Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.07.18 @ 03:31:56 Player: Wer1in Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (76) 380 Value Destroyed (2384) 2384 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (357) 357 TOTAL SCORE: 6601 Bonus ------- High Alert Combat Kills 57 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 280/300 Energy 480/480 System Corruption 7% Temperature Cool (0) Movement Hovering (230) Ox3 Location -7/Factory Parts ------- > --- POWER (2) -------- Improved Deuterium Engine Improved Deuterium Engine > --- PROPULSION (3) --- Aerolev Unit > --- UTILITY (6) ------ Medium Storage Unit Advanced Visual Processing Unit Improved Signal Interpreter Advanced Targeting Computer Target Analyzer > --- WEAPON (2) ------- Flak Gun Katana > --- INVENTORY (8) ---- Transmission Jammer Cloak of Protection Shock Rifle Shock Rifle Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Cesium-ion Thruster Xenon Bombardment Thruster Cooled VTOL Module > --- UTILITY ---------- Medium Storage Unit Advanced Visual Processing Unit Improved Signal Interpreter Microactuators Improved Propulsion Shielding Drone Bay > --- WEAPON ----------- Advanced EMP Blaster Katana > --- INVENTORY -------- Enhanced Nuclear Core Carbon-fiber Leg Transmission Jammer Cloak of Protection Heavy Particle Cannon Improved Assault Rifle Rocket Launcher Katana [Rating: 43] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Nuclear Core Propulsion Carbon-fiber Leg Leg Carbon-fiber Leg Hover Unit Aerolev Unit Flight Unit Cesium-ion Thruster Utility Advanced Visual Processing Unit Device Improved Heat Sink Storage Small Storage Unit Processor Advanced Visual Processing Unit Hackware System Shield Protection Improved Propulsion Shielding Weapon Katana Energy Gun Beamcaster Energy Cannon Heavy Particle Cannon Ballistic Gun Assault Rifle Launcher Improved Grenade Launcher Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Slots Evolved 6 | . . . 2 . . . 2 . 2 Power 1 | . . . . . . . . . 1 Propulsion 1 | . . . . . . . 1 . . Utility 4 | . . . 2 . . . 1 . 1 Weapon . | . . . . . . . . . . Parts Attached 88 | 6 . 13 16 . 4 . 7 15 27 Power 13 | 1 . 1 2 . . . 2 1 6 Engine 9 | 1 . . 2 . . . 1 1 4 Core 4 | . . 1 . . . . 1 . 2 Reactor . | . . . . . . . . . . Propulsion 24 | 2 . 6 3 . 2 . 1 2 8 Treads . | . . . . . . . . . . Leg 17 | 2 . 5 3 . 2 . 1 2 2 Wheel . | . . . . . . . . . . Hover 3 | . . 1 . . . . . . 2 Flight 4 | . . . . . . . . . 4 Utility 21 | 1 . 2 3 . 2 . 3 4 6 Device 12 | . . 1 3 . 2 . 1 3 2 Storage 2 | 1 . . . . . . 1 . . Processor 5 | . . 1 . . . . 1 . 3 Hackware 1 | . . . . . . . . 1 . Protection 1 | . . . . . . . . . 1 Artifact . | . . . . . . . . . . Weapon 30 | 2 . 4 8 . . . 1 8 7 Energy Gun 4 | 1 . 1 1 . . . 1 . . Energy Cannon 7 | . . . 6 . . . . . 1 Ballistic Gun 3 | 1 . . . . . . . . 2 Ballistic Cannon . | . . . . . . . . . . Launcher 10 | . . 3 1 . . . . 4 2 Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 6 | . . . . . . . . 4 2 Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 9 | . . . 1 . 2 . . 1 5 Parts Lost 31 | . 1 8 5 . . . . 2 15 Power 4 | . . 1 1 . . . . . 2 Propulsion 8 | . . 3 . . . . . . 5 Utility 7 | . . 1 1 . . . . 2 3 Weapon 12 | . 1 3 3 . . . . . 5 Highest Loss Streak 8 | . 1 8 5 . . . . 1 7 Average Slot Usage (%) 89 | . 85 83 94 88 90 100 95 97 79 Engine 7 | . 14 6 8 11 11 11 5 1 8 Core 2 | . . 5 2 . . . 3 7 1 Leg 18 | . 28 24 22 22 22 22 25 26 4 Hover 1 | . . . . . . . . . 4 Flight 3 | . . . . . . . . . 11 Device 12 | . . 3 17 11 13 22 17 20 5 Storage 9 | . 14 14 11 11 11 11 9 9 7 Processor 11 | . . 4 11 11 11 11 15 9 16 Energy Gun 2 | . 14 6 8 . . . 6 1 . Energy Cannon 4 | . . . 10 11 11 11 9 . . Ballistic Gun 1 | . 14 4 . . . . . . 1 Launcher 4 | . . 11 3 11 11 11 2 3 . Slashing Weapon 5 | . . . . . . . . 13 10 Naked Turns . | . . . . . . . . . . Heaviest Build 38 | 13 13 17 26 24 32 32 33 38 36 Greatest Support 40 | 20 20 32 28 28 30 30 40 40 40 Greatest Overweight (x) 4 | . . 3 1 . 1 1 1 1 4 Average Overweight (x) . | . . . . . . 1 . . 1 Largest Inventory Capacity 8 | 6 6 6 6 6 6 6 8 8 8 Average Capacity 6 | 5 6 6 6 6 6 6 7 8 8 Most Carried 8 | 2 5 6 6 2 2 1 6 8 8 Average Carried 4 | 1 4 5 5 2 1 1 3 5 5 Final Capacity 8 | 6 6 6 6 6 6 6 8 8 8 Final Carried 8 | 2 5 6 2 2 1 1 6 8 4 Class Distribution -------------------- 77% | Mutant 16% | Scavenger-Mutant 6% | Infiltrator-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -8/Storage Mutant | -7/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Matter Collected 1166 | 217 41 157 141 . . 2 111 227 270 Remotely . | . . . . . . . . . . Salvage Created 2736 | . 93 4 604 . . 7 262 1121 645 Parts 195 | . 2 . 39 . . 7 23 78 46 Haulers Intercepted 2 | . . . . . . . . 2 . Recyclers Shooed 1 | . . . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Combat Hostiles Destroyed 59 | . 2 3 13 . . 3 5 19 14 Melee 17 | . . . . . . . . 10 7 Guns 9 | . 2 . 5 . . . 1 . 1 Cannons 11 | . . . 6 . . . 3 . 2 AOE 22 | . . 3 2 . . 3 1 9 4 Classes Destroyed 13 | . 1 1 2 . . 1 . 6 2 Worker 6 | . . . . . . . . 4 2 Builder 1 | . . . . . . . . . 1 Hauler 2 | . . . . . . . . 2 . Recycler 2 | . . . . . . . . 2 . Mechanic 1 | . . . . . . . . 1 . Watcher 5 | . . . . . . . . 2 3 Swarmer 16 | . . . . . . 3 . 6 7 Grunt 15 | . 2 . 7 . . . 1 5 . Duelist 1 | . . . 1 . . . . . . Sentry 20 | . . . 5 . . . 4 7 4 Hunter 2 | . . . . . . . . 1 1 Programmer 2 | . . . . . . . . . 2 Assembled 3 | . . 3 . . . . . . . Best Kill Streak 9 | . 1 3 2 . . 3 2 9 6 Combat Bots Only 5 | . 1 3 2 . . 3 2 5 4 Max Kills in Single Turn 3 | . 1 2 2 . . 3 1 3 3 Gunslinging . | . . . . . . . . . . Exploded 3 | . . 2 2 . . 3 1 2 2 Melee 1 | . . . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Damage Taken 4763 | . 241 685 738 . . 7 235 536 2321 Core 1093 | . 43 129 117 . . . 56 40 708 Absorbed by Shields . | . . . . . . . . . . Core Remaining (%) 70 | 100 . 31 . . . 70 . 82 . Volleys Fired 101 | . 13 7 30 . . 1 16 12 22 Largest 2 | . 2 2 2 . . 1 2 1 1 Hottest 150 | . 60 50 150 . . 36 125 36 75 Shots Fired 135 | . 26 9 44 . . 1 21 12 22 Gun 55 | . 26 6 15 . . . 5 . 3 Cannon 56 | . . . 29 . . . 16 . 11 Launcher 24 | . . 3 . . . 1 . 12 8 Special . | . . . . . . . . . . Kinetic 18 | . 13 2 . . . . . . 3 Thermal 52 | . . . 25 . . . 16 . 11 Explosive 8 | . . 2 . . . 1 . 2 3 Electromagnetic 57 | . 13 5 19 . . . 5 10 5 Robot Hit Streak 15 | . 5 4 8 . . 1 11 4 15 Robot Miss Streak 4 | . 4 2 3 . . . 1 1 2 Penetration Max . | . . . . . . . . . . Secondary Targets . | . . . . . . . . . . Shots Hit Robots 142 | . 17 4 27 . . 1 19 28 46 Core Hits 104 | . 5 6 15 . . 3 8 33 34 Critical Hits 3 | . . . 1 . . . . 1 1 Critical Kills 1 | . . . . . . . . . 1 Critical Parts Destroyed 2 | . . . 1 . . . . 1 . Melee Attacks 125 | . . . . . . . . 38 87 Impact . | . . . . . . . . . . Slashing 125 | . . . . . . . . 38 87 Piercing . | . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . Follow-up Attacks 4 | . . . . . . . . 2 2 Damage Inflicted 5672 | . 238 209 823 . . 154 469 1823 1956 Guns 718 | . 238 57 255 . . . 59 . 109 Cannons 1063 | . . . 464 . . . 375 . 224 Explosions 1958 | . . 152 101 . . 154 35 1032 484 Melee 1930 | . . . . . . . . 791 1139 Ramming 3 | . . . 3 . . . . . . Kinetic 229 | . 107 13 . . . . . . 109 Thermal 1244 | . . . 556 . . . 410 54 224 Explosive 1100 | . . 152 . . . 154 . 310 484 Electromagnetic 1166 | . 131 44 264 . . . 59 668 . Impact . | . . . . . . . . . . Slashing 1930 | . . . . . . . . 791 1139 Piercing . | . . . . . . . . . . Highest Corruption 7 | . . . 2 2 2 2 . . 7 Average Corruption 2 | . . . 2 2 2 2 . . 4 Corruption Purged . | . . . . . . . . . . Effects 26 | . . . 4 1 5 3 . . 13 Message Errors 8 | . . . 1 . 2 1 . . 4 Matter Fused 1 | . . . . . . . . . 1 Heat Flow Errors 4 | . . . . . 1 1 . . 2 Energy Discharges 5 | . . . 1 . 1 1 . . 2 Data Loss (minor) 4 | . . . 1 1 1 . . . 1 Targeting Errors 4 | . . . 1 . . . . . 3 Overload Shots . | . . . . . . . . . . Overflow Damage 186 | . . 11 61 . . . 5 90 19 Projectiles 5 | . . . . . . . 5 . . Explosions 101 | . . 11 61 . . . . 19 10 Melee 80 | . . . . . . . . 71 9 Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 228 | . . . 122 . . . 41 20 45 Shots 6 | . . . 2 . . . 1 1 2 Rammed 1 | . . . 1 . . . . . . Targets Rammed 1 | . . . 1 . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 345 | . 81 . 345 . 105 150 113 3 220 Average Temperature 83 | . 37 . 111 . 53 80 34 3 93 Received Heat Transfer 915 | . 135 . 273 . . . 63 144 300 Effects 1 | . . . 1 . . . . . . Damage (minor) 1 | . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 2 | . 1 . . . . . . 1 . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 2 | . . . . . . . . . 2 Heat Transferred 1691 | . . . 790 . . . 555 50 296 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 5 | . . . 1 . . . 1 3 . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Peak Influence 626 | . 78 26 223 86 . 79 219 626 378 Average Influence 167 | . 32 9 72 86 . 33 152 311 224 Maximum Alert Level 2 | . . . 1 . . . 1 2 1 Low Security (%) 58 | 100 100 100 94 100 . 100 51 31 29 Level 1 35 | . . . 5 . . . 48 38 70 Level 2 6 | . . . . . . . . 29 . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 15 | . 2 1 2 . . . . 3 7 Investigation 6 | . 2 1 1 . . . . 1 1 Extermination 3 | . . . . . . . . . 3 Reinforcement 3 | . . . 1 . . . . 2 . Assault . | . . . . . . . . . . Garrison 3 | . . . . . . . . . 3 Intercept . | . . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 . Haulers Reinforced . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Distress Signals 13 | . . . 5 . . . 2 3 3 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 101 | . 6 7 27 . . 2 7 27 25 Peak Tracking Total 10 | . 2 5 10 . . 3 4 3 6 Tactical Retreats 5 | . 1 . 3 . . . . . 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Traps Triggered 9 | . 1 2 1 . . . . 2 3 Indirectly 1 | . . . . . . . . 1 . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Machines Disabled 10 | . 1 . 2 . . . 1 4 2 Max in Single Turn 2 | . 1 . 2 . . . 1 2 1 Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Machines Accessed 21 | . 1 2 8 . . . . 8 2 Terminals 17 | . 1 . 8 . . . . 7 1 Fabricators . | . . . . . . . . . . Repair Stations 1 | . . . . . . . . 1 . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . . . . . . 1 Total Hacks 61 | . 3 2 28 . . . . 24 4 Successful 35 | . 3 2 13 . . . . 15 2 Failed 26 | . . . 15 . . . . 9 2 Catastrophic 4 | . . . 1 . . . . 2 1 Database Lockouts . | . . . . . . . . . . Manual 37 | . 2 . 15 . 2 . . 15 3 Terminals 53 | . 3 . 28 . . . . 20 2 Fabricators . | . . . . . . . . . . Repair Stations 4 | . . . . . . . . 4 . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 2 | . . . . . . . . . 2 Terminal Hacks 11 | . 1 2 5 . . . . 3 . Part Schematic 1 | . . . . . . . . 1 . Open Door 4 | . . 2 . . . . . 2 . Alert Level 1 | . . . 1 . . . . . . Unreport Threat 3 | . . . 3 . . . . . . Dispatch Records 1 | . 1 . . . . . . . . Registered Components 1 | . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 4 | . . . . . . . . 4 . Scan Component 2 | . . . . . . . . 2 . Repair 2 | . . . . . . . . 2 . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 20 | . 2 . 8 . . . . 8 2 Terminals 20 | . 2 . 8 . . . . 8 2 Assimilate 3 | . . . 1 . . . . . 2 Botnet 15 | . 1 . 7 . . . . 7 . Detonate 2 | . 1 . . . . . . 1 . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 17 | . 1 . 8 . . . . 6 2 Full Trace Events 5 | . 1 . 2 . . . . 1 1 Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . 1 . Parts Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 2 | . . . . . . . . 2 . Time 76 | . . . . . . . . 76 . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Total Allies 1 | . . . . . . . . . 1 Largest Group 1 | . . . . . . . . . 1 Highest-Rated Group 26 | . . . . . . . . . 26 Highest-Rated Ally 26 | . . . . . . . . . 26 Total Orders 16 | . . . . . 1 . . 9 6 GOTO 6 | . . . . . . . . 3 3 FOLLOW 1 | . . . . . . . . . 1 EXPLORE 2 | . . . . . . . . 1 1 RETURN 7 | . . . . . 1 . . 5 1 Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches 7 | . . . . . 1 . . 5 1 Drone Recoveries 6 | . . . . . 1 . . 4 1 Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Turns Passed 4741 | 94 183 317 703 40 744 228 327 877 1228 Spaces Moved 2827 | 73 106 233 382 34 588 91 161 426 733 Core 18 | 6 . 12 . . . . . . . Treads . | . . . . . . . . . . Legs 2070 | 67 106 201 382 34 588 91 161 426 14 Wheels . | . . . . . . . . . . Hover 289 | . . 20 . . . . . . 269 Flight 450 | . . . . . . . . . 450 Fastest Speed 50 | 50 120 70 120 120 120 150 120 120 100 Average Speed 123 | 114 120 119 124 120 125 150 124 120 120 Slowest Speed 295 | 120 120 200 150 120 150 150 150 150 295 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 39 | 4 29 50 61 11 93 29 16 75 23 Regions Visited 9 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken . | . . . . . . . . . . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . . . . Spaces Dug 42 | . . . . . . . . 6 36 Terrain Destroyed 173 | . . 13 53 . . 9 3 37 58 Melee 42 | . . . . . . . . 6 36 Projectile 3 | . . . 2 . . . 1 . . AOE 128 | . . 13 51 . . 9 2 31 22 Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Total 3772 | 80 136 261 567 33 594 182 266 719 934 Wait 577 | . 15 . 124 . 1 91 72 219 55 Move 2818 | 72 105 232 381 33 587 90 160 425 733 Hop . | . . . . . . . . . . Pick Up 27 | 2 3 7 3 . . . 5 5 2 Fast Attach 46 | 6 . 4 6 . 2 . 7 6 15 Attach 23 | . . 6 5 . . . . 1 11 Detach 9 | . . . 2 . . . 1 . 6 Swap 19 | . . 3 5 . 2 . . 8 1 Drop 30 | . . 2 10 . 2 . 5 4 7 Fire 101 | . 13 7 30 . . 1 16 12 22 Melee 116 | . . . . . . . . 34 82 Ram . | . . . . . . . . . . Kick 1 | . . . 1 . . . . . . Crush . | . . . . . . . . . . Escape Stasis 5 | . . . . . . . . 5 . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Mines -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -8/Storage -7/Factory History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 14) 95 | -11/Scrapyard | Entered Materials 257 | -10/Materials | Discovered new exit (range 14) 278 | -10/Materials | Entered Mines 285 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 331 | -10/Mines | Build established: Mutant 334 | -10/Mines | Assembled infested the area 339 | -10/Mines | Assisted by a Guerilla fighting off Assembled 444 | -10/Mines | Met a Derelict shopkeep closing up shop 449 | -10/Mines | Core integrity fell below 50% 490 | -10/Mines | Lost 8 parts (1p3n1u3w) 575 | -10/Mines | Discovered new exit (range 18) 595 | -10/Mines | Entered Materials 595 | -9/Materials | Evolved 2 slots: Utility x2 852 | -9/Materials | Discovered new exit (range 12) 1033 | -9/Materials | Build established: Scavenger-Mutant 1180 | -9/Materials | Discovered new exit (range 12) 1285 | -9/Materials | Lost 5 parts (1p1u3w) 1298 | -9/Materials | Entered Mines 1332 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1333 | -9/Mines | Discovered new exit (range 5) 1338 | -9/Mines | Entered Exiles 1355 | -9/Exiles | Discovered new exit (range 16) 1368 | -9/Exiles | Met 8R-AWN 1390 | -9/Exiles | Met EX-HEX 1449 | -9/Exiles | Met EX-DEC 1480 | -9/Exiles | Visited The Gauntlet 1524 | -9/Exiles | Build established: Mutant 1667 | -9/Exiles | Discovered new exit (range 11) 1733 | -9/Exiles | Met EX-BIN 1882 | -9/Exiles | Aligned with FarCom system 1883 | -9/Exiles | Given EX-Vault access code 1911 | -9/Exiles | Opened EX-Vault 1916 | -9/Exiles | Found Prototype Device 1916 | -9/Exiles | Identified Supersonic Drone Bay 1921 | -9/Exiles | Found Prototype Device 1921 | -9/Exiles | Identified Cloak of Protection 1955 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2082 | -9/Exiles | Left Exiles lab with Cloak of Protection 2082 | -9/Exiles | Entered Mines 2277 | -8/Mines | Discovered new exit (range 16) 2310 | -8/Mines | Entered Materials 2310 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2436 | -8/Materials | Discovered new exit (range 15) 2637 | -8/Materials | Entered Storage 2987 | -8/Storage | Repaired Carbon-fiber Leg 3026 | -8/Storage | Repaired Carbon-fiber Leg 3233 | -8/Storage | Discovered new exit (range 13) 3513 | -8/Storage | Build established: Infiltrator-Mutant 3514 | -8/Storage | Entered Factory 3514 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 3827 | -7/Factory | Build established: Mutant 3903 | -7/Factory | P-60 Hacker assimilated allied Administrator 4a 4180 | -7/Factory | Garrison activated, responded to threat 4240 | -7/Factory | Lost 3 parts (1p1u1w) 4280 | -7/Factory | Core integrity fell below 50% 4332 | -7/Factory | Lost 7 parts (1p2n2u2w) 4380 | -7/Factory | Core integrity fell below 20% 4742 | -7/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 04597_ System corrupted: Katana targeting data glitched. 04604_ U-05 Engineer builds a Wall. 04606_ Carbon-fiber Leg destroyed. 04617_ P-60 Hacker destroyed. 04620_ Acquired Target Analyzer. 04621_ Acquired 46 matter. 04623_ K-01 Serf collects debris. 04624_ Acquired Shock Rifle. 04626_ K-01 Serf collects debris. 04638_ R-06 Scavenger collects Imp. Heat Sink. 04641_ U-05 Engineer builds a Wall. 04675_ System corrupted: Heat flow error (+156). 04691_ U-05 Engineer builds a Wall. 04707_ System corrupted: Matter fused (-7). 04716_ W-25 Informer sends out distress signal. 04726_ Gravmag System destroyed. 04733_ W-25 Informer sends out distress signal. 04733_ Y-54 Guardian destroyed. 04737_ S-27 Virus destroyed. 04739_ >YE98Q I2M/|GR#&CSLVE,K6BXNEM52QRUK3ZUA Map ----- +----------------------------------------------------+ | ?? ?????????#??????????????????????????????????? | | ?? ???????? #??????????????????????????????????? | | ?? ??????? #??????????????????????????????????? | | ?? ?????? +??????????????????????????????????? | | ?? ????? #??????????????????????????????????? | | ?? ???? #??????????????????????????????????? | | ###+##### ####+##????????????? ??????????????? | | ???????????? ??????????????? | | ??????????? ???????????????? | | ?????????? ???????????????? | | ????????? ??#?????????????? | | ????????? ? #?????????????? | | ###+######+###?????###???######+##/#?????????????? | | #?????????? #???# T #?????????????? | | #????? ?? #??? #?????????????? | | # ?? #???# = * #+????????????? | | # ?""" 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[ # # ## #?# ???? | | ### "" "" # ## ### #??? | | """"""""" #?# "F "" # # #### = # ## | | #?# """"" # + !%= %= % | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 27 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Range 20 Terrain Scan Density 10 Jamming Range 8 Cloak Strength 5 Propulsion Shielding 66 Melee Speed Boost 20 Evasion (%) 51 Targeting Accuracy 8 Target Analysis 5 Defensive Hacking 10 Item Schematics ----------------- Plasma Rifle | -8/Storage | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Deadly Force Part-time Excavator Challenges ------------ None Game ------ Seed AdvancedTrapLance Manual? 0 Play Time 02:00:26 Cumulative 38.8 hours Start 2020.07.17 @ 21:21:54 End 2020.07.18 @ 03:31:56 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 23 Rogue 23 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 26 Gallery% 34 Achievement% 27 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3818482b-7aa3-4609-93c7-680050992b4d