Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.24 @ 03:48:07 Player: Cogchaaaan Result: Establishing 0b11! Performance ------------- Evolutions (9) 4500 Regions Visited (28) 5600 Robots Destroyed (914) 4570 Value Destroyed (60227) 60227 Prototype IDs (370) 7400 Alien Tech Used (6) 1200 Bonus (101822) 101822 TOTAL SCORE: 185319 Bonus ------- Triggered High Security 1500 High Alert Combat Kills 38299 Met Data Miner 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1154 Destroyed Superfortress 15000 Recovered Sigix Corpse 2000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Architect 300 Started Test 138-B 500 Destroyed A8 300 Destroyed A6 400 Destroyed A5 500 Destroyed A4 700 Destroyed A3 800 Destroyed A2 1000 Destroyed Architect 15000 Win 3000 Friendly Fire -731 Cogmind --------- Core Integrity 859/1600 Matter 270/300 Energy 1919/1927 System Corruption 7% Temperature Cool (0) Movement Flying (30) Location 0b11 Command Parts ------- > --- POWER (3) -------- Zero-Graviton Reactor > --- PROPULSION (6) --- Flying Biomechanical-Aerolev Exoskeleton > --- UTILITY (12) ----- Armored Scrap Engine Concept Thermoelectric Network Concept Antigrav Storage Unit Spectral Analyzer Concept Weapon Articulator Experimental Core Analyzer Improved Kinecellerator Experimental Weapon Cycler Experimental Powered Armor Concept Beam Splitter AEGIS Remote Shield > --- WEAPON (4) ------- Hypervelocity Multirail Hvy. Laser Quantum Construct/C > --- INVENTORY (25) --- Zero-point Reactor Cooled Antigrav System Cooled Antigrav System Combat Linear Gravjet Experimental Coolant Injector Concept NT7 Matterbank (750) Concept NT7 Matterbank (750) Long-range Terrain Scanner Experimental Core Analyzer Advanced Phase Shifter Experimental Core Shielding Experimental Weapon Shielding Experimental Powered Armor Graphene Brace Advanced Focal Shield Thermal Barrier Advanced Force Field Architect God Chip A Architect God Chip A Architect God Chip D Concept Matter Streamer Hypervelocity Linear Accelerator Concept EMP Blanket Launcher Sigix Corpse Peak State ------------ > --- POWER ------------ Zero-Graviton Reactor > --- PROPULSION ------- Flying Biomechanical-Aerolev Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Experimental Coolant Injector Concept Antigrav Storage Unit Spectral Analyzer Concept Core Analysis Suite Experimental Kinecellerator Experimental Weapon Cycler Concept Cloak Mesh Centrium Medium Armor Plating Concept Energy Mantle Concept Network Penetrator > --- WEAPON ----------- Concept EMP Blanket Launcher Hvy. Laser Quantum Construct/C > --- INVENTORY -------- Reinforced Quantum Reactor Cooled Linear Gravjet Concept Thermoelectric Network Concept NT7 Matterbank Concept NT7 Matterbank Concept Weapon Articulator Advanced Phase Shifter Concept Cloak Mesh Layered Heavy Armor Plating Graphene Brace Advanced Focal Shield Concept Beam Splitter Advanced Force Field Concept Antimissile System Concept Matter Streamer Transdimensional Reconstructor Concept Plasma Driver Concept Plasma Driver Hypervelocity Multirail Concept XC Strikerail Concept Miniperforator Concept Miniperforator Concept EMP Blanket Launcher [Rating: 284] Favorites ----------- Power Constructs Engine Improved Ion Engine Reactor Constructs Propulsion Constructs Treads Light Treads Leg Aluminum Leg Hover Unit Aerolev Unit Flight Unit Constructs Utility Armored Scrap Engine Device Armored Scrap Engine Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Advanced Hacking Suite Protection Centrium Light Armor Plating Weapon Constructs Energy Gun Advanced Beam Rifle Energy Cannon Constructs Ballistic Gun Subdweller Machine Gun Ballistic Cannon Battle Cannon Launcher Ragnarok Missile Launcher Impact Weapon Great Maul Build | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Frg Acc Com Ac0 Slots Evolved 18 | . . . 4 . . 4 . . . . 2 . . . . 2 . . . . 2 . 2 . . 2 . . Power 2 | . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . Propulsion 4 | . . . 2 . . 1 . . . . . . . . . 1 . . . . . . . . . . . . Utility 10 | . . . 1 . . 3 . . . . 1 . . . . 1 . . . . 2 . . . . 2 . . Weapon 2 | . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . Parts Attached 186 | 6 2 11 29 12 2 7 1 2 . . 3 1 1 1 . 6 1 . 5 1 7 3 10 3 40 16 9 7 Power 8 | 1 1 1 4 1 . . . . . . . . . . . . . . . . . . . . . . . . Engine 8 | 1 1 1 4 1 . . . . . . . . . . . . . . . . . . . . . . . . Core . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 19 | 2 . 2 11 4 . . . . . . . . . . . . . . . . . . . . . . . . Treads 13 | . . 2 7 4 . . . . . . . . . . . . . . . . . . . . . . . . Leg 5 | 2 . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 104 | 1 1 1 6 . 1 5 1 1 . . 1 1 . 1 . 6 . . 3 1 6 2 4 3 35 14 7 3 Device 49 | . . . 1 . 1 2 1 . . . . . . . . 2 . . 2 . 1 1 2 2 19 9 5 1 Storage 11 | 1 1 1 2 . . . . . . . . . . 1 . 1 . . 1 . . . 1 . 2 . . . Processor 16 | . . . 1 . . 2 . . . . 1 . . . . . . . . . 2 . . . 8 1 1 . Hackware 3 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . Protection 25 | . . . 2 . . 1 . 1 . . . 1 . . . 2 . . . 1 2 1 1 1 6 3 1 2 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 55 | 2 . 7 8 7 1 2 . 1 . . 2 . 1 . . . 1 . 2 . 1 1 6 . 5 2 2 4 Energy Gun 10 | . . . 2 2 . . . . . . . . . . . . . . 2 . . . . . 2 . . 2 Energy Cannon 12 | . . . 1 2 . 1 . . . . 2 . 1 . . . . . . . 1 . 1 . 2 . 1 . Ballistic Gun 20 | 2 . 5 4 2 . . . . . . . . . . . . 1 . . . . 1 3 . . 1 . 1 Ballistic Cannon 6 | . . 2 . 1 . 1 . . . . . . . . . . . . . . . . . . . . 1 1 Launcher 6 | . . . 1 . . . . 1 . . . . . . . . . . . . . . 2 . 1 1 . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 55 | . . . 4 7 1 . . . . . . . . 2 . . . . 5 . . 1 3 2 19 3 4 4 Corrupted Parts 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . System Corruption 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Parts Lost 30 | . 1 3 8 . . . 1 2 . . . . . . . . 1 . . . . . 1 . 8 5 . . Power 4 | . 1 1 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . Propulsion 5 | . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . Utility 12 | . . . . . . . 1 1 . . . . . . . . . . . . . . 1 . 5 4 . . Weapon 9 | . . 2 2 . . . . 1 . . . . . . . . 1 . . . . . . . 2 1 . . Highest Loss Streak 3 | . 1 1 3 . . . 1 2 . . . . . . . . 1 . . . . . 1 . 1 2 . . To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Average Backups 20 | 1 4 8 15 24 22 19 19 18 17 17 18 20 19 19 20 19 19 20 22 20 19 19 20 23 23 22 23 24 Power . | . . . . 1 1 1 1 1 1 1 1 1 1 1 1 . . . . . . . . . . . 1 1 Propulsion 2 | . 2 1 4 9 5 1 . . . . . 1 1 1 1 1 1 1 1 1 1 . . . . . . 3 Utility 9 | . 1 1 4 6 7 9 12 11 11 11 11 13 13 13 13 14 15 15 16 15 13 13 13 12 11 12 16 17 Weapon 6 | . . 4 6 6 8 7 6 5 5 5 5 5 4 4 4 3 2 3 3 3 4 5 5 7 9 6 4 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 91 | . . 1 5 6 6 4 . . . . 2 . . 3 . 3 . . 2 . 3 4 2 4 12 6 10 18 Power 10 | . . . . 3 1 . . . . . . . . . . 1 . . 1 . . . . . . . 3 1 Propulsion 23 | . . . . 3 5 2 . . . . . . . . . . . . . . 3 . 1 2 1 2 1 3 Utility 31 | . . . . . . 1 . . . . 1 . . 2 . 2 . . 1 . . 2 1 1 5 . 4 11 Weapon 24 | . . 1 5 . . 1 . . . . 1 . . 1 . . . . . . . 2 . . 5 4 2 2 Tool/Special 3 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . 1 Average Slot Usage (%) 67 | . 84 84 83 99 71 59 60 58 60 60 58 58 58 58 58 54 54 52 54 57 60 61 56 52 53 55 56 59 Engine 4 | . 13 13 8 8 8 6 6 6 6 6 5 5 5 3 . . . . . . . . . . . . . . Reactor 1 | . . . . . . . . . . . . . . 1 5 5 5 5 5 5 4 4 4 4 4 4 4 4 Treads 8 | . . 8 18 35 18 4 4 6 6 6 2 . . . . 4 . . . . . . 1 . . . . . Leg 2 | . 28 19 4 . . . . . . . . . . . 5 . 5 5 2 . . . . . . . . . Device 13 | . . . 4 9 9 18 19 19 20 19 16 14 17 17 17 14 14 15 11 12 13 13 10 11 15 24 27 26 Storage 6 | . 14 14 9 9 9 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 4 4 4 Processor 7 | . . . 8 9 2 5 6 6 6 6 11 11 11 11 11 10 10 10 10 10 18 19 17 17 12 7 8 9 Protection 1 | . . . 2 . . 1 . . . . . 1 . . . . . . 2 2 . . 1 . 3 3 4 4 Energy Gun 4 | . . . 11 17 11 . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 3 | . . . 3 8 5 1 . 2 . 2 5 5 5 . 1 . 2 . 3 5 4 3 3 . 1 . . 2 Ballistic Gun 2 | . 28 23 9 . . . . . . . . . . . . . . . . . . . . . . . . 3 Ballistic Cannon 3 | . . 4 2 . 2 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 3 4 3 3 3 1 Impact Weapon 1 | . . . . . 3 4 5 1 6 3 . . . 4 3 2 . . . . . . . . . . . . Peak Build Rating 284 | 6 7 10 36 39 55 71 82 83 77 81 94 97 93 100 104 118 119 113 128 134 156 164 181 181 259 284 269 271 Average Rating 114 | 4 6 9 26 36 47 62 77 78 77 79 89 94 92 93 100 108 116 113 121 130 147 154 161 173 221 264 254 265 On Entrance 104 | . 6 6 10 36 38 54 71 78 77 77 80 92 92 92 100 100 118 113 113 128 134 150 158 181 173 243 253 264 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 202 | 10 15 33 100 101 101 74 67 69 60 67 85 86 81 81 83 121 121 112 128 130 150 110 181 147 202 166 167 168 Greatest Support 273 | 20 20 40 83 83 83 107 107 81 81 81 81 81 81 81 81 131 131 131 142 142 142 141 273 210 210 172 172 172 Greatest Overweight (x) 3 | 2 . 1 3 1 2 . . . . . 1 1 . . 1 1 . . 1 . 1 . . . 1 . . . Average Overweight (x) . | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 10 15 25 25 25 20 20 20 20 20 20 20 20 20 20 25 25 25 25 25 25 20 25 25 25 25 25 25 Average Capacity 21 | 7 9 11 17 25 22 20 20 20 20 20 20 20 20 20 20 20 25 25 24 25 23 20 22 25 25 25 25 25 Most Carried 25 | 3 6 10 24 25 25 20 20 19 17 18 20 20 20 20 20 20 21 20 25 21 23 20 25 25 25 25 25 25 Average Carried 20 | 1 4 8 15 24 22 19 19 18 17 17 18 19 19 19 20 19 19 20 22 20 20 19 20 24 24 22 24 24 Final Capacity 25 | 8 10 15 25 25 20 20 20 20 20 20 20 20 20 20 20 25 25 25 25 25 20 20 25 25 25 25 25 25 Final Carried 25 | 3 5 7 24 25 20 20 19 17 17 18 20 20 20 20 20 19 20 20 21 20 18 20 25 25 25 25 24 24 Scrap Engine Consumption 292 | . . . . . 62 19 1 6 . 1 6 4 1 7 1 10 1 2 12 5 16 15 25 2 65 13 13 5 Constructs Created 4 | . . . . . 3 . . . . . . . . . . . . . . . . . 1 . . . . . Constructs Modified 129 | . . . . . 24 7 3 . . 1 5 . . 5 . 6 . 1 5 3 5 5 15 . 33 4 4 3 Class Distribution -------------------- 54% | Construct 18% | Gunner 12% | Scavenger-Construct 8% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Gunner | -8/Materials Gunner | -8/Storage Construct | -8/Recycling Construct | -6/Factory Construct | -6/Lower Caves Construct | -6/Lower Caves Construct | -6/Data Miner Construct | -5/Proximity Caves Construct | -5/Factory Construct | -5/Upper Caves Construct | -5/Upper Caves Construct | -5/Zhirov Construct | -4/Proximity Caves Construct | -4/Factory Construct | -4/Upper Caves Construct | -4/Upper Caves Construct | -4/Warlord Construct | -3/Proximity Caves Construct | -3/Research Construct | -3/Testing Construct | -2/Research Construct | -2/Quarantine Construct | -2/Protoforge Hacker-Construct | -1/Access Scavenger-Construct | -1/Command Scavenger-Construct | -1/Access_0 Resources | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ----------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Frg Acc Com Ac0 Matter Collected 31166 | 264 . 317 886 160 389 320 269 237 . 88 125 74 34 386 35 406 227 18 1039 268 763 371 1876 525 12285 5415 737 3652 Remotely 9200 | . . . . . . . . . . . . . . . . . . . . . . . 131 . 5551 3213 . 305 Salvage Created 68142 | 85 . 212 1896 1400 1605 425 189 515 . 120 160 262 . 379 15 877 183 . 471 408 985 593 2084 178 17248 30642 2003 5207 Parts 2711 | 3 . 21 92 59 84 15 9 26 . 9 9 7 . 6 3 49 7 . 11 22 44 43 83 14 671 1066 63 295 Haulers Intercepted 23 | . . . 5 6 1 . . . . . . . . . . . . . . . . . 1 . . 10 . . Recyclers Shooed 4 | . . . 1 . 1 . . . . . . . . . . . . . . . 1 . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 53 | . . 5 . . . . 9 4 . 9 . . . 2 3 . 7 . . 14 . . . . . . . . Prevented 24 | . . . . . . . . 10 . . . 7 . 1 . . . . . 6 . . . . . . . . Kills | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Frg Acc Com Ac0 Combat Hostiles Destroyed 809 | . . 8 32 18 18 5 3 10 . 2 2 4 . . 1 11 5 . 8 5 7 6 28 2 238 330 14 52 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Guns 68 | . . 5 20 9 11 . . . . . . . . . . . . . . . . . 1 . . . . 22 Cannons 470 | . . 3 9 9 6 5 3 5 . 2 1 1 . . 1 11 5 . 8 3 7 6 12 2 124 210 11 26 AOE 144 | . . . 3 . . . . 4 . . . 1 . . . . . . . . . . 12 . 70 54 . . Classes Destroyed 31 | 1 . 1 12 . 3 . . . . . . . . . 1 . . . 4 . . . 2 . 6 1 . . Worker 25 | . . . 1 3 1 . . . . . . . . . . 1 . . . . . . . . 4 15 . . Builder 26 | . . . 3 . 5 . . . . . . . . . . 3 . . . . 2 . 2 . 3 8 . . Tunneler 7 | . . . 1 . 2 . . . . . . . . . . 1 . . . . 1 . . . . 2 . . Hauler 23 | . . . 5 6 1 . . . . . . . . . . . . . . . . . 1 . . 10 . . Recycler 9 | 1 . . 2 . . 1 . . . . . . . . . . . . . . 3 1 1 . . . . . Carrier 26 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 22 . . Mechanic 19 | . . . . . . . . . . . . . . . . . . . . . . . . . 8 11 . . Operator 4 | . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . 2 . . Drone 9 | . . . . . . . . . . . . . . . 1 . . . . . . . . . 8 . . . Watcher 23 | . . . 1 1 . . . . . . . . . . . . . . . . . 1 3 1 . 15 1 . Swarmer 40 | . . . 6 . 1 . . 4 . . . . . . . . 4 . . . . . 12 . . 13 . . Cutter 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . Saboteur 29 | . . . . . . . . . . . . . . . . . . . 1 . . . . . 5 23 . . Grunt 239 | . . . 15 10 2 3 3 2 . . . 3 . . . 5 . . 4 . . . 5 . 82 102 3 . Brawler 38 | . . . 1 . 1 . . 1 . . . 1 . . . . . . . . . . . . 11 22 1 . Duelist 38 | . . . 2 . . 1 . . . . . . . . . . . . . . . . . . 17 18 . . Protector 33 | . . . . . 4 . . . . . . . . . . . . . . . . . . . 11 18 . . Researcher 7 | . . . . . . . . . . . . . . . . . . . . . . . . . 7 . . . Sentry 59 | . . . 6 8 3 . . . . . 1 . . . . 3 1 . . 1 5 . 3 . 15 12 1 . Demolisher 4 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . 2 . . Specialist 3 | . . . . . . . . . . . . . . . . . . . 1 . . . . . 2 . . . Hunter 41 | . . . 2 . . . . . . . 1 . . . . . . . . 4 . . 4 . 5 25 . . Programmer 78 | . . . . . 1 1 . . . 2 . . . . . 3 . . . . 2 6 1 2 27 33 . . Heavy 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 1 . Behemoth 5 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . 4 . . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Enhanced Grunt 32 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 32 Enhanced Sentry 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Enhanced Hunter 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 Hotshot 17 | . . . . . . . . . . . . . . . . . . . . . . . . . 17 . . . Decapitator 13 | . . . . . . . . . . . . . . . . . . . . . . . . . 13 . . . Immortal 10 | . . . . . . . . . . . . . . . . . . . . . . . . . 10 . . . Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Investigator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Striker 26 | . . . . . . . . . . . . . . . . . . . 1 . . . 2 . . 23 . . Executioner 31 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 26 2 . Alpha 7 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . V-Series 10 | . . . . . . . . . . . . . . . . . . . . . . . . . 10 . . . Subdweller 12 | . . 8 . . 4 . . . . . . . . . . . . . . . . . . . . . . . Thug 5 | . . . . . . . . 3 . . . . . . . . . . . . . . 2 . . . . . Dragon 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Best Kill Streak 64 | 1 . 2 6 3 3 3 2 4 . 2 1 3 . . 1 4 4 . 4 2 3 4 9 2 22 64 9 7 Combat Bots Only 55 | . . 2 5 3 3 3 2 4 . 2 1 3 . . 1 4 4 . 4 2 2 3 7 2 22 55 8 7 Max Kills in Single Turn 7 | 1 . 1 3 2 1 1 1 3 . 1 1 1 . . 1 1 1 . 2 1 1 2 6 1 4 7 2 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 7 | . . . 3 . . . . 3 . . . 1 . . . . . . . . . . 5 . 4 7 . . Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Uniques/NPCs Destroyed 10 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 7 Superfortress (-2/Protoforge) MAIN.C Shell (-1/Command) MAIN.C (-1/Command) A8 (-1/Access_0) A6 (-1/Access_0) A5 (-1/Access_0) A2 (-1/Access_0) A4 (-1/Access_0) Architect (-1/Access_0) A3 (-1/Access_0) Combat | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Frg Acc Com Ac0 Hostile Shots Fired 2209 | . . 42 120 44 18 48 14 31 . 25 16 19 . . . 31 49 . 16 70 24 19 112 13 656 363 51 428 Missed 863 | . . 13 29 14 7 10 2 9 . 4 8 6 . . . 10 14 . 8 21 9 8 54 4 231 157 18 227 Intercepted 8 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 6 . Hits 1346 | . . 29 91 30 11 38 12 22 . 21 8 13 . . . 21 35 . 8 49 15 11 58 9 425 206 33 201 Melee 29 | . . . 4 . 1 . . . . . . . . . . . . . . . . . . . 21 1 . 2 Projectile 1317 | . . 29 87 30 10 38 12 22 . 21 8 13 . . . 21 35 . 8 49 15 11 58 9 404 205 33 199 AOE 9 | . . 1 . . . . . . . . . . . . . . . . . . . . . . 6 1 1 . Critical Strikes 78 | . . . 4 2 . 4 2 1 . 2 . . . . . 4 . . . . . 2 3 1 33 8 3 9 Actively Blocked 19 | . . . . . . . . . . . . . . . . . . . . . . . . . 19 . . . Part Disruptions 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 Damage Taken 26177 | . 156 744 1426 541 238 700 223 447 . 421 174 274 . . . 691 576 . 221 887 579 250 1609 204 9814 3344 429 2229 Core 2060 | . 50 127 169 14 14 59 . 82 . 44 . . . . . . 26 . 21 . 63 22 111 . 662 387 44 165 Absorbed by Shields 5999 | . . . . . . . . . . . . . . . . . . . . . . . . . 1593 1840 437 2129 Redirected to Shielding 134 | . . . . . . . . . . . . . . . . . . . . . . . . . 134 . . . Ignored by Resistances 4087 | . . . 27 . . . . . . . . . . . . . . . . . . . . . 1193 998 430 1439 Regen/Repaired (Parts) 11926 | . . . 89 354 48 433 18 21 . 24 502 . . 390 . 374 . 133 134 262 527 95 469 . 6083 1009 377 584 Core Remaining (%) 72 | 100 . 29 . . 64 . . . . 78 . . . . 100 . . . . 95 . 93 . . 36 . . 53 Volleys Fired 2215 | 2 . 42 96 49 92 46 13 36 . 16 50 15 . 14 21 49 35 2 42 29 83 36 120 14 528 482 59 244 Largest 3 | 2 . 2 3 3 3 1 1 2 . 1 1 1 . 1 1 1 1 1 1 1 1 2 2 2 2 2 1 2 Hottest 404 | 40 . 63 202 202 202 85 85 133 . 85 90 81 . 88 90 30 30 30 90 88 113 130 147 173 279 404 172 162 Shots Fired 2625 | 4 . 76 265 138 132 46 13 38 . 16 51 15 . 14 22 49 35 2 42 29 83 37 125 15 541 483 58 296 Gun 535 | 4 . 53 214 92 91 . . . . . . . . . . . . . . . . . 4 . 21 . . 56 Cannon 1917 | . . 23 43 46 41 46 13 31 . 16 51 15 . 14 22 49 35 2 42 29 83 37 117 15 447 414 55 231 Launcher 173 | . . . 8 . . . . 7 . . . . . . . . . . . . . . 4 . 73 69 3 9 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1597 | 4 . 76 141 . 21 37 12 23 . 13 15 . . . 11 49 34 2 33 23 29 16 89 14 291 408 55 201 Thermal 668 | . . . 116 138 108 9 1 8 . 3 33 . . . 11 . . . 9 . 54 21 13 . 52 6 . 86 Explosive 47 | . . . . . . . . . . . . . . . . . . . . . . . 4 . 43 . . . Electromagnetic 295 | . . . 8 . 3 . . 7 . . 3 15 . 14 . . 1 . . 6 . . 19 1 137 69 3 9 Entropic 18 | . . . . . . . . . . . . . . . . . . . . . . . . . 18 . . . Robot Hit Streak 50 | 3 . 8 16 11 19 5 7 14 . 3 5 7 . 7 1 9 4 . 4 23 35 13 14 3 38 50 8 25 Robot Miss Streak 13 | . . 2 7 3 2 2 5 5 . 2 4 1 . 2 13 2 3 . 2 1 . 1 3 1 9 5 1 7 Penetration Max 2 | . . . 1 . 1 1 . . . . . . . . . . . . 1 . 1 1 . . 2 2 1 1 Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 1700 | 3 . 45 161 93 93 27 10 23 . 12 16 13 . 11 3 24 12 . 17 21 33 13 78 4 373 367 38 210 Core Hits 1180 | 2 . 13 68 38 44 7 8 21 . 5 10 6 . 4 1 11 5 . 9 6 16 8 38 1 348 383 15 113 Critical Kills 39 | . . 1 1 1 . . . . . . . . . . . . . . . . . . . . 2 13 . 21 Critical Parts Destroyed 34 | . . . 2 . . 1 . . . . . . . . . 1 . . . . . . . . 1 6 . 23 Critical Strikes 121 | . . 2 13 4 7 1 . . . . . . . . . 1 . . . . . . . . 14 24 . 55 Burn 17 | . . . 7 3 7 . . . . . . . . . . . . . . . . . . . . . . . Meltdown 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . Destroy 87 | . . 2 3 . . . . . . . . . . . . . . . . . . . . . 3 24 . 55 Blast 12 | . . . 3 . . . . . . . . . . . . . . . . . . . . . 9 . . . Corrupt 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Smash 2 | . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . Melee Attacks 34 | . . . . . . 14 2 3 . 2 . . . . 5 8 . . . . . . . . . . . . Impact 34 | . . . . . . 14 2 3 . 2 . . . . 5 8 . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 2 | . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 313266 | 31 . 944 3841 2162 2426 1306 276 1031 . 299 421 577 . 285 89 2042 1068 . 2040 1355 2618 1307 9120 493 77005 149724 11997 40809 Guns 7042 | 31 . 571 2747 1410 1422 . . . . . . . . . . . . . . . . . 80 . 41 . . 740 Cannons 256485 | . . 373 677 737 942 1185 276 538 . 299 421 435 . 285 89 1893 1068 . 2040 1355 2597 1307 6555 493 53425 128591 11428 39476 Explosions 49421 | . . . 405 . 62 . . 493 . . . 142 . . . . . . . . . . 2485 . 23539 21133 569 593 Melee 233 | . . . . . . 121 . . . . . . . . . 112 . . . . . . . . . . . . Ramming 85 | . . . 12 15 . . . . . . . . . . . 37 . . . . 21 . . . . . . . Kinetic 234146 | 31 . 944 1823 . 644 1185 276 538 . 299 310 . . . 89 1893 1068 . 2004 1152 2421 1307 6098 493 43671 126800 11428 29672 Thermal 30719 | . . . 1601 2147 1752 . . 98 . . . 142 . . . . . . 36 . 176 . 147 . 7915 6161 . 10544 Explosive 19080 | . . . . . . . . . . . . . . . . . . . . . . . 2381 . 16602 97 . . Electromagnetic 29003 | . . . 405 . 30 . . 395 . . 111 435 . 285 . . . . . 203 . . 494 . 8817 16666 569 593 Impact 233 | . . . . . . 121 . . . . . . . . . 112 . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 44 | . . . . . 1 1 1 1 1 3 4 4 4 4 4 3 3 3 3 . 2 5 3 6 44 6 8 7 Average Corruption 5 | . . . . . 1 1 1 1 1 2 4 4 4 4 4 3 3 3 3 . 2 3 1 4 23 3 7 6 Corruption Purged 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 465 | . . . . . 53 . 3 2 . 2 6 4 3 8 10 2 11 4 1 . 7 14 10 11 180 41 55 38 Message Errors 99 | . . . . . 9 . 1 2 . 1 2 1 . 2 1 . 2 . . . 3 1 6 3 29 7 19 10 Matter Fused 122 | . . . . . 19 . 1 . . 1 1 . 2 3 2 . 2 1 . . 1 7 1 5 50 11 11 4 Heat Flow Errors 50 | . . . . . 2 . 1 . . . . . . 1 1 . 1 . . . 1 2 . 2 19 3 8 9 Energy Discharges 55 | . . . . . 7 . . . . . . 1 . . 2 2 2 2 . . . . 1 1 23 6 7 1 Parts Rejected 8 | . . . . . . . . . . . . . . . . . . . . . . . . . 5 1 2 . Parts Fused 5 | . . . . . 1 . . . . . . . 1 . . . . . . . . . . . 2 1 . . Data Loss (minor) 46 | . . . . . 5 . . . . . 1 . . 2 2 . 1 1 1 . 2 3 . . 10 6 4 8 Data Loss (major) 18 | . . . . . 4 . . . . . 1 1 . . . . . . . . . . . . 6 3 2 1 Misfires 12 | . . . . . 4 . . . . . 1 . . . 1 . 1 . . . . . 1 . 4 . . . Alerts 13 | . . . . . 2 . . . . . . 1 . . 1 . 1 . . . . 1 . . 4 1 1 1 Misdirections 8 | . . . . . . . . . . . . . . . . . . . . . . . . . 8 . . . Weapon Failures 29 | . . . . . . . . . . . . . . . . . 1 . . . . . 1 . 20 2 1 4 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 53985 | . . . 16 . 42 215 . . . 6 . . . 39 . 390 150 . 132 64 251 145 1316 220 10030 35881 1781 3307 Projectiles 52293 | . . . 12 . 33 94 . . . 6 . . . 39 . 261 150 . 132 64 251 145 953 220 9519 35352 1755 3307 Explosions 1442 | . . . 4 . 9 . . . . . . . . . . . . . . . . . 363 . 511 529 26 . Melee 250 | . . . . . . 121 . . . . . . . . . 129 . . . . . . . . . . . . Knockbacks 310 | . . 5 4 . 3 14 . 8 . 3 4 . . . 1 3 3 . 4 2 3 4 34 . 70 77 3 65 Impact 2 | . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . Kinetic 284 | . . 5 3 . 2 12 . 7 . 3 4 . . . 1 2 3 . 4 2 3 3 28 . 64 71 3 64 Secondary 24 | . . . 1 . 1 1 . 1 . . . . . . . . . . . . . 1 6 . 6 6 . 1 Self-Inflicted Damage 743 | . . . 18 . 38 . . 3 . . . 25 . . . . . . . . 10 . . . 596 . . 53 Shots 14 | . . . 1 . 1 . . 1 . . . 1 . . . . . . . . . . . . 8 . . 2 Rammed 4 | . . . 1 1 . . . . . . . . . . . 1 . . . . 1 . . . . . . . Targets Rammed 5 | . . . 2 1 . . . . . . . . . . . 1 . . . . 1 . . . . . . . Kicked 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 657 | . . . 395 276 466 40 269 114 . 49 242 30 . 213 166 4 61 . . . 303 123 240 135 308 657 261 183 Average Temperature 72 | . . . 100 84 68 19 142 36 . 25 44 19 . 82 139 4 36 . . . 25 64 66 47 63 74 117 37 Received Heat Transfer 3820 | . . 24 612 252 36 369 144 171 . 9 . 117 . . . 118 . . 39 36 54 . 108 9 1354 123 34 211 Effects 16 | . . . 1 3 2 . . . . . . . . . . . . . . . 1 . . . . 8 1 . Shutdowns 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Energy Bleed 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . Interference 11 | . . . . 3 . . . . . . . . . . . . . . . . . . . . . 7 1 . Short Circuit 2 | . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 3 . . Combat Hostiles 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 3 . . Robots Corrupted 132 | . . . . . . 1 . 1 . . 1 2 . 1 . 1 . . . 2 . . 3 . 43 69 4 4 Combat Hostiles 124 | . . . . . . . . 1 . . 1 2 . 1 . . . . . 2 . . 3 . 41 66 3 4 Parts Fried 308 | . . . 2 . . 1 . . . . . 2 . . . 2 . . . 1 . . 7 . 75 197 6 15 Impact Corruptions 24 | . . . . . . 4 . . . . . . . . . 3 . . . . . . 2 . 6 9 . . Robots Melted 3 | . . . . 1 1 . . . . . . . . . . . . . . . . . . . 1 . . . Combat Hostiles 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . Parts Melted 31 | . . . 5 11 11 . . . . . . . . . . . . . . . . . . . 4 . . . Heat Transferred 19411 | . . . 3525 4175 3771 . . 100 . . . 50 . . . . . . 37 . 185 . 120 . 2505 3839 . 1104 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 55 | . . . 3 . 1 . . 1 . . . 1 . . . . . . . . . . . . 7 42 . . Alert | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Frg Acc Com Ac0 Maximum Alert Level 5 | . . . 2 . . . . . . . . . . . . 2 . . . . . . 2 2 5 5 5 . Low Security (%) 57 | 100 100 . 63 100 100 100 . . . . 100 . . . . . . . . . 100 100 13 . . . . . Level 1 9 | . . . 29 . . . . . . . . . . . . 62 . . . . . . 49 46 11 . . . Level 2 5 | . . . 7 . . . . . . . . . . . . 37 . . . . . . 36 53 4 . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . Level 5 17 | . . . . . . . . . . . . . . . . . . . . . . . . . 70 1 99 . High Security 8 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 98 . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Peak Influence 13030 | 5 . . 426 170 185 132 . . . . 53 . . . . 602 . . . . 135 76 603 457 6344 13030 8643 . Initial 8339 | . . . . 170 23 127 . . . . . . . . . 600 . . . . 6 75 31 339 234 3806 8339 . Average 1339 | . . . 154 87 51 43 . . . . 20 . . . . 430 . . . . 53 40 360 391 2971 8619 8532 . Influence Increases 23782 | 5 . . 1043 650 435 268 90 160 . 50 193 105 . 15 5 1025 170 . 175 120 465 385 1056 238 6908 9284 460 477 Destroy 0b10 Robot/C 14760 | . . . 640 360 200 100 60 140 . 40 40 80 . . . 220 100 . 160 100 140 120 560 40 4680 6700 280 . Destroy 0b10 Robot/NC 960 | 5 . . 70 50 140 5 . . . . . . . 15 5 25 . . . . 30 15 35 5 150 405 5 . Destroy Leader 2440 | . . . 172 124 . 20 . 20 . 10 20 10 . . . 60 10 . . 20 60 32 128 12 500 1200 42 . Successful Hack 370 | . . . 19 25 24 26 . . . . 39 . . . . 24 . . . . 44 67 . 43 35 24 . . Select Force Hacks 30 | . . . . . 30 . . . . . . . . . . . . . . . . . . . . . . . Disable Machine 900 | . . . 90 30 15 30 . . . . 15 . . . . 15 . . . . 15 15 45 45 330 45 60 150 Anti-Garrison Action 150 | . . . . . . . . . . . . . . . . . . . . . . . . . 150 . . . Destroy Structure 2562 | . . . 37 16 26 37 . . . . 64 . . . . 66 . . . . 116 46 273 18 718 745 73 327 Advance Influence 650 | . . . . . . 50 . . . . . . . . . 600 . . . . . . . . . . . . Partial Spotted 75 | . . . . 15 . . . . . . 15 . . . . . . . . . 15 15 . . . 15 . . Lose Combat Pursuer 885 | . . . 15 30 . . 30 . . . . 15 . . . 15 60 . 15 . 45 75 15 75 345 150 . . Influence Decreases 23305 | 5 . . 637 995 311 453 90 160 . 50 148 85 63 17 5 560 373 191 246 110 340 464 509 424 981 2598 4791 8699 Entered New Map 17174 | . . . . 236 38 108 . . . . . 18 13 2 . . 173 51 71 . 4 60 25 264 183 2538 4691 8699 Time Decay 5522 | 5 . . 567 636 273 345 80 140 . 50 148 67 50 15 5 410 190 140 175 110 336 318 474 160 718 10 100 . Search Patrol Dispatched 150 | . . . . . . . . . . . . . . . . 150 . . . . . . . . . . . . Lost Part 250 | . . . 70 . . . 10 20 . . . . . . . . 10 . . . . . 10 . 80 50 . . Purge Threat 209 | . . . . 123 . . . . . . . . . . . . . . . . . 86 . . . . . . Squads Dispatched 135 | . . . 4 2 . 4 . . . . 4 . . . . 4 . . . . 3 2 . 5 41 65 1 . Investigation 3 | . . . . . . 1 . . . . 1 . . . . . . . . . . . . . 1 . . . Extermination 23 | . . . . . . 3 . . . . 1 . . . . 3 . . . . 3 2 . 2 9 . . . Reinforcement 17 | . . . 4 . . . . . . . 2 . . . . 1 . . . . . . . 2 1 6 1 . Assault 90 | . . . . . . . . . . . . . . . . . . . . . . . . 1 30 59 . . Garrison 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Data Miner Redirects 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . Construction Impeded 4 | . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . 2 . . Haulers Reinforced 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Frg Acc Com Ac0 Distress Signals 40 | . . . 3 . . . . . . . . . . . . 2 . . 1 . 2 . 4 1 . 6 21 . Communications Jammed 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Distress Signals 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Times Spotted 949 | . 1 8 54 22 7 5 5 10 . 6 9 5 . . 3 15 8 . 34 5 9 15 42 8 263 321 15 79 Peak Tracking Total 20 | . 1 2 6 3 3 4 2 3 . 4 3 4 . . 2 5 5 . 11 2 4 5 9 8 20 14 5 5 Tactical Retreats 35 | . . . 1 2 1 . 1 . . . . 1 . . . 1 3 . 1 . 1 2 1 2 10 7 . 1 Traps | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Frg Acc Com Ac0 Traps Triggered 38 | . 2 2 . 2 . 1 . . . . 2 . . . . 5 . . . . 1 1 . . 17 5 . . Indirectly 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 3 . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ---------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Frg Acc Com Ac0 Machines Disabled 99 | . . . 6 2 1 2 . . . . 1 . . 2 . 1 . . 2 . 1 2 3 3 41 10 4 18 Max in Single Turn 6 | . . . 1 1 1 1 . . . . 1 . . 1 . 1 . . 1 . 1 1 2 1 2 1 2 6 Garrison Access 8 | . . . 1 1 . . . . . . . . . . . 1 . . . . . . 2 1 1 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Frg Acc Com Ac0 Machines Accessed 104 | . 1 1 10 14 11 4 . . 4 . 7 1 1 4 . 10 . . 4 . 5 9 3 5 6 1 1 2 Terminals 60 | . 1 . 6 11 5 4 . . . . 5 . . . . 5 . . . . 3 7 2 4 5 1 1 . Fabricators 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Repair Stations 3 | . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 12 | . . . 2 . 5 . . . . . 1 . . . . 4 . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 10 | . . . 1 1 . . . . . . 1 . . . . 1 . . . . 2 1 1 1 1 . . . Total Hacks 262 | . 4 3 26 34 32 7 . . 33 . 19 1 1 17 . 15 . . 4 . 8 17 4 6 8 2 2 19 Successful 174 | . 2 3 12 23 17 2 . . 33 . 7 1 1 17 . 8 . . 4 . 3 11 1 4 3 2 1 19 Failed 87 | . 2 . 14 10 15 5 . . . . 12 . . . . 7 . . . . 5 6 3 2 5 . 1 . Catastrophic 15 | . . . 2 1 . . . . . . 2 . . . . 2 . . . . 2 1 2 2 1 . . . Database Lockouts 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Manual 92 | . 4 . 14 12 27 3 . . . . 12 . . . . 3 . . 1 . 5 3 . 3 5 . . . Terminals 121 | . 4 . 18 24 12 7 . . . . 14 . . . . 6 . . . . 6 13 2 5 6 2 2 . Fabricators 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Repair Stations 11 | . . . 3 8 . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 31 | . . . 3 . 18 . . . . . 3 . . . . 7 . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 17 | . . . 2 2 . . . . . . 2 . . . . 2 . . . . 2 2 2 1 2 . . . Terminal Hacks 112 | . . 3 4 7 2 . . . 33 . 3 1 1 17 . 4 . . 4 . 1 8 . 1 1 2 1 19 Record 38 | . . 3 . . . . . . 11 . . . . 5 . . . . 3 . . . . . . . . 16 Part Schematic 18 | . . . 1 . . . . . 13 . . . . 4 . . . . . . . . . . . . . . Robot Schematic 6 | . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . Robot Analysis 5 | . . . . 1 . . . . . . . . . 4 . . . . . . . . . . . . . . Prototype ID Bank 7 | . . . . . . . . . 3 . . . . 4 . . . . . . . . . . . . . . Open Door 7 | . . . . 3 . . . . . . . 1 1 . . . . . 1 . . . . . . . 1 . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Branch Access Points 5 | . . . 1 . . . . . . . 1 . . . . 1 . . . . 1 . . . . 1 . . Unreport Threat 2 | . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . Locate Traps 3 | . . . 1 . . . . . . . . . . . . 1 . . . . . 1 . . . . . . Hauler Manifests 2 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Registered Components 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . Zone Layout 10 | . . . . 1 . . . . . . 1 . . . . 2 . . . . . 5 . 1 . . . . Proto ID Catalog 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Release Object 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Gate Test 138-A 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Gate Test 138-B 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Gate Test 138-C 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Fabricator Hacks 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Network Status 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Repair Station Hacks 10 | . . . 2 8 . . . . . . . . . . . . . . . . . . . . . . . . Scan Component 5 | . . . 1 4 . . . . . . . . . . . . . . . . . . . . . . . . Repair 5 | . . . 1 4 . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 6 | . . . 2 . 2 . . . . . . . . . . 2 . . . . . . . . . . . . Retrieve Components 6 | . . . 2 . 2 . . . . . . . . . . 2 . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 5 | . . . 1 1 . . . . . . . . . . . 1 . . . . . . 1 1 . . . . Seal Access 5 | . . . 1 1 . . . . . . . . . . . 1 . . . . . . 1 1 . . . . Unauthorized Hacks 40 | . 2 . 3 7 13 2 . . . . 4 . . . . 1 . . . . 2 2 . 2 2 . . . Terminals 34 | . 2 . 3 7 7 2 . . . . 4 . . . . 1 . . . . 2 2 . 2 2 . . . Track 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Assimilate 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Botnet 20 | . 1 . 3 2 2 2 . . . . 2 . . . . 1 . . . . 1 2 . 2 2 . . . Skim 11 | . 1 . . 5 5 . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 6 | . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . Reject 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Mask 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . Tunnel 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . 1 . . Used 2 | . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . Hacking Detections 60 | . 1 . 6 7 8 3 . . . . 4 . . . . 6 . . . . 5 7 3 4 4 1 1 . Full Trace Events 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 9 | . . . . . . . . . 6 . . . . . . . . . . . . . . 1 2 . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 29 | . . . 1 . . . . . 13 . . . . 4 . . . . . . . . . 2 9 . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 5 | . . . 1 4 . . . . . . . . . . . . . . . . . . . . . . . . Time 228 | . . . 60 168 . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 26 | . . . 16 . 6 . . . . . . . . . . 4 . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------ Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Frg Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 10 | . . . 3 . . . . . . . . . . . . 2 . . . . . 3 1 . . 1 . . Machine Destruction 5 | . . . 3 . . . . . . . . . . . . . . . . . . . 1 . . 1 . . Programmers 5 | . . . . . . . . . . . . . . . . 2 . . . . . 3 . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Frg Acc Com Ac0 Total Allies . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Intel | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Frg Acc Com Ac0 Active Infowar (turns) 18489 | . . . . . . 876 213 489 44 238 431 93 110 221 354 992 399 287 1229 278 931 764 1212 323 3454 2071 2222 1258 Optics 12235 | . . . . . . . . . . . . . . . . . . . . . 931 764 1212 323 3454 2071 2222 1258 Sensors 7870 | . . . . . . 818 212 486 44 236 429 90 110 216 354 854 338 287 478 152 841 674 837 250 164 . . . Terrain 279 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 279 Structural 8498 | . . . . . . 874 212 488 44 238 430 93 110 221 354 992 399 287 1229 278 849 414 654 250 82 . . . Cloaking 2114 | . . . . . . . . . . . . . . . . . . . . . . . . . 424 1690 . . Jamming 813 | . . . . . . . . . . . . . . . . . . . . . . 260 . 8 545 . . . Robot Analysis Total 5 | . . . . 1 . . . . . . . . . 4 . . . . . . . . . . . . . . Derelict Logs Recovered 7 | . . 1 . . . . 1 1 . 2 . . . . . . 1 1 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Frg Acc Com Ac0 Turns Passed 34190 | 77 328 2344 2625 2327 7472 1048 241 566 44 272 455 156 110 221 354 992 399 287 1229 278 931 764 1212 323 3522 2133 2222 1258 Spaces Moved 25598 | 53 141 1425 1063 775 2722 635 299 598 87 413 667 216 242 172 415 1050 344 286 1119 310 1199 889 1291 447 3154 1746 1350 2490 Core 16 | 16 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 7974 | . . 264 853 775 2619 413 220 598 87 413 370 . . . . 918 . . . . . . 415 . 29 . . . Legs 3788 | 37 141 1161 210 . . . . . . . . . . 43 415 132 344 286 644 . . . . . 375 . . . Wheels 93 | . . . . . 93 . . . . . . . . . . . . . . . . . . . . . . . Hover 7294 | . . . . . 10 222 79 . . . 297 216 242 129 . . . . 475 310 1199 662 407 447 2599 . . . Flight 6433 | . . . . . . . . . . . . . . . . . . . . . . 227 469 . 151 1746 1350 2490 Fastest Speed 30 | 50 120 120 160 242 140 62 50 50 50 50 43 43 43 43 62 62 90 90 61 61 45 42 31 55 30 30 30 30 Average Speed 85 | 110 120 135 197 242 199 134 52 50 50 50 47 49 43 47 70 72 90 90 81 61 57 57 68 55 49 30 30 30 Slowest Speed 330 | 150 120 190 330 242 252 167 62 50 50 50 113 113 43 62 132 132 90 90 160 61 161 121 110 55 109 30 30 30 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 8 | . . . . . . . . . . . . . . . . . . . . . . 1 1 . . 6 . . Potential Cave-ins 13 | . . . . . . . . . . . . . . . . . . . . . . . . . 13 . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 4 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . 1 1 Exploration Rate (%) 55 | 4 32 71 80 96 97 16 39 63 70 55 25 41 44 60 55 36 62 60 87 52 45 84 55 57 44 36 36 95 Regions Visited 28 Branch Regions 20 Pre-discovered Areas 14 | . . . . 3 4 . . . 1 2 . . . 3 . . . 1 . . . . . . . . . . Known Exits Taken 23 | . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . 1 . . Unknown Exits Taken 5 | 1 1 1 . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Scrap Searched 21 | . . 6 . . . . 2 2 . . . 1 1 . 1 . 4 3 . 1 . . . . . . . . Spaces Dug 346 | . . . 3 1 1 22 3 11 . 5 30 . . . 20 28 11 2 15 7 48 21 14 6 39 29 10 20 Terrain Destroyed 1063 | . . . 27 13 26 43 3 16 . 5 32 6 . . 38 34 19 2 18 10 58 30 94 6 218 262 33 70 Melee 31 | . . . . . . 12 2 3 . 2 . . . . 5 7 . . . . . . . . . . . . Projectile 684 | . . . 20 13 22 31 1 8 . 3 32 . . . 33 27 19 2 18 10 58 30 29 6 104 124 33 61 AOE 343 | . . . 7 . 4 . . 5 . . . 6 . . . . . . . . . . 65 . 114 138 . 4 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Frg Acc Com Ac0 Total 35681 | 65 300 1756 1381 1121 4662 752 363 811 86 455 756 247 247 295 444 1212 396 313 1395 367 1358 1102 1515 505 4635 3144 3147 2851 Wait 6636 | 2 154 261 124 253 1808 9 43 156 . 19 20 9 1 91 1 76 10 26 197 22 31 150 26 7 652 792 1675 21 Move 25553 | 52 140 1424 1062 774 2721 634 298 597 86 412 666 215 241 171 414 1049 343 285 1118 309 1198 886 1288 446 3153 1733 1349 2489 Hop 8 | . . . . . . . . . . . . . . . . . . . . . . 1 1 . . 6 . . Pick Up 223 | 3 3 10 30 6 3 10 . . . 1 7 1 1 4 . 6 . . 9 . 7 7 5 10 47 20 18 15 Fast Attach 142 | 6 1 2 21 17 3 6 . . . . 1 . 1 4 . 1 1 . 6 . 4 1 8 . 33 9 9 8 Attach 102 | . 1 5 9 . 1 3 1 2 . . 1 . . . . 2 1 . 2 . 4 . 3 2 33 21 6 5 Detach 70 | . . . 5 2 2 2 . . . . . . . . . . 2 . 2 . 2 . 7 1 21 16 4 4 Swap 393 | . . 5 12 1 3 15 6 17 . 5 6 6 1 4 3 13 4 . 4 6 20 14 47 17 91 44 6 43 Drop 268 | . 1 7 20 18 19 13 . . . . 5 1 2 7 . 7 . . 13 1 8 6 10 8 61 18 21 22 Fire 2215 | 2 . 42 96 49 92 46 13 36 . 16 50 15 . 14 21 49 35 2 42 29 83 36 120 14 528 482 59 244 Melee 34 | . . . . . . 14 2 3 . 2 . . . . 5 8 . . . . . . . . . . . . Ram 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Kick 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Crush 3 | . . . 1 1 . . . . . . . . . . . 1 . . . . . . . . . . . . Escape Stasis 20 | . . . . . . . . . . . . . . . . . . . . . . 1 . . 16 3 . . Rewire 12 | . . . . . 10 . . . . . . . . . . . . . 2 . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Subcaves (discovered 2 exits: *Mat / Rec) -8/Materials (discovered 4 exits: *Fac x3 / *Sto) -8/Storage (discovered 2 exits: *Fac / *Rec) -8/Recycling -6/Factory (discovered 6 exits: Fac x4 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 7 exits: *Fac x3 / *Upp x2 / Ext x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 5 exits: *Res x2 / *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 3 exits: *Res / *Tes x2) -3/Testing -2/Research (discovered 2 exits: *Qua x2) -2/Quarantine (discovered 2 exits: [*Sec] / *Frg) -2/Protoforge -1/Access -1/Command (discovered 3 exits: [Sur x2] / *Ac0) -1/Access_0 0b11 Command History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 15) 78 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 381 | -10/Materials | Discovered new exit (range 8) 406 | -10/Materials | Entered Subcaves 642 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 769 | -10/Subcaves | Identified exit to Recycling 1087 | -10/Subcaves | Disturbed a concealed Subdweller 1541 | -10/Subcaves | Visited Clippyterm 2008 | -10/Subcaves | Core integrity fell below 50% 2734 | -10/Subcaves | Discovered new exit (range 11) 2750 | -10/Subcaves | Entered Materials 2750 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 2948 | -8/Materials | Discovered new exit (range 11) 3041 | -8/Materials | Build established: Gunner 3124 | -8/Materials | Identified exit to Storage 3356 | -8/Materials | Discovered new exit (range 14) 3634 | -8/Materials | Build established: Tank 3937 | -8/Materials | Discovered new exit (range 6) 4347 | -8/Materials | Lost 3 parts (3n) 4486 | -8/Materials | Build established: Gunner 4685 | -8/Materials | Discovered new exit (range 15) 4993 | -8/Materials | Repaired Adv. Beam Rifle 5375 | -8/Materials | Entered Storage 5792 | -8/Storage | Central database locked down 5933 | -8/Storage | Repaired Plasma Cannon 5963 | -8/Storage | Garrison activated, responded to threat 6108 | -8/Storage | Learned location of Extension (-5) 6153 | -8/Storage | Learned location of 2 exits from Factory 6187 | -8/Storage | Learned location of Lower Caves (-7) 6213 | -8/Storage | Learned location of 1 exit from Recycling 6229 | -8/Storage | Loaded intel: 13 terminal locations 6240 | -8/Storage | Identified exit to Factory 6255 | -8/Storage | Loaded intel: 16 interactive machine locations 6316 | -8/Storage | Learned location of 1 exit from Storage 6512 | -8/Storage | Repaired Imp. Treads 6546 | -8/Storage | Repaired Imp. Ion Engine 6607 | -8/Storage | Repaired Adv. Beam Rifle 7694 | -8/Storage | Used back door to open Recycling access 7702 | -8/Storage | Entered Recycling 7703 | -8/Recycling | Identified exit to Factory 8995 | -8/Recycling | Learned location of 1 exit from Extension 9026 | -8/Recycling | Learned location of Storage (-8) 9056 | -8/Recycling | Learned Storage emergency access door positions 9057 | -8/Recycling | Learned location of 2 exits from Lower Caves 9058 | -8/Recycling | Learned location of 1 exit from Extension 9061 | -8/Recycling | Learned Storage stockpile data 9588 | -8/Recycling | Entered Scraplab 9599 | -8/Recycling | Found Prototype Device 9599 | -8/Recycling | Identified Scrap Engine 10584 | -8/Recycling | Build established: Construct 15174 | -8/Recycling | Entered Factory 15174 | -6/Factory | Evolved 4 slots: Propulsion x1, Utility x3 15175 | -6/Factory | Identified exit to Factory 15175 | -6/Factory | Identified exit to Lower Caves 16222 | -6/Factory | Entered Lower Caves 16223 | -6/Lower Caves | Identified exit to Lower Caves 16237 | -6/Lower Caves | Encountered a Warlord checkpoint 16239 | -6/Lower Caves | Learned 8 Factory zone layouts 16463 | -6/Lower Caves | Entered another Lower Caves area 16788 | -6/Lower Caves | Learned 4 Factory zone layouts 17019 | -6/Lower Caves | Discovered new exit (range 10) 17028 | -6/Lower Caves | Identified exit to Data Miner 17029 | -6/Lower Caves | Entered Data Miner 17029 | -6/Data Miner | Discovered new exit (range 6) 17039 | -6/Data Miner | Met Data Miner 17049 | -6/Data Miner | Learned location of Section 7 (-2) 17049 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 17058 | -6/Data Miner | Received God Mode back door access code from Data Miner 17072 | -6/Data Miner | Identified exit to Proximity Caves 17073 | -6/Data Miner | Entered Proximity Caves 17329 | -5/Proximity Caves | Discovered exit to Factory (range 12) 17345 | -5/Proximity Caves | Entered Factory 17345 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 17346 | -5/Factory | Identified exit to Factory 17346 | -5/Factory | Identified exit to Upper Caves 17537 | -5/Factory | Identified exit to Extension 17658 | -5/Factory | Discovered exit to Factory (range 6) 17800 | -5/Factory | Entered Upper Caves 17808 | -5/Upper Caves | Encountered a Warlord checkpoint 17953 | -5/Upper Caves | Discovered new exit (range 5) 17955 | -5/Upper Caves | Identified exit to Upper Caves 17956 | -5/Upper Caves | Entered another Upper Caves area 17962 | -5/Upper Caves | Discovered exit to Factory (range 6) 17963 | -5/Upper Caves | Encountered a Warlord checkpoint 18062 | -5/Upper Caves | Discovered new exit (range 10) 18066 | -5/Upper Caves | Identified exit to Zhirov 18066 | -5/Upper Caves | Entered Zhirov 18068 | -5/Zhirov | Discovered new exit (range 4) 18076 | -5/Zhirov | Met Zhirov 18084 | -5/Zhirov | Learned location of Quarantine (-2) 18084 | -5/Zhirov | Learned location of Testing (-3) 18084 | -5/Zhirov | Learned location of Command (-1) 18088 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 18095 | -5/Zhirov | Found Alien Artifact 18095 | -5/Zhirov | Identified Integrated Dissipator 18095 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 18104 | -5/Zhirov | Found Alien Artifact 18286 | -5/Zhirov | Identified exit to Proximity Caves 18287 | -5/Zhirov | Entered Proximity Caves 18290 | -4/Proximity Caves | Spotter reported a threat 18290 | -4/Proximity Caves | Spotter reported a threat 18343 | -4/Proximity Caves | Spotter reported a threat 18461 | -4/Proximity Caves | Spotter reported a threat 18617 | -4/Proximity Caves | Discovered exit to Factory (range 10) 18641 | -4/Proximity Caves | Entered Factory 18641 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 18774 | -4/Factory | Identified exit to Upper Caves 18774 | -4/Factory | Identified exit to Armory 18891 | -4/Factory | Search patrols dispatched 19044 | -4/Factory | Discovered new exit (range 12) 19376 | -4/Factory | Discovered new exit (range 15) 19384 | -4/Factory | Identified exit to Research 19633 | -4/Factory | Entered Upper Caves 19790 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 20027 | -4/Upper Caves | Discovered new exit (range 5) 20030 | -4/Upper Caves | Identified exit to Upper Caves 20032 | -4/Upper Caves | Entered another Upper Caves area 20080 | -4/Upper Caves | Discovered exit to Research (range 9) 20276 | -4/Upper Caves | Discovered new exit (range 11) 20290 | -4/Upper Caves | Identified exit to Warlord 20319 | -4/Upper Caves | Entered Warlord 20350 | -4/Warlord | System corruption cleaned by Quarantine Array 20576 | -4/Warlord | Opened Warlord's prototype stash 20594 | -4/Warlord | Found Prototype Reactor 20603 | -4/Warlord | Found Prototype Device 20603 | -4/Warlord | Identified Thermal Barrier 20631 | -4/Warlord | Learned Armory stockpile data 20631 | -4/Warlord | Learned Armory recycling unit intel 20665 | -4/Warlord | Visited the Vortex Lab 20666 | -4/Warlord | Warlord's base attacked by MAIN.C 20670 | -4/Warlord | Found Prototype Energy Gun 20670 | -4/Warlord | Identified Vortex Rifle 20675 | -4/Warlord | Found Prototype Energy Gun 20675 | -4/Warlord | Identified Vortex Shotgun 20681 | -4/Warlord | Found Vortex Rifle 20752 | -4/Warlord | Met Warlord 20916 | -4/Warlord | Spotted B-90 Cyclops 20982 | -4/Warlord | Spotted B-86 Titan 21012 | -4/Warlord | Spotted B-90 Cyclops 21016 | -4/Warlord | Warlord forces counterattacked 21053 | -4/Warlord | Destroyed B-90 Cyclops 21078 | -4/Warlord | Lost 8 allies 21103 | -4/Warlord | Spotted Striker 21124 | -4/Warlord | Destroyed Striker 21181 | -4/Warlord | Lost 9 allies 21341 | -4/Warlord | Warlord base infiltrated, sounded retreat 21519 | -4/Warlord | Discovered new exit (range 10) 21546 | -4/Warlord | Identified exit to Proximity Caves 21548 | -4/Warlord | Entered Proximity Caves 21550 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 21571 | -3/Proximity Caves | Found DCF Scrap (16 items) 21814 | -3/Proximity Caves | Discovered exit to Research (range 14) 21826 | -3/Proximity Caves | Entered Research 21826 | -3/Research | Evolved 2 slots: Utility x2 22434 | -3/Research | Discovered new exit (range 3) 22435 | -3/Research | Identified exit to Research 22602 | -3/Research | Identified exit to Testing 22625 | -3/Research | Spotted B-86 Titan 22757 | -3/Research | Entered Testing 22829 | -3/Testing | Found Prototype Device 23028 | -3/Testing | Found Prototype Ballistic Gun 23028 | -3/Testing | Identified Hyp. Multirail 23479 | -3/Testing | Spotted PY-8J1P5LHL4Q 23521 | -3/Testing | Entered Research 23521 | -2/Research | Warlord forces began assault on 0b10 23521 | -2/Research | Evolved 2 slots: Power x1, Weapon x1 23522 | -2/Research | Identified exit to Quarantine 23595 | -2/Research | Found Prototype Launcher 23595 | -2/Research | Identified Ragnarok Missile Launcher 23598 | -2/Research | Found Ragnarok Missile Launcher 23631 | -2/Research | Research machine network offline 23687 | -2/Research | Destroyed BG-CDT(D) 23712 | -2/Research | Destroyed 7 combat bots 23829 | -2/Research | Borebot progress halted 23907 | -2/Research | Discovered exit to Quarantine (range 11) 24036 | -2/Research | Borebot progress halted 24256 | -2/Research | Warlord destroyed during the assault 24309 | -2/Research | Spotted Striker 24311 | -2/Research | Spotted Striker 24419 | -2/Research | Spotted Striker 24514 | -2/Research | Spotted Striker 24516 | -2/Research | Spotted Striker 24529 | -2/Research | Destroyed Striker 24531 | -2/Research | Destroyed Striker 24699 | -2/Research | Spotted Executioner 24706 | -2/Research | Spotted Executioner 24717 | -2/Research | Destroyed Executioner 24726 | -2/Research | Spotted Executioner 24733 | -2/Research | Entered Quarantine 24799 | -2/Quarantine | Found Alien Energy Cannon 24823 | -2/Quarantine | Found Alien Artifact 24852 | -2/Quarantine | Found Alien Artifact 24874 | -2/Quarantine | Lost 5 allies 24951 | -2/Quarantine | Found Alien Artifact 24952 | -2/Quarantine | Identified Transdimensional Reconstructor (x2) 24952 | -2/Quarantine | Warped through subspace 24971 | -2/Quarantine | Found Alien Artifact 24977 | -2/Quarantine | Found Alien Artifact 24978 | -2/Quarantine | Identified Dimensional Node Initializer 24978 | -2/Quarantine | Initialized slip node 24983 | -2/Quarantine | First assault squad dispatched 24984 | -2/Quarantine | Found Transdimensional Reconstructor 24989 | -2/Quarantine | Found Dimensional Node Initializer 25013 | -2/Quarantine | Spotted Fortress 25050 | -2/Quarantine | Discovered new exit (range 6) 25050 | -2/Quarantine | Discovered new exit (range 6) 25052 | -2/Quarantine | Identified exit to Protoforge 25056 | -2/Quarantine | Entered Protoforge 25135 | -2/Protoforge | Discovered new exit (range 22) 25154 | -2/Protoforge | Initialized slip node 25158 | -2/Protoforge | Spotted Hotshot 25188 | -2/Protoforge | Spotted Hotshot 25189 | -2/Protoforge | Spotted Hotshot 25189 | -2/Protoforge | Spotted Hotshot 25214 | -2/Protoforge | Destroyed Hotshot 25216 | -2/Protoforge | Destroyed Hotshot 25232 | -2/Protoforge | Spotted Hotshot 25253 | -2/Protoforge | Destroyed Hotshot 25276 | -2/Protoforge | Spotted Hotshot 25276 | -2/Protoforge | Spotted Hotshot 25276 | -2/Protoforge | Spotted Hotshot 25302 | -2/Protoforge | Spotted Hotshot 25304 | -2/Protoforge | Spotted Hotshot 25330 | -2/Protoforge | Spotted Hotshot 25333 | -2/Protoforge | Spotted Hotshot 25333 | -2/Protoforge | Spotted Hotshot 25333 | -2/Protoforge | Spotted Hotshot 25333 | -2/Protoforge | Spotted Hotshot 25359 | -2/Protoforge | Destroyed Hotshot 25360 | -2/Protoforge | Spotted Hotshot 25367 | -2/Protoforge | Spotted Hotshot 25367 | -2/Protoforge | Spotted Hotshot 25367 | -2/Protoforge | Spotted Hotshot 25387 | -2/Protoforge | Destroyed Hotshot 25396 | -2/Protoforge | Destroyed Hotshot 25428 | -2/Protoforge | Destroyed Hotshot 25434 | -2/Protoforge | Destroyed Hotshot 25442 | -2/Protoforge | Destroyed Hotshot 25460 | -2/Protoforge | Superfortress began startup sequence 25499 | -2/Protoforge | Destroyed 9 combat bots 25500 | -2/Protoforge | Found Prototype Ballistic Gun 25501 | -2/Protoforge | Found Prototype Ballistic Gun 25503 | -2/Protoforge | Found Prototype Ballistic Gun 25535 | -2/Protoforge | Additional patrols dispatched to research labs 25556 | -2/Protoforge | First assault squad dispatched 25606 | -2/Protoforge | Destroyed Hotshot 25610 | -2/Protoforge | Destroyed Hotshot 25610 | -2/Protoforge | Destroyed Hotshot 25612 | -2/Protoforge | Destroyed Hotshot 25628 | -2/Protoforge | Destroyed Hotshot 25673 | -2/Protoforge | Destroyed 12 combat bots 25739 | -2/Protoforge | Spotted Immortal 25739 | -2/Protoforge | Spotted Immortal 25741 | -2/Protoforge | Spotted Immortal 25741 | -2/Protoforge | Spotted Decapitator 25742 | -2/Protoforge | Spotted Decapitator 25742 | -2/Protoforge | Spotted Decapitator 25742 | -2/Protoforge | Spotted Decapitator 25743 | -2/Protoforge | Destroyed Decapitator 25743 | -2/Protoforge | Destroyed Decapitator 25743 | -2/Protoforge | Destroyed Decapitator 25745 | -2/Protoforge | Destroyed Decapitator 25765 | -2/Protoforge | Found Prototype Energy Gun 25765 | -2/Protoforge | Identified Cep. Variable Chargecaster 25766 | -2/Protoforge | Destroyed 7 combat bots 25774 | -2/Protoforge | Found Prototype Device 25776 | -2/Protoforge | Spotted Immortal 25776 | -2/Protoforge | Spotted Immortal 25789 | -2/Protoforge | Destroyed Immortal 25795 | -2/Protoforge | Destroyed Immortal 25803 | -2/Protoforge | Destroyed Hotshot 25813 | -2/Protoforge | Destroyed Hotshot 25822 | -2/Protoforge | Destroyed Hotshot 25826 | -2/Protoforge | Spotted Decapitator 25826 | -2/Protoforge | Spotted Decapitator 25826 | -2/Protoforge | Spotted Decapitator 25826 | -2/Protoforge | Spotted Decapitator 25829 | -2/Protoforge | Destroyed Decapitator 25829 | -2/Protoforge | Destroyed Decapitator 25831 | -2/Protoforge | Destroyed Decapitator 25839 | -2/Protoforge | Destroyed Decapitator 25852 | -2/Protoforge | Found Prototype Protection 25853 | -2/Protoforge | Identified Cep. Core Shell 25863 | -2/Protoforge | Found Cep. Core Shell 25866 | -2/Protoforge | Destroyed 16 combat bots 25870 | -2/Protoforge | System corruption reached 10% 25877 | -2/Protoforge | Found Cep. EMP Blanket Launcher 25880 | -2/Protoforge | Found Faulty Cep. EMP Blanket Launcher 25885 | -2/Protoforge | Identified Crosscalibrator 25963 | -2/Protoforge | Destroyed Immortal 25984 | -2/Protoforge | Destroyed 8 combat bots 26040 | -2/Protoforge | Spotted V434-r 26042 | -2/Protoforge | Destroyed V434-r 26098 | -2/Protoforge | Destroyed 8 combat bots 26182 | -2/Protoforge | Destroyed Immortal 26188 | -2/Protoforge | Destroyed Immortal 26239 | -2/Protoforge | Destroyed 13 combat bots 26358 | -2/Protoforge | Found Cep. Miniperforator 26363 | -2/Protoforge | Spotted V122-d 26363 | -2/Protoforge | Spotted V197-a 26364 | -2/Protoforge | Spotted V712-l 26364 | -2/Protoforge | Spotted V862-w 26365 | -2/Protoforge | Found Cep. Plasma Driver 26384 | -2/Protoforge | Destroyed V862-w 26387 | -2/Protoforge | Destroyed V122-d 26395 | -2/Protoforge | Destroyed V712-l 26407 | -2/Protoforge | Destroyed V197-a 26422 | -2/Protoforge | Found Prototype Device 26422 | -2/Protoforge | Identified Exp. Thermal Defense Suite 26425 | -2/Protoforge | Found Prototype Device 26425 | -2/Protoforge | Identified Exp. Shield Generator 26428 | -2/Protoforge | Destroyed 8 combat bots 26428 | -2/Protoforge | Found Prototype Processor 26428 | -2/Protoforge | Identified Spectral Analyzer 26443 | -2/Protoforge | Found Faulty Cep. Plasma Driver 26529 | -2/Protoforge | Identified Cep. XC Strikerail (x2) 26529 | -2/Protoforge | Forge Plexus network access discovered 26540 | -2/Protoforge | Found Centrium Heavy Armor Plating 26672 | -2/Protoforge | Spotted Decapitator 26672 | -2/Protoforge | Spotted Decapitator 26672 | -2/Protoforge | Spotted Decapitator 26672 | -2/Protoforge | Spotted Decapitator 26680 | -2/Protoforge | Spotted Immortal 26681 | -2/Protoforge | Spotted Immortal 26686 | -2/Protoforge | Spotted Immortal 26688 | -2/Protoforge | Destroyed Immortal 26698 | -2/Protoforge | Destroyed Immortal 26707 | -2/Protoforge | Destroyed Immortal 26754 | -2/Protoforge | System corruption reached 30% 26787 | -2/Protoforge | Found Cep. NT7 Matterbank 26792 | -2/Protoforge | Found Cep. Antigrav Storage Unit 26807 | -2/Protoforge | Found Cep. Matter Streamer 26817 | -2/Protoforge | Found Cep. NT7 Matterbank 26897 | -2/Protoforge | Spotted AP7-3 26906 | -2/Protoforge | Spotted AP7-3 26907 | -2/Protoforge | Destroyed AP7-3 26917 | -2/Protoforge | Destroyed AP7-3 26942 | -2/Protoforge | Found Prototype Processor 26942 | -2/Protoforge | Identified Exp. Target Analyzer 26945 | -2/Protoforge | Found Prototype Processor 26945 | -2/Protoforge | Identified Exp. Targeting Computer 26962 | -2/Protoforge | Found Cep. Core Analysis Suite 26965 | -2/Protoforge | Found Cep. Thermoelectric Network 26967 | -2/Protoforge | Identified Subatomic Replicator 26967 | -2/Protoforge | Used Subatomic Replicator to replicate Faulty Cep. Cloak Mesh 26972 | -2/Protoforge | Found Faulty Cep. Cloak Mesh 27040 | -2/Protoforge | Destroyed 10 combat bots 27078 | -2/Protoforge | Spotted Immortal 27082 | -2/Protoforge | Spotted Immortal 27103 | -2/Protoforge | Destroyed Immortal 27121 | -2/Protoforge | Destroyed Immortal 27125 | -2/Protoforge | Spotted V296-x 27126 | -2/Protoforge | Spotted V648-m 27135 | -2/Protoforge | Spotted V617-y 27140 | -2/Protoforge | Found Cep. Energy Mantle 27153 | -2/Protoforge | Destroyed V648-m 27170 | -2/Protoforge | Destroyed V617-y 27186 | -2/Protoforge | Incoming assault squad redirected 27200 | -2/Protoforge | Found Cep. Beam Splitter 27214 | -2/Protoforge | Destroyed 7 combat bots 27291 | -2/Protoforge | Destroyed 13 combat bots 27298 | -2/Protoforge | Destroyed Decapitator 27299 | -2/Protoforge | Destroyed Decapitator 27321 | -2/Protoforge | Found Cep. Network Penetrator 27333 | -2/Protoforge | Incoming assault squad redirected 27353 | -2/Protoforge | Spotted V811-h 27356 | -2/Protoforge | Spotted V131-v 27361 | -2/Protoforge | Found Exp. Kinecellerator 27362 | -2/Protoforge | Spotted V459-w 27363 | -2/Protoforge | Found Cep. Recoil Nullifier 27365 | -2/Protoforge | Found Cep. Weapon Articulator 27417 | -2/Protoforge | Spotted Decapitator 27417 | -2/Protoforge | Spotted Decapitator 27417 | -2/Protoforge | Spotted V942-x 27417 | -2/Protoforge | Spotted V402-o 27417 | -2/Protoforge | Spotted Decapitator 27448 | -2/Protoforge | Destroyed Decapitator 27452 | -2/Protoforge | Destroyed Decapitator 27458 | -2/Protoforge | Destroyed V942-x 27460 | -2/Protoforge | Destroyed V402-o 27462 | -2/Protoforge | Destroyed Decapitator 27469 | -2/Protoforge | Found Prototype Device 27469 | -2/Protoforge | Identified Adv. Particle Accelerator 27474 | -2/Protoforge | Found Prototype Device 27474 | -2/Protoforge | Identified Exp. Weapon Cycler 27548 | -2/Protoforge | Found Prototype Device 27548 | -2/Protoforge | Identified Cep. Antimissile System 27821 | -2/Protoforge | Incoming assault squad redirected 27826 | -2/Protoforge | Incoming assault squad redirected 27838 | -2/Protoforge | Found Spectral Analyzer 27842 | -2/Protoforge | Destroyed 16 combat bots 27966 | -2/Protoforge | Destroyed 7 combat bots 27993 | -2/Protoforge | Found Cep. NT7 Matterbank 27994 | -2/Protoforge | Found Cep. NT7 Matterbank 28278 | -2/Protoforge | Found Corrupted Cep. XC Strikerail 28283 | -2/Protoforge | Found Cep. Miniperforator 28285 | -2/Protoforge | Found Cep. Helical Railcannon 28385 | -2/Protoforge | Destroyed 8 combat bots 28396 | -2/Protoforge | Core integrity fell below 50% 28398 | -2/Protoforge | Spotted Executioner 28415 | -2/Protoforge | High security lockdown imminent 28415 | -2/Protoforge | Destroyed Superfortress 28415 | -2/Protoforge | Spotted Hotshot 28415 | -2/Protoforge | Spotted Executioner 28459 | -2/Protoforge | Spotted V607-h 28463 | -2/Protoforge | Destroyed V607-h 28492 | -2/Protoforge | Destroyed Executioner 28495 | -2/Protoforge | High security lockdown engaged 28499 | -2/Protoforge | Destroyed Executioner 28513 | -2/Protoforge | Identified Hpw. Transdimensional Reconstructor 28513 | -2/Protoforge | Warped through subspace to slip node 28578 | -2/Protoforge | Entered Access 28578 | -1/Access | Evolved 2 slots: Utility x2 28579 | -1/Access | Identified exit to Command 28584 | -1/Access | Destroyed 22 combat bots 28605 | -1/Access | High security lockdown imminent 28615 | -1/Access | Spotted B-99 Colossus 28617 | -1/Access | Destroyed B-99 Colossus 28641 | -1/Access | Spotted Striker 28644 | -1/Access | Spotted Striker 28645 | -1/Access | Destroyed Striker 28646 | -1/Access | Destroyed Striker 28685 | -1/Access | High security lockdown engaged 28692 | -1/Access | Lost 3 allies 28694 | -1/Access | Found Prototype Launcher 28749 | -1/Access | Spotted Striker 28749 | -1/Access | Spotted Striker 28755 | -1/Access | Destroyed Striker 28760 | -1/Access | Destroyed Striker 28804 | -1/Access | Destroyed 32 combat bots 28844 | -1/Access | Spotted Striker 28845 | -1/Access | Spotted Striker 28852 | -1/Access | Build established: Hacker-Construct 28860 | -1/Access | Destroyed Striker 28861 | -1/Access | Destroyed Striker 28865 | -1/Access | Destroyed Executioner 28867 | -1/Access | Destroyed Striker 28870 | -1/Access | Destroyed Executioner 28872 | -1/Access | Destroyed Executioner 28875 | -1/Access | Destroyed Striker 28961 | -1/Access | Destroyed 22 combat bots 29053 | -1/Access | Destroyed 13 combat bots 29083 | -1/Access | Destroyed Striker 29105 | -1/Access | Destroyed 11 combat bots 29221 | -1/Access | Destroyed Executioner 29231 | -1/Access | Destroyed Striker 29233 | -1/Access | Spotted Striker 29235 | -1/Access | Destroyed Striker 29238 | -1/Access | Spotted Executioner 29276 | -1/Access | Destroyed Executioner 29297 | -1/Access | Destroyed 19 combat bots 29339 | -1/Access | Destroyed 15 combat bots 29477 | -1/Access | Spotted Striker 29482 | -1/Access | Destroyed Striker 29504 | -1/Access | Spotted Executioner 29505 | -1/Access | Destroyed Executioner 29517 | -1/Access | Destroyed Investigator 29546 | -1/Access | Spotted Executioner 29553 | -1/Access | Destroyed Executioner 29558 | -1/Access | Spotted Executioner 29561 | -1/Access | Destroyed Executioner 29575 | -1/Access | Spotted Executioner 29586 | -1/Access | Destroyed 38 combat bots 29633 | -1/Access | Spotted Executioner 29633 | -1/Access | Destroyed Executioner 29636 | -1/Access | Destroyed Executioner 29776 | -1/Access | Spotted Executioner 29781 | -1/Access | Destroyed Executioner 29794 | -1/Access | Destroyed Striker 29794 | -1/Access | Spotted Striker 29794 | -1/Access | Spotted Striker 29794 | -1/Access | Spotted Striker 29794 | -1/Access | Spotted Executioner 29803 | -1/Access | Destroyed Executioner 29804 | -1/Access | Destroyed Striker 29804 | -1/Access | Destroyed Striker 29805 | -1/Access | Destroyed Striker 29836 | -1/Access | Destroyed 39 combat bots 29866 | -1/Access | Destroyed Executioner 29866 | -1/Access | Spotted Executioner 29866 | -1/Access | Spotted Executioner 29869 | -1/Access | Destroyed Executioner 29874 | -1/Access | Destroyed Executioner 29896 | -1/Access | Destroyed 13 combat bots 29956 | -1/Access | Destroyed 18 combat bots 30119 | -1/Access | Spotted Executioner 30120 | -1/Access | Spotted Executioner 30123 | -1/Access | Destroyed Executioner 30123 | -1/Access | Destroyed Executioner 30123 | -1/Access | Spotted Striker 30128 | -1/Access | Destroyed Executioner 30129 | -1/Access | Spotted Executioner 30131 | -1/Access | Destroyed Executioner 30133 | -1/Access | Sterilization system engaged 30135 | -1/Access | Spotted Executioner 30135 | -1/Access | Destroyed Striker 30140 | -1/Access | Destroyed Striker 30145 | -1/Access | Spotted Executioner 30152 | -1/Access | Destroyed Executioner 30157 | -1/Access | Destroyed Executioner 30178 | -1/Access | Spotted Striker 30178 | -1/Access | Destroyed Striker 30182 | -1/Access | Spotted Executioner 30182 | -1/Access | Destroyed Executioner 30183 | -1/Access | Spotted Striker 30183 | -1/Access | Spotted Striker 30189 | -1/Access | Destroyed Striker 30190 | -1/Access | Destroyed Striker 30203 | -1/Access | Spotted Striker 30203 | -1/Access | Spotted Executioner 30208 | -1/Access | Spotted Executioner 30208 | -1/Access | Spotted Executioner 30208 | -1/Access | Spotted Executioner 30208 | -1/Access | Spotted Striker 30212 | -1/Access | Destroyed Striker 30221 | -1/Access | Destroyed Striker 30223 | -1/Access | Destroyed Executioner 30224 | -1/Access | Destroyed Executioner 30226 | -1/Access | Destroyed Executioner 30230 | -1/Access | Destroyed Executioner 30245 | -1/Access | Found Prototype Processor 30245 | -1/Access | Identified Exp. Core Analyzer 30251 | -1/Access | Destroyed 55 combat bots 30311 | -1/Access | Spotted B-99 Colossus 30344 | -1/Access | Destroyed B-99 Colossus 30383 | -1/Access | Destroyed 21 combat bots 30433 | -1/Access | Ambient heat levels rising (+10) 30499 | -1/Access | Build established: Scavenger-Construct 30583 | -1/Access | Ambient heat levels rising (+10) 30626 | -1/Access | Destroyed 7 combat bots 30643 | -1/Access | Spotted B-99 Colossus 30643 | -1/Access | Spotted B-99 Colossus 30657 | -1/Access | Destroyed B-99 Colossus 30674 | -1/Access | Destroyed B-99 Colossus 30679 | -1/Access | Found Prototype Ballistic Gun 30679 | -1/Access | Identified Multirail 30711 | -1/Access | Entered Command 30756 | -1/Command | Spotted Executioner 30756 | -1/Command | Spotted Executioner 30767 | -1/Command | Destroyed Executioner 30773 | -1/Command | Destroyed Executioner 30790 | -1/Command | Found Exp. Core Analyzer 30796 | -1/Command | Spotted M Guard 30796 | -1/Command | Spotted M Guard 30797 | -1/Command | Spotted Combat Programmer 30797 | -1/Command | Spotted Combat Programmer 30807 | -1/Command | Destroyed 8 combat bots 30816 | -1/Command | Destroyed Combat Programmer 30818 | -1/Command | Destroyed Combat Programmer 30854 | -1/Command | Destroyed M Guard 30858 | -1/Command | Destroyed M Guard 30858 | -1/Command | All MAIN.C guards destroyed 30864 | -1/Command | Found Prototype Device 30864 | -1/Command | Identified AEGIS Remote Shield 30872 | -1/Command | Found Thermal Barrier 30880 | -1/Command | Found Prototype Energy Cannon 30880 | -1/Command | Identified Cld. Nova Cannon 30906 | -1/Command | Met MAIN.C 30910 | -1/Command | 0b10 Conduit disabled 30912 | -1/Command | High security lockdown imminent 30912 | -1/Command | Destroyed MAIN.C Shell 30913 | -1/Command | MAIN.C activated Command garrisons 30920 | -1/Command | Destroyed MAIN.C 30924 | -1/Command | Discovered new exit (range 34) 30924 | -1/Command | Discovered new exit (range 108) 30924 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 30928 | -1/Command | Found Omega Cannon 30931 | -1/Command | Found Exp. Powered Armor 30932 | -1/Command | Found Zero-point Reactor 32412 | -1/Command | Found Exp. System Purifier 32693 | -1/Command | Found Thermal Barrier 32930 | -1/Command | Warped through subspace to slip node 32930 | -1/Command | Discovered new exit (range 4) 32933 | -1/Command | Entered Access_0 32935 | -1/Access_0 | Met Architect 32946 | -1/Access_0 | Architect warped through subspace 32949 | -1/Access_0 | Destroyed A8 32976 | -1/Access_0 | Architect warped through subspace 32991 | -1/Access_0 | Found Exp. Powered Armor 32993 | -1/Access_0 | Found Exp. Powered Armor 33004 | -1/Access_0 | Architect warped through subspace 33009 | -1/Access_0 | Destroyed 7 combat bots 33027 | -1/Access_0 | Subspace Access Node disabled 33030 | -1/Access_0 | A6 warped into view 33034 | -1/Access_0 | Architect warped through subspace 33043 | -1/Access_0 | Destroyed A6 33052 | -1/Access_0 | Architect warped through subspace 33076 | -1/Access_0 | Architect warped through subspace 33090 | -1/Access_0 | Architect warped through subspace 33106 | -1/Access_0 | Subspace Access Node disabled 33130 | -1/Access_0 | Architect warped through subspace 33137 | -1/Access_0 | Subspace Access Node disabled 33152 | -1/Access_0 | Architect warped through subspace 33180 | -1/Access_0 | A5 warped into view 33192 | -1/Access_0 | Architect warped through subspace 33201 | -1/Access_0 | Destroyed A5 33214 | -1/Access_0 | Architect warped through subspace 33235 | -1/Access_0 | Architect warped through subspace 33253 | -1/Access_0 | Architect warped through subspace 33282 | -1/Access_0 | Architect warped through subspace 33296 | -1/Access_0 | Architect warped through subspace 33310 | -1/Access_0 | Architect warped through subspace 33325 | -1/Access_0 | Architect warped through subspace 33334 | -1/Access_0 | Architect warped through subspace 33334 | -1/Access_0 | Destroyed A2 33347 | -1/Access_0 | Architect warped through subspace 33350 | -1/Access_0 | Extracted Singularity Gate Test 138-C access codes from A2's data core 33358 | -1/Access_0 | Architect warped through subspace 33374 | -1/Access_0 | Architect warped through subspace 33395 | -1/Access_0 | Architect warped through subspace 33421 | -1/Access_0 | Found Hpw. Transdimensional Reconstructor 33442 | -1/Access_0 | Architect warped through subspace 33463 | -1/Access_0 | Architect warped through subspace 33470 | -1/Access_0 | A4 warped into view 33471 | -1/Access_0 | Destroyed A4 33475 | -1/Access_0 | Started Test 138-B, establishing a local singularity 33475 | -1/Access_0 | Singularity Gate disabled 33487 | -1/Access_0 | Architect warped through subspace 33504 | -1/Access_0 | Architect warped through subspace 33515 | -1/Access_0 | Architect warped through subspace 33526 | -1/Access_0 | Architect warped through subspace 33559 | -1/Access_0 | Subspace Access Node disabled 33574 | -1/Access_0 | Destroyed Architect 33580 | -1/Access_0 | Found Hpw. Transdimensional Reconstructor 33582 | -1/Access_0 | Found Alien Energy Gun 33582 | -1/Access_0 | Identified Modified Sigix Sheargun 33585 | -1/Access_0 | Extracted unknown sensor trigger ID from Architect's data core 33587 | -1/Access_0 | Found Prototype Hackware 33589 | -1/Access_0 | Found Prototype Hackware 33591 | -1/Access_0 | Found Prototype Hackware 33629 | -1/Access_0 | Found Sigix Corpse 33712 | -1/Access_0 | A3 warped into view 33713 | -1/Access_0 | Destroyed A3 33723 | -1/Access_0 | Found Prototype Ballistic Gun 33723 | -1/Access_0 | Identified A3's Sniper Rifle 34185 | -1/Access_0 | Warped through subspace to slip node 34185 | -1/Access_0 | Discovered new exit (range 8) 34191 | *** | Establishing 0b11! Last Messages --------------- >>Record "Log L.QL67S5A3" [REDACTED] >>Record "Log L.RSL58V7F" [REDACTED] >>Record! "Log L.WEK5AVLJ" Warlord finally attacked Research, only to die in the initial wave... Still, this should only be a temporary setback, as we can probably install a replacement in time to rally the forces which have retreated for now. Letting the Derelicts resolve the power vacuum on their own might have even more disastrous consequences for our plans. >>Record "Log L.XLJZXWC5" [REDACTED] >>Record "Log L.Y1U23ASU" [REDACTED] 34185_ Warped through subspace, drawn to slip node. 34185_ EXIT=FOUND Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###??????????????????????? | | ???????????????????????## ##?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# @ #?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????# < #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #??????????????????????? | | ???????????????????????####??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 72 Coolant Potential 120 Energy Generation 108 Energy Capacity 7639 Matter Stores 654 Matter Capacity 1050 Sight Range 24 Robot Scan Range 16 Terrain Scan Range 24 Terrain Scan Density 210 Jamming Range 16 Cloak Strength 9 Armor Coverage 600 Resistance: KI 30 Resistance: TH 75 Weapon Shielding 90 Point Defense Rating 480 Weapon Cycling 30 Phase Shifting 15 Evasion (%) 79 Targeting Accuracy 30 Core Analysis 11 Recoil Reduction 6 Particle Charging 50 Kinecelleration 66 Offensive Hacking 50 Item Schematics ----------------- Huge Storage Unit | -8/Materials | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Prc. Energy Filter | -6/Data Miner | Free Enh. Coil Gun | -6/Data Miner | Free Imp. Antigrav System | -6/Data Miner | Free Imp. Force Field | -6/Data Miner | Free Adv. Recoil Stabilizer | -6/Data Miner | Free Adv. Datajack | -6/Data Miner | Free Hvy. Gauss Cannon | -6/Data Miner | Free Hvy. Siege Treads | -6/Data Miner | Free Antigrav Array | -6/Data Miner | Free Biometal Leg | -6/Data Miner | Free Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Adv. Energy Well | -2/Quarantine | Archive Adv. Matter Compressor | -2/Quarantine | Archive Imp. Q-thruster | -2/Protoforge | Archive Lgt. Antimatter Cannon | -2/Protoforge | Archive Thermal Barrier | -2/Protoforge | Archive Exp. Terrain Scan Processor | -2/Protoforge | Archive Centrium Greatsword | -2/Protoforge | Archive Hvy. Antimatter Reactor | -2/Protoforge | Archive Cld. Linear Gravjet | -2/Protoforge | Archive Coolant Network | -2/Protoforge | Archive Adv. EM Shield | -2/Protoforge | Archive Robot Schematics ------------------ M-22 Extractor | -6/Data Miner | Free Y-64 Sentinel | -6/Data Miner | Free S-27 Virus | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free A-27 Freighter | -2/Quarantine | Archive S-43 Plague | -2/Protoforge | Archive E-15 Imp | -2/Protoforge | Archive Fabricated ------------ Nothing Repaired ---------- Adv. Beam Rifle | 19% | -8/Materials Plasma Cannon | 24% | -8/Storage Imp. Treads | 20% | -8/Storage Imp. Ion Engine | 27% | -8/Storage Adv. Beam Rifle | 23% | -8/Storage Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Dimensional Node Initializer Subatomic Replicator High-powered Transdimensional Reconstructor Modified Sigix Sheargun Achievements -------------- None Challenges ------------ None Game ------ Seed DroneChargeLog Manual? 0 Play Time 07:53:32 Cumulative 257.1 hours Start 2025.08.22 @ 16:55:48 End 2025.08.24 @ 03:48:07 Sessions 15 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 113 Rogue 113 Adventurer 0 Explorer 0 Win Type 1 Total 15 Types 1/2/8/0/0/1/2/0/0/1 Lore% 73 Gallery% 68 Achievement% 69 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 723f334b-06cb-4ac1-8fe0-3a65d0731dfd