Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.06 @ 17:41:42 Player: Zable Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (27) 135 Value Destroyed (697) 697 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (703) 703 TOTAL SCORE: 3035 Bonus ------- Follower Combat Kills 124 Met Imprinter 300 Was Imprinted 300 Friendly Fire -21 Cogmind --------- Core Integrity 133/400 Matter 300/300 Energy 30/100 System Corruption 0% Temperature Danger (435) Movement Treading (160) Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Medium Treads > --- UTILITY (2) ------ Large Storage Unit > --- WEAPON (2) ------- Light EM Pulse Cannon > --- INVENTORY (15) --- Angular Momentum Engine Angular Momentum Engine Light Treads Wheel Wheel High-capacity Matter Pod (200) Visual Processing Unit Heavy Laser Assault Rifle Shotgun Shotgun Shotgun Rocket Launcher Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- Light Treads Light Treads Armored Treads Medium Treads > --- UTILITY ---------- Large Storage Unit Particle Charger > --- WEAPON ----------- Field Laser Gauss Rifle > --- INVENTORY -------- Angular Momentum Engine Angular Momentum Engine Light Treads Wheel Wheel High-capacity Matter Pod Visual Processing Unit Heavy Laser Light EM Pulse Cannon Assault Rifle Shotgun Shotgun Shotgun Rocket Launcher [Rating: 29] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Neutrino Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Weapon Shotgun Energy Gun Field Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Shotgun Launcher Rocket Launcher Build | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion 2 | . . 2 . . . Utility . | . . . . . . Weapon . | . . . . . . Parts Attached 20 | 1 6 5 . 4 4 Power 3 | . . 1 . 2 . Engine 2 | . . 1 . 1 . Core 1 | . . . . 1 . Reactor . | . . . . . . Propulsion 6 | . 2 2 . . 2 Treads 6 | . 2 2 . . 2 Leg . | . . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 3 | 1 1 . . . 1 Device 2 | 1 . . . . 1 Storage 1 | . 1 . . . . Processor . | . . . . . . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 8 | . 3 2 . 2 1 Energy Gun 1 | . . . . 1 . Energy Cannon 1 | . . . . . 1 Ballistic Gun 5 | . 2 2 . 1 . Ballistic Cannon . | . . . . . . Launcher 1 | . 1 . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 10 | . . 1 . . 9 Power 2 | . . 1 . . 1 Propulsion 4 | . . . . . 4 Utility 2 | . . . . . 2 Weapon 2 | . . . . . 2 Highest Loss Streak 7 | . . 1 . . 7 To Critical Strikes 1 | . . . . . 1 Average Backups 12 | 6 9 11 12 13 14 Power 1 | 1 1 . . 1 2 Propulsion 3 | 4 3 3 3 3 3 Utility 2 | . . 2 3 3 2 Weapon 5 | 1 4 5 6 6 7 Tool/Special . | . . . . . . Unused Backups 20 | 6 3 1 . . 10 Power 4 | 1 . 1 . . 2 Propulsion 7 | 2 2 . . . 3 Utility 4 | 1 . . . . 3 Weapon 5 | 2 1 . . . 2 Tool/Special . | . . . . . . Average Slot Usage (%) 99 | . 100 99 100 100 97 Engine 6 | . 14 11 11 5 . Core 4 | . . . . 5 11 Treads 41 | . 26 43 44 44 43 Device 11 | . 14 11 11 11 9 Storage 11 | . 14 11 11 11 11 Energy Gun 4 | . . . . 5 11 Ballistic Gun 17 | . 27 21 22 16 10 Peak Build Rating 29 | 7 10 12 12 21 29 Average Rating 16 | 6 9 11 12 17 23 On Entrance 11 | 6 7 10 12 12 21 Avg Prop Armor Cover (%) . | . . . . . . Naked Turns . | . . . . . . Heaviest Build 44 | 12 31 30 30 42 44 Greatest Support 88 | 20 40 80 80 80 88 Greatest Overweight (x) . | . . . . . . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 Average Capacity 14 | 8 13 15 15 15 15 Most Carried 15 | 6 12 12 12 15 15 Average Carried 12 | 6 9 11 12 13 14 Final Capacity 15 | 8 15 15 15 15 15 Final Carried 15 | 6 12 12 12 15 13 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Matter Collected 1078 | 200 352 280 50 52 144 Remotely . | . . . . . . Salvage Created 1033 | 53 156 488 . 63 273 Parts 57 | 2 19 20 . 1 15 Haulers Intercepted 1 | . 1 . . . . Recyclers Shooed 1 | . . 1 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 14 | . . . . 3 11 Prevented 8 | . . . . . 8 Parts Restored . | . . . . . . Kills | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Combat Hostiles Destroyed 19 | . 5 8 . . 6 Guns 19 | . 5 8 . . 6 Classes Destroyed 10 | 1 3 4 . . 2 Tunneler 2 | 2 . . . . . Hauler 1 | . 1 . . . . Recycler 2 | . . 2 . . . Operator 1 | . . 1 . . . Watcher 2 | . . 2 . . . Swarmer 7 | . 3 . . . 4 Grunt 10 | . 2 7 . . 1 Duelist 1 | . . 1 . . . Sentry 1 | . . . . . 1 Samaritan 1 | . . . . . 1 Best Kill Streak 3 | 1 3 3 . . 2 Combat Bots Only 3 | . 3 3 . . 2 Max Kills in Single Turn 1 | 1 1 1 . . 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Hostile Shots Fired 172 | . 17 20 . . 135 Missed 41 | . 5 3 . . 33 Hits 131 | . 12 17 . . 102 Melee 1 | . . . . . 1 Projectile 130 | . 12 17 . . 101 Critical Strikes 4 | . . . . . 4 Damage Taken 1986 | . 144 193 . . 1649 Core 284 | . 17 12 . . 255 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 283 | . . . . 283 . Core Remaining (%) 96 | 100 93 . . . . Volleys Fired 87 | 3 11 33 . 4 36 Largest 2 | 2 2 2 . 2 2 Hottest 119 | 40 46 46 . 91 119 Shots Fired 168 | 6 21 66 . 8 67 Gun 164 | 6 20 66 . 8 64 Cannon 3 | . . . . . 3 Launcher 1 | . 1 . . . . Special . | . . . . . . Kinetic 129 | 6 20 66 . 5 32 Thermal 35 | . . . . 3 32 Explosive 1 | . 1 . . . . Electromagnetic 3 | . . . . . 3 Robot Hit Streak 16 | 3 5 16 . 4 12 Robot Miss Streak 6 | 1 6 3 . . 4 Penetration Max 1 | . . . . . 1 Secondary Targets 1 | . . . . . 1 Max Gunslinging Chain 1 | . . . . . 1 Shots Hit Robots 121 | 4 12 60 . 2 43 Core Hits 61 | 3 11 30 . 1 16 Critical Kills . | . . . . . . Critical Parts Destroyed 2 | . . 2 . . . Critical Strikes 3 | . . 2 . . 1 Burn 1 | . . . . . 1 Destroy 2 | . . 2 . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1919 | 36 150 825 . 35 873 Guns 1864 | 36 150 825 . 35 818 Cannons 55 | . . . . . 55 Explosions . | . . . . . . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 1481 | 36 150 825 . 17 453 Thermal 383 | . . . . 18 365 Explosive . | . . . . . . Electromagnetic 55 | . . . . . 55 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 426 | . . 1 . 60 426 Average Temperature 95 | . . 1 . 27 102 Received Heat Transfer 396 | . 18 105 . . 273 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | . . . . . 1 Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 888 | . . . . 37 851 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 . . Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 92 | 5 92 68 10 . . Initial 22 | . . 22 10 . . Average 24 | . 21 30 8 . . Influence Increases 667 | 10 152 254 . 7 244 Destroy 0b10 Robot/C 440 | . 100 160 . . 180 Destroy 0b10 Robot/NC 45 | 10 5 25 . 5 . Destroy Leader 66 | . 22 34 . . 10 Allied During Kill 26 | . . . . 2 24 Successful Hack 19 | . 14 5 . . . Destroy Structure 11 | . 11 . . . . Lose Combat Pursuer 60 | . . 30 . . 30 Influence Decreases 667 | 10 97 281 28 7 244 Entered New Map 51 | . . 33 18 . . Time Decay 502 | 10 97 238 10 7 140 Lost Part 54 | . . 10 . . 44 Lost Ally 60 | . . . . . 60 Squads Dispatched 2 | . . 1 . . 1 Investigation 1 | . . 1 . . . Extermination . | . . . . . . Reinforcement . | . . . . . . Assault 1 | . . . . . 1 Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Distress Signals 2 | . 1 1 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 42 | . 10 17 . . 15 Peak Tracking Total 7 | . 5 4 . . 7 Tactical Retreats 3 | . . 2 . . 1 Traps | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Traps Triggered 1 | . 1 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Machines Accessed 2 | . 1 1 . . . Terminals 2 | . 1 1 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 5 | . 2 3 . . . Successful 2 | . 1 1 . . . Failed 3 | . 1 2 . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 4 | . 2 2 . . . Terminals 5 | . 2 3 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 1 | . . 1 . . . Robot Analysis 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 1 | . 1 . . . . Terminals 1 | . 1 . . . . Botnet 1 | . 1 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . 1 . . . Used . | . . . . . . Hacking Detections 2 | . 1 1 . . . Full Trace Events 1 | . . 1 . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired 4 | . . . . 4 . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 14 | . . . . 14 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Total Allies 4 | . . . . 4 . Largest Group 4 | . . . . 4 4 Highest-Rated Group 156 | . . . . 156 156 Highest-Rated Ally 40 | . . . . 40 40 Total Orders . | . . . . . . Ally Attacks 17 | . . . . . 17 Total Damage 513 | . . . . . 513 Kills 3 | . . . . . 3 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Active Infowar (turns) 3446 | 5 520 635 23 1767 496 Seismic 3446 | 5 520 635 23 1767 496 Robot Analysis Total 1 | . . 1 . . . Derelict Logs Recovered 2 | . . . . 2 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Turns Passed 3826 | 71 520 635 23 1767 810 Spaces Moved 2065 | 13 281 248 15 1082 426 Core . | . . . . . . Treads 2038 | . 267 248 15 1082 426 Legs 27 | 13 14 . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 120 | 120 120 160 160 160 160 Average Speed 159 | 120 158 160 160 160 161 Slowest Speed 163 | 120 160 160 160 160 163 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 39 | 3 55 23 12 89 54 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 3 | . . . . 3 . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 3 | . . . . 3 . Spaces Dug . | . . . . . . Terrain Destroyed 15 | . 14 . . . 1 Melee . | . . . . . . Projectile 1 | . . . . . 1 AOE 14 | . 14 . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Total 2424 | 62 337 419 14 1108 484 Wait 229 | 46 27 132 . 13 11 Move 2060 | 12 280 247 14 1081 426 Hop . | . . . . . . Pick Up 14 | . 8 2 . 1 3 Fast Attach 2 | 1 . . . . 1 Attach 5 | . . 3 . . 2 Detach . | . . . . . . Swap 13 | . 6 2 . 4 1 Drop 9 | . 5 . . . 4 Fire 87 | 3 11 33 . 4 36 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire 5 | . . . . 5 . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials -9/Mines -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 2) 72 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 484 | -10/Materials | Discovered new exit (range 4) 558 | -10/Materials | Discovered new exit (range 16) 592 | -10/Materials | Entered another Materials area 592 | -9/Materials | Evolved 2 slots: Propulsion x2 1203 | -9/Materials | Discovered new exit (range 13) 1227 | -9/Materials | Entered Mines 1236 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1250 | -9/Mines | Entered Zion 1417 | -7/Zion | Discovered new exit (range 16) 1735 | -7/Zion | Learned location of Armory (-4) 1836 | -7/Zion | Met Imprinter 1860 | -7/Zion | Imprinted 1863 | -7/Zion | Declared Zion's savior 2186 | -7/Zion | Learned location of Warlord (-5) 2267 | -7/Zion | Visited the Megawrench Repair Shop 2267 | -7/Zion | Megawrench repaired 7 parts 2836 | -7/Zion | Learned location of Extension (-4) 3017 | -7/Zion | Entered Proximity Caves 3017 | -6/Proximity Caves | Accompanied by 4 allies 3130 | -6/Proximity Caves | Lost 3 allies 3502 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 3798 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 3824 | -6/Proximity Caves | Core integrity fell below 50% 3827 | -6/Proximity Caves | Self-destructed Last Messages --------------- 03809_ VTOL Module fries itself beyond repair. 03809_ Slug penetrates Y-64 Sentinel. 03810_ VTOL Module fries itself beyond repair. 03810_ Penetrated by Slug. 03811_ Autogun fries itself beyond repair. 03813_ Penetrated by Slug. 03814_ Particle Charger destroyed. 03815_ Gauss Rifle destroyed. 03816_ Penetrated by Slug. 03818_ Lgt. Nuclear Core fries itself beyond repair. 03818_ Penetrated by Slug. 03818_ Lgt. Treads destroyed. 03821_ Penetrated by Slug. 03821_ Critical hit (Destroy). 03821_ Neutrino Core destroyed. 03822_ Lgt. Treads destroyed. 03823_ Arm. Treads destroyed. 03824_ Penetrated by Slug. 03826_ Field Laser destroyed. 03827_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?# ##?? #???????????????????????????? | | # ##? #???????????????????????????? | | # ## ##??????????????????????????? | | # ### ###### ## #??????????????????????????? | | ###??######## #??????????????????????????? | | ??????## ##?????????????????????????? | | ??????# ##????????????????????????? | | ??????# ## #????????????????????????? | | ??????#### #?# ##????????????????????????? | | ########?###??# ##?????????????????????????? | | # ??????# #??????????????????????????? | | # ?###??## #??????????????????????????? | | ## ###?## #??????????????????????????? | | # #### ##?????????????????????????? | | ##????????????????????????? | | #????????????????????????? | | # # #### ##????????????????????????? | | ########!%| ##??## ####??????????????????????? | | ?## % [ ##????## ## ??????????????????????? | | ?# ##????## ### ??????????????????????? | | ## ##???# ##?#; ??????????????????????? | | # % ### ##### ####;#??????????????????????? | | # #?## ## #??????????????????????? | | # ##?# #### ######## #??????###?????????????? | | # #?# # #??#????????# #???? ????????? | | #### ##??????????#@### ????????????? | | #?# #??????????# b ##??????????????????? | | ### ##?????????#Ys #??????????????????? | | ## ### # #????? gg #????????????????? | | ## #?## # #???# #???????????????? | | ### ##?## #### #???## ????????????? | | ## ##?# #??? ???? ?????????? | | ### ### #????#??###### ??????????? | | ## # #?????????????### ??????????? | | #???????????????? ??????????? | | ##???????????????? ???????????? | | ####?????????????# ####???????????? | | ###????????????###??????????????? | | ### ###???????????????????????????? | | #?# #???????????????????????????? | | ### #???????????????????????????? | | ## ## #???????????????????????????? | | ##??#???????????????????????????? | | #???????????????????????????????? | | #???????????????????????????????? | | ############## ##???????????????????????????????? | | #????????????####????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 19 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 45 Recoil Reduction 4 Particle Charging 15 Item Schematics ----------------- Imp. Shield Generator | -7/Zion | Archive Cloaking Device | -7/Zion | Archive Core Analyzer | -7/Zion | Archive Angular Momentum Engine | -7/Zion | Archive Imp. Cooling System | -7/Zion | Archive Hvy. Plasma Cannon | -7/Zion | Archive Kinecellerator | -7/Zion | Archive Hvy. Phase Cannon | -7/Zion | Archive Imp. Component Analysis Suite | -7/Zion | Archive Lrn. Missile Launcher | -7/Zion | Archive Hvy. Flak Cannon | -7/Zion | Archive Med. Reactive Plating | -7/Zion | Archive Power Amplifier | -7/Zion | Archive Gravmag System | -7/Zion | Archive Robot Schematics ------------------ L-41 Fighter | -7/Zion | Archive Y-54 Guardian | -7/Zion | Archive B-48 Gladiator | -7/Zion | Archive Y-72 Warden | -7/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LauncherVisualSlayer Manual? 0 Play Time 00:20:31 Cumulative 46.8 hours Start 2026.03.05 @ 16:21:03 End 2026.03.06 @ 17:41:42 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 68 Rogue 43 Adventurer 25 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 30 Gallery% 35 Achievement% 29 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 183x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ab9fe313-9240-47c8-a83c-42dc6ec6573d