Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.04 @ 20:49:15 Player: Azken Zutik Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (0) 0 Value Destroyed (0) 0 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (834) 834 TOTAL SCORE: 4034 Bonus ------- Pacifist 834 Cogmind --------- Core Integrity 0/850 Matter 280/300 Energy 100/100 System Corruption 0% Temperature Cool (12) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Ion Engine Light Treads Light Treads Small Laser Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Improved Treads Improved Treads Improved Treads Improved Treads Improved Treads > --- UTILITY ---------- Trap Scanner > --- WEAPON ----------- (None) > --- INVENTORY -------- Ion Engine Light Treads Light Treads Small Laser [Rating: 13] Favorites ----------- Power None Propulsion Improved Treads Treads Improved Treads Utility Trap Scanner Device Trap Scanner Weapon None Build | -11 -10 -9 -8 -8 -8 -6 ------- Run | Scr Mat Mat Mat Sto Rec Fac Slots Evolved 8 | . . 2 2 . . 4 Power 1 | . . . . . . 1 Propulsion 4 | . . 2 1 . . 1 Utility 3 | . . . 1 . . 2 Weapon . | . . . . . . . Parts Attached 6 | . . . . . 6 . Power . | . . . . . . . Engine . | . . . . . . . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 5 | . . . . . 5 . Treads 5 | . . . . . 5 . Leg . | . . . . . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 1 | . . . . . 1 . Device 1 | . . . . . 1 . Storage . | . . . . . . . Processor . | . . . . . . . Hackware . | . . . . . . . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon . | . . . . . . . Energy Gun . | . . . . . . . Energy Cannon . | . . . . . . . Ballistic Gun . | . . . . . . . Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 6 | . . . . . . 6 Power . | . . . . . . . Propulsion 5 | . . . . . . 5 Utility 1 | . . . . . . 1 Weapon . | . . . . . . . Highest Loss Streak 4 | . . . . . . 4 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 8 | . . . . . 10 16 Treads 5 | . . . . . 4 13 Device 2 | . . . . . 6 3 Naked Turns 280 | . 36 56 51 41 36 60 Heaviest Build 2 | . . . . . 2 2 Greatest Support 3 | 3 3 3 3 3 3 3 Greatest Overweight (x) . | . . . . . . . Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 5 | . 5 5 5 5 5 5 Average Capacity 5 | . 5 5 5 5 5 5 Most Carried 5 | . 5 5 5 5 5 4 Average Carried 4 | . 5 5 5 5 4 4 Final Capacity 5 | 5 5 5 5 5 5 5 Final Carried 5 | 5 5 5 5 5 4 4 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Storage Mutant | -8/Recycling Mutant | -6/Factory Resources | -11 -10 -9 -8 -8 -8 -6 ----------- Run | Scr Mat Mat Mat Sto Rec Fac Matter Collected 206 | 200 . . . . . 6 Remotely . | . . . . . . . Salvage Created . | . . . . . . . Parts . | . . . . . . . Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -6 ------- Run | Scr Mat Mat Mat Sto Rec Fac Combat Hostiles Destroyed . | . . . . . . . Classes Destroyed . | . . . . . . . Best Kill Streak . | . . . . . . . Combat Bots Only . | . . . . . . . Max Kills in Single Turn . | . . . . . . . Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -6 -------- Run | Scr Mat Mat Mat Sto Rec Fac Damage Taken 1605 | . . 74 272 63 4 1192 Core 1271 | . . 74 272 63 4 858 Absorbed by Shields . | . . . . . . . Core Remaining (%) 79 | 100 100 81 . . 38 . Volleys Fired . | . . . . . . . Largest . | . . . . . . . Hottest . | . . . . . . . Shots Fired . | . . . . . . . Gun . | . . . . . . . Cannon . | . . . . . . . Launcher . | . . . . . . . Special . | . . . . . . . Kinetic . | . . . . . . . Thermal . | . . . . . . . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Robot Hit Streak . | . . . . . . . Robot Miss Streak . | . . . . . . . Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots . | . . . . . . . Core Hits 1 | . . . . . 1 . Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes . | . . . . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 20 | . . . . . 8 12 Guns . | . . . . . . . Cannons . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Ramming 20 | . . . . . 8 12 Kinetic . | . . . . . . . Thermal . | . . . . . . . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 2 | . . . 2 2 2 . Average Corruption 2 | . . . 2 2 2 . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 4 | . . . 1 . 3 . Message Errors 1 | . . . . . 1 . Matter Fused 1 | . . . . . 1 . Energy Discharges 2 | . . . 1 . 1 . Overload Shots . | . . . . . . . Overflow Damage . | . . . . . . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks 1 | . . . . . . 1 Impact 1 | . . . . . . 1 Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 10 | . . . . . 4 6 Shots . | . . . . . . . Rammed 3 | . . . . . 2 1 Targets Rammed 3 | . . . . . 2 1 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature . | . . . . . . . Average Temperature . | . . . . . . . Received Heat Transfer 210 | . . 42 . 18 . 150 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred . | . . . . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -6 ------- Run | Scr Mat Mat Mat Sto Rec Fac Peak Influence 1224 | . 15 35 59 69 145 1224 Initial 960 | . . 5 14 24 26 960 Average 362 | . 5 10 27 44 99 1016 Maximum Alert Level 4 | . . . . . . 4 Low Security (%) 67 | . 100 100 100 100 100 . Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 26 | . . . . . . 82 Level 4 5 | . . . . . . 17 Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 5 | . . 1 1 1 . 2 Investigation . | . . . . . . . Extermination . | . . . . . . . Reinforcement 5 | . . 1 1 1 . 2 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -6 --------- Run | Scr Mat Mat Mat Sto Rec Fac Distress Signals 3 | . 1 1 . . . 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 59 | . 1 6 8 5 8 31 Peak Tracking Total 15 | . 2 5 6 5 6 15 Tactical Retreats 7 | . . . 2 . . 5 Traps | -11 -10 -9 -8 -8 -8 -6 ------- Run | Scr Mat Mat Mat Sto Rec Fac Traps Triggered 2 | . . . 1 1 . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -6 ---------- Run | Scr Mat Mat Mat Sto Rec Fac Machines Disabled . | . . . . . . . Max in Single Turn . | . . . . . . . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -6 --------- Run | Scr Mat Mat Mat Sto Rec Fac Machines Accessed 5 | . . . 1 . 3 1 Terminals 5 | . . . 1 . 3 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 11 | . . . 1 . 8 2 Successful 2 | . . . . . 1 1 Failed 9 | . . . 1 . 7 1 Catastrophic 4 | . . . . . 4 . Database Lockouts . | . . . . . . . Manual 9 | . . . 1 1 5 2 Terminals 11 | . . . 1 . 8 2 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 1 | . . . . . . 1 Level Access Points 1 | . . . . . . 1 Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 1 | . . . . . 1 . Terminals 1 | . . . . . 1 . Botnet 1 | . . . . . 1 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 6 | . . . 1 1 3 1 Full Trace Events 2 | . . . . . 2 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -6 ------------ Run | Scr Mat Mat Mat Sto Rec Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -6 -------- Run | Scr Mat Mat Mat Sto Rec Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -6 ------- Run | Scr Mat Mat Mat Sto Rec Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -6 ------------- Run | Scr Mat Mat Mat Sto Rec Fac Turns Passed 441 | . 36 56 51 41 115 142 Spaces Moved 853 | 1 71 111 101 81 206 282 Core 853 | 1 71 111 101 81 206 282 Treads . | . . . . . . . Legs . | . . . . . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 50 50 50 50 50 50 Average Speed 50 | 50 50 50 50 50 50 50 Slowest Speed 50 | 50 50 50 50 50 50 50 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 19 | 2 16 19 12 19 55 14 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed . | . . . . . . . Melee . | . . . . . . . Projectile . | . . . . . . . AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -6 --------- Run | Scr Mat Mat Mat Sto Rec Fac Total 857 | . 70 110 100 80 214 283 Wait . | . . . . . . . Move 847 | . 70 110 100 80 205 282 Hop . | . . . . . . . Pick Up . | . . . . . . . Fast Attach 6 | . . . . . 6 . Attach . | . . . . . . . Detach . | . . . . . . . Swap . | . . . . . . . Drop 1 | . . . . . 1 . Fire . | . . . . . . . Melee . | . . . . . . . Ram 3 | . . . . . 2 1 Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -8/Storage -8/Recycling -6/Factory (discovered 4 exits: Fac x4) History --------- Turn | Location | Event 1 | -11/Scrapyard | Released all parts (6) 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 29 | -10/Materials | Discovered new exit (range 15) 37 | -10/Materials | Entered another Materials area 37 | -9/Materials | Evolved 2 slots: Propulsion x2 85 | -9/Materials | Discovered new exit (range 15) 93 | -9/Materials | Entered another Materials area 93 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 141 | -8/Materials | Discovered new exit (range 6) 144 | -8/Materials | Entered Storage 146 | -8/Storage | Core integrity fell below 50% 183 | -8/Storage | Used back door to open Recycling access 183 | -8/Storage | Discovered new exit (range 5) 185 | -8/Storage | Entered Recycling 201 | -8/Recycling | Spotter reported a threat 221 | -8/Recycling | Spotter reported a threat 234 | -8/Recycling | Spotter reported a threat 234 | -8/Recycling | Spotter reported a threat 237 | -8/Recycling | Spotter reported a threat 239 | -8/Recycling | Spotter reported a threat 241 | -8/Recycling | Spotter reported a threat 266 | -8/Recycling | Spotter reported a threat 277 | -8/Recycling | Spotter reported a threat 286 | -8/Recycling | Discovered new exit (range 8) 290 | -8/Recycling | Spotter reported a threat 292 | -8/Recycling | Spotter reported a threat 294 | -8/Recycling | Spotter reported a threat 300 | -8/Recycling | Entered Factory 300 | -6/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 318 | -6/Factory | Build established: Mutant 327 | -6/Factory | Spotted B-75 Beast 398 | -6/Factory | Identified exit to Factory 402 | -6/Factory | Core integrity fell below 50% 413 | -6/Factory | Lost 4 parts (3n1u) 421 | -6/Factory | Core integrity fell below 20% 442 | -6/Factory | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 00382_ Trap Scanner destroyed. 00383_ Penetrated by Slug. 00398_ Connecting with Terminal... 00398_ Current location identified: Factory >>Access(Main) Found 4 level access points to Factory: (24,174) (149,20) (48,44) (177,83) Map updated. 00406_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F005. 00408_ U-05 Engineer builds a Wall. 00409_ Critical hit (Burn: +37). 00422_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 00428_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F020. 00442_ Slammed into G-50 Soldier. 00442_ G-50 Soldier knocked back. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????# ###### | | ??????????????????????????????? ?????????# | | ??????????????????????????????? ?????????# # | | ??????????????????????????????? ?????????+ T | | ????????????????????????????? #????????# | | ????????????????????????????? #????????# # | | ????????????????????????????? #????????# | | ???????????????????? ???? ########## | | ???????????????? ?? | | ?????????????? | | ???????????? """"""""" """"""""" """"""""" | | ????????????? ###+## | | ???????????? """"""""" """"""""" #????? | | ?????????????" #????? | | ????????????"" 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