Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.08.19 @ 22:57:10 Player: Miro Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (90) 450 Value Destroyed (2758) 2758 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 7608 Bonus ------- None Cogmind --------- Core Integrity 0/1000 Matter 16/300 Energy 45/100 System Corruption 3% Temperature Cool (0) Movement Core (850) Ox16 Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ High-capacity Storage Unit Visual Processing Unit Enhanced Optical Array > --- WEAPON (3) ------- Mass Driver Mini Grenade Launcher Rocket Array > --- INVENTORY (12) --- Improved Medium Treads Advanced Heat Sink Small Matter Pod (50) Improved Shield Generator Improved Remote Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Improved Medium Treads Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Medium Storage Unit High-capacity Storage Unit Small Matter Pod Visual Processing Unit Enhanced Optical Array Improved Targeting Computer Advanced Targeting Computer > --- WEAPON ----------- Compact Ion Cannon Ion Burst Cannon Precision Assault Rifle > --- INVENTORY -------- Ion Engine Light Treads Xenon Bombardment Thruster Small Storage Unit Small Storage Unit Small Matter Pod Improved Shield Generator Drone Bay Assault Rifle Heavy Assault Rifle Advanced Assault Cannon Advanced Assault Cannon Mini Grenade Launcher Rocket Array Rocket Array [Rating: 58] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Flight Unit Xenon Bombardment Thruster Utility High-capacity Storage Unit Device Weapon Cycler Storage High-capacity Storage Unit Processor Enhanced Optical Array Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Compact Ion Cannon Energy Gun Heavy Laser Energy Cannon Compact Ion Cannon Ballistic Gun Precision Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Rocket Array Build | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 ------- Run | Scr Mat Mat Mat Fac Sto Fac Low Low Fac Slots Evolved 10 | . . 2 2 2 . 2 . . 2 Power 1 | . . . . . . . . . 1 Propulsion 2 | . . . 2 . . . . . . Utility 6 | . . 2 . 2 . 1 . . 1 Weapon 1 | . . . . . . 1 . . . Parts Attached 81 | 6 2 5 14 4 19 11 4 1 15 Power 9 | 1 . 1 1 . 3 1 . . 2 Engine 8 | 1 . 1 1 . 2 1 . . 2 Core 1 | . . . . . 1 . . . . Reactor . | . . . . . . . . . . Propulsion 20 | 2 . . 5 . 6 4 1 . 2 Treads 7 | 2 . . 2 . 2 1 . . . Leg 12 | . . . 3 . 4 3 1 . 1 Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight 1 | . . . . . . . . . 1 Utility 21 | 1 2 4 2 4 3 2 . . 3 Device 6 | . . . . 3 . 1 . . 2 Storage 6 | 1 1 3 . . . 1 . . . Processor 5 | . . . 2 1 2 . . . . Hackware 2 | . 1 . . . 1 . . . . Protection 2 | . . 1 . . . . . . 1 Artifact . | . . . . . . . . . . Weapon 31 | 2 . . 6 . 7 4 3 1 8 Energy Gun 1 | . . . . . . . . . 1 Energy Cannon 5 | . . . . . 1 2 1 1 . Ballistic Gun 12 | 2 . . 6 . 2 . . . 2 Ballistic Cannon 9 | . . . . . 4 2 1 . 2 Launcher 4 | . . . . . . . 1 . 3 Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 5 | . . . 1 . 2 1 . . 1 Parts Lost 41 | . . . 1 . 14 2 6 . 18 Power 6 | . . . . . 2 1 1 . 2 Propulsion 13 | . . . 1 . 7 . 1 . 4 Utility 10 | . . . . . 3 . 1 . 6 Weapon 12 | . . . . . 2 1 3 . 6 Highest Loss Streak 7 | . . . 1 . 7 1 6 . 7 Average Slot Usage (%) 83 | . 97 99 96 100 83 92 83 66 46 Engine 5 | . 14 11 9 7 3 2 3 . . Treads 9 | . 28 22 17 15 9 6 . . . Leg 10 | . . . 17 15 10 13 19 13 2 Device 3 | . . . . 15 5 1 6 6 2 Storage 17 | . 22 33 18 15 15 19 17 13 7 Processor 14 | . . . 9 15 19 24 20 20 16 Protection 2 | . . 10 6 . . . . . 2 Energy Cannon 3 | . . . . . . 9 5 13 5 Ballistic Gun 10 | . 28 22 17 15 7 6 3 . 1 Ballistic Cannon 2 | . . . . . 5 3 4 . . Naked Turns . | . . . . . . . . . . Heaviest Build 71 | 12 16 59 62 57 59 66 65 46 71 Greatest Support 78 | 40 40 40 40 40 40 60 78 40 40 Greatest Overweight (x) 21 | . . 1 2 1 5 3 1 1 21 Average Overweight (x) 1 | . . . 1 1 1 2 . 1 6 Largest Inventory Capacity 18 | 6 8 18 18 16 16 16 16 12 12 Average Capacity 14 | 5 7 17 16 16 16 16 14 12 12 Most Carried 17 | 6 7 17 17 16 16 16 12 10 12 Average Carried 12 | 3 6 11 15 14 15 10 11 10 9 Final Capacity 18 | 6 8 18 16 16 16 16 12 12 12 Final Carried 17 | 6 7 17 15 16 15 11 11 10 5 Class Distribution -------------------- 70% | Mutant 10% | Scavenger-Skirmisher 8% | Scavenger-Mutant 7% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scavenger-Skirmisher | -7/Factory Mutant | -7/Storage Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -5/Factory Resources | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 ----------- Run | Scr Mat Mat Mat Fac Sto Fac Low Low Fac Matter Collected 2427 | 210 162 178 382 . 667 272 214 . 342 Remotely . | . . . . . . . . . . Salvage Created 3037 | . 198 400 614 . 862 145 170 . 648 Parts 201 | . 15 31 40 . 46 14 9 . 46 Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed 4 | . 2 . 1 . . . . . 1 Parts Field Recycled 3 | . . . . . . . . . 3 Retrieved Matter 31 | . . . . . . . . . 31 Parts Self-Destructed 6 | . . . . . . . 6 . . Prevented 1 | . . . . . . . 1 . . Kills | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 ------- Run | Scr Mat Mat Mat Fac Sto Fac Low Low Fac Combat Hostiles Destroyed 53 | . 3 7 7 . 19 1 7 . 9 Guns 32 | . 3 7 7 . 11 . 1 . 3 Cannons 16 | . . . . . 8 1 6 . 1 AOE 5 | . . . . . . . . . 5 Classes Destroyed 15 | . 3 4 2 . 3 . 1 . 2 Worker 10 | . 2 . 1 . . 4 . . 3 Builder 13 | . . . 2 . 1 2 . . 8 Tunneler 1 | . . . 1 . . . . . . Recycler 7 | . . 1 2 . 3 . . . 1 Mechanic 1 | . . . . . . . . . 1 Operator 3 | . 2 . . . 1 . . . . Watcher 2 | . . 1 1 . . . . . . Swarmer 7 | . . . . . 3 . 4 . . Grunt 26 | . 3 4 4 . 9 . 2 . 4 Brawler 1 | . . . . . . . . . 1 Duelist 2 | . . 1 . . . . 1 . . Sentry 9 | . . 2 3 . 4 . . . . Hunter 3 | . . . . . 1 . . . 2 Programmer 5 | . . . . . 2 1 . . 2 Tinkerer 1 | . . . . . . . 1 . . Best Kill Streak 9 | . 2 2 2 . 5 2 4 . 9 Combat Bots Only 4 | . 2 2 2 . 4 1 4 . 3 Max Kills in Single Turn 7 | . 1 1 1 . 1 1 1 . 7 Gunslinging . | . . . . . . . . . . Exploded 2 | . . . . . . . . . 2 Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -------- Run | Scr Mat Mat Mat Fac Sto Fac Low Low Fac Damage Taken 7919 | . 98 526 488 . 2161 261 1192 . 3193 Core 1784 | . 11 74 63 . 452 15 155 . 1014 Absorbed by Shields 15 | . . . . . 15 . . . . Core Remaining (%) 79 | 100 95 81 88 . 35 . . 80 . Volleys Fired 248 | . 20 32 38 1 88 13 28 . 28 Largest 3 | . 2 2 2 2 2 3 3 . 3 Hottest 223 | . 40 40 50 48 128 218 171 . 223 Shots Fired 476 | . 40 64 70 2 153 32 58 . 57 Gun 306 | . 40 64 70 2 82 13 16 . 19 Cannon 150 | . . . . . 71 19 36 . 24 Launcher 20 | . . . . . . . 6 . 14 Special . | . . . . . . . . . . Kinetic 406 | . 40 64 70 2 149 16 47 . 18 Thermal 50 | . . . . . 4 16 5 . 25 Explosive 20 | . . . . . . . 6 . 14 Electromagnetic . | . . . . . . . . . . Robot Hit Streak 24 | . 7 12 18 1 24 9 10 . 8 Robot Miss Streak 7 | . 4 2 2 1 2 4 7 . 3 Penetration Max . | . . . . . . . . . . Secondary Targets 2 | . . . 1 . 1 . . . . Max Gunslinging Chain 1 | . . . 1 . 1 . . . . Shots Hit Robots 335 | . 21 44 49 1 117 18 44 . 41 Core Hits 189 | . 14 20 23 . 45 7 32 . 48 Critical Hits 2 | . . . 1 . 1 . . . . Critical Kills 1 | . . . 1 . . . . . . Critical Parts Destroyed 1 | . . . . . 1 . . . . Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 7549 | . 269 453 814 . 2527 375 1014 . 2097 Guns 3189 | . 269 453 814 . 1031 132 243 . 247 Cannons 2875 | . . . . . 1496 243 612 . 524 Explosions 1485 | . . . . . . . 159 . 1326 Melee . | . . . . . . . . . . Ramming . | . . . . . . . . . . Kinetic 5021 | . 269 453 814 . 2356 132 785 . 212 Thermal 1043 | . . . . . 171 243 70 . 559 Explosive 1485 | . . . . . . . 159 . 1326 Electromagnetic . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 3 | . 1 . . . 3 . . . 3 Average Corruption 1 | . 1 . . . 1 . . . 2 Corruption Purged . | . . . . . . . . . . Effects 13 | . . . . . 7 . . . 6 Message Errors 2 | . . . . . . . . . 2 Matter Fused 1 | . . . . . 1 . . . . Heat Flow Errors 2 | . . . . . 1 . . . 1 Energy Discharges 5 | . . . . . 3 . . . 2 Targeting Errors 3 | . . . . . 2 . . . 1 Overload Shots . | . . . . . . . . . . Overflow Damage 78 | . . . . . 28 29 13 . 8 Projectiles 39 | . . . . . 28 8 3 . . Explosions 39 | . . . . . . 21 10 . 8 Melee . | . . . . . . . . . . Knockbacks 35 | . . . . . 17 . 17 . 1 Impact . | . . . . . . . . . . Kinetic 31 | . . . . . 15 . 15 . 1 Secondary 4 | . . . . . 2 . 2 . . Self-Inflicted Damage 728 | . . . . . . 201 61 . 466 Shots 25 | . . . . . . 2 2 . 21 Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 506 | . 12 24 57 . 186 262 506 . 382 Average Temperature 74 | . 6 7 17 . 31 104 211 . 81 Received Heat Transfer 2016 | . 54 186 180 . 684 . 354 . 558 Effects 7 | . . . . . . . 7 . . Energy Bleed 1 | . . . . . . . 1 . . Interference 5 | . . . . . . . 5 . . Damage (minor) 1 | . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 2 | . . . . . . 1 . . 1 Heat Transferred 1352 | . . . . . 200 310 87 . 755 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 ------- Run | Scr Mat Mat Mat Fac Sto Fac Low Low Fac Peak Influence 239 | . 150 195 239 53 225 145 . . 187 Initial 81 | . . 63 81 53 24 69 . . 16 Average 88 | . 112 101 130 53 104 91 . . 41 Maximum Alert Level 1 | . . . 1 . 1 . . . . Low Security (%) 97 | 100 100 100 85 100 99 100 . . 100 Level 1 2 | . . . 14 . . . . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 15 | . 2 1 1 1 4 3 . . 3 Investigation 3 | . . . . . 2 1 . . . Extermination 5 | . . . . 1 2 1 . . 1 Reinforcement 6 | . 2 1 1 . . 1 . . 1 Assault . | . . . . . . . . . . Garrison 1 | . . . . . . . . . 1 Intercept . | . . . . . . . . . . Construction Impeded 2 | . . . . . . 1 . . 1 Haulers Reinforced . | . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 --------- Run | Scr Mat Mat Mat Fac Sto Fac Low Low Fac Distress Signals 1 | . 1 . . . . . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 84 | . 8 12 18 1 21 1 11 . 12 Peak Tracking Total 5 | . 2 4 5 1 4 1 4 . 3 Tactical Retreats 6 | . 1 2 2 . . . 1 . . Traps | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 ------- Run | Scr Mat Mat Mat Fac Sto Fac Low Low Fac Traps Triggered 10 | . 1 . 3 . 6 . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 ---------- Run | Scr Mat Mat Mat Fac Sto Fac Low Low Fac Machines Disabled 7 | . . . . . 2 4 . . 1 Max in Single Turn 2 | . . . . . 1 2 . . 1 Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 --------- Run | Scr Mat Mat Mat Fac Sto Fac Low Low Fac Machines Accessed 9 | . . 2 1 . 5 1 . . . Terminals 9 | . . 2 1 . 5 1 . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 23 | . . 3 4 . 12 4 . . . Successful 13 | . . 3 2 . 7 1 . . . Failed 10 | . . . 2 . 5 3 . . . Catastrophic 2 | . . . 1 . . 1 . . . Database Lockouts . | . . . . . . . . . . Manual . | . . . . . . . . . . Terminals 23 | . . 3 4 . 12 4 . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 13 | . . 3 2 . 7 1 . . . Open Door 3 | . . . . . 3 . . . . Emergency Access Points 2 | . . . . . 1 1 . . . Alert Level 1 | . . . . . 1 . . . . Locate Traps 1 | . . . . . 1 . . . . Dispatch Records 1 | . . 1 . . . . . . . Investigation Status 1 | . . . . . 1 . . . . Reinforcement Status 2 | . . 1 1 . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . Zone Layout 1 | . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . Used . | . . . . . . . . . . Hacking Detections 7 | . . 1 1 . 4 1 . . . Full Trace Events 3 | . . . . . 2 1 . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 ------------ Run | Scr Mat Mat Mat Fac Sto Fac Low Low Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -------- Run | Scr Mat Mat Mat Fac Sto Fac Low Low Fac Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 ------- Run | Scr Mat Mat Mat Fac Sto Fac Low Low Fac Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches 2 | . . . . . . . . . 2 Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 ------------- Run | Scr Mat Mat Mat Fac Sto Fac Low Low Fac Turns Passed 5705 | 72 244 663 827 313 1017 760 735 16 1058 Spaces Moved 2495 | 40 114 307 390 168 398 372 483 11 212 Core 80 | 8 . . . . . . . . 72 Treads 1424 | 32 114 307 390 168 318 95 . . . Legs 974 | . . . . . 80 277 483 11 123 Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight 17 | . . . . . . . . . 17 Fastest Speed 50 | 50 160 160 180 180 150 120 120 150 150 Average Speed 192 | 138 160 176 180 180 181 185 134 150 436 Slowest Speed 1100 | 160 160 180 200 180 270 220 150 150 1100 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 24 | 4 23 29 31 7 58 12 75 4 6 Regions Visited 9 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken . | . . . . . . . . . . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 1 1 . Scrap Searched 3 | . . . . . . . 3 . . Spaces Dug 1 | . . . . . 1 . . . . Terrain Destroyed 194 | . . . . . 10 47 36 . 101 Melee . | . . . . . . . . . . Projectile 22 | . . . . . 10 6 . . 6 AOE 172 | . . . . . . 41 36 . 95 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 --------- Run | Scr Mat Mat Mat Fac Sto Fac Low Low Fac Total 2985 | 57 140 371 459 178 545 413 529 11 282 Wait 57 | . . 12 3 . 12 . 13 . 17 Move 2486 | 39 113 306 389 167 397 371 482 10 212 Hop . | . . . . . . . . . . Pick Up 78 | 12 3 14 8 4 16 10 1 . 10 Fast Attach 7 | . 1 . 3 1 1 1 . . . Attach 58 | 6 1 4 8 3 13 6 2 1 14 Detach 3 | . . . 1 . 1 . 1 . . Swap 16 | . . 1 3 . 5 4 2 . 1 Drop 25 | . 2 2 6 2 5 8 . . . Fire 248 | . 20 32 38 1 88 13 28 . 28 Melee . | . . . . . . . . . . Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis 7 | . . . . . 7 . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/Storage -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 73 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 304 | -10/Materials | Discovered new exit (range 9) 317 | -10/Materials | Entered another Materials area 317 | -9/Materials | Evolved 2 slots: Utility x2 953 | -9/Materials | Discovered new exit (range 16) 980 | -9/Materials | Entered another Materials area 980 | -8/Materials | Evolved 2 slots: Propulsion x2 1787 | -8/Materials | Discovered new exit (range 11) 1807 | -8/Materials | Entered Factory 1807 | -7/Factory | Evolved 2 slots: Utility x2 2095 | -7/Factory | Build established: Scavenger-Skirmisher 2100 | -7/Factory | Discovered new exit (range 11) 2120 | -7/Factory | Entered Storage 2216 | -7/Storage | Found Prototype Launcher 2219 | -7/Storage | Found Prototype Launcher 2641 | -7/Storage | Lost 7 parts (1p3n1u2w) 2893 | -7/Storage | Core integrity fell below 50% 2898 | -7/Storage | Build established: Mutant 3034 | -7/Storage | Discovered new exit (range 11) 3137 | -7/Storage | Entered Factory 3137 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 3870 | -6/Factory | Discovered new exit (range 13) 3897 | -6/Factory | Entered Lower Caves 4387 | -6/Lower Caves | Lost 6 parts (1p1n1u3w) 4580 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 4608 | -6/Lower Caves | Discovered new exit (range 15) 4632 | -6/Lower Caves | Entered another Lower Caves area 4638 | -6/Lower Caves | Discovered new exit (range 8) 4648 | -6/Lower Caves | Entered Factory 4648 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 4887 | -5/Factory | Lost 7 parts (2p2n1u2w) 5034 | -5/Factory | Identified Rocket Array (x2) 5094 | -5/Factory | Lost 4 parts (1n2u1w) 5438 | -5/Factory | Spotted B-75 Beast 5547 | -5/Factory | Garrison activated, responded to threat 5644 | -5/Factory | Core integrity fell below 50% 5666 | -5/Factory | Lost 3 parts (1n2w) 5671 | -5/Factory | Core integrity fell below 20% 5706 | -5/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 05658_ Penetrated by Slug. 05658_ Assembly Bed disabled. 05658_ Penetrated by Slug. 05667_ Slug penetrates Assembly Bed. 05670_ Penetrated by Slug. 05670_ Adv. Targeting Computer destroyed. 05673_ Slug penetrates Wall. 05678_ Drone released from Drone Bay. You have a new controllable ally. Review and give out orders from the Allies menu (F6). 05679_ Drone released from Drone Bay. 05679_ Drone destroyed. 05680_ Slug penetrates Wall. 05681_ Drone destroyed. 05686_ Slug penetrates Wall. 05697_ Drone Bay destroyed. 05700_ Slug penetrates G-50 Soldier. 05701_ G-50 Soldier destroyed. 05705_ H-66 Slayer knocked back. 05706_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ???????????????????????????????????????????????? ? | | ???????????????????????????????????????????????? ? | | ???????????????????????????????????????????????? ? | | ???????????????????????????????????????????????? " | | ???????????????????????????????????????????????? " | | ???????????????????????????????????????????????? " | | ??????????????????????????????????????????????"" 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"""" # # #??????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 17 Energy Capacity 290 Matter Stores 340 Matter Capacity 350 Sight Range 22 Robot Scan Range 10 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 600 Weapon Cycling 15 Evasion (%) 50 Targeting Accuracy 14 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Let's See Who's Tougher More Dakka Please Tourist What Is This Thing? Challenges ------------ None Game ------ Seed LegShrapnelStreamer Manual? 0 Play Time 01:02:52 Cumulative 6.1 hours Start 2021.08.12 @ 21:33:48 End 2021.08.19 @ 22:57:10 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 6 Rogue 6 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 14 Achievement% 11 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c676c917-b413-4af7-bffd-c53403183d5b