Cogmind - Beta 12 @@@ ROGUE MODE // 2024.02.11 @ 00:15:56 Player: Six of Ten Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (44) 220 Value Destroyed (2138) 2138 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (335) 335 TOTAL SCORE: 4713 Bonus ------- High Alert Combat Kills 135 Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 282/300 Energy 255/265 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -8/Garrison Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (4) --- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY (4) ------ Improved Heat Sink Improved Heat Sink Visual Processing Unit Hardlight Generator > --- WEAPON (2) ------- Particle Gun Particle Gun > --- INVENTORY (5) ---- Light Ion Engine Flight Unit Improved Heat Sink Light Assault Rifle Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Visual Processing Unit Hardlight Generator > --- WEAPON ----------- Particle Gun Particle Gun > --- INVENTORY -------- Light Ion Engine Flight Unit Improved Heat Sink Light Assault Rifle [Rating: 21] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit Flight Unit Utility Improved Heat Sink Device Improved Heat Sink Storage Small Storage Unit Processor Visual Processing Unit Protection Light Armor Plating Weapon Particle Gun Energy Gun Particle Gun Ballistic Gun Assault Rifle Build | -11 -10 -10 -9 -8 -8 ------- Run | Jun Mat Min Mat Mat Gar Slots Evolved 4 | . . . 2 2 . Power . | . . . . . . Propulsion 2 | . . . 2 . . Utility 2 | . . . . 2 . Weapon . | . . . . . . Parts Attached 68 | 6 1 . 9 6 46 Power 10 | 1 . . 2 . 7 Engine 9 | 1 . . 2 . 6 Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 31 | 2 . . 6 4 19 Treads . | . . . . . . Leg 16 | 2 . . . 2 12 Wheel . | . . . . . . Hover . | . . . . . . Flight 15 | . . . 6 2 7 Utility 10 | 1 1 . . 2 6 Device 7 | . . . . 2 5 Storage 1 | 1 . . . . . Processor 1 | . 1 . . . . Hackware . | . . . . . . Protection 1 | . . . . . 1 Artifact . | . . . . . . Weapon 17 | 2 . . 1 . 14 Energy Gun 11 | . . . 1 . 10 Energy Cannon . | . . . . . . Ballistic Gun 6 | 2 . . . . 4 Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . . 1 Parts Lost 41 | . . . 3 3 35 Power 5 | . . . . . 5 Propulsion 22 | . . . 2 3 17 Utility 6 | . . . . . 6 Weapon 8 | . . . 1 . 7 Highest Loss Streak 9 | . . . 2 3 9 To Critical Strikes . | . . . . . . Average Slot Usage (%) 87 | . 97 100 98 93 83 Engine 8 | . 14 14 11 9 7 Leg 19 | . 28 28 . 2 21 Flight 6 | . . . 42 29 2 Device 14 | . . . . 17 18 Storage 6 | . 14 14 11 9 4 Processor 9 | . 11 14 11 9 9 Protection 1 | . . . . . 1 Energy Gun 12 | . . . 8 9 15 Ballistic Gun 7 | . 28 28 13 9 2 Naked Turns . | . . . . . . Heaviest Build 22 | 14 14 14 13 15 22 Greatest Support 40 | 20 20 20 16 20 40 Greatest Overweight (x) 4 | . . . 1 1 4 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 Average Capacity 6 | 7 8 8 8 8 6 Most Carried 8 | 6 8 8 8 8 8 Average Carried 5 | 4 7 7 7 7 5 Final Capacity 8 | 8 8 8 8 8 5 Final Carried 8 | 6 8 8 8 8 4 Class Distribution -------------------- 68% | Scavenger-Mutant 24% | Mutant 7% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Sprinter | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Resources | -11 -10 -10 -9 -8 -8 ----------- Run | Jun Mat Min Mat Mat Gar Matter Collected 1044 | 233 . 115 126 65 505 Remotely . | . . . . . . Salvage Created 1430 | . . 176 160 85 1009 Parts 86 | . . 13 15 9 49 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -8 -8 ------- Run | Jun Mat Min Mat Mat Gar Combat Hostiles Destroyed 42 | . . 5 8 2 27 Guns 41 | . . 5 8 2 26 Classes Destroyed 5 | . . 3 2 . . Worker 1 | . . 1 . . . Watcher 1 | . . . 1 . . Swarmer 17 | . . 3 7 . 7 Grunt 18 | . . 2 . 1 15 Sentry 7 | . . . 1 1 5 Best Kill Streak 8 | . . 6 4 1 8 Combat Bots Only 8 | . . 5 4 1 8 Max Kills in Single Turn 2 | . . 2 1 1 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -8 -------- Run | Jun Mat Min Mat Mat Gar Damage Taken 3273 | . 27 191 150 108 2797 Core 617 | . 6 43 6 15 547 Absorbed by Shields . | . . . . . . Core Remaining (%) 92 | 100 . 80 98 . . Volleys Fired 182 | . . 13 14 8 147 Largest 2 | . . 2 2 2 2 Hottest 134 | . . 40 85 85 134 Shots Fired 351 | . . 26 28 13 284 Gun 351 | . . 26 28 13 284 Cannon . | . . . . . . Launcher . | . . . . . . Special . | . . . . . . Kinetic 126 | . . 26 17 8 75 Thermal 225 | . . . 11 5 209 Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 13 | . . 3 5 6 13 Robot Miss Streak 5 | . . 3 5 3 4 Penetration Max . | . . . . . . Secondary Targets 2 | . . . 2 . . Max Gunslinging Chain 1 | . . . 1 . . Shots Hit Robots 183 | . . 14 21 10 138 Core Hits 120 | . . 8 22 12 78 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 3 | . . . . . 3 Burn 3 | . . . . . 3 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2744 | . . 187 245 130 2182 Guns 2744 | . . 187 245 130 2182 Cannons . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 766 | . . 187 125 62 392 Thermal 1978 | . . . 120 68 1790 Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 240 | . . 2 100 4 240 Average Temperature 58 | . . 2 39 3 68 Received Heat Transfer 1473 | . 6 45 9 54 1359 Effects 1 | . . . . . 1 Energy Bleed 1 | . . . . . 1 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Parts Melted 9 | . . . . . 9 Heat Transferred 3781 | . . . 140 85 3556 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -8 -8 ------- Run | Jun Mat Min Mat Mat Gar Peak Influence 781 | . 37 139 294 185 781 Initial 124 | . . 14 53 124 122 Average 363 | . 6 70 178 165 473 Maximum Alert Level 3 | . . . 1 . 3 Low Security (%) 28 | 100 100 100 47 100 4 Level 1 32 | . . . 52 . 40 Level 2 18 | . . . . . 26 Level 3 20 | . . . . . 28 Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 2 | . . . . 2 . Investigation 1 | . . . . 1 . Extermination . | . . . . . . Reinforcement . | . . . . . . Assault . | . . . . . . Garrison 1 | . . . . 1 . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -8 -8 --------- Run | Jun Mat Min Mat Mat Gar Distress Signals 3 | . 1 . 1 1 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 56 | . 6 5 12 3 30 Peak Tracking Total 7 | . 7 3 4 2 7 Tactical Retreats 3 | . . . 1 . 2 Traps | -11 -10 -10 -9 -8 -8 ------- Run | Jun Mat Min Mat Mat Gar Traps Triggered 7 | . . . . . 7 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -8 -8 ---------- Run | Jun Mat Min Mat Mat Gar Machines Disabled 4 | . . . . . 4 Max in Single Turn 1 | . . . . . 1 Garrison Relay 4 | . . . . . 4 Machines Repaired . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -8 -8 --------- Run | Jun Mat Min Mat Mat Gar Machines Accessed 9 | . 1 . 2 3 3 Terminals 8 | . 1 . 2 2 3 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Total Hacks 16 | . 1 . 4 6 5 Successful 5 | . 1 . 2 1 1 Failed 11 | . . . 2 5 4 Catastrophic 4 | . . . 2 2 . Database Lockouts . | . . . . . . Manual 7 | . 1 . 3 3 . Terminals 13 | . 1 . 4 3 5 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 3 | . . . . 3 . Terminal Hacks 4 | . 1 . 2 . 1 Branch Access Points 1 | . 1 . . . . Emergency Access Points 1 | . . . . . 1 Registered Components 1 | . . . 1 . . Zone Layout 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . . 1 . Unlock Access 1 | . . . . 1 . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 8 | . 1 . 2 3 2 Full Trace Events 1 | . . . . 1 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 ------------ Run | Jun Mat Min Mat Mat Gar Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 18 | . . . . . 18 Machine Destruction 18 | . . . . . 18 Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -8 -------- Run | Jun Mat Min Mat Mat Gar Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -8 ------- Run | Jun Mat Min Mat Mat Gar Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . 2 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -8 ------------- Run | Jun Mat Min Mat Mat Gar Turns Passed 2347 | 111 127 173 162 93 1681 Spaces Moved 1506 | 74 102 102 256 58 914 Core 17 | 9 . . . . 8 Treads . | . . . . . . Legs 1128 | 65 102 102 . 9 850 Wheels . | . . . . . . Hover . | . . . . . . Flight 361 | . . . 256 49 56 Fastest Speed 31 | 50 120 120 31 31 31 Average Speed 103 | 111 120 120 32 54 122 Slowest Speed 280 | 120 120 120 114 120 280 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 1 | . . . 1 . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 27 | 7 22 28 21 10 75 Regions Visited 5 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . . Known Exits Taken 2 | . 1 . . 1 . Unknown Exits Taken 3 | 1 . 1 1 . . Scrap Searched 1 | . . 1 . . . Spaces Dug . | . . . . . . Terrain Destroyed . | . . . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -8 --------- Run | Jun Mat Min Mat Mat Gar Total 1933 | 102 106 129 306 105 1185 Wait 82 | 12 . 5 14 29 22 Move 1500 | 73 101 101 253 58 914 Hop 1 | . . . 1 . . Pick Up 43 | 11 3 5 9 4 11 Fast Attach 26 | 1 1 . 1 . 23 Attach 27 | 5 . . 4 4 14 Detach . | . . . . . . Swap 15 | . . . 4 2 9 Drop 18 | . 1 5 6 . 6 Fire 182 | . . 13 14 8 147 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis 31 | . . . . . 31 Rewire 8 | . . . . . 8 Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines -9/Materials -8/Materials -8/Garrison (discovered 3 exits: [*Mat x3]) History --------- Turn | Location | Event 8 | -11/Junkyard | Discovered new exit (range 15) 112 | -11/Junkyard | Entered Materials 197 | -10/Materials | Identified exit to Mines 239 | -10/Materials | Entered Mines 290 | -10/Mines | Learned Materials trap positions 303 | -10/Mines | Build established: Mutant 399 | -10/Mines | Discovered new exit (range 9) 412 | -10/Mines | Entered Materials 412 | -9/Materials | Evolved 2 slots: Propulsion x2 413 | -9/Materials | Loaded intel: 16 trap records 563 | -9/Materials | Discovered new exit (range 20) 574 | -9/Materials | Entered another Materials area 574 | -8/Materials | Evolved 2 slots: Utility x2 614 | -8/Materials | Garrison activated, responded to threat 667 | -8/Materials | Identified exit to Garrison 667 | -8/Materials | Entered Garrison 669 | -8/Garrison | Lost 3 parts (3n) 813 | -8/Garrison | Destroyed 8 combat bots 819 | -8/Garrison | Lost 7 parts (1p4n1u1w) 826 | -8/Garrison | Triggered checkpoint 865 | -8/Garrison | Triggered checkpoint 923 | -8/Garrison | Lost 6 parts (1p3n2w) 1021 | -8/Garrison | Core integrity fell below 50% 1046 | -8/Garrison | Triggered checkpoint 1061 | -8/Garrison | Lost 9 parts (1p4n2u2w) 1161 | -8/Garrison | Discovered new exit (range 10) 1230 | -8/Garrison | Build established: Scavenger-Mutant 1290 | -8/Garrison | Triggered checkpoint 1302 | -8/Garrison | Garrison Relay disabled 1330 | -8/Garrison | Discovered new exit (range 11) 1402 | -8/Garrison | Triggered checkpoint 1463 | -8/Garrison | Lost 4 parts (1p2n1u) 1534 | -8/Garrison | Triggered checkpoint 1588 | -8/Garrison | Garrison Relay disabled 1614 | -8/Garrison | Discovered new exit (range 10) 1782 | -8/Garrison | Garrison Relay disabled 1784 | -8/Garrison | Triggered checkpoint 1804 | -8/Garrison | Core integrity fell below 20% 1960 | -8/Garrison | Triggered checkpoint 2029 | -8/Garrison | Lost 5 parts (1p2n2w) 2058 | -8/Garrison | Garrison Relay disabled 2348 | -8/Garrison | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 02231_ Field strength at 78. 02262_ Field strength at 56. 02263_ Field strength at 34. 02264_ Field strength at 12. 02265_ Stasis field depleted. 02290_ Triggered Stasis Trap. 02290_ A bubble of rippling energy engulfs the area. 02290_ Field strength at 80. 02291_ Field strength at 60. 02292_ Field strength at 40. 02293_ Field strength at 20. 02294_ Stasis field depleted. 02341_ Attempting to rewire P-60 Hacker. 02341_ P-60 Hacker cannot be rewired. 02342_ Attempting to rewire P-60 Hacker. 02342_ P-60 Hacker cannot be rewired. 02343_ Attempting to rewire P-60 Hacker. 02343_ P-60 Hacker cannot be rewired. 02344_ P-60 Hacker springs to life. 02346_ Aluminum Leg destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ??????????????????????#######??????????????????? | | ??????????????????????? ppp ???????????????????? | | ????????????????????????#@#????????????????????? | | ??????????????????????+?# #?+??????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????+ +????????????????????? | | ???????????#######??????# #????????????????????? | | ???????????# ######## ######## """?????????? | | ???????????# < + "#???????? | | ???????????# ######## ######## """?????????? | | ???????????# ###??????# #????????????????????? | | ???????????# #????????# #????????????????????? | | ???????????# #???????? ????????????????????? | | ???????????# #???????? ????????????????????? | | ???????????# #???????? ????????????????????? | | ???????????# #???????? ????????????????????? | | ???????????# #???????? ????????????????????? | | ???????????# #???????? ????????????????????? | | ???????????# #???????# ???????????????????? | | ???????????# #???????# ???????????????????? | | ???????????# #???????# ???????????????????? | | ???????????# #######?## ##???????????????????? | | ??????+????# #??? ?????????????????????? | | ???????????+ #??? ?????????????????????? | | ???????????# #### #??? ?????????????????????? | | ???????????# #??# ###? ?????????????????????? | | ???????????# #??# #???????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 69 Energy Generation 18 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 63 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CombatColdBoomstick Manual? 0 Play Time 00:28:59 Cumulative 22.0 hours Start 2024.02.10 @ 23:50:57 End 2024.02.11 @ 00:15:56 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 28 Rogue 28 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 27 Achievement% 24 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6605fa80-0bb7-4fac-85e2-49c8da27ac11