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Aluminum Leg | 60% | -9/Materials Aluminum Leg | 34% | -8/Materials Aluminum Leg | 41% | -8/Materials Studied --------- Aluminum Leg | -8/Materials | Hacked Lgt. Nuclear Core | -8/Materials | Hacked Imp. Ion Engine | -8/Materials | Hacked Carbon-fiber Leg | -7/Factory | Hacked Titanium Leg | -7/Factory | Hacked Nuclear Core | -7/Factory | Hacked Missile Launcher | -7/Factory | Hacked Greatsword | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Spot Them First Streaker System Compromised Window Shopping Challenges ------------ None Game ------ Seed LegChipDeconstructor Manual? 0 Play Time 02:42:34 Cumulative 16.4 hours Start 2026.09.03 @ 12:29:11 End 2026.09.03 @ 19:41:43 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 7 Rogue 7 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 13 Achievement% 13 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x40 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: a2d127be-2774-4e67-8680-072c52ef5f74