Cogmind - Beta 10.2 *** ADVENTURER MODE // 2021.04.01 @ 23:10:12 // AFD2021/Volatile Player: PflaumeKordel Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (0) 0 Regions Visited (1) 200 Robots Destroyed (15) 75 Value Destroyed (265) 265 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 540 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 271/300 Energy 77/100 System Corruption 0% Temperature Cool (15) Movement Core (100) Ox1 Location -10/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Small Storage Unit ECM Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (6) ---- Light Ion Engine Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Small Storage Unit ECM Suite > --- WEAPON ----------- Small Laser Light Assault Rifle > --- INVENTORY -------- Ion Engine Assault Rifle [Rating: 7] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Utility Small Storage Unit Device ECM Suite Storage Small Storage Unit Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Build | -11 -10 ------- Run | Scr Mat Slots Evolved . | . . Power . | . . Propulsion . | . . Utility . | . . Weapon . | . . Parts Attached 9 | 6 3 Power 2 | 1 1 Engine 2 | 1 1 Core . | . . Reactor . | . . Propulsion 2 | 2 . Treads 2 | 2 . Leg . | . . Wheel . | . . Hover . | . . Flight . | . . Utility 2 | 1 1 Device 1 | . 1 Storage 1 | 1 . Processor . | . . Hackware . | . . Protection . | . . Artifact . | . . Weapon 3 | 2 1 Energy Gun 1 | 1 . Energy Cannon . | . . Ballistic Gun 2 | 1 1 Ballistic Cannon . | . . Launcher . | . . Special Weapon . | . . Impact Weapon . | . . Slashing Weapon . | . . Piercing Weapon . | . . Special Melee Weapon . | . . Unidentified Prototypes . | . . Parts Lost 6 | . 6 Power 1 | . 1 Propulsion 2 | . 2 Utility . | . . Weapon 3 | . 3 Highest Loss Streak 5 | . 5 Average Slot Usage (%) 84 | . 84 Engine 12 | . 12 Treads 22 | . 22 Device 10 | . 10 Storage 14 | . 14 Energy Gun 6 | . 6 Ballistic Gun 17 | . 17 Naked Turns . | . . Heaviest Build 13 | 9 13 Greatest Support 40 | 40 40 Greatest Overweight (x) 3 | . 3 Average Overweight (x) . | . . Largest Inventory Capacity 6 | 6 6 Average Capacity 5 | 5 6 Most Carried 4 | 4 3 Average Carried 1 | 2 1 Final Capacity 6 | 6 6 Final Carried 2 | 2 1 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Resources | -11 -10 ----------- Run | Scr Mat Matter Collected 298 | 223 75 Remotely . | . . Salvage Created 398 | 121 277 Parts 27 | 10 17 Haulers Intercepted 1 | . 1 Recyclers Shooed . | . . Parts Field Recycled . | . . Retrieved Matter . | . . Parts Self-Destructed . | . . Prevented . | . . Kills | -11 -10 ------- Run | Scr Mat Combat Hostiles Destroyed 7 | . 7 Melee 1 | . 1 Guns 2 | . 2 AOE 4 | . 4 Classes Destroyed 7 | 3 4 Worker 2 | 2 . Tunneler 2 | 2 . Hauler 1 | . 1 Recycler 2 | 1 1 Watcher 1 | . 1 Swarmer 3 | . 3 Grunt 4 | . 4 Best Kill Streak 5 | 4 5 Combat Bots Only 4 | . 4 Max Kills in Single Turn 4 | 2 4 Gunslinging . | . . Exploded 2 | . 2 Melee 1 | . 1 Uniques/NPCs Destroyed . | . . Combat | -11 -10 -------- Run | Scr Mat Damage Taken 968 | 55 913 Core 251 | 10 241 Absorbed by Shields . | . . Core Remaining (%) 96 | 96 . Volleys Fired 28 | 5 23 Largest 2 | 2 2 Hottest 60 | 60 60 Shots Fired 43 | 10 33 Gun 43 | 10 33 Cannon . | . . Launcher . | . . Special . | . . Kinetic 36 | 5 31 Thermal 7 | 5 2 Explosive . | . . Electromagnetic . | . . Robot Hit Streak 10 | 6 10 Robot Miss Streak 1 | 1 1 Penetration Max . | . . Secondary Targets 1 | . 1 Max Gunslinging Chain 1 | . 1 Shots Hit Robots 32 | 6 26 Core Hits 25 | 7 18 Critical Hits . | . . Critical Kills . | . . Critical Parts Destroyed . | . . Melee Attacks . | . . Impact . | . . Slashing . | . . Piercing . | . . Sneak Attacks . | . . Combat Hostiles . | . . Follow-up Attacks . | . . Damage Inflicted 791 | 167 624 Guns 307 | 56 251 Cannons . | . . Explosions 471 | 107 364 Melee . | . . Ramming 13 | 4 9 Kinetic 242 | 12 230 Thermal 130 | 44 86 Explosive 295 | 85 210 Electromagnetic 111 | 22 89 Impact . | . . Slashing . | . . Piercing . | . . Highest Corruption . | . . Average Corruption . | . . Corruption Purged . | . . Overload Shots . | . . Overflow Damage 56 | . 56 Projectiles . | . . Explosions 56 | . 56 Melee . | . . Knockbacks . | . . Impact . | . . Kinetic . | . . Secondary . | . . Self-Inflicted Damage 342 | 59 283 Shots 12 | 4 8 Rammed 10 | 4 6 Targets Rammed 11 | 4 7 Kicked . | . . Crushed 1 | . 1 Highest Temperature 44 | 40 44 Average Temperature 15 | 17 14 Received Heat Transfer 444 | . 444 Siege Activations . | . . Robots Corrupted . | . . Combat Hostiles . | . . Parts Fried . | . . Impact Corruptions . | . . Robots Melted . | . . Combat Hostiles . | . . Parts Melted 1 | . 1 Heat Transferred 330 | 100 230 Parts Sabotaged . | . . Parts Stolen . | . . Parts Stripped . | . . Power Chain Reactions . | . . Missiles Intercepted . | . . Alert | -11 -10 ------- Run | Scr Mat Peak Influence . | . . Initial 13 | . 13 Average . | . . Maximum Alert Level 1 | . 1 Low Security (%) 95 | 100 93 Level 1 4 | . 6 Level 2 . | . . Level 3 . | . . Level 4 . | . . Level 5 . | . . High Security . | . . Max Security . | . . Squads Dispatched 3 | . 3 Investigation 3 | . 3 Extermination . | . . Reinforcement . | . . Assault . | . . Garrison . | . . Intercept . | . . Construction Impeded . | . . Haulers Reinforced . | . . Stealth | -11 -10 --------- Run | Scr Mat Distress Signals . | . . Communications Jammed . | . . Distress Signals . | . . Times Spotted 18 | . 18 Peak Tracking Total 9 | . 9 Tactical Retreats . | . . Traps | -11 -10 ------- Run | Scr Mat Traps Triggered 3 | . 3 Indirectly 3 | . 3 Trap Hack Attempts . | . . Triggered . | . . Disarmed . | . . Reprogrammed . | . . Reused . | . . Traps Extracted . | . . Installed . | . . Triggered . | . . Machines | -11 -10 ---------- Run | Scr Mat Machines Disabled 4 | . 4 Max in Single Turn 2 | . 2 Machines Sabotaged . | . . Garrisons Compromised . | . . Overloaded Fab Kills . | . . Fab Network Shutdowns . | . . Hacking | -11 -10 --------- Run | Scr Mat Machines Accessed 1 | . 1 Terminals 1 | . 1 Fabricators . | . . Repair Stations . | . . Recycling Units . | . . Scanalyzers . | . . Garrison Access . | . . Total Hacks 2 | . 2 Successful 2 | . 2 Failed . | . . Catastrophic . | . . Database Lockouts . | . . Manual . | . . Terminals 2 | . 2 Fabricators . | . . Repair Stations . | . . Recycling Units . | . . Scanalyzers . | . . Garrison Access . | . . Terminal Hacks 2 | . 2 Dispatch Records 1 | . 1 Zone Layout 1 | . 1 Fabricator Hacks . | . . Repair Station Hacks . | . . Recycling Unit Hacks . | . . Scanalyzer . | . . Garrison Access Hacks . | . . Unauthorized Hacks . | . . Terminals . | . . Fabricators . | . . Repair Stations . | . . Recycling Units . | . . Scanalyzers . | . . Garrison Access . | . . Data Cores Recovered . | . . Used . | . . Hacking Detections . | . . Full Trace Events . | . . Feedback Events . | . . Feedback Blocked . | . . Robot Schematics Acquired . | . . Robots Built . | . . Matter . | . . Time . | . . Total Robot Build Rating . | . . Part Schematics Acquired . | . . Parts Built . | . . Matter . | . . Time . | . . Total Part Build Rating . | . . Parts Repaired . | . . Time . | . . Parts Recycled . | . . Recycled Matter . | . . Retrieved Matter . | . . Retrieved Components . | . . Parts Scanalyzed . | . . Part Schematics Acquired . | . . Parts Damaged . | . . Bothacking | -11 -10 ------------ Run | Scr Mat Used RIF Installer . | . . Robots Hacked . | . . Non-combat . | . . Combat . | . . Robot Hacks Applied . | . . Relay Couplers Released . | . . Robots Rewired . | . . Allies Hacked . | . . Hacks Repelled . | . . Allies | -11 -10 -------- Run | Scr Mat Total Allies . | . . Largest Group . | . . Highest-Rated Group . | . . Highest-Rated Ally . | . . Total Orders . | . . Ally Attacks . | . . Total Damage . | . . Kills . | . . Allies Corrupted . | . . Allies Melted . | . . Intel | -11 -10 ------- Run | Scr Mat Robot Analysis Total . | . . Derelict Logs Recovered . | . . Drone Launches . | . . Drone Recoveries . | . . Exploration | -11 -10 ------------- Run | Scr Mat Turns Passed 445 | 158 287 Spaces Moved 237 | 97 140 Core 53 | 29 24 Treads 184 | 68 116 Legs . | . . Wheels . | . . Hover . | . . Flight . | . . Fastest Speed 50 | 50 100 Average Speed 143 | 127 155 Slowest Speed 200 | 160 200 Overloaded Moves . | . . Propulsion Burnouts . | . . Robots Hopped . | . . Cave-ins Triggered . | . . Exploration Rate (%) 13 | 5 21 Regions Visited 1 Branch Regions . Pre-discovered Areas . | . . Known Exits Taken . | . . Unknown Exits Taken 1 | 1 . Scrap Searched . | . . Spaces Dug . | . . Terrain Destroyed 71 | 18 53 Melee . | . . Projectile . | . . AOE 71 | 18 53 Terrain Rammed . | . . Walls Destroyed . | . . Machines Disabled . | . . Actions | -11 -10 --------- Run | Scr Mat Total 295 | 121 174 Wait . | . . Move 236 | 96 140 Hop . | . . Pick Up 10 | 9 1 Fast Attach . | . . Attach 8 | 6 2 Detach . | . . Swap 1 | . 1 Drop 1 | 1 . Fire 28 | 5 23 Melee . | . . Ram . | . . Kick . | . . Crush 11 | 4 7 Escape Stasis . | . . Rewire . | . . Trap . | . . Miscellaneous . | . . Route ------- -11/Scrapyard -10/Materials History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 159 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 425 | -10/Materials | Core integrity fell below 50% 440 | -10/Materials | Core integrity fell below 20% 446 | -10/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 00411_ The unstable cave ceiling collapses. 00413_ R-06 Scavenger collects Aluminum Leg. 00414_ U-05 Engineer lays Concrete. 00414_ R-06 Scavenger collects Sml. Storage Unit. 00415_ U-05 Engineer lays Concrete. 00415_ Ion Engine destroyed. 00416_ U-05 Engineer builds a Wall. 00418_ R-06 Scavenger collects Ion Engine. 00421_ U-05 Engineer lays Concrete. 00423_ U-05 Engineer builds a Wall. 00426_ R-06 Scavenger collects Heat Sink. 00428_ U-05 Engineer lays Concrete. 00429_ R-06 Scavenger collects Aluminum Leg. 00429_ Assault Rifle destroyed. 00430_ U-05 Engineer builds a Door. 00431_ K-01 Serf collects debris. 00434_ U-05 Engineer lays Concrete. 00436_ U-05 Engineer builds a Wall. 00438_ K-01 Serf collects debris. 00441_ U-05 Engineer lays Concrete. 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