Cogmind - Beta 9.1 @@@ ROGUE MODE // 2019.11.01 @ 13:07:10 Player: Orfs Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (14) 70 Value Destroyed (545) 545 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 2415 Bonus ------- Pacifist 200 Cogmind --------- Core Integrity 407/550 Matter 268/300 Energy 217/240 System Corruption 0% Temperature Cool (272) Location -8/Materials Parts ------- Power (1) Nuclear Core Propulsion (3) Wheel Wheel Compact Wheel Utility (4) Large Storage Unit Improved Sensor Array Maneuvering Thrusters Weapon (3) Spread Laser Pulse Rifle Flak Cannon Inventory (10) Improved Ion Engine Carbon-fiber Leg Compact Wheel Melee Analysis Suite Recoil Stabilizer Faulty Heavy Particle Gun High-powered Shotgun Enhanced Autogun Grenade Launcher Katana Peak State ------------ Power Nuclear Core Propulsion Carbon-fiber Leg Wheel Compact Wheel Utility Large Storage Unit Improved Sensor Array Improved Terrain Scanner Maneuvering Thrusters Weapon Spread Laser Spread Laser Flak Cannon Inventory Improved Ion Engine Carbon-fiber Leg Melee Analysis Suite Recoil Stabilizer Pulse Rifle High-powered Shotgun Grenade Launcher Katana [Rating: 25] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Nuclear Core Propulsion Wheel Leg Carbon-fiber Leg Wheel Wheel Utility Large Storage Unit Device Improved Terrain Scanner Storage Large Storage Unit Weapon Spread Laser Energy Gun Spread Laser Ballistic Gun High-powered Shotgun Ballistic Cannon Flak Cannon Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 1 | . . 1 . Utility 2 | . . 1 1 Weapon 1 | . . . 1 Parts Attached 28 | 7 2 9 10 Power 3 | 1 . 1 1 Engine 2 | 1 . 1 . Core 1 | . . . 1 Reactor . | . . . . Propulsion 7 | 2 . 3 2 Treads . | . . . . Leg 1 | . . . 1 Wheel 6 | 2 . 3 1 Hover . | . . . . Flight . | . . . . Utility 8 | 1 2 3 2 Device 6 | . 1 3 2 Storage 2 | 1 1 . . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 10 | 3 . 2 5 Energy Gun 6 | 2 . . 4 Energy Cannon . | . . . . Ballistic Gun 3 | 1 . 2 . Ballistic Cannon 1 | . . . 1 Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 9 | . . 4 5 Power . | . . . . Propulsion 3 | . . 2 1 Utility 4 | . . 2 2 Weapon 2 | . . . 2 Highest Loss Streak 3 | . . 2 3 Average Slot Usage (%) 95 | . 90 97 98 Engine 9 | . 14 11 4 Core 1 | . . . 4 Wheel 28 | . 28 33 25 Device 18 | . 5 19 26 Storage 11 | . 14 11 9 Energy Gun 15 | . 28 . 22 Ballistic Gun 8 | . . 21 . Ballistic Cannon 1 | . . . 3 Naked Turns . | . . . . Heaviest Build 38 | 13 26 31 38 Greatest Support 36 | 20 20 36 36 Greatest Overweight (x) 3 | 3 1 1 2 Average Overweight (x) . | . . . . Largest Inventory Capacity 12 | 6 12 10 10 Average Capacity 9 | 5 8 10 10 Most Carried 10 | 3 10 10 10 Average Carried 8 | 1 6 9 8 Final Capacity 10 | 6 10 10 10 Final Carried 10 | 3 9 9 10 Class Distribution -------------------- 65% | Mutant 34% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Skirmisher | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 649 | 201 . 324 124 Remotely 87 | . . 87 . Salvage Created 546 | . . 377 169 Parts 29 | . . 25 4 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 11 | . . 7 4 Guns 9 | . . 7 2 Cannons 2 | . . . 2 Classes Destroyed 6 | . . 4 2 Recycler 1 | . . 1 . Watcher 2 | . . . 2 Grunt 3 | . . 2 1 Duelist 2 | . . 1 1 Sentry 5 | . . 4 1 Hunter 1 | . . . 1 Best Kill Streak 3 | . . 3 2 Combat Bots Only 2 | . . 2 1 Max Kills in Single Turn 2 | . . 2 1 Gunslinging 1 | . . 1 . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 1061 | . . 478 583 Core 157 | . . 14 143 Absorbed by Shields . | . . . . Core Remaining (%) 98 | 100 100 96 . Volleys Fired 42 | 1 . 20 21 Largest 3 | 1 . 2 3 Hottest 195 | 20 . 50 195 Shots Fired 104 | 1 . 40 63 Gun 92 | 1 . 40 51 Cannon 12 | . . . 12 Launcher . | . . . . Special . | . . . . Kinetic 54 | 1 . 40 13 Thermal 50 | . . . 50 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 13 | . . 7 13 Robot Miss Streak 6 | 1 . 5 6 Penetration Max . | . . . . Secondary Targets 1 | . . 1 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 88 | . . 29 59 Core Hits 60 | . . 15 45 Critical Hits 1 | . . 1 . Critical Kills 1 | . . 1 . Critical Parts Destroyed . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1023 | . . 508 515 Guns 914 | . . 508 406 Cannons 109 | . . . 109 Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 617 | . . 508 109 Thermal 406 | . . . 406 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks 6 | . . . 6 Impact . | . . . . Kinetic 5 | . . . 5 Secondary 1 | . . . 1 Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 568 | . . 2 568 Average Temperature 217 | . . 2 221 Received Heat Transfer 270 | . . 126 144 Effects 4 | . . . 4 Shutdowns 2 | . . . 2 Damage (major) 1 | . . . 1 Damage (core) 1 | . . . 1 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 495 | . . . 495 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 322 | . 64 280 322 Average Influence 131 | . 29 161 195 Maximum Alert Level 1 | . . 1 1 Low Security (%) 76 | . . . . Level 1 23 | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 5 | . . 1 4 Investigation . | . . . . Extermination . | . . . . Reinforcement 4 | . . 1 3 Assault . | . . . . Garrison 1 | . . . 1 Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 3 | . . 1 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 35 | . 6 13 16 Peak Tracking Total 6 | . 3 4 6 Tactical Retreats 1 | . . . 1 Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 1 | . . . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Garrison Access 1 | . . . 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 3 | . 1 1 1 Terminals 2 | . 1 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access 1 | . . . 1 Total Hacks 7 | . 3 2 2 Successful 4 | . 2 1 1 Failed 3 | . 1 1 1 Catastrophic 1 | . . . 1 Database Lockouts . | . . . . Manual 1 | . 1 . . Terminals 5 | . 3 2 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access 2 | . . . 2 Terminal Hacks 3 | . 2 1 . Terminal Index 1 | . 1 . . Locate Traps 1 | . 1 . . Zone Layout 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks 1 | . . . 1 Seal Access 1 | . . . 1 Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 2 | . 1 1 . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 1030 | 52 258 376 344 Spaces Moved 788 | 40 285 265 198 Core 10 | 10 . . . Treads . | . . . . Legs 2 | . . . 2 Wheels 776 | 30 285 265 196 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 80 80 86 Average Speed 87 | 91 84 87 89 Slowest Speed 200 | 200 90 90 180 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 23 | 3 50 24 16 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 1041 | 50 303 370 318 Wait 141 | . 2 64 75 Move 785 | 39 284 264 198 Hop . | . . . . Pick Up 29 | 3 10 7 9 Fast Attach 14 | 6 2 4 2 Attach 12 | . . 4 8 Detach 1 | . . . 1 Swap 2 | 1 . 1 . Drop 15 | . 5 6 4 Fire 42 | 1 . 20 21 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials -8/Materials History --------- Turn | Location | Event 33 | -11/Scrapyard | Discovered new exit (range 13) 53 | -11/Scrapyard | Entered Materials 156 | -10/Materials | Discovered new exit (range 7) 275 | -10/Materials | Discovered new exit (range 8) 302 | -10/Materials | Build established: Mutant 311 | -10/Materials | Entered another Materials area 311 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 572 | -9/Materials | Discovered new exit (range 15) 687 | -9/Materials | Entered another Materials area 687 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 899 | -8/Materials | Garrison activated, responded to threat 943 | -8/Materials | Lost 3 parts (1n1u1w) 1002 | -8/Materials | Build established: Skirmisher 1031 | -8/Materials | Self-destructed Last Messages --------------- 00986_ U-05 Engineer lays Concrete. 00993_ R-06 Scavenger collects Carbon-fiber Leg. 00994_ U-05 Engineer lays Concrete. 01001_ Acquired Prototype Ballistic Gun. 01001_ U-05 Engineer lays Concrete. 01011_ U-05 Engineer builds a Wall. 01012_ U-05 Engineer lays Concrete. 01018_ U-05 Engineer builds a Wall. 01019_ G-47 Trooper destroyed. 01019_ Door malfunctions. 01022_ U-05 Engineer builds a Wall. 01023_ Acquired 24 matter. 01024_ Power failure, Nuclear Core shutdown. 01026_ U-05 Engineer builds a Wall. 01027_ W-25 Informer sends out distress signal. 01027_ U-05 Engineer lays Concrete. 01029_ U-05 Engineer builds a Wall. 01030_ U-05 Engineer lays Concrete. 01031_ Imp. Terrain Scanner destroyed. 01031_ U-05 Engineer builds a Wall. 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